Add .do and .po files as Apple II files

This commit is contained in:
adelikat 2015-05-28 00:16:08 +00:00
parent 448513b1c4
commit 26769ba476
2 changed files with 4 additions and 2 deletions
BizHawk.Client.EmuHawk
BizHawk.Emulation.Common/Database

View File

@ -1857,7 +1857,7 @@ namespace BizHawk.Client.EmuHawk
if (VersionInfo.DeveloperBuild)
{
return FormatFilter(
"Rom Files", "*.nes;*.fds;*.sms;*.gg;*.sg;*.pce;*.sgx;*.bin;*.smd;*.rom;*.a26;*.a78;*.lnx;*.m3u;*.cue;*.ccd;*.exe;*.gb;*.gbc;*.gba;*.gen;*.md;*.col;.int;*.smc;*.sfc;*.prg;*.d64;*.g64;*.crt;*.sgb;*.xml;*.z64;*.v64;*.n64;*.ws;*.wsc;*.dsk;%ARCH%",
"Rom Files", "*.nes;*.fds;*.sms;*.gg;*.sg;*.pce;*.sgx;*.bin;*.smd;*.rom;*.a26;*.a78;*.lnx;*.m3u;*.cue;*.ccd;*.exe;*.gb;*.gbc;*.gba;*.gen;*.md;*.col;.int;*.smc;*.sfc;*.prg;*.d64;*.g64;*.crt;*.sgb;*.xml;*.z64;*.v64;*.n64;*.ws;*.wsc;*.dsk;*.do;*.po;%ARCH%",
"Music Files", "*.psf;*.sid;*.nsf",
"Disc Images", "*.cue;*.ccd;*.m3u",
"NES", "*.nes;*.fds;*.nsf;%ARCH%",
@ -1881,7 +1881,7 @@ namespace BizHawk.Client.EmuHawk
"SID Commodore 64 Music File", "*.sid;%ARCH%",
"Nintendo 64", "*.z64;*.v64;*.n64",
"WonderSwan", "*.ws;*.wsc;%ARCH%",
"Apple II", "*.dsk;%ARCH%",
"Apple II", "*.dsk;*.do;*.po;%ARCH%",
"All Files", "*.*");
}

View File

@ -341,6 +341,8 @@ namespace BizHawk.Emulation.Common
break;
case ".DSK":
case ".PO":
case ".DO":
game.System = "AppleII";
break;
}