MathUtil: Convert IsPow2 into a constexpr function
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@ -18,6 +18,11 @@ constexpr T Clamp(const T val, const T& min, const T& max)
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return std::max(min, std::min(max, val));
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}
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constexpr bool IsPow2(u32 imm)
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{
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return (imm & (imm - 1)) == 0;
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}
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// The most significant bit of the fraction is an is-quiet bit on all architectures we care about.
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static const u64 DOUBLE_SIGN = 0x8000000000000000ULL,
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@ -157,8 +162,6 @@ float MathFloatVectorSum(const std::vector<float>&);
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#define ROUND_UP(x, a) (((x) + (a) - 1) & ~((a) - 1))
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#define ROUND_DOWN(x, a) ((x) & ~((a) - 1))
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inline bool IsPow2(u32 imm) {return (imm & (imm - 1)) == 0;}
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// Rounds down. 0 -> undefined
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inline int IntLog2(u64 val)
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{
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@ -924,7 +924,7 @@ void Jit64::MultiplyImmediate(u32 imm, int a, int d, bool overflow)
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if (!overflow)
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{
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// power of 2; just a shift
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if (IsPow2(imm))
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if (MathUtil::IsPow2(imm))
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{
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u32 shift = IntLog2(imm);
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// use LEA if it saves an op
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