Input Config - Fix NES select & start (I had the saving of the key mappings flip flopped)
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@ -611,11 +611,13 @@ namespace BizHawk.MultiClient
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TempBox = TextBoxes[5] as InputWidget;
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Global.Config.NESController[prev].B = AppendButtonMapping(TempBox.Text, Global.Config.NESController[prev].B);
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TempBox.Dispose();
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TempBox = TextBoxes[6] as InputWidget;
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TempBox = TextBoxes[6] as InputWidget;
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Global.Config.NESController[prev].Select = AppendButtonMapping(TempBox.Text, Global.Config.NESController[prev].Select);
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TempBox.Dispose();
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TempBox = TextBoxes[7] as InputWidget;
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Global.Config.NESController[prev].Start = AppendButtonMapping(TempBox.Text, Global.Config.NESController[prev].Start);
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TempBox.Dispose();
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TempBox = TextBoxes[7] as InputWidget;
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Global.Config.NESController[prev].Select = AppendButtonMapping(TempBox.Text, Global.Config.NESController[prev].Select);
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Global.Config.NESController[prev].Enabled = IDX_CONTROLLERENABLED.Checked;
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TempBox.Dispose();
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@ -316,6 +316,7 @@ namespace BizHawk.MultiClient
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else
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numControllers = 1;
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byte MovieFlags = r.ReadByte();
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if ((int)(MovieFlags & 1) == 0)
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