Replace an IsNull() check with a Global.Game != null

This commit is contained in:
adelikat 2014-11-30 18:52:46 +00:00
parent 6ae238b725
commit 2ae3609791
1 changed files with 2 additions and 5 deletions

View File

@ -2603,9 +2603,6 @@ namespace BizHawk.Client.EmuHawk
CoreNameStatusBarButton.Text = Global.Emulator.DisplayName();
CoreNameStatusBarButton.Image = Global.Emulator.Icon();
CoreNameStatusBarButton.ToolTipText = attributes.Ported ? "(ported) " : string.Empty;
// Let's also do the link icon here too since they both would be updated under the same circumstances
}
#endregion
@ -2952,7 +2949,7 @@ namespace BizHawk.Client.EmuHawk
else
{
var sfd = new SaveFileDialog();
if (!Global.Emulator.IsNull())
if (Global.Game != null)
{
sfd.FileName = PathManager.FilesystemSafeName(Global.Game) + "." + ext; //dont use Path.ChangeExtension, it might wreck game names with dots in them
sfd.InitialDirectory = PathManager.MakeAbsolutePath(Global.Config.PathEntries.AvPathFragment, null);
@ -2963,7 +2960,7 @@ namespace BizHawk.Client.EmuHawk
sfd.InitialDirectory = PathManager.MakeAbsolutePath(Global.Config.PathEntries.AvPathFragment, null);
}
sfd.Filter = String.Format("{0} (*.{0})|*.{0}|All Files|*.*", ext);
sfd.Filter = string.Format("{0} (*.{0})|*.{0}|All Files|*.*", ext);
var result = sfd.ShowHawkDialog();
if (result == DialogResult.Cancel)