andres.delikat
|
cce572f0c8
|
Hexeditor - stringbuilder for a slight speedup
|
2011-08-07 15:54:29 +00:00 |
andres.delikat
|
c8a4a14021
|
Ram Search/Watch - context menu will show Unfreeze instead of Freeze if highlighting a frozen address
|
2011-08-07 04:19:49 +00:00 |
andres.delikat
|
fdacd090db
|
Ram Search - GUI fixups
|
2011-08-07 03:11:54 +00:00 |
andres.delikat
|
fd36356536
|
Mainform Status Label - add a Cheats status button. Displays if there are active cheats, clicking it opens the cheat window
|
2011-08-07 02:12:41 +00:00 |
andres.delikat
|
7a6bc33ebc
|
Removing a cheat turns off the cheat as well
|
2011-08-07 01:50:50 +00:00 |
andres.delikat
|
6c252d08fa
|
Fix so that cheat list isn't cleared after loading a .cht file automatically in mainform. Add a destructor to the Cheat Object that clears the corresponding memory pulse. Make a Clear() function on CheatList that clears the MemoryPulse, Cheat Window - Disable All Cheats clears the memory pulse even those not in the CheatList
|
2011-08-07 01:16:55 +00:00 |
andres.delikat
|
15743552e2
|
Cheat Window / Ram Watch - Select All menu item and Ctrl+A hotkey. Ram Search - add Ctrl+Z hotkey to Undo menu item
|
2011-08-07 00:56:21 +00:00 |
andres.delikat
|
c903ff505d
|
Ram Watch/Ram Search/Cheats - Delete key deletes selected items
|
2011-08-07 00:43:04 +00:00 |
andres.delikat
|
9814cc26c9
|
Ram Search & Ram Watch - Freeze function freezes all selected list items
|
2011-08-07 00:32:22 +00:00 |
andres.delikat
|
df5d27e0f3
|
Cheats - better icon, fix Save function to use default filename and save automatically, refactored into its own Save() function
|
2011-08-06 22:25:37 +00:00 |
andres.delikat
|
95c8e709b6
|
Cheats - more fixes, in particular saving & loading the .cht file from the same path!
|
2011-08-06 22:03:10 +00:00 |
andres.delikat
|
9826e26a4b
|
Cheats - fix the adding of a cheat from another dialog (Ram Watch/Search, Hex Editor, etc)
|
2011-08-06 19:49:21 +00:00 |
andres.delikat
|
d69abc909d
|
Cheats - more refactoring by putting code into the CheatList object
|
2011-08-06 19:30:21 +00:00 |
andres.delikat
|
c3d08b3b7b
|
Pull the cheat list and some related functions out of the Cheats winform and into a CheatList object. Still some bugs to work out, but at least the cheat window doesn't crash when opened a 2nd time
|
2011-08-06 02:34:24 +00:00 |
beirich
|
ff6323a362
|
client can handle opening/dragging a .cue, hashing the data sector, looking it up in the DB, and passing it to the correct core
|
2011-08-04 04:00:00 +00:00 |
beirich
|
b27673f26c
|
M-M-M-MONSTER COMMIT! change Game-load api stuff
|
2011-08-04 03:20:54 +00:00 |
andres.delikat
|
788cd17317
|
oops
|
2011-08-04 03:00:40 +00:00 |
andres.delikat
|
51ccd7ec9a
|
TI83 - add NumberPadEnter to the default input key mapping along with Enter since our hotkey system differentiates between the two
|
2011-08-04 03:00:02 +00:00 |
zeromus
|
ae3b4fad83
|
fix reset menu item?
|
2011-08-04 02:47:05 +00:00 |
andres.delikat
|
933b4a60bc
|
Ram Watch/Search, TASStudio - use of the blazingfast option of virtuallistview only during the updatevalues function yields significantly less flickering without the bad side effects of that option
|
2011-08-04 02:28:25 +00:00 |
beirich
|
a1c562259d
|
Client-side cheats system added, works on all cores with working PokeByte()
|
2011-08-03 03:00:19 +00:00 |
beirich
|
6f379cee76
|
remove freeze system; replacement incoming
|
2011-08-03 02:13:42 +00:00 |
beirich
|
74a58186df
|
fix Disc/Disc name collision
add function to disc-api to get game-ID hash from 1st data track
|
2011-08-03 00:57:01 +00:00 |
andres.delikat
|
183ef7f14c
|
Cheats implemented in the TI83 core, show messagebox on Cheat enable failure
|
2011-08-02 22:41:47 +00:00 |
zeromus
|
19d0cc627e
|
get some of the disc api interop stuff checked in
|
2011-08-02 08:26:33 +00:00 |
andres.delikat
|
7bfd9779fe
|
Hide Selection = false on all the virtuallistview objects
|
2011-08-02 03:07:47 +00:00 |
andres.delikat
|
60d14b7efe
|
Add message to screen whenever a cheat (freeze) action is performed in a dialog
|
2011-08-02 03:00:12 +00:00 |
andres.delikat
|
11c5dd04ac
|
Cheats Window stores the cheat list while not open, thus is should probably not erase it on load
|
2011-08-02 02:49:29 +00:00 |
andres.delikat
|
54b7d7b528
|
Cheats - try/catch all cheat enablings, disable dialog if core isn't supported (hacky but informative)
|
2011-08-02 01:12:43 +00:00 |
andres.delikat
|
3011757978
|
Cheats - don't crash when loading a .cht file if cheats have not been freezedata has not been implemented on that particular core
|
2011-08-01 23:47:40 +00:00 |
andres.delikat
|
97ba81c95d
|
Cheats - If cheat directory doesn't exist when saving, create it. Fix bug where PCE cheats were saved in GB folder, if adding a cheat from another dialog - flag Changes
|
2011-08-01 23:42:09 +00:00 |
beirich
|
1c72c144af
|
odds and ends, pre-commit for turbocd stuff
|
2011-08-01 23:18:22 +00:00 |
andres.delikat
|
bfd3956796
|
Redo Savestate context menu item implemented
|
2011-07-31 23:25:00 +00:00 |
andres.delikat
|
04d41975d0
|
Implement Help menu item (links to googlecode page)
|
2011-07-31 23:00:19 +00:00 |
andres.delikat
|
6711995c5b
|
Undo savestate context menu item implemented
|
2011-07-31 22:29:56 +00:00 |
andres.delikat
|
3fc7e6c95f
|
Backup savestates feature + toggle to turn it off
|
2011-07-31 21:39:54 +00:00 |
andres.delikat
|
fc1e5224d8
|
refactor savestate functions a bit
|
2011-07-31 20:57:14 +00:00 |
zeromus
|
1edc51f41d
|
etc
|
2011-07-31 20:19:44 +00:00 |
zeromus
|
a71fe428c2
|
better diagnostics for win32 console startup
|
2011-07-31 20:13:57 +00:00 |
zeromus
|
aff85d5885
|
add better diagnostics for win32 console startup
|
2011-07-31 20:09:27 +00:00 |
zeromus
|
f356d5b354
|
add core scanning system
|
2011-07-31 19:46:42 +00:00 |
andres.delikat
|
64e38e83c8
|
Movie Loadstate - GUID checking in read-only mode + fix a crash bug
|
2011-07-31 17:35:02 +00:00 |
andres.delikat
|
3481943b74
|
Overhaul movie savestate logic - cleaned up a lot of code, implemented GUID, Future Event, and Timeline checks to read-only situations. Prevented loading of state if an error occurs. Still TODO - GUID checks in read+write mode
|
2011-07-31 16:41:27 +00:00 |
andres.delikat
|
35180dbae4
|
A real about box
|
2011-07-31 02:13:24 +00:00 |
andres.delikat
|
ce3bb25409
|
Movie object cleanup, movie savestate handling cleanup, save GUID into movie savestates
|
2011-07-31 01:15:14 +00:00 |
andres.delikat
|
60a4ea4426
|
Refactor movie code - a Loaded property, removed a lot of code that was a work around for this needed feature, movie can not write to disk unless this property is true
|
2011-07-30 23:59:31 +00:00 |
andres.delikat
|
ccae3cc1c9
|
Add NullGame as an inherited class of RomGame and assign Global.Game to this instead of null whenever a ROM is not loaded. This fixes using the record dialog with no game loaded and lots of other situations during Null Emulator. Also cleaned up the record dialog a bit
|
2011-07-30 23:20:49 +00:00 |
andres.delikat
|
2e68314e01
|
Movies that start from savestate now supported. Record Movie dialog "Record from Now" option implemented. ResetFrameCounter() added to IEmulator and implemented in all existing cores
|
2011-07-30 20:49:36 +00:00 |
andres.delikat
|
6dc3c25a8d
|
TAStudio - don't attempt to do winform things in Restart() if window is not open
|
2011-07-30 18:54:49 +00:00 |
andres.delikat
|
ab97cb04a9
|
Remove TI83's Disable Slot Hotkeys option (now that the numpad is properly used)
|
2011-07-30 18:39:33 +00:00 |
andres.delikat
|
e121498c4c
|
TAStudio - fix updating of nes control pad, add menu item "Update Pads on Movie Playback", different color for control pad button background when pressed
|
2011-07-30 17:59:18 +00:00 |
andres.delikat
|
e4ba668d31
|
NES & SMS controls VirtualPads (Reset/Pause/Power/Etc)
|
2011-07-30 13:48:13 +00:00 |
andres.delikat
|
1cef6ac3be
|
fix build error in last commit, oops
|
2011-07-30 12:22:33 +00:00 |
andres.delikat
|
6af8649e84
|
TAStudio - virtualpads update on movie playback, used monospace font for listview
|
2011-07-30 03:00:18 +00:00 |
andres.delikat
|
672b8455fd
|
TAStudio - use saved window position, save window size, slight GUI tweaks
|
2011-07-30 01:26:13 +00:00 |
andres.delikat
|
d6897ad328
|
Tastudio - PCE virtualpad done, 4 pce controllers added to controller box
|
2011-07-30 01:09:44 +00:00 |
beirich
|
564f829fd7
|
[PCE] PSG volumes are less wrong. Still poking.
[Client] improved some config defaults
|
2011-07-28 05:28:03 +00:00 |
zeromus
|
85419ab656
|
fix recently crashing archive file loading
|
2011-07-28 05:24:33 +00:00 |
zeromus
|
4d648e13b1
|
fix rewind better maybe this time.
|
2011-07-26 06:34:45 +00:00 |
beirich
|
956fb42191
|
Fix unmanaged/VRAM memory leak causing eventual crashes once VRAM is exhausted
|
2011-07-26 04:26:20 +00:00 |
andres.delikat
|
81fe6e200c
|
TAStudio - Fix SMS virtualpad so that it controls input
|
2011-07-26 02:47:21 +00:00 |
andres.delikat
|
ef33763383
|
TAStudio - fix rewind
|
2011-07-26 01:08:38 +00:00 |
andres.delikat
|
de0e7770fc
|
TAStudio - implement ClearPads() and Restart() and hook them up to the stop movie button. Fix Virtualpad objects so they don't crash on the Clear() function
|
2011-07-26 00:26:05 +00:00 |
andres.delikat
|
ac032d1b92
|
Refix rewinding in movie finished mode. It now properly restores the movie to playback mode.
|
2011-07-26 00:11:23 +00:00 |
zeromus
|
63e4eaef79
|
handle user input vs MovieMode.FINISHED better
|
2011-07-25 01:47:02 +00:00 |
andres.delikat
|
503ecac44c
|
Path Config for PCE Bios
|
2011-07-25 01:30:18 +00:00 |
zeromus
|
08903b8985
|
fix rewind speed
|
2011-07-25 00:08:04 +00:00 |
zeromus
|
5580295085
|
movie input refactoring
|
2011-07-24 23:14:16 +00:00 |
zeromus
|
695625d63b
|
warnings begone
|
2011-07-24 21:29:17 +00:00 |
zeromus
|
29b2e30c36
|
cleanup Controller class (remove old sticky and forcing code)
|
2011-07-24 20:37:10 +00:00 |
zeromus
|
e4f9f76198
|
fix ti-83 virtual keypad
|
2011-07-24 20:23:27 +00:00 |
andres.delikat
|
ea472ee043
|
Clean up virtualpads to use StickyXORAdapter, have a Clear() function, and to be aware of what controller they are using
|
2011-07-24 20:17:21 +00:00 |
beirich
|
06d8792830
|
[PCE] fix Youkai Douchuuki, Yo Bro, and Order of the Griffon
|
2011-07-24 19:52:20 +00:00 |
zeromus
|
198431b8a2
|
add StickyXORAdapter
|
2011-07-24 19:52:13 +00:00 |
andres.delikat
|
813e0d0d97
|
SMS virtual pad, but pressing the buttons crashes currently
|
2011-07-24 19:31:58 +00:00 |
andres.delikat
|
58e2e65c7f
|
TAStudio - refix frame advance
|
2011-07-24 17:35:53 +00:00 |
andres.delikat
|
45414435b4
|
TAStudio - make virtualpads load dynamically, load 2 nes pads if an nes controller
|
2011-07-24 17:29:09 +00:00 |
zeromus
|
15d7148926
|
forgot an add
|
2011-07-24 07:00:54 +00:00 |
zeromus
|
8a1e0c2b09
|
unmanaged core experiment
|
2011-07-24 06:45:05 +00:00 |
beirich
|
c30529685d
|
[PCE] regretfully implement sprite limit, fixing some anomalies
|
2011-07-24 03:32:39 +00:00 |
andres.delikat
|
206329a7c8
|
Add Restart Movie to context menu
|
2011-07-24 00:58:48 +00:00 |
andres.delikat
|
a7bf8362cc
|
Play Movie - scroll to highlighted index when index changes, fix tab orders
|
2011-07-24 00:21:58 +00:00 |
andres.delikat
|
36eef14f60
|
Play Movie - add .state to browse dialog and do logic to check if it has an inputlog, if not then show a message and don't load, else load it as a movie. Also dialog cleanups
|
2011-07-23 22:30:51 +00:00 |
andres.delikat
|
c383319082
|
Play Movie - rescan button
|
2011-07-23 21:14:20 +00:00 |
andres.delikat
|
c73112cdf6
|
Play Movie Dialog - add a "include .state" checkbox. If checked it will show .state files that have input data
|
2011-07-23 20:52:47 +00:00 |
beirich
|
8295e6d65b
|
PCE GameDB overhaul
|
2011-07-23 20:22:32 +00:00 |
andres.delikat
|
b78202a4c6
|
Fix input widget so that when auto-tab is off, escape still immediately updates the text
|
2011-07-23 19:43:08 +00:00 |
zeromus
|
33dc19ded2
|
change console window title format
|
2011-07-23 09:18:18 +00:00 |
zeromus
|
fa179198a0
|
superior win32 console support: capture output during debug mode, dont interfere with stdout redirect
|
2011-07-23 08:17:09 +00:00 |
andres.delikat
|
eda56bac8c
|
Mainform cleanup - move all menu/event handling functions to Mainform.MenuItems.cs, move some more code to Mainform.Movie.cs, minor code cleanup
|
2011-07-22 01:34:21 +00:00 |
andres.delikat
|
f4d02ff49e
|
Some code cleanup on Mainform, also moved all the mainform movie functions to their own file
|
2011-07-22 01:14:13 +00:00 |
andres.delikat
|
bc2293a482
|
Ripped out inputlog, for now
|
2011-07-22 00:19:25 +00:00 |
andres.delikat
|
66a854d75b
|
Main Form - opening log window from status bar Rom icon - StopSound & StartSound() should always be run before and after modal dialog calls to avoid annoying stuttering while window is open
|
2011-07-21 22:51:32 +00:00 |
beirich
|
3bedad1e95
|
Update SGX with new timing & support frameskip... huge success!
100% SGX compatibility (not that this is difficult)
|
2011-07-20 03:57:41 +00:00 |
beirich
|
47def064fa
|
significant PCE timing/compat improvements, still poking at a few things
|
2011-07-19 03:53:07 +00:00 |
zeromus
|
2f27bf783e
|
gamedb updater script tech. rearrange to suit your tastes.
|
2011-07-18 23:10:25 +00:00 |
zeromus
|
1ed8315b7a
|
optionally restore win32 console window for now, until the windows one is fast enough to replace it
|
2011-07-18 02:41:57 +00:00 |
beirich
|
cc9cf04a57
|
"Fix" PCE Paranoia by marking bad roms
|
2011-07-18 00:11:16 +00:00 |
zeromus
|
1634a6c042
|
crude log console
|
2011-07-17 22:42:52 +00:00 |
andres.delikat
|
72699b4ad7
|
another round of refactoring the Movie object
|
2011-07-17 17:52:39 +00:00 |
andres.delikat
|
e6b2c794d4
|
Refactor the movie object, replacing Getfunctions with public properties, renaming of some functions, removing a duplicate function, other misc things
|
2011-07-17 14:39:15 +00:00 |
andres.delikat
|
bc31a49c4a
|
Fix prev/next slot functions to that they navigate to slot 0
|
2011-07-17 13:59:41 +00:00 |
andres.delikat
|
1ee864666b
|
update status bar saveslots on NextSlot() and PreviousSlot()
|
2011-07-17 13:33:09 +00:00 |
andres.delikat
|
7445ff887c
|
small amount of work on NES Sprite viewer, added nesasm.pdf to NES docs
|
2011-07-16 18:16:21 +00:00 |
andres.delikat
|
b1abe27bfc
|
a couple of icons
|
2011-07-16 13:48:05 +00:00 |
andres.delikat
|
ee713acded
|
Edit Subtitles Form - minor tweaks
|
2011-07-16 13:31:36 +00:00 |
andres.delikat
|
5ccf27eb4a
|
Don't show Add Subtitle in context menu when no movie is loaded
|
2011-07-16 02:22:15 +00:00 |
andres.delikat
|
b551d9dbdd
|
Movie Subtitles - in Edit Subtitle dialog, parse color value as hex, in render panel read the subtitle color
|
2011-07-16 02:11:51 +00:00 |
andres.delikat
|
211889c73d
|
Restore Inputlog recording
|
2011-07-15 03:25:32 +00:00 |
beirich
|
3f27ac0b2a
|
Fix PCE Populous by supporting its custom SaveRAM.
+ Unsubstantial TurboCD progress.
|
2011-07-15 02:08:18 +00:00 |
andres.delikat
|
7293cd05cc
|
Add error messages to movie convert functions, and other small cleanups, refactor calls to them to handle error messages
|
2011-07-14 01:12:18 +00:00 |
zeromus
|
2f050d5751
|
avi size segmentation
|
2011-07-13 04:24:55 +00:00 |
zeromus
|
bff3957c7e
|
avi rez-change segmentation
|
2011-07-13 04:04:58 +00:00 |
andres.delikat
|
a8c66418e7
|
Movie Convert - started implementing an error message system, did FCM and MMV
|
2011-07-13 02:11:20 +00:00 |
zeromus
|
2c683dc90a
|
dont crash on exit while writing inputlog
|
2011-07-13 01:45:40 +00:00 |
andres.delikat
|
a228e05f38
|
Lots of little fixups to movie code, disable Disable Message config in Message Config as I won't be implmenting that before release
|
2011-07-13 01:29:13 +00:00 |
andres.delikat
|
4c5b48fd7c
|
Hacky fix for loading PCE movies that are less than 5 players. It will read 1-4, but will output 5 once the movie is saved again by the emulator. At some point we should probably support < 5 players for saving to disk, given that 4 players worth of text is a drain.
|
2011-07-13 00:18:47 +00:00 |
andres.delikat
|
1b4258947b
|
AVI - status bar icon when avi is capturing
|
2011-07-12 00:37:24 +00:00 |
andres.delikat
|
bf8799c66c
|
oh, and display hotkey mapping on menu items
|
2011-07-12 00:10:02 +00:00 |
andres.delikat
|
06fd837cbd
|
Hotkeys for Record/Stop AVI
|
2011-07-12 00:05:14 +00:00 |
andres.delikat
|
bd71909f38
|
AVI cleanup - gray of menu items when appropriate, use default filename, and AVI Path config, add on screen messages, fix crash on Null emulator capture (snow is awesome yo), other misc things
|
2011-07-11 23:26:20 +00:00 |
zeromus
|
e6202bdea1
|
avi: improve codec compatibility and error handling
|
2011-07-11 07:53:48 +00:00 |
zeromus
|
52f27634eb
|
first draft of avi-writing: it works, unless you abuse it.
|
2011-07-11 07:35:14 +00:00 |
beirich
|
911b11a340
|
fix new crash in dump icon code when you close the open ROM
|
2011-07-11 03:12:20 +00:00 |
andres.delikat
|
0dc3d914b6
|
Better recent icon, add some icons to menu items
|
2011-07-11 00:55:55 +00:00 |
andres.delikat
|
9927334632
|
More pleasing Play & Stop icons
|
2011-07-11 00:16:05 +00:00 |
zeromus
|
9628ab3506
|
hook up nes dump status stuff, and also add a log window that we could use for console output in the near future but for now is just used to show you a detailed rom analysis report
|
2011-07-10 21:00:28 +00:00 |
andres.delikat
|
b832d0f331
|
Hack icon for status bar
|
2011-07-10 20:48:07 +00:00 |
beirich
|
56538894c6
|
Add Hack rom status
|
2011-07-10 20:35:52 +00:00 |
andres.delikat
|
e6b6cce7ad
|
Uncomment some movie code
|
2011-07-10 20:01:27 +00:00 |
zeromus
|
f8f1906a3c
|
make alt hotkeys more useful by preventing interference from windows menu system
|
2011-07-10 19:50:59 +00:00 |
andres.delikat
|
8e3302860f
|
PCEjin movies = .MC2 not .pCE!
|
2011-07-10 19:46:54 +00:00 |
andres.delikat
|
93fcd7d94f
|
Edit Comments/Subtitles dialogs - limit max height of auto-height adjustment
|
2011-07-10 18:36:10 +00:00 |
beirich
|
732bd982af
|
Update to GameDB and update PCE compat.txt
|
2011-07-10 18:26:55 +00:00 |
andres.delikat
|
be20aa3af8
|
Play Movie - include subdirectories option, fix a crash bug
|
2011-07-10 18:21:43 +00:00 |
andres.delikat
|
58ac4b176f
|
remove corphawk.ico from svn, remove lost logo.ico from csproj file list
|
2011-07-10 18:13:02 +00:00 |
zeromus
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c25caa4c8e
|
is this better?
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2011-07-10 18:08:06 +00:00 |
andres.delikat
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6e59917c81
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ugh, logo needs to be in the output directory, lame
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2011-07-10 18:04:13 +00:00 |
andres.delikat
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26724604da
|
Play Movie - highlight matching movie on Load. Look for movies that have the game name header that matches the rom, tiebreakers are .tas, and last access date
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2011-07-10 17:51:32 +00:00 |
andres.delikat
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a3fd68ac35
|
Play Movie Dialog - various cleanups
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2011-07-10 17:04:24 +00:00 |
andres.delikat
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4ba6fb4122
|
Load up Rom dump status icon with various ROM statuses
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2011-07-10 16:34:35 +00:00 |
beirich
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6fc8d16e42
|
Wire up known bad/good rom status from GameDB
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2011-07-10 16:06:12 +00:00 |
andres.delikat
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74c8e09892
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Add Record icon for when movie is in record movie, add green check for good rom dumps, add function for checking rom dumps (currently blank and always shows good)
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2011-07-10 15:36:41 +00:00 |
andres.delikat
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4b03660092
|
Better corphawk icon
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2011-07-10 13:46:10 +00:00 |
andres.delikat
|
3a9acac5a4
|
Input config - fix height resizing of TI83, fix ordering of controllers in combo box. Remove calls to hardcoded indexes of the comboboxes (use the string names instead!)
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2011-07-10 13:16:24 +00:00 |
zeromus
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61f466ca8e
|
fix more input stuff better
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2011-07-10 07:39:40 +00:00 |
zeromus
|
2425b3c87a
|
fix some input things
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2011-07-10 06:24:04 +00:00 |
beirich
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c8727ae01f
|
fix some gamedb stuff, add some genesis games to db, get genesis back to a state where it at least loads roms correctly
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2011-07-10 04:54:18 +00:00 |
andres.delikat
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fac0143fe4
|
Message Config - Multitrack message position
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2011-07-10 03:38:46 +00:00 |
andres.delikat
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9ea996b0fe
|
Message config - add movie input color
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2011-07-10 03:13:07 +00:00 |
zeromus
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4991b95def
|
refine input stuff
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2011-07-10 02:14:58 +00:00 |
andres.delikat
|
de1a3fdc50
|
Fix TI83 screenshots. Fix screenshot naming code to use the filesystemsafe name, fix bug in screenshotas function
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2011-07-10 01:55:37 +00:00 |
andres.delikat
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f89070f6ad
|
Display subtitles option
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2011-07-10 00:04:33 +00:00 |
andres.delikat
|
f3e4cdcd16
|
Rip out "wasPressed" code, remove debug code left in by accident from inputwidget
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2011-07-09 23:35:26 +00:00 |
zeromus
|
4ac74a20b3
|
fix obvious bug in last checkin
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2011-07-09 23:18:13 +00:00 |
andres.delikat
|
1e59c2f530
|
Input Widget - add in FlagDuplicate() and UnflagDuplicate() in preparations for a "Show duplicates" option in input config & map hotkeys
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2011-07-09 23:03:42 +00:00 |
andres.delikat
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521b2ccfd6
|
InputWidget - MouseWheel increment/decrements
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2011-07-09 22:22:45 +00:00 |
zeromus
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9355bc0f2e
|
redo some of client input and hotkey handling
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2011-07-09 22:09:39 +00:00 |
andres.delikat
|
003b7ebebf
|
Input Widget - left click = focus() only, disable all other mouse events
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2011-07-09 22:07:13 +00:00 |
andres.delikat
|
9419e02091
|
InputWidget - hide caret, increment even on duplicate (just don't overwrite anything), don't highlight text on focus
|
2011-07-09 21:55:14 +00:00 |
andres.delikat
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43c9cd8047
|
Clicking statusbar pause button = toggle pause state
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2011-07-09 21:13:18 +00:00 |
andres.delikat
|
3e87c297fc
|
Input widget - fix behavior of TAB key
|
2011-07-09 21:10:40 +00:00 |
beirich
|
1496c9eb1d
|
Switch Bizhawk Client from console to winforms application; make "Show Log Window" a user-togglable option
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2011-07-09 19:54:24 +00:00 |
andres.delikat
|
b25193ef84
|
Use blank image in the pause icon of the statusbar so that the icon size doesn't change
|
2011-07-09 18:39:48 +00:00 |
andres.delikat
|
0407bb2e86
|
Input widget - Check for duplicates in binding array before committing a mapping
|
2011-07-09 18:24:53 +00:00 |
beirich
|
7c9d170248
|
fix input save crash
|
2011-07-09 18:08:10 +00:00 |
andres.delikat
|
7f2079beed
|
Input config - autotab toggle
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2011-07-09 18:01:46 +00:00 |
andres.delikat
|
b1e1fa498c
|
Input Widget - when autotab is off, cycle through the key mappings instead
|
2011-07-09 17:50:52 +00:00 |
andres.delikat
|
7dbe4472d9
|
Default key mappings - switch so keyboard bindings are first, joypads 2nd
|
2011-07-09 17:40:26 +00:00 |
andres.delikat
|
6949a8dd59
|
InputWidget overhaul to use the new GetPressedKeys() function. InputWidget no longer wipes all mappings. In autotab mode it replaces the first key mapping instead of all. There is now a max number of bindings of 4 (but changeable). Still has some quirks to work out like Alt+F4 no longer closes the dialog, and TAB has weird behavior. Also, need to implement non-autotab handling. Reworked Hotkey config to use this inputwidget, but not inputconfig yet
|
2011-07-09 16:12:56 +00:00 |
andres.delikat
|
16e332a72d
|
Fix so that tool dialogs such as Ram watch update on loadstate, Ram Watch - AddWatch() triggers Changes() function, Separator no longer shows Change Count = 0
|
2011-07-09 00:26:23 +00:00 |
beirich
|
2cbc50143f
|
Input update... always run directinput in background input mode, we take care of ignoring input when application isn't focused ourselves
|
2011-07-08 05:15:28 +00:00 |
andres.delikat
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a22cade8df
|
Frame Counter Display - remove debug movie length counters, they have served their purpose
|
2011-07-08 03:04:36 +00:00 |
andres.delikat
|
1056dbe9b1
|
Input Widget - proof of concept of using a Timer inside the widget to call GetPressedKeys(). Currently this function is always returning null, however.
|
2011-07-07 16:48:29 +00:00 |
andres.delikat
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ec2969cc73
|
Input Widget - Do "Ctrl+X" not "Ctrl + X"
|
2011-07-06 23:15:58 +00:00 |
andres.delikat
|
a0dddc1e5a
|
in Movie finished mode, save slots should still be bound to the movie (if the bind option is selected of course)
|
2011-07-06 22:37:41 +00:00 |
beirich
|
0b09825218
|
show config crashes so we can debug them
|
2011-07-06 02:16:44 +00:00 |
andres.delikat
|
29510ddd58
|
Fix saving of header data from record movie dialog, small fix for inputlog header data
|
2011-07-06 01:53:15 +00:00 |
andres.delikat
|
945577dadd
|
Movie code clean up - document PreLoadText(), put movie truncation in LoadLogFromSavestateText() since it was rudely removed from what is now CommitFrame()
|
2011-07-05 23:33:13 +00:00 |
andres.delikat
|
68d0ff94eb
|
Refactor movie writing code. MovieHeader, MovieLog, and SubtitleList all have their own write methods now instead of the Movie object doing all of the work. Conceptually these 3 objects should be autonomous and the Movie object is simply an object that manages a collection of these objects.
|
2011-07-05 23:16:54 +00:00 |
beirich
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10faa8a55f
|
Fix issues with modifier keys. If you bind "Tab", it wont be triggered by pressing "Shift+Tab".
|
2011-07-05 05:41:59 +00:00 |
andres.delikat
|
3669155329
|
rename "unthrottle" to turbo, Hotkey Dialog - reorder some things and fix positioning
|
2011-07-05 02:36:46 +00:00 |
andres.delikat
|
1ac29f3c5d
|
Input Widget - prevent mapping to Alt+F4 and allow parent dialog to be closed by it
|
2011-07-05 01:48:48 +00:00 |
beirich
|
a3df5345f6
|
GetPressedKey() progress, returns keyboard with desired modifier-key properties
|
2011-07-04 23:36:06 +00:00 |
andres.delikat
|
02e562825e
|
Input Widget - auto tab parameter, hotkey config - a auto-tab setting (on by default). If off, the focused widget will stay focused after a binding, another key pressed will rebind the same key
|
2011-07-04 23:02:37 +00:00 |
kylethomson
|
0934b35a1e
|
Slight error with multi-track - it is during recording, not during playback.
Otherwise, nice work zeromus, we have multitrack.
|
2011-07-04 22:24:48 +00:00 |
beirich
|
9bd1d75ba1
|
Implement GetPressedKey for joysticks, untested; keyboard polling is in progress
|
2011-07-04 20:45:05 +00:00 |
andres.delikat
|
fed74b17b2
|
Subtitle editor touchups - Make color cells the color they are representing, display color in hex, put try/catches + error messages if trying to parse erroneous data, tooltips for columns
|
2011-07-04 20:34:53 +00:00 |
andres.delikat
|
26569dab58
|
More work on subtitle maker, implmeent context menu "Add Subtitle" which will open subtitle maker and set frame to the current frame
|
2011-07-04 19:20:11 +00:00 |
andres.delikat
|
8d333fc04c
|
Start subtitle maker form
|
2011-07-04 18:32:57 +00:00 |
andres.delikat
|
505a8baab4
|
Subtitles - finish parsing all parameters, make render panel use all parameters but color (for now)
|
2011-07-04 18:04:56 +00:00 |
andres.delikat
|
7c09ca4ae3
|
improvements to subtitle parsing
|
2011-07-04 17:01:17 +00:00 |
andrewjpritchard
|
968c07e7d3
|
Preliminary VBM conversion.
|
2011-07-04 13:54:17 +00:00 |
andres.delikat
|
b6bd94242f
|
Subtitle & Comment editors - clear out old comments & subs before saving the new list
|
2011-07-04 13:37:51 +00:00 |
andres.delikat
|
88f14d07d8
|
Fixes to comment loading/editing/saving
|
2011-07-04 13:31:34 +00:00 |
andres.delikat
|
a95ffcf2f9
|
Hooked up comment editor/viewer to play movie and context menu, various tweaks to movie code, more progress implemented comment loading/editing/saving
|
2011-07-04 02:50:38 +00:00 |
andres.delikat
|
384a4a61b6
|
Start movie comments editor
|
2011-07-04 01:57:18 +00:00 |
andres.delikat
|
bf5fa3356a
|
Edit Subtitles form - Save subtitles on exit
|
2011-07-04 01:23:32 +00:00 |
andres.delikat
|
f886b65015
|
Write subtitles to movie files
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2011-07-04 00:49:37 +00:00 |
andres.delikat
|
945cb9c693
|
More menu icons
|
2011-07-03 02:32:29 +00:00 |
andres.delikat
|
4ff95ffc3c
|
Message config - less cluttered color config, add movie messages to color config
|
2011-07-01 02:43:08 +00:00 |
andres.delikat
|
8075d4453d
|
Message Config - add rerecord counter
|
2011-07-01 02:00:11 +00:00 |
andres.delikat
|
2b661b52ba
|
Save slot system in status bar, shows which slots have a file associated with them, which slot is currently selected, and clicking loads the state
|
2011-07-01 01:28:25 +00:00 |
andres.delikat
|
b5ecda4f3e
|
if commandline or autoload movie and no game, do openfile dialog, if still not game, don't attempt to load movie
|
2011-06-30 02:30:06 +00:00 |
andres.delikat
|
33cf3412de
|
oops, config file change not checked in
|
2011-06-30 02:25:32 +00:00 |
andres.delikat
|
3c378bc312
|
Add soft reset hotkey, remove hard coded nes reset hotkey, fix small errors on TI83 hotkey mapping
|
2011-06-30 02:22:12 +00:00 |
andres.delikat
|
2a1788d067
|
Path config - make browse buttons use image instead
|
2011-06-30 02:00:01 +00:00 |
andres.delikat
|
9a80fb206c
|
Save a default user setting and allow the user to set this in the record movie dialog
|
2011-06-30 01:37:54 +00:00 |
andres.delikat
|
889d997a32
|
More images for menu items
|
2011-06-30 01:27:46 +00:00 |
andres.delikat
|
a47f7e0550
|
Fix crash when no game loads on startup
|
2011-06-28 23:43:13 +00:00 |
andres.delikat
|
2b677d3245
|
Change ToolStrip widgets to ToolStripEx so that they can focus+click
|
2011-06-28 23:32:55 +00:00 |
zeromus
|
0aa234282e
|
phase 1 of fixing up controller logic. tell me how terribly ive broken the movie code. might want to fix it before moving on to phase 2 or decide to revert.
|
2011-06-27 05:31:46 +00:00 |
zeromus
|
71a8705d81
|
fix tab order in RecordMovie dialog
|
2011-06-27 01:34:23 +00:00 |
andres.delikat
|
52215061aa
|
some implementations necessary for the gameboy controller
|
2011-06-27 01:24:26 +00:00 |
andres.delikat
|
6c6929b625
|
Gameboy - implement memory domains (system bus only for now) and other small things
|
2011-06-27 01:05:30 +00:00 |
andres.delikat
|
4b417ec898
|
oops
|
2011-06-27 00:22:25 +00:00 |
andres.delikat
|
8096316981
|
Make GB debugger not load by default when a gb game is loaded, misc cleanups gb related
|
2011-06-27 00:15:47 +00:00 |
andres.delikat
|
d3f4da39a3
|
Subtitle viewer implemented for play movie dialog, context menu for edit/viewing subtitles (depending on read only status). Still TODO: save changes when in edit mode
|
2011-06-26 21:11:12 +00:00 |
andres.delikat
|
3235fc1618
|
Start a subtitle viewer/editor form and hook to the subtitle button on the play movie dialog
|
2011-06-26 20:26:37 +00:00 |
zeromus
|
33c5182296
|
fix annoying toolstrip/menustrip non-clickthrough behaviour
|
2011-06-26 20:10:05 +00:00 |
andres.delikat
|
5fa8ae99fe
|
Map hokeys - fix default focused widget when clicking the tabs
|
2011-06-26 20:06:27 +00:00 |
andres.delikat
|
87fb448cc0
|
Set FullRowSelect on a bajillion listview objects
|
2011-06-26 19:50:15 +00:00 |
andres.delikat
|
ed529b9322
|
Ram Watch - don't start a new watch file when restarting the dialog, at least for now until I find a happy compromise
|
2011-06-26 19:35:13 +00:00 |
andres.delikat
|
98988e4b49
|
RamWatch - save window position menu item
|
2011-06-26 19:13:52 +00:00 |
andres.delikat
|
4bc5ee663c
|
Cheats & Ram Search - ditto
|
2011-06-26 19:03:16 +00:00 |
andres.delikat
|
c8e8cee822
|
Ram Watch - when saving a new watch, add it to the recent menu
|
2011-06-26 19:01:06 +00:00 |
andres.delikat
|
ec7e4123fd
|
Ram Watch - show "saved" message when doing Save, not just SaveAs
|
2011-06-26 18:56:56 +00:00 |
andres.delikat
|
685a500cc5
|
movie - Reset recording for the NES core
|
2011-06-26 18:08:27 +00:00 |
andres.delikat
|
3a15dd6bb9
|
Basic subtitle loading and rendering. Still lots of todos but basic functionality now exists
|
2011-06-26 16:39:48 +00:00 |
andres.delikat
|
61e82793e9
|
Start movie subtitle system
|
2011-06-26 14:36:41 +00:00 |
andres.delikat
|
70dc87a971
|
Lua Console - Move Up/Down, Insert Seperator, other small things
|
2011-06-26 03:03:15 +00:00 |
andres.delikat
|
3569f3cd0a
|
Remove bmp images in favor of png, small implementations to Lua Console
|
2011-06-26 02:09:06 +00:00 |
andres.delikat
|
58a0a77ae5
|
More images and small gui tweaks
|
2011-06-26 01:22:52 +00:00 |
andres.delikat
|
12027d4da9
|
Close icon
|
2011-06-26 00:42:12 +00:00 |
andres.delikat
|
7663a53824
|
Some more images
|
2011-06-26 00:17:42 +00:00 |
andres.delikat
|
b40c861ee7
|
Images for all kinds of menu items
|
2011-06-26 00:06:50 +00:00 |
andres.delikat
|
4247b43b07
|
shut up some warnings
|
2011-06-22 17:41:59 +00:00 |
andres.delikat
|
8d856ccd53
|
Input Config - remove now obsolete TruncateButtonMapping function
|
2011-06-22 17:35:19 +00:00 |
zeromus
|
316720baf4
|
boot up without crashing on systems without HWTransformAndLight
|
2011-06-22 01:57:37 +00:00 |
zeromus
|
453b02a7ff
|
fix occasional crash in throttle due to a funky order of operations
|
2011-06-21 08:36:49 +00:00 |
andres.delikat
|
6cca2a666a
|
Context menu - disable "Load Last" menu items if no items in recent menus
|
2011-06-21 02:09:53 +00:00 |
beirich
|
dfda7d909b
|
Don't die when D3D9 device is lost
|
2011-06-21 02:01:51 +00:00 |
andres.delikat
|
e4a112c220
|
Hotkeys/Input - Use Ctrl for display instead of Control
|
2011-06-21 01:22:27 +00:00 |
andres.delikat
|
7332bccd62
|
expunge Left/Right Ctrl/Alt/Shift from default mappings
|
2011-06-21 00:36:31 +00:00 |
zeromus
|
35f2691666
|
some work on the disc system
|
2011-06-20 09:09:21 +00:00 |
zeromus
|
ca628e6278
|
rename GetExePathAbsolute to GetExeDirectoryAbsolute so it doesnt confuse me
|
2011-06-20 09:08:04 +00:00 |
andres.delikat
|
30296e4f5b
|
Don't distinguish between left & right shift/alt/control!
|
2011-06-20 02:24:41 +00:00 |
andres.delikat
|
e6af827d7c
|
...and remove some debug code I left in
|
2011-06-19 23:40:20 +00:00 |
andres.delikat
|
5bda595ee7
|
fixs spaces into tabs in a bunch of files because I'm tired of fixing it gradually
|
2011-06-19 23:39:25 +00:00 |
andres.delikat
|
38422fda10
|
Numpad 2,4,6,8 != Arrow keys!
|
2011-06-19 23:31:58 +00:00 |