DiscIO: Do swapping in GetTitleID implementations
Gets rid of external swaps at every usage.
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5d774df1e8
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@ -115,8 +115,7 @@ void CWII_IPC_HLE_Device_es::OpenInternal()
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{
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// blindly grab the titleID from the disc - it's unencrypted at:
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// offset 0x0F8001DC and 0x0F80044C
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DVDInterface::GetVolume().GetTitleID((u8*)&m_TitleID);
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m_TitleID = Common::swap64(m_TitleID);
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DVDInterface::GetVolume().GetTitleID(&m_TitleID);
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}
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else
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{
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@ -1100,8 +1099,8 @@ u32 CWII_IPC_HLE_Device_es::ES_DIVerify(u8* _pTMD, u32 _sz)
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{
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u64 titleID = 0xDEADBEEFDEADBEEFull;
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u64 tmdTitleID = Common::swap64(*(u64*)(_pTMD+0x18c));
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DVDInterface::GetVolume().GetTitleID((u8*)&titleID);
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if (Common::swap64(titleID) != tmdTitleID)
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DVDInterface::GetVolume().GetTitleID(&titleID);
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if (titleID != tmdTitleID)
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{
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return -1;
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}
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@ -76,7 +76,7 @@ public:
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return Common::swap32(temp);
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}
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virtual bool GetTitleID(u8*) const { return false; }
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virtual bool GetTitleID(u64*) const { return false; }
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virtual std::unique_ptr<u8[]> GetTMD(u32 *_sz) const
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{
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*_sz = 0;
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@ -29,12 +29,11 @@ std::vector<u32> IVolume::GetBanner(int* width, int* height) const
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*width = 0;
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*height = 0;
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u64 TitleID = 0;
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GetTitleID((u8*)&TitleID);
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TitleID = Common::swap64(TitleID);
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u64 title_id = 0;
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GetTitleID(&title_id);
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std::string file_name = StringFromFormat("%s/title/%08x/%08x/data/banner.bin",
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File::GetUserPath(D_WIIROOT_IDX).c_str(), (u32)(TitleID >> 32), (u32)TitleID);
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File::GetUserPath(D_WIIROOT_IDX).c_str(), (u32)(title_id >> 32), (u32)title_id);
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if (!File::Exists(file_name))
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return std::vector<u32>();
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@ -93,11 +93,12 @@ std::string CVolumeWAD::GetMakerID() const
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return DecodeString(temp);
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}
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bool CVolumeWAD::GetTitleID(u8* _pBuffer) const
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bool CVolumeWAD::GetTitleID(u64* buffer) const
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{
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if (!Read(m_offset + 0x01DC, 8, _pBuffer))
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if (!Read(m_offset + 0x01DC, sizeof(u64), reinterpret_cast<u8*>(buffer)))
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return false;
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*buffer = Common::swap64(*buffer);
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return true;
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}
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@ -27,7 +27,7 @@ public:
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CVolumeWAD(std::unique_ptr<IBlobReader> reader);
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~CVolumeWAD();
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bool Read(u64 _Offset, u64 _Length, u8* _pBuffer, bool decrypt = false) const override;
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bool GetTitleID(u8* _pBuffer) const override;
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bool GetTitleID(u64* buffer) const override;
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std::string GetUniqueID() const override;
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std::string GetMakerID() const override;
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u16 GetRevision() const override;
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@ -107,11 +107,15 @@ bool CVolumeWiiCrypted::Read(u64 _ReadOffset, u64 _Length, u8* _pBuffer, bool de
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return true;
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}
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bool CVolumeWiiCrypted::GetTitleID(u8* _pBuffer) const
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bool CVolumeWiiCrypted::GetTitleID(u64* buffer) const
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{
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// Tik is at m_VolumeOffset size 0x2A4
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// TitleID offset in tik is 0x1DC
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return Read(m_VolumeOffset + 0x1DC, 8, _pBuffer, false);
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if (!Read(m_VolumeOffset + 0x1DC, sizeof(u64), reinterpret_cast<u8*>(buffer), false))
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return false;
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*buffer = Common::swap64(*buffer);
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return true;
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}
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std::unique_ptr<u8[]> CVolumeWiiCrypted::GetTMD(u32 *size) const
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@ -26,7 +26,7 @@ public:
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CVolumeWiiCrypted(std::unique_ptr<IBlobReader> reader, u64 _VolumeOffset, const unsigned char* _pVolumeKey);
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~CVolumeWiiCrypted();
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bool Read(u64 _Offset, u64 _Length, u8* _pBuffer, bool decrypt) const override;
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bool GetTitleID(u8* _pBuffer) const override;
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bool GetTitleID(u64* buffer) const override;
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std::unique_ptr<u8[]> GetTMD(u32 *_sz) const override;
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std::string GetUniqueID() const override;
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std::string GetMakerID() const override;
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@ -377,13 +377,11 @@ const QString GameFile::GetWiiFSPath() const
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if (volume->GetVolumeType() != DiscIO::IVolume::GAMECUBE_DISC)
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{
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std::string path;
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u64 title;
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u64 title_id;
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volume->GetTitleID(&title_id);
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volume->GetTitleID((u8*)&title);
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title = Common::swap64(title);
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path = StringFromFormat("%s/title/%08x/%08x/data/", File::GetUserPath(D_WIIROOT_IDX).c_str(), (u32)(title >> 32), (u32)title);
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std::string path = StringFromFormat("%s/title/%08x/%08x/data/",
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File::GetUserPath(D_WIIROOT_IDX).c_str(), (u32)(title_id >> 32), (u32)title_id);
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if (!File::Exists(path))
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File::CreateFullPath(path);
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@ -947,12 +947,11 @@ void CGameListCtrl::OnExportSave(wxCommandEvent& WXUNUSED (event))
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if (!iso)
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return;
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u64 title;
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u64 title_id;
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std::unique_ptr<DiscIO::IVolume> volume(DiscIO::CreateVolumeFromFilename(iso->GetFileName()));
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if (volume && volume->GetTitleID((u8*)&title))
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if (volume && volume->GetTitleID(&title_id))
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{
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title = Common::swap64(title);
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CWiiSaveCrypted::ExportWiiSave(title);
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CWiiSaveCrypted::ExportWiiSave(title_id);
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}
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}
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@ -340,13 +340,11 @@ const std::string GameListItem::GetWiiFSPath() const
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if (iso->GetVolumeType() != DiscIO::IVolume::GAMECUBE_DISC)
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{
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u64 title = 0;
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iso->GetTitleID((u8*)&title);
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title = Common::swap64(title);
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u64 title_id = 0;
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iso->GetTitleID(&title_id);
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const std::string path = StringFromFormat("%s/title/%08x/%08x/data/",
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File::GetUserPath(D_WIIROOT_IDX).c_str(), (u32)(title>>32), (u32)title);
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File::GetUserPath(D_WIIROOT_IDX).c_str(), (u32)(title_id >> 32), (u32)title_id);
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if (!File::Exists(path))
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File::CreateFullPath(path);
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