Anthony Serna
df189c3ea3
Improved D3D and OGL AA option UI
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Removed Quality Levels from D3D AA options
Dropdown text now shows whether you're applying MSAA or SSAA
Added a description for SSAA
Moved SSAA checkbox
Cleaned up AA in backends slightly. Supported modes is now a list of ints.
2015-09-25 09:05:18 -07:00
Tillmann Karras
ac5f56df7e
mbedTLS: adapt Dolphin's Visual Studio files
2015-09-25 03:46:41 +02:00
Tillmann Karras
063446c46f
mbedTLS: run rename.pl script and fix errors
2015-09-25 03:46:41 +02:00
Lioncash
7e69a0ce79
CommandProcessor: Remove unused extern
2015-09-24 11:35:46 -04:00
JosJuice
ab8f75f000
SystemTimers: Don't name non-constant variables as if they are constant
2015-09-24 14:57:25 +02:00
ghost
7c1565b201
VideoConfig/LocalConfig/HotkeyManager: Added hotkeys for switching stereo-3d presets.
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Added 3 depth/convergence presets. They are adjustable via (existing) hotkeys - changes to depth and convergence are applied to current preset.
Added 3 hotkeys for activating presets. Added hotkey for toggle between first and second preset.
Added OSD message for convergence/depth changes.
Presets are saved into per-game configs.
2015-09-24 15:19:55 +03:00
Lioncash
d694994874
BoundingBox: Remove unnecessary headers
2015-09-24 03:19:43 -04:00
Tillmann Karras
aba083dd3a
FifoPlayer: remove leftover code
2015-09-24 05:09:41 +02:00
flacs
c1ee0e7829
Merge pull request #3078 from lioncash/titleid
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DiscIO: Do swapping in GetTitleID implementations
2015-09-23 18:56:57 +02:00
flacs
cf131b133e
Merge pull request #3079 from lioncash/emit
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x64Emitter: Minor changes
2015-09-23 18:55:24 +02:00
flacs
40da69d5a2
Merge pull request #3081 from lioncash/si-enum
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SI_Device: Convert define constants over to enums
2015-09-23 18:55:10 +02:00
Rohit Nirmal
a48e425f41
Silence -Wshadow warning.
2015-09-23 11:02:24 -05:00
JosJuice
3fdae38e26
Use correct GetTicksPerSecond() value in IPC delays
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The constant IPC_DEFAULT_DELAY used a value from GetTicksPerSecond(),
which in turn uses a value from CPU_CORE_CLOCK... but CPU_CORE_CLOCK
isn't actually a constant! It's first initialized to 486 MHz and then
changed to 729 MHz in SystemTimers::PreInit if emulating a Wii. This
means that the IPC delays always used 486 MHz and thus were wrong.
To fix this, the IPC reply constants are changed to functions.
2015-09-23 18:02:09 +02:00
Lioncash
c7148c9660
SI_Device: Convert define constants over to enums
2015-09-23 11:13:03 -04:00
booto
0e0fec3075
AI: reduce overhead of sample counter
2015-09-23 20:39:28 +08:00
Lioncash
7890b38c15
x64Emitter: Remove unimplemented function prototype in OpArg
2015-09-22 19:54:46 -04:00
Lioncash
6e5f60bab7
x64Emitter: Make single argument constructor explicit
2015-09-22 19:51:14 -04:00
Lioncash
213d11dc62
Merge pull request #2939 from lioncash/find
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FramebufferManagerBase: Compress a loop into a find_if
2015-09-22 18:56:38 -04:00
Lioncash
4b9b82e000
DiscIO: Do swapping in GetTitleID implementations
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Gets rid of external swaps at every usage.
2015-09-22 13:50:35 -04:00
Lioncash
5d774df1e8
Merge pull request #3074 from JosJuice/isoproperties-gettitleid
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Remove odd way of getting ID in ISOProperties
2015-09-22 12:24:19 -04:00
Markus Wick
3930c929cb
Merge pull request #3062 from phire/moveGL
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Move GL interface code out of the OpenGL video backend.
2015-09-22 15:32:48 +02:00
Scott Mansell
a537ca7543
Merge pull request #2997 from phire/FixFifoRecorder
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FifoRecorder: Use Texture Cache to record efb copies correctly.
2015-09-23 00:17:37 +12:00
Scott Mansell
aa1fec6fc3
FifoPlayer: Fixup style of types.
2015-09-23 00:03:43 +12:00
Scott Mansell
a355d9868e
FifoRecorder: Use Video Common to record efb2ram correctly.
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Texture updates have been moved into TextureCache, while
TMEM updates where moved into bpmem. Code for handling
efb2ram updates was added to TextureCache.
There was a bug for preloaded RGBA8 textures, it only copied
half the texture. The TODO was wrong too.
2015-09-22 23:59:16 +12:00
ghost
07e4b4f7c4
VideoBackend: Video config filename is now exposed in VideoBackends.
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It reduces redundancy. Needed make possible to save current video config.
2015-09-22 09:47:19 +03:00
JosJuice
42db9e2897
Remove odd way of getting ID in ISOProperties
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Other code (like GameListItem) simply calls GetUniqueID,
and I've never seen that lead to any problems.
2015-09-21 17:46:05 +02:00
Scott Mansell
c9836ff592
EGL: Don't depend on VideoCommon or Core
2015-09-22 00:36:48 +12:00
Scott Mansell
72249b8085
GLX: Don't depend on Core or VideoCommon
2015-09-22 00:36:47 +12:00
Scott Mansell
01ed925fec
AGL: Don't depend on VideoCommon
2015-09-22 00:36:46 +12:00
Scott Mansell
93f6563789
WGL: Don't depend on Core/VideoCommon
2015-09-22 00:36:45 +12:00
Scott Mansell
95f3c956a8
Move GL interface code out of the OpenGL video backend.
2015-09-22 00:36:45 +12:00
Lioncash
bddcdd9d94
Jit_Util: Replace two MDisp usages with MatR
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Same thing, less to read.
2015-09-21 08:20:35 -04:00
flacs
3df83e5717
Merge pull request #3069 from degasus/master
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VideoSW: Don't raise a PanicAlert because of indices
2015-09-21 11:58:13 +02:00
Lioncash
67cfadf0bb
DSPJitUtil: Use SCALE constants instead of magic numbers
2015-09-21 04:50:25 -04:00
Lioncash
29c674848d
DSPJitRegCache: Make GetFreeXReg return by value
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There's no reason to only modify an enum value by reference.
2015-09-21 04:24:09 -04:00
degasus
be16901ae1
VideoSW: Don't raise a PanicAlert because of indices
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It's not panic, it may just render wrong. And this case seems to happen often.
2015-09-20 13:13:47 +02:00
flacs
63c373c843
Merge pull request #3063 from lioncash/func
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DSPJitRegCache: Fix function casing
2015-09-20 03:32:11 +02:00
flacs
403df299a6
Merge pull request #3066 from degasus/master
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GLInterface: Fix VideoSW on linux + OSX (v2)
2015-09-20 03:30:46 +02:00
Markus Wick
1c502b76a5
Merge pull request #3065 from JosJuice/wad-id-exception
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Fix 4.0-7767 regression: exception when handling short WAD IDs
2015-09-19 13:49:21 +02:00
degasus
c976e14277
GLInterface: Fix VideoSW on linux + OSX (v2)
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Our Video Software backend isn't OpenGL Core compatible, so we need a flag to alloc a compatible one.
v2: Fix AGL profile selection.
2015-09-19 13:22:55 +02:00
JosJuice
e2e7fc9029
Fix 4.0-7767 regression: exception when handling short WAD IDs
2015-09-19 09:23:52 +02:00
flacs
9b08de9522
Merge pull request #3064 from phire/no_xp
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VideoBackendBase: Remove check for XP.
2015-09-18 21:18:07 +02:00
Scott Mansell
b6cd78a370
VideoBackendBase: Remove check for XP.
2015-09-19 07:10:44 +12:00
Lioncash
c2cc8d7cd8
DSPJitRegCache: Fix function casing
2015-09-18 13:23:32 -04:00
Lioncash
9f389fdccb
Gekko: Make sign-extension functions constexpr
2015-09-18 11:14:45 -04:00
Markus Wick
b293bd22d6
Merge pull request #3060 from dolphin-emu/revert-3054-master
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Revert "GLInterface: Fix VideoSW on linux + OSX"
2015-09-18 13:48:47 +02:00
Markus Wick
8bd1be643c
Merge pull request #3059 from lioncash/vtx
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VertexLoaderUtils: Get rid of pointer casts
2015-09-18 13:45:14 +02:00
Markus Wick
a7e9a154a5
Revert "GLInterface: Fix VideoSW on linux + OSX"
2015-09-18 13:40:09 +02:00
Scott Mansell
3f56480903
Merge pull request #3037 from JosJuice/titles-txt-sort
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DolphinWX: Fix sorting games by custom titles
2015-09-18 17:41:32 +12:00
Lioncash
c3332604fa
ControllerInterface: Fix -Winconsistent-missing-override warnings on OSX
2015-09-17 15:15:15 -04:00
Lioncash
28d1001ff8
VertexLoaderUtils: Get rid of pointer casts
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Eliminates most ubsan asserts that stem from VideoCommon when running starfield.
2015-09-17 14:24:11 -04:00
degasus
baf09c3af6
VideoSW: Remove unused function
2015-09-17 19:44:44 +02:00
flacs
e4dfb2f6bf
Merge pull request #3054 from degasus/master
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GLInterface: Fix VideoSW on linux + OSX
2015-09-17 19:21:16 +02:00
degasus
3b5b80bf3c
VideoSW: Drop SW bbox code
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The hardware backends don't use this shared code any more, and it's not needed for video sw either. So this was just dead code.
2015-09-17 18:21:37 +02:00
degasus
e3e0399af2
VideoSW: Drop HwRasterizer
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I don't remember it being working, and nobody cares about performance of videosw.
2015-09-17 18:21:37 +02:00
degasus
48279c1840
GLInterface: Fix VideoSW on linux + OSX
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Our Video Software backend isn't OpenGL Core compatible, so we need a flag to alloc a compatible one.
2015-09-17 17:52:56 +02:00
Lioncash
cfa43f64bf
x64Emitter: Remove pointer cast
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No more ubsan asserts in the JIT and x64 emitter code paths when running starfield.
2015-09-17 09:35:13 -04:00
Lioncash
a94300dd86
Rasterizer: Use multiplication instead of shifts in DrawTriangleFrontFace
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The left-hand-side is negative at some point which is considered undefined by the standard.
2015-09-17 01:46:29 -04:00
Lioncash
00ffc47751
Jit_Util: Mark a class function as const
2015-09-17 00:21:50 -04:00
flacs
6940fc5ab9
Merge pull request #2947 from Rukario/my_branch
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Updated terms in Netplay window.
2015-09-17 03:02:59 +02:00
Lioncash
c6ea9eb7c3
JitCache: Remove unused define
2015-09-16 19:15:47 -04:00
Tillmann Karras
b8f3519e49
Fix -Wunused-private-field warning
2015-09-16 23:31:53 +02:00
flacs
49ea15b950
Merge pull request #2873 from lioncash/netleaks
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NetPlay: Fix a memory leak
2015-09-16 21:56:17 +02:00
Markus Wick
295b869304
Merge pull request #3028 from mimimi085181/sonic-fighters-regression-fix2
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Fix performance regression in Sonic the Fighters, introduced by PR#2001
2015-09-16 21:53:03 +02:00
flacs
9e5f2ded86
Merge pull request #3040 from lioncash/arraysize
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AX: Use ArraySize over sizeof division
2015-09-16 21:25:29 +02:00
flacs
29a0a2b626
Merge pull request #3043 from lioncash/jitalign
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JitCache: Get rid of pointer casts
2015-09-16 21:22:01 +02:00
flacs
84f4c446de
Merge pull request #3045 from lioncash/state
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State: Increase savestate version
2015-09-16 21:19:21 +02:00
flacs
ca7b999968
Merge pull request #3046 from phire/dx11-segfault
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Remove segfault from DX11 backend.
2015-09-16 21:18:22 +02:00
Scott Mansell
deeb1d8370
Remove segfault from DX11 backend.
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Instead of blindly using the expected width, clamp it to the stride of the
buffer which dx11 returns. This prevents use from reading invalid memory
at the end of textures.
This doesn't solve the base issue of what to do when a game tries to copy
from outside the efb. On real hardware it returns random noise (biased
to all ones)
2015-09-17 02:22:00 +12:00
Lioncash
227c3aa259
State: Increase savestate version
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This should have been done when GC_ALIGN macros were replaced.
2015-09-16 09:04:44 -04:00
Lioncash
8aac59418b
JitCache: Get rid of pointer casts
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Silences more ubsan runtime asserts
2015-09-16 06:25:48 -04:00
degasus
3ae466a33c
JitArm64: Fix lmw + stmw
2015-09-16 08:11:18 +02:00
flacs
955bef226e
Merge pull request #3041 from lioncash/align
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Common: Get rid of a few pointer casts
2015-09-15 20:40:05 +02:00
Lioncash
2c5c99ec71
Common: Get rid of a few pointer casts
2015-09-15 12:28:59 -04:00
Lioncash
77d3bed058
AX: Use ArraySize over sizeof division
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Also gets rid of magic numbers in volume ramp generation.
2015-09-14 23:55:09 -04:00
Lioncash
b7739f5d85
VideoCommon: Remove unnecessary enum typedef
2015-09-14 19:43:31 -04:00
Lioncash
56560403bd
BreakPoints: Remove unimplemented function declarations
2015-09-14 11:50:34 -04:00
JosJuice
210aa774d5
DolphinWX: Only read titles.txt once
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titles.txt is read into a map and passed to the GameListItem
constructor, making game list scanning a bit more efficient.
ISOPropreties's constructor is changed to take a GameListItem as an
argument instead of creating one on its own, because ISOPropreties
doesn't have the titles.txt map that the GameListItem constructor wants.
2015-09-13 14:17:58 +02:00
JosJuice
10aafff5b9
DolphinWX: Fix sorting games by custom titles
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The custom title reading code is moved so that custom titles are
returned by GameListItem::GetName(). The comparison code is changed
to use GetName() instead of GetName(DiscIO::IVolume::ELanguage).
GetName(DiscIO::IVolume::ELanguage) must not return custom titles,
because netplay relies on it returning the same name for all players.
2015-09-13 12:45:06 +02:00
Scott Mansell
45c1cfa078
Merge pull request #2242 from Stevoisiak/Titles.txt
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GameListCtrl: Improvements for reading custom game titles
2015-09-13 14:03:47 +12:00
waddlesplash
c781123db7
QtCompile.props: Update for Qt 5.5.
2015-09-12 18:58:14 -04:00
JosJuice
cbd539eb3d
Use official names for GameCube controller sticks
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Main Stick is changed to Control Stick and C-Stick is changed to C Stick.
A new ui_name variable is added to ControlGroup so that the UI strings
in DolphinWX can be updated without breaking backwards compatibility
with config INIs and other things that use names as IDs.
2015-09-12 22:45:06 +02:00
Scott Mansell
c0a89c3bf4
Merge pull request #3009 from phire/depth_tested_pokes
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Add some logging for depth tested efb color pokes.
2015-09-12 22:20:59 +12:00
Scott Mansell
44456bec0f
Add some logging for depth tested efb color pokes.
2015-09-12 22:19:59 +12:00
Scott Mansell
66dd79c569
Merge pull request #3010 from Felk/master
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fixed disabling auto reporting for emulated wiimotes not working properly
2015-09-12 21:40:25 +12:00
Tillmann Karras
38ae572203
Debugger: fix -Wunused-private-field warning
2015-09-12 10:01:26 +02:00
mimimi085181
dd458b554d
Fix performance regression in Sonic the Fighters, introduced by PR#2001
2015-09-12 09:12:14 +02:00
Lioncash
baa9eacd51
LookUpTables: Make functions constexpr
2015-09-12 03:04:40 -04:00
Ryan Houdek
f121d7a8cd
Merge pull request #3026 from lioncash/constexpr
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MathUtil: Make Clamp and IsPow2 constexpr functions.
2015-09-12 02:28:38 -04:00
Ryan Houdek
4d5baa4772
Merge pull request #3024 from LAGonauta/x-fi-audio-fix
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Added X-Fi check and convert surround FLOAT to SHORT when it is detected
2015-09-12 02:27:16 -04:00
Ryan Houdek
5556781946
Merge pull request #3018 from Armada651/ogl-tab
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OGL: Invert Top-and-Bottom mode.
2015-09-12 02:21:19 -04:00
Ryan Houdek
2e6db7dc27
Merge pull request #2991 from lioncash/pcast
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EXI_DeviceIPL: Get rid of a pointer cast
2015-09-12 02:15:59 -04:00
Ryan Houdek
17ff069d4a
Merge pull request #3002 from degasus/master
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OGL: reimplement SSAA based on ARB_gpu_shader5
2015-09-12 02:14:45 -04:00
Ryan Houdek
6d9b4d7d35
Merge pull request #3025 from Tilka/fixfix
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VertexLoaderX64: fix 2GB warnings
2015-09-12 01:38:14 -04:00
Lioncash
3f4852a03d
MathUtil: Convert IsPow2 into a constexpr function
2015-09-12 01:26:05 -04:00
Lioncash
b9e360df7b
MathUtil: Convert Clamp into a constexpr function
2015-09-12 01:18:28 -04:00
Lioncash
113cc119de
Merge pull request #2829 from JosJuice/fix-wii-fst-size-2
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Fix reading Wii FST size (for real this time)
2015-09-12 00:50:00 -04:00
Lioncash
fa62018c40
Merge pull request #2995 from endrift/tasinputdlg-threading
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DolphinWX: TAS fixes, take three
2015-09-12 00:42:21 -04:00
Lioncash
5db4a60995
Merge pull request #2993 from JosJuice/dol-elf-qt
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DolphinQt: Support ELF and DOL files in the game list
2015-09-12 00:38:51 -04:00
Lioncash
4de2bd3be4
Merge pull request #2833 from waddlesplash/dolphin-qt
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DolphinQt: Rewrite 'About' dialog to match the new WX one.
2015-09-12 00:38:05 -04:00
Lioncash
4643da73a3
Merge pull request #3021 from waddlesplash/dolphin-qt-fixup
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DolphinQt: Use more C++11, add more sanity to VS projects.
2015-09-12 00:36:35 -04:00
Scott Mansell
68b415ba87
Merge pull request #3019 from mimimi085181/store-base-hash
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Store the base hash for paletted textures in the texture cache entries
2015-09-12 16:24:29 +12:00
Scott Mansell
02842cb34b
Merge pull request #3006 from phire/deadlock
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Fix deadlock with KHR_debug.
2015-09-12 16:19:58 +12:00
Scott Mansell
ee7285a1db
Merge pull request #3008 from Lionel07/qt-screensaver
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Qt: Disable Display Sleep when game is running (Windows)
2015-09-12 16:13:51 +12:00
Scott Mansell
2c67ad88cd
Merge pull request #3023 from JosJuice/qt-pixmaps
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DolphinQt: Bring pixmaps up to date with DolphinWX and themes
2015-09-12 16:13:35 +12:00
Jeffrey Pfau
c08203b704
DolphinWX: TAS fixes, take three
2015-09-11 19:51:31 -07:00
Tillmann Karras
63c9fdd074
VertexLoaderX64: fix 2GB warnings
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Unlike the CPU JIT, the vertex loader JIT already emits
position-independent code, so all we need to do is disable the warning.
2015-09-12 01:24:47 +02:00
Corwin Mcknight
b2e4019383
DolphinQt: Disable Display Sleep on Windows.
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Disables Display Sleeping on Windows on DolphinQt while the game runs,
and re-enables it after the game closes.
2015-09-11 16:06:59 -07:00
flacs
c5685ba53a
Merge pull request #2972 from lioncash/align
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General: Replace GC_ALIGN macros with alignas
2015-09-11 17:00:13 +00:00
Lioncash
d7acf06505
Merge pull request #2985 from JosJuice/iselfordol
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DolphinWX: Don't use IsElfOrDol outside of ISOFile
2015-09-11 12:28:57 -04:00
LAGonauta
b98b55c7be
Added X-Fi check and convert surround FLOAT to SHORT when it is detected
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Fixed braces, first try fixing mac compilation and removed useless NULL
comparison.
2015-09-11 13:22:04 -03:00
JosJuice
cb496994e3
DolphinQt: Bring pixmaps up to date with DolphinWX and themes
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Also removed PLUGIN from names because there aren't actually any plugins.
2015-09-11 16:13:18 +02:00
flacs
c07d672b31
Merge pull request #3003 from dolphin-emu/revert-2961-printf
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Partially revert "General: Toss out PRI macro usage"
2015-09-11 14:08:58 +00:00
JosJuice
ec8ede2600
DolphinQt: Support XML metadata in Homebrew Channel format
2015-09-11 16:02:39 +02:00
JosJuice
3e6d62ae9e
DolphinQt: Support banners in Homebrew Channel format
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HBC uses files named icon.png for icons. This change makes Dolphin
support that file name, and also [executable file name].png
in case someone wants to have multiple files in one folder.
The HBC banner support is mainly intended for DOL and ELF files,
but it can also be used to override banners of disc images,
something that wasn't possible in the past.
That sure was simple compared to the wx version of this commit...
2015-09-11 16:02:38 +02:00
JosJuice
047ddb94a2
DolphinQt: Support ELF and DOL files in the game list
2015-09-11 16:02:14 +02:00
Lioncash
19459e827f
Partially revert "General: Toss out PRI macro usage"
2015-09-11 09:49:00 -04:00
Ryan Houdek
c319fbb98d
Merge pull request #3013 from aserna3/Security101
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Removed fastmem from Android UI
2015-09-11 09:14:50 -04:00
waddlesplash
c75fd4d7c5
DolphinQt: Add some sanity to the VS projects.
2015-09-10 23:49:20 -04:00
waddlesplash
8fbf70ec55
DolphinQt: Make use of the C++11 signal/slot connection syntax.
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Also use lambdas over one-line functions in some cases.
2015-09-10 23:31:40 -04:00
waddlesplash
0c1671973c
DolphinQt: Rewrite About dialog to match the new DolphinWX one.
2015-09-10 23:02:47 -04:00
mimimi085181
e408e0ab17
Store the base hash for paletted textures in the texture cache entries
2015-09-10 22:28:59 +02:00
Jules Blok
99c08c89bb
OGL: Invert Top-and-Bottom mode.
2015-09-10 22:22:26 +02:00
Ryan Houdek
3014feedc8
Merge pull request #3012 from degasus/destAlpha
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VideoCommon: Drop "Disable destAlpha" hack
2015-09-10 13:56:43 -04:00
mimimi085181
38f6cf2089
Perform garbage collection for efb copies
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This checks every TEXTURE_KILL_THRESHOLD frames, to see if the hash for the memory area of the efb copy has hanged. If it has changed, the efb copy can be removed, it wouldn't be used anymore. Before this pr, some efb copies would never be deleted.
Fixes issue https://bugs.dolphin-emu.org/issues/6101 and possibly some other VRAM leaks.
2015-09-10 11:58:58 +02:00
Scott Mansell
ef4974b6a2
Remove unused log type.
2015-09-10 18:39:32 +12:00
Scott Mansell
0ed1e977cc
Rearrange the logtypes into something closer to alphabetical order.
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Also fix up a few of the long names.
2015-09-10 18:39:08 +12:00
Scott Mansell
de9310fe70
Split OpenGL errors into a separate logtype from Video errors.
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Allows them to be enabled/disabled separately.
2015-09-10 18:38:45 +12:00
Lioncash
88c9c6d086
ExpressionParser: Make all control paths return a value in operator std::string
2015-09-09 22:41:47 -04:00
Anthony Serna
cbd7b0793f
Removed fastmem from Android UI
2015-09-09 14:46:20 -07:00
degasus
74b20e627c
VideoCommon: Drop "Disable destAlpha" hack
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This option has no use any more, neither performance nor driver workaround.
2015-09-09 21:31:54 +02:00
Scott Mansell
38d05cd70f
Merge pull request #3007 from phire/khr_debug_notification
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OpenGL: drop log level of some spammy KHR_debug messages.
2015-09-09 17:34:27 +12:00
Felk
786cf7c9ff
fixed disabling auto reporting for emulated wiimotes not working properly
2015-09-09 04:55:14 +02:00
Lioncash
8f13d50a4e
Merge pull request #2989 from lioncash/filter
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DiscIO/VS: Remove an empty filter
2015-09-08 21:01:00 -04:00
Scott Mansell
a95adba39b
Drop DEBUG_SEVERITY_NOTIFICATION messages down to DEBUG_LOG
2015-09-09 12:22:52 +12:00
Scott Mansell
b9b80191d5
Fix deadlock with KHR_debug.
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An KHR_debug callback could end up waiting for a mutex
on a thread which calls windows system functions.
While this is not expressly forbidden by the standards,
it does forbid directy calling windows system functions
from a KHR_debug callback. Close enough.
2015-09-09 12:05:24 +12:00
James Cowgill
50d5a9a9bc
HW: Fix spelling mistake
2015-09-08 21:11:28 +01:00
flacs
48031eaff7
Merge pull request #2974 from Tilka/fprf
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Jit64: fix errors in FPRF calculation
2015-09-08 18:59:22 +00:00
flacs
0c381d6547
Merge pull request #2975 from lioncash/emit
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x64Emitter: Simplify/compress some conditionals
2015-09-08 18:44:54 +00:00
Ryan Houdek
5d7f834cde
Add run count to the JIT profile information
2015-09-08 11:09:52 -05:00
Markus Wick
81c07d4919
Merge pull request #2990 from lioncash/noncopy
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Common: Alter semantics of the NonCopyable mixin
2015-09-08 11:08:58 +02:00
Ryan Houdek
2e02de6587
Merge pull request #2998 from Sonicadvance1/GLES_BBox
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[GLES] Enable bounding box support.
2015-09-08 02:38:54 -05:00
Scott Mansell
332e81d2d7
Merge pull request #2984 from JosJuice/dvdinterface-round-down
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DVDInterface: Use ROUND_DOWN
2015-09-08 12:43:11 +12:00
degasus
664beea538
OGL: reimplement SSAA based on ARB_gpu_shader5
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So i965 shall support it again.
2015-09-07 22:21:11 +02:00
Ryan Houdek
2ad26ab3e9
[AArch64] Fix Test&Branch to relative location instructions.
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Wasn't masking by the size of the offset encoding so negative values were killing the instruction
Missed commiting this in my integer gatherpipe PR.
Fixes crashing on AArch64.
2015-09-07 13:38:58 -05:00
Ryan Houdek
bfb544e1fb
[GLES] Enable bounding box support.
2015-09-07 12:07:27 -05:00
Markus Wick
5585c5adc2
Merge pull request #2994 from aserna3/master
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Properly implemented confirm on stop CLI switch
2015-09-07 14:00:17 +02:00
Ryan Houdek
a9a339a00c
Merge pull request #2962 from Sonicadvance1/aarch64_integer_gatherpipe
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[AArch64] Implement integer gatherpipe writes.
2015-09-07 06:20:01 -05:00
Scott Mansell
1f800b80dd
Merge pull request #2960 from phire/improve_efb2tex
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Make efb2tex behave much more like efb2ram.
2015-09-07 14:12:03 +12:00
Ryan Houdek
99a7dfaf5e
Merge pull request #2965 from Sonicadvance1/Android_config_changes
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[Android] Fix multi-gamecube controller input, config changes
2015-09-06 20:07:32 -05:00
Anthony Serna
a5d6072a45
Properly implemented confirm on stop CLI switch
2015-09-06 14:35:26 -07:00
Lioncash
1b026364bf
Merge pull request #2992 from aserna3/master
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Implemented CLI switch to disable confirm on stop
2015-09-06 16:55:11 -04:00
Anthony Serna
ad1a8a1b31
Implemented CLI switch to disable confirm on stop
2015-09-06 13:08:29 -07:00
Lioncash
ec3d55b093
EXI_DeviceIPL: Get rid of a pointer cast
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Also moves the RTC updating code to its own function.
2015-09-06 14:42:43 -04:00
Lioncash
53465e329a
Common: Alter semantics of the NonCopyable mixin
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Uses delete to make the unimplemented functions detectable at compile time
and not link time if they are used.
The move constructor and assignment operator are removed as moves are not
copies, but transfers of ownership, which isn't suited for this class.
2015-09-06 13:45:08 -04:00
degasus
1c0366993a
VideoBackends: Reimplement SSAA, now for D3D + OGL
2015-09-06 19:40:00 +02:00
Lioncash
f194ee6223
x64Emitter: Simplify/compress some conditionals
2015-09-06 13:28:36 -04:00
Lioncash
623df9b5ca
DiscIO/VS: Remove an empty filter
2015-09-06 13:23:33 -04:00
Scott Mansell
ac467d9fb9
FifoPlayer: Don't check efb copy hashes when plaing back a broken dff
2015-09-07 05:20:25 +12:00
Lioncash
8ce04f9a65
General: Replace GC_ALIGN macros with alignas
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Standard supported alignment -> out with compiler-specific.
2015-09-06 12:53:51 -04:00
Scott Mansell
bda964e0b9
Workaround to allow partial texture updates to keep working in NSMBWii
2015-09-07 02:32:01 +12:00
Scott Mansell
ee649c6d9f
Make efb2tex behave more like efb2ram.
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Instead of having special case code for efb2tex that ignores hashes,
the only diffence between efb2tex and efb2ram now is that efb2tex
writes zeros to the memory instead of actual texture data.
Though keep in mind, all efb2tex copies will have hashes of zero as
their hash.
2015-09-07 02:32:01 +12:00
Scott Mansell
c08a83a5aa
Merge pull request #2957 from phire/unify_efbcopy
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Cleanup and unify efb copy implemtations into VideoCommon
2015-09-07 00:10:42 +12:00
JosJuice
4716c8ecf6
DolphinWX: Little simplification for game right-click menu
2015-09-06 13:33:23 +02:00
JosJuice
cb3b1b6f44
DolphinWX: Don't use IsElfOrDol outside of ISOFile
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It's redundant because GetPlatform can do the same thing.
2015-09-06 13:33:19 +02:00
Scott Mansell
d797b5d0b5
Use ROUND_UP instead of custom bittwiddling.
2015-09-06 23:00:17 +12:00
JosJuice
5c454379ae
DVDInterface: Use ROUND_DOWN
2015-09-06 12:15:01 +02:00
Scott Mansell
137856bd00
Fix palette conversions for 4 bit efb copies.
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Fixes purple shadow in THPS4 and many other things.
2015-09-06 21:16:52 +12:00
Scott Mansell
e745748c3e
Improve comments for texture formats enum.
2015-09-06 21:16:51 +12:00
Scott Mansell
b9be3245e1
Move common EFB copy code into VideoCommon
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Addded a few duplicated depth copy texture formats to the enum
in TextureDecoder.h. These texture formats were already implemented
in TextureCacheBase and the ogl/dx11 texture cache implementations.
2015-09-06 21:16:51 +12:00
Scott Mansell
be4caa3dc0
Merge pull request #2961 from lioncash/printf
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General: Toss out PRI macro usage
2015-09-06 21:02:22 +12:00
Scott Mansell
d52d8bf935
Merge pull request #2982 from lioncash/unique
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Common: Remove StdMakeUnique.h
2015-09-06 21:01:48 +12:00
Lioncash
8b027f6ed7
CMakeLists: Bump C++ compilation from gnu++0x to c++1y
2015-09-06 04:10:40 -04:00
Lioncash
4fc71e9708
Common: Remove StdMakeUnique.h
2015-09-06 04:09:53 -04:00
Scott Mansell
a26cac87fc
Merge pull request #2959 from rohit-n/build-pch
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Fix building with PCH disabled.
2015-09-06 19:59:49 +12:00
Scott Mansell
61da83182e
Merge pull request #2978 from lioncash/override
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Add missing override specifiers
2015-09-06 19:21:59 +12:00
Scott Mansell
728d082bc7
Merge pull request #2983 from lioncash/delete
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WII_Socket: Make the copy-assignment operator deleted
2015-09-06 19:20:47 +12:00
Lioncash
007939c4e9
WII_Socket: Make the copy-assignment operator deleted
2015-09-06 03:12:01 -04:00
Lioncash
f64de2006b
HLE_Misc: Remove unnecessary headers
2015-09-06 02:27:04 -04:00
Lioncash
4a2e680ed2
VolumeGC: Initialize a variable
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Silences an uninitialized variable warning
2015-09-05 23:05:28 -04:00
Lioncash
22635c1800
Add missing override specifiers
2015-09-05 22:40:19 -04:00
comex
96e42dff52
Merge pull request #2977 from lioncash/unused
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General: Remove unimplemented function prototypes
2015-09-05 22:20:47 -04:00
Lioncash
633be0387d
General: Remove unimplemented function prototypes
2015-09-05 22:01:07 -04:00
Pierre Bourdon
6af8e00b66
Merge pull request #2813 from lioncash/updating_list
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CheatSearchTab: Make the search results list auto update address values
2015-09-05 23:10:06 +02:00
Pierre Bourdon
8a993e1fbc
Merge pull request #2958 from JosJuice/dol-elf-banners
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DolphinWX: Support banners in Homebrew Channel format
2015-09-05 23:08:07 +02:00
Lioncash
8fdb013d54
General: Toss out PRI macro usage
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Now that VS supports more printf specifiers, these aren't necessary
2015-09-05 16:02:35 -04:00
Tillmann Karras
8f777cd839
Jit64: fix errors in FPRF calculation
2015-09-05 20:17:53 +02:00
booto
d4344abd89
Revert "Merge pull request #2943 from booto/vi-enb"
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This reverts commit 8dd80b8e97
, reversing
changes made to c5979b47be
.
2015-09-06 01:21:23 +08:00
Markus Wick
60e0339ae5
Merge pull request #2963 from Sonicadvance1/AArch64_improved_vertexloader
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[AArch64] Minor improves to the vertex loader JIT
2015-09-05 15:44:52 +02:00
Ryan Houdek
de80b9e988
Merge pull request #2971 from degasus/arm
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JitArm64: fix smaller issues
2015-09-05 08:43:44 -05:00
degasus
9187200de3
Android: Abort the screenshot after 2 seconds
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If the emulation is crashed, this blocks forever. So there is no way to exit the emulation within a finite time.
2015-09-05 15:29:22 +02:00
degasus
24fec3ebca
JitArm64: Fix float load & store
2015-09-05 13:48:29 +02:00
degasus
36902c58eb
JitArm64: Fix lwbrx and lhbrx
2015-09-05 13:48:29 +02:00
degasus
696f95d5f9
JitArm64: Fix subfic
2015-09-05 13:48:29 +02:00
degasus
baa28e13f4
JitArm64: Remove FLUSH_INTERPRETER
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It seems to be broken for some instructions, and there is no need for it any more.
2015-09-05 13:48:29 +02:00
Scott Mansell
52948bb3ef
Cleanup and unify handling of efb copy stride.
2015-09-05 23:37:24 +12:00
Tillmann Karras
a8c8f52f20
OGL: remove unused variable
2015-09-05 12:40:14 +02:00
Tillmann Karras
405554e327
Jit64: remove unnecessary indirection
2015-09-05 12:40:14 +02:00
Tillmann Karras
72eed1aa82
JitCache: drop unused method
2015-09-05 12:40:14 +02:00
Ryan Houdek
7650117c26
Properly support MSAA and SSAA as separate features(+GLES)
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SSAA relies on MSAA being active to work. We only supports 4x SSAA while in fact you can enable SSAA at any MSAA level.
I even managed to run 64xMSAA + SSAA on my Quadro which made some pretty sleek looking games. They were very cinematic though.
With this, it properly fixes up SSAA and MSAA support in GLES as well. Before they were broken when stereo rendering was enabled.
Now in GLES they can properly support MSAA and also stereo rendering with MSAA enabled(with proper extensions).
2015-09-05 05:23:29 -05:00