Gensis Game Geneie Encoder/Decoder - convert to IToolFormAutoConfig, fix a bug that would have made it never be available, make it available on non-interm builds (I think the issue keeping it unreleased was a core endian issue that was resolved), add a menu item for it in the Genesis menu
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93fe387311
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bb5b20cc33
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@ -344,11 +344,6 @@ namespace BizHawk.Client.Common
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// GB/GG Game Genie Encoder/Decoder
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public ToolDialogSettings GbGGSettings = new ToolDialogSettings();
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public bool GBGGAutoload = false;
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// GEN Game Genie Encoder/Decoder
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public ToolDialogSettings GenGGSettings = new ToolDialogSettings();
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public bool GenGGAutoload = false;
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// Movie Settings
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public RecentFiles RecentMovies = new RecentFiles(8);
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File diff suppressed because it is too large
Load Diff
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@ -1905,6 +1905,11 @@ namespace BizHawk.Client.EmuHawk
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GenericCoreConfig.DoDialog(this, "Genesis Settings");
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}
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private void GenesisGameGenieECDC_Click(object sender, EventArgs e)
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{
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GlobalWin.Tools.Load<GenGameGenie>();
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}
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#endregion
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#region Wondersawn
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@ -3648,9 +3648,5 @@ namespace BizHawk.Client.EmuHawk
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{
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FeaturesMenuItem.Visible = VersionInfo.DeveloperBuild;
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}
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}
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}
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@ -29,11 +29,6 @@
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private void InitializeComponent()
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{
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this.menuStrip1 = new MenuStripEx();
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this.OptionsSubMenu = new System.Windows.Forms.ToolStripMenuItem();
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this.AutoloadMenuItem = new System.Windows.Forms.ToolStripMenuItem();
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this.SaveWindowPositionMenuItem = new System.Windows.Forms.ToolStripMenuItem();
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this.toolStripSeparator1 = new System.Windows.Forms.ToolStripSeparator();
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this.ExitMenuItem = new System.Windows.Forms.ToolStripMenuItem();
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this.GGCodeMaskBox = new System.Windows.Forms.MaskedTextBox();
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this.AddCheatButton = new System.Windows.Forms.Button();
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this.GameGenieCodeBox = new System.Windows.Forms.GroupBox();
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@ -47,9 +42,6 @@
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this.ClearButton = new System.Windows.Forms.Button();
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this.groupBox2 = new System.Windows.Forms.GroupBox();
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this.cheatname = new System.Windows.Forms.TextBox();
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this.AlwaysOnTopMenuItem = new System.Windows.Forms.ToolStripMenuItem();
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this.FloatingWindowMenuItem = new System.Windows.Forms.ToolStripMenuItem();
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this.menuStrip1.SuspendLayout();
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this.GameGenieCodeBox.SuspendLayout();
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this.groupBox1.SuspendLayout();
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this.groupBox2.SuspendLayout();
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@ -58,55 +50,12 @@
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// menuStrip1
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//
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this.menuStrip1.ClickThrough = true;
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this.menuStrip1.Items.AddRange(new System.Windows.Forms.ToolStripItem[] {
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this.OptionsSubMenu});
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this.menuStrip1.Location = new System.Drawing.Point(0, 0);
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this.menuStrip1.Name = "menuStrip1";
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this.menuStrip1.Size = new System.Drawing.Size(292, 24);
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this.menuStrip1.TabIndex = 8;
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this.menuStrip1.Text = "menuStrip1";
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//
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// OptionsSubMenu
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//
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this.OptionsSubMenu.DropDownItems.AddRange(new System.Windows.Forms.ToolStripItem[] {
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this.AutoloadMenuItem,
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this.SaveWindowPositionMenuItem,
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this.AlwaysOnTopMenuItem,
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this.FloatingWindowMenuItem,
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this.toolStripSeparator1,
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this.ExitMenuItem});
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this.OptionsSubMenu.Name = "OptionsSubMenu";
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this.OptionsSubMenu.Size = new System.Drawing.Size(61, 20);
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this.OptionsSubMenu.Text = "&Options";
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this.OptionsSubMenu.DropDownOpened += new System.EventHandler(this.OptionsSubMenu_DropDownOpened);
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//
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// AutoloadMenuItem
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//
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this.AutoloadMenuItem.Name = "AutoloadMenuItem";
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this.AutoloadMenuItem.Size = new System.Drawing.Size(191, 22);
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this.AutoloadMenuItem.Text = "Autoload";
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this.AutoloadMenuItem.Click += new System.EventHandler(this.AutoloadMenuItem_Click);
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//
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// SaveWindowPositionMenuItem
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//
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this.SaveWindowPositionMenuItem.Name = "SaveWindowPositionMenuItem";
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this.SaveWindowPositionMenuItem.Size = new System.Drawing.Size(191, 22);
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this.SaveWindowPositionMenuItem.Text = "Save Window Position";
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this.SaveWindowPositionMenuItem.Click += new System.EventHandler(this.SaveWindowPositionMenuItem_Click);
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//
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// toolStripSeparator1
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//
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this.toolStripSeparator1.Name = "toolStripSeparator1";
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this.toolStripSeparator1.Size = new System.Drawing.Size(188, 6);
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//
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// ExitMenuItem
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//
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this.ExitMenuItem.Name = "ExitMenuItem";
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this.ExitMenuItem.ShortcutKeys = ((System.Windows.Forms.Keys)((System.Windows.Forms.Keys.Alt | System.Windows.Forms.Keys.F4)));
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this.ExitMenuItem.Size = new System.Drawing.Size(191, 22);
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this.ExitMenuItem.Text = "E&xit";
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this.ExitMenuItem.Click += new System.EventHandler(this.ExitMenuItem_Click);
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//
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// GGCodeMaskBox
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//
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this.GGCodeMaskBox.Location = new System.Drawing.Point(18, 30);
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@ -259,20 +208,6 @@
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this.cheatname.Size = new System.Drawing.Size(228, 20);
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this.cheatname.TabIndex = 0;
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//
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// AlwaysOnTopMenuItem
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//
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this.AlwaysOnTopMenuItem.Name = "AlwaysOnTopMenuItem";
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this.AlwaysOnTopMenuItem.Size = new System.Drawing.Size(191, 22);
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this.AlwaysOnTopMenuItem.Text = "Always On Top";
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this.AlwaysOnTopMenuItem.Click += new System.EventHandler(this.AlwaysOnTopMenuItem_Click);
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//
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// FloatingWindowMenuItem
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//
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this.FloatingWindowMenuItem.Name = "FloatingWindowMenuItem";
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this.FloatingWindowMenuItem.Size = new System.Drawing.Size(191, 22);
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this.FloatingWindowMenuItem.Text = "Floating Window";
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this.FloatingWindowMenuItem.Click += new System.EventHandler(this.FloatingWindowMenuItem_Click);
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//
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// GenGameGenie
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//
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this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
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@ -295,8 +230,6 @@
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this.StartPosition = System.Windows.Forms.FormStartPosition.CenterParent;
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this.Text = "Genesis Game Genie Encoder / Decoder";
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this.Load += new System.EventHandler(this.GenGameGenie_Load);
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this.menuStrip1.ResumeLayout(false);
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this.menuStrip1.PerformLayout();
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this.GameGenieCodeBox.ResumeLayout(false);
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this.GameGenieCodeBox.PerformLayout();
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this.groupBox1.ResumeLayout(false);
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@ -311,11 +244,6 @@
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#endregion
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private MenuStripEx menuStrip1;
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private System.Windows.Forms.ToolStripMenuItem OptionsSubMenu;
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private System.Windows.Forms.ToolStripMenuItem AutoloadMenuItem;
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private System.Windows.Forms.ToolStripMenuItem SaveWindowPositionMenuItem;
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private System.Windows.Forms.ToolStripSeparator toolStripSeparator1;
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private System.Windows.Forms.ToolStripMenuItem ExitMenuItem;
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private System.Windows.Forms.MaskedTextBox GGCodeMaskBox;
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private System.Windows.Forms.Button AddCheatButton;
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private System.Windows.Forms.GroupBox GameGenieCodeBox;
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@ -329,7 +257,5 @@
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private HexTextBox AddressBox;
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private System.Windows.Forms.GroupBox groupBox2;
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private System.Windows.Forms.TextBox cheatname;
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private System.Windows.Forms.ToolStripMenuItem AlwaysOnTopMenuItem;
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private System.Windows.Forms.ToolStripMenuItem FloatingWindowMenuItem;
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}
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}
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@ -10,14 +10,16 @@ using BizHawk.Client.Common;
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namespace BizHawk.Client.EmuHawk
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{
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public partial class GenGameGenie : Form, IToolForm
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public partial class GenGameGenie : Form, IToolFormAutoConfig
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{
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#pragma warning disable 675
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#pragma warning disable 675
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[RequiredService]
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private IEmulator Emulator { get; set; }
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[RequiredService]
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private MemoryDomainList MemoryDomains { get; set; }
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private IMemoryDomains MemoryDomainService { get; set; }
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private MemoryDomainList MemoryDomains { get { return MemoryDomainService.MemoryDomains; } }
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private readonly Dictionary<char, int> _gameGenieTable = new Dictionary<char, int>
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{
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@ -59,10 +61,7 @@ namespace BizHawk.Client.EmuHawk
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private void GenGameGenie_Load(object sender, EventArgs e)
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{
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if (Global.Config.GenGGSettings.UseWindowPosition)
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{
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Location = Global.Config.GenGGSettings.WindowPosition;
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}
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}
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#region Public API
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@ -95,8 +94,6 @@ namespace BizHawk.Client.EmuHawk
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public GenGameGenie()
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{
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InitializeComponent();
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Closing += (o, e) => SaveConfigSettings();
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TopMost = Global.Config.GenGGSettings.TopMost;
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}
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#endregion
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@ -152,59 +149,7 @@ namespace BizHawk.Client.EmuHawk
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return new string(array);
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}
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private void SaveConfigSettings()
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{
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Global.Config.GenGGSettings.Wndx = Location.X;
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Global.Config.GenGGSettings.Wndy = Location.Y;
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}
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private void RefreshFloatingWindowControl()
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{
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Owner = Global.Config.GenGGSettings.FloatingWindow ? null : GlobalWin.MainForm;
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}
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#region Events
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#region Menu
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private void OptionsSubMenu_DropDownOpened(object sender, EventArgs e)
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{
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AutoloadMenuItem.Checked = Global.Config.GenGGAutoload;
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SaveWindowPositionMenuItem.Checked = Global.Config.GenGGSettings.SaveWindowPosition;
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AlwaysOnTopMenuItem.Checked = Global.Config.GenGGSettings.TopMost;
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FloatingWindowMenuItem.Checked = Global.Config.GenGGSettings.FloatingWindow;
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}
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private void AutoloadMenuItem_Click(object sender, EventArgs e)
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{
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Global.Config.GenGGAutoload ^= true;
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}
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private void SaveWindowPositionMenuItem_Click(object sender, EventArgs e)
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{
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Global.Config.GenGGSettings.SaveWindowPosition ^= true;
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}
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private void AlwaysOnTopMenuItem_Click(object sender, EventArgs e)
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{
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Global.Config.GenGGSettings.TopMost ^= true;
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TopMost = Global.Config.GenGGSettings.TopMost;
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}
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private void FloatingWindowMenuItem_Click(object sender, EventArgs e)
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{
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Global.Config.GenGGSettings.FloatingWindow ^= true;
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RefreshFloatingWindowControl();
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}
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private void ExitMenuItem_Click(object sender, EventArgs e)
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{
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Close();
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}
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#endregion
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#region Dialog and Controls
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#region Dialog and Control Events
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private void GGCodeMaskBox_KeyPress(object sender, KeyPressEventArgs e)
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{
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@ -377,14 +322,6 @@ namespace BizHawk.Client.EmuHawk
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));
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}
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protected override void OnShown(EventArgs e)
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{
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RefreshFloatingWindowControl();
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base.OnShown(e);
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}
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#endregion
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#endregion
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}
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}
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@ -551,7 +551,7 @@ namespace BizHawk.Client.EmuHawk
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get
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{
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return (Global.Emulator.SystemId == "NES")
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|| (Global.Emulator.SystemId == "GEN" && VersionInfo.DeveloperBuild)
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|| (Global.Emulator.SystemId == "GEN")
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|| (Global.Emulator.SystemId == "GB")
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|| (Global.Game.System == "GG")
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|| (Global.Emulator is BizHawk.Emulation.Cores.Nintendo.SNES.LibsnesCore);
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