GUI: Renamed a file

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4081 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
John Peterson 2009-08-27 16:08:43 +00:00
parent 910007ef4f
commit 97ea0362af
4 changed files with 378 additions and 397 deletions

View File

@ -1,7 +1,7 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="9.00"
Version="9,00"
Name="Debugger"
ProjectGUID="{4D3CD4C5-412B-4B49-9B1B-A68A2A129C77}"
RootNamespace="DebuggerWX"
@ -780,7 +780,7 @@
>
</File>
<File
RelativePath=".\Src\CodeWindowSJP.cpp"
RelativePath=".\Src\CodeWindowFunctions.cpp"
>
</File>
<File

View File

@ -70,22 +70,13 @@ extern "C" // Bitmaps
#include "../resources/toolbar_add_breakpoint.c"
}
class CPluginInfo;
class CPluginManager;
static const long TOOLBAR_STYLE = wxTB_FLAT | wxTB_DOCKABLE | wxTB_TEXT;
/*
#define wxGetBitmapFromMemory(name) _wxGetBitmapFromMemory(name, sizeof(name))
inline wxBitmap _wxGetBitmapFromMemory(const unsigned char* data, int length)
{
wxMemoryInputStream is(data, length);
return(wxBitmap(wxImage(is, wxBITMAP_TYPE_ANY, -1), -1));
}
*/
/////////////////////////////////////////////////////////////////////////////////////////////////////
// Main
// ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
BEGIN_EVENT_TABLE(CCodeWindow, wxPanel)
EVT_LISTBOX(ID_SYMBOLLIST, CCodeWindow::OnSymbolListChange)
EVT_LISTBOX(ID_CALLSTACKLIST, CCodeWindow::OnCallstackListChange)
@ -190,11 +181,7 @@ CCodeWindow::~CCodeWindow()
{
}
/////////////////////////////////////////////////////////////////////////////////////////////////////
// Redirect old wxFrame calls
// ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
wxMenuBar *CCodeWindow::GetMenuBar()
{
return Parent->GetMenuBar();
@ -206,6 +193,9 @@ wxAuiToolBar *CCodeWindow::GetToolBar()
/////////////////////////////////////////////////////////////////////////////////////////////////////
/////////////////////////////////////////////////////////////////////////////////////////////////////////
// Events
// ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
void CCodeWindow::OnKeyDown(wxKeyEvent& event)
{
if ((event.GetKeyCode() == WXK_SPACE) && Parent->IsActive())
@ -249,374 +239,7 @@ void CCodeWindow::OnHostMessage(wxCommandEvent& event)
}
}
// Load these settings before CreateGUIControls()
void CCodeWindow::Load()
{
IniFile ini;
ini.Load(DEBUGGER_CONFIG_FILE);
// The font to override DebuggerFont with
std::string fontDesc;
ini.Get("ShowOnStart", "DebuggerFont", &fontDesc);
if (!fontDesc.empty())
DebuggerFont.SetNativeFontInfoUserDesc(wxString::FromAscii(fontDesc.c_str()));
// Decide what windows to use
ini.Get("ShowOnStart", "Code", &bCodeWindow, true);
ini.Get("ShowOnStart", "Registers", &bRegisterWindow, false);
ini.Get("ShowOnStart", "Breakpoints", &bBreakpointWindow, false);
ini.Get("ShowOnStart", "Memory", &bMemoryWindow, false);
ini.Get("ShowOnStart", "JIT", &bJitWindow, false);
ini.Get("ShowOnStart", "Sound", &bSoundWindow, false);
ini.Get("ShowOnStart", "Video", &bVideoWindow, false);
ini.Get("Notebook", "Log", &iLogWindow, 1);
ini.Get("Notebook", "Code", &iCodeWindow, 1);
ini.Get("Notebook", "Registers", &iRegisterWindow, 1);
ini.Get("Notebook", "Breakpoints", &iBreakpointWindow, 0);
ini.Get("Notebook", "Memory", &iMemoryWindow, 1);
ini.Get("Notebook", "JIT", &iJitWindow, 1);
ini.Get("Notebook", "Sound", &iSoundWindow, 0);
ini.Get("Notebook", "Video", &iVideoWindow, 0);
// Remove bad values
iCodeWindow = Limit(iCodeWindow, 0, Parent->m_NB.size()-1);
iRegisterWindow = Limit(iRegisterWindow, 0, Parent->m_NB.size()-1);
iBreakpointWindow = Limit(iBreakpointWindow, 0, Parent->m_NB.size()-1);
iMemoryWindow = Limit(iMemoryWindow, 0, Parent->m_NB.size()-1);
iJitWindow = Limit(iJitWindow, 0, Parent->m_NB.size()-1);
iSoundWindow = Limit(iSoundWindow, 0, Parent->m_NB.size()-1);
iVideoWindow = Limit(iVideoWindow, 0, Parent->m_NB.size()-1);
// Boot to pause or not
ini.Get("ShowOnStart", "AutomaticStart", &bAutomaticStart, false);
ini.Get("ShowOnStart", "BootToPause", &bBootToPause, true);
}
void CCodeWindow::Save()
{
IniFile ini;
ini.Load(DEBUGGER_CONFIG_FILE);
ini.Set("ShowOnStart", "DebuggerFont", std::string(DebuggerFont.GetNativeFontInfoUserDesc().mb_str()));
// Boot to pause or not
ini.Set("ShowOnStart", "AutomaticStart", GetMenuBar()->IsChecked(IDM_AUTOMATICSTART));
ini.Set("ShowOnStart", "BootToPause", GetMenuBar()->IsChecked(IDM_BOOTTOPAUSE));
// Save windows settings
ini.Set("ShowOnStart", "Code", GetMenuBar()->IsChecked(IDM_CODEWINDOW));
ini.Set("ShowOnStart", "Registers", GetMenuBar()->IsChecked(IDM_REGISTERWINDOW));
ini.Set("ShowOnStart", "Breakpoints", GetMenuBar()->IsChecked(IDM_BREAKPOINTWINDOW));
ini.Set("ShowOnStart", "Memory", GetMenuBar()->IsChecked(IDM_MEMORYWINDOW));
ini.Set("ShowOnStart", "JIT", GetMenuBar()->IsChecked(IDM_JITWINDOW));
ini.Set("ShowOnStart", "Sound", GetMenuBar()->IsChecked(IDM_SOUNDWINDOW));
ini.Set("ShowOnStart", "Video", GetMenuBar()->IsChecked(IDM_VIDEOWINDOW));
ini.Set("Notebook", "Log", iLogWindow);
ini.Set("Notebook", "Code", iCodeWindow);
ini.Set("Notebook", "Registers", iRegisterWindow);
ini.Set("Notebook", "Breakpoints", iBreakpointWindow);
ini.Set("Notebook", "Memory", iMemoryWindow);
ini.Set("Notebook", "JIT", iJitWindow);
ini.Set("Notebook", "Sound", iSoundWindow);
ini.Set("Notebook", "Video", iVideoWindow);
// Save window settings
/*
ini.Set("CodeWindow", "x", GetPosition().x);
ini.Set("CodeWindow", "y", GetPosition().y);
ini.Set("CodeWindow", "w", GetSize().GetWidth());
ini.Set("CodeWindow", "h", GetSize().GetHeight());
ini.Set("MainWindow", "x", GetParent()->GetPosition().x);
ini.Set("MainWindow", "y", GetParent()->GetPosition().y);
ini.Set("MainWindow", "w", GetParent()->GetSize().GetWidth());
ini.Set("MainWindow", "h", GetParent()->GetSize().GetHeight());
if (m_BreakpointWindow) m_BreakpointWindow->Save(file);
if (m_RegisterWindow) m_RegisterWindow->Save(file);
if (m_MemoryWindow) m_MemoryWindow->Save(file);
if (m_JitWindow) m_JitWindow->Save(file);
*/
ini.Save(DEBUGGER_CONFIG_FILE);
}
void CCodeWindow::CreateGUIControls(const SCoreStartupParameter& _LocalCoreStartupParameter)
{
//CreateMenu(_LocalCoreStartupParameter);
// Configure the code window
wxBoxSizer* sizerBig = new wxBoxSizer(wxHORIZONTAL);
wxBoxSizer* sizerLeft = new wxBoxSizer(wxVERTICAL);
DebugInterface* di = &PowerPC::debug_interface;
codeview = new CCodeView(di, &g_symbolDB, this, ID_CODEVIEW);
sizerBig->Add(sizerLeft, 2, wxEXPAND);
sizerBig->Add(codeview, 5, wxEXPAND);
sizerLeft->Add(callstack = new wxListBox(this, ID_CALLSTACKLIST, wxDefaultPosition, wxSize(90, 100)), 0, wxEXPAND);
sizerLeft->Add(symbols = new wxListBox(this, ID_SYMBOLLIST, wxDefaultPosition, wxSize(90, 100), 0, NULL, wxLB_SORT), 1, wxEXPAND);
sizerLeft->Add(calls = new wxListBox(this, ID_CALLSLIST, wxDefaultPosition, wxSize(90, 100), 0, NULL, wxLB_SORT), 0, wxEXPAND);
sizerLeft->Add(callers = new wxListBox(this, ID_CALLERSLIST, wxDefaultPosition, wxSize(90, 100), 0, NULL, wxLB_SORT), 0, wxEXPAND);
SetSizer(sizerBig);
sizerLeft->SetSizeHints(this);
sizerLeft->Fit(this);
sizerBig->SetSizeHints(this);
sizerBig->Fit(this);
sync_event.Init();
}
// Create CPU Mode and Views menus
void CCodeWindow::CreateMenu(const SCoreStartupParameter& _LocalCoreStartupParameter, wxMenuBar * _pMenuBar)
{
// Create menu
//pMenuBar = new wxMenuBar(wxMB_DOCKABLE);
pMenuBar = _pMenuBar;
// Add separator to mark beginning of debugging menus
// CPU Mode
wxMenu* pCoreMenu = new wxMenu;
wxMenuItem* interpreter = pCoreMenu->Append(IDM_INTERPRETER, _T("&Interpreter core")
, wxString::FromAscii("This is nessesary to get break points"
" and stepping to work as explained in the Developer Documentation. But it can be very"
" slow, perhaps slower than 1 fps.")
, wxITEM_CHECK);
interpreter->Check(!_LocalCoreStartupParameter.bUseJIT);
pCoreMenu->AppendSeparator();
wxMenuItem* boottopause = pCoreMenu->Append(IDM_BOOTTOPAUSE, _T("Boot to pause"),
wxT("Start the game directly instead of booting to pause"), wxITEM_CHECK);
boottopause->Check(bBootToPause);
wxMenuItem* automaticstart = pCoreMenu->Append(IDM_AUTOMATICSTART, _T("&Automatic start")
, wxString::FromAscii(
"Automatically load the Default ISO when Dolphin starts, or the last game you loaded,"
" if you have not given it an elf file with the --elf command line. [This can be"
" convenient if you are bugtesting with a certain game and want to rebuild"
" and retry it several times, either with changes to Dolphin or if you are"
" developing a homebrew game.]")
, wxITEM_CHECK);
automaticstart->Check(bAutomaticStart);
pCoreMenu->AppendSeparator();
jitblocklinking = pCoreMenu->Append(IDM_JITBLOCKLINKING + 123, _T("&JIT Block Linking off"),
_T("Provide safer execution by not linking the JIT blocks."),
wxITEM_CHECK);
jitunlimited = pCoreMenu->Append(IDM_JITUNLIMITED, _T("&Unlimited JIT Cache"),
_T("Avoid any involuntary JIT cache clearing, this may prevent Zelda TP from crashing.")
_T(" [This option must be selected before a game is started.]"),
wxITEM_CHECK);
#ifdef JIT_OFF_OPTIONS
pCoreMenu->AppendSeparator();
jitoff = pCoreMenu->Append(IDM_JITOFF, _T("&JIT off (JIT core)"),
_T("Turn off all JIT functions, but still use the JIT core from Jit.cpp"),
wxITEM_CHECK);
jitlsoff = pCoreMenu->Append(IDM_JITLSOFF, _T("&JIT LoadStore off"), wxEmptyString, wxITEM_CHECK);
jitlslbzxoff = pCoreMenu->Append(IDM_JITLSLBZXOFF, _T(" &JIT LoadStore lbzx off"), wxEmptyString, wxITEM_CHECK);
jitlslxzoff = pCoreMenu->Append(IDM_JITLSLXZOFF, _T(" &JIT LoadStore lXz off"), wxEmptyString, wxITEM_CHECK);
jitlslwzoff = pCoreMenu->Append(IDM_JITLSLWZOFF, _T(" &JIT LoadStore lwz off"), wxEmptyString, wxITEM_CHECK);
jitlspoff = pCoreMenu->Append(IDM_JITLSFOFF, _T("&JIT LoadStore Floating off"), wxEmptyString, wxITEM_CHECK);
jitlsfoff = pCoreMenu->Append(IDM_JITLSPOFF, _T("&JIT LoadStore Paired off"), wxEmptyString, wxITEM_CHECK);
jitfpoff = pCoreMenu->Append(IDM_JITFPOFF, _T("&JIT FloatingPoint off"), wxEmptyString, wxITEM_CHECK);
jitioff = pCoreMenu->Append(IDM_JITIOFF, _T("&JIT Integer off"), wxEmptyString, wxITEM_CHECK);
jitpoff = pCoreMenu->Append(IDM_JITPOFF, _T("&JIT Paired off"), wxEmptyString, wxITEM_CHECK);
jitsroff = pCoreMenu->Append(IDM_JITSROFF, _T("&JIT SystemRegisters off"), wxEmptyString, wxITEM_CHECK);
#endif
// wxMenuItem* dualcore = pDebugMenu->Append(IDM_DUALCORE, _T("&DualCore"), wxEmptyString, wxITEM_CHECK);
// dualcore->Check(_LocalCoreStartupParameter.bUseDualCore);
pMenuBar->Append(pCoreMenu, _T("&CPU Mode"));
// Views
wxMenu* pDebugDialogs = new wxMenu;
wxMenuItem* pRegister = pDebugDialogs->Append(IDM_REGISTERWINDOW, _T("&Registers"), wxEmptyString, wxITEM_CHECK);
pRegister->Check(bRegisterWindow);
wxMenuItem* pBreakPoints = pDebugDialogs->Append(IDM_BREAKPOINTWINDOW, _T("&BreakPoints"), wxEmptyString, wxITEM_CHECK);
pBreakPoints->Check(bBreakpointWindow);
wxMenuItem* pMemory = pDebugDialogs->Append(IDM_MEMORYWINDOW, _T("&Memory"), wxEmptyString, wxITEM_CHECK);
pMemory->Check(bMemoryWindow);
wxMenuItem* pJit = pDebugDialogs->Append(IDM_JITWINDOW, _T("&Jit"), wxEmptyString, wxITEM_CHECK);
pJit->Check(bJitWindow);
wxMenuItem* pSound = pDebugDialogs->Append(IDM_SOUNDWINDOW, _T("&Sound"), wxEmptyString, wxITEM_CHECK);
pSound->Check(bSoundWindow);
wxMenuItem* pVideo = pDebugDialogs->Append(IDM_VIDEOWINDOW, _T("&Video"), wxEmptyString, wxITEM_CHECK);
pVideo->Check(bVideoWindow);
pDebugDialogs->AppendSeparator();
wxMenuItem* pFontPicker = pDebugDialogs->Append(IDM_FONTPICKER, _T("&Font..."), wxEmptyString, wxITEM_NORMAL);
pMenuBar->Append(pDebugDialogs, _T("&Views"));
CreateSymbolsMenu();
//SetMenuBar(pMenuBar);
}
// Toolbar and bitmaps for the toolbar
void CCodeWindow::InitBitmaps()
{
// load original size 48x48
m_Bitmaps[Toolbar_DebugGo] = wxGetBitmapFromMemory(toolbar_play_png);
m_Bitmaps[Toolbar_Step] = wxGetBitmapFromMemory(toolbar_add_breakpoint_png);
m_Bitmaps[Toolbar_StepOver] = wxGetBitmapFromMemory(toolbar_add_memcheck_png);
m_Bitmaps[Toolbar_Skip] = wxGetBitmapFromMemory(toolbar_add_memcheck_png);
m_Bitmaps[Toolbar_GotoPC] = wxGetBitmapFromMemory(toolbar_add_memcheck_png);
m_Bitmaps[Toolbar_SetPC] = wxGetBitmapFromMemory(toolbar_add_memcheck_png);
m_Bitmaps[Toolbar_DebugPause] = wxGetBitmapFromMemory(toolbar_pause_png);
// scale to 16x16 for toolbar
for (size_t n = Toolbar_DebugGo; n < ToolbarDebugBitmapMax; n++)
{
m_Bitmaps[n] = wxBitmap(m_Bitmaps[n].ConvertToImage().Scale(16, 16));
}
}
void CCodeWindow::PopulateToolbar(wxAuiToolBar* toolBar)
{
int w = m_Bitmaps[Toolbar_DebugGo].GetWidth(),
h = m_Bitmaps[Toolbar_DebugGo].GetHeight();
toolBar->SetToolBitmapSize(wxSize(w, h));
toolBar->AddTool(IDM_DEBUG_GO, _T("Play"), m_Bitmaps[Toolbar_DebugGo]);
toolBar->AddTool(IDM_STEP, _T("Step"), m_Bitmaps[Toolbar_Step]);
toolBar->AddTool(IDM_STEPOVER, _T("Step Over"), m_Bitmaps[Toolbar_StepOver]);
toolBar->AddTool(IDM_SKIP, _T("Skip"), m_Bitmaps[Toolbar_Skip]);
toolBar->AddSeparator();
toolBar->AddTool(IDM_GOTOPC, _T("Show PC"), m_Bitmaps[Toolbar_GotoPC]);
toolBar->AddTool(IDM_SETPC, _T("Set PC"), m_Bitmaps[Toolbar_SetPC]);
toolBar->AddSeparator();
toolBar->AddControl(new wxTextCtrl(toolBar, IDM_ADDRBOX, _T("")));
// after adding the buttons to the toolbar, must call Realize() to reflect
// the changes
toolBar->Realize();
}
// Shortcuts
bool CCodeWindow::UseInterpreter()
{
return GetMenuBar()->IsChecked(IDM_INTERPRETER);
}
bool CCodeWindow::BootToPause()
{
return GetMenuBar()->IsChecked(IDM_BOOTTOPAUSE);
}
bool CCodeWindow::AutomaticStart()
{
return GetMenuBar()->IsChecked(IDM_AUTOMATICSTART);
}
bool CCodeWindow::UnlimitedJITCache()
{
return GetMenuBar()->IsChecked(IDM_JITUNLIMITED);
}
bool CCodeWindow::JITBlockLinking()
{
return GetMenuBar()->IsChecked(IDM_JITBLOCKLINKING);
}
// CPU Mode and JIT Menu
void CCodeWindow::OnCPUMode(wxCommandEvent& event)
{
switch (event.GetId())
{
case IDM_INTERPRETER:
PowerPC::SetMode(UseInterpreter() ? PowerPC::MODE_INTERPRETER : PowerPC::MODE_JIT); break;
case IDM_BOOTTOPAUSE:
bBootToPause = !bBootToPause; return;
case IDM_AUTOMATICSTART:
bAutomaticStart = !bAutomaticStart; return;
case IDM_JITOFF:
Core::g_CoreStartupParameter.bJITOff = event.IsChecked(); break;
case IDM_JITLSOFF:
Core::g_CoreStartupParameter.bJITLoadStoreOff = event.IsChecked(); break;
case IDM_JITLSLXZOFF:
Core::g_CoreStartupParameter.bJITLoadStorelXzOff = event.IsChecked(); break;
case IDM_JITLSLWZOFF:
Core::g_CoreStartupParameter.bJITLoadStorelwzOff = event.IsChecked(); break;
case IDM_JITLSLBZXOFF:
Core::g_CoreStartupParameter.bJITLoadStorelbzxOff = event.IsChecked(); break;
case IDM_JITLSFOFF:
Core::g_CoreStartupParameter.bJITLoadStoreFloatingOff = event.IsChecked(); break;
case IDM_JITLSPOFF:
Core::g_CoreStartupParameter.bJITLoadStorePairedOff = event.IsChecked(); break;
case IDM_JITFPOFF:
Core::g_CoreStartupParameter.bJITFloatingPointOff = event.IsChecked(); break;
case IDM_JITIOFF:
Core::g_CoreStartupParameter.bJITIntegerOff = event.IsChecked(); break;
case IDM_JITPOFF:
Core::g_CoreStartupParameter.bJITPairedOff = event.IsChecked(); break;
case IDM_JITSROFF:
Core::g_CoreStartupParameter.bJITSystemRegistersOff = event.IsChecked(); break;
}
// Clear the JIT cache to enable these changes
jit.ClearCache();
}
void CCodeWindow::OnJitMenu(wxCommandEvent& event)
{
switch (event.GetId())
{
case IDM_LOGINSTRUCTIONS:
PPCTables::LogCompiledInstructions(); break;
case IDM_CLEARCODECACHE:
jit.ClearCache(); break;
case IDM_SEARCHINSTRUCTION:
{
wxString str;
str = wxGetTextFromUser(_(""), wxT("Op?"), wxEmptyString, this);
for (u32 addr = 0x80000000; addr < 0x80100000; addr += 4) {
const char *name = PPCTables::GetInstructionName(Memory::ReadUnchecked_U32(addr));
if (name && !strcmp((const char *)str.mb_str(), name))
NOTICE_LOG(POWERPC, "Found %s at %08x", str.c_str(), addr);
}
break;
}
}
}
// Events
// The Play, Stop, Step, Skip, Go to PC and Show PC buttons all go here
// The Play, Stop, Step, Skip, Go to PC and Show PC buttons go here
void CCodeWindow::OnCodeStep(wxCommandEvent& event)
{
switch (event.GetId())
@ -794,6 +417,366 @@ void CCodeWindow::UpdateCallstack()
callstack->Append(wxString::FromAscii("invalid callstack"));
}
}
/////////////////////////////////////////////////////////////////////////////////////////////////////////
// Load these settings before CreateGUIControls()
void CCodeWindow::Load()
{
IniFile ini;
ini.Load(DEBUGGER_CONFIG_FILE);
// The font to override DebuggerFont with
std::string fontDesc;
ini.Get("ShowOnStart", "DebuggerFont", &fontDesc);
if (!fontDesc.empty())
DebuggerFont.SetNativeFontInfoUserDesc(wxString::FromAscii(fontDesc.c_str()));
// Decide what windows to use
ini.Get("ShowOnStart", "Code", &bCodeWindow, true);
ini.Get("ShowOnStart", "Registers", &bRegisterWindow, false);
ini.Get("ShowOnStart", "Breakpoints", &bBreakpointWindow, false);
ini.Get("ShowOnStart", "Memory", &bMemoryWindow, false);
ini.Get("ShowOnStart", "JIT", &bJitWindow, false);
ini.Get("ShowOnStart", "Sound", &bSoundWindow, false);
ini.Get("ShowOnStart", "Video", &bVideoWindow, false);
ini.Get("Notebook", "Log", &iLogWindow, 1);
ini.Get("Notebook", "Code", &iCodeWindow, 1);
ini.Get("Notebook", "Registers", &iRegisterWindow, 1);
ini.Get("Notebook", "Breakpoints", &iBreakpointWindow, 0);
ini.Get("Notebook", "Memory", &iMemoryWindow, 1);
ini.Get("Notebook", "JIT", &iJitWindow, 1);
ini.Get("Notebook", "Sound", &iSoundWindow, 0);
ini.Get("Notebook", "Video", &iVideoWindow, 0);
// Remove bad values
iCodeWindow = Limit(iCodeWindow, 0, Parent->m_NB.size()-1);
iRegisterWindow = Limit(iRegisterWindow, 0, Parent->m_NB.size()-1);
iBreakpointWindow = Limit(iBreakpointWindow, 0, Parent->m_NB.size()-1);
iMemoryWindow = Limit(iMemoryWindow, 0, Parent->m_NB.size()-1);
iJitWindow = Limit(iJitWindow, 0, Parent->m_NB.size()-1);
iSoundWindow = Limit(iSoundWindow, 0, Parent->m_NB.size()-1);
iVideoWindow = Limit(iVideoWindow, 0, Parent->m_NB.size()-1);
// Boot to pause or not
ini.Get("ShowOnStart", "AutomaticStart", &bAutomaticStart, false);
ini.Get("ShowOnStart", "BootToPause", &bBootToPause, true);
}
void CCodeWindow::Save()
{
IniFile ini;
ini.Load(DEBUGGER_CONFIG_FILE);
ini.Set("ShowOnStart", "DebuggerFont", std::string(DebuggerFont.GetNativeFontInfoUserDesc().mb_str()));
// Boot to pause or not
ini.Set("ShowOnStart", "AutomaticStart", GetMenuBar()->IsChecked(IDM_AUTOMATICSTART));
ini.Set("ShowOnStart", "BootToPause", GetMenuBar()->IsChecked(IDM_BOOTTOPAUSE));
// Save windows settings
ini.Set("ShowOnStart", "Code", GetMenuBar()->IsChecked(IDM_CODEWINDOW));
ini.Set("ShowOnStart", "Registers", GetMenuBar()->IsChecked(IDM_REGISTERWINDOW));
ini.Set("ShowOnStart", "Breakpoints", GetMenuBar()->IsChecked(IDM_BREAKPOINTWINDOW));
ini.Set("ShowOnStart", "Memory", GetMenuBar()->IsChecked(IDM_MEMORYWINDOW));
ini.Set("ShowOnStart", "JIT", GetMenuBar()->IsChecked(IDM_JITWINDOW));
ini.Set("ShowOnStart", "Sound", GetMenuBar()->IsChecked(IDM_SOUNDWINDOW));
ini.Set("ShowOnStart", "Video", GetMenuBar()->IsChecked(IDM_VIDEOWINDOW));
ini.Set("Notebook", "Log", iLogWindow);
ini.Set("Notebook", "Code", iCodeWindow);
ini.Set("Notebook", "Registers", iRegisterWindow);
ini.Set("Notebook", "Breakpoints", iBreakpointWindow);
ini.Set("Notebook", "Memory", iMemoryWindow);
ini.Set("Notebook", "JIT", iJitWindow);
ini.Set("Notebook", "Sound", iSoundWindow);
ini.Set("Notebook", "Video", iVideoWindow);
// Save window settings
/*
ini.Set("CodeWindow", "x", GetPosition().x);
ini.Set("CodeWindow", "y", GetPosition().y);
ini.Set("CodeWindow", "w", GetSize().GetWidth());
ini.Set("CodeWindow", "h", GetSize().GetHeight());
ini.Set("MainWindow", "x", GetParent()->GetPosition().x);
ini.Set("MainWindow", "y", GetParent()->GetPosition().y);
ini.Set("MainWindow", "w", GetParent()->GetSize().GetWidth());
ini.Set("MainWindow", "h", GetParent()->GetSize().GetHeight());
if (m_BreakpointWindow) m_BreakpointWindow->Save(file);
if (m_RegisterWindow) m_RegisterWindow->Save(file);
if (m_MemoryWindow) m_MemoryWindow->Save(file);
if (m_JitWindow) m_JitWindow->Save(file);
*/
ini.Save(DEBUGGER_CONFIG_FILE);
}
void CCodeWindow::CreateGUIControls(const SCoreStartupParameter& _LocalCoreStartupParameter)
{
//CreateMenu(_LocalCoreStartupParameter);
// Configure the code window
wxBoxSizer* sizerBig = new wxBoxSizer(wxHORIZONTAL);
wxBoxSizer* sizerLeft = new wxBoxSizer(wxVERTICAL);
DebugInterface* di = &PowerPC::debug_interface;
codeview = new CCodeView(di, &g_symbolDB, this, ID_CODEVIEW);
sizerBig->Add(sizerLeft, 2, wxEXPAND);
sizerBig->Add(codeview, 5, wxEXPAND);
sizerLeft->Add(callstack = new wxListBox(this, ID_CALLSTACKLIST, wxDefaultPosition, wxSize(90, 100)), 0, wxEXPAND);
sizerLeft->Add(symbols = new wxListBox(this, ID_SYMBOLLIST, wxDefaultPosition, wxSize(90, 100), 0, NULL, wxLB_SORT), 1, wxEXPAND);
sizerLeft->Add(calls = new wxListBox(this, ID_CALLSLIST, wxDefaultPosition, wxSize(90, 100), 0, NULL, wxLB_SORT), 0, wxEXPAND);
sizerLeft->Add(callers = new wxListBox(this, ID_CALLERSLIST, wxDefaultPosition, wxSize(90, 100), 0, NULL, wxLB_SORT), 0, wxEXPAND);
SetSizer(sizerBig);
sizerLeft->SetSizeHints(this);
sizerLeft->Fit(this);
sizerBig->SetSizeHints(this);
sizerBig->Fit(this);
sync_event.Init();
}
/////////////////////////////////////////////////////////////////////////////////////////////////////
// Menus
// ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
// Create CPU Mode and Views menus
void CCodeWindow::CreateMenu(const SCoreStartupParameter& _LocalCoreStartupParameter, wxMenuBar * _pMenuBar)
{
// Create menu
//pMenuBar = new wxMenuBar(wxMB_DOCKABLE);
pMenuBar = _pMenuBar;
// Add separator to mark beginning of debugging menus
// CPU Mode
wxMenu* pCoreMenu = new wxMenu;
wxMenuItem* interpreter = pCoreMenu->Append(IDM_INTERPRETER, _T("&Interpreter core")
, wxString::FromAscii("This is nessesary to get break points"
" and stepping to work as explained in the Developer Documentation. But it can be very"
" slow, perhaps slower than 1 fps.")
, wxITEM_CHECK);
interpreter->Check(!_LocalCoreStartupParameter.bUseJIT);
pCoreMenu->AppendSeparator();
wxMenuItem* boottopause = pCoreMenu->Append(IDM_BOOTTOPAUSE, _T("Boot to pause"),
wxT("Start the game directly instead of booting to pause"), wxITEM_CHECK);
boottopause->Check(bBootToPause);
wxMenuItem* automaticstart = pCoreMenu->Append(IDM_AUTOMATICSTART, _T("&Automatic start")
, wxString::FromAscii(
"Automatically load the Default ISO when Dolphin starts, or the last game you loaded,"
" if you have not given it an elf file with the --elf command line. [This can be"
" convenient if you are bugtesting with a certain game and want to rebuild"
" and retry it several times, either with changes to Dolphin or if you are"
" developing a homebrew game.]")
, wxITEM_CHECK);
automaticstart->Check(bAutomaticStart);
pCoreMenu->AppendSeparator();
jitblocklinking = pCoreMenu->Append(IDM_JITBLOCKLINKING + 123, _T("&JIT Block Linking off"),
_T("Provide safer execution by not linking the JIT blocks."),
wxITEM_CHECK);
jitunlimited = pCoreMenu->Append(IDM_JITUNLIMITED, _T("&Unlimited JIT Cache"),
_T("Avoid any involuntary JIT cache clearing, this may prevent Zelda TP from crashing.")
_T(" [This option must be selected before a game is started.]"),
wxITEM_CHECK);
#ifdef JIT_OFF_OPTIONS
pCoreMenu->AppendSeparator();
jitoff = pCoreMenu->Append(IDM_JITOFF, _T("&JIT off (JIT core)"),
_T("Turn off all JIT functions, but still use the JIT core from Jit.cpp"),
wxITEM_CHECK);
jitlsoff = pCoreMenu->Append(IDM_JITLSOFF, _T("&JIT LoadStore off"), wxEmptyString, wxITEM_CHECK);
jitlslbzxoff = pCoreMenu->Append(IDM_JITLSLBZXOFF, _T(" &JIT LoadStore lbzx off"), wxEmptyString, wxITEM_CHECK);
jitlslxzoff = pCoreMenu->Append(IDM_JITLSLXZOFF, _T(" &JIT LoadStore lXz off"), wxEmptyString, wxITEM_CHECK);
jitlslwzoff = pCoreMenu->Append(IDM_JITLSLWZOFF, _T(" &JIT LoadStore lwz off"), wxEmptyString, wxITEM_CHECK);
jitlspoff = pCoreMenu->Append(IDM_JITLSFOFF, _T("&JIT LoadStore Floating off"), wxEmptyString, wxITEM_CHECK);
jitlsfoff = pCoreMenu->Append(IDM_JITLSPOFF, _T("&JIT LoadStore Paired off"), wxEmptyString, wxITEM_CHECK);
jitfpoff = pCoreMenu->Append(IDM_JITFPOFF, _T("&JIT FloatingPoint off"), wxEmptyString, wxITEM_CHECK);
jitioff = pCoreMenu->Append(IDM_JITIOFF, _T("&JIT Integer off"), wxEmptyString, wxITEM_CHECK);
jitpoff = pCoreMenu->Append(IDM_JITPOFF, _T("&JIT Paired off"), wxEmptyString, wxITEM_CHECK);
jitsroff = pCoreMenu->Append(IDM_JITSROFF, _T("&JIT SystemRegisters off"), wxEmptyString, wxITEM_CHECK);
#endif
// wxMenuItem* dualcore = pDebugMenu->Append(IDM_DUALCORE, _T("&DualCore"), wxEmptyString, wxITEM_CHECK);
// dualcore->Check(_LocalCoreStartupParameter.bUseDualCore);
pMenuBar->Append(pCoreMenu, _T("&CPU Mode"));
// Views
wxMenu* pDebugDialogs = new wxMenu;
wxMenuItem* pRegister = pDebugDialogs->Append(IDM_REGISTERWINDOW, _T("&Registers"), wxEmptyString, wxITEM_CHECK);
pRegister->Check(bRegisterWindow);
wxMenuItem* pBreakPoints = pDebugDialogs->Append(IDM_BREAKPOINTWINDOW, _T("&BreakPoints"), wxEmptyString, wxITEM_CHECK);
pBreakPoints->Check(bBreakpointWindow);
wxMenuItem* pMemory = pDebugDialogs->Append(IDM_MEMORYWINDOW, _T("&Memory"), wxEmptyString, wxITEM_CHECK);
pMemory->Check(bMemoryWindow);
wxMenuItem* pJit = pDebugDialogs->Append(IDM_JITWINDOW, _T("&Jit"), wxEmptyString, wxITEM_CHECK);
pJit->Check(bJitWindow);
wxMenuItem* pSound = pDebugDialogs->Append(IDM_SOUNDWINDOW, _T("&Sound"), wxEmptyString, wxITEM_CHECK);
pSound->Check(bSoundWindow);
wxMenuItem* pVideo = pDebugDialogs->Append(IDM_VIDEOWINDOW, _T("&Video"), wxEmptyString, wxITEM_CHECK);
pVideo->Check(bVideoWindow);
pDebugDialogs->AppendSeparator();
wxMenuItem* pFontPicker = pDebugDialogs->Append(IDM_FONTPICKER, _T("&Font..."), wxEmptyString, wxITEM_NORMAL);
pMenuBar->Append(pDebugDialogs, _T("&Views"));
CreateSymbolsMenu();
//SetMenuBar(pMenuBar);
}
// CPU Mode and JIT Menu
void CCodeWindow::OnCPUMode(wxCommandEvent& event)
{
switch (event.GetId())
{
case IDM_INTERPRETER:
PowerPC::SetMode(UseInterpreter() ? PowerPC::MODE_INTERPRETER : PowerPC::MODE_JIT); break;
case IDM_BOOTTOPAUSE:
bBootToPause = !bBootToPause; return;
case IDM_AUTOMATICSTART:
bAutomaticStart = !bAutomaticStart; return;
case IDM_JITOFF:
Core::g_CoreStartupParameter.bJITOff = event.IsChecked(); break;
case IDM_JITLSOFF:
Core::g_CoreStartupParameter.bJITLoadStoreOff = event.IsChecked(); break;
case IDM_JITLSLXZOFF:
Core::g_CoreStartupParameter.bJITLoadStorelXzOff = event.IsChecked(); break;
case IDM_JITLSLWZOFF:
Core::g_CoreStartupParameter.bJITLoadStorelwzOff = event.IsChecked(); break;
case IDM_JITLSLBZXOFF:
Core::g_CoreStartupParameter.bJITLoadStorelbzxOff = event.IsChecked(); break;
case IDM_JITLSFOFF:
Core::g_CoreStartupParameter.bJITLoadStoreFloatingOff = event.IsChecked(); break;
case IDM_JITLSPOFF:
Core::g_CoreStartupParameter.bJITLoadStorePairedOff = event.IsChecked(); break;
case IDM_JITFPOFF:
Core::g_CoreStartupParameter.bJITFloatingPointOff = event.IsChecked(); break;
case IDM_JITIOFF:
Core::g_CoreStartupParameter.bJITIntegerOff = event.IsChecked(); break;
case IDM_JITPOFF:
Core::g_CoreStartupParameter.bJITPairedOff = event.IsChecked(); break;
case IDM_JITSROFF:
Core::g_CoreStartupParameter.bJITSystemRegistersOff = event.IsChecked(); break;
}
// Clear the JIT cache to enable these changes
jit.ClearCache();
}
// Shortcuts
bool CCodeWindow::UseInterpreter()
{
return GetMenuBar()->IsChecked(IDM_INTERPRETER);
}
bool CCodeWindow::BootToPause()
{
return GetMenuBar()->IsChecked(IDM_BOOTTOPAUSE);
}
bool CCodeWindow::AutomaticStart()
{
return GetMenuBar()->IsChecked(IDM_AUTOMATICSTART);
}
bool CCodeWindow::UnlimitedJITCache()
{
return GetMenuBar()->IsChecked(IDM_JITUNLIMITED);
}
bool CCodeWindow::JITBlockLinking()
{
return GetMenuBar()->IsChecked(IDM_JITBLOCKLINKING);
}
void CCodeWindow::OnJitMenu(wxCommandEvent& event)
{
switch (event.GetId())
{
case IDM_LOGINSTRUCTIONS:
PPCTables::LogCompiledInstructions(); break;
case IDM_CLEARCODECACHE:
jit.ClearCache(); break;
case IDM_SEARCHINSTRUCTION:
{
wxString str;
str = wxGetTextFromUser(_(""), wxT("Op?"), wxEmptyString, this);
for (u32 addr = 0x80000000; addr < 0x80100000; addr += 4) {
const char *name = PPCTables::GetInstructionName(Memory::ReadUnchecked_U32(addr));
if (name && !strcmp((const char *)str.mb_str(), name))
NOTICE_LOG(POWERPC, "Found %s at %08x", str.c_str(), addr);
}
break;
}
}
}
/////////////////////////////////////////////////////////////////////////////////////////////////////////
/////////////////////////////////////////////////////////////////////////////////////////////////////////
// Toolbar
// ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
void CCodeWindow::InitBitmaps()
{
// load original size 48x48
m_Bitmaps[Toolbar_DebugGo] = wxGetBitmapFromMemory(toolbar_play_png);
m_Bitmaps[Toolbar_Step] = wxGetBitmapFromMemory(toolbar_add_breakpoint_png);
m_Bitmaps[Toolbar_StepOver] = wxGetBitmapFromMemory(toolbar_add_memcheck_png);
m_Bitmaps[Toolbar_Skip] = wxGetBitmapFromMemory(toolbar_add_memcheck_png);
m_Bitmaps[Toolbar_GotoPC] = wxGetBitmapFromMemory(toolbar_add_memcheck_png);
m_Bitmaps[Toolbar_SetPC] = wxGetBitmapFromMemory(toolbar_add_memcheck_png);
m_Bitmaps[Toolbar_DebugPause] = wxGetBitmapFromMemory(toolbar_pause_png);
// scale to 16x16 for toolbar
for (size_t n = Toolbar_DebugGo; n < ToolbarDebugBitmapMax; n++)
{
m_Bitmaps[n] = wxBitmap(m_Bitmaps[n].ConvertToImage().Scale(16, 16));
}
}
void CCodeWindow::PopulateToolbar(wxAuiToolBar* toolBar)
{
int w = m_Bitmaps[Toolbar_DebugGo].GetWidth(),
h = m_Bitmaps[Toolbar_DebugGo].GetHeight();
toolBar->SetToolBitmapSize(wxSize(w, h));
toolBar->AddTool(IDM_DEBUG_GO, _T("Play"), m_Bitmaps[Toolbar_DebugGo]);
toolBar->AddTool(IDM_STEP, _T("Step"), m_Bitmaps[Toolbar_Step]);
toolBar->AddTool(IDM_STEPOVER, _T("Step Over"), m_Bitmaps[Toolbar_StepOver]);
toolBar->AddTool(IDM_SKIP, _T("Skip"), m_Bitmaps[Toolbar_Skip]);
toolBar->AddSeparator();
toolBar->AddTool(IDM_GOTOPC, _T("Show PC"), m_Bitmaps[Toolbar_GotoPC]);
toolBar->AddTool(IDM_SETPC, _T("Set PC"), m_Bitmaps[Toolbar_SetPC]);
toolBar->AddSeparator();
toolBar->AddControl(new wxTextCtrl(toolBar, IDM_ADDRBOX, _T("")));
// after adding the buttons to the toolbar, must call Realize() to reflect
// the changes
toolBar->Realize();
}
/////////////////////////////////////////////////////////////////////////////////////////////////////////
/////////////////////////////////////////////////////////////////////////////////////////////////////////
// Update GUI
// ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
void CCodeWindow::Update()
{
@ -806,9 +789,6 @@ void CCodeWindow::Update()
// codeview->Center(PC);
}
// Update GUI
void CCodeWindow::UpdateButtonStates()
{
bool Initialized = (Core::GetState() != Core::CORE_UNINITIALIZED);
@ -885,7 +865,7 @@ void CCodeWindow::RecreateToolbar(wxAuiToolBar * toolBar)
SetToolBar(NULL);
long style = TOOLBAR_STYLE;
long style = wxTB_FLAT | wxTB_DOCKABLE | wxTB_TEXT;
style &= ~(wxTB_HORIZONTAL | wxTB_VERTICAL | wxTB_BOTTOM | wxTB_RIGHT | wxTB_HORZ_LAYOUT | wxTB_TOP);
wxToolBar* theToolBar = CreateToolBar(style, ID_TOOLBAR_DEBUG);
@ -941,4 +921,4 @@ void CCodeWindow::OnStatusBar_(wxUpdateUIEvent& event)
//if(event.GetId() != IDM_ADDRBOX) DoTip(wxEmptyString);
#endif
}
/////////////////////////////////////////////////////////////////////////////////////////////////////////

View File

@ -15,12 +15,11 @@
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
/////////////////////////////
// What does SJP stand for???
//////////////////////////////////////////////////////////////////////////////////////////
// Include
// ¯¯¯¯¯¯¯¯¯¯
// ¯¯¯¯¯¯¯¯¯¯¯¯¯¯
#include "Common.h"
#include <wx/button.h>
@ -77,10 +76,12 @@ extern "C" // Bitmaps
#include "../resources/toolbar_delete.c"
#include "../resources/toolbar_add_breakpoint.c"
}
///////////////////////////////////
/////////////////////////////////////////////////////////////////////////////////////////////////////////
/////////////////////////////////////////////////////////////////////////////////////////////////////////
// Symbols, JIT, Profiler
// ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
void CCodeWindow::CreateSymbolsMenu()
{
wxMenu *pSymbolsMenu = new wxMenu;

View File

@ -10,7 +10,7 @@ files = [
"BreakpointView.cpp",
"BreakpointWindow.cpp",
"CodeWindow.cpp",
"CodeWindowSJP.cpp",
"CodeWindowFunctions.cpp",
"MemoryCheckDlg.cpp",
"MemoryWindow.cpp",
"RegisterWindow.cpp",