Commit Graph

2594 Commits

Author SHA1 Message Date
John Peterson 4272d7cd99 GUI: No need to remove the log window
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4131 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-31 23:09:50 +00:00
hrydgard 881bf621be fix crash if "portable" config file could not be opened
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4129 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-31 22:51:19 +00:00
hrydgard 0b5c993076 Misc : build fix for debug x64, assorted cleanup.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4127 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-31 22:42:10 +00:00
nakeee fdf94d7d2b Killed the log window we should add the log level controls somewhere
else.


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4126 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-31 22:18:44 +00:00
hrydgard d65fb1a30a D3D: Fix alpha test (I think, not tested much, no pun intended)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4124 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-31 21:47:39 +00:00
nakeee 62ab5cf0e5 Some code cleanup, disabled listchilren as it seems to move Pods where
they should be causing crashes (until someone feels like fixing it)


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4123 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-31 21:46:29 +00:00
nakeee 387c6fdecd fix linux build in hope it will help JP to fix the gui on linux
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4121 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-31 21:07:20 +00:00
hrydgard 4968f6c29a GL/D3D: Attempt to fix problem with bad colors when starting a 2nd game.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4120 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-31 20:58:57 +00:00
hrydgard 9091b309b0 GUI: Layout before scanning for games, looks a bit better starting up
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4119 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-31 20:26:11 +00:00
facugaich 9ad7d47bc7 Linux Build Fix
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4117 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-31 16:25:06 +00:00
rice1964 0dcf03b898 This should fix the per-vertex PositionMatrix, the famous "Posmtx" problem, for DX9. My DX9 plugin still crashes, for some other reasons. Verified with Luigi's Mansion, it almost works.
BTW, this is Rice from emutalk, one of the 1964 emulator authors, and author of Rice video plugin for N64 emulators.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4115 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-31 06:35:43 +00:00
John Peterson 30c87e4822 GUI: Better perspective saving, bugfixes
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4114 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-31 05:56:30 +00:00
rice1964 718c88ff6a Some optimization on the pixel and vertex shader generators. As tested on Zelda TP, these changes should be able to reduce the number of lines in the compiled pixel shader program by 20% to 30%, for example, from 38 lines to 28 lines after the generated cg/HLSL pixel shader compiled by the cg/HLSL compiler. These could means slightly faster rasterization on slower video cards.
Also fixed shader compilation errors for DX9 plugin by using correct pixel/vertex attribute names that are compatibile with DX9 HLSL shader compiler. Now the generated vertex or pixel shader programs will compile correctly in either OGL or DX9. 

However, DX9 plugin is still not fixed, even though the shader programs can be compiled now.



git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4113 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-31 04:23:30 +00:00
John Peterson 63786d5438 GUI: Simplified away the notebook vector, bugfixes
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4112 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-30 22:04:30 +00:00
John Peterson 3548ca586b GUI: Custom pane management, almost complete
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4109 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-30 19:44:42 +00:00
John Peterson 44847c2ee3 GUI: Bugfixes
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4105 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-30 10:01:45 +00:00
John Peterson 1e8fabe521 GUI: Commit fix
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4104 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-30 08:22:33 +00:00
John Peterson 81483f928c GUI: Windows console improvements, hide the border as much as possible when docked, unlimited size, retain colors and cursor position on resize etc
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4103 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-30 08:22:05 +00:00
hrydgard 8827c22c60 vertex shader generator: don't multiply z by two in d3d mode (thanks drk|razi)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4098 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-29 12:15:59 +00:00
John Peterson 78bd8c874a GUI: Crash fix
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4095 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-29 08:48:16 +00:00
John Peterson ff962750fb VS solution: Some fixes
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4094 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-29 08:45:06 +00:00
John Peterson 9999936a61 VS solution: Created programs solution
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4092 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-29 08:07:58 +00:00
John Peterson 508051ec8d GUI: Resize console and its buffer
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4090 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-29 06:08:14 +00:00
John Peterson 90d979554c GUI: Hide console instead of closing
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4089 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-27 20:24:42 +00:00
John Peterson 50425dee31 GUI: Minor change
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4088 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-27 19:40:44 +00:00
John Peterson 8faaec8236 GUI: Dock console. Couldn't remove the border, anybody know how?
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4087 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-27 19:38:35 +00:00
John Peterson c97147ca7a Files: Renamed a code file
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4086 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-27 17:21:02 +00:00
John Peterson a254f76d32 Files: Renamed a code file
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4085 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-27 17:19:58 +00:00
John Peterson 284dad34bf Files: Renamed a code file
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4084 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-27 17:19:20 +00:00
John Peterson f9cf9c7610 GUI: Tab split option in toolbar
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4083 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-27 17:17:48 +00:00
John Peterson e15de53f15 GUI: Small change
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4082 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-27 16:21:39 +00:00
John Peterson 97ea0362af GUI: Renamed a file
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4081 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-27 16:08:43 +00:00
John Peterson 910007ef4f GUI: Fix to commit
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4080 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-27 15:54:30 +00:00
John Peterson 7b5b911c34 GUI: Save notebook association for pages
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4079 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-27 15:53:19 +00:00
John Peterson 5f3752d358 GUI: Fixed breakpoints toolbar
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4078 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-27 11:08:52 +00:00
John Peterson 273f8ed4e9 GUI: Fix to last commit
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4077 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-27 10:46:43 +00:00
John Peterson 843a07d22e GUI: Remove toolbar from fullscreen
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4076 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-27 10:21:51 +00:00
John Peterson da6a200540 GUI: Dock logwindow
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4075 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-27 10:10:07 +00:00
John Peterson cb0eafcfc8 GUI: Views toolbar, save view on exit
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4074 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-27 07:33:07 +00:00
sl1nk3.s c25f073d13 GUI: Fixed Themes, closing tabs from the non-default panel and added back Tab_Split :P
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4072 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-27 05:09:33 +00:00
John Peterson bc938c4b01 GUI: Save page views
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4071 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-27 01:30:08 +00:00
John Peterson d46927207a GUI: Fixed debugging toolbar
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4070 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-27 00:54:44 +00:00
John Peterson 1b6b56692d GUI: Dock plugin windows
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4069 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-26 23:28:30 +00:00
nakeee b0a09c55b4 Compile fix
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4068 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-26 19:39:11 +00:00
sl1nk3.s 5ce5219e2c Fix Zelda TP Wii and Pikmin 1 Wii sound Thanks to LordMark ! (again :P)
Set fpAccurateFcmp to true and revert ini setting, this causes random issues in various games... and it's too hacky.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4067 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-26 16:58:45 +00:00
John Peterson 044ff1077e GUI: Allow drag and drop between panes
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4066 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-26 15:23:48 +00:00
John Peterson b185fedb85 GUI debugger: Added more windows to aui
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4065 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-26 09:19:15 +00:00
sl1nk3.s 5831c95151 Re-enable CPU swap on XFB mode only, to avoid flickering in a couple of games
Fix for a dumb mistake from r4042 and doing it lazy-right :p

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4063 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-25 18:30:15 +00:00
John Peterson 9ae08121d0 GUI: Fixed the debugging toolbar
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4061 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-25 10:58:13 +00:00
John Peterson c1f091e4bc GUI: Fixed some wxPostEvent endless loops
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4060 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-25 09:13:17 +00:00
John Peterson bec5a8031e GUI: Fixed show/hide toolbar
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4058 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-25 07:49:23 +00:00
John Peterson 421d30b746 GUI: Fixed fullscreen mode while debugging, added perspectives
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4057 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-25 07:05:53 +00:00
John Peterson 53a8ca52b6 GUI: Fixed the render-to-main fullscreen mode and screen resizing
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4056 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-25 06:34:58 +00:00
John Peterson b01b7c78a5 GUI: Moved debugging window to AUI, more AUI improvements to be done
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4052 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-25 01:50:27 +00:00
omegadox 984988c5d3 GFX: revert of r4044
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4051 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-24 23:36:28 +00:00
XTra.KrazzY 6743dd6913 ...
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4050 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-24 21:46:28 +00:00
XTra.KrazzY bb14237a9a Reverted r4045, it works for me!(R) How about you?
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4049 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-24 21:41:36 +00:00
hrydgard 19522fbf6b revert r3862, until it can be figured out why it causes problems with RE0 sound
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4047 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-24 19:11:05 +00:00
John Peterson d37a600733 Windows Build: Fixed the other settings
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4046 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-24 09:00:35 +00:00
John Peterson d71cb02fc9 Windows Build: Moved externals to separate solution
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4045 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-24 07:11:50 +00:00
omegadox 1427024a21 GFX: Possible fix for depth range
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4044 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-24 06:48:00 +00:00
sl1nk3.s 944844bfba Fix Pikmin PAL not booting thanks to LordMark for figuring it out ! :D
Added "AccurateFCMP" ini setting which fixes Nights, Paper Mario games...

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4042 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-24 04:04:10 +00:00
LPFaint99 9fcb1db34f unicode fixings, disable r3999 change, change filename for debug memcardmanager
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4041 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-23 21:20:08 +00:00
XTra.KrazzY 16d9a65d25 less timeGetTime calls, which showed up in TD's profiles. Minor speed boost when idle skipping
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4040 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-23 20:12:46 +00:00
XTra.KrazzY 092989dffc Added dummy Lua interface files. Now Dolphin links with Lua successfully.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4039 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-23 15:56:13 +00:00
death2droid bec43fb209 Remove accidental about dolphin change.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4037 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-23 07:37:58 +00:00
death2droid b254d6b453 OpenGL:Removing some OpenGL projection hacks that are no longer required and some GUI changes so when EFB Copy is disabled it greys out the two options.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4036 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-23 03:14:07 +00:00
sl1nk3.s 652639d1c4 Fix GXPeekARGB, this fixes Killer 7, and Wind Waker's pictograph quest :D
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4034 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-22 13:22:35 +00:00
XTra.KrazzY f7bee7347a ...
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4033 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-22 02:08:24 +00:00
XTra.KrazzY 4d4d37c32c Changed TAS to reflect wiki, added Frame Stepping/Advance to the GUI
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4032 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-22 02:05:02 +00:00
XTra.KrazzY f8e410e0e6 Fixed a few TAS bugs. TASing should now work, provided that you DON'T change your frameskipping value...
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4030 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-21 20:15:33 +00:00
XTra.KrazzY 1612c6a2b8 TAS GC Recording/Playing with GUI! Yay! (Bonus: Lag Counter)
Works with frameskipping/throttling and so forth. 
Only one bug: Every subsequent play plays the same, regardless of framerate, frameskipping and throttling. The only problem is that the recording and the plays act differently, with analog sticks ONLY.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4028 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-21 19:55:03 +00:00
XTra.KrazzY fb507ce676 TAS: Recording now has GUI!
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4026 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-21 09:26:34 +00:00
XTra.KrazzY 7ed4b06e48 Implemented frame counter and TAS GC recording. What's left: A lot of GUI, actually playing the TASes, and begin recording from savestate.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4025 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-20 23:31:48 +00:00
nakeee 92d4c55e14 DSPLLE small sign fix
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4023 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-20 22:09:54 +00:00
XTra.KrazzY 99b4b04705 DSP LLE on Thread with LLE now boots, but no sound. The mail connection appears to be incomplete in the on thread mode, but it's much faster than on the CPU thread.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4022 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-20 21:38:10 +00:00
nakeee 3c59b8bded DSPLLE trying to fix mul
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4021 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-20 15:11:07 +00:00
nakeee fdc141e333 DSPLLE: Small fixes for zeroing flags
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4020 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-20 13:49:30 +00:00
nakeee 56c4eea4c1 DSPLLE: trying to optimize a bit (based on drkrazi's suggestion)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4019 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-20 07:01:04 +00:00
nakeee b787f5f8f7 DSPLLE: attempt to fix extended ops please review this patch carefully.
thinks to note
- All ext commands should call zeroWriteBackLog() (before changing any 
reg)
- increase/decrease ar functions now only return a value not actually 
change anything


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4018 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-19 21:37:24 +00:00
nakeee 8155439dd1 DSPLLE fix for latest commit (thanks lp)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4017 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-18 15:57:41 +00:00
nakeee 9dc90df0af DSPLLE: small cleanup
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4015 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-17 20:11:44 +00:00
Shawn Hoffman fea2aa344d fix wiimote in homebrew, thanks to vorte[x]! :D
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4012 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-17 05:20:05 +00:00
Shawn Hoffman 45feea42c2 dsp lle: coef is really 0x800 words
dspspy: fill the whole iram! crazy thing, normally likes len%4=0, however to fill the whole iram you use 8191 instead of 8192... :s

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4011 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-17 00:20:04 +00:00
daco65 81ee1d1b10 clean up. less memory usage! </claim that nobody will notice>
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4010 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-16 18:53:38 +00:00
daco65 3124aa803c NETPLAY: just some minor clean up. also, apparently netplay already works to public(since 4003) ip's (internet) but not private or loopback (lan or 2 clients on 1 pc) .
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4006 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-16 14:13:25 +00:00
death2droid 806c04a575 OPENGL: Small clean up.
NETPLAY: Fix the chat clearing when you press send.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4004 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-16 12:11:36 +00:00
daco65 193a36b918 NETPLAY : yet some fixing. now connections work and chatting *should* work. still crashes when game starts (probably some wxString::format bug AGAIN >_> ) some bugs still remain but the bugs i know should now be noted with TODO or NOTE
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4003 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-16 11:36:31 +00:00
LPFaint99 86e585a66a Work towards issue 1229; initial framework for including exi devices in savestates.
Another Unicode fix :( - exporting gci works again

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3999 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-16 08:26:57 +00:00
Shawn Hoffman 6e61c32495 dspspy: fix a bug with ConsoleHelper
dspspy: remove some alignment for some vars. (should not have caused issues anyways)
dspCodeUtil: pad ucodes converted to headers to 32byte multiples with nops (this is only mimicing what is seen in nintendo ucodes, probably because their's are originating on disc)
Common.h: fix typo for gcc version of GC_ALIGNED32 (wtf? how did this work before?!)
createtest.pl: add "jmp end_of_test" to the end of generated ucodes.


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3994 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-16 00:37:01 +00:00
daco65 2060cae79b oops, a leftover
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3988 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-15 14:37:56 +00:00
daco65 3311434d41 NETPLAY : display game name correctly in gui , added netplay to logmanager (netplay is horribly in seeing what its doing). hoping to get netplay to work again cause its borked
LLE: warning fix (would linux hate {} ? )

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3987 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-15 14:34:52 +00:00
omegadox d29088773b and its header...
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3986 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-15 07:39:07 +00:00
omegadox 00ee24b451 ...
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3985 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-15 07:36:24 +00:00
omegadox b71b0e3da2 GFX:
- FIFO changes - minor cleanup, code organization based on Nolan's changes
- Minor code cleanup
- CommandProcessor changes - Allow BP IRQ clearing for either raising or falling edges.
- Revived old SetFifoIdle code

Gets Pokemon XD to run, but will crash to any CPU-GPU desync. Other games like Metroid Prime, look happy with the new FIFO changes.

Please report any problems.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3984 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-15 07:33:35 +00:00
omegadox 5ac7105b66 GFX: New GlobalControl system - cleaner way to control hacks and for possible control over other parts of the video code (video debugger control).
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3982 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-15 07:20:37 +00:00
nakeee 32d213a823 DSPLLE: small cleanup
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3981 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-14 10:55:07 +00:00
nakeee c4dda436c6 DSPLLE: fixed 0x20 handling, we still don't know what it is good for
though:(


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3980 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-14 10:40:35 +00:00
LPFaint99 153ec6836e second attempt at showing if a build is was compiled with local modifications
(first attempt was r3889; tested on linux this time :D)

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3979 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-14 06:48:15 +00:00
nakeee c0bb42ae43 Frameskip: Small fix from r3972
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3977 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-13 12:58:53 +00:00
LPFaint99 775b21302b MOAR unicode fixes :P
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3975 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-13 05:11:25 +00:00
LPFaint99 6c5f037c71 Fixes issue 1278.
linux doesnt like passing non POD objects (wxstring) to ...

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3974 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-13 04:24:40 +00:00
sl1nk3.s 1cb10791c0 Little fix for platforms not moving in Wind Waker on Dolphin 32bits, see issue 1139
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3973 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-12 23:31:57 +00:00
daco65 ea561430ff auto frameskip by Iulius. the automatic should make it so that dolphin doesn't skip more then needed (example: you have frameskip 9 but only need 4.2, auto will make it skip on 4.2)
framelimit should be on

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3972 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-12 16:42:51 +00:00
daco65 122d044404 set fpAccurateFcmp to false by default (again). if it kills anything kill chaoscode cause he made me do it :P (it looked pretty safe to me too btw)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3971 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-12 16:18:46 +00:00
cottonvibes 57dab769da Made fcmpx JIT64 set UN compare flag for NaN operands.
I think this is all thats needed to fix problematic games.

This is untested since I don't have Dolphin setup yet :/
Set 'jo.fpAccurateFcmp' to 'false' to test.

p.s. Yes its my first commit, and yes I'm drunk lol

Note to Devs:
The sNaN flag logic isn't implemented yet (and qNaN for fcmpo isn't either); I don't think games are going to be picky about that, but I might implement it later if games are still complaining (when I'm sober... xD)

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3970 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-12 07:12:20 +00:00
LPFaint99 b4faea0186 fix changedisc (broken by switch to unicode)
char * was deallocated before callback was reached, How did it work before XTra.KrazzY?

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3969 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-12 05:57:59 +00:00
Shawn Hoffman 70f5d17d43 do r3967 in a better way (only turn on fpAccurateFcmp), don't force the other fpu ops into interpreter all the time
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3968 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-12 04:37:13 +00:00
Shawn Hoffman b2dd5c1cd6 make bEnableFPRF true by default
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3967 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-12 04:15:16 +00:00
Shawn Hoffman f44b971086 fix some /dev/di stuff: DVDLowInquiry, DVDLowGetCoverReg, and DVDLowGetCoverStatus
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3966 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-12 03:56:59 +00:00
omegadox 7aede7309f GFX: Cleanup - Move OGL's GetBlockHeightInTexels and GetBlockWidthInTexels code into VideoCommon.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3962 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-11 20:36:13 +00:00
omegadox bcf7b2112b Small fix for TexDecoder_GetBlockHeightInTexels, but see no noticeable changes.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3961 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-11 13:58:35 +00:00
Shawn Hoffman 379f690438 git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3960 8ced0084-cf51-0410-be5f-012b33b47a6e 2009-08-11 12:09:46 +00:00
Shawn Hoffman 5be34cd7e5 random small fixes - fix debug builds, dump ucodes on PAD_BUTTON_X, get rid of a never-closed FILE*
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3959 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-11 00:35:07 +00:00
nakeee 13a901146f DSPLLE:
- Extension fixes (Joined work with LM)
- Shuffle fix for my off by one error



git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3958 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-10 09:20:12 +00:00
nakeee 9f81006bda make DLCache compile on linux, required some weird casting so tell me
if something broke


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3957 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-10 06:18:10 +00:00
hrydgard 6003c9ecd2 Frameskipping more aggressive (minor speedup, plz report any serious problems). Initial display list cache implementation, disabled for now. Various cleanup.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3952 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-09 11:03:58 +00:00
sl1nk3.s 69f32a76c6 Just a few fixes for the fps counter, also unbreak direct XFB homebrews.
And a couple of fixes for the frameskip : disabled by default, can be set before launching a game, also safer to avoid lockup. 

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3950 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-08 05:47:08 +00:00
XTra.KrazzY 51ddedf512 Frameskipping! Complete with GUI! Even my most naive approach resulted in great speeds, even with graphic-intensive games such as Pikmin.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3949 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-08 01:39:56 +00:00
XTra.KrazzY 9cbfadb885 Added the per-frame action manager. Implemented all TAS features: Auto Firing/Holding, Frame Advance. They all work perfectly (test it yourselves by changing the globals), they just need some GUI.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3947 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-07 16:03:57 +00:00
LPFaint99 270825cf71 oops too much copypasta :p
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3946 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-07 08:56:15 +00:00
LPFaint99 e941dd79cd Fixes issue 1255.
(wxString / char * conversion)
Move CopySJISToString to WxUtils.
Add ability to view sjis name and comment for japanese memcards
Add ability to format sjis memcards
CopySJISToString needs work on linux

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3945 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-07 08:52:04 +00:00
Shawn Hoffman 5013ab957c code style cleanup for bba which has been sitting around my hdd for a long time
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3944 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-06 23:08:18 +00:00
Shawn Hoffman fa731c0b29 revert changes to GetSysDirectory from last commit, I was trying to fix my issue with CWD going all wacky (unsuccessfully).
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3943 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-06 12:32:07 +00:00
Shawn Hoffman 95344be674 misc cleanup
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3942 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-06 06:18:22 +00:00
LPFaint99 486c9e1a6b Fixes issue 1242.
m_pBannerFile was deleted twice

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3939 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-04 19:05:28 +00:00
Shawn Hoffman 62899da626 make CVolumeWAD::GetName() safer
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3938 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-04 03:27:56 +00:00
Shawn Hoffman 8b1aff8b59 fix crashing of ISOProperties.cpp, again
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3937 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-04 01:58:16 +00:00
Shawn Hoffman 0cb7934d93 fix some memleaks in DiscIO. Fix for issue 1238.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3936 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-03 22:51:13 +00:00
sl1nk3.s 3ac6b08456 Disable the framelimiter by default as it will not work correctly on some games
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3935 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-03 21:44:40 +00:00
sl1nk3.s 8b0bc273c5 Fix framelimiter's accuracy, thanks to sskkiipp !(issue 1237)
Also added an "auto" mode which automatically limits the framerate to fullspeed and move it from Interface settings to Basic setttings

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3934 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-03 18:35:25 +00:00
Nolan Check d68303219c Fix Linux build?
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3932 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-02 22:02:16 +00:00
Nolan Check 402abca90a Separate DVD thread.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3930 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-02 20:07:40 +00:00
sl1nk3.s a9cf2e09d0 This should fix the framelimiter, looks a bit inaccurate though (was it like that already ?)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3929 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-02 17:04:21 +00:00
nakeee df5451c7db linux compile fix
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3926 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-02 08:00:30 +00:00
LPFaint99 6cbeeafdf1 some more fixes for the switch to unicode. Thanks sl1nk3.s
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3925 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-02 05:59:55 +00:00
tmator 10443c3f3a better fix
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3923 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-01 19:16:15 +00:00
LPFaint99 5b735361e8 InputCommon now builds in unicode
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3922 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-01 19:11:05 +00:00
tmator 1e9bb4ed9a fix non gui build
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3921 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-01 18:31:25 +00:00
sl1nk3.s 69c0613160 Fix the FPS counter to show the 'real' framerate, also clean up its mess a bit...
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3920 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-01 18:16:12 +00:00
Shawn Hoffman 1493c2ba9c fix some memleaks in NANDContentLoader.cpp and ISOProperties.cpp
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3919 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-01 17:51:17 +00:00
LPFaint99 dedb2a5fcc fixes issue 1223. Caused by switch to wx unicode
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3917 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-01 06:02:35 +00:00
hyperiris acdbc70fe9 a very tiny fix for display taiwan game notes correctly in main UI: GameListCtrl
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3916 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-31 15:57:27 +00:00
nakeee 45a71bf3ef DSPLLE: fix some comments, returned andc and orc (according to tests)
but andc'ls still behaves strange and we couldn't merge them together.



git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3915 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-31 15:21:35 +00:00
Shawn Hoffman 903346e06f fix decompressing of wii discs (who wrote this? XD )
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3914 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-31 03:11:46 +00:00
sl1nk3.s 7eed236df9 Fix noWX build, and lower thread priority for screenshots
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3913 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-31 01:55:26 +00:00
Nolan Check 96b03effcc Fix 32-bit Windows build AGAIN
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3912 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-31 00:29:52 +00:00
Nolan Check 3fa198f208 Work on atomic library.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3911 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-30 23:05:54 +00:00
Nolan Check 48365b5daa Use slightly different Windows file functions.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3910 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-30 22:30:30 +00:00
Nolan Check 8ab4814d73 Don't use lookup tables. It's better to use CPU registers and reduce memory accesses.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3909 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-30 20:29:52 +00:00
LPFaint99 dcae5938c9 oops left in the old copyright
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3908 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-30 07:22:00 +00:00
LPFaint99 c2b7895f11 set vcproj to unicode for everything except Core, Common, DiscIO, InputCommon, and Plugin_VideoDX9
and wxUSE_UNICODE set to 1 for wx

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3907 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-30 07:11:51 +00:00
LPFaint99 8302ac84de dolphinwx and debuggerwx can now be compiled with unicode
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3906 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-30 07:09:26 +00:00
Nolan Check 833bf693f0 More "correct" VI interrupt behavior.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3902 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-29 02:46:00 +00:00
sl1nk3.s caf152fdd0 Fix screenshot offset as well as screenshot aspect ratio, also use PNG instead of BMP thanks to issue 1186.
Fix for opening.bnr containing bad chars where the loop would stop when encountering one (fixes Rogue Leader description, which was using 0x0d and 0x0a)

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3899 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-28 23:38:49 +00:00
XTra.KrazzY c86d2e5129 Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3898 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-28 21:32:10 +00:00
LPFaint99 cec4b65512 revert part of r3896
bad decision to move all ini paths to common

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3897 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-28 16:20:54 +00:00
LPFaint99 22427f89bc Njoy can now be build with wxUSE_UNICODE 1 on windows
move all static ini paths to Common

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3896 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-28 08:27:45 +00:00
Nolan Check 989e5b7798 Decent C++ for MathFloatVectorSum.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3895 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-28 07:40:18 +00:00
Nolan Check 8027ab53d0 Don't use events for efb access. As I've learned, events cause kernel calls and it is sometimes more efficient to do spin-waits. See if this speeds up Wind Waker's pictobox quests.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3893 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-27 22:05:38 +00:00
nakeee 6a92924636 DSPLLE: remove the if 0 around SR_MUL_UNSIGNED in hope to figure out why it makes AX games sound bad
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3892 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-27 16:41:11 +00:00
LPFaint99 9d10f9355d Fixes Issue 1006
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3891 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-27 04:26:56 +00:00
LPFaint99 99173df0ff revert r3889
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3890 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-27 04:19:26 +00:00
LPFaint99 ef092e6053 Show revision as xxxx! if there are local modifications otherwise xxxx
so we will be able to tell from screenshots whether the build is vanilla svn co or not

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3889 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-27 00:54:25 +00:00
nakeee a9b7813462 DSPLLE: lordmark's fix for ilrrn opcode + some mask fixes
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3888 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-26 20:19:26 +00:00
nakeee 07617f757c DSPLLE added new LD code (please report games misbehaving)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3887 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-26 16:36:22 +00:00
death2droid 73a7686044 Fix up all copyright dates.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3886 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-26 11:51:40 +00:00
omegadox 7f00960a32 Log unknown fog types in Warn log, and tiny code cleanup.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3885 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-26 11:13:56 +00:00
omegadox e4a9faeba4 GFX: updated Dates, code formatting cleanup, code cleanup / organization, some unknown BPs uncovered, fixed OGL's config dialog bug, added another shader
DSPHLE: Some warning fixes and added some logging for unknown voice cases
Please report if anything has broken.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3884 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-26 09:52:35 +00:00
nakeee e79b11af5b DSPLLE: fixed the unknown opcode errors
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3883 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-25 20:12:38 +00:00
nakeee af010c6bc2 DSPLLE: set currentEpilogeFunc to NULL
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3882 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-25 18:31:01 +00:00
nakeee 3b0e949c93 DSPLLE: make ext opcodes to use table as well (tell me if you get
unknown opcodes or the like). LD changes are reverted until we get the 
right code.


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3880 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-24 16:04:29 +00:00
Shawn Hoffman 873190d148 fix a few issues with actually using the dsp lle debugger: stepping/reg updates/etc should behave better
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3879 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-24 02:15:04 +00:00
Nolan Check 2ab09ecf57 Hell, just switch to fifo.cpp from r3854.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3877 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-23 22:32:21 +00:00
Nolan Check 758d5c234d Corrections to r3875.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3876 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-23 22:02:03 +00:00
Nolan Check ce8b679d76 Revert most of r3855.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3875 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-23 21:17:14 +00:00
XTra.KrazzY 3c9b5bbf7b Fixed the load-state memory leak, also fixed various other savestate issues. Found (probably) the cause of load-state crashing Dolphin: BPWrites. Tried to put a CriticalSection around BPWritten but it only causes Dolphin to hang when loading a state. Can someone find why it hangs?
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3873 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-22 22:50:52 +00:00
nakeee ef6b00f9b0 DSPLLE: LD now doesn't give memory errors, still need to be tested with LDM/N and if it really takes 0x00
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3870 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-22 06:28:04 +00:00
Shawn Hoffman 93a28c0f5b apparently PCH do not like intermingling of C and C++. Solution: make these .c files build as c++
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3869 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-22 02:18:14 +00:00
nakeee 94cc33cb0c DSPLLE: ld only increase 0x3 by one
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3867 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-20 22:12:53 +00:00
hrydgard bf671bbcf6 JIT: another one bites the dust (cntlzwx)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3862 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-20 20:00:08 +00:00
hrydgard a1904ba721 JIT: this should remove bclrx from TD's profiles...
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3861 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-20 19:48:45 +00:00
Nolan Check c6661a2272 Re-enable BP irq clearing. If this doesn't fix MP1 then I might as well revert r3855.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3858 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-20 16:33:55 +00:00
Nolan Check 5b6b732378 Simplify fifo code
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3855 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-20 01:10:00 +00:00
Shawn Hoffman 3d28eb5dbc fix silly typo when using -m with dsptool
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3853 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-19 20:25:14 +00:00
daco65 d703b01f0c do the rounding in the if, shouldn't cause trouble afaik. (pso kept spamming logs under, cause xfblines was 574.205566)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3851 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-19 11:03:31 +00:00
hrydgard 1157055ec6 fix JitIL build
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3850 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-19 10:43:23 +00:00
hrydgard 486445c6c7 Turn fpAccurateFcmp off by default. Shouldn't cause any problems and should give you a small speedup (a few fps in ZWW for example) with the regular JIT. Let me know if anything breaks.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3849 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-19 10:28:22 +00:00
hrydgard 9ccf22093d fabsx was showing up in TD's profiles, so jit it.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3848 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-19 10:16:10 +00:00
nakeee fb7238eeb5 dsptool: add -f option (errors are not critical)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3847 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-19 10:08:25 +00:00
hrydgard afe25626b1 Use precompiled headers for faster build of the DebuggerWX and Dolphin projects. Fix a silly memory leak in debug text in the GL plugin.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3846 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-19 09:15:00 +00:00
Nolan Check 6f28539ccc Rename scale_something to scale_invert. Plus, sneak in a tiny Thread.h change.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3845 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-19 08:24:30 +00:00
hrydgard fd70f99f04 Roll back r3833 for render targets but keep it for static textures. Most mirroring issues are OK and we shouldn't see any slowdown.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3844 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-19 08:17:41 +00:00
nakeee ad440b9e47 Fix dspspy, typo in ld_Test
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3843 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-19 07:21:29 +00:00
hrydgard 45d9d3191b Move define to the right place, get some free speed (just a tiny bit though)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3841 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-18 23:40:30 +00:00
Nolan Check bddb8c8b97 Seems to fix issue 1131. Please test Real XFB mode.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3838 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-18 20:38:35 +00:00
nakeee 9e16a5ccd8 Call sched_yield for yieldcpu function on linux/osx please test
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3837 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-18 20:04:18 +00:00
hrydgard 9b0bed1e7f fix a build error and some warnings.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3835 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-18 17:53:15 +00:00
Shawn Hoffman 89c55c32ec add a ucode to dspspy to dump rom areas from dsp to sd card
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3834 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-18 16:34:11 +00:00
hrydgard 3ad0db6830 GL: Delete code for GL_TEXTURE_RECTANGLE_ARB in case of non-pow2 textures - all modern GFX cards that can run Dolphin should support non-pow2 textures anyway. This removes some complexity and reduces the numbers of pixel shaders that need to be generated in some situations. Also fixes some texture mirroring problems. Let me know if this breaks things on ATI for some reason.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3833 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-18 11:26:58 +00:00