Stenzek
987bec2fd5
Merge pull request #6342 from spycrab/qt_rw_flicker
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Qt/RenderWidget: Avoid flickering
2018-01-31 12:43:19 +10:00
Léo Lam
d04b179111
Merge pull request #6344 from spycrab/qt_gc_mcselector
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Qt/GameCubePane: Fix memory card selector
2018-01-30 17:49:13 +01:00
spycrab
50eb8a5c81
Qt/AdvancedPane: Add ability to change clock speed while the game is running
2018-01-30 12:08:44 +01:00
spycrab
350c1f999c
Qt/GameCubePane: Fix memory card selector
2018-01-30 10:23:57 +01:00
spycrab
e5994706eb
Qt/RenderWidget: Avoid flickering
2018-01-30 10:05:50 +01:00
Léo Lam
3bceb3c52a
Merge pull request #6328 from spycrab/qt_fix_gc_amnesia
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Qt/GameCubePane: Various fixes
2018-01-29 21:58:59 +01:00
spycrab
21db1e9504
Qt: Implement GameCube memory manager
2018-01-29 01:01:25 +01:00
spycrab
d0b64745d8
Qt/RegisterColumn: Fix value columns not being editable
2018-01-28 17:10:33 +01:00
spycrab
28e0388658
Qt/GameCubePane: Fix EXIDevices resetting to Nothing
2018-01-27 15:09:14 +01:00
Léo Lam
0eaf3deb1e
Merge pull request #6322 from spycrab/qt_gecko_input
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Qt/GeckoCodeWidget: Add option to add/remove gecko codes from UI
2018-01-26 13:33:15 +01:00
Léo Lam
2ad344b725
Merge pull request #6323 from spycrab/qt_connect_wiimote
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Qt: Implement "Connect Wii Remotes" menu
2018-01-26 13:10:22 +01:00
spycrab
ee90893bfe
Qt/GeckoCodeWidget: Option to add/remove gecko codes from UI
2018-01-24 21:09:59 +01:00
JosJuice
c5ac325fb8
Add missing &s to Qt AR strings
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Without this, the strings differ from DolphinWX
and thus have to be re-translated by the translators.
2018-01-24 20:38:41 +01:00
spycrab
aae5c950f0
Qt: Implement "Connect Wii Remotes" menu
2018-01-24 19:47:47 +01:00
spycrab
d9d75c27f0
Qt/ARCodeWidget: Use CheatCodeEditor
2018-01-24 13:42:00 +01:00
spycrab
a0f787aa1b
Qt: Turn ARCodeEditor into general purpose CheatCodeEditor
2018-01-24 13:35:13 +01:00
Léo Lam
432ebe793e
Merge pull request #6318 from JosJuice/qt-debugger-strings
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Tweak Qt debugger strings to be more translation friendly
2018-01-24 10:39:11 +01:00
Anthony
2c1cb609cc
Merge pull request #6287 from spycrab/qt_gamecube
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Qt/Settings: Implement "GameCube pane"
2018-01-23 12:25:05 -08:00
Anthony
440101a6bb
Merge pull request #6279 from spycrab/qt_arcodes
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Qt: Implement "AR Codes"
2018-01-23 12:23:54 -08:00
JosJuice
04b9310bb6
Tweak Qt debugger strings to be more translation friendly
2018-01-21 16:33:46 +01:00
spycrab
42c562afbc
Qt: Fix render window resize bug
2018-01-20 21:05:04 +01:00
spycrab
fffa883cae
Qt/Settings: Implement "GameCube pane"
2018-01-14 12:24:05 +01:00
container1234
025d9383ac
Use double instead of float for FPRs
2018-01-13 19:33:11 +09:00
container1234
b6138b9408
Fix 64bit registers that are not displayed correctly
2018-01-13 16:21:32 +09:00
container1234
5cff714b77
Qt/Debugger: Add TB, XER and GQRs to Registers Window
2018-01-09 18:09:01 +09:00
Markus Wick
11976526d1
Merge pull request #6283 from JosJuice/qt-vs-launch
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Fix launching DolphinQt2 from Visual Studio
2018-01-05 15:34:33 +01:00
spycrab
2167a45c24
Qt/Mapping: Implement Microphone widget
2018-01-04 18:42:42 +00:00
JosJuice
e44b64b82c
DolphinQt2: Don't use a mutex in GameFileCache
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GameTracker's usage of GameFileCache is thread-safe even without
using a mutex. All of its access to GameFileCache happens on the
thread m_load_thread, except for the call to GameFileCache::Load,
which finishes before m_load_thread starts executing.
2018-01-04 16:33:15 +01:00
JosJuice
9988652d86
Fix launching DolphinQt2 from Visual Studio
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Starting with 5.0-5504, trying to launch DolphinQt2 from Visual Studio
shows the error message "The operation could not be completed. Undefined
error" instead of launching the exe file. (The exe gets created
correctly, it just doesn't get launched. It's possible to work around
the problem by launching the exe manually outside of Visual Studio, but
then you won't have an attached debugger automatically.) This commit
fixes that by removing headers from DolphinQt2.vcxproj's ClInclude list
that already are in the QtMoc list. (The problem was originally about
LogWidget.h and LogConfigWidget.h, but 5.0-5600 made the problem be
about CheatWarningWidget.h and GeckoCodeWidget.h instead.)
2018-01-04 13:03:47 +01:00
Léo Lam
1f89d91deb
Merge pull request #6280 from spycrab/qt_screensaver
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Qt: Toggle Screensaver
2018-01-03 13:13:18 +01:00
spycrab
adada16603
Qt: Toggle Screensaver
2018-01-03 12:38:34 +01:00
Pierre Bourdon
fd13851df2
Merge pull request #6076 from spycrab/qt_debugger
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Qt: Implement Debugger (part 1 of ∞)
2018-01-03 03:44:27 +01:00
spycrab
afa69a5876
Qt: Implement "AR Codes"
2018-01-01 21:44:49 +00:00
spycrab
4f4021686e
Qt/KDE: Fix icon
2018-01-01 12:31:53 +00:00
spycrab
b63ec57c1e
Qt: Connect debugging widgets
2017-12-28 19:08:38 +01:00
spycrab
8795b342d1
Qt/Debugger: Implement "Breakpoints" window
2017-12-28 19:08:38 +01:00
spycrab
08716be43b
Qt/Debugger: Implement "Watch" window
2017-12-28 19:07:56 +01:00
spycrab
ec37ce093f
Qt/Debugger: Implement "Registers" window
2017-12-28 19:07:18 +01:00
spycrab
2a19ccf806
Qt/InterfaceSettings: Add "Show Debugging UI" option
2017-12-28 18:59:42 +01:00
spycrab
ff283ff912
Qt/Settings: Add debug mode flag
2017-12-28 18:59:42 +01:00
JosJuice
9dd88d76dd
Redesign the ability to load state at boot
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BootParameters can now contain the path of a savestate to load at boot.
Movie has been made to use this instead of poking at Core.cpp's state.
2017-12-26 20:39:03 +01:00
JosJuice
ac18cffcab
DolphinQt2: Don't crash when trying to play without a game selected
2017-12-25 18:41:53 +01:00
Ryan Meredith
1f226ec14f
Update Readme.md and various fixes
2017-12-20 10:54:51 +01:00
JosJuice
4973ae9952
Rename GFX_HACK_COPY_EFB_ENABLED to GFX_HACK_COPY_EFB_SCALED
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Not sure why it was named like this... It doesn't affect whether
the copy happens or not, only what resolution it uses.
2017-12-18 21:55:02 +01:00
Leo Lam
a4592bc3c5
Merge pull request #6210 from ligfx/qtmappingwindowdontstoredevq
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MappingWindow: don't store devq separately from controller default device
2017-12-15 20:50:06 +01:00
Leo Lam
08da19fc87
Merge pull request #6217 from ligfx/qtfifofix
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FIFOPlayerWindow: don't reset frame/object limit every frame
2017-12-04 12:05:33 +01:00
JosJuice
c4db59e7b6
Clarify the "Select the OTP/SEEPROM dump" message
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Most users don't know what OTP/SEEPROM means.
2017-12-02 18:23:38 +01:00
Léo Lam
291c99217e
Qt: Fix NAND import menu item parent
2017-11-26 18:33:07 +01:00
Léo Lam
6e796a74fb
Qt: Add support for --exec
2017-11-26 18:32:28 +01:00
Michael M
fc2a0a1988
FIFOPlayerWindow: don't reset frame/object limit every frame
2017-11-24 14:11:59 -08:00
Stenzek
470e8d63b6
VideoConfig: Rename "Full Resolution Frame Dumps" to "Internal"
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What is the "full" resolution, anyway?
2017-11-21 17:20:55 +10:00
Stenzek
39559f6358
VideoConfig: Remove bSupportsInternalResolutionFrameDumps
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Field is unused as of Hybrid XFB.
2017-11-21 17:19:43 +10:00
Michael M
5dc3ecdb72
Qt: show "Immediately present XFB" option
2017-11-19 15:37:24 -08:00
spycrab
474b1c2d5c
Qt: Implement FIFO Player
2017-11-19 22:06:32 +01:00
Michael M
ac855e2c93
MappingWindow: don't store devq separately from controller default device
2017-11-19 12:46:39 -08:00
Michael M
9551fe1c73
MappingWindow: m_controller is never nullptr
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Since GCPadWiiUConfigDialog was made its own class, m_controller will
never be nullptr.
2017-11-19 12:46:38 -08:00
spycrab
9388852e05
Qt: Fix blackscreen
2017-11-19 17:49:51 +01:00
Leo Lam
80bcc0d58d
Merge pull request #6186 from lioncash/enum-class
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VideoConfig: Make AspectMode and StereoMode enum classes
2017-11-19 15:08:16 +01:00
Lioncash
05d0d184d7
DolphinQt2: Fix incorrect description string for the immediate XFB option
2017-11-19 00:40:46 -05:00
Lioncash
5337e58284
VideoConfig: Make StereoMode an enum class
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Makes for more strongly-typed identifiers (and doesn't pollute
surrounding namespaces)
2017-11-18 23:19:53 -05:00
Lioncash
10697bcbe3
VideoConfig: Make AspectMode an enum class
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Makes for more strongly-typed identifiers (and doesn't pollute
surrounding namespaces)
2017-11-18 23:17:56 -05:00
Pierre Bourdon
609a17a0cd
Merge pull request #5498 from iwubcode/hybrid_xfb
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Hybrid xfb
2017-11-19 04:58:59 +01:00
iwubcode
53684701fa
HybridXFB: Fix lint errors
2017-11-17 22:11:31 -06:00
iwubcode
7f0834c919
Add 'immediate xfb' which reduces xfb latency at the cost of graphical errors
2017-11-17 22:11:30 -06:00
iwubcode
65cd085f9b
Add new GUI option to skip XFBToRam and remove old XFB options
2017-11-17 22:11:28 -06:00
Anthony
aa4088a494
[UI] Remove fullscreen resolution UI.
2017-11-17 13:05:50 -08:00
Leo Lam
1e24a5f309
Merge pull request #6167 from ligfx/encapsulatedefaultdevice
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EmulatedController: encapsulate default device behind getters/setters
2017-11-11 17:11:56 +01:00
Leo Lam
338bffd1e7
Merge pull request #6168 from ligfx/movegccwiiu
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Qt: make GCPadWiiU a standalone dialog
2017-11-11 12:14:55 +01:00
Leo Lam
41c2618b10
Merge pull request #6175 from ligfx/qtinputupdateclear
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Qt Mapping*: make logic around setting/loading settings more consistent
2017-11-11 12:11:26 +01:00
LAGonauta
9e63c65c36
Also hide latency control on Qt GUI
2017-11-07 14:59:23 -02:00
Anthony
835eff15a1
Merge pull request #6162 from JosJuice/nand-check-save-game-name
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When NAND is damaged, show title names from save files
2017-11-06 23:11:34 -08:00
Anthony
66ad40074d
Merge pull request #6172 from JosJuice/remove-force-ntsc-j
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Remove "Force Console as NTSC-J"
2017-11-06 23:01:27 -08:00
Anthony
98ffaf9661
Merge pull request #6151 from MayImilae/adjust-cpu-override-text
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Adjust CPU Override Text
2017-11-06 22:55:36 -08:00
MaJoR
4112936bae
Adjust CPU Override Text
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There has been a lot of confusion about what the CPU clock override
section does among users, and looking at it… I’m not surprised! It
doesn’t directly state which CPU clock rate is being overridden!
This small change adjusts the language to clarify that the emulated CPU
is being adjusted.
2017-11-06 22:39:12 -08:00
JosJuice
88d851ca45
Remove "Force Console as NTSC-J"
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Nowadays that Dolphin detects regions of discs properly and doesn't
force programs with unknown regions (such as homebrew) into running
under a certain region, the "Force Console as NTSC-J" option is
practically useless for making anything run correctly. Enabling it
is however an easy way to totally break many non-Japanese games.
2017-11-06 08:23:30 +01:00
JosJuice
5e70af1ce5
Merge pull request #6109 from t27duck/missing_wiiware_makers_2
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Update maker information to match the wiki
2017-11-06 08:05:19 +01:00
Michael M
14f22ad829
Qt Mapping*: make logic around setting/loading settings more consistent
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Changes:
- signal for widget value changed: sets controller setting, saves
settings
- Update(): only updates widget from existing controller setting
- Clear(): sets controller setting, saves settings, and calls Update()
2017-11-05 11:32:23 -08:00
Michael M
cb47857e8a
Rename GCPadWiiU -> GCPadWiiUConfigDialog
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This name better reflects its new standalone functionality.
2017-11-05 08:04:16 -08:00
Michael M
a8b5eab4c4
Qt GCPadWiiU: standalone dialog, not subclass of MappingWidget
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It uses none of the functionality of MappingWidget or the parent MappingWindow, and complicates the definition of the MappingWidget interface.
2017-11-05 08:04:16 -08:00
Michael M
27e1577da9
Qt MappingWindow: move controller type into constructor
2017-11-05 08:04:16 -08:00
JosJuice
c39778395c
DolphinQt2: Fix broken language encodings on Windows
2017-11-05 11:07:41 +01:00
Michael M
1b1dd1d749
EmulatedController: encapsulate default device behind getters/setters
2017-11-04 17:08:55 -07:00
JosJuice
6902bbb696
When NAND is damaged, show title names from save files
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The earlier code always tried to use TitleDatabase for getting
title names, but that didn't work for disc-based games, because
there was no way to get the maker ID.
2017-11-03 23:17:36 +01:00
Leo Lam
53f0974372
Merge pull request #6159 from JosJuice/consistent-gui-strings
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Make GUI strings more consistent
2017-11-03 14:18:54 +01:00
Leo Lam
9e4590b2b2
Merge pull request #6160 from JosJuice/gecko-na
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Don't show "N/A" as description when there is no Gecko code
2017-11-03 14:16:59 +01:00
Léo Lam
71d4c47eb5
UI: Tweak the NAND check popup message
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Inform the user that re-launching titles can also fix the issues.
2017-11-02 16:02:55 +01:00
JosJuice
7253c4bb52
Don't show "N/A" as description when there is no Gecko code
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"N/A" can be awkward to handle in translations.
I don't think there's much point in showing "N/A" rather than
leaving the description box blank, so let's just leave it blank.
2017-11-02 14:37:45 +01:00
JosJuice
d454e041b0
Make GUI strings more consistent
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Most of the changes I've made here were because of small
differences between DolphinWX and DolphinQt2.
2017-11-02 14:32:16 +01:00
Léo Lam
96d7c39891
NANDImporter: Add support for dumps that don't include keys
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This adds support for NAND images that only include the NAND
(i.e. without the OTP/SEEPROM dump appended at the end of the file).
2017-10-28 21:27:18 +02:00
Léo Lam
4b4a9a6486
UI: Implement a command line option to boot NAND title
2017-10-24 11:41:55 +02:00
Léo Lam
346ca009f9
Remove NANDContentManager
2017-10-24 11:41:54 +02:00
Léo Lam
60ba382799
Boot: Add support for booting NAND titles with just the ID
2017-10-24 11:41:54 +02:00
Tony Drake
b66a72eb8f
Update maker information to match the wiki
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This updates the maker data to (mostly) mirror that of the Wiki:
https://wiki.dolphin-emu.org/index.php?title=GameIDs
Only maker ids from that page are now included in Dolphin. This
means no homebrew/unofficial makers.
Also, separate multiple maker names with a slash
2017-10-22 11:39:16 -04:00
Leo Lam
d26eda3023
Merge pull request #6096 from leoetlino/wii-fsck
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Add a way to check the NAND for issues and fix them
2017-10-11 13:01:39 +02:00
Ethan Lee
322c395f33
Qt: Check showFileNameColumn, sort Hidden/ResizeMode calls by enum value
2017-10-11 11:40:07 +02:00
Leo Lam
53ccd41049
Merge pull request #6099 from leoetlino/activate
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Qt: Don't crash when pressing the Return key
2017-10-11 11:32:09 +02:00
Léo Lam
02e17594b0
WiiUtils: Attempt to fix the NAND more aggressively
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Change the repair logic to fix issues more aggressively by deleting bad
titles. This is necessary because of a bug in Dolphin's WAD boot code.
The UI code was updated to inform the user about titles that will be
deleted if they continue a repair, before deleting anything.
2017-10-08 18:57:58 +02:00
Léo Lam
239167245d
Add a way to check the NAND for issues and fix them
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Old versions of Dolphin are so broken regarding NAND handling that
we need this to repair common issues and avoid issues with titles
like the System Menu or the Wii Shop.
This isn't an exhaustive check, but this will catch most issues
and offer to fix them automatically (if possible).
2017-10-08 18:31:42 +02:00
FoxP
999c23b182
Add some missing WiiWare makers
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Some of my WiiWare games does not have a maker :
- Blue's Journey : EAFPJ8
- Magician Lord : EACPJ8
- The King of Fighters '94 : EAGPJ8
- The Last Ninja : C9XPGX
- World Games : C9ZPGX
2017-10-08 13:04:23 +02:00
Léo Lam
468bf75a43
Qt: Don't crash when pressing the Return key
2017-10-07 14:53:30 +02:00