Make Global.Game.Name use file name no Emulator GameName for NES games
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@ -818,10 +818,11 @@ namespace BizHawk.MultiClient
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Global.Game = game;
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SyncControls();
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if (game.System == "NES")
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{
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Global.Game.Name = (Global.Emulator as NES).GameName;
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}
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//if (game.System == "NES")
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//{
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// Global.Game.Name = (Global.Emulator as NES).GameName;
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//}
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//adelikat: Disabling this because it causes invalid characters (such as :) in file paths, why do we want these lines
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Text = DisplayNameForSystem(game.System) + " - " + game.Name;
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ResetRewindBuffer();
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