adelikat
d015b1aed0
same as last commit, but a different place
2015-07-09 19:35:00 -04:00
adelikat
453d8014bf
change an "if (!x)" to "if (x)" because that's easier to read
2015-07-09 19:25:59 -04:00
adelikat
261ae5e323
Don't warn that a movie lacks sync settings if the core itself has no sync settings. Cores like Apple II do not, for instance. Fixes issue #437
2015-06-21 00:50:34 +00:00
goyuken
81d8018d4c
apple2: support MONCHRONOME
2015-06-16 23:24:52 +00:00
adelikat
1631297cdd
Start AutoHawk, just a stub with the anticipated required services and a config object
2015-06-15 22:12:24 +00:00
adelikat
80957a1071
Apple II - set status of core as released, add file extensions to the released version of the open rom filter, and add author info
2015-06-10 22:32:47 +00:00
adelikat
f3dbf8e013
On startup, respect the show status bar flag, fixes issue #421
2015-06-06 22:31:56 +00:00
adelikat
b9d9ffe7a5
Core picker for mGBA
2015-06-06 20:47:50 +00:00
goyuken
4a5f87387c
saverams in mgba, maybe
2015-06-06 12:49:31 +00:00
adelikat
26769ba476
Add .do and .po files as Apple II files
2015-05-28 00:16:08 +00:00
adelikat
adb9f542c0
add core selection to the Nes menu
2015-05-09 12:19:55 +00:00
zeromus
6833a24638
add NES music ripper tool prototype
2015-05-08 00:56:46 +00:00
adelikat
732bc5389c
progress on MultiDiskBundler
2015-04-19 22:34:08 +00:00
adelikat
64c588ea5a
start the MultiDiskBundler tool, that will make it easy to make multi-game xml files such as for Apple II and dual gameboy (and eventually other systems)
2015-04-19 21:02:22 +00:00
adelikat
e6e94b8d54
Apple II - ui for disk changing
2015-04-13 00:46:11 +00:00
hegyak
ae341fc81a
Added dsk to the LoadROM Dialog
2015-04-09 15:20:50 +00:00
SuuperW
6783978f49
Bugfix: Extending movie by painting invalidated last frame
...
Moved GreenzoneCurrentFrame call to a new method called after frame advance.
Feature: Scroll to marker
Page up/down now scrolls by one page
Scrolling via dragging bar and via wheel now both have the same max value.
2015-03-16 20:42:14 +00:00
SuuperW
a3eadc8e5f
Various bug fixes, most to TasStateManager.
2015-03-16 16:36:00 +00:00
SuuperW
37590e7ea4
TasStateManager can now save states to disk.
2015-03-15 06:26:57 +00:00
zeromus
db9fbced86
neshawk - rough sketch of NSF player. basically functional for some games
2015-03-11 09:46:27 +00:00
SuuperW
7360badb4a
Added AutoFire support in TAStudio, fixed/improved patterns.
...
-A couple minor fixes
2015-03-08 04:42:04 +00:00
adelikat
be51677fde
Remove Global.NullControls
2015-02-22 20:38:10 +00:00
adelikat
817c798eab
Remove Global.CoreComm since it was pointless
2015-02-22 20:06:30 +00:00
adelikat
7e92f38eb3
AutofireController - pass in an instance of an emulator rather than use Global.Emulator
2015-02-22 18:02:56 +00:00
adelikat
7e763408e2
Move MainForm.SupportedPlatforms to Emulation.Common.SystemLookup
2015-02-22 17:15:09 +00:00
adelikat
41950cb9e0
ToolManager - take a Form owner in the constructor and pass it in to any tools that are also Form objects (all of them). ToolBox - use the Parent property instead of GlobalWin.MainForm now that it is populated
2015-02-22 04:02:30 +00:00
adelikat
1514faf300
Move PresentationPanel from GlobalWin to Mainform, since it was primarily used there (and the few other places knew about GlobaWin.MainForm anyway)
2015-02-22 03:53:07 +00:00
adelikat
e3f9388a17
Move HotkeyCoalescer from GlobalWin to MainForm since only MainForm uses it anyway
2015-02-22 03:45:00 +00:00
adelikat
f3c29e5bc2
replace some references to GlobalWin.MainForm in MainForm itself, because that makes no sense.
2015-02-22 03:26:00 +00:00
jdpurcell
730694644d
Add option for OpenAL on Windows.
2015-02-19 03:22:20 +00:00
jdpurcell
c56edd6e93
Add OpenAL sound output.
...
XAudio2: Some stuff I forgot to dispose.
2015-02-19 02:30:55 +00:00
zeromus
dbbfda1c85
add (odd) resolution warning to choose a/v writer and make 'autodetect' button apply CaptureOSD setting
2015-02-17 00:13:19 +00:00
jdpurcell
2261e8dc03
Remove duplicate CheatList.Changed event wireup (happens in constructor as well).
2015-02-08 15:41:38 +00:00
adelikat
d5ed4369e9
Fix autoloading of TI-83 keypad
2015-02-07 14:30:14 +00:00
goyuken
a782fdb315
take 2
2015-02-05 23:53:25 +00:00
goyuken
995f670d36
frontend tracks loaded firmware: proof of concept
2015-02-05 23:25:28 +00:00
goyuken
b3b37c46c3
possibly fast light bitmap saver with resize, TODO hook up to something
2015-02-01 22:49:53 +00:00
adelikat
b1ca8517ea
PSX - disable controller config if a movie is active
2015-02-01 14:48:49 +00:00
jdpurcell
fb16da4d95
Single frame rewinds when short pressing rewind key while paused. Long pressing still does continuous rewinding.
...
Use Stopwatch.GetTimestamp() instead of DateTime.Now for some other similar code.
2015-01-31 22:16:02 +00:00
adelikat
8222028169
PSX Controller Config dialog
2015-01-31 20:24:06 +00:00
jdpurcell
3cea39f6e1
Break up Sound into multiple files.
2015-01-31 17:44:35 +00:00
jdpurcell
5eee1cd306
Add UI for choosing between DirectSound / XAudio2.
...
Always use new sound output buffering (remove option).
2015-01-31 06:40:14 +00:00
jdpurcell
83e8abc963
XAudio2! There's no UI for it yet.
2015-01-31 04:49:53 +00:00
adelikat
d61f1dd058
Do cheat saving magic on close rom, not close emulator
2015-01-27 22:23:56 +00:00
zeromus
8491be66ba
add --dump-frames commandline to control which frames get dumped by the auto-dumping feature
2015-01-27 04:05:20 +00:00
jdpurcell
8fe850ba1b
Rewind speed setting.
...
Add comment to clarify the various methods of unthrottling.
2015-01-25 18:34:53 +00:00
jdpurcell
69c66d12b1
Configurable DirectSound buffer size.
...
A bunch of changes in Sound / SoundOutputProvider to support this and behave nicely.
2015-01-25 03:33:45 +00:00
adelikat
f89f8fc457
add a PauseChanged event to mainform, have the debugger subscribe to it and refresh instead of refreshing every frame, add a refresh menu item with F5 hotkey just in case
2015-01-24 03:10:21 +00:00
jdpurcell
e3e5ae4934
New SoundOutputProvider class which takes the place of BufferedAsync. This should be far less prone to audible glitches and reduces latency.
2015-01-23 04:16:25 +00:00
adelikat
7859e17503
add PSX and Lynx to the platform chooser
2015-01-18 19:25:03 +00:00
goyuken
c5daf82a3b
some changes to corefeatureanalysis
2015-01-16 00:48:40 +00:00
jdpurcell
798f882457
Redo r8309. Try a different fix for vsync not taking effect at startup.
2015-01-15 15:56:23 +00:00
jdpurcell
4272a954cf
Revert r8309. Fixes VSync not taking effect at startup.
2015-01-15 15:42:29 +00:00
goyuken
82fcd0bc5e
refactor IVideoProvider into a service. uses in mainform and friends are still hacky
2015-01-14 22:37:37 +00:00
jdpurcell
28f1ad1c0e
Allow clock throttle to take over for audio / vsync throttles during fast forward or rewind for proper speed control.
2015-01-13 04:21:32 +00:00
jdpurcell
e66fe70365
Proportional rewind speed is now always enabled - revert user-configurable setting.
...
Fix fast rewind with proportional rewind speed.
2015-01-12 15:09:27 +00:00
jdpurcell
3d37e3dc5a
Option to make rewind speed proportional to rewind frequency.
2015-01-12 05:30:27 +00:00
jdpurcell
c81bb3e50e
Little cleanup (extension method for BeginInvoke).
2015-01-04 18:22:17 +00:00
jdpurcell
8c41af53d1
Option to automatically check for and notify of new versions.
2015-01-04 15:04:44 +00:00
adelikat
bb5b20cc33
Gensis Game Geneie Encoder/Decoder - convert to IToolFormAutoConfig, fix a bug that would have made it never be available, make it available on non-interm builds (I think the issue keeping it unreleased was a core endian issue that was resolved), add a menu item for it in the Genesis menu
2015-01-01 19:02:00 +00:00
adelikat
93fe387311
NES Game Genie - convert to IToolFormAutoConfig, also fix a bug that would have made it never show up as available
2015-01-01 18:51:24 +00:00
adelikat
1ee7cfc153
Convert Virtualpads to IToolFormAutoConfig
2015-01-01 18:42:08 +00:00
adelikat
6fb88a0105
TAStudio - convert to IToolFormAutoConfig
2015-01-01 18:10:07 +00:00
adelikat
b8d667812b
convert Lua Console to IToolFormAutoConfig
2015-01-01 17:48:25 +00:00
adelikat
54b7a1c50f
Convert Hex Editor to IToolFormAutoConfig and [ConfigPersist]
2015-01-01 14:54:26 +00:00
adelikat
89fcceecfc
ToolManager - support autoloading from custom settings that inherit ToolDialogSettings, Ram Search - convert recent files to ConfigPersist
2015-01-01 02:08:45 +00:00
goyuken
4d78052961
pce sound debugger: auto config
2014-12-28 17:22:58 +00:00
goyuken
87c064c6ac
snes graphics debugger: use autoconfig
2014-12-28 17:15:36 +00:00
adelikat
67d03c12c7
Debugger - convert to IToolFormAutoConfig
2014-12-22 23:57:03 +00:00
goyuken
7e51289003
pce cdl: change settings system
2014-12-22 21:38:57 +00:00
goyuken
5ac505d582
SMS vdp viewer: settings
2014-12-22 19:15:56 +00:00
goyuken
808e17c3f7
tracelogger settings
2014-12-22 19:01:21 +00:00
goyuken
66b557ce93
update some pce tools to use autoconfig/configpersist
2014-12-21 16:59:36 +00:00
goyuken
ed6082cab3
NES: set NT and PPU viewers to use the new settings stuff
2014-12-21 08:17:56 +00:00
goyuken
62cb922a81
change GB gpu to work with IToolFormAutoConfig and fix un-resizable window behavior
2014-12-20 17:20:56 +00:00
goyuken
360ca02b93
tool setting stuff. WIP
2014-12-19 23:33:05 +00:00
zeromus
4dc4745122
psx - revise disc swapping method. way cooler now, you get a list of discs in the virtualpad box, and changing between them maps to physical operations more logically.
2014-12-19 03:24:48 +00:00
adelikat
42b454a562
Rip out the Atari 2600 debugger
2014-12-18 18:51:22 +00:00
zeromus
3d294ba329
fix psx screenshots
2014-12-18 07:38:56 +00:00
zeromus
3f15ae4e91
psx - PAL mode now works (required fixing resolution tweaks and firmware setup). also hook up scanline and overscan control options
2014-12-17 01:23:24 +00:00
zeromus
2255e5c9ea
emuhawk - add --gdi commandline so that you can force the program to boot up that way instead of attempting to use a broken opengl by default (take 2)
2014-12-16 19:35:52 +00:00
zeromus
26969addb9
emuhawk - add --gdi commandline so that you can force the program to boot up that way instead of attempting to use a broken opengl by default
2014-12-16 19:22:49 +00:00
adelikat
8648e6ba0a
Remove the nes debugger tool
2014-12-14 14:56:16 +00:00
zeromus
2d56514fde
load m3u files. still no disc switching
2014-12-14 10:36:03 +00:00
zeromus
24526669fe
emuhawk - add options for display of various window components (menu,frame,caption,statusbar). add --chromeless commandline argument and logic for folks embedding in frontends
2014-12-14 01:43:46 +00:00
adelikat
685756ea8e
Remove LoadTraceLogger() from ToolManager since it was simply a wrapper to manage availability logic, most of those types of properties should be removed now
2014-12-14 01:39:15 +00:00
adelikat
e214706e4c
remove now unnecessary type checking before autoloading tools
2014-12-14 01:34:58 +00:00
adelikat
08fb509a1a
Add an IDriveLight Emulator service, and remove the CoreComm properties, and refactor accordingly
2014-12-12 01:49:54 +00:00
zeromus
f5dabcdbf5
psx - add a PSX options menu
2014-12-11 20:31:55 +00:00
zeromus
f1bd6f0086
less amount / more useful chatter when changing client dimensions
2014-12-10 19:36:16 +00:00
scepheo
50730ae132
Added nag when loading a movie without SyncSettings.
2014-12-08 22:53:09 +00:00
adelikat
ec58c2d34c
Don't load missing or empty Sync Settings when loading a movie, just keep the user's current settings rather than forcing default settings on them
2014-12-08 19:07:36 +00:00
adelikat
4a96e58a24
Start a generic Debugger tool, does nothing now except for open and have the standard ui options all tool forms have (such as autoload)
2014-12-06 00:03:36 +00:00
adelikat
f5cc38c9cd
AsInputPollable()
2014-12-05 00:59:00 +00:00
adelikat
e2033c9d2e
AsStatable() and also update statusbar saveslots on CloseRom()
2014-12-05 00:52:16 +00:00
goyuken
40416656a2
eliminate snowiy emulator option from CoreComm. this commit is a bit hackish
2014-12-05 00:39:02 +00:00
adelikat
1fad6f4a88
AsSaveRam()
2014-12-05 00:34:57 +00:00
zeromus
29b217b587
big discsystem refactors and preliminary CCD handling. not to be considered stable, but ill start supporting it.
2014-12-04 05:40:10 +00:00
adelikat
a83d714c42
Break off IsLagFrame and LagCount from IEmulator and put into its own interface IInputPollable, and refactor cores as necessary. EmuHawk - account for the possibility that a core is not an IInputPollable, and do things like disable the lag counter menu item. Still some front end todos. Also still todo, move the InputCallbackSystem from CoreComm to IInputPollable
2014-11-30 20:29:30 +00:00
adelikat
15ccb45dce
Don't show save slot stuff in the Statusbar if core is not an ISettable
2014-11-30 19:52:32 +00:00
adelikat
2bd45e653c
Check HasSavestates() on some hotkeys
2014-11-30 19:48:10 +00:00
adelikat
2ae3609791
Replace an IsNull() check with a Global.Game != null
2014-11-30 18:52:46 +00:00
adelikat
6ae238b725
Remove a dubious IsNull() call
2014-11-30 18:49:58 +00:00
adelikat
a442e879d3
Named Savestate save/load methods - check HasSaveStates() not IsNull()
2014-11-30 18:03:02 +00:00
adelikat
70a9b535f5
check HasSavestates() on some save and loadstate calls that can be accessed via lua (and other stuff)
2014-11-30 17:51:16 +00:00
adelikat
865795049b
Break off saveram methods from IEmulator into a separate ISaveRam interface. Remove the setter for SaveRamModified (every single core was throwing an error on this, and no client code was using it). Remove these methods from cores that don't actually implement this interface
2014-11-30 15:22:08 +00:00
adelikat
e1a90430ea
refactor MainForm.cs SaveStateAs() to use object initializer syntax
2014-11-30 14:21:11 +00:00
adelikat
4681fef0c2
Add an IsNull() extension method to IEmulator (checks for null and if NullEmulator) and replace EmuHawk NullEmulator checks with this method instead
2014-11-30 14:18:44 +00:00
goyuken
8271da0855
fix crash trying to use snes bg hotkeys when snes is not loaded
2014-11-29 21:06:15 +00:00
zeromus
16896dc858
use nearest neighbor filtering when resizing an avi dump without padding, instead of bilinear.
2014-11-25 19:34:27 +00:00
adelikat
189de87e8e
Start a core features dialog in Help, only visible in developer mode (currently). Uses reflection to see what ICoreService implementations are implemented by which cores
2014-11-23 21:46:28 +00:00
adelikat
e6e2972e3d
Make IMemoryDomains inherit IEmulator and simplify some code slightly as a result
2014-11-23 16:03:04 +00:00
hegyak
a3f8d4bac8
Changed defctrl.json to support Lynx's Pause Button. Apparently that is an important button.
2014-11-20 16:54:06 +00:00
adelikat
8bfe2220ef
Expose GBA in the platform picker
2014-11-19 16:07:03 +00:00
zeromus
315316210d
fix window size getting stuck in caption after resizing done
2014-11-18 18:33:04 +00:00
adelikat
6459f4dec5
add .lynx to open file dialog
2014-11-17 22:23:06 +00:00
zeromus
38ebdd45d2
fix Issue #292 - Bizhawk still here after emulating N64 and "Exit key" has been pressed
2014-11-12 00:11:31 +00:00
adelikat
78b466ff78
When saving/using the main window location, negative values are in fact valid values (if your left most monitor is not set as the main monitor for instance), allow negative but properly account for -32000 scenarios
2014-11-09 16:00:39 +00:00
adelikat
0578eb6436
Tastudio - take the emuhawk context menu item "stop without saving" into account
2014-11-08 17:44:25 +00:00
goyuken
dc2ca1f010
remove the extra ISettable (non-generic argument) interface and corresponding crud from cores, and replace with a shim class
2014-10-31 15:46:13 +00:00
goyuken
81fc95ab43
NES: add UI support for datach barcode reader
2014-10-29 22:28:14 +00:00
adelikat
3286d34953
When using Alt+Up/Down hotkeys - show an osd message informing the user of what the new screensize is
2014-10-26 23:47:59 +00:00
adelikat
5c85a8ca66
Tastudio - improve navigation performance by emulating a frame when possible rather than loading a state
2014-10-23 21:21:43 +00:00
scepheo
28f21e1775
Lua:
...
- LoadState through Lua isn't counted for movie RerecordCount.
- Added movie.setrerecordcount and movie.getrerecordcount for people who really want to count their bot loadstates.
2014-10-20 20:31:31 +00:00
adelikat
31c564ad06
Tastudio - fix stack overflow when user opens tastudio then clicks close rom in emuhawk
2014-10-20 00:31:05 +00:00
jlennox
a64017366c
Create ISettable<T,T2>/ISettable interfaces. This checkin has not been extensively tested.
2014-10-19 01:22:47 +00:00
goyuken
74b4bd620d
fix issue 290
2014-10-17 00:28:21 +00:00
adelikat
ea826973d6
don't autoload tastudio if user didn't autoload (or cmd line) a rom
2014-10-15 19:18:51 +00:00
zeromus
200d11df62
cleanup ramwatch during rom loads for other platforms a bit. should fix #285 . the whole concept of ramwatch when loading other platforms needs some help though (the current watches mutate into some format senseless for the new platform)
2014-10-11 19:49:22 +00:00
adelikat
d677e6dbe6
Tastudio - fix a nasty bug, probably
2014-10-11 16:58:57 +00:00
zeromus
86e24011ae
address some problems with fast forward vs vsync (mostly, it not working)
2014-10-11 09:01:50 +00:00
goyuken
3eb4dde346
av dumping: hack in a new audio sync method for the dump. doesn't make much of a difference in most stuff. sort of fixes Tsumi to Batsu - Hoshi no Keishousha; but that's mupen's fault anyway
2014-10-11 03:33:09 +00:00
goyuken
8d9b843099
house cleaning (AV writer)
2014-10-10 18:09:00 +00:00
adelikat
070050fd34
When doing backup savestates, rename the existing file to the backup name, instead of copying the file contents over! Big performance boost to that feature
2014-10-09 22:04:56 +00:00
adelikat
99e6b7ce27
Tastudio - for devleoper builds add a Greenzone Integrity Check menu item, runs through the movie and verifies the greenzone states are identical to the data gathered from emulating and replaying the movie and savestating
2014-10-05 14:11:30 +00:00
adelikat
681b3b570d
Movie autoload - don't crash if movie file couldn't be found, fix logic that opens the Open Rom dialog if Autoload rom is not picked, fixes issue 272
2014-09-27 15:01:39 +00:00
adelikat
e23c5ead86
Tastudio - instead of disabling rewind, take it over with IControlMainform
2014-09-27 12:19:50 +00:00
zeromus
d049821426
fix junk in window title, broken in r7826 by yours truly
2014-09-19 00:15:27 +00:00
adelikat
53d45ff184
when skipping lag frames with start paused on, don't emulate to the first non-lag frame
2014-09-14 15:29:28 +00:00
zeromus
7e3144fd07
support custom AR and display client size while resizing. fixes Issue #251 .
2014-09-14 00:51:30 +00:00
goyuken
53ccb63e18
fix typo
2014-09-06 15:17:22 +00:00
adelikat
1f7ad013cb
Speedup/Slowdown hotkeys - add a 300% increment, also add 6400% since these days quicknes plus a good cpu can get greater than 3200% speed
2014-09-05 20:37:56 +00:00
adelikat
3c23c5028d
Tastudio - go to frame stuff
2014-08-31 16:51:19 +00:00
hegyak
e65e9d8a22
Corrected System Menu from staying after a failure involving BIOS/Firmware.
2014-08-27 18:15:02 +00:00
goyuken
13510e8213
fix deterministic flag not being set for movie recording.
2014-08-27 05:52:35 +00:00
hegyak
b808cc762e
Merge .GBA Extension changes form Branches/Release to Trunk
2014-08-27 01:54:39 +00:00
adelikat
0893daff71
Remove TasStudioExperiement dialog
2014-08-23 15:49:08 +00:00
adelikat
56384da18b
Front end for the Link Cable status bar icon
2014-08-23 01:18:59 +00:00
kylelyk
b76edcd6e8
Fixed not going to correct frame when clicking in Marker Column in TAStudio.
2014-08-20 19:52:01 +00:00
kylelyk
321c8c64bf
Added documentation to IControlMainForm, renamed a few variables, moved IControlMainForm related code in MainForm to the same region.
2014-08-19 19:24:17 +00:00