zeromus
|
4ac74a20b3
|
fix obvious bug in last checkin
|
2011-07-09 23:18:13 +00:00 |
andres.delikat
|
1e59c2f530
|
Input Widget - add in FlagDuplicate() and UnflagDuplicate() in preparations for a "Show duplicates" option in input config & map hotkeys
|
2011-07-09 23:03:42 +00:00 |
andres.delikat
|
521b2ccfd6
|
InputWidget - MouseWheel increment/decrements
|
2011-07-09 22:22:45 +00:00 |
zeromus
|
9355bc0f2e
|
redo some of client input and hotkey handling
|
2011-07-09 22:09:39 +00:00 |
andres.delikat
|
003b7ebebf
|
Input Widget - left click = focus() only, disable all other mouse events
|
2011-07-09 22:07:13 +00:00 |
andres.delikat
|
9419e02091
|
InputWidget - hide caret, increment even on duplicate (just don't overwrite anything), don't highlight text on focus
|
2011-07-09 21:55:14 +00:00 |
andres.delikat
|
43c9cd8047
|
Clicking statusbar pause button = toggle pause state
|
2011-07-09 21:13:18 +00:00 |
andres.delikat
|
3e87c297fc
|
Input widget - fix behavior of TAB key
|
2011-07-09 21:10:40 +00:00 |
beirich
|
1496c9eb1d
|
Switch Bizhawk Client from console to winforms application; make "Show Log Window" a user-togglable option
|
2011-07-09 19:54:24 +00:00 |
andres.delikat
|
b25193ef84
|
Use blank image in the pause icon of the statusbar so that the icon size doesn't change
|
2011-07-09 18:39:48 +00:00 |
andres.delikat
|
0407bb2e86
|
Input widget - Check for duplicates in binding array before committing a mapping
|
2011-07-09 18:24:53 +00:00 |
beirich
|
7c9d170248
|
fix input save crash
|
2011-07-09 18:08:10 +00:00 |
andres.delikat
|
7f2079beed
|
Input config - autotab toggle
|
2011-07-09 18:01:46 +00:00 |
andres.delikat
|
b1e1fa498c
|
Input Widget - when autotab is off, cycle through the key mappings instead
|
2011-07-09 17:50:52 +00:00 |
andres.delikat
|
7dbe4472d9
|
Default key mappings - switch so keyboard bindings are first, joypads 2nd
|
2011-07-09 17:40:26 +00:00 |
andres.delikat
|
6949a8dd59
|
InputWidget overhaul to use the new GetPressedKeys() function. InputWidget no longer wipes all mappings. In autotab mode it replaces the first key mapping instead of all. There is now a max number of bindings of 4 (but changeable). Still has some quirks to work out like Alt+F4 no longer closes the dialog, and TAB has weird behavior. Also, need to implement non-autotab handling. Reworked Hotkey config to use this inputwidget, but not inputconfig yet
|
2011-07-09 16:12:56 +00:00 |
andres.delikat
|
16e332a72d
|
Fix so that tool dialogs such as Ram watch update on loadstate, Ram Watch - AddWatch() triggers Changes() function, Separator no longer shows Change Count = 0
|
2011-07-09 00:26:23 +00:00 |
beirich
|
2cbc50143f
|
Input update... always run directinput in background input mode, we take care of ignoring input when application isn't focused ourselves
|
2011-07-08 05:15:28 +00:00 |
andres.delikat
|
a22cade8df
|
Frame Counter Display - remove debug movie length counters, they have served their purpose
|
2011-07-08 03:04:36 +00:00 |
andres.delikat
|
1056dbe9b1
|
Input Widget - proof of concept of using a Timer inside the widget to call GetPressedKeys(). Currently this function is always returning null, however.
|
2011-07-07 16:48:29 +00:00 |
andres.delikat
|
ec2969cc73
|
Input Widget - Do "Ctrl+X" not "Ctrl + X"
|
2011-07-06 23:15:58 +00:00 |
andres.delikat
|
a0dddc1e5a
|
in Movie finished mode, save slots should still be bound to the movie (if the bind option is selected of course)
|
2011-07-06 22:37:41 +00:00 |
beirich
|
0b09825218
|
show config crashes so we can debug them
|
2011-07-06 02:16:44 +00:00 |
andres.delikat
|
29510ddd58
|
Fix saving of header data from record movie dialog, small fix for inputlog header data
|
2011-07-06 01:53:15 +00:00 |
andres.delikat
|
945577dadd
|
Movie code clean up - document PreLoadText(), put movie truncation in LoadLogFromSavestateText() since it was rudely removed from what is now CommitFrame()
|
2011-07-05 23:33:13 +00:00 |
andres.delikat
|
68d0ff94eb
|
Refactor movie writing code. MovieHeader, MovieLog, and SubtitleList all have their own write methods now instead of the Movie object doing all of the work. Conceptually these 3 objects should be autonomous and the Movie object is simply an object that manages a collection of these objects.
|
2011-07-05 23:16:54 +00:00 |
beirich
|
10faa8a55f
|
Fix issues with modifier keys. If you bind "Tab", it wont be triggered by pressing "Shift+Tab".
|
2011-07-05 05:41:59 +00:00 |
andres.delikat
|
3669155329
|
rename "unthrottle" to turbo, Hotkey Dialog - reorder some things and fix positioning
|
2011-07-05 02:36:46 +00:00 |
andres.delikat
|
1ac29f3c5d
|
Input Widget - prevent mapping to Alt+F4 and allow parent dialog to be closed by it
|
2011-07-05 01:48:48 +00:00 |
beirich
|
a3df5345f6
|
GetPressedKey() progress, returns keyboard with desired modifier-key properties
|
2011-07-04 23:36:06 +00:00 |
andres.delikat
|
02e562825e
|
Input Widget - auto tab parameter, hotkey config - a auto-tab setting (on by default). If off, the focused widget will stay focused after a binding, another key pressed will rebind the same key
|
2011-07-04 23:02:37 +00:00 |
kylethomson
|
0934b35a1e
|
Slight error with multi-track - it is during recording, not during playback.
Otherwise, nice work zeromus, we have multitrack.
|
2011-07-04 22:24:48 +00:00 |
beirich
|
9bd1d75ba1
|
Implement GetPressedKey for joysticks, untested; keyboard polling is in progress
|
2011-07-04 20:45:05 +00:00 |
andres.delikat
|
fed74b17b2
|
Subtitle editor touchups - Make color cells the color they are representing, display color in hex, put try/catches + error messages if trying to parse erroneous data, tooltips for columns
|
2011-07-04 20:34:53 +00:00 |
andres.delikat
|
26569dab58
|
More work on subtitle maker, implmeent context menu "Add Subtitle" which will open subtitle maker and set frame to the current frame
|
2011-07-04 19:20:11 +00:00 |
andres.delikat
|
8d333fc04c
|
Start subtitle maker form
|
2011-07-04 18:32:57 +00:00 |
andres.delikat
|
505a8baab4
|
Subtitles - finish parsing all parameters, make render panel use all parameters but color (for now)
|
2011-07-04 18:04:56 +00:00 |
andres.delikat
|
7c09ca4ae3
|
improvements to subtitle parsing
|
2011-07-04 17:01:17 +00:00 |
andrewjpritchard
|
968c07e7d3
|
Preliminary VBM conversion.
|
2011-07-04 13:54:17 +00:00 |
andres.delikat
|
b6bd94242f
|
Subtitle & Comment editors - clear out old comments & subs before saving the new list
|
2011-07-04 13:37:51 +00:00 |
andres.delikat
|
88f14d07d8
|
Fixes to comment loading/editing/saving
|
2011-07-04 13:31:34 +00:00 |
andres.delikat
|
a95ffcf2f9
|
Hooked up comment editor/viewer to play movie and context menu, various tweaks to movie code, more progress implemented comment loading/editing/saving
|
2011-07-04 02:50:38 +00:00 |
andres.delikat
|
384a4a61b6
|
Start movie comments editor
|
2011-07-04 01:57:18 +00:00 |
andres.delikat
|
bf5fa3356a
|
Edit Subtitles form - Save subtitles on exit
|
2011-07-04 01:23:32 +00:00 |
andres.delikat
|
f886b65015
|
Write subtitles to movie files
|
2011-07-04 00:49:37 +00:00 |
andres.delikat
|
945cb9c693
|
More menu icons
|
2011-07-03 02:32:29 +00:00 |
andres.delikat
|
4ff95ffc3c
|
Message config - less cluttered color config, add movie messages to color config
|
2011-07-01 02:43:08 +00:00 |
andres.delikat
|
8075d4453d
|
Message Config - add rerecord counter
|
2011-07-01 02:00:11 +00:00 |
andres.delikat
|
2b661b52ba
|
Save slot system in status bar, shows which slots have a file associated with them, which slot is currently selected, and clicking loads the state
|
2011-07-01 01:28:25 +00:00 |
andres.delikat
|
b5ecda4f3e
|
if commandline or autoload movie and no game, do openfile dialog, if still not game, don't attempt to load movie
|
2011-06-30 02:30:06 +00:00 |
andres.delikat
|
33cf3412de
|
oops, config file change not checked in
|
2011-06-30 02:25:32 +00:00 |
andres.delikat
|
3c378bc312
|
Add soft reset hotkey, remove hard coded nes reset hotkey, fix small errors on TI83 hotkey mapping
|
2011-06-30 02:22:12 +00:00 |
andres.delikat
|
2a1788d067
|
Path config - make browse buttons use image instead
|
2011-06-30 02:00:01 +00:00 |
andres.delikat
|
9a80fb206c
|
Save a default user setting and allow the user to set this in the record movie dialog
|
2011-06-30 01:37:54 +00:00 |
andres.delikat
|
889d997a32
|
More images for menu items
|
2011-06-30 01:27:46 +00:00 |
andres.delikat
|
a47f7e0550
|
Fix crash when no game loads on startup
|
2011-06-28 23:43:13 +00:00 |
andres.delikat
|
2b677d3245
|
Change ToolStrip widgets to ToolStripEx so that they can focus+click
|
2011-06-28 23:32:55 +00:00 |
zeromus
|
0aa234282e
|
phase 1 of fixing up controller logic. tell me how terribly ive broken the movie code. might want to fix it before moving on to phase 2 or decide to revert.
|
2011-06-27 05:31:46 +00:00 |
zeromus
|
71a8705d81
|
fix tab order in RecordMovie dialog
|
2011-06-27 01:34:23 +00:00 |
andres.delikat
|
52215061aa
|
some implementations necessary for the gameboy controller
|
2011-06-27 01:24:26 +00:00 |
andres.delikat
|
6c6929b625
|
Gameboy - implement memory domains (system bus only for now) and other small things
|
2011-06-27 01:05:30 +00:00 |
andres.delikat
|
4b417ec898
|
oops
|
2011-06-27 00:22:25 +00:00 |
andres.delikat
|
8096316981
|
Make GB debugger not load by default when a gb game is loaded, misc cleanups gb related
|
2011-06-27 00:15:47 +00:00 |
andres.delikat
|
d3f4da39a3
|
Subtitle viewer implemented for play movie dialog, context menu for edit/viewing subtitles (depending on read only status). Still TODO: save changes when in edit mode
|
2011-06-26 21:11:12 +00:00 |
andres.delikat
|
3235fc1618
|
Start a subtitle viewer/editor form and hook to the subtitle button on the play movie dialog
|
2011-06-26 20:26:37 +00:00 |
zeromus
|
33c5182296
|
fix annoying toolstrip/menustrip non-clickthrough behaviour
|
2011-06-26 20:10:05 +00:00 |
andres.delikat
|
5fa8ae99fe
|
Map hokeys - fix default focused widget when clicking the tabs
|
2011-06-26 20:06:27 +00:00 |
andres.delikat
|
87fb448cc0
|
Set FullRowSelect on a bajillion listview objects
|
2011-06-26 19:50:15 +00:00 |
andres.delikat
|
ed529b9322
|
Ram Watch - don't start a new watch file when restarting the dialog, at least for now until I find a happy compromise
|
2011-06-26 19:35:13 +00:00 |
andres.delikat
|
98988e4b49
|
RamWatch - save window position menu item
|
2011-06-26 19:13:52 +00:00 |
andres.delikat
|
4bc5ee663c
|
Cheats & Ram Search - ditto
|
2011-06-26 19:03:16 +00:00 |
andres.delikat
|
c8e8cee822
|
Ram Watch - when saving a new watch, add it to the recent menu
|
2011-06-26 19:01:06 +00:00 |
andres.delikat
|
ec7e4123fd
|
Ram Watch - show "saved" message when doing Save, not just SaveAs
|
2011-06-26 18:56:56 +00:00 |
andres.delikat
|
685a500cc5
|
movie - Reset recording for the NES core
|
2011-06-26 18:08:27 +00:00 |
andres.delikat
|
3a15dd6bb9
|
Basic subtitle loading and rendering. Still lots of todos but basic functionality now exists
|
2011-06-26 16:39:48 +00:00 |
andres.delikat
|
61e82793e9
|
Start movie subtitle system
|
2011-06-26 14:36:41 +00:00 |
andres.delikat
|
70dc87a971
|
Lua Console - Move Up/Down, Insert Seperator, other small things
|
2011-06-26 03:03:15 +00:00 |
andres.delikat
|
3569f3cd0a
|
Remove bmp images in favor of png, small implementations to Lua Console
|
2011-06-26 02:09:06 +00:00 |
andres.delikat
|
58a0a77ae5
|
More images and small gui tweaks
|
2011-06-26 01:22:52 +00:00 |
andres.delikat
|
12027d4da9
|
Close icon
|
2011-06-26 00:42:12 +00:00 |
andres.delikat
|
7663a53824
|
Some more images
|
2011-06-26 00:17:42 +00:00 |
andres.delikat
|
b40c861ee7
|
Images for all kinds of menu items
|
2011-06-26 00:06:50 +00:00 |
andres.delikat
|
4247b43b07
|
shut up some warnings
|
2011-06-22 17:41:59 +00:00 |
andres.delikat
|
8d856ccd53
|
Input Config - remove now obsolete TruncateButtonMapping function
|
2011-06-22 17:35:19 +00:00 |
zeromus
|
316720baf4
|
boot up without crashing on systems without HWTransformAndLight
|
2011-06-22 01:57:37 +00:00 |
zeromus
|
453b02a7ff
|
fix occasional crash in throttle due to a funky order of operations
|
2011-06-21 08:36:49 +00:00 |
andres.delikat
|
6cca2a666a
|
Context menu - disable "Load Last" menu items if no items in recent menus
|
2011-06-21 02:09:53 +00:00 |
beirich
|
dfda7d909b
|
Don't die when D3D9 device is lost
|
2011-06-21 02:01:51 +00:00 |
andres.delikat
|
e4a112c220
|
Hotkeys/Input - Use Ctrl for display instead of Control
|
2011-06-21 01:22:27 +00:00 |
andres.delikat
|
7332bccd62
|
expunge Left/Right Ctrl/Alt/Shift from default mappings
|
2011-06-21 00:36:31 +00:00 |
zeromus
|
35f2691666
|
some work on the disc system
|
2011-06-20 09:09:21 +00:00 |
zeromus
|
ca628e6278
|
rename GetExePathAbsolute to GetExeDirectoryAbsolute so it doesnt confuse me
|
2011-06-20 09:08:04 +00:00 |
andres.delikat
|
30296e4f5b
|
Don't distinguish between left & right shift/alt/control!
|
2011-06-20 02:24:41 +00:00 |
andres.delikat
|
e6af827d7c
|
...and remove some debug code I left in
|
2011-06-19 23:40:20 +00:00 |
andres.delikat
|
5bda595ee7
|
fixs spaces into tabs in a bunch of files because I'm tired of fixing it gradually
|
2011-06-19 23:39:25 +00:00 |
andres.delikat
|
38422fda10
|
Numpad 2,4,6,8 != Arrow keys!
|
2011-06-19 23:31:58 +00:00 |
andres.delikat
|
f5014946db
|
status strip - pause icon implemented, movie icon put in but hidden and unimplmeented. Dump Error warning icon put in and disabled, needs to be implemented
|
2011-06-19 20:50:46 +00:00 |
andres.delikat
|
50727e79ed
|
Add Stop Movie to context menu
|
2011-06-19 20:13:54 +00:00 |
andres.delikat
|
8bdd5d58aa
|
Anchor Play/Record messages to right edge of screen
|
2011-06-19 20:08:27 +00:00 |
andres.delikat
|
42e22b63be
|
Oops - reverse sorting for Ram Watch
|
2011-06-19 19:20:43 +00:00 |
andres.delikat
|
5e27953db0
|
Column sorting (and reverse sorting) for Ram Search & Ram Watch
|
2011-06-19 19:10:01 +00:00 |
andres.delikat
|
fc48e0e4f7
|
Record Movie Dialog - add header info on record, add author box and hook it up, dialog fix ups
|
2011-06-19 14:28:13 +00:00 |
andres.delikat
|
0e36c7d401
|
Input Widget - allow mapping to just ctrl, alt, or shift
|
2011-06-19 03:35:57 +00:00 |
beirich
|
a659c05b21
|
TurboCD progress
|
2011-06-19 03:27:18 +00:00 |
andres.delikat
|
3a8721f600
|
Input Config - fix so that multiple mappings are at least displayed again
|
2011-06-19 02:55:15 +00:00 |
andres.delikat
|
47ebedb40c
|
Input Config - fix anchoring of L+R checkbox, Input Widget - fix ToString method so things like Ctrl+UpArrow doesn't break
|
2011-06-19 02:17:27 +00:00 |
andres.delikat
|
f23c5f8382
|
Pause emulation when context menu is activated
|
2011-06-19 01:39:36 +00:00 |
andres.delikat
|
e250355024
|
NES controller 2 implemented with some bugs
|
2011-06-19 00:18:02 +00:00 |
andres.delikat
|
c6a5c7e9b6
|
change references of Global.Game.Name to Global.Game.FileSystemSafeName for situations that use it to build paths
|
2011-06-18 21:39:53 +00:00 |
andres.delikat
|
c5b2fa8431
|
Make Global.Game.Name use file name no Emulator GameName for NES games
|
2011-06-18 19:59:25 +00:00 |
andres.delikat
|
23613ffa27
|
Make Fullscreen only happen on Double Left Click
|
2011-06-18 19:25:41 +00:00 |
andres.delikat
|
e4168d609e
|
Refix drag & drop for movie files
|
2011-06-18 19:19:12 +00:00 |
andres.delikat
|
b95264e9bf
|
Make movie class handle automatically backing up a movie before the first time it alters it, add flag to MultiClient to toggle the movie backup feature
|
2011-06-18 19:16:05 +00:00 |
andres.delikat
|
67f726eae6
|
Movie backup function added to movie class, currently only hooked to a context menu item of main form
|
2011-06-18 18:27:51 +00:00 |
andres.delikat
|
4a60a4928a
|
Lots of context menu items and logic for hiding/showing them
|
2011-06-18 17:45:18 +00:00 |
andres.delikat
|
1260182445
|
squash playback bug that was causing "1" to be added to playback mnemonic
|
2011-06-18 17:09:58 +00:00 |
andres.delikat
|
b725394603
|
Context menu for main form, and toggle to disable it
|
2011-06-18 17:01:57 +00:00 |
andres.delikat
|
e14a3c70ad
|
Fix bugs in message config dialog, implement message anchoring (mostly)
|
2011-06-18 16:22:26 +00:00 |
beirich
|
468fd8bb74
|
fix crash-at-start bug if FPS is shown and 'Start Paused' is selected
|
2011-06-18 06:27:55 +00:00 |
kylethomson
|
c228699255
|
Getting closer.
|
2011-06-17 02:43:22 +00:00 |
andres.delikat
|
9e7510894e
|
Don't reference usermovie in the movie class
|
2011-06-17 01:50:51 +00:00 |
kylethomson
|
e9942dc101
|
Multitrack overwrite works. Now to fix playback.
|
2011-06-16 03:56:40 +00:00 |
kylethomson
|
dbd932bb5a
|
Had to add them to the dictionary.
|
2011-06-16 02:55:06 +00:00 |
kylethomson
|
0256569297
|
Hooked up multitrack hotkeys (I hope)
|
2011-06-16 02:52:23 +00:00 |
andres.delikat
|
1db89f5c1f
|
Message config - ability to set anchoring of on screen messages. TODO: hook up anchoring to display system
|
2011-06-16 02:39:35 +00:00 |
kylethomson
|
882562c452
|
Multitrack for PCE done, if my idea works. Now to hook up hotkeys.
|
2011-06-16 02:29:45 +00:00 |
kylethomson
|
b5b853196e
|
|
2011-06-16 01:49:12 +00:00 |
kylethomson
|
a4fe9754c0
|
Look at where the error is - This is what I need to access.
|
2011-06-16 01:35:42 +00:00 |
kylethomson
|
445be7ca24
|
Oopps, forgot to add multitrack file
|
2011-06-16 01:20:19 +00:00 |
kylethomson
|
18fe637193
|
Start of MultiTrack.
|
2011-06-16 01:18:16 +00:00 |
zeromus
|
2d20ab84ca
|
[NES] assorted mapper cleanup and add MMC2
|
2011-06-13 09:55:25 +00:00 |
zeromus
|
7705e3f6f1
|
[NES] clean up mapper 107
|
2011-06-13 08:58:38 +00:00 |
zeromus
|
db2ba34c01
|
[NES] work on some mappers, make a mapper compatibility list
|
2011-06-13 08:38:10 +00:00 |
zeromus
|
1b16d640bf
|
dont pop open the archive chooser when power cycling a rom from an archive
|
2011-06-12 22:55:34 +00:00 |
andres.delikat
|
c767018bcf
|
fix typo that broke wasPressed on input display
|
2011-06-12 22:29:04 +00:00 |
andres.delikat
|
0894a20e4c
|
Fix alert font so it doesn't clash with displays around it, fix crash on tastudio close, fix play movie from beginning function
|
2011-06-12 21:36:03 +00:00 |
andres.delikat
|
bda7db5633
|
TAStudio - misc small things
|
2011-06-12 20:33:42 +00:00 |
andres.delikat
|
cbd292366d
|
NES virtual pad hooked up (behaves as graphical autohold)
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2011-06-12 19:31:06 +00:00 |
andres.delikat
|
80d4017a7f
|
VirtualPadNES added
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2011-06-12 18:58:30 +00:00 |
andres.delikat
|
f36da18f97
|
Small fixups to movie & tastudio code
|
2011-06-12 18:31:42 +00:00 |
andres.delikat
|
59173e4e44
|
Some virtual pad progress, virtual pad dumps input into movie file when recording, currently doesn't feed it to the core though (lol). Virtualpad object set up for a nes controller
|
2011-06-12 14:42:50 +00:00 |
andres.delikat
|
368faf64f4
|
VirtualPad object, added to TAStudio
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2011-06-12 01:50:08 +00:00 |
zeromus
|
9ee66226df
|
[NES] add SuROM (dragon quest 4) and SoROM/SxROM (other games that are not dragon quest 4)
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2011-06-12 00:53:14 +00:00 |
andres.delikat
|
38ca651aab
|
TAStudio - more misc stuff
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2011-06-12 00:14:19 +00:00 |
andres.delikat
|
cd849d9614
|
TAStudio - more fixups, current frame always in view, better images for tool buttons, fix read-only toggle, Gui cleanups
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2011-06-11 23:54:35 +00:00 |
andres.delikat
|
b527b91252
|
TAStudio - show input log of movie, very buggy atm
|
2011-06-11 22:59:21 +00:00 |
andres.delikat
|
bb0897b3ed
|
Some work on TAStudio, read-only toggle, play movie from beginning, autoload, misc clean up
|
2011-06-11 22:32:12 +00:00 |
zeromus
|
c0988feaa3
|
add CoreInputComm/CoreOutputComm, remove Query system, hook up nes video config options
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2011-06-11 22:15:08 +00:00 |
andres.delikat
|
11b33fcc33
|
Fix MakeRelease, SlimDx.dll must be in the zip!
|
2011-06-11 20:01:36 +00:00 |
andres.delikat
|
895915cd9f
|
Made public flags in main form so that dialogs can control frame advance & rewind. Hooked to TAStudio
|
2011-06-11 19:39:34 +00:00 |
andres.delikat
|
e9381dc06e
|
Sound Volume - better algorithm for a smoother sound up/down
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2011-06-11 17:42:16 +00:00 |
andres.delikat
|
f52c4610e8
|
NES config - Fix crash when palette path is null, hook up NES palette path config in path config dialog, dialog fix ups
|
2011-06-11 16:22:48 +00:00 |
andres.delikat
|
f052b0bd71
|
Add palette files to MakeRelease.bat
|
2011-06-11 16:02:28 +00:00 |
andres.delikat
|
448458f0e5
|
oops, add Movie Convert to project
|
2011-06-11 15:58:22 +00:00 |
andres.delikat
|
5f3cfb46da
|
NES Game Genie Encoder/Decoder - fix button order to match game genie (oops), fix tab stops, fix add cheat button from crashing
|
2011-06-11 15:55:06 +00:00 |
andres.delikat
|
d70121bc04
|
NES Graphics config - hook up sprite, background toggling, and background color selection. Fix up bugs. Also add the files to SVN, since I always forget that the first time!
|
2011-06-11 14:40:00 +00:00 |
andres.delikat
|
ef4b30cbd2
|
NES graphics config - checkboxes & config for Allow > 8 sprites per scanline, and clip left & right sides. Hook up palette file selection, and autoload palette toggling. Checking in NES .palette files
|
2011-06-11 12:54:26 +00:00 |
andres.delikat
|
2f2a09f2f9
|
Start NES graphics settings dialog
|
2011-06-10 23:09:10 +00:00 |
andres.delikat
|
42354a2c77
|
remove status message, TODO: put useful things in this bar
|
2011-06-10 22:58:48 +00:00 |
zeromus
|
4bf905c055
|
[NES] ntview: add ability to view individual nametables zoomed in
|
2011-06-10 08:10:16 +00:00 |
zeromus
|
51367f58c7
|
[NES] specify scanlines in PPU/NT viewers
|
2011-06-10 07:43:48 +00:00 |
zeromus
|
40b7827798
|
improve fastforward system: add >> to fps display, add an 'alternate speed' selection (hold ctrl while choosing a speed from the config>speed/skip menu) which is used by holding FF key, add separate unthrottle toggle, clarify throttle control logic.
|
2011-06-10 07:12:57 +00:00 |
beirich
|
93b8bb291b
|
update controller binding defaults to map well to xbox360 gamepads; corrected PCE keyboard bindings also
|
2011-06-10 05:52:01 +00:00 |
zeromus
|
368c5266e5
|
[NES] add loader for FCEUX format palettes and an example of how to set it
|
2011-06-10 05:31:46 +00:00 |
zeromus
|
7f4e4916dd
|
[NES] fix triangle channel sound bug and add sound savestates
|
2011-06-10 05:02:06 +00:00 |
beirich
|
a219e4fb64
|
made the status bar toggleable
|
2011-06-10 04:41:33 +00:00 |
beirich
|
5a73fc03ad
|
u+d/l+r toggle implemented
|
2011-06-10 04:14:21 +00:00 |
andres.delikat
|
2fcb35a4e4
|
Input Config - Fix NES select & start (I had the saving of the key mappings flip flopped)
|
2011-06-09 00:58:09 +00:00 |
zeromus
|
bb4499a41f
|
[NES] rewrite core mmc3 mapping logic to be more clear, handle some assorted mislabeled games, and fix a bug with mmc3+vram+chrmode=1
|
2011-06-08 09:28:38 +00:00 |
zeromus
|
0015cada91
|
[NES] fix bug in deemph palette that made airwolf invisible and add better tracking and reporting of bad roms (there are bad dumps of airwolf in addition to the game itself being bad)
|
2011-06-08 06:53:11 +00:00 |
zeromus
|
81b30501a5
|
[NES] improve board detection diagnostics logging messages, and add board: IREM-G101 (mapper 032)
|
2011-06-08 06:17:41 +00:00 |
zeromus
|
969341f691
|
[NES] add board: sunsoft-4 (mapper 068)
|
2011-06-08 02:42:36 +00:00 |
zeromus
|
8247fca267
|
[NES] game recognition tweaks and additions
|
2011-06-08 01:03:32 +00:00 |
andres.delikat
|
c6ddf5fd68
|
new Movie creates a GUID
|
2011-06-08 00:42:51 +00:00 |
andres.delikat
|
a9c8756bd1
|
Some work on Movie object and convertSMV started
|
2011-06-08 00:25:16 +00:00 |
zeromus
|
9ea6a0b7a8
|
fix various poorly constructed auxfile paths and paths with invalid characters
|
2011-06-07 21:10:30 +00:00 |
zeromus
|
232d8c91f6
|
fix saveram path creation
|
2011-06-07 20:52:45 +00:00 |
zeromus
|
d05b81238e
|
[NES] general ppu timing, mmc3, and nt view fixups.
|
2011-06-07 07:14:34 +00:00 |
zeromus
|
a849a2b9ca
|
fix debug stdout redirection with a hack. which visual studio doesnt support in c# ????
|
2011-06-06 21:08:38 +00:00 |
zeromus
|
51dbef0fd2
|
[NES] fix nt viewer
|
2011-06-06 18:19:24 +00:00 |
andres.delikat
|
542d54a9d2
|
Movie Convert - make compile
|
2011-06-06 10:41:24 +00:00 |
andres.delikat
|
89ff0c8927
|
ConvertFCM - remove some erroneous code
|
2011-06-06 02:07:53 +00:00 |
andres.delikat
|
8d1a2cb2cd
|
Fix bugs in MMV convert
|
2011-06-06 01:08:29 +00:00 |
andres.delikat
|
4c36d1abda
|
basic mmv conversion done. Still a lot of little todos with header info & error checking
|
2011-06-06 00:18:42 +00:00 |
andres.delikat
|
a189411d26
|
Progress on convertFCM and beginning of convertMMV
|
2011-06-05 16:29:09 +00:00 |
andres.delikat
|
5ad6e0b602
|
Begin Convert FCM tool. Reads most header stuff, no input log yet. Only hooked up to Drag & Drop atm
|
2011-06-05 02:50:50 +00:00 |
andres.delikat
|
0224eebbf1
|
Allow L+R/U+D toggle (just the GUI & config work, not hooked up yet)
|
2011-06-04 23:17:59 +00:00 |
andres.delikat
|
2a7996c228
|
Input Config - NES controls - swap Select & Start
|
2011-06-04 14:07:55 +00:00 |
andres.delikat
|
56cce7ab2b
|
Rip out sample rate config
|
2011-06-04 01:03:13 +00:00 |
beirich
|
566ec51a8a
|
restore SMS movie playback
|
2011-06-03 03:25:04 +00:00 |
beirich
|
9283a9f37d
|
IEmulator now implements IDisposable; client now disposes cores
|
2011-06-02 02:59:18 +00:00 |
andres.delikat
|
6aab991f10
|
bat file for making a release
|
2011-05-30 03:21:51 +00:00 |
andres.delikat
|
6d82dcf486
|
Volume up and down hotkeys
|
2011-05-30 01:50:51 +00:00 |
andres.delikat
|
47b9487bd3
|
Sound Config - Sample rate config
|
2011-05-25 02:00:44 +00:00 |
andres.delikat
|
77afbe240d
|
Sound Config - hook up sound enabled checkbox and implemented the feature.
|
2011-05-25 01:33:54 +00:00 |
zeromus
|
b2a38e9d9c
|
hand coded special purpose sorts are a bad idea.
|
2011-05-24 05:30:21 +00:00 |
offspring131313
|
7c92c36077
|
Added Mergesort for Playmovie column sorting for when the number of elements is over 15. ListView currently does not update when the code uses the mergesort portion and not just the insertion sort portion.
|
2011-05-24 02:12:30 +00:00 |
offspring131313
|
d76fd77cfc
|
Added reverse sorting for PlayMovie dialog for when clicking a column a second time.
|
2011-05-24 01:40:36 +00:00 |
andres.delikat
|
115517c795
|
Volume control hooked up
|
2011-05-24 01:20:08 +00:00 |
offspring131313
|
4ea39c8525
|
Added a CompareTo function for Movie objects, and created a basic insertion sort for the play movie dialog.
|
2011-05-24 01:19:42 +00:00 |