NES Game Genie Encoder/Decoder - fix button order to match game genie (oops), fix tab stops, fix add cheat button from crashing
This commit is contained in:
parent
d70121bc04
commit
5f3cfb46da
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@ -28,470 +28,470 @@
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/// </summary>
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private void InitializeComponent()
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{
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this.GameGenieCode = new System.Windows.Forms.TextBox();
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this.GameGenieCodeBox = new System.Windows.Forms.GroupBox();
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this.label3 = new System.Windows.Forms.Label();
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this.label2 = new System.Windows.Forms.Label();
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this.label1 = new System.Windows.Forms.Label();
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this.CompareBox = new System.Windows.Forms.TextBox();
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this.ValueBox = new System.Windows.Forms.TextBox();
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this.AddressBox = new System.Windows.Forms.TextBox();
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this.AddCheat = new System.Windows.Forms.Button();
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this.ButtonPanel = new System.Windows.Forms.Panel();
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this.N = new System.Windows.Forms.Button();
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this.V = new System.Windows.Forms.Button();
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this.S = new System.Windows.Forms.Button();
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this.K = new System.Windows.Forms.Button();
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this.U = new System.Windows.Forms.Button();
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this.X = new System.Windows.Forms.Button();
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this.O = new System.Windows.Forms.Button();
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this.E = new System.Windows.Forms.Button();
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this.Y = new System.Windows.Forms.Button();
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this.T = new System.Windows.Forms.Button();
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this.I = new System.Windows.Forms.Button();
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this.G = new System.Windows.Forms.Button();
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this.L = new System.Windows.Forms.Button();
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this.Z = new System.Windows.Forms.Button();
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this.P = new System.Windows.Forms.Button();
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this.A = new System.Windows.Forms.Button();
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this.groupBox1 = new System.Windows.Forms.GroupBox();
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this.label6 = new System.Windows.Forms.Label();
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this.label5 = new System.Windows.Forms.Label();
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this.label4 = new System.Windows.Forms.Label();
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this.Encoding = new System.Windows.Forms.CheckBox();
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this.ClearButton = new System.Windows.Forms.Button();
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this.menuStrip1 = new System.Windows.Forms.MenuStrip();
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this.optionsToolStripMenuItem = new System.Windows.Forms.ToolStripMenuItem();
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this.autoloadToolStripMenuItem = new System.Windows.Forms.ToolStripMenuItem();
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this.saveWindowPositionToolStripMenuItem = new System.Windows.Forms.ToolStripMenuItem();
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this.toolStripSeparator1 = new System.Windows.Forms.ToolStripSeparator();
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this.exitToolStripMenuItem = new System.Windows.Forms.ToolStripMenuItem();
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this.GameGenieCodeBox.SuspendLayout();
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this.ButtonPanel.SuspendLayout();
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this.groupBox1.SuspendLayout();
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this.menuStrip1.SuspendLayout();
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this.SuspendLayout();
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//
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// GameGenieCode
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//
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this.GameGenieCode.CharacterCasing = System.Windows.Forms.CharacterCasing.Upper;
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this.GameGenieCode.Location = new System.Drawing.Point(6, 19);
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this.GameGenieCode.MaxLength = 8;
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this.GameGenieCode.Name = "GameGenieCode";
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this.GameGenieCode.Size = new System.Drawing.Size(86, 20);
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this.GameGenieCode.TabIndex = 0;
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this.GameGenieCode.TextChanged += new System.EventHandler(this.GameGenieCode_TextChanged);
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this.GameGenieCode.KeyPress += new System.Windows.Forms.KeyPressEventHandler(this.GameGenieCode_KeyPress);
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//
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// GameGenieCodeBox
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//
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this.GameGenieCodeBox.Controls.Add(this.GameGenieCode);
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this.GameGenieCodeBox.Location = new System.Drawing.Point(31, 103);
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this.GameGenieCodeBox.Name = "GameGenieCodeBox";
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this.GameGenieCodeBox.Size = new System.Drawing.Size(115, 54);
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this.GameGenieCodeBox.TabIndex = 1;
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this.GameGenieCodeBox.TabStop = false;
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this.GameGenieCodeBox.Text = "Game Genie Code";
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//
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// label3
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//
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this.label3.AutoSize = true;
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this.label3.Location = new System.Drawing.Point(8, 68);
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this.label3.Name = "label3";
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this.label3.Size = new System.Drawing.Size(34, 13);
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this.label3.TabIndex = 5;
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this.label3.Text = "Value";
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//
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// label2
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//
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this.label2.AutoSize = true;
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this.label2.Location = new System.Drawing.Point(8, 42);
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this.label2.Name = "label2";
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this.label2.Size = new System.Drawing.Size(49, 13);
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this.label2.TabIndex = 4;
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this.label2.Text = "Compare";
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//
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// label1
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//
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this.label1.AutoSize = true;
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this.label1.Location = new System.Drawing.Point(8, 16);
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this.label1.Name = "label1";
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this.label1.Size = new System.Drawing.Size(45, 13);
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this.label1.TabIndex = 3;
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this.label1.Text = "Address";
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//
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// CompareBox
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//
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this.CompareBox.CharacterCasing = System.Windows.Forms.CharacterCasing.Upper;
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this.CompareBox.Location = new System.Drawing.Point(87, 39);
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this.CompareBox.MaxLength = 2;
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this.CompareBox.Name = "CompareBox";
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this.CompareBox.RightToLeft = System.Windows.Forms.RightToLeft.Yes;
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this.CompareBox.Size = new System.Drawing.Size(27, 20);
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this.CompareBox.TabIndex = 2;
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this.CompareBox.TextChanged += new System.EventHandler(this.CompareBox_TextChanged);
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this.CompareBox.KeyPress += new System.Windows.Forms.KeyPressEventHandler(this.CompareBox_KeyPress);
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//
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// ValueBox
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//
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this.ValueBox.CharacterCasing = System.Windows.Forms.CharacterCasing.Upper;
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this.ValueBox.Location = new System.Drawing.Point(87, 65);
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this.ValueBox.MaxLength = 2;
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this.ValueBox.Name = "ValueBox";
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this.ValueBox.RightToLeft = System.Windows.Forms.RightToLeft.Yes;
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this.ValueBox.Size = new System.Drawing.Size(27, 20);
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this.ValueBox.TabIndex = 1;
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this.ValueBox.TextChanged += new System.EventHandler(this.ValueBox_TextChanged);
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this.ValueBox.KeyPress += new System.Windows.Forms.KeyPressEventHandler(this.ValueBox_KeyPress);
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//
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// AddressBox
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//
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this.AddressBox.CharacterCasing = System.Windows.Forms.CharacterCasing.Upper;
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this.AddressBox.Location = new System.Drawing.Point(75, 13);
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this.AddressBox.MaxLength = 4;
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this.AddressBox.Name = "AddressBox";
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this.AddressBox.RightToLeft = System.Windows.Forms.RightToLeft.Yes;
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this.AddressBox.Size = new System.Drawing.Size(39, 20);
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this.AddressBox.TabIndex = 0;
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this.AddressBox.TextChanged += new System.EventHandler(this.AddressBox_TextChanged);
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this.AddressBox.KeyPress += new System.Windows.Forms.KeyPressEventHandler(this.AddressBox_KeyPress);
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//
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// AddCheat
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//
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this.AddCheat.Location = new System.Drawing.Point(202, 235);
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this.AddCheat.Name = "AddCheat";
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this.AddCheat.Size = new System.Drawing.Size(69, 21);
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this.AddCheat.TabIndex = 3;
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this.AddCheat.Text = "Add Cheat";
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this.AddCheat.UseVisualStyleBackColor = true;
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this.AddCheat.Click += new System.EventHandler(this.AddCheat_Click);
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//
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// ButtonPanel
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//
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this.ButtonPanel.BorderStyle = System.Windows.Forms.BorderStyle.Fixed3D;
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this.ButtonPanel.Controls.Add(this.N);
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this.ButtonPanel.Controls.Add(this.V);
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this.ButtonPanel.Controls.Add(this.S);
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this.ButtonPanel.Controls.Add(this.K);
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this.ButtonPanel.Controls.Add(this.U);
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this.ButtonPanel.Controls.Add(this.X);
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this.ButtonPanel.Controls.Add(this.O);
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this.ButtonPanel.Controls.Add(this.E);
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this.ButtonPanel.Controls.Add(this.Y);
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this.ButtonPanel.Controls.Add(this.T);
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this.ButtonPanel.Controls.Add(this.I);
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this.ButtonPanel.Controls.Add(this.G);
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this.ButtonPanel.Controls.Add(this.L);
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this.ButtonPanel.Controls.Add(this.Z);
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this.ButtonPanel.Controls.Add(this.P);
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this.ButtonPanel.Controls.Add(this.A);
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this.ButtonPanel.Location = new System.Drawing.Point(31, 30);
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this.ButtonPanel.Name = "ButtonPanel";
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this.ButtonPanel.Size = new System.Drawing.Size(240, 67);
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this.ButtonPanel.TabIndex = 4;
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//
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// N
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//
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this.N.Location = new System.Drawing.Point(206, 35);
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this.N.Name = "N";
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this.N.Size = new System.Drawing.Size(26, 23);
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this.N.TabIndex = 15;
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this.N.Text = "N";
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this.N.UseVisualStyleBackColor = true;
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this.N.Click += new System.EventHandler(this.Keypad_Click);
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//
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// V
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//
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this.V.Location = new System.Drawing.Point(178, 35);
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this.V.Name = "V";
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this.V.Size = new System.Drawing.Size(26, 23);
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this.V.TabIndex = 14;
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this.V.Text = "V";
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this.V.UseVisualStyleBackColor = true;
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this.V.Click += new System.EventHandler(this.Keypad_Click);
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//
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// S
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//
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this.S.Location = new System.Drawing.Point(149, 35);
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this.S.Name = "S";
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this.S.Size = new System.Drawing.Size(26, 23);
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this.S.TabIndex = 13;
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this.S.Text = "S";
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this.S.UseVisualStyleBackColor = true;
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this.S.Click += new System.EventHandler(this.Keypad_Click);
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//
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// K
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//
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this.K.Location = new System.Drawing.Point(121, 35);
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this.K.Name = "K";
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this.K.Size = new System.Drawing.Size(26, 23);
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this.K.TabIndex = 12;
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this.K.Text = "K";
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this.K.UseVisualStyleBackColor = true;
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this.K.Click += new System.EventHandler(this.Keypad_Click);
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//
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// U
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//
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this.U.Location = new System.Drawing.Point(91, 35);
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this.U.Name = "U";
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this.U.Size = new System.Drawing.Size(26, 23);
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this.U.TabIndex = 11;
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this.U.Text = "U";
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this.U.UseVisualStyleBackColor = true;
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this.U.Click += new System.EventHandler(this.Keypad_Click);
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//
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// X
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//
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this.X.Location = new System.Drawing.Point(63, 35);
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this.X.Name = "X";
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this.X.Size = new System.Drawing.Size(26, 23);
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this.X.TabIndex = 10;
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this.X.Text = "X";
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this.X.UseVisualStyleBackColor = true;
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this.X.Click += new System.EventHandler(this.Keypad_Click);
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//
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// O
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//
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this.O.Location = new System.Drawing.Point(34, 35);
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this.O.Name = "O";
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this.O.Size = new System.Drawing.Size(26, 23);
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this.O.TabIndex = 9;
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this.O.Text = "O";
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this.O.UseVisualStyleBackColor = true;
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this.O.Click += new System.EventHandler(this.Keypad_Click);
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//
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// E
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//
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this.E.Location = new System.Drawing.Point(6, 35);
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this.E.Name = "E";
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this.E.Size = new System.Drawing.Size(26, 23);
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this.E.TabIndex = 8;
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this.E.Text = "E";
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this.E.UseVisualStyleBackColor = true;
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this.E.Click += new System.EventHandler(this.Keypad_Click);
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//
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// Y
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//
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this.Y.Location = new System.Drawing.Point(206, 5);
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this.Y.Name = "Y";
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this.Y.Size = new System.Drawing.Size(26, 23);
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this.Y.TabIndex = 7;
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this.Y.Text = "Y";
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this.Y.UseVisualStyleBackColor = true;
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this.Y.Click += new System.EventHandler(this.Keypad_Click);
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//
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// T
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//
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this.T.Location = new System.Drawing.Point(178, 5);
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this.T.Name = "T";
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this.T.Size = new System.Drawing.Size(26, 23);
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this.T.TabIndex = 6;
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this.T.Text = "T";
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this.T.UseVisualStyleBackColor = true;
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this.T.Click += new System.EventHandler(this.Keypad_Click);
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//
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// I
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//
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this.I.Location = new System.Drawing.Point(149, 5);
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this.I.Name = "I";
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this.I.Size = new System.Drawing.Size(26, 23);
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this.I.TabIndex = 5;
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this.I.Text = "I";
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this.I.UseVisualStyleBackColor = true;
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this.I.Click += new System.EventHandler(this.Keypad_Click);
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//
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// G
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//
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this.G.Location = new System.Drawing.Point(121, 5);
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this.G.Name = "G";
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this.G.Size = new System.Drawing.Size(26, 23);
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this.G.TabIndex = 4;
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this.G.Text = "G";
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this.G.UseVisualStyleBackColor = true;
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this.G.Click += new System.EventHandler(this.Keypad_Click);
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//
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// L
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//
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this.L.Location = new System.Drawing.Point(91, 5);
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this.L.Name = "L";
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this.L.Size = new System.Drawing.Size(26, 23);
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this.L.TabIndex = 3;
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this.L.Text = "L";
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this.L.UseVisualStyleBackColor = true;
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this.L.Click += new System.EventHandler(this.Keypad_Click);
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//
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// Z
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//
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this.Z.Location = new System.Drawing.Point(63, 5);
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this.Z.Name = "Z";
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this.Z.Size = new System.Drawing.Size(26, 23);
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this.Z.TabIndex = 2;
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this.Z.Text = "Z";
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this.Z.UseVisualStyleBackColor = true;
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this.Z.Click += new System.EventHandler(this.Keypad_Click);
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//
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// P
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//
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this.P.Location = new System.Drawing.Point(34, 5);
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this.P.Name = "P";
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this.P.Size = new System.Drawing.Size(26, 23);
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this.P.TabIndex = 1;
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this.P.Text = "P";
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this.P.UseVisualStyleBackColor = true;
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this.P.Click += new System.EventHandler(this.Keypad_Click);
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//
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// A
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//
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this.A.Location = new System.Drawing.Point(6, 5);
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this.A.Name = "A";
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this.A.Size = new System.Drawing.Size(26, 23);
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this.A.TabIndex = 0;
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this.A.Text = "A";
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this.A.UseVisualStyleBackColor = true;
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this.A.Click += new System.EventHandler(this.Keypad_Click);
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//
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// groupBox1
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//
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this.groupBox1.Controls.Add(this.label6);
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this.groupBox1.Controls.Add(this.label5);
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this.groupBox1.Controls.Add(this.label4);
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this.groupBox1.Controls.Add(this.label3);
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this.groupBox1.Controls.Add(this.label1);
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this.groupBox1.Controls.Add(this.label2);
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this.groupBox1.Controls.Add(this.AddressBox);
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this.groupBox1.Controls.Add(this.ValueBox);
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this.groupBox1.Controls.Add(this.CompareBox);
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this.groupBox1.Location = new System.Drawing.Point(31, 163);
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this.groupBox1.Name = "groupBox1";
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this.groupBox1.Size = new System.Drawing.Size(126, 93);
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this.groupBox1.TabIndex = 5;
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this.groupBox1.TabStop = false;
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//
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// label6
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//
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this.label6.AutoSize = true;
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this.label6.Location = new System.Drawing.Point(69, 69);
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this.label6.Name = "label6";
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this.label6.Size = new System.Drawing.Size(18, 13);
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this.label6.TabIndex = 9;
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this.label6.Text = "0x";
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//
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// label5
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//
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this.label5.AutoSize = true;
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this.label5.Location = new System.Drawing.Point(69, 42);
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this.label5.Name = "label5";
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this.label5.Size = new System.Drawing.Size(18, 13);
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this.label5.TabIndex = 8;
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this.label5.Text = "0x";
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//
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// label4
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//
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this.label4.AutoSize = true;
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this.label4.Location = new System.Drawing.Point(57, 16);
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this.label4.Name = "label4";
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this.label4.Size = new System.Drawing.Size(18, 13);
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this.label4.TabIndex = 7;
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this.label4.Text = "0x";
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//
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// Encoding
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//
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this.Encoding.Appearance = System.Windows.Forms.Appearance.Button;
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this.Encoding.AutoSize = true;
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this.Encoding.Location = new System.Drawing.Point(217, 119);
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this.Encoding.Name = "Encoding";
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this.Encoding.Size = new System.Drawing.Size(54, 23);
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this.Encoding.TabIndex = 6;
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this.Encoding.Text = "Encode";
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this.Encoding.UseVisualStyleBackColor = true;
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//
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// ClearButton
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//
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this.ClearButton.Location = new System.Drawing.Point(217, 148);
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this.ClearButton.Name = "ClearButton";
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this.ClearButton.Size = new System.Drawing.Size(54, 23);
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this.ClearButton.TabIndex = 7;
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this.ClearButton.Text = "&Clear";
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this.ClearButton.UseVisualStyleBackColor = true;
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this.ClearButton.Click += new System.EventHandler(this.ClearButton_Click);
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//
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// menuStrip1
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//
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this.menuStrip1.Items.AddRange(new System.Windows.Forms.ToolStripItem[] {
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this.GameGenieCode = new System.Windows.Forms.TextBox();
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this.GameGenieCodeBox = new System.Windows.Forms.GroupBox();
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this.label3 = new System.Windows.Forms.Label();
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this.label2 = new System.Windows.Forms.Label();
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this.label1 = new System.Windows.Forms.Label();
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this.CompareBox = new System.Windows.Forms.TextBox();
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this.ValueBox = new System.Windows.Forms.TextBox();
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this.AddressBox = new System.Windows.Forms.TextBox();
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this.AddCheat = new System.Windows.Forms.Button();
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this.ButtonPanel = new System.Windows.Forms.Panel();
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this.N = new System.Windows.Forms.Button();
|
||||
this.V = new System.Windows.Forms.Button();
|
||||
this.S = new System.Windows.Forms.Button();
|
||||
this.K = new System.Windows.Forms.Button();
|
||||
this.U = new System.Windows.Forms.Button();
|
||||
this.X = new System.Windows.Forms.Button();
|
||||
this.O = new System.Windows.Forms.Button();
|
||||
this.E = new System.Windows.Forms.Button();
|
||||
this.Y = new System.Windows.Forms.Button();
|
||||
this.T = new System.Windows.Forms.Button();
|
||||
this.I = new System.Windows.Forms.Button();
|
||||
this.G = new System.Windows.Forms.Button();
|
||||
this.L = new System.Windows.Forms.Button();
|
||||
this.Z = new System.Windows.Forms.Button();
|
||||
this.P = new System.Windows.Forms.Button();
|
||||
this.A = new System.Windows.Forms.Button();
|
||||
this.groupBox1 = new System.Windows.Forms.GroupBox();
|
||||
this.label6 = new System.Windows.Forms.Label();
|
||||
this.label5 = new System.Windows.Forms.Label();
|
||||
this.label4 = new System.Windows.Forms.Label();
|
||||
this.Encoding = new System.Windows.Forms.CheckBox();
|
||||
this.ClearButton = new System.Windows.Forms.Button();
|
||||
this.menuStrip1 = new System.Windows.Forms.MenuStrip();
|
||||
this.optionsToolStripMenuItem = new System.Windows.Forms.ToolStripMenuItem();
|
||||
this.autoloadToolStripMenuItem = new System.Windows.Forms.ToolStripMenuItem();
|
||||
this.saveWindowPositionToolStripMenuItem = new System.Windows.Forms.ToolStripMenuItem();
|
||||
this.toolStripSeparator1 = new System.Windows.Forms.ToolStripSeparator();
|
||||
this.exitToolStripMenuItem = new System.Windows.Forms.ToolStripMenuItem();
|
||||
this.GameGenieCodeBox.SuspendLayout();
|
||||
this.ButtonPanel.SuspendLayout();
|
||||
this.groupBox1.SuspendLayout();
|
||||
this.menuStrip1.SuspendLayout();
|
||||
this.SuspendLayout();
|
||||
//
|
||||
// GameGenieCode
|
||||
//
|
||||
this.GameGenieCode.CharacterCasing = System.Windows.Forms.CharacterCasing.Upper;
|
||||
this.GameGenieCode.Location = new System.Drawing.Point(6, 19);
|
||||
this.GameGenieCode.MaxLength = 8;
|
||||
this.GameGenieCode.Name = "GameGenieCode";
|
||||
this.GameGenieCode.Size = new System.Drawing.Size(86, 20);
|
||||
this.GameGenieCode.TabIndex = 20;
|
||||
this.GameGenieCode.TextChanged += new System.EventHandler(this.GameGenieCode_TextChanged);
|
||||
this.GameGenieCode.KeyPress += new System.Windows.Forms.KeyPressEventHandler(this.GameGenieCode_KeyPress);
|
||||
//
|
||||
// GameGenieCodeBox
|
||||
//
|
||||
this.GameGenieCodeBox.Controls.Add(this.GameGenieCode);
|
||||
this.GameGenieCodeBox.Location = new System.Drawing.Point(31, 103);
|
||||
this.GameGenieCodeBox.Name = "GameGenieCodeBox";
|
||||
this.GameGenieCodeBox.Size = new System.Drawing.Size(115, 54);
|
||||
this.GameGenieCodeBox.TabIndex = 1;
|
||||
this.GameGenieCodeBox.TabStop = false;
|
||||
this.GameGenieCodeBox.Text = "Game Genie Code";
|
||||
//
|
||||
// label3
|
||||
//
|
||||
this.label3.AutoSize = true;
|
||||
this.label3.Location = new System.Drawing.Point(8, 68);
|
||||
this.label3.Name = "label3";
|
||||
this.label3.Size = new System.Drawing.Size(34, 13);
|
||||
this.label3.TabIndex = 5;
|
||||
this.label3.Text = "Value";
|
||||
//
|
||||
// label2
|
||||
//
|
||||
this.label2.AutoSize = true;
|
||||
this.label2.Location = new System.Drawing.Point(8, 42);
|
||||
this.label2.Name = "label2";
|
||||
this.label2.Size = new System.Drawing.Size(49, 13);
|
||||
this.label2.TabIndex = 4;
|
||||
this.label2.Text = "Compare";
|
||||
//
|
||||
// label1
|
||||
//
|
||||
this.label1.AutoSize = true;
|
||||
this.label1.Location = new System.Drawing.Point(8, 16);
|
||||
this.label1.Name = "label1";
|
||||
this.label1.Size = new System.Drawing.Size(45, 13);
|
||||
this.label1.TabIndex = 3;
|
||||
this.label1.Text = "Address";
|
||||
//
|
||||
// CompareBox
|
||||
//
|
||||
this.CompareBox.CharacterCasing = System.Windows.Forms.CharacterCasing.Upper;
|
||||
this.CompareBox.Location = new System.Drawing.Point(87, 39);
|
||||
this.CompareBox.MaxLength = 2;
|
||||
this.CompareBox.Name = "CompareBox";
|
||||
this.CompareBox.RightToLeft = System.Windows.Forms.RightToLeft.Yes;
|
||||
this.CompareBox.Size = new System.Drawing.Size(27, 20);
|
||||
this.CompareBox.TabIndex = 22;
|
||||
this.CompareBox.TextChanged += new System.EventHandler(this.CompareBox_TextChanged);
|
||||
this.CompareBox.KeyPress += new System.Windows.Forms.KeyPressEventHandler(this.CompareBox_KeyPress);
|
||||
//
|
||||
// ValueBox
|
||||
//
|
||||
this.ValueBox.CharacterCasing = System.Windows.Forms.CharacterCasing.Upper;
|
||||
this.ValueBox.Location = new System.Drawing.Point(87, 65);
|
||||
this.ValueBox.MaxLength = 2;
|
||||
this.ValueBox.Name = "ValueBox";
|
||||
this.ValueBox.RightToLeft = System.Windows.Forms.RightToLeft.Yes;
|
||||
this.ValueBox.Size = new System.Drawing.Size(27, 20);
|
||||
this.ValueBox.TabIndex = 23;
|
||||
this.ValueBox.TextChanged += new System.EventHandler(this.ValueBox_TextChanged);
|
||||
this.ValueBox.KeyPress += new System.Windows.Forms.KeyPressEventHandler(this.ValueBox_KeyPress);
|
||||
//
|
||||
// AddressBox
|
||||
//
|
||||
this.AddressBox.CharacterCasing = System.Windows.Forms.CharacterCasing.Upper;
|
||||
this.AddressBox.Location = new System.Drawing.Point(75, 13);
|
||||
this.AddressBox.MaxLength = 4;
|
||||
this.AddressBox.Name = "AddressBox";
|
||||
this.AddressBox.RightToLeft = System.Windows.Forms.RightToLeft.Yes;
|
||||
this.AddressBox.Size = new System.Drawing.Size(39, 20);
|
||||
this.AddressBox.TabIndex = 21;
|
||||
this.AddressBox.TextChanged += new System.EventHandler(this.AddressBox_TextChanged);
|
||||
this.AddressBox.KeyPress += new System.Windows.Forms.KeyPressEventHandler(this.AddressBox_KeyPress);
|
||||
//
|
||||
// AddCheat
|
||||
//
|
||||
this.AddCheat.Location = new System.Drawing.Point(202, 235);
|
||||
this.AddCheat.Name = "AddCheat";
|
||||
this.AddCheat.Size = new System.Drawing.Size(69, 21);
|
||||
this.AddCheat.TabIndex = 33;
|
||||
this.AddCheat.Text = "Add Cheat";
|
||||
this.AddCheat.UseVisualStyleBackColor = true;
|
||||
this.AddCheat.Click += new System.EventHandler(this.AddCheat_Click);
|
||||
//
|
||||
// ButtonPanel
|
||||
//
|
||||
this.ButtonPanel.BorderStyle = System.Windows.Forms.BorderStyle.Fixed3D;
|
||||
this.ButtonPanel.Controls.Add(this.N);
|
||||
this.ButtonPanel.Controls.Add(this.V);
|
||||
this.ButtonPanel.Controls.Add(this.S);
|
||||
this.ButtonPanel.Controls.Add(this.K);
|
||||
this.ButtonPanel.Controls.Add(this.U);
|
||||
this.ButtonPanel.Controls.Add(this.X);
|
||||
this.ButtonPanel.Controls.Add(this.O);
|
||||
this.ButtonPanel.Controls.Add(this.Y);
|
||||
this.ButtonPanel.Controls.Add(this.L);
|
||||
this.ButtonPanel.Controls.Add(this.E);
|
||||
this.ButtonPanel.Controls.Add(this.T);
|
||||
this.ButtonPanel.Controls.Add(this.I);
|
||||
this.ButtonPanel.Controls.Add(this.G);
|
||||
this.ButtonPanel.Controls.Add(this.Z);
|
||||
this.ButtonPanel.Controls.Add(this.P);
|
||||
this.ButtonPanel.Controls.Add(this.A);
|
||||
this.ButtonPanel.Location = new System.Drawing.Point(31, 30);
|
||||
this.ButtonPanel.Name = "ButtonPanel";
|
||||
this.ButtonPanel.Size = new System.Drawing.Size(240, 67);
|
||||
this.ButtonPanel.TabIndex = 4;
|
||||
//
|
||||
// N
|
||||
//
|
||||
this.N.Location = new System.Drawing.Point(206, 35);
|
||||
this.N.Name = "N";
|
||||
this.N.Size = new System.Drawing.Size(26, 23);
|
||||
this.N.TabIndex = 16;
|
||||
this.N.Text = "N";
|
||||
this.N.UseVisualStyleBackColor = true;
|
||||
this.N.Click += new System.EventHandler(this.Keypad_Click);
|
||||
//
|
||||
// V
|
||||
//
|
||||
this.V.Location = new System.Drawing.Point(149, 35);
|
||||
this.V.Name = "V";
|
||||
this.V.Size = new System.Drawing.Size(26, 23);
|
||||
this.V.TabIndex = 14;
|
||||
this.V.Text = "V";
|
||||
this.V.UseVisualStyleBackColor = true;
|
||||
this.V.Click += new System.EventHandler(this.Keypad_Click);
|
||||
//
|
||||
// S
|
||||
//
|
||||
this.S.Location = new System.Drawing.Point(91, 35);
|
||||
this.S.Name = "S";
|
||||
this.S.Size = new System.Drawing.Size(26, 23);
|
||||
this.S.TabIndex = 12;
|
||||
this.S.Text = "S";
|
||||
this.S.UseVisualStyleBackColor = true;
|
||||
this.S.Click += new System.EventHandler(this.Keypad_Click);
|
||||
//
|
||||
// K
|
||||
//
|
||||
this.K.Location = new System.Drawing.Point(34, 35);
|
||||
this.K.Name = "K";
|
||||
this.K.Size = new System.Drawing.Size(26, 23);
|
||||
this.K.TabIndex = 10;
|
||||
this.K.Text = "K";
|
||||
this.K.UseVisualStyleBackColor = true;
|
||||
this.K.Click += new System.EventHandler(this.Keypad_Click);
|
||||
//
|
||||
// U
|
||||
//
|
||||
this.U.Location = new System.Drawing.Point(206, 5);
|
||||
this.U.Name = "U";
|
||||
this.U.Size = new System.Drawing.Size(26, 23);
|
||||
this.U.TabIndex = 8;
|
||||
this.U.Text = "U";
|
||||
this.U.UseVisualStyleBackColor = true;
|
||||
this.U.Click += new System.EventHandler(this.Keypad_Click);
|
||||
//
|
||||
// X
|
||||
//
|
||||
this.X.Location = new System.Drawing.Point(149, 6);
|
||||
this.X.Name = "X";
|
||||
this.X.Size = new System.Drawing.Size(26, 23);
|
||||
this.X.TabIndex = 6;
|
||||
this.X.Text = "X";
|
||||
this.X.UseVisualStyleBackColor = true;
|
||||
this.X.Click += new System.EventHandler(this.Keypad_Click);
|
||||
//
|
||||
// O
|
||||
//
|
||||
this.O.Location = new System.Drawing.Point(91, 6);
|
||||
this.O.Name = "O";
|
||||
this.O.Size = new System.Drawing.Size(26, 23);
|
||||
this.O.TabIndex = 4;
|
||||
this.O.Text = "O";
|
||||
this.O.UseVisualStyleBackColor = true;
|
||||
this.O.Click += new System.EventHandler(this.Keypad_Click);
|
||||
//
|
||||
// E
|
||||
//
|
||||
this.E.Location = new System.Drawing.Point(34, 6);
|
||||
this.E.Name = "E";
|
||||
this.E.Size = new System.Drawing.Size(26, 23);
|
||||
this.E.TabIndex = 2;
|
||||
this.E.Text = "E";
|
||||
this.E.UseVisualStyleBackColor = true;
|
||||
this.E.Click += new System.EventHandler(this.Keypad_Click);
|
||||
//
|
||||
// Y
|
||||
//
|
||||
this.Y.Location = new System.Drawing.Point(178, 35);
|
||||
this.Y.Name = "Y";
|
||||
this.Y.Size = new System.Drawing.Size(26, 23);
|
||||
this.Y.TabIndex = 15;
|
||||
this.Y.Text = "Y";
|
||||
this.Y.UseVisualStyleBackColor = true;
|
||||
this.Y.Click += new System.EventHandler(this.Keypad_Click);
|
||||
//
|
||||
// T
|
||||
//
|
||||
this.T.Location = new System.Drawing.Point(121, 35);
|
||||
this.T.Name = "T";
|
||||
this.T.Size = new System.Drawing.Size(26, 23);
|
||||
this.T.TabIndex = 13;
|
||||
this.T.Text = "T";
|
||||
this.T.UseVisualStyleBackColor = true;
|
||||
this.T.Click += new System.EventHandler(this.Keypad_Click);
|
||||
//
|
||||
// I
|
||||
//
|
||||
this.I.Location = new System.Drawing.Point(63, 35);
|
||||
this.I.Name = "I";
|
||||
this.I.Size = new System.Drawing.Size(26, 23);
|
||||
this.I.TabIndex = 11;
|
||||
this.I.Text = "I";
|
||||
this.I.UseVisualStyleBackColor = true;
|
||||
this.I.Click += new System.EventHandler(this.Keypad_Click);
|
||||
//
|
||||
// G
|
||||
//
|
||||
this.G.Location = new System.Drawing.Point(6, 35);
|
||||
this.G.Name = "G";
|
||||
this.G.Size = new System.Drawing.Size(26, 23);
|
||||
this.G.TabIndex = 9;
|
||||
this.G.Text = "G";
|
||||
this.G.UseVisualStyleBackColor = true;
|
||||
this.G.Click += new System.EventHandler(this.Keypad_Click);
|
||||
//
|
||||
// L
|
||||
//
|
||||
this.L.Location = new System.Drawing.Point(178, 5);
|
||||
this.L.Name = "L";
|
||||
this.L.Size = new System.Drawing.Size(26, 23);
|
||||
this.L.TabIndex = 7;
|
||||
this.L.Text = "L";
|
||||
this.L.UseVisualStyleBackColor = true;
|
||||
this.L.Click += new System.EventHandler(this.Keypad_Click);
|
||||
//
|
||||
// Z
|
||||
//
|
||||
this.Z.Location = new System.Drawing.Point(121, 6);
|
||||
this.Z.Name = "Z";
|
||||
this.Z.Size = new System.Drawing.Size(26, 23);
|
||||
this.Z.TabIndex = 5;
|
||||
this.Z.Text = "Z";
|
||||
this.Z.UseVisualStyleBackColor = true;
|
||||
this.Z.Click += new System.EventHandler(this.Keypad_Click);
|
||||
//
|
||||
// P
|
||||
//
|
||||
this.P.Location = new System.Drawing.Point(63, 6);
|
||||
this.P.Name = "P";
|
||||
this.P.Size = new System.Drawing.Size(26, 23);
|
||||
this.P.TabIndex = 3;
|
||||
this.P.Text = "P";
|
||||
this.P.UseVisualStyleBackColor = true;
|
||||
this.P.Click += new System.EventHandler(this.Keypad_Click);
|
||||
//
|
||||
// A
|
||||
//
|
||||
this.A.Location = new System.Drawing.Point(6, 5);
|
||||
this.A.Name = "A";
|
||||
this.A.Size = new System.Drawing.Size(26, 23);
|
||||
this.A.TabIndex = 1;
|
||||
this.A.Text = "A";
|
||||
this.A.UseVisualStyleBackColor = true;
|
||||
this.A.Click += new System.EventHandler(this.Keypad_Click);
|
||||
//
|
||||
// groupBox1
|
||||
//
|
||||
this.groupBox1.Controls.Add(this.label6);
|
||||
this.groupBox1.Controls.Add(this.label5);
|
||||
this.groupBox1.Controls.Add(this.label4);
|
||||
this.groupBox1.Controls.Add(this.label3);
|
||||
this.groupBox1.Controls.Add(this.label1);
|
||||
this.groupBox1.Controls.Add(this.label2);
|
||||
this.groupBox1.Controls.Add(this.AddressBox);
|
||||
this.groupBox1.Controls.Add(this.ValueBox);
|
||||
this.groupBox1.Controls.Add(this.CompareBox);
|
||||
this.groupBox1.Location = new System.Drawing.Point(31, 163);
|
||||
this.groupBox1.Name = "groupBox1";
|
||||
this.groupBox1.Size = new System.Drawing.Size(126, 93);
|
||||
this.groupBox1.TabIndex = 5;
|
||||
this.groupBox1.TabStop = false;
|
||||
//
|
||||
// label6
|
||||
//
|
||||
this.label6.AutoSize = true;
|
||||
this.label6.Location = new System.Drawing.Point(69, 69);
|
||||
this.label6.Name = "label6";
|
||||
this.label6.Size = new System.Drawing.Size(18, 13);
|
||||
this.label6.TabIndex = 9;
|
||||
this.label6.Text = "0x";
|
||||
//
|
||||
// label5
|
||||
//
|
||||
this.label5.AutoSize = true;
|
||||
this.label5.Location = new System.Drawing.Point(69, 42);
|
||||
this.label5.Name = "label5";
|
||||
this.label5.Size = new System.Drawing.Size(18, 13);
|
||||
this.label5.TabIndex = 8;
|
||||
this.label5.Text = "0x";
|
||||
//
|
||||
// label4
|
||||
//
|
||||
this.label4.AutoSize = true;
|
||||
this.label4.Location = new System.Drawing.Point(57, 16);
|
||||
this.label4.Name = "label4";
|
||||
this.label4.Size = new System.Drawing.Size(18, 13);
|
||||
this.label4.TabIndex = 7;
|
||||
this.label4.Text = "0x";
|
||||
//
|
||||
// Encoding
|
||||
//
|
||||
this.Encoding.Appearance = System.Windows.Forms.Appearance.Button;
|
||||
this.Encoding.AutoSize = true;
|
||||
this.Encoding.Location = new System.Drawing.Point(217, 119);
|
||||
this.Encoding.Name = "Encoding";
|
||||
this.Encoding.Size = new System.Drawing.Size(54, 23);
|
||||
this.Encoding.TabIndex = 31;
|
||||
this.Encoding.Text = "Encode";
|
||||
this.Encoding.UseVisualStyleBackColor = true;
|
||||
//
|
||||
// ClearButton
|
||||
//
|
||||
this.ClearButton.Location = new System.Drawing.Point(217, 148);
|
||||
this.ClearButton.Name = "ClearButton";
|
||||
this.ClearButton.Size = new System.Drawing.Size(54, 23);
|
||||
this.ClearButton.TabIndex = 32;
|
||||
this.ClearButton.Text = "&Clear";
|
||||
this.ClearButton.UseVisualStyleBackColor = true;
|
||||
this.ClearButton.Click += new System.EventHandler(this.ClearButton_Click);
|
||||
//
|
||||
// menuStrip1
|
||||
//
|
||||
this.menuStrip1.Items.AddRange(new System.Windows.Forms.ToolStripItem[] {
|
||||
this.optionsToolStripMenuItem});
|
||||
this.menuStrip1.Location = new System.Drawing.Point(0, 0);
|
||||
this.menuStrip1.Name = "menuStrip1";
|
||||
this.menuStrip1.Size = new System.Drawing.Size(302, 24);
|
||||
this.menuStrip1.TabIndex = 8;
|
||||
this.menuStrip1.Text = "menuStrip1";
|
||||
//
|
||||
// optionsToolStripMenuItem
|
||||
//
|
||||
this.optionsToolStripMenuItem.DropDownItems.AddRange(new System.Windows.Forms.ToolStripItem[] {
|
||||
this.menuStrip1.Location = new System.Drawing.Point(0, 0);
|
||||
this.menuStrip1.Name = "menuStrip1";
|
||||
this.menuStrip1.Size = new System.Drawing.Size(302, 24);
|
||||
this.menuStrip1.TabIndex = 8;
|
||||
this.menuStrip1.Text = "menuStrip1";
|
||||
//
|
||||
// optionsToolStripMenuItem
|
||||
//
|
||||
this.optionsToolStripMenuItem.DropDownItems.AddRange(new System.Windows.Forms.ToolStripItem[] {
|
||||
this.autoloadToolStripMenuItem,
|
||||
this.saveWindowPositionToolStripMenuItem,
|
||||
this.toolStripSeparator1,
|
||||
this.exitToolStripMenuItem});
|
||||
this.optionsToolStripMenuItem.Name = "optionsToolStripMenuItem";
|
||||
this.optionsToolStripMenuItem.Size = new System.Drawing.Size(56, 20);
|
||||
this.optionsToolStripMenuItem.Text = "&Options";
|
||||
this.optionsToolStripMenuItem.DropDownOpened += new System.EventHandler(this.optionsToolStripMenuItem_DropDownOpened);
|
||||
//
|
||||
// autoloadToolStripMenuItem
|
||||
//
|
||||
this.autoloadToolStripMenuItem.Name = "autoloadToolStripMenuItem";
|
||||
this.autoloadToolStripMenuItem.Size = new System.Drawing.Size(190, 22);
|
||||
this.autoloadToolStripMenuItem.Text = "Auto-load";
|
||||
this.autoloadToolStripMenuItem.Click += new System.EventHandler(this.autoloadToolStripMenuItem_Click);
|
||||
//
|
||||
// saveWindowPositionToolStripMenuItem
|
||||
//
|
||||
this.saveWindowPositionToolStripMenuItem.Name = "saveWindowPositionToolStripMenuItem";
|
||||
this.saveWindowPositionToolStripMenuItem.Size = new System.Drawing.Size(190, 22);
|
||||
this.saveWindowPositionToolStripMenuItem.Text = "Save Window Position";
|
||||
this.saveWindowPositionToolStripMenuItem.Click += new System.EventHandler(this.saveWindowPositionToolStripMenuItem_Click);
|
||||
//
|
||||
// toolStripSeparator1
|
||||
//
|
||||
this.toolStripSeparator1.Name = "toolStripSeparator1";
|
||||
this.toolStripSeparator1.Size = new System.Drawing.Size(187, 6);
|
||||
//
|
||||
// exitToolStripMenuItem
|
||||
//
|
||||
this.exitToolStripMenuItem.Name = "exitToolStripMenuItem";
|
||||
this.exitToolStripMenuItem.ShortcutKeys = ((System.Windows.Forms.Keys)((System.Windows.Forms.Keys.Alt | System.Windows.Forms.Keys.F4)));
|
||||
this.exitToolStripMenuItem.Size = new System.Drawing.Size(190, 22);
|
||||
this.exitToolStripMenuItem.Text = "E&xit";
|
||||
this.exitToolStripMenuItem.Click += new System.EventHandler(this.exitToolStripMenuItem_Click);
|
||||
//
|
||||
// NESGameGenie
|
||||
//
|
||||
this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
|
||||
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
|
||||
this.ClientSize = new System.Drawing.Size(302, 266);
|
||||
this.Controls.Add(this.ClearButton);
|
||||
this.Controls.Add(this.Encoding);
|
||||
this.Controls.Add(this.groupBox1);
|
||||
this.Controls.Add(this.ButtonPanel);
|
||||
this.Controls.Add(this.AddCheat);
|
||||
this.Controls.Add(this.GameGenieCodeBox);
|
||||
this.Controls.Add(this.menuStrip1);
|
||||
this.FormBorderStyle = System.Windows.Forms.FormBorderStyle.Fixed3D;
|
||||
this.MainMenuStrip = this.menuStrip1;
|
||||
this.MaximizeBox = false;
|
||||
this.Name = "NESGameGenie";
|
||||
this.ShowIcon = false;
|
||||
this.Text = "Game Genie Encoder / Decoder";
|
||||
this.Load += new System.EventHandler(this.NESGameGenie_Load);
|
||||
this.GameGenieCodeBox.ResumeLayout(false);
|
||||
this.GameGenieCodeBox.PerformLayout();
|
||||
this.ButtonPanel.ResumeLayout(false);
|
||||
this.groupBox1.ResumeLayout(false);
|
||||
this.groupBox1.PerformLayout();
|
||||
this.menuStrip1.ResumeLayout(false);
|
||||
this.menuStrip1.PerformLayout();
|
||||
this.ResumeLayout(false);
|
||||
this.PerformLayout();
|
||||
this.optionsToolStripMenuItem.Name = "optionsToolStripMenuItem";
|
||||
this.optionsToolStripMenuItem.Size = new System.Drawing.Size(56, 20);
|
||||
this.optionsToolStripMenuItem.Text = "&Options";
|
||||
this.optionsToolStripMenuItem.DropDownOpened += new System.EventHandler(this.optionsToolStripMenuItem_DropDownOpened);
|
||||
//
|
||||
// autoloadToolStripMenuItem
|
||||
//
|
||||
this.autoloadToolStripMenuItem.Name = "autoloadToolStripMenuItem";
|
||||
this.autoloadToolStripMenuItem.Size = new System.Drawing.Size(190, 22);
|
||||
this.autoloadToolStripMenuItem.Text = "Auto-load";
|
||||
this.autoloadToolStripMenuItem.Click += new System.EventHandler(this.autoloadToolStripMenuItem_Click);
|
||||
//
|
||||
// saveWindowPositionToolStripMenuItem
|
||||
//
|
||||
this.saveWindowPositionToolStripMenuItem.Name = "saveWindowPositionToolStripMenuItem";
|
||||
this.saveWindowPositionToolStripMenuItem.Size = new System.Drawing.Size(190, 22);
|
||||
this.saveWindowPositionToolStripMenuItem.Text = "Save Window Position";
|
||||
this.saveWindowPositionToolStripMenuItem.Click += new System.EventHandler(this.saveWindowPositionToolStripMenuItem_Click);
|
||||
//
|
||||
// toolStripSeparator1
|
||||
//
|
||||
this.toolStripSeparator1.Name = "toolStripSeparator1";
|
||||
this.toolStripSeparator1.Size = new System.Drawing.Size(187, 6);
|
||||
//
|
||||
// exitToolStripMenuItem
|
||||
//
|
||||
this.exitToolStripMenuItem.Name = "exitToolStripMenuItem";
|
||||
this.exitToolStripMenuItem.ShortcutKeys = ((System.Windows.Forms.Keys)((System.Windows.Forms.Keys.Alt | System.Windows.Forms.Keys.F4)));
|
||||
this.exitToolStripMenuItem.Size = new System.Drawing.Size(190, 22);
|
||||
this.exitToolStripMenuItem.Text = "E&xit";
|
||||
this.exitToolStripMenuItem.Click += new System.EventHandler(this.exitToolStripMenuItem_Click);
|
||||
//
|
||||
// NESGameGenie
|
||||
//
|
||||
this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
|
||||
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
|
||||
this.ClientSize = new System.Drawing.Size(302, 266);
|
||||
this.Controls.Add(this.ClearButton);
|
||||
this.Controls.Add(this.Encoding);
|
||||
this.Controls.Add(this.groupBox1);
|
||||
this.Controls.Add(this.ButtonPanel);
|
||||
this.Controls.Add(this.AddCheat);
|
||||
this.Controls.Add(this.GameGenieCodeBox);
|
||||
this.Controls.Add(this.menuStrip1);
|
||||
this.FormBorderStyle = System.Windows.Forms.FormBorderStyle.Fixed3D;
|
||||
this.MainMenuStrip = this.menuStrip1;
|
||||
this.MaximizeBox = false;
|
||||
this.Name = "NESGameGenie";
|
||||
this.ShowIcon = false;
|
||||
this.Text = "Game Genie Encoder / Decoder";
|
||||
this.Load += new System.EventHandler(this.NESGameGenie_Load);
|
||||
this.GameGenieCodeBox.ResumeLayout(false);
|
||||
this.GameGenieCodeBox.PerformLayout();
|
||||
this.ButtonPanel.ResumeLayout(false);
|
||||
this.groupBox1.ResumeLayout(false);
|
||||
this.groupBox1.PerformLayout();
|
||||
this.menuStrip1.ResumeLayout(false);
|
||||
this.menuStrip1.PerformLayout();
|
||||
this.ResumeLayout(false);
|
||||
this.PerformLayout();
|
||||
|
||||
}
|
||||
|
||||
|
|
|
@ -11,398 +11,400 @@ using BizHawk;
|
|||
|
||||
namespace BizHawk.MultiClient
|
||||
{
|
||||
public partial class NESGameGenie : Form
|
||||
{
|
||||
int address = -1;
|
||||
int value = -1;
|
||||
int compare = -1;
|
||||
Dictionary<char, int> GameGenieTable = new Dictionary<char, int>();
|
||||
public partial class NESGameGenie : Form
|
||||
{
|
||||
int address = -1;
|
||||
int value = -1;
|
||||
int compare = -1;
|
||||
Dictionary<char, int> GameGenieTable = new Dictionary<char, int>();
|
||||
|
||||
public NESGameGenie()
|
||||
{
|
||||
InitializeComponent();
|
||||
Closing += (o, e) => SaveConfigSettings();
|
||||
}
|
||||
public NESGameGenie()
|
||||
{
|
||||
InitializeComponent();
|
||||
Closing += (o, e) => SaveConfigSettings();
|
||||
}
|
||||
|
||||
private void NESGameGenie_Load(object sender, EventArgs e)
|
||||
{
|
||||
GameGenieTable.Add('A', 0); //0000
|
||||
GameGenieTable.Add('P', 1); //0001
|
||||
GameGenieTable.Add('Z', 2); //0010
|
||||
GameGenieTable.Add('L', 3); //0011
|
||||
GameGenieTable.Add('G', 4); //0100
|
||||
GameGenieTable.Add('I', 5); //0101
|
||||
GameGenieTable.Add('T', 6); //0110
|
||||
GameGenieTable.Add('Y', 7); //0111
|
||||
GameGenieTable.Add('E', 8); //1000
|
||||
GameGenieTable.Add('O', 9); //1001
|
||||
GameGenieTable.Add('X', 10); //1010
|
||||
GameGenieTable.Add('U', 11); //1011
|
||||
GameGenieTable.Add('K', 12); //1100
|
||||
GameGenieTable.Add('S', 13); //1101
|
||||
GameGenieTable.Add('V', 14); //1110
|
||||
GameGenieTable.Add('N', 15); //1111
|
||||
private void NESGameGenie_Load(object sender, EventArgs e)
|
||||
{
|
||||
GameGenieTable.Add('A', 0); //0000
|
||||
GameGenieTable.Add('P', 1); //0001
|
||||
GameGenieTable.Add('Z', 2); //0010
|
||||
GameGenieTable.Add('L', 3); //0011
|
||||
GameGenieTable.Add('G', 4); //0100
|
||||
GameGenieTable.Add('I', 5); //0101
|
||||
GameGenieTable.Add('T', 6); //0110
|
||||
GameGenieTable.Add('Y', 7); //0111
|
||||
GameGenieTable.Add('E', 8); //1000
|
||||
GameGenieTable.Add('O', 9); //1001
|
||||
GameGenieTable.Add('X', 10); //1010
|
||||
GameGenieTable.Add('U', 11); //1011
|
||||
GameGenieTable.Add('K', 12); //1100
|
||||
GameGenieTable.Add('S', 13); //1101
|
||||
GameGenieTable.Add('V', 14); //1110
|
||||
GameGenieTable.Add('N', 15); //1111
|
||||
|
||||
AddCheat.Enabled = false;
|
||||
AddCheat.Enabled = false;
|
||||
|
||||
if (Global.Config.NESGGSaveWindowPosition && Global.Config.NESGGWndx >= 0 && Global.Config.NESGGWndy >= 0)
|
||||
Location = new Point(Global.Config.NESGGWndx, Global.Config.NESGGWndy);
|
||||
}
|
||||
if (Global.Config.NESGGSaveWindowPosition && Global.Config.NESGGWndx >= 0 && Global.Config.NESGGWndy >= 0)
|
||||
Location = new Point(Global.Config.NESGGWndx, Global.Config.NESGGWndy);
|
||||
}
|
||||
|
||||
private void SaveConfigSettings()
|
||||
{
|
||||
Global.Config.NESGGWndx = this.Location.X;
|
||||
Global.Config.NESGGWndy = this.Location.Y;
|
||||
}
|
||||
private void SaveConfigSettings()
|
||||
{
|
||||
Global.Config.NESGGWndx = this.Location.X;
|
||||
Global.Config.NESGGWndy = this.Location.Y;
|
||||
}
|
||||
|
||||
private void GameGenieCode_KeyPress(object sender, KeyPressEventArgs e)
|
||||
{
|
||||
//Make uppercase
|
||||
if (e.KeyChar > 97 && e.KeyChar < 123)
|
||||
e.KeyChar -= (char)32;
|
||||
private void GameGenieCode_KeyPress(object sender, KeyPressEventArgs e)
|
||||
{
|
||||
//Make uppercase
|
||||
if (e.KeyChar > 97 && e.KeyChar < 123)
|
||||
e.KeyChar -= (char)32;
|
||||
|
||||
if (!(GameGenieTable.ContainsKey(e.KeyChar)))
|
||||
{
|
||||
if (!(e.KeyChar == (char)Keys.Back)) //Allow backspace
|
||||
e.Handled = true;
|
||||
}
|
||||
else
|
||||
{
|
||||
Encoding.Checked = false;
|
||||
}
|
||||
}
|
||||
if (!(GameGenieTable.ContainsKey(e.KeyChar)))
|
||||
{
|
||||
if (!(e.KeyChar == (char)Keys.Back)) //Allow backspace
|
||||
e.Handled = true;
|
||||
}
|
||||
else
|
||||
{
|
||||
Encoding.Checked = false;
|
||||
}
|
||||
}
|
||||
|
||||
private int GetBit(int value, int bit)
|
||||
{
|
||||
return (value >> bit) & 1;
|
||||
}
|
||||
private int GetBit(int value, int bit)
|
||||
{
|
||||
return (value >> bit) & 1;
|
||||
}
|
||||
|
||||
private void DecodeGameGenieCode(string code)
|
||||
{
|
||||
//char 3 bit 3 denotes the code length.
|
||||
if (code.Length == 6)
|
||||
{
|
||||
//Char # | 1 | 2 | 3 | 4 | 5 | 6 |
|
||||
//Bit # |3|2|1|0|3|2|1|0|3|2|1|0|3|2|1|0|3|2|1|0|3|2|1|0|
|
||||
//maps to|1|6|7|8|H|2|3|4|-|I|J|K|L|A|B|C|D|M|N|O|5|E|F|G|
|
||||
value = 0;
|
||||
address = 0x8000;
|
||||
int x;
|
||||
private void DecodeGameGenieCode(string code)
|
||||
{
|
||||
//char 3 bit 3 denotes the code length.
|
||||
if (code.Length == 6)
|
||||
{
|
||||
//Char # | 1 | 2 | 3 | 4 | 5 | 6 |
|
||||
//Bit # |3|2|1|0|3|2|1|0|3|2|1|0|3|2|1|0|3|2|1|0|3|2|1|0|
|
||||
//maps to|1|6|7|8|H|2|3|4|-|I|J|K|L|A|B|C|D|M|N|O|5|E|F|G|
|
||||
value = 0;
|
||||
address = 0x8000;
|
||||
int x;
|
||||
|
||||
GameGenieTable.TryGetValue(code[0], out x);
|
||||
value |= (x & 0x07);
|
||||
value |= (x & 0x08) << 4;
|
||||
GameGenieTable.TryGetValue(code[0], out x);
|
||||
value |= (x & 0x07);
|
||||
value |= (x & 0x08) << 4;
|
||||
|
||||
GameGenieTable.TryGetValue(code[1], out x);
|
||||
value |= (x & 0x07) << 4;
|
||||
address |= (x & 0x08) << 4;
|
||||
|
||||
GameGenieTable.TryGetValue(code[2], out x);
|
||||
address |= (x & 0x07) << 4;
|
||||
GameGenieTable.TryGetValue(code[1], out x);
|
||||
value |= (x & 0x07) << 4;
|
||||
address |= (x & 0x08) << 4;
|
||||
|
||||
GameGenieTable.TryGetValue(code[3], out x);
|
||||
address |= (x & 0x07) << 12;
|
||||
address |= (x & 0x08);
|
||||
GameGenieTable.TryGetValue(code[2], out x);
|
||||
address |= (x & 0x07) << 4;
|
||||
|
||||
GameGenieTable.TryGetValue(code[4], out x);
|
||||
address |= (x & 0x07);
|
||||
address |= (x & 0x08) << 8;
|
||||
|
||||
GameGenieTable.TryGetValue(code[5], out x);
|
||||
address |= (x & 0x07) << 8;
|
||||
value |= (x & 0x08);
|
||||
GameGenieTable.TryGetValue(code[3], out x);
|
||||
address |= (x & 0x07) << 12;
|
||||
address |= (x & 0x08);
|
||||
|
||||
SetProperties();
|
||||
GameGenieTable.TryGetValue(code[4], out x);
|
||||
address |= (x & 0x07);
|
||||
address |= (x & 0x08) << 8;
|
||||
|
||||
}
|
||||
else if (code.Length == 8)
|
||||
{
|
||||
//Char # | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 |
|
||||
//Bit # |3|2|1|0|3|2|1|0|3|2|1|0|3|2|1|0|3|2|1|0|3|2|1|0|3|2|1|0|3|2|1|0|
|
||||
//maps to|1|6|7|8|H|2|3|4|-|I|J|K|L|A|B|C|D|M|N|O|%|E|F|G|!|^|&|*|5|@|#|$|
|
||||
value = 0;
|
||||
address = 0x8000;
|
||||
compare = 0;
|
||||
int x;
|
||||
GameGenieTable.TryGetValue(code[5], out x);
|
||||
address |= (x & 0x07) << 8;
|
||||
value |= (x & 0x08);
|
||||
|
||||
GameGenieTable.TryGetValue(code[0], out x);
|
||||
value |= (x & 0x07);
|
||||
value |= (x & 0x08) << 4;
|
||||
SetProperties();
|
||||
|
||||
GameGenieTable.TryGetValue(code[1], out x);
|
||||
value |= (x & 0x07) << 4;
|
||||
address |= (x & 0x08) << 4;
|
||||
}
|
||||
else if (code.Length == 8)
|
||||
{
|
||||
//Char # | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 |
|
||||
//Bit # |3|2|1|0|3|2|1|0|3|2|1|0|3|2|1|0|3|2|1|0|3|2|1|0|3|2|1|0|3|2|1|0|
|
||||
//maps to|1|6|7|8|H|2|3|4|-|I|J|K|L|A|B|C|D|M|N|O|%|E|F|G|!|^|&|*|5|@|#|$|
|
||||
value = 0;
|
||||
address = 0x8000;
|
||||
compare = 0;
|
||||
int x;
|
||||
|
||||
GameGenieTable.TryGetValue(code[2], out x);
|
||||
address |= (x & 0x07) << 4;
|
||||
GameGenieTable.TryGetValue(code[0], out x);
|
||||
value |= (x & 0x07);
|
||||
value |= (x & 0x08) << 4;
|
||||
|
||||
GameGenieTable.TryGetValue(code[3], out x);
|
||||
address |= (x & 0x07) << 12;
|
||||
address |= (x & 0x08);
|
||||
GameGenieTable.TryGetValue(code[1], out x);
|
||||
value |= (x & 0x07) << 4;
|
||||
address |= (x & 0x08) << 4;
|
||||
|
||||
GameGenieTable.TryGetValue(code[4], out x);
|
||||
address |= (x & 0x07);
|
||||
address |= (x & 0x08) << 8;
|
||||
GameGenieTable.TryGetValue(code[2], out x);
|
||||
address |= (x & 0x07) << 4;
|
||||
|
||||
GameGenieTable.TryGetValue(code[5], out x);
|
||||
address |= (x & 0x07) << 8;
|
||||
compare |= (x & 0x08);
|
||||
GameGenieTable.TryGetValue(code[3], out x);
|
||||
address |= (x & 0x07) << 12;
|
||||
address |= (x & 0x08);
|
||||
|
||||
GameGenieTable.TryGetValue(code[6], out x);
|
||||
compare |= (x & 0x07);
|
||||
compare |= (x & 0x08) << 4;
|
||||
GameGenieTable.TryGetValue(code[4], out x);
|
||||
address |= (x & 0x07);
|
||||
address |= (x & 0x08) << 8;
|
||||
|
||||
GameGenieTable.TryGetValue(code[7], out x);
|
||||
compare |= (x & 0x07) << 4;
|
||||
value |= (x & 0x08);
|
||||
SetProperties();
|
||||
}
|
||||
}
|
||||
GameGenieTable.TryGetValue(code[5], out x);
|
||||
address |= (x & 0x07) << 8;
|
||||
compare |= (x & 0x08);
|
||||
|
||||
private void SetProperties()
|
||||
{
|
||||
if (address >= 0)
|
||||
AddressBox.Text = String.Format("{0:X4}", address);
|
||||
else
|
||||
AddressBox.Text = "";
|
||||
GameGenieTable.TryGetValue(code[6], out x);
|
||||
compare |= (x & 0x07);
|
||||
compare |= (x & 0x08) << 4;
|
||||
|
||||
if (compare >= 0)
|
||||
CompareBox.Text = String.Format("{0:X2}", compare);
|
||||
else
|
||||
CompareBox.Text = "";
|
||||
GameGenieTable.TryGetValue(code[7], out x);
|
||||
compare |= (x & 0x07) << 4;
|
||||
value |= (x & 0x08);
|
||||
SetProperties();
|
||||
}
|
||||
}
|
||||
|
||||
if (value >= 0)
|
||||
ValueBox.Text = String.Format("{0:X2}", value);
|
||||
private void SetProperties()
|
||||
{
|
||||
if (address >= 0)
|
||||
AddressBox.Text = String.Format("{0:X4}", address);
|
||||
else
|
||||
AddressBox.Text = "";
|
||||
|
||||
}
|
||||
if (compare >= 0)
|
||||
CompareBox.Text = String.Format("{0:X2}", compare);
|
||||
else
|
||||
CompareBox.Text = "";
|
||||
|
||||
private void ClearProperties()
|
||||
{
|
||||
address = -1;
|
||||
value = -1;
|
||||
compare = -1;
|
||||
AddressBox.Text = "";
|
||||
CompareBox.Text = "";
|
||||
ValueBox.Text = "";
|
||||
AddCheat.Enabled = false;
|
||||
}
|
||||
if (value >= 0)
|
||||
ValueBox.Text = String.Format("{0:X2}", value);
|
||||
|
||||
private void GameGenieCode_TextChanged(object sender, EventArgs e)
|
||||
{
|
||||
if (Encoding.Checked == false)
|
||||
{
|
||||
if (GameGenieCode.Text.Length == 6 || GameGenieCode.Text.Length == 8)
|
||||
DecodeGameGenieCode(GameGenieCode.Text);
|
||||
else
|
||||
ClearProperties();
|
||||
}
|
||||
TryEnableAddCheat();
|
||||
}
|
||||
}
|
||||
|
||||
private void Keypad_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (GameGenieCode.Text.Length < 8)
|
||||
{
|
||||
if (sender == A) GameGenieCode.Text += "A";
|
||||
if (sender == P) GameGenieCode.Text += "P";
|
||||
if (sender == Z) GameGenieCode.Text += "Z";
|
||||
if (sender == L) GameGenieCode.Text += "L";
|
||||
if (sender == G) GameGenieCode.Text += "G";
|
||||
if (sender == I) GameGenieCode.Text += "I";
|
||||
if (sender == T) GameGenieCode.Text += "T";
|
||||
if (sender == Y) GameGenieCode.Text += "Y";
|
||||
if (sender == E) GameGenieCode.Text += "E";
|
||||
if (sender == O) GameGenieCode.Text += "O";
|
||||
if (sender == X) GameGenieCode.Text += "X";
|
||||
if (sender == U) GameGenieCode.Text += "U";
|
||||
if (sender == K) GameGenieCode.Text += "K";
|
||||
if (sender == S) GameGenieCode.Text += "S";
|
||||
if (sender == V) GameGenieCode.Text += "V";
|
||||
if (sender == N) GameGenieCode.Text += "N";
|
||||
Encoding.Checked = false;
|
||||
}
|
||||
}
|
||||
private void ClearProperties()
|
||||
{
|
||||
address = -1;
|
||||
value = -1;
|
||||
compare = -1;
|
||||
AddressBox.Text = "";
|
||||
CompareBox.Text = "";
|
||||
ValueBox.Text = "";
|
||||
AddCheat.Enabled = false;
|
||||
}
|
||||
|
||||
private void AddressBox_KeyPress(object sender, KeyPressEventArgs e)
|
||||
{
|
||||
if (!(e.KeyChar == (char)Keys.Back)) //Allow backspace
|
||||
{
|
||||
if (InputValidate.IsValidHexNumber(e.KeyChar))
|
||||
{
|
||||
Encoding.Checked = true;
|
||||
}
|
||||
else
|
||||
e.Handled = true;
|
||||
}
|
||||
else
|
||||
Encoding.Checked = true;
|
||||
}
|
||||
private void GameGenieCode_TextChanged(object sender, EventArgs e)
|
||||
{
|
||||
if (Encoding.Checked == false)
|
||||
{
|
||||
if (GameGenieCode.Text.Length == 6 || GameGenieCode.Text.Length == 8)
|
||||
DecodeGameGenieCode(GameGenieCode.Text);
|
||||
else
|
||||
ClearProperties();
|
||||
}
|
||||
TryEnableAddCheat();
|
||||
}
|
||||
|
||||
private void CompareBox_KeyPress(object sender, KeyPressEventArgs e)
|
||||
{
|
||||
if (!(e.KeyChar == (char)Keys.Back)) //Allow backspace
|
||||
{
|
||||
if (InputValidate.IsValidHexNumber(e.KeyChar))
|
||||
{
|
||||
private void Keypad_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (GameGenieCode.Text.Length < 8)
|
||||
{
|
||||
if (sender == A) GameGenieCode.Text += "A";
|
||||
if (sender == P) GameGenieCode.Text += "P";
|
||||
if (sender == Z) GameGenieCode.Text += "Z";
|
||||
if (sender == L) GameGenieCode.Text += "L";
|
||||
if (sender == G) GameGenieCode.Text += "G";
|
||||
if (sender == I) GameGenieCode.Text += "I";
|
||||
if (sender == T) GameGenieCode.Text += "T";
|
||||
if (sender == Y) GameGenieCode.Text += "Y";
|
||||
if (sender == E) GameGenieCode.Text += "E";
|
||||
if (sender == O) GameGenieCode.Text += "O";
|
||||
if (sender == X) GameGenieCode.Text += "X";
|
||||
if (sender == U) GameGenieCode.Text += "U";
|
||||
if (sender == K) GameGenieCode.Text += "K";
|
||||
if (sender == S) GameGenieCode.Text += "S";
|
||||
if (sender == V) GameGenieCode.Text += "V";
|
||||
if (sender == N) GameGenieCode.Text += "N";
|
||||
Encoding.Checked = false;
|
||||
}
|
||||
}
|
||||
|
||||
Encoding.Checked = true;
|
||||
}
|
||||
else
|
||||
e.Handled = true;
|
||||
}
|
||||
else
|
||||
Encoding.Checked = true;
|
||||
}
|
||||
private void AddressBox_KeyPress(object sender, KeyPressEventArgs e)
|
||||
{
|
||||
if (!(e.KeyChar == (char)Keys.Back)) //Allow backspace
|
||||
{
|
||||
if (InputValidate.IsValidHexNumber(e.KeyChar))
|
||||
{
|
||||
Encoding.Checked = true;
|
||||
}
|
||||
else
|
||||
e.Handled = true;
|
||||
}
|
||||
else
|
||||
Encoding.Checked = true;
|
||||
}
|
||||
|
||||
private void ValueBox_KeyPress(object sender, KeyPressEventArgs e)
|
||||
{
|
||||
if (!(e.KeyChar == (char)Keys.Back)) //Allow backspace
|
||||
{
|
||||
if (InputValidate.IsValidHexNumber(e.KeyChar))
|
||||
{
|
||||
private void CompareBox_KeyPress(object sender, KeyPressEventArgs e)
|
||||
{
|
||||
if (!(e.KeyChar == (char)Keys.Back)) //Allow backspace
|
||||
{
|
||||
if (InputValidate.IsValidHexNumber(e.KeyChar))
|
||||
{
|
||||
|
||||
Encoding.Checked = true;
|
||||
}
|
||||
else
|
||||
e.Handled = true;
|
||||
}
|
||||
else
|
||||
Encoding.Checked = true;
|
||||
}
|
||||
Encoding.Checked = true;
|
||||
}
|
||||
else
|
||||
e.Handled = true;
|
||||
}
|
||||
else
|
||||
Encoding.Checked = true;
|
||||
}
|
||||
|
||||
private void AddressBox_TextChanged(object sender, EventArgs e)
|
||||
{
|
||||
if (Encoding.Checked && AddressBox.Text.Length > 0)
|
||||
{
|
||||
int a = int.Parse(AddressBox.Text, NumberStyles.HexNumber); //TODO: try/catch just in case?
|
||||
if (ValueBox.Text.Length > 0)
|
||||
{
|
||||
address = a;
|
||||
EncodeGameGenie();
|
||||
}
|
||||
}
|
||||
TryEnableAddCheat();
|
||||
}
|
||||
private void ValueBox_KeyPress(object sender, KeyPressEventArgs e)
|
||||
{
|
||||
if (!(e.KeyChar == (char)Keys.Back)) //Allow backspace
|
||||
{
|
||||
if (InputValidate.IsValidHexNumber(e.KeyChar))
|
||||
{
|
||||
|
||||
private void CompareBox_TextChanged(object sender, EventArgs e)
|
||||
{
|
||||
if (Encoding.Checked)
|
||||
{
|
||||
if (CompareBox.Text.Length > 0)
|
||||
{
|
||||
int c = int.Parse(CompareBox.Text, NumberStyles.HexNumber);
|
||||
if (c > 0 && c < 0x100)
|
||||
{
|
||||
if (ValueBox.Text.Length > 0 && AddressBox.Text.Length > 0)
|
||||
{
|
||||
compare = c;
|
||||
EncodeGameGenie();
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
compare = -1;
|
||||
EncodeGameGenie();
|
||||
}
|
||||
}
|
||||
TryEnableAddCheat();
|
||||
}
|
||||
Encoding.Checked = true;
|
||||
}
|
||||
else
|
||||
e.Handled = true;
|
||||
}
|
||||
else
|
||||
Encoding.Checked = true;
|
||||
}
|
||||
|
||||
private void TryEnableAddCheat()
|
||||
{
|
||||
if (AddressBox.Text.Length > 0 && ValueBox.Text.Length > 0 && GameGenieCode.Text.Length > 0)
|
||||
AddCheat.Enabled = true;
|
||||
else
|
||||
AddCheat.Enabled = false;
|
||||
}
|
||||
private void AddressBox_TextChanged(object sender, EventArgs e)
|
||||
{
|
||||
if (Encoding.Checked && AddressBox.Text.Length > 0)
|
||||
{
|
||||
int a = int.Parse(AddressBox.Text, NumberStyles.HexNumber); //TODO: try/catch just in case?
|
||||
if (ValueBox.Text.Length > 0)
|
||||
{
|
||||
address = a;
|
||||
EncodeGameGenie();
|
||||
}
|
||||
}
|
||||
TryEnableAddCheat();
|
||||
}
|
||||
|
||||
private void ValueBox_TextChanged(object sender, EventArgs e)
|
||||
{
|
||||
if (Encoding.Checked && ValueBox.Text.Length > 0)
|
||||
{
|
||||
int v = int.Parse(ValueBox.Text, NumberStyles.HexNumber);
|
||||
if (v > 0 && v < 0x100)
|
||||
{
|
||||
if (AddressBox.Text.Length > 0)
|
||||
{
|
||||
value = v;
|
||||
EncodeGameGenie();
|
||||
}
|
||||
}
|
||||
}
|
||||
private void CompareBox_TextChanged(object sender, EventArgs e)
|
||||
{
|
||||
if (Encoding.Checked)
|
||||
{
|
||||
if (CompareBox.Text.Length > 0)
|
||||
{
|
||||
int c = int.Parse(CompareBox.Text, NumberStyles.HexNumber);
|
||||
if (c > 0 && c < 0x100)
|
||||
{
|
||||
if (ValueBox.Text.Length > 0 && AddressBox.Text.Length > 0)
|
||||
{
|
||||
compare = c;
|
||||
EncodeGameGenie();
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
compare = -1;
|
||||
EncodeGameGenie();
|
||||
}
|
||||
}
|
||||
TryEnableAddCheat();
|
||||
}
|
||||
|
||||
TryEnableAddCheat();
|
||||
}
|
||||
private void TryEnableAddCheat()
|
||||
{
|
||||
if (AddressBox.Text.Length > 0 && ValueBox.Text.Length > 0 && GameGenieCode.Text.Length > 0)
|
||||
AddCheat.Enabled = true;
|
||||
else
|
||||
AddCheat.Enabled = false;
|
||||
}
|
||||
|
||||
private void EncodeGameGenie()
|
||||
{
|
||||
char[] letters = {'A','P','Z','L','G','I','T','Y','E','O','X','U','K','S','V','N'};
|
||||
if (address >= 0x8000)
|
||||
address -= 0x8000;
|
||||
GameGenieCode.Text = "";
|
||||
byte[] num = {0, 0, 0, 0, 0, 0, 0, 0};
|
||||
num[0] = (byte)((value & 7) + ((value >> 4) & 8));
|
||||
num[1] = (byte)(((value >> 4) & 7) + ((address >> 4) & 8));
|
||||
num[2] = (byte)(((address >> 4) & 7));
|
||||
num[3] = (byte)((address >> 12) + (address & 8));
|
||||
num[4] = (byte)((address & 7) + ((address >> 8) & 8));
|
||||
num[5] = (byte)(((address >> 8) & 7));
|
||||
private void ValueBox_TextChanged(object sender, EventArgs e)
|
||||
{
|
||||
if (Encoding.Checked && ValueBox.Text.Length > 0)
|
||||
{
|
||||
int v = int.Parse(ValueBox.Text, NumberStyles.HexNumber);
|
||||
if (v > 0 && v < 0x100)
|
||||
{
|
||||
if (AddressBox.Text.Length > 0)
|
||||
{
|
||||
value = v;
|
||||
EncodeGameGenie();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (compare < 0 || CompareBox.Text.Length == 0)
|
||||
{
|
||||
num[5] += (byte)(value & 8);
|
||||
for (int x = 0; x < 6; x++)
|
||||
GameGenieCode.Text += letters[num[x]];
|
||||
}
|
||||
else
|
||||
{
|
||||
num[2] += 8;
|
||||
num[5] += (byte)(compare & 8);
|
||||
num[6] = (byte)((compare & 7) + ((compare >> 4) & 8));
|
||||
num[7] = (byte)(((compare >> 4) & 7) + (value & 8));
|
||||
for (int x = 0; x < 8; x++)
|
||||
GameGenieCode.Text += letters[num[x]];
|
||||
}
|
||||
|
||||
}
|
||||
TryEnableAddCheat();
|
||||
}
|
||||
|
||||
private void ClearButton_Click(object sender, EventArgs e)
|
||||
{
|
||||
ClearProperties();
|
||||
GameGenieCode.Text = "";
|
||||
Encoding.Checked = false;
|
||||
}
|
||||
private void EncodeGameGenie()
|
||||
{
|
||||
char[] letters = { 'A', 'P', 'Z', 'L', 'G', 'I', 'T', 'Y', 'E', 'O', 'X', 'U', 'K', 'S', 'V', 'N' };
|
||||
if (address >= 0x8000)
|
||||
address -= 0x8000;
|
||||
GameGenieCode.Text = "";
|
||||
byte[] num = { 0, 0, 0, 0, 0, 0, 0, 0 };
|
||||
num[0] = (byte)((value & 7) + ((value >> 4) & 8));
|
||||
num[1] = (byte)(((value >> 4) & 7) + ((address >> 4) & 8));
|
||||
num[2] = (byte)(((address >> 4) & 7));
|
||||
num[3] = (byte)((address >> 12) + (address & 8));
|
||||
num[4] = (byte)((address & 7) + ((address >> 8) & 8));
|
||||
num[5] = (byte)(((address >> 8) & 7));
|
||||
|
||||
private void AddCheat_Click(object sender, EventArgs e)
|
||||
{
|
||||
Cheat c = new Cheat();
|
||||
c.name = GameGenieCode.Text;
|
||||
c.address = int.Parse(AddressBox.Text, NumberStyles.HexNumber);
|
||||
c.value = byte.Parse(ValueBox.Text, NumberStyles.HexNumber);
|
||||
c.Enable();
|
||||
Global.MainForm.Cheats1.AddCheat(c);
|
||||
}
|
||||
if (compare < 0 || CompareBox.Text.Length == 0)
|
||||
{
|
||||
num[5] += (byte)(value & 8);
|
||||
for (int x = 0; x < 6; x++)
|
||||
GameGenieCode.Text += letters[num[x]];
|
||||
}
|
||||
else
|
||||
{
|
||||
num[2] += 8;
|
||||
num[5] += (byte)(compare & 8);
|
||||
num[6] = (byte)((compare & 7) + ((compare >> 4) & 8));
|
||||
num[7] = (byte)(((compare >> 4) & 7) + (value & 8));
|
||||
for (int x = 0; x < 8; x++)
|
||||
GameGenieCode.Text += letters[num[x]];
|
||||
}
|
||||
|
||||
private void exitToolStripMenuItem_Click(object sender, EventArgs e)
|
||||
{
|
||||
this.Close();
|
||||
}
|
||||
}
|
||||
|
||||
private void saveWindowPositionToolStripMenuItem_Click(object sender, EventArgs e)
|
||||
{
|
||||
Global.Config.NESGGSaveWindowPosition ^= true;
|
||||
}
|
||||
private void ClearButton_Click(object sender, EventArgs e)
|
||||
{
|
||||
ClearProperties();
|
||||
GameGenieCode.Text = "";
|
||||
Encoding.Checked = false;
|
||||
}
|
||||
|
||||
private void autoloadToolStripMenuItem_Click(object sender, EventArgs e)
|
||||
{
|
||||
Global.Config.NESGGAutoload ^= true;
|
||||
}
|
||||
private void AddCheat_Click(object sender, EventArgs e)
|
||||
{
|
||||
Cheat c = new Cheat();
|
||||
c.name = GameGenieCode.Text;
|
||||
c.address = int.Parse(AddressBox.Text, NumberStyles.HexNumber);
|
||||
c.value = byte.Parse(ValueBox.Text, NumberStyles.HexNumber);
|
||||
c.domain = Global.Emulator.MemoryDomains[1];
|
||||
c.Enable();
|
||||
|
||||
private void optionsToolStripMenuItem_DropDownOpened(object sender, EventArgs e)
|
||||
{
|
||||
autoloadToolStripMenuItem.Checked = Global.Config.NESGGAutoload;
|
||||
saveWindowPositionToolStripMenuItem.Checked = Global.Config.NESGGSaveWindowPosition;
|
||||
}
|
||||
}
|
||||
Global.MainForm.Cheats1.AddCheat(c);
|
||||
}
|
||||
|
||||
private void exitToolStripMenuItem_Click(object sender, EventArgs e)
|
||||
{
|
||||
this.Close();
|
||||
}
|
||||
|
||||
private void saveWindowPositionToolStripMenuItem_Click(object sender, EventArgs e)
|
||||
{
|
||||
Global.Config.NESGGSaveWindowPosition ^= true;
|
||||
}
|
||||
|
||||
private void autoloadToolStripMenuItem_Click(object sender, EventArgs e)
|
||||
{
|
||||
Global.Config.NESGGAutoload ^= true;
|
||||
}
|
||||
|
||||
private void optionsToolStripMenuItem_DropDownOpened(object sender, EventArgs e)
|
||||
{
|
||||
autoloadToolStripMenuItem.Checked = Global.Config.NESGGAutoload;
|
||||
saveWindowPositionToolStripMenuItem.Checked = Global.Config.NESGGSaveWindowPosition;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
Loading…
Reference in New Issue