Gameboy - implement memory domains (system bus only for now) and other small things
This commit is contained in:
parent
4b417ec898
commit
6c6929b625
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@ -89,8 +89,8 @@ namespace BizHawk.Emulation.Consoles.Gameboy
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this.settingsToolStripMenuItem = new System.Windows.Forms.ToolStripMenuItem();
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this.autoloadToolStripMenuItem = new System.Windows.Forms.ToolStripMenuItem();
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this.saveWindowPositionToolStripMenuItem = new System.Windows.Forms.ToolStripMenuItem();
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this.restoreWindowSizeToolStripMenuItem = new System.Windows.Forms.ToolStripMenuItem();
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this.toolStripSeparator1 = new System.Windows.Forms.ToolStripSeparator();
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this.restoreWindowSizeToolStripMenuItem = new System.Windows.Forms.ToolStripMenuItem();
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this.groupBox1.SuspendLayout();
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this.tableLayoutPanel1.SuspendLayout();
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this.tableLayoutPanel2.SuspendLayout();
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@ -101,7 +101,7 @@ namespace BizHawk.Emulation.Consoles.Gameboy
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//
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// btnRun
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//
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this.btnRun.Location = new System.Drawing.Point(377, 2);
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this.btnRun.Location = new System.Drawing.Point(377, 27);
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this.btnRun.Name = "btnRun";
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this.btnRun.Size = new System.Drawing.Size(75, 23);
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this.btnRun.TabIndex = 1;
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@ -111,7 +111,7 @@ namespace BizHawk.Emulation.Consoles.Gameboy
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//
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// btnStepInto
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//
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this.btnStepInto.Location = new System.Drawing.Point(458, 2);
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this.btnStepInto.Location = new System.Drawing.Point(458, 27);
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this.btnStepInto.Name = "btnStepInto";
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this.btnStepInto.Size = new System.Drawing.Size(75, 23);
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this.btnStepInto.TabIndex = 2;
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@ -122,7 +122,7 @@ namespace BizHawk.Emulation.Consoles.Gameboy
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// label1
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//
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this.label1.AutoSize = true;
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this.label1.Location = new System.Drawing.Point(369, 63);
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this.label1.Location = new System.Drawing.Point(376, 90);
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this.label1.Name = "label1";
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this.label1.Size = new System.Drawing.Size(23, 13);
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this.label1.TabIndex = 3;
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@ -131,7 +131,7 @@ namespace BizHawk.Emulation.Consoles.Gameboy
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// label2
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//
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this.label2.AutoSize = true;
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this.label2.Location = new System.Drawing.Point(428, 63);
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this.label2.Location = new System.Drawing.Point(435, 90);
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this.label2.Name = "label2";
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this.label2.Size = new System.Drawing.Size(24, 13);
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this.label2.TabIndex = 4;
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@ -140,7 +140,7 @@ namespace BizHawk.Emulation.Consoles.Gameboy
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// label3
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//
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this.label3.AutoSize = true;
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this.label3.Location = new System.Drawing.Point(367, 83);
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this.label3.Location = new System.Drawing.Point(374, 110);
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this.label3.Name = "label3";
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this.label3.Size = new System.Drawing.Size(25, 13);
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this.label3.TabIndex = 5;
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@ -149,7 +149,7 @@ namespace BizHawk.Emulation.Consoles.Gameboy
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// label4
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//
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this.label4.AutoSize = true;
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this.label4.Location = new System.Drawing.Point(428, 83);
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this.label4.Location = new System.Drawing.Point(435, 110);
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this.label4.Name = "label4";
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this.label4.Size = new System.Drawing.Size(24, 13);
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this.label4.TabIndex = 6;
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@ -158,7 +158,7 @@ namespace BizHawk.Emulation.Consoles.Gameboy
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// label5
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//
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this.label5.AutoSize = true;
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this.label5.Location = new System.Drawing.Point(428, 104);
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this.label5.Location = new System.Drawing.Point(435, 131);
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this.label5.Name = "label5";
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this.label5.Size = new System.Drawing.Size(24, 13);
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this.label5.TabIndex = 7;
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@ -167,7 +167,7 @@ namespace BizHawk.Emulation.Consoles.Gameboy
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// label6
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//
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this.label6.AutoSize = true;
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this.label6.Location = new System.Drawing.Point(367, 104);
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this.label6.Location = new System.Drawing.Point(374, 131);
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this.label6.Name = "label6";
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this.label6.Size = new System.Drawing.Size(24, 13);
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this.label6.TabIndex = 8;
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@ -176,7 +176,7 @@ namespace BizHawk.Emulation.Consoles.Gameboy
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// txtRegAF
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//
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this.txtRegAF.Font = new System.Drawing.Font("Courier New", 8.25F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
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this.txtRegAF.Location = new System.Drawing.Point(392, 60);
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this.txtRegAF.Location = new System.Drawing.Point(399, 87);
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this.txtRegAF.MaxLength = 4;
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this.txtRegAF.Name = "txtRegAF";
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this.txtRegAF.Size = new System.Drawing.Size(34, 20);
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@ -187,7 +187,7 @@ namespace BizHawk.Emulation.Consoles.Gameboy
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// txtRegDE
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//
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this.txtRegDE.Font = new System.Drawing.Font("Courier New", 8.25F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
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this.txtRegDE.Location = new System.Drawing.Point(392, 80);
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this.txtRegDE.Location = new System.Drawing.Point(399, 107);
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this.txtRegDE.MaxLength = 4;
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this.txtRegDE.Name = "txtRegDE";
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this.txtRegDE.Size = new System.Drawing.Size(34, 20);
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@ -198,7 +198,7 @@ namespace BizHawk.Emulation.Consoles.Gameboy
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// txtRegPC
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//
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this.txtRegPC.Font = new System.Drawing.Font("Courier New", 8.25F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
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this.txtRegPC.Location = new System.Drawing.Point(452, 100);
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this.txtRegPC.Location = new System.Drawing.Point(459, 127);
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this.txtRegPC.MaxLength = 4;
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this.txtRegPC.Name = "txtRegPC";
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this.txtRegPC.Size = new System.Drawing.Size(34, 20);
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@ -209,7 +209,7 @@ namespace BizHawk.Emulation.Consoles.Gameboy
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// txtRegSP
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//
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this.txtRegSP.Font = new System.Drawing.Font("Courier New", 8.25F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
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this.txtRegSP.Location = new System.Drawing.Point(392, 100);
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this.txtRegSP.Location = new System.Drawing.Point(399, 127);
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this.txtRegSP.MaxLength = 4;
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this.txtRegSP.Name = "txtRegSP";
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this.txtRegSP.Size = new System.Drawing.Size(34, 20);
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@ -220,7 +220,7 @@ namespace BizHawk.Emulation.Consoles.Gameboy
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// txtRegHL
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//
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this.txtRegHL.Font = new System.Drawing.Font("Courier New", 8.25F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
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this.txtRegHL.Location = new System.Drawing.Point(452, 80);
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this.txtRegHL.Location = new System.Drawing.Point(459, 107);
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this.txtRegHL.MaxLength = 4;
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this.txtRegHL.Name = "txtRegHL";
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this.txtRegHL.Size = new System.Drawing.Size(34, 20);
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@ -231,7 +231,7 @@ namespace BizHawk.Emulation.Consoles.Gameboy
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// txtRegBC
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//
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this.txtRegBC.Font = new System.Drawing.Font("Courier New", 8.25F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
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this.txtRegBC.Location = new System.Drawing.Point(452, 60);
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this.txtRegBC.Location = new System.Drawing.Point(459, 87);
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this.txtRegBC.MaxLength = 4;
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this.txtRegBC.Name = "txtRegBC";
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this.txtRegBC.Size = new System.Drawing.Size(34, 20);
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@ -242,7 +242,7 @@ namespace BizHawk.Emulation.Consoles.Gameboy
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// groupBox1
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//
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this.groupBox1.Controls.Add(this.tableLayoutPanel1);
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this.groupBox1.Location = new System.Drawing.Point(370, 149);
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this.groupBox1.Location = new System.Drawing.Point(372, 175);
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this.groupBox1.Name = "groupBox1";
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this.groupBox1.Size = new System.Drawing.Size(96, 59);
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this.groupBox1.TabIndex = 16;
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@ -361,10 +361,26 @@ namespace BizHawk.Emulation.Consoles.Gameboy
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this.tableLayoutPanel2.ColumnStyles.Add(new System.Windows.Forms.ColumnStyle());
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this.tableLayoutPanel2.Controls.Add(this.vScrollBar1, 1, 0);
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this.tableLayoutPanel2.Controls.Add(this.viewDisassembly, 0, 0);
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this.tableLayoutPanel2.Location = new System.Drawing.Point(2, 2);
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this.tableLayoutPanel2.Location = new System.Drawing.Point(7, 31);
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this.tableLayoutPanel2.Name = "tableLayoutPanel2";
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this.tableLayoutPanel2.RowCount = 1;
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this.tableLayoutPanel2.RowStyles.Add(new System.Windows.Forms.RowStyle(System.Windows.Forms.SizeType.Percent, 100F));
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this.tableLayoutPanel2.RowStyles.Add(new System.Windows.Forms.RowStyle(System.Windows.Forms.SizeType.Absolute, 205F));
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this.tableLayoutPanel2.RowStyles.Add(new System.Windows.Forms.RowStyle(System.Windows.Forms.SizeType.Absolute, 205F));
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this.tableLayoutPanel2.RowStyles.Add(new System.Windows.Forms.RowStyle(System.Windows.Forms.SizeType.Absolute, 205F));
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this.tableLayoutPanel2.RowStyles.Add(new System.Windows.Forms.RowStyle(System.Windows.Forms.SizeType.Absolute, 205F));
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this.tableLayoutPanel2.RowStyles.Add(new System.Windows.Forms.RowStyle(System.Windows.Forms.SizeType.Absolute, 205F));
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this.tableLayoutPanel2.RowStyles.Add(new System.Windows.Forms.RowStyle(System.Windows.Forms.SizeType.Absolute, 205F));
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this.tableLayoutPanel2.RowStyles.Add(new System.Windows.Forms.RowStyle(System.Windows.Forms.SizeType.Absolute, 205F));
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this.tableLayoutPanel2.RowStyles.Add(new System.Windows.Forms.RowStyle(System.Windows.Forms.SizeType.Absolute, 205F));
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this.tableLayoutPanel2.RowStyles.Add(new System.Windows.Forms.RowStyle(System.Windows.Forms.SizeType.Absolute, 205F));
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this.tableLayoutPanel2.RowStyles.Add(new System.Windows.Forms.RowStyle(System.Windows.Forms.SizeType.Absolute, 205F));
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this.tableLayoutPanel2.RowStyles.Add(new System.Windows.Forms.RowStyle(System.Windows.Forms.SizeType.Absolute, 205F));
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this.tableLayoutPanel2.RowStyles.Add(new System.Windows.Forms.RowStyle(System.Windows.Forms.SizeType.Absolute, 205F));
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this.tableLayoutPanel2.RowStyles.Add(new System.Windows.Forms.RowStyle(System.Windows.Forms.SizeType.Absolute, 205F));
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this.tableLayoutPanel2.RowStyles.Add(new System.Windows.Forms.RowStyle(System.Windows.Forms.SizeType.Absolute, 205F));
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this.tableLayoutPanel2.RowStyles.Add(new System.Windows.Forms.RowStyle(System.Windows.Forms.SizeType.Absolute, 205F));
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this.tableLayoutPanel2.RowStyles.Add(new System.Windows.Forms.RowStyle(System.Windows.Forms.SizeType.Absolute, 205F));
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this.tableLayoutPanel2.Size = new System.Drawing.Size(350, 205);
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this.tableLayoutPanel2.TabIndex = 19;
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//
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@ -390,7 +406,7 @@ namespace BizHawk.Emulation.Consoles.Gameboy
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//
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// btnSeekPC
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//
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this.btnSeekPC.Location = new System.Drawing.Point(489, 100);
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this.btnSeekPC.Location = new System.Drawing.Point(496, 127);
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this.btnSeekPC.Name = "btnSeekPC";
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this.btnSeekPC.Size = new System.Drawing.Size(52, 20);
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this.btnSeekPC.TabIndex = 20;
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@ -400,7 +416,7 @@ namespace BizHawk.Emulation.Consoles.Gameboy
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//
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// btnSeekUser
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//
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this.btnSeekUser.Location = new System.Drawing.Point(489, 124);
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this.btnSeekUser.Location = new System.Drawing.Point(496, 151);
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this.btnSeekUser.Name = "btnSeekUser";
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this.btnSeekUser.Size = new System.Drawing.Size(52, 20);
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this.btnSeekUser.TabIndex = 21;
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@ -411,7 +427,7 @@ namespace BizHawk.Emulation.Consoles.Gameboy
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// txtSeekUser
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//
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this.txtSeekUser.Font = new System.Drawing.Font("Courier New", 8.25F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
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this.txtSeekUser.Location = new System.Drawing.Point(452, 123);
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this.txtSeekUser.Location = new System.Drawing.Point(459, 150);
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this.txtSeekUser.MaxLength = 4;
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this.txtSeekUser.Name = "txtSeekUser";
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this.txtSeekUser.Size = new System.Drawing.Size(34, 20);
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@ -463,7 +479,7 @@ namespace BizHawk.Emulation.Consoles.Gameboy
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//
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// btnBreak
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//
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this.btnBreak.Location = new System.Drawing.Point(377, 27);
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this.btnBreak.Location = new System.Drawing.Point(377, 56);
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this.btnBreak.Name = "btnBreak";
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this.btnBreak.Size = new System.Drawing.Size(75, 23);
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this.btnBreak.TabIndex = 29;
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@ -474,7 +490,7 @@ namespace BizHawk.Emulation.Consoles.Gameboy
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// txtFrame
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//
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this.txtFrame.Font = new System.Drawing.Font("Courier New", 8.25F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
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this.txtFrame.Location = new System.Drawing.Point(775, 21);
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this.txtFrame.Location = new System.Drawing.Point(775, 39);
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this.txtFrame.MaxLength = 4;
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this.txtFrame.Name = "txtFrame";
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this.txtFrame.ReadOnly = true;
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@ -484,7 +500,7 @@ namespace BizHawk.Emulation.Consoles.Gameboy
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// label13
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//
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this.label13.AutoSize = true;
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this.label13.Location = new System.Drawing.Point(730, 24);
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this.label13.Location = new System.Drawing.Point(730, 42);
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this.label13.Name = "label13";
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this.label13.Size = new System.Drawing.Size(39, 13);
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this.label13.TabIndex = 32;
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@ -493,7 +509,7 @@ namespace BizHawk.Emulation.Consoles.Gameboy
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// label14
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//
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this.label14.AutoSize = true;
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this.label14.Location = new System.Drawing.Point(739, 44);
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this.label14.Location = new System.Drawing.Point(739, 62);
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this.label14.Name = "label14";
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this.label14.Size = new System.Drawing.Size(30, 13);
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this.label14.TabIndex = 33;
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@ -502,7 +518,7 @@ namespace BizHawk.Emulation.Consoles.Gameboy
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// label15
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//
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this.label15.AutoSize = true;
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this.label15.Location = new System.Drawing.Point(742, 66);
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this.label15.Location = new System.Drawing.Point(742, 84);
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this.label15.Name = "label15";
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this.label15.Size = new System.Drawing.Size(27, 13);
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this.label15.TabIndex = 34;
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@ -511,7 +527,7 @@ namespace BizHawk.Emulation.Consoles.Gameboy
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// txtLine
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//
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this.txtLine.Font = new System.Drawing.Font("Courier New", 8.25F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
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this.txtLine.Location = new System.Drawing.Point(775, 43);
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this.txtLine.Location = new System.Drawing.Point(775, 61);
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this.txtLine.MaxLength = 4;
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this.txtLine.Name = "txtLine";
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this.txtLine.ReadOnly = true;
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@ -521,7 +537,7 @@ namespace BizHawk.Emulation.Consoles.Gameboy
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// txtDot
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//
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this.txtDot.Font = new System.Drawing.Font("Courier New", 8.25F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
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this.txtDot.Location = new System.Drawing.Point(775, 65);
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this.txtDot.Location = new System.Drawing.Point(775, 83);
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this.txtDot.MaxLength = 4;
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this.txtDot.Name = "txtDot";
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this.txtDot.ReadOnly = true;
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@ -532,7 +548,7 @@ namespace BizHawk.Emulation.Consoles.Gameboy
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//
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this.panel1.BorderStyle = System.Windows.Forms.BorderStyle.Fixed3D;
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this.panel1.Controls.Add(this.panelMemory);
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this.panel1.Location = new System.Drawing.Point(5, 225);
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this.panel1.Location = new System.Drawing.Point(5, 240);
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this.panel1.Name = "panel1";
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this.panel1.Size = new System.Drawing.Size(545, 181);
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this.panel1.TabIndex = 38;
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@ -626,7 +642,7 @@ namespace BizHawk.Emulation.Consoles.Gameboy
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//
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// viewTiles0x8000
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//
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this.viewTiles0x8000.Location = new System.Drawing.Point(561, 215);
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this.viewTiles0x8000.Location = new System.Drawing.Point(564, 215);
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this.viewTiles0x8000.Name = "viewTiles0x8000";
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this.viewTiles0x8000.Size = new System.Drawing.Size(128, 128);
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this.viewTiles0x8000.TabIndex = 41;
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@ -634,7 +650,7 @@ namespace BizHawk.Emulation.Consoles.Gameboy
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//
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// viewBG
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//
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this.viewBG.Location = new System.Drawing.Point(564, 27);
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this.viewBG.Location = new System.Drawing.Point(564, 35);
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this.viewBG.Name = "viewBG";
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this.viewBG.Size = new System.Drawing.Size(160, 144);
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this.viewBG.TabIndex = 23;
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@ -680,17 +696,17 @@ namespace BizHawk.Emulation.Consoles.Gameboy
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this.saveWindowPositionToolStripMenuItem.Size = new System.Drawing.Size(190, 22);
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this.saveWindowPositionToolStripMenuItem.Text = "Save Window Position";
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//
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// toolStripSeparator1
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//
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this.toolStripSeparator1.Name = "toolStripSeparator1";
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this.toolStripSeparator1.Size = new System.Drawing.Size(187, 6);
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//
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// restoreWindowSizeToolStripMenuItem
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//
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this.restoreWindowSizeToolStripMenuItem.Name = "restoreWindowSizeToolStripMenuItem";
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this.restoreWindowSizeToolStripMenuItem.Size = new System.Drawing.Size(190, 22);
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this.restoreWindowSizeToolStripMenuItem.Text = "Restore Window Size";
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//
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// toolStripSeparator1
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//
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this.toolStripSeparator1.Name = "toolStripSeparator1";
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this.toolStripSeparator1.Size = new System.Drawing.Size(187, 6);
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//
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// Debugger
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//
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this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
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@ -702,27 +718,28 @@ namespace BizHawk.Emulation.Consoles.Gameboy
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this.Controls.Add(this.viewTiles0x9000);
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this.Controls.Add(this.label16);
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this.Controls.Add(this.label7);
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this.Controls.Add(this.viewTiles0x8000);
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this.Controls.Add(this.checkViewObj);
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this.Controls.Add(this.viewTiles0x8000);
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this.Controls.Add(this.panel1);
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this.Controls.Add(this.checkViewBg);
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this.Controls.Add(this.label13);
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this.Controls.Add(this.txtDot);
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this.Controls.Add(this.label13);
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this.Controls.Add(this.btnBreak);
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this.Controls.Add(this.txtLine);
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this.Controls.Add(this.label15);
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this.Controls.Add(this.label14);
|
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this.Controls.Add(this.btnBreak);
|
||||
this.Controls.Add(this.txtFrame);
|
||||
this.Controls.Add(this.tableLayoutPanel2);
|
||||
this.Controls.Add(this.label10);
|
||||
this.Controls.Add(this.txtSeekUser);
|
||||
this.Controls.Add(this.tableLayoutPanel2);
|
||||
this.Controls.Add(this.listBreakpoints);
|
||||
this.Controls.Add(this.txtSeekUser);
|
||||
this.Controls.Add(this.viewBG);
|
||||
this.Controls.Add(this.groupBox1);
|
||||
this.Controls.Add(this.btnSeekUser);
|
||||
this.Controls.Add(this.btnSeekPC);
|
||||
this.Controls.Add(this.btnStepInto);
|
||||
this.Controls.Add(this.txtRegAF);
|
||||
this.Controls.Add(this.btnRun);
|
||||
this.Controls.Add(this.txtRegSP);
|
||||
this.Controls.Add(this.txtRegHL);
|
||||
this.Controls.Add(this.txtRegBC);
|
||||
|
@ -733,7 +750,6 @@ namespace BizHawk.Emulation.Consoles.Gameboy
|
|||
this.Controls.Add(this.label5);
|
||||
this.Controls.Add(this.label4);
|
||||
this.Controls.Add(this.label3);
|
||||
this.Controls.Add(this.btnRun);
|
||||
this.Controls.Add(this.label1);
|
||||
this.KeyPreview = true;
|
||||
this.MainMenuStrip = this.menuStrip1;
|
||||
|
|
Loading…
Reference in New Issue