NES Graphics config - hook up sprite, background toggling, and background color selection. Fix up bugs. Also add the files to SVN, since I always forget that the first time!
This commit is contained in:
parent
ef4b30cbd2
commit
d70121bc04
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namespace BizHawk.MultiClient
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{
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partial class NESGraphicsConfig
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{
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/// <summary>
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/// Required designer variable.
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/// </summary>
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private System.ComponentModel.IContainer components = null;
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/// <summary>
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/// Clean up any resources being used.
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/// </summary>
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/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
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protected override void Dispose(bool disposing)
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{
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if (disposing && (components != null))
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{
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components.Dispose();
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}
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base.Dispose(disposing);
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}
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#region Windows Form Designer generated code
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/// <summary>
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/// Required method for Designer support - do not modify
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/// the contents of this method with the code editor.
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/// </summary>
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private void InitializeComponent()
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{
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this.OK = new System.Windows.Forms.Button();
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this.Cancel = new System.Windows.Forms.Button();
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this.AllowMoreSprites = new System.Windows.Forms.CheckBox();
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this.groupBox1 = new System.Windows.Forms.GroupBox();
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this.AutoLoadPalette = new System.Windows.Forms.CheckBox();
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this.label1 = new System.Windows.Forms.Label();
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this.PalettePath = new System.Windows.Forms.TextBox();
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this.BrowsePalette = new System.Windows.Forms.Button();
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this.groupBox2 = new System.Windows.Forms.GroupBox();
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this.ClipLeftAndRightCheckBox = new System.Windows.Forms.CheckBox();
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this.groupBox3 = new System.Windows.Forms.GroupBox();
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this.groupBox4 = new System.Windows.Forms.GroupBox();
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this.BackgroundColorPanel = new System.Windows.Forms.Panel();
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this.DispBackground = new System.Windows.Forms.CheckBox();
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this.DispSprites = new System.Windows.Forms.CheckBox();
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this.label2 = new System.Windows.Forms.Label();
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this.label3 = new System.Windows.Forms.Label();
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this.BackGroundColorNumber = new System.Windows.Forms.TextBox();
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this.ChangeBGColor = new System.Windows.Forms.Button();
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this.BGColorDialog = new System.Windows.Forms.ColorDialog();
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this.groupBox1.SuspendLayout();
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this.groupBox2.SuspendLayout();
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this.groupBox3.SuspendLayout();
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this.groupBox4.SuspendLayout();
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this.SuspendLayout();
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//
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// OK
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//
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this.OK.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
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this.OK.Location = new System.Drawing.Point(213, 403);
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this.OK.Name = "OK";
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this.OK.Size = new System.Drawing.Size(75, 23);
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this.OK.TabIndex = 0;
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this.OK.Text = "&Ok";
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this.OK.UseVisualStyleBackColor = true;
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this.OK.Click += new System.EventHandler(this.OK_Click);
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//
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// Cancel
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//
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this.Cancel.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
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this.Cancel.DialogResult = System.Windows.Forms.DialogResult.Cancel;
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this.Cancel.Location = new System.Drawing.Point(294, 403);
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this.Cancel.Name = "Cancel";
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this.Cancel.Size = new System.Drawing.Size(75, 23);
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this.Cancel.TabIndex = 1;
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this.Cancel.Text = "&Cancel";
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this.Cancel.UseVisualStyleBackColor = true;
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//
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// AllowMoreSprites
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//
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this.AllowMoreSprites.AutoSize = true;
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this.AllowMoreSprites.Location = new System.Drawing.Point(9, 19);
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this.AllowMoreSprites.Name = "AllowMoreSprites";
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this.AllowMoreSprites.Size = new System.Drawing.Size(203, 17);
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this.AllowMoreSprites.TabIndex = 2;
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this.AllowMoreSprites.Text = "Allow more than 8 sprites per scanline";
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this.AllowMoreSprites.UseVisualStyleBackColor = true;
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//
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// groupBox1
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//
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this.groupBox1.Anchor = ((System.Windows.Forms.AnchorStyles)(((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Left)
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| System.Windows.Forms.AnchorStyles.Right)));
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this.groupBox1.Controls.Add(this.AutoLoadPalette);
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this.groupBox1.Controls.Add(this.label1);
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this.groupBox1.Controls.Add(this.PalettePath);
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this.groupBox1.Controls.Add(this.BrowsePalette);
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this.groupBox1.Location = new System.Drawing.Point(12, 24);
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this.groupBox1.Name = "groupBox1";
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this.groupBox1.Size = new System.Drawing.Size(352, 110);
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this.groupBox1.TabIndex = 3;
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this.groupBox1.TabStop = false;
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this.groupBox1.Text = "Palette Config";
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//
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// AutoLoadPalette
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//
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this.AutoLoadPalette.AutoSize = true;
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this.AutoLoadPalette.Checked = true;
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this.AutoLoadPalette.CheckState = System.Windows.Forms.CheckState.Checked;
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this.AutoLoadPalette.Location = new System.Drawing.Point(6, 73);
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this.AutoLoadPalette.Name = "AutoLoadPalette";
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this.AutoLoadPalette.Size = new System.Drawing.Size(135, 17);
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this.AutoLoadPalette.TabIndex = 3;
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this.AutoLoadPalette.Text = "Load this file on startup";
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this.AutoLoadPalette.UseVisualStyleBackColor = true;
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//
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// label1
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//
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this.label1.AutoSize = true;
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this.label1.Location = new System.Drawing.Point(6, 31);
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this.label1.Name = "label1";
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this.label1.Size = new System.Drawing.Size(100, 13);
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this.label1.TabIndex = 2;
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this.label1.Text = "Use palette from file";
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//
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// PalettePath
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//
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this.PalettePath.Anchor = ((System.Windows.Forms.AnchorStyles)(((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Left)
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| System.Windows.Forms.AnchorStyles.Right)));
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this.PalettePath.Location = new System.Drawing.Point(6, 47);
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this.PalettePath.Name = "PalettePath";
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this.PalettePath.Size = new System.Drawing.Size(259, 20);
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this.PalettePath.TabIndex = 1;
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//
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// BrowsePalette
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//
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this.BrowsePalette.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Right)));
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this.BrowsePalette.Location = new System.Drawing.Point(271, 44);
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this.BrowsePalette.Name = "BrowsePalette";
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this.BrowsePalette.Size = new System.Drawing.Size(75, 23);
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this.BrowsePalette.TabIndex = 0;
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this.BrowsePalette.Text = "&Browse...";
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this.BrowsePalette.UseVisualStyleBackColor = true;
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this.BrowsePalette.Click += new System.EventHandler(this.BrowsePalette_Click);
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//
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// groupBox2
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//
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this.groupBox2.Anchor = ((System.Windows.Forms.AnchorStyles)(((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Left)
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| System.Windows.Forms.AnchorStyles.Right)));
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this.groupBox2.Controls.Add(this.ClipLeftAndRightCheckBox);
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this.groupBox2.Controls.Add(this.AllowMoreSprites);
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this.groupBox2.Location = new System.Drawing.Point(12, 156);
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this.groupBox2.Name = "groupBox2";
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this.groupBox2.Size = new System.Drawing.Size(352, 81);
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this.groupBox2.TabIndex = 4;
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this.groupBox2.TabStop = false;
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//
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// ClipLeftAndRightCheckBox
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//
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this.ClipLeftAndRightCheckBox.AutoSize = true;
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this.ClipLeftAndRightCheckBox.Location = new System.Drawing.Point(9, 42);
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this.ClipLeftAndRightCheckBox.Name = "ClipLeftAndRightCheckBox";
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this.ClipLeftAndRightCheckBox.Size = new System.Drawing.Size(186, 17);
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this.ClipLeftAndRightCheckBox.TabIndex = 3;
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this.ClipLeftAndRightCheckBox.Text = "Clip Left and Right Sides (8 pixels)";
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this.ClipLeftAndRightCheckBox.UseVisualStyleBackColor = true;
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//
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// groupBox3
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//
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this.groupBox3.Anchor = ((System.Windows.Forms.AnchorStyles)(((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Left)
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| System.Windows.Forms.AnchorStyles.Right)));
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this.groupBox3.Controls.Add(this.ChangeBGColor);
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this.groupBox3.Controls.Add(this.BackGroundColorNumber);
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this.groupBox3.Controls.Add(this.label3);
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this.groupBox3.Controls.Add(this.label2);
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this.groupBox3.Controls.Add(this.groupBox4);
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this.groupBox3.Controls.Add(this.DispBackground);
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this.groupBox3.Controls.Add(this.DispSprites);
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this.groupBox3.Location = new System.Drawing.Point(12, 254);
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this.groupBox3.Name = "groupBox3";
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this.groupBox3.Size = new System.Drawing.Size(352, 128);
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this.groupBox3.TabIndex = 5;
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this.groupBox3.TabStop = false;
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this.groupBox3.Text = "Background and Sprites";
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//
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// groupBox4
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//
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this.groupBox4.Controls.Add(this.BackgroundColorPanel);
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this.groupBox4.Location = new System.Drawing.Point(9, 94);
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this.groupBox4.Name = "groupBox4";
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this.groupBox4.Size = new System.Drawing.Size(28, 28);
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this.groupBox4.TabIndex = 2;
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this.groupBox4.TabStop = false;
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//
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// BackgroundColorPanel
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//
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this.BackgroundColorPanel.Location = new System.Drawing.Point(4, 8);
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this.BackgroundColorPanel.Name = "BackgroundColorPanel";
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this.BackgroundColorPanel.Size = new System.Drawing.Size(20, 16);
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this.BackgroundColorPanel.TabIndex = 0;
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//
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// DispBackground
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//
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this.DispBackground.AutoSize = true;
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this.DispBackground.Location = new System.Drawing.Point(9, 42);
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this.DispBackground.Name = "DispBackground";
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this.DispBackground.Size = new System.Drawing.Size(121, 17);
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this.DispBackground.TabIndex = 1;
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this.DispBackground.Text = "Display Background";
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this.DispBackground.UseVisualStyleBackColor = true;
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//
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// DispSprites
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//
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this.DispSprites.AutoSize = true;
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this.DispSprites.Location = new System.Drawing.Point(9, 19);
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this.DispSprites.Name = "DispSprites";
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this.DispSprites.Size = new System.Drawing.Size(95, 17);
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this.DispSprites.TabIndex = 0;
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this.DispSprites.Text = "Display Sprites";
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this.DispSprites.UseVisualStyleBackColor = true;
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//
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// label2
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//
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this.label2.AutoSize = true;
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this.label2.Location = new System.Drawing.Point(9, 79);
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this.label2.Name = "label2";
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this.label2.Size = new System.Drawing.Size(246, 13);
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this.label2.TabIndex = 3;
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this.label2.Text = "Background color when Backgrounds are disabled";
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//
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// label3
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//
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this.label3.AutoSize = true;
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this.label3.Location = new System.Drawing.Point(43, 102);
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this.label3.Name = "label3";
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this.label3.Size = new System.Drawing.Size(18, 13);
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this.label3.TabIndex = 4;
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this.label3.Text = "0x";
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//
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// BackGroundColorNumber
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//
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this.BackGroundColorNumber.Location = new System.Drawing.Point(62, 100);
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this.BackGroundColorNumber.MaxLength = 8;
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this.BackGroundColorNumber.Name = "BackGroundColorNumber";
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this.BackGroundColorNumber.ReadOnly = true;
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this.BackGroundColorNumber.Size = new System.Drawing.Size(59, 20);
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this.BackGroundColorNumber.TabIndex = 5;
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//
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// ChangeBGColor
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//
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this.ChangeBGColor.Location = new System.Drawing.Point(136, 98);
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this.ChangeBGColor.Name = "ChangeBGColor";
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this.ChangeBGColor.Size = new System.Drawing.Size(52, 23);
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this.ChangeBGColor.TabIndex = 6;
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this.ChangeBGColor.Text = "Change";
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this.ChangeBGColor.UseVisualStyleBackColor = true;
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this.ChangeBGColor.Click += new System.EventHandler(this.ChangeBGColor_Click);
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//
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// NESGraphicsConfig
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//
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this.AcceptButton = this.OK;
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this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
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this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
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this.CancelButton = this.Cancel;
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this.ClientSize = new System.Drawing.Size(381, 438);
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this.Controls.Add(this.groupBox3);
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this.Controls.Add(this.groupBox2);
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this.Controls.Add(this.groupBox1);
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this.Controls.Add(this.Cancel);
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this.Controls.Add(this.OK);
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this.MaximizeBox = false;
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this.MinimizeBox = false;
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this.Name = "NESGraphicsConfig";
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this.Text = "NES Graphics Settings";
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this.Load += new System.EventHandler(this.NESGraphicsConfig_Load);
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this.groupBox1.ResumeLayout(false);
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this.groupBox1.PerformLayout();
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this.groupBox2.ResumeLayout(false);
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this.groupBox2.PerformLayout();
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this.groupBox3.ResumeLayout(false);
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this.groupBox3.PerformLayout();
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this.groupBox4.ResumeLayout(false);
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this.ResumeLayout(false);
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}
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#endregion
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private System.Windows.Forms.Button OK;
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private System.Windows.Forms.Button Cancel;
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private System.Windows.Forms.CheckBox AllowMoreSprites;
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private System.Windows.Forms.GroupBox groupBox1;
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private System.Windows.Forms.TextBox PalettePath;
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private System.Windows.Forms.Button BrowsePalette;
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private System.Windows.Forms.CheckBox AutoLoadPalette;
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private System.Windows.Forms.Label label1;
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private System.Windows.Forms.GroupBox groupBox2;
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private System.Windows.Forms.CheckBox ClipLeftAndRightCheckBox;
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private System.Windows.Forms.GroupBox groupBox3;
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private System.Windows.Forms.CheckBox DispSprites;
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private System.Windows.Forms.CheckBox DispBackground;
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private System.Windows.Forms.GroupBox groupBox4;
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private System.Windows.Forms.Panel BackgroundColorPanel;
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private System.Windows.Forms.Label label2;
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private System.Windows.Forms.Label label3;
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private System.Windows.Forms.TextBox BackGroundColorNumber;
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private System.Windows.Forms.Button ChangeBGColor;
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private System.Windows.Forms.ColorDialog BGColorDialog;
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}
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}
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@ -0,0 +1,103 @@
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using System;
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using System.Collections.Generic;
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using System.ComponentModel;
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using System.Data;
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using System.Drawing;
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using System.Linq;
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using System.Text;
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using System.Windows.Forms;
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using System.IO;
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using BizHawk.Emulation.Consoles.Nintendo;
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namespace BizHawk.MultiClient
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{
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public partial class NESGraphicsConfig : Form
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{
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//TODO:
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//Add restriction on for load event for nes
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//Add restriction on Main form menu item for nes
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//Add palette config in NES path config
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//Hook up allow > 8 scan lines
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//Hook up Clip L+R Sides
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//Hook up Disp Background
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//Hook up Disp Sprites
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//Hook up BG color
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//Allow selection of palette file from archive
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//Hotkeys for BG & Sprite display toggle
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//allow null in box
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//select all on enter event for palette config
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//NTSC fileter settings? Hue, Tint (This should probably be a multiclient thing, not a nes specific thing?)
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//Color panel isn't loading color on load
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HawkFile palette = null;
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NES nes;
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public NESGraphicsConfig()
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{
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InitializeComponent();
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}
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private void NESGraphicsConfig_Load(object sender, EventArgs e)
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{
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nes = Global.Emulator as NES;
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AllowMoreSprites.Checked = Global.Config.NESAllowMoreThanEightSprites;
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ClipLeftAndRightCheckBox.Checked = Global.Config.NESClipLeftAndRight;
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AutoLoadPalette.Checked = Global.Config.NESAutoLoadPalette;
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PalettePath.Text = Global.Config.NESPaletteFile;
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DispSprites.Checked = Global.Config.NESDispSprites;
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DispBackground.Checked = Global.Config.NESDispBackground;
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BGColorDialog.Color = Color.FromArgb(Global.Config.NESBackgroundColor);
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SetColorBox();
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}
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private void BrowsePalette_Click(object sender, EventArgs e)
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{
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OpenFileDialog ofd = new OpenFileDialog();
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ofd.InitialDirectory = PathManager.GetPlatformBase("NES");
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ofd.Filter = "Palette Files (.pal)|*.PAL|All Files (*.*)|*.*";
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ofd.RestoreDirectory = true;
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var result = ofd.ShowDialog();
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if (result != DialogResult.OK)
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return;
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PalettePath.Text = ofd.FileName;
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}
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private void OK_Click(object sender, EventArgs e)
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{
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string path = PathManager.MakeAbsolutePath(PalettePath.Text, "NES");
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palette = new HawkFile(PalettePath.Text);
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if (palette != null && palette.Exists)
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{
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if (Global.Config.NESPaletteFile != palette.Name)
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{
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Global.Config.NESPaletteFile = palette.Name;
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nes.SetPalette(NES.Palettes.Load_FCEUX_Palette(HawkFile.ReadAllBytes(palette.Name)));
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Global.RenderPanel.AddMessage("Palette file loaded: " + palette.Name);
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}
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Global.Config.NESAllowMoreThanEightSprites = AllowMoreSprites.Checked;
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Global.Config.NESClipLeftAndRight = ClipLeftAndRightCheckBox.Checked;
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Global.Config.NESAutoLoadPalette = AutoLoadPalette.Checked;
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Global.Config.NESDispSprites = DispSprites.Checked;
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Global.Config.NESDispBackground = DispBackground.Checked;
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}
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this.Close();
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}
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private void SetColorBox()
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{
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int color = BGColorDialog.Color.ToArgb();
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BackGroundColorNumber.Text = String.Format("{0:X8}", color);
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BackgroundColorPanel.BackColor = BGColorDialog.Color;
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}
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private void ChangeBGColor_Click(object sender, EventArgs e)
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{
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if (BGColorDialog.ShowDialog() == DialogResult.OK)
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SetColorBox();
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}
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||||
}
|
||||
}
|
|
@ -0,0 +1,123 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<metadata name="BGColorDialog.TrayLocation" type="System.Drawing.Point, System.Drawing, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a">
|
||||
<value>17, 17</value>
|
||||
</metadata>
|
||||
</root>
|
Loading…
Reference in New Issue