Commit Graph

1302 Commits

Author SHA1 Message Date
andres.delikat 7141ed0fa4 Ram Poke - limit number of digits in value field on load and on data size change, fix bug where signed & unsigned parsing was swapped 2011-09-17 15:17:00 +00:00
andres.delikat 3614708e83 Ram Poke - show memory domain in text property, format address and value text boxes on load 2011-09-17 15:10:58 +00:00
andres.delikat 31a85ab785 Ram Poke - pass in a memory domain and poke addresses in that domain instead of defaulting to main memory. Format address & value numbers in output message appropriately 2011-09-17 15:04:08 +00:00
andres.delikat a3c500193f Ram Poke - show "0x" next to value when value type is hex, for clarity, make that check on load 2011-09-17 14:38:21 +00:00
andres.delikat a30a5290ca clear saveRam when loading a movie. Add movie name to saveram default path generation so that movies do not interfere with users saveram files 2011-09-17 14:23:23 +00:00
beirich 82cf9486f3 about halfway through pce-cd compat test and gamedb updating, plus commit some bugfixes 2011-09-17 05:35:41 +00:00
andres.delikat 6d9d77afbc autoload last saveslot menu option 2011-09-17 00:25:34 +00:00
andres.delikat b587ecffd9 move saveslot to config 2011-09-17 00:04:50 +00:00
andres.delikat 3e8a7e61c2 Ram Search - Redo menu item, slight tweaks to search menu items 2011-09-16 23:44:39 +00:00
andres.delikat 94aca60998 Cheat Window/Ram Search/Ram Watch - switch key up events to key down, add Ctrl+A select all to cheat window & ram watch 2011-09-16 23:29:36 +00:00
zeromus e68acda91d dont crash throttling nullemulator 2011-09-16 00:40:33 +00:00
beirich 7a272192fb Add version IDs to the other working cores
Add toggle for saving screenshot with savestate. Update loadstate code to not die when encountering a state without a screenshot
2011-09-15 23:32:21 +00:00
beirich f7109d5f17 fix a stupid bug in pce-cd causing irqs to not be released 2011-09-15 05:10:23 +00:00
andres.delikat b2328f2e07 NES PPU - add screen shot menu & context menus for palette, pattern, and sprite viewers. Tweak NES Nametable viewer screenshot code 2011-09-15 00:49:25 +00:00
andres.delikat 62a2b7fad3 Nes Nametable viewer - context menu with screenshot & refresh menu items 2011-09-15 00:29:26 +00:00
andres.delikat 36055f2644 NES Nametable viewer - Screenshot menu item (to png or bmp format) 2011-09-15 00:24:16 +00:00
andres.delikat 665c9c5fbd Ram Search - search list - Ctrl + A hotkey for selecting all values 2011-09-14 23:57:28 +00:00
andres.delikat 7cfdad7bd0 Ram Search - Implement redo button. Enable/Disable Undo & Redo buttons when applicable 2011-09-14 23:36:36 +00:00
andres.delikat 49fb822bec Hex Editor - ctrl+p = poke address, better formatting of the address display in the poke address pop up 2011-09-13 00:35:40 +00:00
andres.delikat 08fcaede91 Slight tweak to rendering of on screen ram watch, display separator watches as ---- 2011-09-13 00:29:54 +00:00
andres.delikat 6f1baed4de TAStudio - disable unimplemented menu items when not in interim mode 2011-09-13 00:04:33 +00:00
andres.delikat 0022b60b4f Watch object - update the PeekAddress() function to update the prev and changecount values. Fix Ram Search and Ram Watch UpdateValues() functions based on this change 2011-09-12 23:36:27 +00:00
andres.delikat 33a8d1ee0c Ram Search - refactor QueryItemText to use the new built in ToString methods of the Watch object 2011-09-12 23:29:04 +00:00
andres.delikat ffc28123b3 Hex Editor + Ram Search - Stop sound on modal dialog calls 2011-09-12 23:21:39 +00:00
andres.delikat 368f201dbe Ram Watch - stop & start sound on several functions that call modal dialogs 2011-09-12 23:14:57 +00:00
andres.delikat c8e0043713 Ram Watch - a "Display on Screen" menu option 2011-09-12 23:08:42 +00:00
andres.delikat 73add14d28 Watch object - add ValueToString() and PrevToString() methods and make Ram Watch use these methods and thus simplify the UpdateValues logic. Added an override for ToString() that displays notes + value in preparation for a on screen ram watch option. 2011-09-12 00:17:17 +00:00
andres.delikat 7db54e08a8 Add a GUITextList class and methods to RenderPanel, similar behavior to AddMessage except that the x,y can be set, and duration has no time limit (and should be handled by the caller). The intent is for an on screen Ram Watch feature, and eventually a way to do the Lua function gui.text() 2011-09-11 23:31:46 +00:00
zeromus 8ee8711b1a client saves framebuffer into text states 2011-09-11 21:08:41 +00:00
andres.delikat eebdf7d84e check if movie is active before trying to append the movie name to the savestate name! Fixes the double periods on non-movie savestates. 2011-09-11 20:32:44 +00:00
zeromus 4acbf1e584 fix some sticky input bugs hopefully without creating anymore 2011-09-11 18:05:49 +00:00
andres.delikat 9196e5d1ec Input Config - auto focus when drop down menus change 2011-09-11 04:23:35 +00:00
andres.delikat 06b7055e4b Hotkey Window - refix auto-focus on tab change 2011-09-11 02:19:41 +00:00
andres.delikat 5ed4a36fd6 Trade out Poke icon with a nicer one (with a larger image size than 16x16) 2011-09-11 01:39:26 +00:00
andres.delikat 1eac1dbb05 NES PPU - switch the fake toolstrip menu with a real menu strip 2011-09-11 01:21:10 +00:00
andres.delikat 21d396f9bc Fix minimum size on all winforms, also set max size where appropriate, fixed anchoring & resizing issues, and other misc. display cleanup 2011-09-11 01:01:40 +00:00
andres.delikat 95c4e658ac Make interim flag (set to true currently) that flips a lot of settings all at once (such as disabling unfinished dialogs, setting the mainform text, and the about box (lol)) 2011-09-11 00:11:46 +00:00
andres.delikat 79e5a399f7 Toolbox - resize slightly, set minimum size, change bg color of toolstrip, make ti83 keypad visible only if ti83 is loaded 2011-09-10 21:48:27 +00:00
andres.delikat 4f98fdb60d Ram Watch - adding a watch from an external dialog flags changes 2011-09-10 21:37:03 +00:00
andres.delikat dd9f615f00 Set minimum size and some anchoring fixes for config dialogs 2011-09-10 21:35:17 +00:00
andres.delikat 6321428feb Hotkey & Controller config - set accept & cancel button properties 2011-09-10 21:24:15 +00:00
andres.delikat e3d9706e9e Ram Watch - update values when editing, removing, and duplicating a watch, and whenever a value is added to the watch by an external dialog 2011-09-10 21:16:29 +00:00
andres.delikat b977ca94e9 Ram Search - Fix crash bug when user would click Save and then cancel the save dialog 2011-09-10 21:06:50 +00:00
andres.delikat b0235e08f0 Ram Watch - fix crash when using the save icon on a new watch file with changes 2011-09-10 18:09:21 +00:00
andres.delikat e889520744 Hex Editor - use filesystem safe name generation for default file name on Dump to File 2011-09-10 13:51:26 +00:00
andres.delikat 5eba8bc7f3 Movies - fix problem with NES loadstate & timeline checks that caused the Frame value to not parse properly. Also add messages to the catch statement in the event of parse failure. 2011-09-10 02:08:16 +00:00
beirich e8c3da9c1f [pce] Improve ADPCM flags and interrupt handling 2011-09-09 03:40:58 +00:00
andres.delikat 45609f4e88 Movies - fixed major bug in rerecording logic. Loadstate was truncating movie input based on global.emulator.frame BEFORE loading that value! Thus loading a state (in record mode) from an event later than the current frame count was truncating the input, then loading the actual savestate. Movie loadstate now truncates based on the state's frame count 2011-09-07 01:18:58 +00:00
andres.delikat a787fe3c60 Movies - Fix a major logic flaw in the CheckTimeLines() logic. Should compare from 0 - state frame count, not 0 - length of state input log 2011-09-07 00:40:42 +00:00
zeromus 4924b4a9a0 nes-fix tetris differently 2011-09-06 01:58:22 +00:00