alyosha-tas
55580127db
Update BizHawk.Emulation.Cores.csproj
2017-08-29 09:42:41 -04:00
alyosha-tas
cf1b82ab73
Update BizHawk.Emulation.Cores.csproj
2017-08-25 11:26:26 -04:00
alyosha-tas
513b26f407
Update BizHawk.Emulation.Cores.csproj
2017-08-25 10:22:26 -04:00
alyosha-tas
b8d1a19d7e
Update BizHawk.Emulation.Cores.csproj
2017-08-01 12:07:59 -04:00
alyosha-tas
36c3d69d77
Update BizHawk.Emulation.Cores.csproj
2017-07-24 19:40:04 -04:00
alyosha-tas
0d6d8285a5
Update BizHawk.Emulation.Cores.csproj
2017-07-22 12:29:19 -04:00
nattthebear
abf60e57b8
forgot to commit this
2017-07-21 19:35:00 -04:00
alyosha-tas
bd440f4830
Update BizHawk.Emulation.Cores.csproj
2017-07-21 16:36:17 -04:00
adelikat
db6858f2fe
Merge branch 'pceperipherals'
2017-07-20 08:11:51 -05:00
nattthebear
e828868904
Merge branch 'sameboy'
2017-07-19 20:45:33 -04:00
alyosha-tas
6e0ad90962
Update BizHawk.Emulation.Cores.csproj
2017-07-19 19:21:18 -04:00
nattthebear
34e68c589f
Sameboy progress
2017-07-18 16:48:49 -04:00
adelikat
d99d2dd3dc
PCE - start support for peripheral support - implement a controller deck and wire it up to the controller logic, with the same options as previously, 5 ports, with None and Gamepad as options. No ui for the new system. Old system code and ui still left in
2017-07-18 10:37:17 -05:00
nattthebear
110d741cb3
TSTHawk: controller stuff
2017-07-09 13:40:52 -04:00
nattthebear
0ee1832d57
Adult Video Games
2017-07-09 11:18:03 -04:00
adelikat
9a5ae16c7d
remove the 32bit gpgx, and refactor things to only use the 64 bit version. keep 64bit stuff in a gpgx64 folder to avoid git auto-rename detection shenanigans
2017-07-09 09:21:03 -05:00
nattthebear
bd57871171
New! With more games than the 32X! And better sounding ones too!
2017-07-03 21:29:34 -04:00
nattthebear
47535f8158
PicoDrive (WIP)
2017-07-02 13:47:43 -04:00
nattthebear
bdfb859480
pizza boy: add the required SPC file as an embedded resource because zeromus said to
2017-07-01 09:06:04 -04:00
adelikat
74dd25e831
Start Atari 2600 peripheral support - currently ability to pick joystick or unplugged for port 1 and port 2. Virtualpads are not addressed with this commit
2017-06-27 15:14:41 -05:00
zeromus
cad5f441dd
fix build paths to output
2017-06-26 17:57:50 -05:00
zeromus
0085729392
delete x64 build configuration, use anycpu instead. take care to set Prefer32Bit false in exe csproj, since visualstudio's gui preference doesn't work.
2017-06-26 17:47:51 -05:00
nattthebear
537b2a1616
pizza: saverams
2017-06-24 21:46:11 -04:00
nattthebear
9ff2da5265
Start work on Honda Oddessy2
2017-06-18 10:29:03 -04:00
nattthebear
1292b27163
Add some draft work for supporting sysv <-> msabi interop. I wonder if we'll ever use this? I'd put it on a separate branch but it would be merge hell.
2017-06-18 08:51:09 -04:00
nattthebear
6f60eb5efc
Create an abstract base class for waterbox cores, and adapt Virtual Boyee to use it. Not sure yet how useful this is...
2017-06-17 10:07:02 -04:00
nattthebear
8fa903c004
pizza progress: it runs
2017-06-15 19:00:41 -04:00
adelikat
97d7dd7f42
merging master into waterbox2 this one was messy may be regressions
2017-06-13 08:16:25 -05:00
adelikat
b1918759be
N64 - Remove commented out jabo code
2017-06-12 13:07:06 -05:00
zeromus
39433e509e
change some output64 to output
2017-06-12 01:38:02 -05:00
zeromus
0942d4f498
remove x86 project configurations
2017-06-12 01:24:35 -05:00
alyosha-tas
2b48b8b007
Add files via upload
2017-06-11 18:08:03 -04:00
nattthebear
e73157bb49
ahh, yahbooze, we hardly knew you...
2017-06-11 14:44:47 -04:00
adelikat
5fec117b68
Roll back to .NET 4.6.1 (instead of 4.6.2) to avoid a dependency on Windows 10 Anniversary Update for Windows 10 users
2017-06-06 10:24:21 -05:00
nattthebear
d7b8464a9b
saturnus: start working on controller hook up. there's something wrong with the CD stuff though, and games don't work
2017-06-04 21:14:00 -04:00
nattthebear
b9ab41a4da
More like Chie SatURNaka
2017-06-04 16:41:11 -04:00
nattthebear
3a4de4a6ca
some prelim roughin for dual ngp
2017-06-01 18:19:30 -04:00
nattthebear
d799624e9c
NGP: It works and stuff
2017-05-30 18:36:11 -04:00
adelikat
1a54ff1818
Merge branch 'master' into waterbox2
2017-05-30 17:31:30 -05:00
nattthebear
3ec7b0252f
Exploding your computer NYI https://www.youtube.com/watch?v=dUHYNmNrqoY
2017-05-29 20:21:34 -04:00
alyosha-tas
19de6b1cee
Update BizHawk.Emulation.Cores.csproj
2017-05-29 15:05:50 -04:00
nattthebear
f99a080e60
Merge remote-tracking branch 'origin/master' into waterbox2
...
# Conflicts:
# BizHawk.Client.EmuHawk/MainForm.Designer.cs
# BizHawk.Client.EmuHawk/MainForm.cs
2017-05-29 14:35:30 -04:00
nattthebear
391160ebf9
vboyEE: settings and syncsettings
2017-05-29 13:50:40 -04:00
nattthebear
855ff7deca
Start working on a primitive mmap implementation. It's good enough for VirtualBoyee to boot, but undoubtedly has many bugs.
2017-05-28 22:18:01 -04:00
nattthebear
a52e9d7dc1
https://www.youtube.com/watch?v=0sKRRY5tQz8
2017-05-28 17:19:07 -04:00
nattthebear
76022f66f9
update to framework 4.6.2. Since Windows XP 64 was very rarely used, there's no loss in switching to this if we're going to 64 bit. Add `FrameworkZipWriter` based on the 4.5 framework's built in zip writer. It shaves a decent amount of time off savestate save time, but rolling our own off of DeflateStream would be even faster.
2017-05-27 18:15:15 -04:00
nattthebear
3a4b6601d9
move pewrapper into its own file
2017-05-27 14:55:21 -04:00
alyosha-tas
77c20a6776
Merge pull request #859 from alyosha-tas/master
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A7800Hawk initial PR
2017-05-25 15:56:46 -04:00
alyosha-tas
93c14ce2d1
Add files via upload
2017-05-25 15:32:38 -04:00
alyosha-tas
a1497045dd
Add files via upload
2017-05-24 20:40:38 -04:00
alyosha-tas
e2d76149d4
Update BizHawk.Emulation.Cores.csproj
2017-05-22 16:42:56 -04:00
nattthebear
3f8a89d171
waterbox: progress on a PERunner to load everyone's third favourite executable format
2017-05-19 21:21:50 -04:00
nattthebear
8986ddb54b
some waterbox cleanup+reorg
2017-05-18 18:44:34 -04:00
alyosha-tas
0efdd2405c
Update BizHawk.Emulation.Cores.csproj
2017-05-18 16:19:53 -04:00
adelikat
48080c838f
do not mark C64 as not having ISettable..since it implements it. Group C64.ISettable.cs with C64.cs
2017-05-12 14:32:56 -05:00
adelikat
ff7db156f6
C64 - renamed C64.Input to C64.MotherboardInput since it is a partial class of Motherboard not C64
2017-05-12 14:29:26 -05:00
adelikat
59ac3897da
C64 - break up services more
2017-05-12 14:06:34 -05:00
adelikat
6cfd112791
remove C64Util since the methods weren't being used, at least one was highly dubious, and they would be better served being in a common library if deemed needed
2017-05-12 13:28:49 -05:00
adelikat
d7928377f2
ColecoVision merge MemoryMap.cs into ColecoVision.cs
2017-05-08 11:31:00 -05:00
adelikat
44ef1f9568
ColecoVision - break off IEmulator properties to their own file, move Input.cs code to ColecoVision.cs
2017-05-08 11:29:09 -05:00
adelikat
9b1945a81e
Atari 7800 cleanups
2017-05-05 14:20:28 -05:00
adelikat
7b29970ef9
atari 2600 cleanup
2017-05-05 13:49:36 -05:00
adelikat
daf3b2539b
Atari 2600 - add alyosha as an author, break up IEmulator code to its own file, some misc cleanup
2017-05-05 11:56:28 -05:00
adelikat
ffd743cac7
Remove Genesis.cs core
2017-05-01 16:27:40 -05:00
adelikat
167ed41a51
Break up MGBAHawk into separate files
2017-04-25 11:42:03 -05:00
adelikat
ba28ca53a8
GambatteLink cleanup
2017-04-25 11:06:50 -05:00
adelikat
21aa648318
Gambatte - some cleanup
2017-04-25 10:11:43 -05:00
adelikat
4b695e2820
Intellivision - implement IDisassemblable
2017-04-23 12:30:41 -05:00
adelikat
d03577ade6
Intellivision - partially implement IDebuggable - flag/register getting and setting, and TotalExecutedCycles
2017-04-23 12:30:41 -05:00
nattthebear
72808f01bb
remove all meteor and garbo stuff completely. These two GBA cores were never up to par, really.
2017-04-23 13:21:35 -04:00
adelikat
0f36bce22a
Intellivision - actually support lag variable setting, and some misc cleanup
2017-04-23 10:53:26 -05:00
adelikat
58189f0113
LibsnesCore - Move ScanlineHookManager class to its own file
2017-04-19 12:25:22 -05:00
adelikat
7ebddc6087
LibsnesCore - break off memory domain stuff to a separate file
2017-04-19 10:51:16 -05:00
adelikat
bc42af0fa6
Libsnescore - Break off IEmulator implementation into a separate file
2017-04-19 10:36:08 -05:00
adelikat
8e3c3dab5d
Break off LibsnesCore services into separate files
2017-04-19 09:41:52 -05:00
adelikat
d1d6c20749
break SNES settings code into its own file
2017-04-19 08:31:48 -05:00
zeromus
9bea9875a8
libretro - fix saveram
2017-04-18 03:17:11 -05:00
zeromus
e9229747d7
new libretro WIP with libco support. Still missing sound, saves, many small details. Will undergo heavy organizational revisions.
2017-04-17 22:49:08 -05:00
nattthebear
5b41b7260b
some snes controller rough in
2017-04-15 15:40:34 -04:00
zeromus
3bb1d0849d
remove noise from csproj
2017-03-06 05:21:35 -06:00
alyosha-tas
079d0eaab9
ColecoVision Turbo Controller
2017-03-01 10:47:21 +08:00
zeromus
ad4f904fd3
tidy a dirty csproj
2017-02-21 18:23:14 -06:00
alyosha-tas
e7178297c8
Update BizHawk.Emulation.Cores.csproj
2017-02-18 04:04:53 +08:00
adelikat
691632f188
More IAsyncSoundProvider and related classes to BizHawk.Emulation.Cores and make them internal, since they are implementation details, and they are deprecrated and not intended to be used in future cores.
2016-12-16 08:50:05 -06:00
adelikat
618f5de54f
PC Engine - break off services into their separate files
2016-12-12 10:23:07 -06:00
adelikat
b73a500d6b
Major sound provider refactor. Create a unified interface ISoundProvider, that is an IEmulator service and break it off of IEmulator. IAsyncSoundProvider was kept as a shim for now, for legacy cores that were inherintly async.
2016-12-11 11:15:00 -06:00
adelikat
45a96920b3
remove BisqAPU since it has never been used, and APU improvements have deprecated it
2016-12-04 08:57:10 -06:00
adelikat
e9d1af2b0c
Intellivision - stubs for savestate logic
2016-12-04 08:25:28 -06:00
adelikat
5665de1797
Intellivision - add a "Fake analog" controller as the default controller for easier binding for casual play, but also leave a boolean option as well for more precise (TAS) control. Add a controller config dialog to select them.
2016-12-03 17:44:25 -06:00
adelikat
ae8caf4546
Intellivision - set up memory domains service, with a few domains that were easy to do
2016-11-12 14:08:05 -06:00
adelikat
a979721415
NesHawk - Attempt UNIF_UNL-LH10, something is messed up though, nametable is off
2016-11-04 13:20:44 -05:00
adelikat
c96d8f860c
NesHawk - Attempt mapper 35, irq logic is wrong, possibly mirroring too
2016-11-03 16:34:25 -05:00
adelikat
0945bae212
Attempt mapper 106, irq logic is wrong
2016-11-01 08:24:26 -05:00
adelikat
1af2c0ce17
NesHawk - start mapper 125 - something is wrong but I can't figure out what
2016-10-29 12:04:00 -05:00
adelikat
2734bb11ce
NesHawk - implement mapper 162
2016-10-29 08:49:42 -05:00
adelikat
48766c2b88
NesHawk - support mapper 170
2016-10-28 18:11:34 -05:00
adelikat
dbc5f54d03
NesHawk - support Mapper 220
2016-10-28 17:49:36 -05:00
adelikat
839eabac2e
NesHawk - support board UNIF_UNL-KS7013B
2016-10-28 15:40:30 -05:00
adelikat
ea57a4daee
NesHawk - support board UNIF_UNL-KS7012
2016-10-28 15:32:16 -05:00
adelikat
7893184435
NesHawk - support board UNIF_UNL-BB
2016-10-28 15:11:34 -05:00
adelikat
5805bb5d43
NesHawk - support board UNIF_UNL-AC08
2016-10-28 13:23:09 -05:00
adelikat
06e1472166
NesHawk - Support board UNIF_UNL-43272
2016-10-28 13:12:15 -05:00
adelikat
96f0fcb7a8
NesHawk - support board UNIF_BMC-NTD-03
2016-10-28 13:05:10 -05:00
adelikat
0a85b24b88
NesHawk - support board UNIF_BMC-810544-C-A1
2016-10-28 12:24:40 -05:00
adelikat
9992780c4d
neshawk - support the board UNIF_BMC-12-IN-1
2016-10-28 10:27:39 -05:00
alyosha-tas
53a96f3b91
Update BizHawk.Emulation.Cores.csproj
2016-10-26 19:32:55 -04:00
adelikat
542db672b6
NesHawk - implement mapper 198
2016-10-19 18:54:55 -05:00
adelikat
44ca7683c4
support unif board BTL-MARIO1-MALEE2, supposedly mapper 55
2016-10-19 08:05:57 -05:00
alyosha-tas
b3081f490b
Update BizHawk.Emulation.Cores.csproj
2016-10-17 19:28:27 -04:00
alyosha-tas
0573c00ae3
Add pocahontas mapper
2016-10-02 11:56:04 -04:00
pjgat09
a85da435f9
GLideN64: Added a sync settings, hooked up the dll, and added it to the video plugin list in the plugin dialog. Updated the submodule reference.
2016-09-22 08:46:49 -04:00
adelikat
2a64a17cf1
NESHawk - a bunch of stubs and incomplete board implementations
2016-09-19 11:16:34 -04:00
adelikat
48e6594cc2
Failed mapper 215
2016-09-18 14:44:07 -04:00
adelikat
7263041f3a
Start mapper 199, everything seems to be working except chr mapping
2016-09-18 13:32:58 -04:00
adelikat
cc3ed634bb
attempt to implement UNIF_UNL-SHERO - works except for Sachen title screen chr mapping
2016-09-17 17:20:35 -04:00
adelikat
7d1da4bdaf
a few more board attempts
2016-09-17 14:04:47 -04:00
adelikat
f5271a8b4f
Failed attempt at implementing mapper 187 - everything seems to work except for the custom Chr mapping
2016-09-17 12:40:03 -04:00
adelikat
20bc7bd4f3
Failed attempt to implement mapper 134
2016-09-17 12:40:02 -04:00
adelikat
33225700ad
Failed attempt at supporting Mapper 121
2016-09-17 12:40:01 -04:00
adelikat
e4caa13b9c
Support King of Fighter 97 (UNIF_UNL-KOF97)
2016-09-17 10:15:40 -04:00
adelikat
9734588404
Start unif UNL-TF1201 board, still needs IRQs
2016-09-16 22:23:52 -04:00
adelikat
adcf2dc375
support unif boards 70in1 and 70in1B
2016-09-16 17:47:52 -04:00
adelikat
fc4f921783
An attempt at implementing Mapper123/UNIF_UNL-H2288
2016-09-16 11:49:48 -04:00
adelikat
92f18928fb
Implement Mapper238/UNIF_UNL-603-5052
2016-09-16 11:28:56 -04:00
adelikat
8bf4d6e5bc
start mapper 195
2016-09-16 11:01:13 -04:00
adelikat
2001978a3e
Implement mapper 254
2016-09-16 10:04:48 -04:00
adelikat
c9d5ab3695
check in a bunch of half finished or bugged attempted at some mappers for crappy roms, mappers 142, 172, 183, 252, and 253. At least most of the grunt work is done
2016-09-15 13:22:20 -04:00
adelikat
a9675d4a8f
Implement the Ghostbusters63in1 unif board, sort of. Using mapper properties it can play both 22-in-1 carts and the 20-in-1 that are in the rom, but not actually the 63-in-1
2016-09-14 09:08:21 -04:00
adelikat
907cd50b0d
Implement mapper 221
2016-09-11 14:40:12 -04:00
adelikat
3f0d9fc397
NESHawk - implement mapper 186, another real gem
2016-09-11 13:00:30 -04:00
adelikat
4b115ec2c3
NESHawk - implement mapper 175
2016-09-11 12:23:19 -04:00
adelikat
a99598b3cf
NESHawk - implement mapper 150
2016-09-10 23:41:28 -04:00
adelikat
130837fdc0
NESHawk - Implement the Subor boards (mappers 166, 167)
2016-09-03 20:09:27 -04:00
adelikat
6a22d1cd5c
Implement unif_BMC-ws board
2016-09-03 16:24:29 -04:00
adelikat
3f7293587b
NESHawk - Implement board UNIF_BMC-64in1NoRepeat
2016-09-03 12:53:46 -04:00
feos
6e0b8e2784
yabause tracer
2016-08-24 00:05:17 +03:00
feos
91fd016868
setup psx tracer because why not
...
arguments string doesn't arrive for some reason, otherwise all looks good
move psx disasm functionality to separate files (disassembler doesn't do anything yet)
2016-08-21 21:19:48 +03:00
feos
8721d0ef83
Merge pull request #681 from vadosnaprimer/gpgx32
...
old gpgx is back!
2016-08-13 22:49:04 +03:00
feos
80c90e7acc
m64p: attempt to add execute callback
...
no memory callback seems to be working yet though
2016-08-11 21:58:09 +03:00
feos
35282ba577
gpgx32: flipped namespaces, added excplicit core picking
...
diff is messed up after folder renaming, but no file was changed except for namespaces and waterbox's core name
2016-08-10 22:27:46 +03:00
feos
d970ccf544
gpgx32: dropped Dynamic
2016-08-09 20:43:15 +03:00
feos
2df4fa165b
gpgx32: added pre-waterbox version separately
2016-08-09 19:57:04 +03:00
hegyak
222d6a3ade
Add the missing mF8_sega file.
2016-05-22 08:34:31 -07:00
zeromus
c4398e8ac3
support CDL (for 0th system) in GB link
2016-04-23 04:42:17 -05:00
nattthebear
8d3e10b56e
Support UNIF DripGame http://www.qmtpro.com/~nes/drip/ . Everything works except the nametable viewer (which does not account for the exattributes)
2016-03-16 19:56:26 -04:00
Tony Konzel
05914e1490
Merge pull request #599 from TASVideos/c64-via-timer-fixes
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C64 via timer fixes (and more)
2016-03-15 10:08:17 -05:00
nattthebear
3bc6fe1b04
Add the elf stuff back to solution (doesn't do anything, don't use, ugly and embarassing, etc). Switch gpgx to use bizinvoker and slash a few hacks there. Bizinvoker - add support for forwarded attributes in Compatibility mode ([Out], [In]), and support enum, ref enum, and enum[]. Misc cleanup.
2016-03-10 22:00:52 -05:00
Anthony Konzel
bd7e10af6b
C64: Add disk builder to project.
2016-03-09 19:53:41 -06:00
Anthony Konzel
aaa0da85fd
C64: Prophet64 and Action Replay mapper (incomplete) added.
2016-03-06 16:31:29 -06:00
Anthony Konzel
8fd552274e
C64: Discover file formats heuristically instead of by filename.
2016-03-05 15:23:22 -06:00