Start work on Honda Oddessy2

This commit is contained in:
nattthebear 2017-06-18 10:29:03 -04:00
parent 69d0b36ca1
commit 9ff2da5265
38 changed files with 5975 additions and 1 deletions

View File

@ -101,7 +101,8 @@ namespace BizHawk.Client.ApiHawk
case "VB":
case "NGP":
case "DNGP":
case "DNGP":
case "O2":
return 0; // like I give a shit
default:

View File

@ -340,6 +340,10 @@ namespace BizHawk.Emulation.Common
case ".NGC":
game.System = "NGP";
break;
case ".O2":
game.System = "O2";
break;
}
game.Name = Path.GetFileNameWithoutExtension(fileName)?.Replace('_', ' ');

View File

@ -200,6 +200,9 @@ namespace BizHawk.Emulation.Common
Firmware("AppleII", "DiskII", "DiskII.rom");
var appleII_DiskII = File("D4181C9F046AAFC3FB326B381BAAC809D9E38D16", 256, "DiskII.rom", "Disk II");
Option("AppleII", "DiskII", appleII_DiskII);
FirmwareAndOption("b2e1955d957a475de2411770452eff4ea19f4cee", 1024, "O2", "BIOS", "Odyssey2.bin", "Odyssey 2 Bios");
FirmwareAndOption("a6120aed50831c9c0d95dbdf707820f601d9452e", 1024, "O2", "BIOS-C52", "PhillipsC52.bin", "Phillips C52 Bios");
}
// adds a defined firmware ID to the database

View File

@ -475,6 +475,8 @@
</Compile>
<Compile Include="Consoles\Intellivision\PSG.cs" />
<Compile Include="Consoles\Intellivision\STIC.cs" />
<Compile Include="Consoles\Magnavox\LibO2Em.cs" />
<Compile Include="Consoles\Magnavox\O2Em.cs" />
<Compile Include="Consoles\Nintendo\Gameboy\Gambatte.cs" />
<Compile Include="Consoles\Nintendo\Gameboy\Gambatte.ICodeDataLog.cs">
<DependentUpon>Gambatte.cs</DependentUpon>

View File

@ -0,0 +1,16 @@
using BizHawk.Common.BizInvoke;
using BizHawk.Emulation.Cores.Waterbox;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace BizHawk.Emulation.Cores.Consoles.Magnavox
{
public abstract class LibO2Em : LibWaterboxCore
{
[BizImport(CC)]
public abstract bool Init(byte[] rom, int romlen, byte[] bios, int bioslen);
}
}

View File

@ -0,0 +1,52 @@
using BizHawk.Emulation.Common;
using BizHawk.Emulation.Cores.Waterbox;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace BizHawk.Emulation.Cores.Consoles.Magnavox
{
[CoreAttributes("o2em", "", true, false, "", "", false)]
public class O2Em : WaterboxCore
{
private LibO2Em _core;
[CoreConstructor("O2")]
public O2Em(CoreComm comm, byte[] rom)
:base(comm, new Configuration
{
DefaultFpsNumerator = 60,
DefaultFpsDenominator = 1,
DefaultWidth = 320,
DefaultHeight = 240,
MaxSamples = 2048,
MaxWidth = 320,
MaxHeight = 240,
SystemId = "O2"
})
{
var bios = comm.CoreFileProvider.GetFirmware("O2", "BIOS", true);
_core = PreInit<LibO2Em>(new PeRunnerOptions
{
Filename = "o2em.wbx",
SbrkHeapSizeKB = 4 * 1024,
SealedHeapSizeKB = 4 * 1024,
InvisibleHeapSizeKB = 4 * 1024,
PlainHeapSizeKB = 4 * 1024,
});
if (!_core.Init(rom, rom.Length, bios, bios.Length))
throw new InvalidOperationException("Init() failed");
PostInit();
}
protected override LibWaterboxCore.FrameInfo FrameAdvancePrep(IController controller, bool render, bool rendersound)
{
return new LibWaterboxCore.FrameInfo();
}
}
}

6
waterbox/o2em/.vscode/settings.json vendored Normal file
View File

@ -0,0 +1,6 @@
// Place your settings in this file to overwrite default and user settings.
{
"editor.tabSize": 4,
"editor.insertSpaces": false,
"editor.detectIndentation": false
}

316
waterbox/o2em/CHANGELOG Normal file
View File

@ -0,0 +1,316 @@
v1.18: 01/15/2007
- added the option -biosdir to define bios directory path
- added the option -romdir to define rom directory path
- added the option -help to help display
- directory search fix : When you don't have the "roms/" and/or "bios/"
directory, the program will dump core (by Walter de Jong).
- O2Launcher works now, o2em ignore roms and bios path if o2Launcher
is running.
- quad display fix: changed the way quad chars are drawn, fixes problems
in KTAA as well as score display in Black Hole and Red Baron (Soeren Gust)
- support for Soerens MegaCART bank switching (Information about
how to use this will be included in the next verison of Soerens
Bios-Documentation) (Soeren Gust)
- new feature in debugger: savevpp to make an uncompressed dump of the VPP
screen and slide data (Soeren Gust)
- dis48: fix to work under linux again (Soeren Gust)
- init_sound volume is not set to maximum (By Gunter Wambaugh)
- added makefile and options for freeBSD (By Gunter Wambaugh)
- Other minor fixes.
all the next changes were implemented by Manopac:
- added the option -s0 to redefine the system keys (see o2em.txt for usage)
- bugfix: highscore-file is only written if scoretype is set
- changed Default Stick 1 key from right <Control> to "L" to enable Fire and
movement at the same time
- two joysticks can be used now: first stick in command-line is mapped to joystick 1,
second to joystick 2 (compatible to old command line options)
- changes in debugger: status of registers is now displayed after instructions
are executed
- new features in debugger: savedatah and savedatab to save data from memory
as sourcecode ("db xxx")
- changed Default Stick 1 key from right <Control> to "L" to enable Fire
and movement at the same time
- two joysticks can be used now: first stick in command-line is mapped to
joystick 1, second to joystick 2 (compatible to old command line options)
- changes in debugger: status of registers is now displayed after
instructions are executed
- new features in debugger: savedatah and savedatab to save data from memory
as sourcecode ("db xxx")
- removed the limit that KTAA was the only 3K enabled rom (every
rom divideable by 3K is allowed now)
- dis48: added option -bios to disassemble bios (start at address 0)
- dis48: empty line after each page
- new feature to save the highscore in games (F6 to set in game)
- new feature to save/load state (F2/F3) (with command line option savefile)
- new features in debugger: savevdc and saveext to save data from Extram and VDC
- new feature in debugger: viewsprite
- new feature in debugger: bp (breakpoint) - o2em runs with output until
breakpoint is reached (bpc to clear)
- new feature in debugger: so (step over) - runs to next instruction in memory
- more explicit register display (P1 & PSW)
- fixed the "double size sprites are shifted only 1 instead of 2 pixles" bug
- new features in debugger (load / save file, change values in memory,
assemble to memory)
v1.17: 05/01/2005
- BIOS identified by CRC, to activate a specific BIOS type: -o2rom, or
-g7400, or -c52, or -jopac. The old form can be used. See O2EM.txt for more.
- Automatic identification of BIOS VP+ when the selected game is only VP+.
- Creation of the standard directories (ROMS, BIOS, VOICE) when uncompressing
O2EM archive.
- ATLANTIS, FROGGER, COMANDO NOTURNO and CATCH THE BALL now work without
graphic bugs. This correction is based on a specific patch for each game.
Thanks Rafael Cardoso for reports these bugs.
V1.16: 12/28/2004
- Fixed a slowdown in Pick Axe Pete (based on a patch by Arlindo de
Oliveira).
- Reverted back to the old palette for O2 games, while using the new
palette for Videpac Plus games (selected based on bios version in use).
V1.15: 12/12/2004
- Added support for 12kb and 16kb games. Trans American Rally+ works now.
- Added fixes to the VP+ gfx emulation made by Soeren Gust. Flashpoint
works properly now.
- Fixed a bug in the Windows-specific emulation timing code that caused
the emulator to crash when run on a Windows machine which was on for a
few days without a reboot.
- Fixed a bug in the emulation of the DAA instruction, which caused bugs
in the score of several games (Le Tresor Englouti, Cosmic Conflict, etc.).
- Fixed instruction timings (patch by Soeren)
- Modified the palette to use values calculated from the Videopac+ RGB
encoder specs by René van den Enden, instead of guessed values.
- Other minor fixes.
V1.01: 10/23/2002
- Major speed optimization.
- Implemented VDC <-> VP+ collision detection.
- On the original machines it is possible to make all VDC
colors bright by clearing P17. This affects the background and
dark grid colors. Implemented. Now the Killer Bees! intro screen
works correctly.
- Fixed the wrong color order when mixing between VP+ and VDC graphics.
Jopac Moto Crash now works. Fixed by Soeren Gust.
- Now the VBLANK pulse is visible on the T1 input. This can be used
to differentiate between PAL and NTSC.
- Other minor fixes.
V1.00: 09/12/2002
- Implemented complete Videopac+ G7400 emulation. Implemented it from
scratch, based on the EF9340/41 datasheet (sent by Simon Scudder), on
the technical docs made by Soeren Gust and disassembling the VP+ bios.
You will need a Videopac+ bios image file in order to use this feature.
You can use the -bios option to select it, rename the file to o2rom.bin,
or select it in O2EM Launcher settings. Please note that a few O2 games
do not work with the VP+ bios, so most likely you will need both bios
versions to be able to run all the games. For copyright reasons these
files are not included with O2EM, but you can find them in the Internet.
- Added a default configuration file. Now you can specify your preferred
options in a configuration file, instead of typing it every time you
execute the emulator. The command line options override the default
settings in the file. See O2EM.txt for more.
- Extended the -s1 and -s2 switches to allow customizable keys with the
joystick emulation. Based on a patch written by Zimmerman that
implemented customizable keys it in a different way. See O2EM.txt for
more.
- Added support to the Four in 1 Row game.
- Added the -exrom switch to enable the use of a special ROM mapping mode.
See O2EM.txt for more.
- Improved the sound with Frogger and Popeye.
- Minor fixes.
V0.90: 08/07/2002
- Fixed the color palette, based on screen shots from a real O2 console.
- Fixed a bug in the sprite drawing priority. Now in several games the
sprites look better (Demon Attack, Turtles, Atlantis, Computer Golf,
Football, Helicopter Rescue, etc.).
- Modified the emulation of sprites and characters in the border region of
the screen. Fixed the bug of character wrapping to the other side of the
screen and other problems (Atlantis and others). Now the main characters of
P.T.Barnum's Acrobats! do not fall from the edge of screen.
- Fixed the audio pitch and implemented white noise emulation. Now
explosions sound much better!
- Fixed a background line blinking problem that used to affect lots of
games.
- Fixed the color bar at the left of the screen.
- Enhanced the support for European/Pal games. Now several games look and
play better. Shark Hunter intro works correctly. Frogger and Depth Charge
are fully playable !
- Implemented an audio filter that accurately emulates the behavior of the
low-pass filter present in the audio output of the real console. The sound
is better now. (Enable it with -filter).
- Fixed the screen size. Now you can see all the graphics in the game,
including the time in Labyrinth.
- Implemented Dot Grid emulation. Now Marksman is playable.
- Implemented a cached video emulation, to make it run faster with slow
machines / video cards.
- Implemented screen shots (use the F8 key and the -scshot option)
- Implemented the sprite shifted/smooth modes. Now the main character of
Q*bert looks hi-res.
- Several minor fixes.
The following fixes were made by Soeren Gust:
- Implemented the missing JNI instruction.
- Implemented the 1kb data ROM / 3kb program ROM addressing mode used by
Musician.
- Fixed the height of the grid lines.
- Added support for 3Kb per bank
V0.87: 06/21/2002
- Fixed a collision bug introduced with version 0.86.
Now Cosmic Conflict runs again. Thanks to Dan Boris for reporting
this bug.
- Implemented the option to set the O2 bios file name/dir, as
requested by my friend Heitor, to enable him to support it with his
nice O2EMLauncher frontend for O2EM 0.8x, as requested by its users.
Get O2EMLauncher here: http://www.odyssey.com.br/o2emlauncher/
Version 0.86:
- Fixed a bug in the drawing of quad characters. Now you can play
Q*Bert and Nimble Numbers Ned. Some other games will also have
improved graphics or text (Popeye, Super Cobra, etc.) .
- Fixed another bug in the collision detection. Now Demon Attack
works correctly.
Version 0.85:
- Fixed the collision detection. Now you can play Killer Bees!
- Implemented partial support to mid-screen changes to the VDC
registers without interrupts. Now several games look better, and some
that didn't work can be played, including Power Lords and Super Cobra.
- Fixed a bug in the video emulation that made some games like Turtles
and Shark Hunter appear with some strange static characters.
Version 0.80:
The following changes were already implemented by Daniel Boris in version
0.701. Implemented them again in the sources based on version v0.65:
- Fixed a bug in the CPU core related to the handling of branch
instructions near page boundaries. (Without it Sid the Spellbinder
crashed after the first level).
- CPU core now jumps to the correct address on an external interrupt.
Killer Bees runs again.
- Fixed shape of '$' character and added missing 64th character to
character set (ripped the correct character data from the v0.701
executable file).
- Fixed bug in drawing of bottom grid line.
- Added Voice support. Re implemented it from scratch, based on O2
technical specs released by Dan Boris and disassembling Smithereens
and Turtles (now it always work with Turtles).
The following changes are new to version 0.80:
- Updated the code to compile with Allegro 4.0.x and to work
without changes under Windows, Linux and DOS, with optimizations
for each.
- Implemented the option of windowed or fullscreen video modes,
with scaling, centering and optional 50% scanlines.
- Cleaned the code to make it more portable and maintainable.
- Improved timing, using the most accurate way available for
each platform.
- Fixed the keyboard scan code translation table.
- Fixed and improved the built-in debugger.
- Fixed the reset. It now works with Turtles.
- Fixed joystick detection code.
- Implemented variable speed control relative to original O2.
- Implemented individual volume control for sounds and voice.
- Implemented Pause/Information (F1).
- Avoided collision of keyboard input with key joystick
emulation. Now Caps Lock enables/disables the W,D,S,A,Space keys
for keyboard input when they are used by joystick emulation.
Works well with games like K.C.'s Krazy Chase.
- It now releases more CPU time to the system (if possible).
- Other minor changes/fixes.

138
waterbox/o2em/COPYING Normal file
View File

@ -0,0 +1,138 @@
The Clarified Artistic License
Preamble
The intent of this document is to state the conditions under which a
Package may be copied, such that the Copyright Holder maintains some
semblance of artistic control over the development of the package,
while giving the users of the package the right to use and distribute
the Package in a more-or-less customary fashion, plus the right to make
reasonable modifications.
Definitions:
"Package" refers to the collection of files distributed by the
Copyright Holder, and derivatives of that collection of files
created through textual modification.
"Standard Version" refers to such a Package if it has not been
modified, or has been modified in accordance with the wishes
of the Copyright Holder as specified below.
"Copyright Holder" is whoever is named in the copyright or
copyrights for the package.
"You" is you, if you're thinking about copying or distributing
this Package.
"Distribution fee" is a fee you charge for providing a copy
of this Package to another party.
"Freely Available" means that no fee is charged for the right to
use the item, though there may be fees involved in handling the
item. It also means that recipients of the item may redistribute
it under the same conditions they received it.
1. You may make and give away verbatim copies of the source form of the
Standard Version of this Package without restriction, provided that you
duplicate all of the original copyright notices and associated disclaimers.
2. You may apply bug fixes, portability fixes and other modifications
derived from the Public Domain, or those made Freely Available, or from
the Copyright Holder. A Package modified in such a way shall still be
considered the Standard Version.
3. You may otherwise modify your copy of this Package in any way, provided
that you insert a prominent notice in each changed file stating how and
when you changed that file, and provided that you do at least ONE of the
following:
a) place your modifications in the Public Domain or otherwise make them
Freely Available, such as by posting said modifications to Usenet or an
equivalent medium, or placing the modifications on a major network
archive site allowing unrestricted access to them, or by allowing the
Copyright Holder to include your modifications in the Standard Version
of the Package.
b) use the modified Package only within your corporation or organization.
c) rename any non-standard executables so the names do not conflict
with standard executables, which must also be provided, and provide
a separate manual page for each non-standard executable that clearly
documents how it differs from the Standard Version.
d) make other distribution arrangements with the Copyright Holder.
e) permit and encourge anyone who receives a copy of the modified Package
permission to make your modifications Freely Available
in some specific way.
4. You may distribute the programs of this Package in object code or
executable form, provided that you do at least ONE of the following:
a) distribute a Standard Version of the executables and library files,
together with instructions (in the manual page or equivalent) on where
to get the Standard Version.
b) accompany the distribution with the machine-readable source of
the Package with your modifications.
c) give non-standard executables non-standard names, and clearly
document the differences in manual pages (or equivalent), together
with instructions on where to get the Standard Version.
d) make other distribution arrangements with the Copyright Holder.
e) offer the machine-readable source of the Package, with your
modifications, by mail order.
5. You may charge a distribution fee for any distribution of this Package.
If you offer support for this Package, you may charge any fee you choose
for that support. You may not charge a license fee for the right to use
this Package itself. You may distribute this Package in aggregate with
other (possibly commercial and possibly nonfree) programs as part of a
larger (possibly commercial and possibly nonfree) software distribution,
and charge license fees for other parts of that software distribution,
provided that you do not advertise this Package as a product of your own.
If the Package includes an interpreter, You may embed this Package's
interpreter within an executable of yours (by linking); this shall be
construed as a mere form of aggregation, provided that the complete
Standard Version of the interpreter is so embedded.
6. The scripts and library files supplied as input to or produced as
output from the programs of this Package do not automatically fall
under the copyright of this Package, but belong to whoever generated
them, and may be sold commercially, and may be aggregated with this
Package. If such scripts or library files are aggregated with this
Package via the so-called "undump" or "unexec" methods of producing a
binary executable image, then distribution of such an image shall
neither be construed as a distribution of this Package nor shall it
fall under the restrictions of Paragraphs 3 and 4, provided that you do
not represent such an executable image as a Standard Version of this
Package.
7. C subroutines (or comparably compiled subroutines in other
languages) supplied by you and linked into this Package in order to
emulate subroutines and variables of the language defined by this
Package shall not be considered part of this Package, but are the
equivalent of input as in Paragraph 6, provided these subroutines do
not change the language in any way that would cause it to fail the
regression tests for the language.
8. Aggregation of the Standard Version of the Package with a commercial
distribution is always permitted provided that the use of this Package
is embedded; that is, when no overt attempt is made to make this Package's
interfaces visible to the end user of the commercial distribution.
Such use shall not be construed as a distribution of this Package.
9. The name of the Copyright Holder may not be used to endorse or promote
products derived from this software without specific prior written permission.
10. THIS PACKAGE IS PROVIDED "AS IS" AND WITHOUT ANY EXPRESS OR
IMPLIED WARRANTIES, INCLUDING, WITHOUT LIMITATION, THE IMPLIED
WARRANTIES OF MERCHANTIBILITY AND FITNESS FOR A PARTICULAR PURPOSE.
The End

41
waterbox/o2em/Makefile Normal file
View File

@ -0,0 +1,41 @@
CC = x86_64-nt64-midipix-gcc
CCFLAGS:= \
-Wall -Werror=pointer-to-int-cast -Werror=int-to-pointer-cast -Werror=implicit-function-declaration \
-std=c99 -fomit-frame-pointer -fvisibility=hidden \
-D_GNU_SOURCE \
-O0 -g
TARGET = o2em.wbx
LDFLAGS = -Wl,--dynamicbase,--export-all-symbols
ROOT_DIR:=$(shell dirname $(realpath $(lastword $(MAKEFILE_LIST))))
SRCS:=$(shell find $(ROOT_DIR) -type f -name '*.c')
OBJ_DIR:=$(ROOT_DIR)/obj
_OBJS:=$(SRCS:.c=.o)
OBJS:=$(patsubst $(ROOT_DIR)%,$(OBJ_DIR)%,$(_OBJS))
$(OBJ_DIR)/%.o: %.c
@mkdir -p $(@D)
@$(CC) -c -o $@ $< $(CCFLAGS)
all: $(TARGET)
.PHONY: clean all
$(TARGET).in: $(OBJS)
@$(CC) -o $@ $(LDFLAGS) $(CCFLAGS) $(OBJS) ../emulibc/libemuhost.so
$(TARGET): $(TARGET).in
# strip $< -o $@ -R /4 -R /14 -R /29 -R /41 -R /55 -R /67 -R /78 -R /89 -R /104
cp $< $@
clean:
rm -rf $(OBJ_DIR)
rm -f $(TARGET).in
rm -f $(TARGET)
#install:
# $(CP) $(TARGET) $(DEST_$(ARCH))

341
waterbox/o2em/README Normal file
View File

@ -0,0 +1,341 @@
O2EM v1.18 (Jan/2007)
an Odyssey 2 & Videopac+ emulator
copyright 1996/1998 by Daniel Boris <dboris@comcast.net>
Developed by Daniel Boris, Andre de la Rocha and Arlindo Oliveira
This package is released under the
Clarified Artistic License (see COPYING)
Project Homepage
http://o2em.sourceforge.net
---------------------------------------------------------------------------
O2EM is an open source Odyssey2 / Videopac console emulator, created by
Daniel Boris in 1996. Since version 0.80 it has been developed by André de
la Rocha and since version 1.16 it has been developed by Arlindo M. de Oliveira.
This release includes the source code for O2EM v1.18 and binaries for
Windows. The sources probably can also be compiled under other platforms
that support the Allegro game library. The binary version for Linux/X11 and
DOS continues available just until the version 1.16.
With the Windows binary, the latest stable version of the Allegro DLL is also
included. To use the Linux version you must get the Allegro library for Linux
yourself and install it as root. The DOS version does not need additional
files.
O2EM is a command line based program, but there are several Windows frontends
you can use. The "official" one is O2EM Launcher, created by Heitor
Barcellos.
In order to build O2EM from its sources, you need either the MingW or Cygwin
packages on Windows, DJGPP on DOS and GCC on Linux. See the links below.
The latest version of O2EM can be found at http://o2em.sourceforge.net If you
want to send bug reports, or be part of the O2EM development, go to the O2EM
project page at SourceForge : http://sourceforge.net/projects/o2em/
Useful links:
Dan Boris' home page: http://www.atarihq.com/danb/
Allegro library: http://alleg.sourceforge.net/
MingW C/C++ compiler: http://sourceforge.net/projects/mingw/
Soeren Gust page : http://soeren.informationstheater.de/
Odyssey2 Home: http://www.classicgaming.com/o2home/
Odysseymania the brazilian webpage : http://odysseymania.classicgaming.com.br
OdysseyBR Group: http://gamesource.groups.yahoo.com/group/OdysseyBR/
Videopac Forum: http://www.videopac.org
Acknowledgments:
We wish to thank the following people:
Keita Iida (Keita/Pooka/Fygar)
for his enthusiasm, for the O2EM beta testing, and general encouragement.
Marco Kerstens (MarcoK)
for providing Videopac schematics, and general support.
Matthew Pritchard
for sending some official O2 programming documents.
Bo Krogsgaard (Therion23)
for putting the idea of doing the emulator into my head to start with.
Jason F. Gohlke
for providing valuable Voice tech info as well as the voice samples.
Soeren Gust : For sending his patches to O2EM and for technical
information about the console. Part of his technical document was
used to implement VP+ emulation.
René van den Enden : for providing information about several
unsupported games and other help.
Simon Scudder : for sending technical information about the O2
(including the datasheet of the VP+ gfx chipset), sampled sounds and
his nice O2 disassembler.
Heitor Barcellos : for creating the O2EM Launcher frontend.
Marcelo Ribeiro : for the icon used with the windows version of O2EM,
bug reports, and for information about O2 games.
Rafael : for compiling a big list of bugs present in O2EM v0.87.
Zimmerman : for sending his patch to add key customization, on which
v1.00 customization was based.
Arlindo de Oliveira : for sending patches to fix bugs in O2EM and for
his interest in keeping the O2 emulation alive.
The members of the OdysseyBR user group: for several bug reports, as
well for support in general.
-----------------------------------------------------------------------------
Building:
o2em depends on Allegro, for Ubuntu / Debian, run:
sudo apt-get install liballegro4-dev
-----------------------------------------------------------------------------
Quick Setup:
To get O2EM up and running quickly follow these steps:
1. Unzip the O2EM archive on your hard drive, that will create the necessary
standard directories: ROMS, BIOS and VOICE into the main directory O2EM118.
2. Download the bios ROM O2ROM.BIN (or G7400.BIN, or C52.BIN, or JOPAC.BIN)
and put it into BIOS directory.
3. Download one or more game ROMs, for example KCMUNCH.BIN for KC Munchkin and
put the ROM in ROMS directory.
4. From the O2EM118 directory type: o2em KCMUNCH.BIN to start the game.If wants
to play KC Munchkin with BIOS VP+, type: o2em KCMUNCH.BIN -g7400
---------------------------------------------------------------------------
Setup:
Before you can run O2EM you need a copy of the Odyssey2 or Videopac bios
ROM. For copyright reasons, this ROM image can not be included in this
archive. This ROM image is stored inside the 8048 processor and can be read
out with the appropriate equipment. The image should be 1024 bytes long and
should be in the BIOS directory into the main directory O2EM118.
You will also need cartridge images, but again for copyright reasons
these can not be provided. PLEASE DO NOT E-mail us asking for ROM images! All
messages asking for ROM images will be promptly deleted.
If you wish to use Voice emulation for games like KC's Krazy Chase.
Download the voice samples and unzip them into the VOICE directory
into the main directory O2EM118. There are two sets of voice samples,
mainsamp.zip which is the main voice samples and sidsamp.zip which are the
samples used by the game Sid the Spellbinder. You only need the Sid samples
if you want voice in that game.
---------------------------------------------------------------------------
Usage:
o2em <file> [options]
<file> = file to load with extension
options:
-help Help display
-wsize=n Window size used by the emulator (1=original, 2=double size, etc.)
-fullscreen Use full screen mode
-scanlines Enable scanlines use by the video emulation. Scanlines are a
feature that makes your display look like a TV screen.
-nosound Turn off sound emulation
-novoice Turn off voice emulation
-svolume=n Set sound volume (0-100)
-vvolume=n Set voice volume (0-100)
-debug Start the emulator in debug mode
-speed=n Relative speed (100 = original speed)
-nolimit Turn off speed limiter
-bios=file Set the file name and directory to find the console
bios. By default it looks for a file named o2rom.bin.
You can use a bios file from an Odyssey2, Videopac or
Videopac+ console. If you want to run VP+ games (in
VP+ mode) then you need a VP+ bios.
-romdir=path Set the directory to find the game rom. By default it
looks for path named .../roms
-biosdir=path Set the directory to find the console bios. By default it
looks for path named .../bios
-o2rom Start the emulator with Odyssey 2 bios (default for most games).
-c52 Start the emulator with french Odyssey 2 bios.
-g7400 Start the emulator with VP+ bios (default for detected VP+ only games).
-jopac Start the emulator with french VP+ bios.
-euro This option enables the use of European timing / 50Hz mode.
This option is usually not needed as most of the games that
really require this mode will be auto-detected.
-filter Enable the low-pass audio filter.
-scshot=file Set the screen shot file name or template. The screen shot
will be saved when you press the F8 key in the emulator.
The extension of the file you give will set the file type.
supported file types are bmp, pcx and tga. You can also give
a template to save several files, using the @ character.
Using an option like -scshot=dump@.bmp will save files with
names like dump00.bmp, dump01.bmp, etc. The pictures will
have a resolution of (320x240)*wsize.
-exrom Enable the use of an alternative ROM mapping for 4Kb games, to
support some games that use a special 3kb program rom/1kb data
ROM mode. The only known that use it are Four in 1 Row and
Musician and both are detected by their CRC and set correctly.
So this option is to be used only with games that are currently
unknown to O2EM. Do not enable it as default, as it will make
all the 4kb games that do not use this special mode crash.
-s0=QUIT,PAUSE,DEBUG,RESET,SCREENCAP,SAVE,LOAD,INJECT_HIGH
These option defines which keys are used for some of the system
keys, if you use this option, you have to enter all 8 keys, to
override the original keys (ESC,F1,F4,F5,F8,F2,F3,F6)
-s1=mode/keys Define stick 1 mode/keys
-s2=mode/keys Define stick 2 mode/keys
These options define how the console joysticks are emulated.
You can use a joystick connected to your computer or use
the keyboard. You can specify a mode number (compatible with
previous versions of O2EM) to disable the joystick emulation,
to select an actual joystick or to set a default keyboard
emulation mode :
0=Disable,
1=Default Right keys (arrows keys and right shift)
2=Default Left keys (W,S,A,D,SPACE)
3=Joystick
Example: -s1=1 -s2=3
You can also specify a list of 5 keyboard codes that will
be used to emulate the joystick, separated by comas
(without spaces), using this order : UP,DOWN,LEFT,RIGHT,FIRE.
The following codes are accepted (not case sensitive):
A,B,C,D,E,F,G,H,I,J,K,L,M,N,O,P,Q,R,S,T,U,V,W,X,Y,Z,
0, 1, 2, 3, 4, 5, 6, 7, 8, 9,
0_PAD,1_PAD,2_PAD,3_PAD,4_PAD,5_PAD,6_PAD,7_PAD,8_PAD,9_PAD,
TILDE, MINUS, EQUALS, BACKSPACE, TAB, OPENBRACE, CLOSEBRACE,
ENTER, COLON, QUOTE, BACKSLASH, BACKSLASH2, COMMA, STOP,
SLASH, SPACE, INSERT, DEL, HOME, END, PGUP, PGDN, LEFT,
RIGHT, UP, DOWN, SLASH_PAD, ASTERISK, MINUS_PAD, PLUS_PAD,
DEL_PAD, ENTER_PAD, PRTSCR, PAUSE, ABNT_C1, YEN, KANA, AT,
CIRCUMFLEX, COLON2, KANJI, LSHIFT, RSHIFT, LCONTROL,
RCONTROL, ALT, ALTGR, LWIN, RWIN, MENU, SCRLOCK, NUMLOCK
Example: -s1=y,h,g,j,lcontrol -s2=8_PAD,5_PAD,4_PAD,6_PAD,RCONTROL
-scoreadr=address where the high-score is saved for specific rom
-scoretype=type how the high-score is saved for specific rom
-score=highscore default highscore on launch ("inject" with F6)
-scorefile=file file where the highscore is saved on exit
-savefile=file filename for save/load state
----------------------------------------------------------------------------
Default configuration file:
O2EM now can use a configuration file to set the default options, so you can
specify your preferred options in this file, instead of typing it every time
you execute the emulator. The command line options override the default
settings in the file. This file must be called o2em_def.cfg and be in the
same directory of O2EM118. This configuration file is a text file where you can
put the same options you would use when calling O2EM by the command line, but
each option must be in a different line and you should not precede it with
the - character. You can also put comment lines in the file, starting the
line with the # character. Example configuration file:
# My config
wsize=3
Euro
scanlines
filter
g7400
s1=8_pad,5_pad,4_pad,6_pad,rcontrol
You disable any option set in this file when you call O2EM in the command
line, passing the =0 parameter to the option. For this example configuration,
you could disable the filter option set in the file putting -filter=0 when
you call O2EM.
----------------------------------------------------------------------------
Controls:
Arrow keys + L = Default joystick 1 emulation
W,D,S,A + Space = Default joystick 2 emulation
ESC/F12 = Leave the emulator
F1 = Pause/Information
F2 = Save State-File
F3 = Load State-File
F4 = Enter debugger
F5 = Reset emulator (same as pressing the reset on the O2 keyboard)
F6 = Inject Highscore
F8 = Make a screen shot
Caps Lock = Enables/Disables the O2 keyboard input of the keys used by
joystick emulation
----------------------------------------------------------------------------
Debugger:
The emulator comes with a built in debugger that was used for development.
The debugger is not very polished and fairly incomplete but it can be useful
for single stepping through programs and watching their behavior.
H = display help
----------------------------------------------------------------------------

95
waterbox/o2em/audio.c Normal file
View File

@ -0,0 +1,95 @@
/*
* O2EM Free Odyssey2 / Videopac+ Emulator
*
* Created by Daniel Boris <dboris@comcast.net> (c) 1997,1998
*
* Developed by Andre de la Rocha <adlroc@users.sourceforge.net>
* Arlindo M. de Oliveira <dgtec@users.sourceforge.net>
*
* http://o2em.sourceforge.net
*
*
*
* O2 audio emulation
*/
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include "cpu.h"
#include "types.h"
#include "config.h"
#include "vmachine.h"
#include "audio.h"
#define SAMPLE_RATE 44100
#define PERIOD1 11
#define PERIOD2 44
#define SOUND_BUFFER_LEN 1056
#define AUD_CTRL 0xAA
#define AUD_D0 0xA7
#define AUD_D1 0xA8
#define AUD_D2 0xA9
int sound_IRQ;
static double flt_a = 0.0, flt_b = 0.0;
static unsigned char flt_prv = 0;
void audio_process(unsigned char *buffer)
{
unsigned long aud_data;
int volume, re_circ, noise, enabled, intena, period, pnt, cnt, rndbit, pos;
aud_data = (VDCwrite[AUD_D2] | (VDCwrite[AUD_D1] << 8) | (VDCwrite[AUD_D0] << 16));
intena = VDCwrite[0xA0] & 0x04;
pnt = cnt = 0;
noise = VDCwrite[AUD_CTRL] & 0x10;
enabled = VDCwrite[AUD_CTRL] & 0x80;
rndbit = (enabled && noise) ? (rand() % 2) : 0;
while (pnt < SOUND_BUFFER_LEN)
{
pos = (tweakedaudio) ? (pnt / 3) : (MAXLINES - 1);
volume = AudioVector[pos] & 0x0F;
enabled = AudioVector[pos] & 0x80;
period = (AudioVector[pos] & 0x20) ? PERIOD1 : PERIOD2;
re_circ = AudioVector[pos] & 0x40;
buffer[pnt++] = (enabled) ? ((aud_data & 0x01) ^ rndbit) * (0x10 * volume) : 0;
cnt++;
if (cnt >= period)
{
cnt = 0;
aud_data = (re_circ) ? ((aud_data >> 1) | ((aud_data & 1) << 23)) : (aud_data >> 1);
rndbit = (enabled && noise) ? (rand() % 2) : 0;
if (enabled && intena && (!sound_IRQ))
{
sound_IRQ = 1;
ext_IRQ();
}
}
}
//if (app_data.filter)
//filter(buffer, SOUND_BUFFER_LEN);
}
void update_audio(void)
{
unsigned char scratch[4096];
audio_process(scratch);
}
void init_audio(void)
{
sound_IRQ = 0;
}

14
waterbox/o2em/audio.h Normal file
View File

@ -0,0 +1,14 @@
#ifndef __AUDIO_H
#define __AUDIO_H
void update_audio(void);
void init_audio(void);
void init_sound_stream(void);
extern int sound_IRQ;
#endif

22
waterbox/o2em/bitmap.c Normal file
View File

@ -0,0 +1,22 @@
#include "bitmap.h"
#include <string.h>
#include <stdlib.h>
void clear(Bitmap* b)
{
memset(b->dat, 0, b->w * b->h);
}
Bitmap* NewBitmap(int w, int h)
{
Bitmap* b = malloc(sizeof(Bitmap) + w * h);
b->w = w;
b->h = h;
b->line = malloc(sizeof(uint8_t*) * h);
b->dat = malloc(w * h);
for (int i = 0; i < h; i++)
b->line[i] = b->dat + w * i;
clear(b);
return b;
}

13
waterbox/o2em/bitmap.h Normal file
View File

@ -0,0 +1,13 @@
#pragma once
#include <stdint.h>
typedef struct
{
uint8_t** line;
uint8_t* dat;
int w;
int h;
} Bitmap;
void clear(Bitmap* b);
Bitmap* NewBitmap(int w, int h);

14
waterbox/o2em/config.h Normal file
View File

@ -0,0 +1,14 @@
#ifndef __CONFIG_H
#define __CONFIG_H
#define O2EM_VERSION "1.18"
#define RELEASE_DATE "(Jan/2007)"
#define ROM_O2 1
#define ROM_G7400 2
#define ROM_C52 3
#define ROM_JOPAC 4
#define ROM_UNKNOWN 99
#endif

1670
waterbox/o2em/cpu.c Normal file

File diff suppressed because it is too large Load Diff

63
waterbox/o2em/cpu.h Normal file
View File

@ -0,0 +1,63 @@
#ifndef CPU_H
#define CPU_H
#include "types.h"
extern Byte acc; /* Accumulator */
extern ADDRESS pc; /* Program counter */
extern Byte itimer; /* Internal timer */
extern Byte reg_pnt; /* pointer to register bank */
extern Byte timer_on; /* 0=timer off/1=timer on */
extern Byte count_on; /* 0=count off/1=count on */
extern Byte t_flag; /* Timer flag */
extern Byte psw; /* Processor status word */
extern Byte sp; /* Stack pointer (part of psw) */
extern Byte p1; /* I/O port 1 */
extern Byte p2; /* I/O port 2 */
extern Byte xirq_pend;
extern Byte tirq_pend;
void init_cpu(void);
int64_t cpu_exec(int64_t ncycles);
void ext_IRQ(void);
void tim_IRQ(void);
void make_psw_debug(void);
Byte acc; /* Accumulator */
ADDRESS pc; /* Program counter */
Byte itimer; /* Internal timer */
Byte reg_pnt; /* pointer to register bank */
Byte timer_on; /* 0=timer off/1=timer on */
Byte count_on; /* 0=count off/1=count on */
Byte psw; /* Processor status word */
Byte sp; /* Stack pointer (part of psw) */
Byte p1; /* I/O port 1 */
Byte p2; /* I/O port 2 */
Byte xirq_pend; /* external IRQ pending */
Byte tirq_pend; /* timer IRQ pending */
Byte t_flag; /* Timer flag */
ADDRESS lastpc;
ADDRESS A11; /* PC bit 11 */
ADDRESS A11ff;
Byte bs; /* Register Bank (part of psw) */
Byte f0; /* Flag Bit (part of psw) */
Byte f1; /* Flag Bit 1 */
Byte ac; /* Aux Carry (part of psw) */
Byte cy; /* Carry flag (part of psw) */
Byte xirq_en; /* external IRQ's enabled */
Byte tirq_en; /* Timer IRQ enabled */
Byte irq_ex; /* IRQ executing */
int master_count;
#endif /* CPU_H */

97
waterbox/o2em/crc32.c Normal file
View File

@ -0,0 +1,97 @@
/*
* O2EM Free Odyssey2 / Videopac+ Emulator
*
* Created by Daniel Boris <dboris@comcast.net> (c) 1997,1998
*
* Developed by Andre de la Rocha <adlroc@users.sourceforge.net>
* Arlindo M. de Oliveira <dgtec@users.sourceforge.net>
*
* http://o2em.sourceforge.net
*
*
*
* CRC32 functions used to identify files
*/
// Some stuff ported from here:
// http://www.opensource.apple.com/source/xnu/xnu-1504.7.4/bsd/libkern/crc32.c
#include "crc32.h"
static const uint32_t crc32tab[256] = {
0x00000000, 0x77073096, 0xee0e612c, 0x990951ba,
0x076dc419, 0x706af48f, 0xe963a535, 0x9e6495a3,
0x0edb8832, 0x79dcb8a4, 0xe0d5e91e, 0x97d2d988,
0x09b64c2b, 0x7eb17cbd, 0xe7b82d07, 0x90bf1d91,
0x1db71064, 0x6ab020f2, 0xf3b97148, 0x84be41de,
0x1adad47d, 0x6ddde4eb, 0xf4d4b551, 0x83d385c7,
0x136c9856, 0x646ba8c0, 0xfd62f97a, 0x8a65c9ec,
0x14015c4f, 0x63066cd9, 0xfa0f3d63, 0x8d080df5,
0x3b6e20c8, 0x4c69105e, 0xd56041e4, 0xa2677172,
0x3c03e4d1, 0x4b04d447, 0xd20d85fd, 0xa50ab56b,
0x35b5a8fa, 0x42b2986c, 0xdbbbc9d6, 0xacbcf940,
0x32d86ce3, 0x45df5c75, 0xdcd60dcf, 0xabd13d59,
0x26d930ac, 0x51de003a, 0xc8d75180, 0xbfd06116,
0x21b4f4b5, 0x56b3c423, 0xcfba9599, 0xb8bda50f,
0x2802b89e, 0x5f058808, 0xc60cd9b2, 0xb10be924,
0x2f6f7c87, 0x58684c11, 0xc1611dab, 0xb6662d3d,
0x76dc4190, 0x01db7106, 0x98d220bc, 0xefd5102a,
0x71b18589, 0x06b6b51f, 0x9fbfe4a5, 0xe8b8d433,
0x7807c9a2, 0x0f00f934, 0x9609a88e, 0xe10e9818,
0x7f6a0dbb, 0x086d3d2d, 0x91646c97, 0xe6635c01,
0x6b6b51f4, 0x1c6c6162, 0x856530d8, 0xf262004e,
0x6c0695ed, 0x1b01a57b, 0x8208f4c1, 0xf50fc457,
0x65b0d9c6, 0x12b7e950, 0x8bbeb8ea, 0xfcb9887c,
0x62dd1ddf, 0x15da2d49, 0x8cd37cf3, 0xfbd44c65,
0x4db26158, 0x3ab551ce, 0xa3bc0074, 0xd4bb30e2,
0x4adfa541, 0x3dd895d7, 0xa4d1c46d, 0xd3d6f4fb,
0x4369e96a, 0x346ed9fc, 0xad678846, 0xda60b8d0,
0x44042d73, 0x33031de5, 0xaa0a4c5f, 0xdd0d7cc9,
0x5005713c, 0x270241aa, 0xbe0b1010, 0xc90c2086,
0x5768b525, 0x206f85b3, 0xb966d409, 0xce61e49f,
0x5edef90e, 0x29d9c998, 0xb0d09822, 0xc7d7a8b4,
0x59b33d17, 0x2eb40d81, 0xb7bd5c3b, 0xc0ba6cad,
0xedb88320, 0x9abfb3b6, 0x03b6e20c, 0x74b1d29a,
0xead54739, 0x9dd277af, 0x04db2615, 0x73dc1683,
0xe3630b12, 0x94643b84, 0x0d6d6a3e, 0x7a6a5aa8,
0xe40ecf0b, 0x9309ff9d, 0x0a00ae27, 0x7d079eb1,
0xf00f9344, 0x8708a3d2, 0x1e01f268, 0x6906c2fe,
0xf762575d, 0x806567cb, 0x196c3671, 0x6e6b06e7,
0xfed41b76, 0x89d32be0, 0x10da7a5a, 0x67dd4acc,
0xf9b9df6f, 0x8ebeeff9, 0x17b7be43, 0x60b08ed5,
0xd6d6a3e8, 0xa1d1937e, 0x38d8c2c4, 0x4fdff252,
0xd1bb67f1, 0xa6bc5767, 0x3fb506dd, 0x48b2364b,
0xd80d2bda, 0xaf0a1b4c, 0x36034af6, 0x41047a60,
0xdf60efc3, 0xa867df55, 0x316e8eef, 0x4669be79,
0xcb61b38c, 0xbc66831a, 0x256fd2a0, 0x5268e236,
0xcc0c7795, 0xbb0b4703, 0x220216b9, 0x5505262f,
0xc5ba3bbe, 0xb2bd0b28, 0x2bb45a92, 0x5cb36a04,
0xc2d7ffa7, 0xb5d0cf31, 0x2cd99e8b, 0x5bdeae1d,
0x9b64c2b0, 0xec63f226, 0x756aa39c, 0x026d930a,
0x9c0906a9, 0xeb0e363f, 0x72076785, 0x05005713,
0x95bf4a82, 0xe2b87a14, 0x7bb12bae, 0x0cb61b38,
0x92d28e9b, 0xe5d5be0d, 0x7cdcefb7, 0x0bdbdf21,
0x86d3d2d4, 0xf1d4e242, 0x68ddb3f8, 0x1fda836e,
0x81be16cd, 0xf6b9265b, 0x6fb077e1, 0x18b74777,
0x88085ae6, 0xff0f6a70, 0x66063bca, 0x11010b5c,
0x8f659eff, 0xf862ae69, 0x616bffd3, 0x166ccf45,
0xa00ae278, 0xd70dd2ee, 0x4e048354, 0x3903b3c2,
0xa7672661, 0xd06016f7, 0x4969474d, 0x3e6e77db,
0xaed16a4a, 0xd9d65adc, 0x40df0b66, 0x37d83bf0,
0xa9bcae53, 0xdebb9ec5, 0x47b2cf7f, 0x30b5ffe9,
0xbdbdf21c, 0xcabac28a, 0x53b39330, 0x24b4a3a6,
0xbad03605, 0xcdd70693, 0x54de5729, 0x23d967bf,
0xb3667a2e, 0xc4614ab8, 0x5d681b02, 0x2a6f2b94,
0xb40bbe37, 0xc30c8ea1, 0x5a05df1b, 0x2d02ef8d,
};
uint32_t crc32_buf(const void *buf, size_t size)
{
uint32_t crc = ~0;
const uint8_t *p = buf;
while (size--)
crc = (crc >> 8) ^ crc32tab[(crc ^ (*p++)) & 0xFF];
return ~crc;
}

4
waterbox/o2em/crc32.h Normal file
View File

@ -0,0 +1,4 @@
#pragma once
#include <stddef.h>
#include "types.h"
uint32_t crc32_buf(const void *buf, size_t len);

83
waterbox/o2em/cset.c Normal file
View File

@ -0,0 +1,83 @@
/*
* O2EM Free Odyssey2 / Videopac+ Emulator
*
* Created by Daniel Boris <dboris@comcast.net> (c) 1997,1998
*
* Developed by Andre de la Rocha <adlroc@users.sourceforge.net>
* Arlindo M. de Oliveira <dgtec@users.sourceforge.net>
*
* http://o2em.sourceforge.net
*
*
*
* O2 character table
*/
#include "types.h"
#include "cset.h"
const Byte cset[512] = {
0x7C, 0xC6, 0xC6, 0xC6, 0xC6, 0xC6, 0x7C, 0x00,
0x18, 0x38, 0x18, 0x18, 0x18, 0x18, 0x3C, 0x00,
0x3C, 0x66, 0x0C, 0x18, 0x30, 0x60, 0x7E, 0x00,
0x7C, 0xC6, 0x06, 0x3C, 0x06, 0xC6, 0x7C, 0x00,
0xCC, 0xCC, 0xCC, 0xFE, 0x0C, 0x0C, 0x0C, 0x00,
0xFE, 0xC0, 0xC0, 0x7C, 0x06, 0xC6, 0x7C, 0x00,
0x7C, 0xC6, 0xC0, 0xFC, 0xC6, 0xC6, 0x7C, 0x00,
0xFE, 0x06, 0x0C, 0x18, 0x30, 0x60, 0xC0, 0x00,
0x7C, 0xC6, 0xC6, 0x7C, 0xC6, 0xC6, 0x7C, 0x00,
0x7C, 0xC6, 0xC6, 0x7E, 0x06, 0xC6, 0x7C, 0x00,
0x00, 0x18, 0x18, 0x00, 0x18, 0x18, 0x00, 0x00,
0x18, 0x7E, 0x58, 0x7E, 0x1A, 0x7E, 0x18, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x3C, 0x66, 0x0C, 0x18, 0x18, 0x00, 0x18, 0x00,
0xC0, 0xC0, 0xC0, 0xC0, 0xC0, 0xC0, 0xFE, 0x00,
0xFC, 0xC6, 0xC6, 0xFC, 0xC0, 0xC0, 0xC0, 0x00,
0x00, 0x18, 0x18, 0x7E, 0x18, 0x18, 0x00, 0x00,
0xC6, 0xC6, 0xC6, 0xD6, 0xFE, 0xEE, 0xC6, 0x00,
0xFE, 0xC0, 0xC0, 0xF8, 0xC0, 0xC0, 0xFE, 0x00,
0xFC, 0xC6, 0xC6, 0xFC, 0xD8, 0xCC, 0xC6, 0x00,
0x7E, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x00,
0xC6, 0xC6, 0xC6, 0xC6, 0xC6, 0xC6, 0x7C, 0x00,
0x3C, 0x18, 0x18, 0x18, 0x18, 0x18, 0x3C, 0x00,
0x7C, 0xC6, 0xC6, 0xC6, 0xC6, 0xC6, 0x7C, 0x00,
0x7C, 0xC6, 0xC6, 0xC6, 0xDE, 0xCC, 0x76, 0x00,
0x7C, 0xC6, 0xC0, 0x7C, 0x06, 0xC6, 0x7C, 0x00,
0xFC, 0xC6, 0xC6, 0xC6, 0xC6, 0xC6, 0xFC, 0x00,
0xFE, 0xC0, 0xC0, 0xF8, 0xC0, 0xC0, 0xC0, 0x00,
0x7C, 0xC6, 0xC0, 0xC0, 0xCE, 0xC6, 0x7E, 0x00,
0xC6, 0xC6, 0xC6, 0xFE, 0xC6, 0xC6, 0xC6, 0x00,
0x06, 0x06, 0x06, 0x06, 0x06, 0xC6, 0x7C, 0x00,
0xC6, 0xCC, 0xD8, 0xF0, 0xD8, 0xCC, 0xC6, 0x00,
0x38, 0x6C, 0xC6, 0xC6, 0xFE, 0xC6, 0xC6, 0x00,
0x7E, 0x06, 0x0C, 0x18, 0x30, 0x60, 0x7E, 0x00,
0xC6, 0xC6, 0x6C, 0x38, 0x6C, 0xC6, 0xC6, 0x00,
0x7C, 0xC6, 0xC0, 0xC0, 0xC0, 0xC6, 0x7C, 0x00,
0xC6, 0xC6, 0xC6, 0xC6, 0xC6, 0x6C, 0x38, 0x00,
0xFC, 0xC6, 0xC6, 0xFC, 0xC6, 0xC6, 0xFC, 0x00,
0xC6, 0xEE, 0xFE, 0xD6, 0xC6, 0xC6, 0xC6, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x38, 0x38, 0x00,
0x00, 0x00, 0x00, 0x7E, 0x00, 0x00, 0x00, 0x00,
0x00, 0x66, 0x3C, 0x18, 0x3C, 0x66, 0x00, 0x00,
0x00, 0x18, 0x00, 0x7E, 0x00, 0x18, 0x00, 0x00,
0x00, 0x00, 0x7C, 0x00, 0x7C, 0x00, 0x00, 0x00,
0x66, 0x66, 0x66, 0x3C, 0x18, 0x18, 0x18, 0x00,
0xC6, 0xE6, 0xF6, 0xFE, 0xDE, 0xCE, 0xC6, 0x00,
0x03, 0x06, 0x0C, 0x18, 0x30, 0x60, 0xC0, 0x00,
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0x00,
0xCE, 0xDB, 0xDB, 0xDB, 0xDB, 0xDB, 0xCE, 0x00,
0x00, 0x00, 0x3C, 0x7E, 0x7E, 0x7E, 0x3C, 0x00,
0x1C, 0x1C, 0x18, 0x1E, 0x18, 0x18, 0x1C, 0x00,
0x1C, 0x1C, 0x18, 0x1E, 0x18, 0x34, 0x26, 0x00,
0x38, 0x38, 0x18, 0x78, 0x18, 0x2C, 0x64, 0x00,
0x38, 0x38, 0x18, 0x78, 0x18, 0x18, 0x38, 0x00,
0x00, 0x18, 0x0C, 0xFE, 0x0C, 0x18, 0x00, 0x00,
0x18, 0x3C, 0x7E, 0xFF, 0xFF, 0x18, 0x18, 0x00,
0x03, 0x07, 0x0F, 0x1F, 0x3F, 0x7F, 0xFF, 0x00,
0xC0, 0xE0, 0xF0, 0xF8, 0xFC, 0xFE, 0xFF, 0x00,
0x38, 0x38, 0x12, 0xFE, 0xB8, 0x28, 0x6C, 0x00,
0xC0, 0x60, 0x30, 0x18, 0x0C, 0x06, 0x03, 0x00,
0x00, 0x00, 0x0C, 0x08, 0x08, 0xFF, 0x7E, 0x00,
0x00, 0x03, 0x63, 0xFF, 0xFF, 0x18, 0x08, 0x00,
0x00, 0x00, 0x00, 0x10, 0x38, 0xFF, 0x7E, 0x00,
0x00, 0x00, 0x00, 0x06, 0x6E, 0xFF, 0x7E, 0x00};

6
waterbox/o2em/cset.h Normal file
View File

@ -0,0 +1,6 @@
#ifndef __CSET_H
#define __CSET_H
extern const Byte cset[512];
#endif

41
waterbox/o2em/keyboard.c Normal file
View File

@ -0,0 +1,41 @@
/*
* O2EM Free Odyssey2 / Videopac+ Emulator
*
* Created by Daniel Boris <dboris@comcast.net> (c) 1997,1998
*
* Developed by Andre de la Rocha <adlroc@users.sourceforge.net>
* Arlindo M. de Oliveira <dgtec@users.sourceforge.net>
*
* http://o2em.sourceforge.net
*
*
*
* Keyboard emulation
*/
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include "types.h"
#include "cpu.h"
#include "config.h"
#include "vmachine.h"
#include "vdc.h"
#include "audio.h"
#include "voice.h"
#include "vpp.h"
#include "keyboard.h"
#include "score.h"
void do_reset(void)
{
init_cpu();
init_roms();
init_vpp();
clearscr();
}
void do_highscore(void)
{
set_score(app_data.scoretype, app_data.scoreaddress, app_data.default_highscore);
}

7
waterbox/o2em/keyboard.h Normal file
View File

@ -0,0 +1,7 @@
#ifndef __KEYBOARD_H
#define __KEYBOARD_H
void handle_key(void);
#endif

312
waterbox/o2em/main.c Normal file
View File

@ -0,0 +1,312 @@
/*
* O2EM Free Odyssey2 / Videopac+ Emulator
*
* Created by Daniel Boris <dboris@comcast.net> (c) 1997,1998
*
* Developed by Andre de la Rocha <adlroc@users.sourceforge.net>
* Arlindo M. de Oliveira <dgtec@users.sourceforge.net>
*
* http://o2em.sourceforge.net
*
*/
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <ctype.h>
#include "crc32.h"
#include "audio.h"
#include "vmachine.h"
#include "config.h"
#include "vdc.h"
#include "cpu.h"
#include "keyboard.h"
#include "voice.h"
#include "score.h"
#include "../emulibc/emulibc.h"
#include "../emulibc/waterboxcore.h"
char name_f, rom_f, c_j;
char pathx, *k, identify;
static int load_bios(const char *data, int size);
static int load_cart(const char *data, int size);
int parse_option(char *attr, char *val);
ECL_EXPORT int Init(const char *rom, int romlen, const char *bios, int bioslen)
{
int i, cnt, cnt2;
app_data.bank = 0;
app_data.voice = 1;
app_data.exrom = 0;
app_data.three_k = 0;
app_data.crc = 0;
app_data.euro = 0;
app_data.openb = 0;
app_data.vpp = 0;
app_data.bios = 0;
app_data.scoretype = 0;
app_data.scoreaddress = 0;
app_data.default_highscore = 0;
app_data.megaxrom = 0;
init_audio();
if (!load_bios(bios, bioslen))
return 0;
if (!load_cart(rom, romlen))
return 0;
//if (app_data.voice)
//load_voice_samples(NULL);
init_display();
init_cpu();
init_system();
//set_score(app_data.scoretype, app_data.scoreaddress, app_data.default_highscore);
//run();
//if (app_data.scoretype != 0)
//save_highscore(get_score(app_data.scoretype, app_data.scoreaddress),
//scorefile);
return 1;
}
ECL_EXPORT void FrameAdvance(FrameInfo* f)
{
cpu_exec(20000);
f->Samples = 735;
f->Width = 320;
f->Height = 240;
blit(f->VideoBuffer);
}
ECL_EXPORT void GetMemoryAreas(MemoryArea* m)
{
m[0].Data = intRAM;
m[0].Name = "RAM";
m[0].Size = 64;
m[0].Flags = MEMORYAREA_FLAGS_WRITABLE | MEMORYAREA_FLAGS_PRIMARY | MEMORYAREA_FLAGS_WORDSIZE1;
}
ECL_EXPORT void SetInputCallback(void (*callback)(void))
{
// TODO
}
int parse_option(char *attr, char *val)
{
int control_scheme;
if (!strcmp(attr, "nolimit"))
{
}
else if (!strcmp(attr, "novoice"))
{
app_data.voice = !(val[0] != '0');
}
else if ((!strcmp(attr, "s1")) || (!strcmp(attr, "s2")))
{
}
else if (!strcmp(attr, "fullscreen"))
{
}
else if (!strcmp(attr, "euro"))
{
app_data.euro = (val[0] != '0');
}
else if (!strcmp(attr, "exrom"))
{
app_data.exrom = (val[0] != '0');
}
else if (!strcmp(attr, "3k"))
{
app_data.three_k = (val[0] != '0');
}
else if (!strcmp(attr, "g7400"))
{
}
else if (!strcmp(attr, "scoreadr"))
{
control_scheme = -1;
sscanf(val, "%d", &control_scheme);
if ((control_scheme >= 0) && (control_scheme <= 255))
app_data.scoreaddress = control_scheme;
else
{
fprintf(stderr, "Invalid value for option %s\n", attr);
return 0;
}
}
else if (!strcmp(attr, "scoretype"))
{
control_scheme = -1;
sscanf(val, "%d", &control_scheme);
if ((control_scheme >= 0) && (control_scheme <= 9999))
app_data.scoretype = control_scheme;
else
{
fprintf(stderr, "Invalid value for option %s\n", attr);
return 0;
}
}
else if (!strcmp(attr, "score"))
{
control_scheme = -1;
sscanf(val, "%d", &control_scheme);
if ((control_scheme >= 0) && (control_scheme <= 999999))
app_data.default_highscore = control_scheme;
else
{
fprintf(stderr, "Invalid value for option %s\n", attr);
return 0;
}
}
return 1;
}
static int load_bios(const char *data, int size)
{
if (size != 1024)
return 0;
for (int i = 0; i < 8; i++)
{
memcpy(rom_table[i], data, 1024);
}
uint32_t crc = crc32_buf(rom_table[0], 1024);
if (crc == 0x8016A315)
{
printf("Odyssey2 bios ROM loaded\n");
app_data.vpp = 0;
app_data.bios = ROM_O2;
}
else if (crc == 0xE20A9F41)
{
printf("Videopac+ G7400 bios ROM loaded\n");
app_data.vpp = 1;
app_data.bios = ROM_G7400;
}
else if (crc == 0xA318E8D6)
{
printf("C52 bios ROM loaded\n");
app_data.vpp = 0;
app_data.bios = ROM_C52;
}
else if (crc == 0x11647CA5)
{
printf("Jopac bios ROM loaded\n");
app_data.vpp = 1;
app_data.bios = ROM_JOPAC;
}
else
{
printf("Bios ROM loaded (unknown version)\n");
app_data.vpp = 0;
app_data.bios = ROM_UNKNOWN;
return 0;
}
return 1;
}
static int load_cart(const char *data, int size)
{
app_data.crc = crc32_buf(data, size);
if (app_data.crc == 0xAFB23F89)
app_data.exrom = 1; /* Musician */
if (app_data.crc == 0x3BFEF56B)
app_data.exrom = 1; /* Four in 1 Row! */
if (app_data.crc == 0x9B5E9356)
app_data.exrom = 1; /* Four in 1 Row! (french) */
if (app_data.crc == 0x975AB8DA || app_data.crc == 0xE246A812)
{
fprintf(stderr, "Error: file is an incomplete ROM dump\n");
return 0;
}
if (size & 1023)
{
fprintf(stderr, "Error: file is an invalid ROM dump\n");
return 0;
}
const int l = size;
int nb, i;
/* special MegaCART design by Soeren Gust */
if ((l == 32768) || (l == 65536) || (l == 131072) || (l == 262144) || (l == 524288) || (l == 1048576))
{
app_data.megaxrom = 1;
app_data.bank = 1;
megarom = malloc(1048576);
memcpy(megarom, data, size);
/* mirror shorter files into full megabyte */
if (l < 65536)
memcpy(megarom + 32768, megarom, 32768);
if (l < 131072)
memcpy(megarom + 65536, megarom, 65536);
if (l < 262144)
memcpy(megarom + 131072, megarom, 131072);
if (l < 524288)
memcpy(megarom + 262144, megarom, 262144);
if (l < 1048576)
memcpy(megarom + 524288, megarom, 524288);
/* start in bank 0xff */
memcpy(&rom_table[0][1024], megarom + 4096 * 255 + 1024, 3072);
printf("MegaCart %ldK", l / 1024);
nb = 1;
}
else if (((l % 3072) == 0))
{
app_data.three_k = 1;
nb = l / 3072;
for (int offset = 0, i = nb - 1; i >= 0; i--, offset += 3072)
{
memcpy(&rom_table[i][1024], data + offset, 3072);
}
printf("%dK", nb * 3);
}
else
{
nb = l / 2048;
if ((nb == 2) && (app_data.exrom))
{
memcpy(&extROM[0], data, 1024);
memcpy(&rom_table[0][1024], data + 1024, 3072);
printf("3K EXROM");
}
else
{
for (int offset = 0, i = nb - 1; i >= 0; i--, offset += 2048)
{
memcpy(&rom_table[i][1024], data + offset, 2048);
memcpy(&rom_table[i][3072], &rom_table[i][2048], 1024); /* simulate missing A10 */
}
printf("%dK", nb * 2);
}
}
rom = rom_table[0];
if (nb == 1)
app_data.bank = 1;
else if (nb == 2)
app_data.bank = app_data.exrom ? 1 : 2;
else if (nb == 4)
app_data.bank = 3;
else
app_data.bank = 4;
if ((rom_table[nb - 1][1024 + 12] == 'O') && (rom_table[nb - 1][1024 + 13] == 'P') && (rom_table[nb - 1][1024 + 14] == 'N') && (rom_table[nb - 1][1024 + 15] == 'B'))
app_data.openb = 1;
printf(" CRC: %08lX\n", app_data.crc);
return 1;
}
int main(void)
{
return 0;
}

143
waterbox/o2em/score.c Normal file
View File

@ -0,0 +1,143 @@
/*
* O2EM Free Odyssey2 / Videopac+ Emulator
*
* Created by Daniel Boris <dboris@comcast.net> (c) 1997,1998
*
* Developed by Andre de la Rocha <adlroc@users.sourceforge.net>
*
* http://o2em.sourceforge.net
*
*
*
* Score loading/saving by manopac
*/
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <ctype.h>
#include <time.h>
#include <errno.h>
#include "vmachine.h"
#include "types.h"
#include "score.h"
/*--------------------------------------------------
Calculate Score from given Values
Scoretype = abcd:
ramtype a = 1: ext ram / 2: int ram
valuetype b = 1: 1 Byte each Digit / 2: 1/2 Byte each Digit
direct<EFBFBD>on c = 1: higher value digits first / 2: low value digits first
count d = number of digits
--------------------------------------------------*/
int get_score(int scoretype, int scoreaddress)
{
int score=0;
if (scoretype!=0)
{
int position;
int i;
Byte *RAM;
int count = scoretype%10;
int direction = ((scoretype/10)%10)==1?1:-1;
float valuetype = (float) (3-((scoretype/100)%10))/2;
int ramtype = scoretype/1000;
position = scoreaddress+ (direction==1?0:(count*valuetype-1));
RAM = ramtype==1?extRAM:intRAM;
for(i=0;i<count;i++)
{
score = score*10+((RAM[position+(int)(valuetype*i*direction)]>>(((i+1)%2)*4)*(abs((int) ((valuetype-1)*2))))&15);
}
}
return(score);
}
/*--------------------------------------------------
Set HighScore into Memory
Scoretype = abcd:
ramtype a = 1: ext ram / 2: int ram
valuetype b = 1: 1 Byte each Digit / 2: 1/2 Byte each Digit
direct<EFBFBD>on c = 1: higher value digits first / 2: low value digits first
count d = number of digits
--------------------------------------------------*/
void set_score(int scoretype, int scoreaddress, int score)
{
if (scoretype!=0 && score>0)
{
int position;
int i;
Byte *RAM;
int digit;
int count = scoretype%10;
int direction = ((scoretype/10)%10)==1?-1:1;
float valuetype = (float) (3-((scoretype/100)%10))/2;
int ramtype = scoretype/1000;
position = scoreaddress+ (direction==1?0:(count*valuetype-1));
RAM = ramtype==1?extRAM:intRAM;
for(i=count-1;i>=0;i--)
{
digit = score / power(10,i);
RAM[position+(int)(valuetype*i*direction)]=((valuetype==0.5)&&(i%2==0))?(RAM[position+(int)(valuetype*i*direction)]<<4)+digit:digit;
score = score - digit*power(10,i);
}
}
}
/*-----------------------------------------------------
Save Highscore to File
-------------------------------------------------------*/
void save_highscore(int highscore,char *scorefile)
{
FILE *fn;
highscore = highscore==app_data.default_highscore?0:highscore;
fn = fopen(scorefile,"w");
if (fn==NULL) {
fprintf(stderr,"Error opening highscore-file %s: %i\n",scorefile,errno);
exit(EXIT_FAILURE);
}
if (fprintf(fn,"%i",highscore)<=0)
{
fprintf(stderr,"Error writing to highscore-file %s: %i\n",scorefile,errno);
exit(EXIT_FAILURE);
}
fclose(fn);
}
/***********************************
Integer-Implementation of pow
***********************************/
int power(int base, int higher)
{
if (higher==0) {
return(1);
} else if (higher==1) {
return(base);
} else {
int i;
int value=base;
for (i=2;i<=higher;i++)
{
value = value*base;
}
return(value);
}
}

10
waterbox/o2em/score.h Normal file
View File

@ -0,0 +1,10 @@
#ifndef __SCORE_H
#define __SCORE_H
int get_score(int scoretype, int scoreaddress);
void set_score(int scoretype, int scoreaddress, int highscore);
void save_highscore(int highscore,char *scorefile);
int power(int base, int higher);
#endif

7
waterbox/o2em/types.h Normal file
View File

@ -0,0 +1,7 @@
#pragma once
#include <stdint.h>
typedef uint8_t Byte;
typedef uint16_t ADDRESS;
#define MAXC 1024

556
waterbox/o2em/vdc.c Normal file
View File

@ -0,0 +1,556 @@
/*
* O2EM Free Odyssey2 / Videopac+ Emulator
*
* Created by Daniel Boris <dboris@comcast.net> (c) 1997,1998
*
* Developed by Andre de la Rocha <adlroc@users.sourceforge.net>
* Arlindo M. de Oliveira <dgtec@users.sourceforge.net>
*
* http://o2em.sourceforge.net
*
*
*
* O2 Video Display Controller emulation
*/
#include <stdlib.h>
#include <string.h>
#include <stdio.h>
#include "types.h"
#include "vmachine.h"
#include "config.h"
#include "keyboard.h"
#include "cset.h"
#include "cpu.h"
#include "vpp.h"
#include "vdc.h"
#include "audio.h"
#include "voice.h"
#include "bitmap.h"
#define COL_SP0 0x01
#define COL_SP1 0x02
#define COL_SP2 0x04
#define COL_SP3 0x08
#define COL_VGRID 0x10
#define COL_HGRID 0x20
#define COL_VPP 0x40
#define COL_CHAR 0x80
#define X_START 8
#define Y_START 24
static const uint32_t colortable[2][16] = {
/* O2 palette */
{0x000000, 0x0e3dd4, 0x00981b, 0x00bbd9, 0xc70008, 0xcc16b3, 0x9d8710,
0xe1dee1, 0x5f6e6b, 0x6aa1ff, 0x3df07a, 0x31ffff, 0xff4255, 0xff98ff,
0xd9ad5d, 0xffffff},
/* VP+ G7400 palette */
{0x000000, 0x0000b6, 0x00b600, 0x00b6b6, 0xb60000, 0xb600b6, 0xb6b600,
0xb6b6b6, 0x494949, 0x4949ff, 0x49ff49, 0x49ffff, 0xff4949, 0xff49ff,
0xffff49, 0xffffff}};
static Bitmap* bitmap;
/* Collision buffer */
static Byte *col = NULL;
/* The pointer to the graphics buffer */
static Byte *vscreen = NULL;
static int cached_lines[MAXLINES];
Byte coltab[256];
long clip_low;
long clip_high;
int wsize;
static void create_cmap(void);
static void draw_char(Byte ypos, Byte xpos, Byte chr, Byte col);
static void draw_quad(Byte ypos, Byte xpos, Byte cp0l, Byte cp0h, Byte cp1l,
Byte cp1h, Byte cp2l, Byte cp2h, Byte cp3l, Byte cp3h);
static void draw_grid(void);
void mputvid(unsigned int ad, unsigned int len, Byte d, Byte c);
void draw_region(void)
{
int i;
if (regionoff == 0xffff)
{
i = (master_clk / (LINECNT - 1) - 5);
}
else
{
i = (master_clk / 22 + regionoff);
}
i = (snapline(i, VDCwrite[0xA0], 0));
if (app_data.crc == 0xA7344D1F)
{
i = (master_clk / 22 + regionoff) + 6;
i = (snapline(i, VDCwrite[0xA0], 0) + 6);
} /*Atlantis*/
if (app_data.crc == 0xD0BC4EE6)
{
i = (master_clk / 24 + regionoff) - 6;
i = (snapline(i, VDCwrite[0xA0], 0) + 7);
} /*Frogger*/
if (app_data.crc == 0x26517E77)
{
i = (master_clk / 22 + regionoff);
i = (snapline(i, VDCwrite[0xA0], 0) - 5);
} /*Comando Noturno*/
if (app_data.crc == 0xA57E1724)
{
i = (master_clk / (LINECNT - 1) - 5);
i = (snapline(i, VDCwrite[0xA0], 0) - 3);
} /*Catch the ball*/
if (i < 0)
i = 0;
clip_low = last_line * (long)BMPW;
clip_high = i * (long)BMPW;
if (clip_high > BMPW * BMPH)
clip_high = BMPW * BMPH;
if (clip_low < 0)
clip_low = 0;
if (clip_low < clip_high)
draw_display();
last_line = i;
}
static uint32_t colors[256];
static void create_cmap(void)
{
int i;
/* Initialise parts of the colors array */
for (i = 0; i < 16; i++)
{
/* Use the color values from the color table */
colors[i] = colortable[app_data.vpp ? 1 : 0][i];
colors[i + 32] = colors[i];
}
for (i = 16; i < 32; i++)
colors[i] = 0;
for (i = 48; i < 256; i++)
colors[i] = 0;
}
void clearscr(void)
{
clear(bitmap);
}
void mputvid(unsigned int ad, unsigned int len, Byte d, Byte c)
{
if ((ad > (unsigned long)clip_low) && (ad < (unsigned long)clip_high))
{
unsigned int i;
if (((len & 3) == 0) && (sizeof(unsigned long) == 4))
{
unsigned long dddd = (((unsigned long)d) & 0xff) | ((((unsigned long)d) & 0xff) << 8) | ((((unsigned long)d) & 0xff) << 16) | ((((unsigned long)d) & 0xff) << 24);
unsigned long cccc = (((unsigned long)c) & 0xff) | ((((unsigned long)c) & 0xff) << 8) | ((((unsigned long)c) & 0xff) << 16) | ((((unsigned long)c) & 0xff) << 24);
for (i = 0; i<len>> 2; i++)
{
*((unsigned long *)(vscreen + ad)) = dddd;
cccc |= *((unsigned long *)(col + ad));
*((unsigned long *)(col + ad)) = cccc;
coltab[c] |= ((cccc | (cccc >> 8) | (cccc >> 16) | (cccc >> 24)) & 0xff);
ad += 4;
}
}
else
{
for (i = 0; i < len; i++)
{
vscreen[ad] = d;
col[ad] |= c;
coltab[c] |= col[ad++];
}
}
}
}
static void draw_grid(void)
{
unsigned int pnt, pn1;
Byte mask, d;
int j, i, x, w;
Byte color;
if (VDCwrite[0xA0] & 0x40)
{
for (j = 0; j < 9; j++)
{
pnt = (((j * 24) + 24) * BMPW);
for (i = 0; i < 9; i++)
{
pn1 = pnt + (i * 32) + 20;
color = ColorVector[j * 24 + 24];
mputvid(
pn1,
4,
(color & 0x07) | ((color & 0x40) >> 3) | (color & 0x80 ? 0 : 8), COL_HGRID);
color = ColorVector[j * 24 + 25];
mputvid(
pn1 + BMPW,
4,
(color & 0x07) | ((color & 0x40) >> 3) | (color & 0x80 ? 0 : 8), COL_HGRID);
color = ColorVector[j * 24 + 26];
mputvid(
pn1 + BMPW * 2,
4,
(color & 0x07) | ((color & 0x40) >> 3) | (color & 0x80 ? 0 : 8), COL_HGRID);
}
}
}
mask = 0x01;
for (j = 0; j < 9; j++)
{
pnt = (((j * 24) + 24) * BMPW);
for (i = 0; i < 9; i++)
{
pn1 = pnt + (i * 32) + 20;
if ((pn1 + BMPW * 3 >= (unsigned long)clip_low) && (pn1 <= (unsigned long)clip_high))
{
d = VDCwrite[0xC0 + i];
if (j == 8)
{
d = VDCwrite[0xD0 + i];
mask = 1;
}
if (d & mask)
{
color = ColorVector[j * 24 + 24];
mputvid(
pn1,
36,
(color & 0x07) | ((color & 0x40) >> 3) | (color & 0x80 ? 0 : 8), COL_HGRID);
color = ColorVector[j * 24 + 25];
mputvid(
pn1 + BMPW,
36,
(color & 0x07) | ((color & 0x40) >> 3) | (color & 0x80 ? 0 : 8), COL_HGRID);
color = ColorVector[j * 24 + 26];
mputvid(
pn1 + BMPW * 2,
36,
(color & 0x07) | ((color & 0x40) >> 3) | (color & 0x80 ? 0 : 8), COL_HGRID);
}
}
}
mask = mask << 1;
}
mask = 0x01;
w = 4;
if (VDCwrite[0xA0] & 0x80)
{
w = 32;
}
for (j = 0; j < 10; j++)
{
pnt = (j * 32);
mask = 0x01;
d = VDCwrite[0xE0 + j];
for (x = 0; x < 8; x++)
{
pn1 = pnt + (((x * 24) + 24) * BMPW) + 20;
if (d & mask)
{
for (i = 0; i < 24; i++)
{
if ((pn1 >= (unsigned long)clip_low) && (pn1 <= (unsigned long)clip_high))
{
color = ColorVector[x * 24 + 24 + i];
mputvid(
pn1,
w,
(color & 0x07) | ((color & 0x40) >> 3) | (color & 0x80 ? 0 : 8), COL_VGRID);
}
pn1 += BMPW;
}
}
mask = mask << 1;
}
}
}
void finish_display(void)
{
vpp_finish_bmp(vscreen, 9, 5, BMPW - 9, BMPH - 5, bitmap->w, bitmap->h);
}
void blit(uint32_t* dst)
{
uint8_t* src = vscreen;
src += 5 * BMPW;
src += 9;
for (int j = 0; j < 240; j++)
{
for (int i = 0; i < 320; i++)
{
*dst++ = colors[*src++];
}
src += 20;
}
}
void clear_collision(void)
{
load_colplus(col);
coltab[0x01] = coltab[0x02] = 0;
coltab[0x04] = coltab[0x08] = 0;
coltab[0x10] = coltab[0x20] = 0;
coltab[0x40] = coltab[0x80] = 0;
}
void draw_display(void)
{
int i, j, x, sm, t;
Byte y, b, d1, cl, c;
unsigned int pnt, pnt2;
for (i = clip_low / BMPW; i < clip_high / BMPW; i++)
memset(
vscreen + i * BMPW,
((ColorVector[i] & 0x38) >> 3) | (ColorVector[i] & 0x80 ? 0 : 8), BMPW);
if (VDCwrite[0xA0] & 0x08)
draw_grid();
if (useforen && (!(VDCwrite[0xA0] & 0x20)))
return;
for (i = 0x10; i < 0x40; i += 4)
draw_char(VDCwrite[i], VDCwrite[i + 1], VDCwrite[i + 2],
VDCwrite[i + 3]);
/* draw quads, position mapping happens in ext_write (vmachine.c)*/
for (i = 0x40; i < 0x80; i += 0x10)
draw_quad(VDCwrite[i], VDCwrite[i + 1], VDCwrite[i + 2],
VDCwrite[i + 3], VDCwrite[i + 6], VDCwrite[i + 7],
VDCwrite[i + 10], VDCwrite[i + 11], VDCwrite[i + 14],
VDCwrite[i + 15]);
c = 8;
for (i = 12; i >= 0; i -= 4)
{
pnt2 = 0x80 + (i * 2);
y = VDCwrite[i];
x = VDCwrite[i + 1] - 8;
t = VDCwrite[i + 2];
cl = ((t & 0x38) >> 3);
cl = ((cl & 2) | ((cl & 1) << 2) | ((cl & 4) >> 2)) + 8;
/*174*/
if ((x < 164) && (y > 0) && (y < 232))
{
pnt = y * BMPW + (x * 2) + 20 + sproff;
if (t & 4)
{
if ((pnt + BMPW * 32 >= (unsigned long)clip_low) && (pnt <= (unsigned long)clip_high))
{
for (j = 0; j < 8; j++)
{
sm = (((j % 2 == 0) && (((t >> 1) & 1) != (t & 1))) || ((j % 2 == 1) && (t & 1))) ? 1 : 0;
d1 = VDCwrite[pnt2++];
for (b = 0; b < 8; b++)
{
if (d1 & 0x01)
{
if ((x + b + sm < 159) && (y + j < 247))
{
mputvid(sm + pnt, 4, cl, c);
mputvid(sm + pnt + BMPW, 4, cl, c);
mputvid(sm + pnt + 2 * BMPW, 4, cl, c);
mputvid(sm + pnt + 3 * BMPW, 4, cl, c);
}
}
pnt += 4;
d1 = d1 >> 1;
}
pnt += BMPW * 4 - 32;
}
}
}
else
{
if ((pnt + BMPW * 16 >= (unsigned long)clip_low) && (pnt <= (unsigned long)clip_high))
{
for (j = 0; j < 8; j++)
{
sm = (((j % 2 == 0) && (((t >> 1) & 1) != (t & 1))) || ((j % 2 == 1) && (t & 1))) ? 1 : 0;
d1 = VDCwrite[pnt2++];
for (b = 0; b < 8; b++)
{
if (d1 & 0x01)
{
if ((x + b + sm < 160) && (y + j < 249))
{
mputvid(sm + pnt, 2, cl, c);
mputvid(sm + pnt + BMPW, 2, cl, c);
}
}
pnt += 2;
d1 = d1 >> 1;
}
pnt += BMPW * 2 - 16;
}
}
}
}
c = c >> 1;
}
}
void draw_char(Byte ypos, Byte xpos, Byte chr, Byte col)
{
int j, c;
Byte cl, d1;
int y, b, n;
unsigned int pnt;
y = (ypos & 0xFE);
pnt = y * BMPW + ((xpos - 8) * 2) + 20;
ypos = ypos >> 1;
n = 8 - (ypos % 8) - (chr % 8);
if (n < 3)
n = n + 7;
if ((pnt + BMPW * 2 * n >= (unsigned long)clip_low) && (pnt <= (unsigned long)clip_high))
{
c = (int)chr + ypos;
if (col & 0x01)
c += 256;
if (c > 511)
c = c - 512;
cl = ((col & 0x0E) >> 1);
cl = ((cl & 2) | ((cl & 1) << 2) | ((cl & 4) >> 2)) + 8;
if ((y > 0) && (y < 232) && (xpos < 157))
{
for (j = 0; j < n; j++)
{
d1 = cset[c + j];
for (b = 0; b < 8; b++)
{
if (d1 & 0x80)
{
if ((xpos - 8 + b < 160) && (y + j < 240))
{
mputvid(pnt, 2, cl, COL_CHAR);
mputvid(pnt + BMPW, 2, cl, COL_CHAR);
}
}
pnt += 2;
d1 = d1 << 1;
}
pnt += BMPW * 2 - 16;
}
}
}
}
/* This quad drawing routine can display the quad cut off effect used in KTAA.
* It needs more testing with other games, especially the clipping.
* This code is quite slow and needs a rewrite by somebody with more experience
* than I (sgust) have */
void draw_quad(Byte ypos, Byte xpos, Byte cp0l, Byte cp0h, Byte cp1l, Byte cp1h,
Byte cp2l, Byte cp2h, Byte cp3l, Byte cp3h)
{
/* char set pointers */
int chp[4];
/* colors */
Byte col[4];
/* pointer into screen bitmap */
unsigned int pnt;
/* offset into current line */
unsigned int off;
/* loop variables */
int i, j, lines;
/* get screen bitmap position of quad */
pnt = (ypos & 0xfe) * BMPW + ((xpos - 8) * 2) + 20;
/* abort drawing if completely below the bottom clip */
if (pnt > (unsigned long)clip_high)
return;
/* extract and convert char-set offsets */
chp[0] = cp0l | ((cp0h & 1) << 8);
chp[1] = cp1l | ((cp1h & 1) << 8);
chp[2] = cp2l | ((cp2h & 1) << 8);
chp[3] = cp3l | ((cp3h & 1) << 8);
for (i = 0; i < 4; i++)
chp[i] = (chp[i] + (ypos >> 1)) & 0x1ff;
lines = 8 - (chp[3] + 1) % 8;
/* abort drawing if completely over the top clip */
if (pnt + BMPW * 2 * lines < (unsigned long)clip_low)
return;
/* extract and convert color information */
col[0] = (cp0h & 0xe) >> 1;
col[1] = (cp1h & 0xe) >> 1;
col[2] = (cp2h & 0xe) >> 1;
col[3] = (cp3h & 0xe) >> 1;
for (i = 0; i < 4; i++)
col[i] = ((col[i] & 2) | ((col[i] & 1) << 2) | ((col[i] & 4) >> 2)) + 8;
/* now draw the quad line by line controlled by the last quad */
while (lines-- > 0)
{
off = 0;
/* draw all 4 sub-quads */
for (i = 0; i < 4; i++)
{
/* draw sub-quad pixel by pixel, but stay in same line */
for (j = 0; j < 8; j++)
{
if ((cset[chp[i]] & (1 << (7 - j))) && (off < BMPW))
{
mputvid(pnt + off, 2, col[i], COL_CHAR);
mputvid(pnt + off + BMPW, 2, col[i], COL_CHAR);
}
/* next pixel */
off += 2;
}
/* space between sub-quads */
off += 16;
}
/* advance char-set pointers */
for (i = 0; i < 4; i++)
chp[i] = (chp[i] + 1) & 0x1ff;
/* advance screen bitmap pointer */
pnt += BMPW * 2;
}
}
void init_display(void)
{
create_cmap();
bitmap = NewBitmap(BMPW, BMPH);
if (!bitmap)
{
fprintf(stderr, "Could not allocate memory for screen buffer.\n");
exit(EXIT_FAILURE);
}
vscreen = (Byte *)bitmap->dat;
clear(bitmap);
col = (Byte *)malloc(BMPW * BMPH);
if (!col)
{
fprintf(stderr, "Could not allocate memory for collision buffer.\n");
free(vscreen);
exit(EXIT_FAILURE);
}
memset(col, 0, BMPW * BMPH);
}

29
waterbox/o2em/vdc.h Normal file
View File

@ -0,0 +1,29 @@
#ifndef __VDC_H
#define __VDC_H
#define BMPW 340
#define BMPH 250
#define WNDW 320
#define WNDH 240
#define BOX_W MIN(512, SCREEN_W-16)
#define BOX_H MIN(256, (SCREEN_H-64)&0xFFF0)
#define BOX_L ((SCREEN_W - BOX_W) / 2)
#define BOX_R ((SCREEN_W + BOX_W) / 2)
#define BOX_T ((SCREEN_H - BOX_H) / 2)
#define BOX_B ((SCREEN_H + BOX_H) / 2)
extern Byte coltab[];
extern long clip_low;
extern long clip_high;
void init_display(void);
void draw_display(void);
void draw_region(void);
void finish_display();
void clear_collision(void);
void clearscr(void);
void blit(uint32_t* dst);
#endif

746
waterbox/o2em/vmachine.c Normal file
View File

@ -0,0 +1,746 @@
/*
* O2EM Free Odyssey2 / Videopac+ Emulator
*
* Created by Daniel Boris <dboris@comcast.net> (c) 1997,1998
*
* Developed by Andre de la Rocha <adlroc@users.sourceforge.net>
* Arlindo M. de Oliveira <dgtec@users.sourceforge.net>
*
* http://o2em.sourceforge.net
*
*
*
* Main O2 machine emulation
*/
#include <stdlib.h>
#include <stdio.h>
#include <time.h>
#include "audio.h"
#include "types.h"
#include "cpu.h"
#include "keyboard.h"
#include "config.h"
#include "vdc.h"
#include "vpp.h"
#include "voice.h"
#include "vmachine.h"
static Byte x_latch, y_latch;
static int romlatch = 0;
static Byte line_count;
static int fps = FPS_NTSC;
static Byte snapedlines[MAXLINES + 2 * MAXSNAP][256][2];
int evblclk = EVBLCLK_NTSC;
struct resource app_data;
int frame = 0;
int int_clk; /* counter for length of /INT pulses */
int master_clk; /* Master clock */
int h_clk; /* horizontal clock */
unsigned long clk_counter;
int last_line;
int key2vcnt = 0;
int mstate;
int pendirq = 0;
int enahirq = 1;
int useforen = 0;
long regionoff = 0xffff;
int mxsnap = 2;
int sproff = 0;
int tweakedaudio = 0;
Byte rom_table[8][4096];
Byte intRAM[64];
Byte extRAM[256];
Byte extROM[1024];
Byte VDCwrite[256];
Byte ColorVector[MAXLINES];
Byte AudioVector[MAXLINES];
Byte *rom;
Byte *megarom;
int key2[128];
static void do_kluges(void);
static void setvideomode(int t);
void handle_vbl(void)
{
update_audio();
update_voice();
draw_region();
ext_IRQ();
mstate = 1;
}
void handle_evbl(void)
{
static long last = 0;
int i;
last_line = 0;
master_clk -= evblclk;
frame++;
finish_display();
if (app_data.crc == 0xA7344D1F)
{
for (i = 0; i < 140; i++)
{
ColorVector[i] = (VDCwrite[0xA3] & 0x7f) | (p1 & 0x80);
AudioVector[i] = VDCwrite[0xAA];
}
} /*Atlantis*/
else
{
for (i = 0; i < MAXLINES; i++)
{
ColorVector[i] = (VDCwrite[0xA3] & 0x7f) | (p1 & 0x80);
AudioVector[i] = VDCwrite[0xAA];
}
}
if (key2vcnt++ > 10)
{
key2vcnt = 0;
for (i = 0; i < 128; i++)
key2[i] = 0;
}
mstate = 0;
}
void handle_evbll(void)
{
static long last = 0;
int i;
/******************* 150 */
for (i = 150; i < MAXLINES; i++)
{
ColorVector[i] = (VDCwrite[0xA3] & 0x7f) | (p1 & 0x80);
AudioVector[i] = VDCwrite[0xAA];
}
if (key2vcnt++ > 10)
{
key2vcnt = 0;
for (i = 0; i < 128; i++)
key2[i] = 0;
}
mstate = 0;
}
void init_system(void)
{
int i, j, k;
last_line = 0;
mstate = 0;
master_clk = 0;
h_clk = 0;
line_count = 0;
itimer = 0;
clk_counter = 0;
init_roms();
for (i = 0; i < 256; i++)
{
VDCwrite[i] = 0;
extRAM[i] = 0;
}
for (i = 0; i < 64; i++)
{
intRAM[i] = 0;
}
for (i = 0; i < MAXLINES; i++)
AudioVector[i] = ColorVector[i] = 0;
for (i = 0; i < MAXLINES + 2 * MAXSNAP; i++)
for (j = 0; j < 256; j++)
for (k = 0; k < 2; k++)
snapedlines[i][j][k] = 0;
for (i = 0; i < 128; i++)
key2[i] = 0;
key2vcnt = 0;
if (app_data.euro)
setvideomode(1);
else
setvideomode(0);
do_kluges();
init_vpp();
clear_collision();
}
void init_roms(void)
{
rom = rom_table[0];
romlatch = 0;
}
Byte read_t1(void)
{
/*17*/
if ((h_clk > 16) || (master_clk > VBLCLK))
return 1;
else
return 0;
}
void write_p1(Byte d)
{
if ((d & 0x80) != (p1 & 0x80))
{
int i, l;
l = snapline((int)((float)master_clk / 22.0 + 0.1), VDCwrite[0xA3],
1);
for (i = l; i < MAXLINES; i++)
ColorVector[i] = (VDCwrite[0xA3] & 0x7f) | (d & 0x80);
}
p1 = d;
if (app_data.bank == 2)
{
rom = rom_table[~p1 & 0x01];
}
else if (app_data.bank == 3)
{
rom = rom_table[~p1 & 0x03];
}
else if (app_data.bank == 4)
{
rom = rom_table[(p1 & 1) ? 0 : romlatch];
}
}
Byte read_P2(void)
{
int i, si, so, km;
return 0;
// TODO
/*if (NeedsPoll)
poll_keyboard();
if (!(p1 & 0x04))
{
si = (p2 & 7);
so = 0xff;
if (si < 6)
{
for (i = 0; i < 8; i++)
{
km = key_map[si][i];
if ((key[km] && ((!joykeystab[km]) || (key_shifts & KB_CAPSLOCK_FLAG))) || (key2[km]))
{
so = i ^ 0x07;
}
}
}
if (so != 0xff)
{
p2 = p2 & 0x0F;
p2 = p2 | (so << 5);
}
else
{
p2 = p2 | 0xF0;
}
}
else
{
p2 = p2 | 0xF0;
}
return (p2);*/
}
Byte ext_read(ADDRESS adr)
{
Byte d;
Byte si;
Byte m;
int i;
if (!(p1 & 0x08) && !(p1 & 0x40))
{
/* Handle VDC Read */
switch (adr)
{
case 0xA1:
d = VDCwrite[0xA0] & 0x02;
if (master_clk > VBLCLK)
d = d | 0x08;
if (h_clk < (LINECNT - 7))
d = d | 0x01;
if (sound_IRQ)
d = d | 0x04;
sound_IRQ = 0;
return d;
case 0xA2:
si = VDCwrite[0xA2];
m = 0x01;
d = 0;
for (i = 0; i < 8; i++)
{
if (si & m)
{
if (coltab[1] & m)
d = d | (coltab[1] & (m ^ 0xFF));
if (coltab[2] & m)
d = d | (coltab[2] & (m ^ 0xFF));
if (coltab[4] & m)
d = d | (coltab[4] & (m ^ 0xFF));
if (coltab[8] & m)
d = d | (coltab[8] & (m ^ 0xFF));
if (coltab[0x10] & m)
d = d | (coltab[0x10] & (m ^ 0xFF));
if (coltab[0x20] & m)
d = d | (coltab[0x20] & (m ^ 0xFF));
if (coltab[0x80] & m)
d = d | (coltab[0x80] & (m ^ 0xFF));
}
m = m << 1;
}
clear_collision();
return d;
case 0xA5:
if (!(VDCwrite[0xA0] & 0x02))
{
return x_latch;
}
else
{
x_latch = h_clk * 12;
return x_latch;
}
case 0xA4:
if (!(VDCwrite[0xA0] & 0x02))
{
return y_latch;
}
else
{
y_latch = master_clk / 22;
if (y_latch > 241)
y_latch = 0xFF;
return y_latch;
}
default:
return VDCwrite[adr];
}
}
else if (!(p1 & 0x10))
{
/* Handle ext RAM Read */
if (app_data.megaxrom && (adr >= 0x80))
{
/* MegaCART registers are mirrored every 4 bytes */
if ((adr & 0x83) == 0x83)
{
/* TODO: emulate EEPROM data in */
return 0xff;
}
else
return extRAM[adr & 0x83];
}
else
return extRAM[adr & 0xFF];
}
else if (!(p1 & 0x20))
{
/* Read a Videopac+ register */
return vpp_read(adr);
}
else if (app_data.exrom && (p1 & 0x02))
{
/* Handle read from exrom */
return extROM[(p2 << 8) | (adr & 0xFF)];
}
else if (app_data.megaxrom && !(p1 & 0x02) && !(p1 & 0x40))
{
/* Handle data read from MegaCART */
return megarom[(extRAM[0x81] << 12) | ((p2 & 0x0f) << 8) | (adr & 0xff)];
}
return 0;
}
Byte in_bus(void)
{
Byte si = 0, d = 0, mode = 0, jn = 0, sticknum = 0;
if ((p1 & 0x08) && (p1 & 0x10))
{
/* Handle joystick read */
if (!(p1 & 0x04))
{
si = (p2 & 7);
}
d = 0xFF;
// si == 1 => joystick 0
// si != 1 => joystick 1
// &= 0xfe up
// &= 0xfd right
// &= 0xfb down
// &= 0xf7 left
// &= 0xef both (?) buttons
}
return d;
}
void ext_write(Byte dat, ADDRESS adr)
{
int i;
if (!(p1 & 0x08))
{
/* Handle VDC Write */
if (adr == 0xA0)
{
if ((VDCwrite[0xA0] & 0x02) && !(dat & 0x02))
{
y_latch = master_clk / 22;
x_latch = h_clk * 12;
if (y_latch > 241)
y_latch = 0xFF;
}
if ((master_clk <= VBLCLK) && (VDCwrite[0xA0] != dat))
{
draw_region();
}
}
else if (adr == 0xA3)
{
int l;
l = snapline((int)((float)master_clk / 22.0 + 0.5), dat, 1);
for (i = l; i < MAXLINES; i++)
ColorVector[i] = (dat & 0x7f) | (p1 & 0x80);
}
else if (adr == 0xAA)
{
for (i = master_clk / 22; i < MAXLINES; i++)
AudioVector[i] = dat;
}
else if ((adr >= 0x40) && (adr <= 0x7f) && ((adr & 2) == 0))
{
/* simulate quad: all 4 sub quad position registers
* are mapped to the same internal register */
adr = adr & 0x71;
/* Another minor thing: the y register always returns
* bit 0 as 0 */
if ((adr & 1) == 0)
dat = dat & 0xfe;
VDCwrite[adr] = VDCwrite[adr + 4] = VDCwrite[adr + 8] = VDCwrite[adr + 12] = dat;
}
VDCwrite[adr] = dat;
}
else if (!(p1 & 0x10) && !(p1 & 0x40))
{
adr = adr & 0xFF;
if (adr < 0x80)
{
/* Handle ext RAM Write */
extRAM[adr] = dat;
}
else
{
if (app_data.bank == 4)
{
romlatch = (~dat) & 7;
rom = rom_table[(p1 & 1) ? 0 : romlatch];
}
/* Handle The Voice */
if (!(dat & 0x20))
reset_voice();
else
{
if (adr == 0xE4)
set_voice_bank(0);
else if ((adr >= 0xE8) && (adr <= 0xEF))
set_voice_bank(adr - 0xE7);
else if (((adr >= 0x80) && (adr <= 0xDF)) || ((adr >= 0xF0) && (adr <= 0xFF)))
trigger_voice(adr);
}
}
}
else if (!(p1 & 0x20))
{
/* Write to a Videopac+ register */
vpp_write(dat, adr);
}
}
static void do_kluges(void)
{
if (app_data.crc == 0xA7344D1F)
pendirq = 1; /* Atlantis */
if (app_data.crc == 0xFB83171E)
pendirq = 1; /* Blockout */
if (app_data.crc == 0xD38153F6)
pendirq = 1; /* Blockout (french) */
if (app_data.crc == 0x881CEAE4)
pendirq = 1; /* Wall Street */
if (app_data.crc == 0x9E42E766)
useforen = 1; /* Turtles */
if (app_data.crc == 0x1C750349)
useforen = 1; /* Turtles (European version) */
if (app_data.crc == 0x202F2749)
useforen = 1; /* Q*bert */
if (app_data.crc == 0x06861A9C)
useforen = 1; /* Flashpoint 5 (Videopac adaption) */
if (app_data.crc == 0xFB83171E)
enahirq = 0; /* Blockout*/
if (app_data.crc == 0xD38153F6)
enahirq = 0; /* Blockout (french) */
if (app_data.crc == 0xFB83171E)
regionoff = 1; /* Blockout*/
if (app_data.crc == 0xD38153F6)
regionoff = 1; /* Blockout (french) */
if (app_data.crc == 0x202F2749)
regionoff = 0; /* Q*bert */
if (app_data.crc == 0x5216771A)
regionoff = 1; /* Popeye */
if (app_data.crc == 0x0C2E4811)
regionoff = 11; /* Out of this World! / Helicopter Rescue! */
if (app_data.crc == 0x67069924)
regionoff = 11; /* Smithereens! */
if (app_data.crc == 0x44D1A8A5)
regionoff = 11; /* Smithereens! (European version) */
if (app_data.crc == 0x2391C2FB)
regionoff = 11; /* Smithereens! + */
if (app_data.crc == 0xBB4AD548)
regionoff = 11; /* Smithereens! modified 1 */
if (app_data.crc == 0x25057C11)
regionoff = 11; /* Smithereens! modified 2 */
if (app_data.crc == 0xB936BD78)
regionoff = 12; /* Type & Tell */
if (app_data.crc == 0xAD8B9AE0)
regionoff = 2; /* Type & Tell modified 1 */
if (app_data.crc == 0x5C02BEE6)
regionoff = 2; /* Type & Tell modified 2 */
if (app_data.crc == 0xDC30AD3D)
regionoff = 10; /* Dynasty! */
if (app_data.crc == 0x7810BAD5)
regionoff = 8; /* Dynasty! (European) */
if (app_data.crc == 0xA7344D1F)
regionoff = 0; /* Atlantis */
if (app_data.crc == 0xD0BC4EE6)
regionoff = 12; /* Frogger */
if (app_data.crc == 0xA57D84F3)
regionoff = 8; /* Frogger BR */
if (app_data.crc == 0x825976A9)
regionoff = 0; /* Mousing Cat 8kb */
if (app_data.crc == 0xF390BFEC)
regionoff = 0; /* Mousing Cat 4kb */
if (app_data.crc == 0x61A350E6)
regionoff = 0; /* Mousing Cat (french) */
if (app_data.crc == 0x3BFEF56B)
regionoff = 1; /* Four in 1 Row! */
if (app_data.crc == 0x7C747245)
regionoff = 1; /* Four in 1 Row! modified */
if (app_data.crc == 0x9B5E9356)
regionoff = 1; /* Four in 1 Row! (french) */
if (app_data.crc == 0x6CEBAB74)
regionoff = 12; /* P.T. Barnum's Acrobats! (European version) */
if (app_data.crc == 0xE7B26A56)
regionoff = 12; /* P.T. Barnum's Acrobats! (European version - Extra keys) */
if (app_data.crc == 0xFB83171E)
mxsnap = 3; /* Blockout*/
if (app_data.crc == 0xD38153F6)
mxsnap = 3; /* Blockout (french) */
if (app_data.crc == 0xA57E1724)
mxsnap = 12; /* Catch the Ball / Noughts and Crosses */
if (app_data.crc == 0xBE4FF48E)
mxsnap = 12; /* Catch the Ball / Noughts and Crosses modified */
if (app_data.crc == 0xFD179F6D)
mxsnap = 3; /* Clay Pigeon! */
if (app_data.crc == 0x9C9DDDF9)
mxsnap = 3; /* Verkehr */
if (app_data.crc == 0x95936B07)
mxsnap = 3; /* Super Cobra */
if (app_data.crc == 0x881CEAE4)
mxsnap = 3; /* Wall Street */
if (app_data.crc == 0x9E42E766)
mxsnap = 0; /* Turtles */
if (app_data.crc == 0x1C750349)
mxsnap = 0; /* Turtles (European version) */
if (app_data.crc == 0xD0BC4EE6)
mxsnap = 3; /* Frogger */
if (app_data.crc == 0xA57D84F3)
mxsnap = 3; /* Frogger BR */
if (app_data.crc == 0x3BFEF56B)
mxsnap = 6; /* Four in 1 Row! */
if (app_data.crc == 0x9B5E9356)
mxsnap = 6; /* Four in 1 Row! (french) */
if (app_data.crc == 0x7C747245)
mxsnap = 6; /* Four in 1 Row! modified */
if (app_data.crc == 0xA7344D1F)
setvideomode(1); /* Atlantis */
if (app_data.crc == 0x39E31BF0)
setvideomode(1); /* Jake */
if (app_data.crc == 0x92D0177B)
setvideomode(1); /* Jake (hack) */
if (app_data.crc == 0x3351FEDA)
setvideomode(1); /* Power Lords */
if (app_data.crc == 0x40AE062D)
setvideomode(1); /* Power Lords (alternate) */
if (app_data.crc == 0xD158EEBA)
setvideomode(1); /* Labirinth */
if (app_data.crc == 0x26B0FF5B)
setvideomode(1); /* Nightmare */
if (app_data.crc == 0xDF36683F)
setvideomode(1); /* Shark Hunter */
if (app_data.crc == 0xAF307559)
setvideomode(1); /* Super Bee 8Kb */
if (app_data.crc == 0x9585D511)
setvideomode(1); /* Super Bee 4Kb */
if (app_data.crc == 0x58FA6766)
setvideomode(1); /* War of the Nerves */
if (app_data.crc == 0x58FA6766)
setvideomode(1); /* War of the Nerves */
if (app_data.crc == 0x39989464)
setvideomode(1); /* Hockey! / Soccer! */
if (app_data.crc == 0x3BFEF56B)
setvideomode(1); /* Four in 1 Row! */
if (app_data.crc == 0x9B5E9356)
setvideomode(1); /* Four in 1 Row! (french) */
if (app_data.crc == 0x7C747245)
setvideomode(1); /* Four in 1 Row! modified */
if (app_data.crc == 0x68560DC7)
setvideomode(1); /* Jopac Moto Crash */
if (app_data.crc == 0x020FCA15)
setvideomode(1); /* Jopac Moto Crash modified (non VP+) */
if (app_data.crc == 0xC4134DF8)
setvideomode(1); /* Helicopter Rescue + */
if (app_data.crc == 0x0D2D721D)
setvideomode(1); /* Trans American Rally + */
if (app_data.crc == 0x9D72D4E9)
setvideomode(1); /* Blobbers */
if (app_data.crc == 0xB2F0F0B4)
setvideomode(1); /* Le Tresor Englouti + */
if (app_data.crc == 0x0B2DEB61)
setvideomode(1); /* Tutankham */
if (app_data.crc == 0x313547EB)
setvideomode(1); /* VP53 */
if (app_data.crc == 0x06861A9C)
setvideomode(1); /* Flashpoint 5 (Videopac adaption) */
if (app_data.crc == 0xA57E1724)
setvideomode(0); /* Catch the Ball / Noughts and Crosses */
if (app_data.crc == 0xBE4FF48E)
setvideomode(0); /* Catch the Ball / Noughts and Crosses modified */
if (app_data.crc == 0xFB83171E)
setvideomode(0); /* Blockout*/
if (app_data.crc == 0xD38153F6)
setvideomode(0); /* Blockout (french) */
if (app_data.crc == 0x9BFC3E01)
setvideomode(0); /* Demon Attack */
if (app_data.crc == 0x50AF9D45)
setvideomode(0); /* Demon Attack + */
if (app_data.crc == 0x9884EF36)
setvideomode(0); /* Demon Attack + modified */
if (app_data.crc == 0x4A578DFE)
setvideomode(0); /* Restaurant ntsc */
if (app_data.crc == 0x863D5E2D)
setvideomode(0); /* Shark Hunter ntsc */
if (app_data.crc == 0xD62814A3)
evblclk = 12000; /* Pick Axe Pete */
if (app_data.crc == 0xB2FFB353)
evblclk = 12000; /* Pick Axe Pete + */
if (app_data.crc == 0x81C20196)
evblclk = 12000; /* Pick Axe Pete + (modified) */
if ((app_data.crc == 0xF390BFEC) || (app_data.crc == 0x825976A9) || (app_data.crc == 0x61A350E6))
{ /* Mousing Cat */
setvideomode(1);
evblclk = 7642;
}
if (app_data.crc == 0xD0BC4EE6)
{ /* Frogger */
setvideomode(1);
evblclk = 7642;
}
if (app_data.crc == 0x26517E77)
{ /* Commando Noturno */
setvideomode(1);
evblclk = 6100;
regionoff = 12;
}
if (app_data.crc == 0xA57E1724)
{ /* Catch the ball*/
regionoff = 5;
sproff = 1;
}
if ((app_data.crc == 0x2DCB77F0) || (app_data.crc == 0xF6882734))
{ /* Depth Charge / Marksman */
setvideomode(1);
evblclk = 8000;
}
if (app_data.crc == 0x881CEAE4)
{ /* Wall Street */
setvideomode(1);
evblclk = 6100;
}
if (app_data.crc == 0xD0BC4EE6)
tweakedaudio = 1; /* Frogger */
if (app_data.crc == 0xA57D84F3)
tweakedaudio = 1; /* Frogger BR */
if (app_data.crc == 0x5216771A)
tweakedaudio = 1; /* Popeye */
if (app_data.crc == 0xAFB23F89)
tweakedaudio = 1; /* Musician */
if (app_data.crc == 0xC4134DF8)
tweakedaudio = 1; /* Helicopter Rescue + */
if (app_data.crc == 0x0D2D721D)
tweakedaudio = 1; /* Trans American Rally + */
if (app_data.crc == 0xD3B09FEC)
sproff = 1; /* Volleyball! */
if (app_data.crc == 0x551E38A2)
sproff = 1; /* Volleyball! (french) */
}
int snapline(int pos, Byte reg, int t)
{
int i;
if (pos < MAXLINES + MAXSNAP + MAXSNAP)
{
for (i = 0; i < mxsnap; i++)
{
if (snapedlines[pos + MAXSNAP - i][reg][t])
return pos - i;
if (snapedlines[pos + MAXSNAP + i][reg][t])
return pos + i;
}
snapedlines[pos + MAXSNAP][reg][t] = 1;
}
return pos;
}
static void setvideomode(int t)
{
if (t)
{
evblclk = EVBLCLK_PAL;
fps = FPS_PAL;
}
else
{
evblclk = EVBLCLK_NTSC;
fps = FPS_NTSC;
}
}

82
waterbox/o2em/vmachine.h Normal file
View File

@ -0,0 +1,82 @@
#ifndef VMACHINE_H
#define VMACHINE_H
#include "types.h"
#define LINECNT 21
#define MAXLINES 500
#define MAXSNAP 50
#define VBLCLK 5493
#define EVBLCLK_NTSC 5964
#define EVBLCLK_PAL 7259
#define FPS_NTSC 60
#define FPS_PAL 50
extern int last_line;
extern int evblclk;
extern int master_clk; /* Master clock */
extern int int_clk; /* counter for length of /INT pulses for JNI */
extern int h_clk; /* horizontal clock */
extern Byte coltab[256];
extern int mstate;
extern Byte rom_table[8][4096];
extern Byte intRAM[];
extern Byte extRAM[];
extern Byte extROM[];
extern Byte VDCwrite[256];
extern Byte ColorVector[MAXLINES];
extern Byte AudioVector[MAXLINES];
extern Byte *rom;
extern Byte *megarom;
extern int frame;
extern int key2[128];
extern int key2vcnt;
extern unsigned long clk_counter;
extern int enahirq;
extern int pendirq;
extern int useforen;
extern long regionoff;
extern int sproff;
extern int tweakedaudio;
Byte read_P2(void);
int snapline(int pos, Byte reg, int t);
void ext_write(Byte dat, ADDRESS adr);
Byte ext_read(ADDRESS adr);
void handle_vbl(void);
void handle_evbl(void);
void handle_evbll(void);
Byte in_bus(void);
void write_p1(Byte d);
Byte read_t1(void);
void init_system(void);
void init_roms(void);
void run(void);
extern struct resource {
int bank;
int speed;
int voice;
int exrom;
int three_k;
int euro;
int openb;
int megaxrom;
int vpp;
int bios;
uint32_t crc;
int scoretype;
int scoreaddress;
int default_highscore;
} app_data;
#endif /* VMACHINE_H */

143
waterbox/o2em/voice.c Normal file
View File

@ -0,0 +1,143 @@
/*
* O2EM Free Odyssey2 / Videopac+ Emulator
*
* Created by Daniel Boris <dboris@comcast.net> (c) 1997,1998
*
* Developed by Andre de la Rocha <adlroc@users.sourceforge.net>
* Arlindo M. de Oliveira <dgtec@users.sourceforge.net>
*
* http://o2em.sourceforge.net
*
*
*
* O2 Voice emulation
*/
#include <stdio.h>
#include "vmachine.h"
#include "cpu.h"
#include "voice.h"
//static SAMPLE *voices[9][128];
static int voice_bank = 0;
static int voice_num = -1;
static int voice_addr = 0;
static int voice_ok = 0;
static int voice_st = 0;
static unsigned long clk_voice_start = 0;
void load_voice_samples(char *path)
{
/*int bank, sam, i, ld = 0;
char name[MAXC];
SAMPLE *sp = NULL;
printf("Loading voice samples... ");
fflush(stdout);
for (i = 0; i < 9; i++) {
for (sam = 0; sam < 128; sam++) {
if (i)
bank = 0xE8 + i - 1;
else
bank = 0xE4;
sprintf(name, "%svoice/%02x%02x.wav", path, bank, sam + 0x80);
voices[i][sam] = load_sample(name);
if (!voices[i][sam]) {
sprintf(name, "%svoice/%02X%02X.WAV", path, bank, sam + 0x80);
voices[i][sam] = load_sample(name);
}
if (voices[i][sam]) {
ld++;
if (!sp)
sp = voices[i][sam];
}
}
}
printf("%d samples loaded\n", ld);
if (ld > 0) {
voice_num = allocate_voice(sp);
if (voice_num != -1)
voice_ok = 1;
else {
printf(" ERROR: could not allocate sound card voice\n");
voice_ok = 0;
}
}*/
}
void update_voice(void)
{
/*if (!voice_ok)
return;
if (voice_st == 2) {
if (voice_get_position(voice_num) < 0) {
if ((voice_bank >= 0) && (voice_bank < 9) && (voice_addr >= 0x80)
&& (voice_addr <= 0xff)) {
if (voices[voice_bank][voice_addr - 0x80]) {
reallocate_voice(voice_num,
voices[voice_bank][voice_addr - 0x80]);
voice_set_volume(voice_num, (255 * app_data.vvolume) / 100);
voice_start(voice_num);
clk_voice_start = clk_counter;
voice_st = 1;
} else {
voice_st = 0;
}
}
}
} else if (voice_st == 1) {
if ((voice_get_position(voice_num) < 0)
|| (clk_counter - clk_voice_start > 20)) {
voice_st = 0;
}
}*/
}
void trigger_voice(int addr)
{
/*if (voice_ok) {
if (voice_st)
update_voice();
if ((voice_st == 0) && (voice_bank >= 0) && (voice_bank < 9)
&& (addr >= 0x80) && (addr <= 0xff)) {
voice_addr = addr;
voice_st = 2;
update_voice();
}
}*/
}
void set_voice_bank(int bank)
{
/*if (!voice_ok)
return;
if ((bank >= 0) && (bank <= 8))
voice_bank = bank;*/
}
int get_voice_status(void)
{
/*if (voice_ok) {
update_voice();
if (voice_st)
return 1;
}*/
return 0;
}
void reset_voice(void)
{
/*if (voice_ok) {
voice_stop(voice_num);
voice_bank = 0;
voice_addr = 0;
voice_st = 0;
}*/
}

12
waterbox/o2em/voice.h Normal file
View File

@ -0,0 +1,12 @@
#ifndef __VOICE_H
#define __VOICE_H
void load_voice_samples(char *path);
void update_voice(void);
void trigger_voice(int addr);
void reset_voice(void);
void set_voice_bank(int bank);
int get_voice_status(void);
#endif

588
waterbox/o2em/vpp.c Normal file
View File

@ -0,0 +1,588 @@
/*
* O2EM Free Odyssey2 / Videopac+ Emulator
*
* Created by Daniel Boris <dboris@comcast.net> (c) 1997,1998
*
* Developed by Andre de la Rocha <adlroc@users.sourceforge.net>
* Arlindo M. de Oliveira <dgtec@users.sourceforge.net>
*
* http://o2em.sourceforge.net
*
*
*
* Videopac+ G7400 emulation
*/
#include <stdlib.h>
#include <string.h>
#include <stdio.h>
#include "types.h"
#include "vmachine.h"
#include "vdc.h"
#include "vpp_cset.h"
#include "vpp.h"
#include "bitmap.h"
static void vpp_draw_char(int x, int y, Byte ch, Byte c0, Byte c1, Byte ext,
Byte dw, Byte dh, Byte ul);
static void vpp_update_screen(void);
static Byte LumReg = 0xff, TraReg = 0xff;
static Byte *colplus = NULL;
static int vppon = 1;
static int vpp_cx = 0;
static int vpp_cy = 0;
static Byte vpp_data = 0;
static int inc_curs = 1;
static int slice = 0;
static int vpp_y0 = 0;
static Byte vpp_r = 0;
Byte dchars[2][960];
Byte vpp_mem[40][32][4];
static int frame_cnt = 0;
static int blink_st = 0;
static int slicemode = 0;
static int need_update = 0;
static Bitmap* vppbmp;
Byte read_PB(Byte p)
{
p &= 0x3;
switch (p)
{
case 0:
return LumReg >> 4;
break;
case 1:
return LumReg & 0xf;
break;
case 2:
return TraReg >> 4;
break;
case 3:
return TraReg & 0xf;
break;
}
return 0;
}
void write_PB(Byte p, Byte val)
{
p &= 0x3;
val &= 0xf;
switch (p)
{
case 0:
LumReg = (val << 4) | (LumReg & 0xf);
break;
case 1:
LumReg = (LumReg & 0xf0) | val;
break;
case 2:
TraReg = (val << 4) | (TraReg & 0xf);
break;
case 3:
TraReg = (TraReg & 0xf0) | val;
break;
}
need_update = 1;
}
Byte vpp_read(ADDRESS adr)
{
Byte t;
static Byte ta = 0;
static Byte tb = 0;
switch (adr)
{
case 4:
return ta;
case 5:
/* get return value from last read */
t = tb;
/* the real VPP starts a read cycle,
* the data gets returned at next read */
if (slicemode)
{
Byte ext, chr;
chr = vpp_mem[vpp_cx][vpp_cy][0];
ext = (vpp_mem[vpp_cx][vpp_cy][1] & 0x80) ? 1 : 0;
if (chr < 0xA0)
{
ta = 0;
fprintf(stderr, "unsupported: CHARROM read %d %d %d\n", chr,
ext, slice);
}
else
{
ta = dchars[ext][(chr - 0xA0) * 10 + slice];
ta = ((ta & 0x80) >> 7) | ((ta & 0x40) >> 5) | ((ta & 0x20) >> 3) | ((ta & 0x10) >> 1) | ((ta & 0x08) << 1) | ((ta & 0x04) << 3) | ((ta & 0x02) << 5) | ((ta & 0x01) << 7);
}
tb = 0xff; /* real VPP seems to return junk */
slice = (slice + 1) % 10;
}
else
{
ta = vpp_mem[vpp_cx][vpp_cy][1];
tb = vpp_mem[vpp_cx][vpp_cy][0];
if (inc_curs)
{
vpp_cx++;
if (vpp_cx >= 40)
{
vpp_cx = 0;
vpp_cy++;
if (vpp_cy >= 24)
vpp_cy = 0;
}
}
}
return t;
case 6:
return 0;
default:
return 0;
}
}
void vpp_write(Byte dat, ADDRESS adr)
{
static Byte ta;
switch (adr)
{
case 0:
if (!slicemode)
vpp_mem[vpp_cx][vpp_cy][1] = dat;
else
ta = dat;
break;
case 1:
if (slicemode)
{
Byte ext, chr;
chr = vpp_mem[vpp_cx][vpp_cy][0];
ext = (vpp_mem[vpp_cx][vpp_cy][1] & 0x80) ? 1 : 0;
if (chr >= 0xA0)
dchars[ext][(chr - 0xA0) * 10 + slice] = ((ta & 0x80) >> 7) | ((ta & 0x40) >> 5) | ((ta & 0x20) >> 3) | ((ta & 0x10) >> 1) | ((ta & 0x08) << 1) | ((ta & 0x04) << 3) | ((ta & 0x02) << 5) | ((ta & 0x01) << 7);
slice = (slice + 1) % 10;
}
else
{
vpp_mem[vpp_cx][vpp_cy][0] = dat;
if ((dat > 0x7f) && (dat < 0xa0) && (!(vpp_mem[vpp_cx][vpp_cy][1] & 0x80)))
{
vpp_mem[vpp_cx][vpp_cy][2] = dat;
vpp_mem[vpp_cx][vpp_cy][3] = vpp_mem[vpp_cx][vpp_cy][1];
}
else
{
vpp_mem[vpp_cx][vpp_cy][2] = vpp_mem[vpp_cx][vpp_cy][3] = 0;
}
if (inc_curs)
{
vpp_cx++;
if (vpp_cx >= 40)
{
vpp_cx = 0;
vpp_cy++;
if (vpp_cy >= 24)
vpp_cy = 0;
}
}
}
break;
case 2:
vpp_data = dat;
break;
case 3:
switch (dat & 0xe0)
{
case 0x00: /* plus_cmd_brow */
vpp_cy = vpp_data & 0x1f;
vpp_cx = 0;
break;
case 0x20: /* plus_cmd_loady */
vpp_cy = vpp_data & 0x1f;
break;
case 0x40: /* plus_cmd_loadx */
vpp_cx = (vpp_data & 0x3f) % 40;
break;
case 0x60: /* plus_cmd_incc */
vpp_cx++;
if (vpp_cx >= 40)
{
vpp_cx = 0;
vpp_cy++;
if (vpp_cy >= 24)
vpp_cy = 0;
}
break;
case 0x80: /* plus_cmd_loadm */
slicemode = 0;
slice = (vpp_data & 0x1f) % 10;
switch (vpp_data & 0xe0)
{
case 0x00: /* plus_loadm_wr */
inc_curs = 1;
break;
case 0x20: /* plus_loadm_rd */
inc_curs = 1;
break;
case 0x40: /* plus_loadm_wrni */
inc_curs = 0;
break;
case 0x60: /* plus_loadm_rdni */
inc_curs = 0;
break;
case 0x80: /* plus_loadm_wrsl */
slicemode = 1;
break;
case 0xA0: /* plus_loadm_rdsl */
slicemode = 1;
break;
default:
break;
}
break;
case 0xA0: /* plus_cmd_loadr */
vpp_r = vpp_data;
break;
case 0xC0: /* plus_cmd_loady0 */
if (vpp_data & 0x20)
fprintf(stderr, "unsupported: global double height");
vpp_y0 = (vpp_data & 0x1f) % 24;
break;
default:
break;
}
break;
default:
break;
}
need_update = 1;
}
void vpp_finish_bmp(Byte *vmem, int offx, int offy, int w, int h, int totw,
int toth)
{
int i, x, y, t, c, nc, clrx, clry;
int tcol[16], m[8] = {0x01, 0x10, 0x04, 0x40, 0x02, 0x20, 0x08, 0x80};
Byte *pnt, *pnt2, *pnt3;
if (vppon)
{
memset(colplus, 0, BMPW * BMPH);
vppon = 0;
}
if (TraReg == 0xff)
return;
vppon = 1;
frame_cnt--;
if (frame_cnt <= 0)
{
frame_cnt = 100;
blink_st = 1 - blink_st;
need_update = 1;
}
if (need_update)
vpp_update_screen();
for (i = 0; i < 8; i++)
tcol[i] = tcol[i + 8] = !(TraReg & m[i]);
if (w > totw - offx)
w = totw - offx;
if (h > toth - offy)
h = toth - offy;
if (w > vppbmp->w)
w = vppbmp->w;
if (h > vppbmp->h)
h = vppbmp->h;
clrx = clry = 0;
for (i = 0; (!clrx) && (i < totw); i++)
if (tcol[vmem[offy * totw + i] & 7])
clrx = 1;
for (i = 0; (!clry) && (i < toth); i++)
if (tcol[vmem[i * totw + offx] & 7])
clry = 1;
if (clrx)
for (y = 0; y < offy; y++)
for (x = 0; x < totw; x++)
vmem[y * totw + x] = 0;
if (clry)
for (y = 0; y < toth; y++)
for (x = 0; x < offx; x++)
vmem[y * totw + x] = 0;
for (y = 0; y < h; y++)
{
pnt = vmem + (offy + y) * totw + offx;
pnt2 = (Byte *)vppbmp->line[y];
x = 0;
while (x < w)
{
pnt3 = pnt;
c = *pnt++;
t = x++;
if ((((x + offx) & 3) == 0) && (sizeof(unsigned long) == 4))
{
unsigned long cccc, dddd, *p = (unsigned long *)pnt;
int t2 = x, w2 = w - 4;
cccc = (((unsigned long)c) & 0xff) | ((((unsigned long)c) & 0xff) << 8) | ((((unsigned long)c) & 0xff) << 16) | ((((unsigned long)c) & 0xff) << 24);
dddd = *p++;
while ((x < w2) && (dddd == cccc))
{
x += 4;
dddd = *p++;
}
pnt += x - t2;
}
if (c < 16)
{
if (tcol[c])
{
if (app_data.openb)
for (i = 0; i < x - t; i++)
*pnt3++ = *pnt2++ & 0xf;
else
{
memcpy(pnt3, pnt2, x - t);
pnt2 += x - t;
}
}
else
{
for (i = 0; i < x - t; i++)
{
nc = *pnt2++;
if ((nc & 0x10) && app_data.openb)
{
*pnt3++ = nc & 0xf;
}
else if (nc & 8)
{
colplus[pnt3++ - vmem] = 0x40;
}
else
{
pnt3++;
}
}
}
}
}
}
}
static void vpp_draw_char(int x, int y, Byte ch, Byte c0, Byte c1, Byte ext,
Byte dw, Byte dh, Byte ul)
{
int xx, yy, d, m, k;
if ((x > 39) || (y > 24) || (ext > 1))
return;
d = (dh == 2) ? 5 : 0;
for (yy = 0; yy < 10; yy++)
{
if (ul && (d == 9))
k = 255;
else if (ch >= 0xA0)
k = dchars[ext][(ch - 0xA0) * 10 + d];
else if (ch >= 0x80)
k = 255;
else
k = vpp_cset[ext][ch * 10 + d];
m = (dw == 2) ? 0x08 : 0x80;
for (xx = 0; xx < 8; xx++)
{
vppbmp->line[y * 10 + yy][x * 8 + xx] = (k & m) ? c1 : c0;
if ((xx % 2) || (dw == 0))
m >>= 1;
}
if ((yy % 2) || (dh == 0))
d++;
}
}
static void vpp_update_screen(void)
{
int i, x, y, l, chr, attr, ext, c0, c1, dw, dh, hpar, vpar, lvd, lhd,
ser_chr, ser_atr, ul, conc, box, swapcol;
int tlum[8], m[8] = {0x01, 0x10, 0x04, 0x40, 0x02, 0x20, 0x08, 0x80};
clear(vppbmp);
for (i = 0; i < 8; i++)
tlum[i] = (LumReg & m[i]) ? 0 : 8;
vpar = lvd = 0;
for (y = 0; y < 25; y++)
{
vpar = (lvd == 0) ? 0 : 1 - vpar;
l = (y == 0) ? 31 : (y - 1 + vpp_y0) % 24;
c0 = ul = conc = box = 0;
hpar = lhd = 0;
for (x = 0; x < 40; x++)
{
hpar = (lhd == 0) ? 0 : 1 - hpar;
chr = vpp_mem[x][l][0];
attr = vpp_mem[x][l][1];
c1 = attr & 0x7;
c1 = ((c1 & 2) | ((c1 & 1) << 2) | ((c1 & 4) >> 2));
ext = (attr & 0x80) ? 1 : 0;
ser_chr = vpp_mem[x][l][2];
ser_atr = vpp_mem[x][l][3];
if (ser_chr)
{
c0 = (ser_atr >> 4) & 0x7;
c0 = ((c0 & 2) | ((c0 & 1) << 2) | ((c0 & 4) >> 2));
ul = ser_chr & 4;
conc = ser_chr & 1;
box = ser_chr & 2;
}
if (ext)
{
c0 = (attr >> 4) & 0x7;
c0 = ((c0 & 2) | ((c0 & 1) << 2) | ((c0 & 4) >> 2));
dw = dh = 0;
}
else
{
dw = (attr & 0x20) ? (hpar ? 2 : 1) : 0;
dh = (attr & 0x10) ? (vpar ? 2 : 1) : 0;
if (dw)
lhd = 1;
if (dh)
lvd = 1;
}
swapcol = 0;
/* cursor display */
if ((x == vpp_cx) && (l == vpp_cy))
{
/* on cursor position */
if (vpp_r & 0x10)
{
/* cursor display active */
swapcol = !swapcol;
if ((vpp_r & 0x80) && blink_st)
{
/* blinking active */
swapcol = !swapcol;
}
}
}
/* invert attribute */
if ((!ext) && (attr & 0x40))
swapcol = !swapcol;
/* blinking chars */
if ((vpp_r & 0x80) && !(attr & 8) && !blink_st)
{
/* cursor handling is done already */
if (!(vpp_r & 0x10) || (x != vpp_cx) || (l != vpp_cy))
{
c1 = c0;
}
}
if (((y == 0) && (vpp_r & 8)) || ((y != 0) && (vpp_r & 1)))
{
if ((!conc) || (!(vpp_r & 4)))
{
if (box || (!(vpp_r & 2)))
{
if (swapcol)
vpp_draw_char(x, y, chr, c1 | tlum[c1],
c0 | tlum[c0], ext, dw, dh, ul);
else
vpp_draw_char(x, y, chr, c0 | tlum[c0],
c1 | tlum[c1], ext, dw, dh, ul);
}
else
{
vpp_draw_char(x, y, 255, (app_data.openb) ? 16 : 0, 0,
0, 0, 0, 0);
}
}
}
}
}
if (vpp_r & 0x20)
{
for (y = vppbmp->h - 1; y >= 10; y--)
for (x = 0; x < vppbmp->w; x++)
vppbmp->line[y][x] = vppbmp->line[(y - 10) / 2 + 10][x];
}
need_update = 0;
}
void load_colplus(Byte *col)
{
if (vppon)
memcpy(col, colplus, BMPW * BMPH);
else
memset(col, 0, BMPW * BMPH);
}
void init_vpp(void)
{
int i, j, k;
if (!colplus)
colplus = (Byte *)malloc(BMPW * BMPH);
if (!vppbmp)
vppbmp = NewBitmap(BMPW, BMPH);
clear(vppbmp);
memset(colplus, 0, BMPW * BMPH);
LumReg = TraReg = 0xff;
vpp_cx = 0;
vpp_cy = 0;
vpp_y0 = 0;
vpp_r = 0;
inc_curs = 1;
vpp_data = 0;
frame_cnt = 0;
blink_st = 0;
slice = 0;
slicemode = 0;
need_update = 1;
vppon = 1;
for (i = 0; i < 2; i++)
for (j = 0; j < 960; j++)
dchars[i][j] = 0;
for (i = 0; i < 40; i++)
for (j = 0; j < 32; j++)
for (k = 0; k < 4; k++)
vpp_mem[i][j][k] = 0;
}

12
waterbox/o2em/vpp.h Normal file
View File

@ -0,0 +1,12 @@
#ifndef __VPP_H
#define __VPP_H
Byte read_PB(Byte p);
void write_PB(Byte p, Byte val);
Byte vpp_read(ADDRESS adr);
void vpp_write(Byte dat, ADDRESS adr);
void vpp_finish_bmp(Byte *vmem, int offx, int offy, int w, int h, int totw, int toth);
void init_vpp(void);
void load_colplus(Byte *col);
#endif

279
waterbox/o2em/vpp_cset.c Normal file
View File

@ -0,0 +1,279 @@
/*
* O2EM Free Odyssey2 / Videopac+ Emulator
*
* Created by Daniel Boris <dboris@comcast.net> (c) 1997,1998
*
* Developed by Andre de la Rocha <adlroc@users.sourceforge.net>
* Arlindo M. de Oliveira <dgtec@users.sourceforge.net>
*
* http://o2em.sourceforge.net
*
*
*
* Videopac+ character table
*/
#include "types.h"
#include "vpp_cset.h"
const Byte vpp_cset[2][1280] = {
{/* Alphanumeric */
0x00, 0x38, 0x44, 0x40, 0x20, 0x10, 0x00, 0x10, 0x00, 0x00,
0x00, 0x10, 0x28, 0x00, 0x38, 0x44, 0x7c, 0x44, 0x00, 0x00,
0x00, 0x08, 0x10, 0x3c, 0x20, 0x30, 0x20, 0x3c, 0x00, 0x00,
0x00, 0x08, 0x14, 0x10, 0x38, 0x10, 0x24, 0x3c, 0x00, 0x00,
0x00, 0x10, 0x38, 0x50, 0x38, 0x14, 0x54, 0x38, 0x10, 0x00,
0x00, 0x38, 0x44, 0x40, 0x40, 0x40, 0x44, 0x38, 0x10, 0x20,
0x00, 0x28, 0x28, 0x7c, 0x28, 0x7c, 0x28, 0x28, 0x00, 0x00,
0x00, 0x20, 0x18, 0x00, 0x38, 0x44, 0x7c, 0x44, 0x00, 0x00,
0x00, 0x20, 0x18, 0x00, 0x44, 0x44, 0x44, 0x38, 0x00, 0x00,
0x00, 0x10, 0x08, 0x3c, 0x20, 0x30, 0x20, 0x3c, 0x00, 0x00,
0x00, 0x3c, 0x50, 0x50, 0x58, 0x50, 0x50, 0x3c, 0x00, 0x00,
0x00, 0x08, 0x14, 0x3c, 0x20, 0x30, 0x20, 0x3c, 0x00, 0x00,
0x00, 0x00, 0x10, 0x20, 0x7f, 0x20, 0x10, 0x00, 0x00, 0x00,
0x00, 0x10, 0x38, 0x54, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10,
0x00, 0x00, 0x08, 0x04, 0xfe, 0x04, 0x08, 0x00, 0x00, 0x00,
0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x54, 0x38, 0x10, 0x00,
0x00, 0x18, 0x24, 0x18, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x10, 0x10, 0x7c, 0x10, 0x10, 0x00, 0x7c, 0x00, 0x00,
0x00, 0x08, 0x10, 0x38, 0x44, 0x7c, 0x40, 0x38, 0x00, 0x00,
0x00, 0x28, 0x00, 0x38, 0x44, 0x7c, 0x40, 0x38, 0x00, 0x00,
0x00, 0x28, 0x00, 0x30, 0x10, 0x10, 0x10, 0x38, 0x00, 0x00,
0x00, 0x00, 0x00, 0x38, 0x40, 0x40, 0x40, 0x38, 0x10, 0x20,
0x00, 0x10, 0x28, 0x00, 0x44, 0x44, 0x4c, 0x34, 0x00, 0x00,
0x00, 0x20, 0x10, 0x34, 0x4c, 0x44, 0x4c, 0x34, 0x00, 0x00,
0x00, 0x00, 0x10, 0x00, 0x7c, 0x00, 0x10, 0x00, 0x00, 0x00,
0x00, 0x20, 0x10, 0x38, 0x44, 0x7c, 0x40, 0x38, 0x00, 0x00,
0x00, 0x00, 0x00, 0x3c, 0x52, 0x5e, 0x50, 0x3e, 0x00, 0x00,
0x00, 0x10, 0x28, 0x38, 0x44, 0x7c, 0x40, 0x38, 0x00, 0x00,
0x00, 0x40, 0xc0, 0x40, 0x44, 0x4c, 0x14, 0x3e, 0x04, 0x00,
0x00, 0x40, 0xc0, 0x40, 0x4c, 0x52, 0x04, 0x08, 0x1e, 0x00,
0x00, 0xe0, 0x20, 0x40, 0x24, 0xcc, 0x14, 0x3e, 0x04, 0x00,
0x00, 0x10, 0x28, 0x00, 0x38, 0x44, 0x44, 0x38, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x10, 0x10, 0x10, 0x10, 0x10, 0x00, 0x10, 0x00, 0x00,
0x00, 0x28, 0x28, 0x28, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x28, 0x00, 0x3c, 0x20, 0x30, 0x20, 0x3c, 0x00, 0x00,
0x00, 0x10, 0x28, 0x34, 0x4c, 0x44, 0x4c, 0x34, 0x00, 0x00,
0x00, 0x60, 0x64, 0x08, 0x10, 0x20, 0x4c, 0x0c, 0x00, 0x00,
0x00, 0x20, 0x50, 0x50, 0x20, 0x54, 0x48, 0x34, 0x00, 0x00,
0x00, 0x10, 0x10, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x08, 0x10, 0x20, 0x20, 0x20, 0x10, 0x08, 0x00, 0x00,
0x00, 0x20, 0x10, 0x08, 0x08, 0x08, 0x10, 0x20, 0x00, 0x00,
0x00, 0x10, 0x54, 0x38, 0x10, 0x38, 0x54, 0x10, 0x00, 0x00,
0x00, 0x00, 0x10, 0x10, 0x7c, 0x10, 0x10, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x20, 0x20, 0x40, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x3c, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00,
0x01, 0x02, 0x02, 0x04, 0x08, 0x10, 0x20, 0x20, 0x40, 0x80,
0x00, 0x10, 0x28, 0x44, 0x44, 0x44, 0x28, 0x10, 0x00, 0x00,
0x00, 0x10, 0x30, 0x10, 0x10, 0x10, 0x10, 0x10, 0x00, 0x00,
0x00, 0x38, 0x44, 0x04, 0x18, 0x20, 0x40, 0x7c, 0x00, 0x00,
0x00, 0x7c, 0x04, 0x08, 0x18, 0x04, 0x44, 0x38, 0x00, 0x00,
0x00, 0x08, 0x18, 0x28, 0x48, 0x7c, 0x08, 0x08, 0x00, 0x00,
0x00, 0x7c, 0x40, 0x78, 0x04, 0x04, 0x44, 0x38, 0x00, 0x00,
0x00, 0x18, 0x20, 0x40, 0x78, 0x44, 0x44, 0x38, 0x00, 0x00,
0x00, 0x7c, 0x04, 0x08, 0x10, 0x20, 0x20, 0x20, 0x00, 0x00,
0x00, 0x38, 0x44, 0x44, 0x38, 0x44, 0x44, 0x38, 0x00, 0x00,
0x00, 0x38, 0x44, 0x44, 0x3c, 0x04, 0x04, 0x38, 0x00, 0x00,
0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00,
0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x20, 0x20, 0x40, 0x00,
0x00, 0x04, 0x08, 0x10, 0x20, 0x10, 0x08, 0x04, 0x00, 0x00,
0x00, 0x00, 0x00, 0x7c, 0x00, 0x7c, 0x00, 0x00, 0x00, 0x00,
0x00, 0x40, 0x20, 0x10, 0x08, 0x10, 0x20, 0x40, 0x00, 0x00,
0x00, 0x38, 0x44, 0x04, 0x08, 0x10, 0x00, 0x10, 0x00, 0x00,
0x00, 0x38, 0x44, 0x5c, 0x54, 0x5c, 0x40, 0x38, 0x00, 0x00,
0x00, 0x38, 0x44, 0x44, 0x44, 0x7c, 0x44, 0x44, 0x00, 0x00,
0x00, 0x78, 0x44, 0x44, 0x78, 0x44, 0x44, 0x78, 0x00, 0x00,
0x00, 0x38, 0x44, 0x40, 0x40, 0x40, 0x44, 0x38, 0x00, 0x00,
0x00, 0x78, 0x44, 0x44, 0x44, 0x44, 0x44, 0x78, 0x00, 0x00,
0x00, 0x7c, 0x40, 0x40, 0x70, 0x40, 0x40, 0x7c, 0x00, 0x00,
0x00, 0x7c, 0x40, 0x40, 0x70, 0x40, 0x40, 0x40, 0x00, 0x00,
0x00, 0x38, 0x44, 0x40, 0x40, 0x4c, 0x44, 0x3c, 0x00, 0x00,
0x00, 0x44, 0x44, 0x44, 0x7c, 0x44, 0x44, 0x44, 0x00, 0x00,
0x00, 0x38, 0x10, 0x10, 0x10, 0x10, 0x10, 0x38, 0x00, 0x00,
0x00, 0x1c, 0x08, 0x08, 0x08, 0x08, 0x48, 0x30, 0x00, 0x00,
0x00, 0x44, 0x48, 0x50, 0x60, 0x50, 0x48, 0x44, 0x00, 0x00,
0x00, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x7c, 0x00, 0x00,
0x00, 0x44, 0x6c, 0x54, 0x44, 0x44, 0x44, 0x44, 0x00, 0x00,
0x00, 0x44, 0x44, 0x64, 0x54, 0x4c, 0x44, 0x44, 0x00, 0x00,
0x00, 0x38, 0x44, 0x44, 0x44, 0x44, 0x44, 0x38, 0x00, 0x00,
0x00, 0x78, 0x44, 0x44, 0x78, 0x40, 0x40, 0x40, 0x00, 0x00,
0x00, 0x38, 0x44, 0x44, 0x44, 0x54, 0x48, 0x34, 0x00, 0x00,
0x00, 0x78, 0x44, 0x44, 0x78, 0x50, 0x48, 0x44, 0x00, 0x00,
0x00, 0x38, 0x44, 0x40, 0x38, 0x04, 0x44, 0x38, 0x00, 0x00,
0x00, 0x7c, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x00, 0x00,
0x00, 0x44, 0x44, 0x44, 0x44, 0x44, 0x44, 0x38, 0x00, 0x00,
0x00, 0x44, 0x44, 0x44, 0x28, 0x28, 0x10, 0x10, 0x00, 0x00,
0x00, 0x44, 0x44, 0x44, 0x54, 0x54, 0x54, 0x28, 0x00, 0x00,
0x00, 0x44, 0x44, 0x28, 0x10, 0x28, 0x44, 0x44, 0x00, 0x00,
0x00, 0x44, 0x44, 0x28, 0x10, 0x10, 0x10, 0x10, 0x00, 0x00,
0x00, 0x7c, 0x04, 0x08, 0x10, 0x20, 0x40, 0x7c, 0x00, 0x00,
0x00, 0x1c, 0x10, 0x10, 0x10, 0x10, 0x10, 0x1c, 0x00, 0x00,
0x80, 0x40, 0x40, 0x20, 0x10, 0x08, 0x04, 0x04, 0x02, 0x01,
0x00, 0x38, 0x08, 0x08, 0x08, 0x08, 0x08, 0x38, 0x00, 0x00,
0x00, 0x10, 0x28, 0x00, 0x30, 0x10, 0x10, 0x38, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xff,
0x00, 0x00, 0x00, 0x00, 0xff, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x34, 0x4c, 0x44, 0x4c, 0x34, 0x00, 0x00,
0x00, 0x40, 0x40, 0x78, 0x44, 0x44, 0x44, 0x78, 0x00, 0x00,
0x00, 0x00, 0x00, 0x38, 0x40, 0x40, 0x40, 0x38, 0x00, 0x00,
0x00, 0x04, 0x04, 0x3c, 0x44, 0x44, 0x44, 0x3c, 0x00, 0x00,
0x00, 0x00, 0x00, 0x38, 0x44, 0x7c, 0x40, 0x38, 0x00, 0x00,
0x00, 0x18, 0x24, 0x20, 0x70, 0x20, 0x20, 0x20, 0x00, 0x00,
0x00, 0x00, 0x00, 0x3c, 0x44, 0x44, 0x3c, 0x04, 0x24, 0x18,
0x00, 0x40, 0x40, 0x58, 0x64, 0x44, 0x44, 0x44, 0x00, 0x00,
0x00, 0x10, 0x00, 0x30, 0x10, 0x10, 0x10, 0x38, 0x00, 0x00,
0x00, 0x08, 0x00, 0x18, 0x08, 0x08, 0x08, 0x08, 0x48, 0x30,
0x00, 0x20, 0x20, 0x24, 0x28, 0x30, 0x28, 0x24, 0x00, 0x00,
0x00, 0x30, 0x10, 0x10, 0x10, 0x10, 0x10, 0x38, 0x00, 0x00,
0x00, 0x00, 0x00, 0x68, 0x54, 0x54, 0x54, 0x54, 0x00, 0x00,
0x00, 0x00, 0x00, 0x58, 0x64, 0x44, 0x44, 0x44, 0x00, 0x00,
0x00, 0x00, 0x00, 0x38, 0x44, 0x44, 0x44, 0x38, 0x00, 0x00,
0x00, 0x00, 0x00, 0x78, 0x44, 0x44, 0x44, 0x78, 0x40, 0x40,
0x00, 0x00, 0x00, 0x3c, 0x44, 0x44, 0x44, 0x3c, 0x04, 0x04,
0x00, 0x00, 0x00, 0x58, 0x64, 0x40, 0x40, 0x40, 0x00, 0x00,
0x00, 0x00, 0x00, 0x38, 0x40, 0x38, 0x04, 0x78, 0x00, 0x00,
0x00, 0x20, 0x20, 0x38, 0x20, 0x20, 0x20, 0x18, 0x00, 0x00,
0x00, 0x00, 0x00, 0x44, 0x44, 0x44, 0x4c, 0x34, 0x00, 0x00,
0x00, 0x00, 0x00, 0x44, 0x44, 0x28, 0x28, 0x10, 0x00, 0x00,
0x00, 0x00, 0x00, 0x44, 0x44, 0x54, 0x54, 0x28, 0x00, 0x00,
0x00, 0x00, 0x00, 0x44, 0x28, 0x10, 0x28, 0x44, 0x00, 0x00,
0x00, 0x00, 0x00, 0x44, 0x44, 0x4c, 0x34, 0x04, 0x44, 0x38,
0x00, 0x00, 0x00, 0x7c, 0x08, 0x10, 0x20, 0x7c, 0x00, 0x00,
0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80,
0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10,
0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01,
0xff, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff},
{/* Separated semi-graphic */
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x70, 0x70, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x07, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x77, 0x77, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x70, 0x70, 0x70, 0x00, 0x00, 0x00, 0x00,
0x70, 0x70, 0x00, 0x70, 0x70, 0x70, 0x00, 0x00, 0x00, 0x00,
0x07, 0x07, 0x00, 0x70, 0x70, 0x70, 0x00, 0x00, 0x00, 0x00,
0x77, 0x77, 0x00, 0x70, 0x70, 0x70, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x07, 0x07, 0x07, 0x00, 0x00, 0x00, 0x00,
0x70, 0x70, 0x00, 0x07, 0x07, 0x07, 0x00, 0x00, 0x00, 0x00,
0x07, 0x07, 0x00, 0x07, 0x07, 0x07, 0x00, 0x00, 0x00, 0x00,
0x77, 0x77, 0x00, 0x07, 0x07, 0x07, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x77, 0x77, 0x77, 0x00, 0x00, 0x00, 0x00,
0x70, 0x70, 0x00, 0x77, 0x77, 0x77, 0x00, 0x00, 0x00, 0x00,
0x07, 0x07, 0x00, 0x77, 0x77, 0x77, 0x00, 0x00, 0x00, 0x00,
0x77, 0x77, 0x00, 0x77, 0x77, 0x77, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x70, 0x70, 0x00,
0x70, 0x70, 0x00, 0x00, 0x00, 0x00, 0x00, 0x70, 0x70, 0x00,
0x07, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x70, 0x70, 0x00,
0x77, 0x77, 0x00, 0x00, 0x00, 0x00, 0x00, 0x70, 0x70, 0x00,
0x00, 0x00, 0x00, 0x70, 0x70, 0x70, 0x00, 0x70, 0x70, 0x00,
0x70, 0x70, 0x00, 0x70, 0x70, 0x70, 0x00, 0x70, 0x70, 0x00,
0x07, 0x07, 0x00, 0x70, 0x70, 0x70, 0x00, 0x70, 0x70, 0x00,
0x77, 0x77, 0x00, 0x70, 0x70, 0x70, 0x00, 0x70, 0x70, 0x00,
0x00, 0x00, 0x00, 0x07, 0x07, 0x07, 0x00, 0x70, 0x70, 0x00,
0x70, 0x70, 0x00, 0x07, 0x07, 0x07, 0x00, 0x70, 0x70, 0x00,
0x07, 0x07, 0x00, 0x07, 0x07, 0x07, 0x00, 0x70, 0x70, 0x00,
0x77, 0x77, 0x00, 0x07, 0x07, 0x07, 0x00, 0x70, 0x70, 0x00,
0x00, 0x00, 0x00, 0x77, 0x77, 0x77, 0x00, 0x70, 0x70, 0x00,
0x70, 0x70, 0x00, 0x77, 0x77, 0x77, 0x00, 0x70, 0x70, 0x00,
0x07, 0x07, 0x00, 0x77, 0x77, 0x77, 0x00, 0x70, 0x70, 0x00,
0x77, 0x77, 0x00, 0x77, 0x77, 0x77, 0x00, 0x70, 0x70, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x07, 0x07, 0x00,
0x70, 0x70, 0x00, 0x00, 0x00, 0x00, 0x00, 0x07, 0x07, 0x00,
0x07, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x07, 0x07, 0x00,
0x77, 0x77, 0x00, 0x00, 0x00, 0x00, 0x00, 0x07, 0x07, 0x00,
0x00, 0x00, 0x00, 0x70, 0x70, 0x70, 0x00, 0x07, 0x07, 0x00,
0x70, 0x70, 0x00, 0x70, 0x70, 0x70, 0x00, 0x07, 0x07, 0x00,
0x07, 0x07, 0x00, 0x70, 0x70, 0x70, 0x00, 0x07, 0x07, 0x00,
0x77, 0x77, 0x00, 0x70, 0x70, 0x70, 0x00, 0x07, 0x07, 0x00,
0x00, 0x00, 0x00, 0x07, 0x07, 0x07, 0x00, 0x07, 0x07, 0x00,
0x70, 0x70, 0x00, 0x07, 0x07, 0x07, 0x00, 0x07, 0x07, 0x00,
0x07, 0x07, 0x00, 0x07, 0x07, 0x07, 0x00, 0x07, 0x07, 0x00,
0x77, 0x77, 0x00, 0x07, 0x07, 0x07, 0x00, 0x07, 0x07, 0x00,
0x00, 0x00, 0x00, 0x77, 0x77, 0x77, 0x00, 0x07, 0x07, 0x00,
0x70, 0x70, 0x00, 0x77, 0x77, 0x77, 0x00, 0x07, 0x07, 0x00,
0x07, 0x07, 0x00, 0x77, 0x77, 0x77, 0x00, 0x07, 0x07, 0x00,
0x77, 0x77, 0x00, 0x77, 0x77, 0x77, 0x00, 0x07, 0x07, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x77, 0x77, 0x00,
0x70, 0x70, 0x00, 0x00, 0x00, 0x00, 0x00, 0x77, 0x77, 0x00,
0x07, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x77, 0x77, 0x00,
0x77, 0x77, 0x00, 0x00, 0x00, 0x00, 0x00, 0x77, 0x77, 0x00,
0x00, 0x00, 0x00, 0x70, 0x70, 0x70, 0x00, 0x77, 0x77, 0x00,
0x70, 0x70, 0x00, 0x70, 0x70, 0x70, 0x00, 0x77, 0x77, 0x00,
0x07, 0x07, 0x00, 0x70, 0x70, 0x70, 0x00, 0x77, 0x77, 0x00,
0x77, 0x77, 0x00, 0x70, 0x70, 0x70, 0x00, 0x77, 0x77, 0x00,
0x00, 0x00, 0x00, 0x07, 0x07, 0x07, 0x00, 0x77, 0x77, 0x00,
0x70, 0x70, 0x00, 0x07, 0x07, 0x07, 0x00, 0x77, 0x77, 0x00,
0x07, 0x07, 0x00, 0x07, 0x07, 0x07, 0x00, 0x77, 0x77, 0x00,
0x77, 0x77, 0x00, 0x07, 0x07, 0x07, 0x00, 0x77, 0x77, 0x00,
0x00, 0x00, 0x00, 0x77, 0x77, 0x77, 0x00, 0x77, 0x77, 0x00,
0x70, 0x70, 0x00, 0x77, 0x77, 0x77, 0x00, 0x77, 0x77, 0x00,
0x07, 0x07, 0x00, 0x77, 0x77, 0x77, 0x00, 0x77, 0x77, 0x00,
0x77, 0x77, 0x00, 0x77, 0x77, 0x77, 0x00, 0x77, 0x77, 0x00,
/* Mosaic semi-graphic */
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0xf0, 0xf0, 0xf0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x0f, 0x0f, 0x0f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0xff, 0xff, 0xff, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0xf0, 0xf0, 0xf0, 0xf0, 0x00, 0x00, 0x00,
0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0x00, 0x00, 0x00,
0x0f, 0x0f, 0x0f, 0xf0, 0xf0, 0xf0, 0xf0, 0x00, 0x00, 0x00,
0xff, 0xff, 0xff, 0xf0, 0xf0, 0xf0, 0xf0, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x0f, 0x0f, 0x0f, 0x0f, 0x00, 0x00, 0x00,
0xf0, 0xf0, 0xf0, 0x0f, 0x0f, 0x0f, 0x0f, 0x00, 0x00, 0x00,
0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0x00, 0x00, 0x00,
0xff, 0xff, 0xff, 0x0f, 0x0f, 0x0f, 0x0f, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0xff, 0xff, 0xff, 0xff, 0x00, 0x00, 0x00,
0xf0, 0xf0, 0xf0, 0xff, 0xff, 0xff, 0xff, 0x00, 0x00, 0x00,
0x0f, 0x0f, 0x0f, 0xff, 0xff, 0xff, 0xff, 0x00, 0x00, 0x00,
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xf0, 0xf0, 0xf0,
0xf0, 0xf0, 0xf0, 0x00, 0x00, 0x00, 0x00, 0xf0, 0xf0, 0xf0,
0x0f, 0x0f, 0x0f, 0x00, 0x00, 0x00, 0x00, 0xf0, 0xf0, 0xf0,
0xff, 0xff, 0xff, 0x00, 0x00, 0x00, 0x00, 0xf0, 0xf0, 0xf0,
0x00, 0x00, 0x00, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0,
0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0,
0x0f, 0x0f, 0x0f, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0,
0xff, 0xff, 0xff, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0,
0x00, 0x00, 0x00, 0x0f, 0x0f, 0x0f, 0x0f, 0xf0, 0xf0, 0xf0,
0xf0, 0xf0, 0xf0, 0x0f, 0x0f, 0x0f, 0x0f, 0xf0, 0xf0, 0xf0,
0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0xf0, 0xf0, 0xf0,
0xff, 0xff, 0xff, 0x0f, 0x0f, 0x0f, 0x0f, 0xf0, 0xf0, 0xf0,
0x00, 0x00, 0x00, 0xff, 0xff, 0xff, 0xff, 0xf0, 0xf0, 0xf0,
0xf0, 0xf0, 0xf0, 0xff, 0xff, 0xff, 0xff, 0xf0, 0xf0, 0xf0,
0x0f, 0x0f, 0x0f, 0xff, 0xff, 0xff, 0xff, 0xf0, 0xf0, 0xf0,
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xf0, 0xf0, 0xf0,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0f, 0x0f, 0x0f,
0xf0, 0xf0, 0xf0, 0x00, 0x00, 0x00, 0x00, 0x0f, 0x0f, 0x0f,
0x0f, 0x0f, 0x0f, 0x00, 0x00, 0x00, 0x00, 0x0f, 0x0f, 0x0f,
0xff, 0xff, 0xff, 0x00, 0x00, 0x00, 0x00, 0x0f, 0x0f, 0x0f,
0x00, 0x00, 0x00, 0xf0, 0xf0, 0xf0, 0xf0, 0x0f, 0x0f, 0x0f,
0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0x0f, 0x0f, 0x0f,
0x0f, 0x0f, 0x0f, 0xf0, 0xf0, 0xf0, 0xf0, 0x0f, 0x0f, 0x0f,
0xff, 0xff, 0xff, 0xf0, 0xf0, 0xf0, 0xf0, 0x0f, 0x0f, 0x0f,
0x00, 0x00, 0x00, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f,
0xf0, 0xf0, 0xf0, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f,
0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f,
0xff, 0xff, 0xff, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f,
0x00, 0x00, 0x00, 0xff, 0xff, 0xff, 0xff, 0x0f, 0x0f, 0x0f,
0xf0, 0xf0, 0xf0, 0xff, 0xff, 0xff, 0xff, 0x0f, 0x0f, 0x0f,
0x0f, 0x0f, 0x0f, 0xff, 0xff, 0xff, 0xff, 0x0f, 0x0f, 0x0f,
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x0f, 0x0f, 0x0f,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xff, 0xff, 0xff,
0xf0, 0xf0, 0xf0, 0x00, 0x00, 0x00, 0x00, 0xff, 0xff, 0xff,
0x0f, 0x0f, 0x0f, 0x00, 0x00, 0x00, 0x00, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0x00, 0x00, 0x00, 0x00, 0xff, 0xff, 0xff,
0x00, 0x00, 0x00, 0xf0, 0xf0, 0xf0, 0xf0, 0xff, 0xff, 0xff,
0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xff, 0xff, 0xff,
0x0f, 0x0f, 0x0f, 0xf0, 0xf0, 0xf0, 0xf0, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0xf0, 0xf0, 0xf0, 0xf0, 0xff, 0xff, 0xff,
0x00, 0x00, 0x00, 0x0f, 0x0f, 0x0f, 0x0f, 0xff, 0xff, 0xff,
0xf0, 0xf0, 0xf0, 0x0f, 0x0f, 0x0f, 0x0f, 0xff, 0xff, 0xff,
0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0x0f, 0x0f, 0x0f, 0x0f, 0xff, 0xff, 0xff,
0x00, 0x00, 0x00, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
0xf0, 0xf0, 0xf0, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
0x0f, 0x0f, 0x0f, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff}};

6
waterbox/o2em/vpp_cset.h Normal file
View File

@ -0,0 +1,6 @@
#ifndef __VPP_CSET_H
#define __VPP_CSET_H
extern const Byte vpp_cset[2][1280];
#endif