Use blank image in the pause icon of the statusbar so that the icon size doesn't change
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@ -595,6 +595,7 @@
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<None Include="images\Fullscreen.png" />
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<None Include="images\camera.png" />
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<None Include="images\Recent.png" />
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<None Include="images\Blank.png" />
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<Content Include="output\gamedb.txt" />
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<Content Include="output\gamedb_neshomebrew.txt" />
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<None Include="images\Refresh.bmp" />
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@ -1643,12 +1643,12 @@
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// PauseStrip
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//
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this.PauseStrip.Alignment = System.Windows.Forms.ToolStripItemAlignment.Right;
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this.PauseStrip.DisplayStyle = System.Windows.Forms.ToolStripItemDisplayStyle.None;
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this.PauseStrip.Image = global::BizHawk.MultiClient.Properties.Resources.Pause;
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this.PauseStrip.DisplayStyle = System.Windows.Forms.ToolStripItemDisplayStyle.Image;
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this.PauseStrip.Image = global::BizHawk.MultiClient.Properties.Resources.Blank;
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this.PauseStrip.ImageTransparentColor = System.Drawing.Color.Magenta;
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this.PauseStrip.Name = "PauseStrip";
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this.PauseStrip.ShowDropDownArrow = false;
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this.PauseStrip.Size = new System.Drawing.Size(4, 20);
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this.PauseStrip.Size = new System.Drawing.Size(20, 20);
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this.PauseStrip.Text = "toolStripDropDownButton1";
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this.PauseStrip.ToolTipText = "Emulator is paused";
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//
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@ -334,22 +334,22 @@ namespace BizHawk.MultiClient
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private void PauseEmulator()
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{
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EmulatorPaused = true;
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PauseStrip.DisplayStyle = ToolStripItemDisplayStyle.Image;
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PauseStrip.Image = BizHawk.MultiClient.Properties.Resources.Pause;
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}
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private void UnpauseEmulator()
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{
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EmulatorPaused = false;
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PauseStrip.DisplayStyle = ToolStripItemDisplayStyle.None;
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PauseStrip.Image = BizHawk.MultiClient.Properties.Resources.Blank;
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}
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public void TogglePause()
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{
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EmulatorPaused ^= true;
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if (EmulatorPaused)
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PauseStrip.DisplayStyle = ToolStripItemDisplayStyle.Image;
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PauseStrip.Image = BizHawk.MultiClient.Properties.Resources.Pause;
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else
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PauseStrip.DisplayStyle = ToolStripItemDisplayStyle.None;
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PauseStrip.Image = BizHawk.MultiClient.Properties.Resources.Blank;
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}
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@ -81,6 +81,13 @@ namespace BizHawk.MultiClient.Properties {
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}
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}
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internal static System.Drawing.Bitmap Blank {
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get {
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object obj = ResourceManager.GetObject("Blank", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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internal static System.Drawing.Bitmap BlueDown {
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get {
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object obj = ResourceManager.GetObject("BlueDown", resourceCulture);
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@ -741,4 +741,7 @@
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<data name="Recent" type="System.Resources.ResXFileRef, System.Windows.Forms">
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<value>..\images\Recent.png;System.Drawing.Bitmap, System.Drawing, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
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</data>
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<data name="Blank" type="System.Resources.ResXFileRef, System.Windows.Forms">
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<value>..\images\Blank.png;System.Drawing.Bitmap, System.Drawing, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
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</data>
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</root>
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