Make Global.Game.Name use file name no Emulator GameName for NES games

This commit is contained in:
andres.delikat 2011-06-18 19:59:25 +00:00
parent 23613ffa27
commit c5b2fa8431
1 changed files with 5 additions and 4 deletions

View File

@ -818,10 +818,11 @@ namespace BizHawk.MultiClient
Global.Game = game;
SyncControls();
if (game.System == "NES")
{
Global.Game.Name = (Global.Emulator as NES).GameName;
}
//if (game.System == "NES")
//{
// Global.Game.Name = (Global.Emulator as NES).GameName;
//}
//adelikat: Disabling this because it causes invalid characters (such as :) in file paths, why do we want these lines
Text = DisplayNameForSystem(game.System) + " - " + game.Name;
ResetRewindBuffer();