Start work on Honda Oddessy2
This commit is contained in:
parent
69d0b36ca1
commit
9ff2da5265
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@ -101,7 +101,8 @@ namespace BizHawk.Client.ApiHawk
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case "VB":
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case "NGP":
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case "DNGP":
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case "DNGP":
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case "O2":
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return 0; // like I give a shit
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default:
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@ -340,6 +340,10 @@ namespace BizHawk.Emulation.Common
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case ".NGC":
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game.System = "NGP";
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break;
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case ".O2":
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game.System = "O2";
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break;
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}
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game.Name = Path.GetFileNameWithoutExtension(fileName)?.Replace('_', ' ');
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@ -200,6 +200,9 @@ namespace BizHawk.Emulation.Common
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Firmware("AppleII", "DiskII", "DiskII.rom");
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var appleII_DiskII = File("D4181C9F046AAFC3FB326B381BAAC809D9E38D16", 256, "DiskII.rom", "Disk II");
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Option("AppleII", "DiskII", appleII_DiskII);
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FirmwareAndOption("b2e1955d957a475de2411770452eff4ea19f4cee", 1024, "O2", "BIOS", "Odyssey2.bin", "Odyssey 2 Bios");
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FirmwareAndOption("a6120aed50831c9c0d95dbdf707820f601d9452e", 1024, "O2", "BIOS-C52", "PhillipsC52.bin", "Phillips C52 Bios");
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}
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// adds a defined firmware ID to the database
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@ -475,6 +475,8 @@
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</Compile>
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<Compile Include="Consoles\Intellivision\PSG.cs" />
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<Compile Include="Consoles\Intellivision\STIC.cs" />
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<Compile Include="Consoles\Magnavox\LibO2Em.cs" />
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<Compile Include="Consoles\Magnavox\O2Em.cs" />
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<Compile Include="Consoles\Nintendo\Gameboy\Gambatte.cs" />
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<Compile Include="Consoles\Nintendo\Gameboy\Gambatte.ICodeDataLog.cs">
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<DependentUpon>Gambatte.cs</DependentUpon>
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@ -0,0 +1,16 @@
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using BizHawk.Common.BizInvoke;
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using BizHawk.Emulation.Cores.Waterbox;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace BizHawk.Emulation.Cores.Consoles.Magnavox
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{
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public abstract class LibO2Em : LibWaterboxCore
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{
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[BizImport(CC)]
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public abstract bool Init(byte[] rom, int romlen, byte[] bios, int bioslen);
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}
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}
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@ -0,0 +1,52 @@
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using BizHawk.Emulation.Common;
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using BizHawk.Emulation.Cores.Waterbox;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace BizHawk.Emulation.Cores.Consoles.Magnavox
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{
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[CoreAttributes("o2em", "", true, false, "", "", false)]
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public class O2Em : WaterboxCore
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{
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private LibO2Em _core;
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[CoreConstructor("O2")]
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public O2Em(CoreComm comm, byte[] rom)
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:base(comm, new Configuration
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{
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DefaultFpsNumerator = 60,
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DefaultFpsDenominator = 1,
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DefaultWidth = 320,
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DefaultHeight = 240,
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MaxSamples = 2048,
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MaxWidth = 320,
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MaxHeight = 240,
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SystemId = "O2"
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})
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{
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var bios = comm.CoreFileProvider.GetFirmware("O2", "BIOS", true);
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_core = PreInit<LibO2Em>(new PeRunnerOptions
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{
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Filename = "o2em.wbx",
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SbrkHeapSizeKB = 4 * 1024,
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SealedHeapSizeKB = 4 * 1024,
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InvisibleHeapSizeKB = 4 * 1024,
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PlainHeapSizeKB = 4 * 1024,
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});
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if (!_core.Init(rom, rom.Length, bios, bios.Length))
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throw new InvalidOperationException("Init() failed");
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PostInit();
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}
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protected override LibWaterboxCore.FrameInfo FrameAdvancePrep(IController controller, bool render, bool rendersound)
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{
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return new LibWaterboxCore.FrameInfo();
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}
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}
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}
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@ -0,0 +1,6 @@
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// Place your settings in this file to overwrite default and user settings.
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{
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"editor.tabSize": 4,
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"editor.insertSpaces": false,
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"editor.detectIndentation": false
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}
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@ -0,0 +1,316 @@
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v1.18: 01/15/2007
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- added the option -biosdir to define bios directory path
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- added the option -romdir to define rom directory path
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- added the option -help to help display
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- directory search fix : When you don't have the "roms/" and/or "bios/"
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directory, the program will dump core (by Walter de Jong).
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- O2Launcher works now, o2em ignore roms and bios path if o2Launcher
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is running.
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- quad display fix: changed the way quad chars are drawn, fixes problems
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in KTAA as well as score display in Black Hole and Red Baron (Soeren Gust)
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- support for Soerens MegaCART bank switching (Information about
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how to use this will be included in the next verison of Soerens
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Bios-Documentation) (Soeren Gust)
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- new feature in debugger: savevpp to make an uncompressed dump of the VPP
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screen and slide data (Soeren Gust)
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- dis48: fix to work under linux again (Soeren Gust)
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- init_sound volume is not set to maximum (By Gunter Wambaugh)
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- added makefile and options for freeBSD (By Gunter Wambaugh)
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- Other minor fixes.
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all the next changes were implemented by Manopac:
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- added the option -s0 to redefine the system keys (see o2em.txt for usage)
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- bugfix: highscore-file is only written if scoretype is set
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- changed Default Stick 1 key from right <Control> to "L" to enable Fire and
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movement at the same time
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- two joysticks can be used now: first stick in command-line is mapped to joystick 1,
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second to joystick 2 (compatible to old command line options)
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- changes in debugger: status of registers is now displayed after instructions
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are executed
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- new features in debugger: savedatah and savedatab to save data from memory
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as sourcecode ("db xxx")
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- changed Default Stick 1 key from right <Control> to "L" to enable Fire
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and movement at the same time
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- two joysticks can be used now: first stick in command-line is mapped to
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joystick 1, second to joystick 2 (compatible to old command line options)
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- changes in debugger: status of registers is now displayed after
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instructions are executed
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- new features in debugger: savedatah and savedatab to save data from memory
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as sourcecode ("db xxx")
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- removed the limit that KTAA was the only 3K enabled rom (every
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rom divideable by 3K is allowed now)
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- dis48: added option -bios to disassemble bios (start at address 0)
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- dis48: empty line after each page
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- new feature to save the highscore in games (F6 to set in game)
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- new feature to save/load state (F2/F3) (with command line option savefile)
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- new features in debugger: savevdc and saveext to save data from Extram and VDC
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- new feature in debugger: viewsprite
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- new feature in debugger: bp (breakpoint) - o2em runs with output until
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breakpoint is reached (bpc to clear)
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- new feature in debugger: so (step over) - runs to next instruction in memory
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- more explicit register display (P1 & PSW)
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- fixed the "double size sprites are shifted only 1 instead of 2 pixles" bug
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- new features in debugger (load / save file, change values in memory,
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assemble to memory)
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v1.17: 05/01/2005
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- BIOS identified by CRC, to activate a specific BIOS type: -o2rom, or
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-g7400, or -c52, or -jopac. The old form can be used. See O2EM.txt for more.
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- Automatic identification of BIOS VP+ when the selected game is only VP+.
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- Creation of the standard directories (ROMS, BIOS, VOICE) when uncompressing
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O2EM archive.
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- ATLANTIS, FROGGER, COMANDO NOTURNO and CATCH THE BALL now work without
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graphic bugs. This correction is based on a specific patch for each game.
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Thanks Rafael Cardoso for reports these bugs.
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V1.16: 12/28/2004
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- Fixed a slowdown in Pick Axe Pete (based on a patch by Arlindo de
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Oliveira).
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- Reverted back to the old palette for O2 games, while using the new
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palette for Videpac Plus games (selected based on bios version in use).
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V1.15: 12/12/2004
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- Added support for 12kb and 16kb games. Trans American Rally+ works now.
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- Added fixes to the VP+ gfx emulation made by Soeren Gust. Flashpoint
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works properly now.
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- Fixed a bug in the Windows-specific emulation timing code that caused
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the emulator to crash when run on a Windows machine which was on for a
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few days without a reboot.
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- Fixed a bug in the emulation of the DAA instruction, which caused bugs
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in the score of several games (Le Tresor Englouti, Cosmic Conflict, etc.).
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- Fixed instruction timings (patch by Soeren)
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- Modified the palette to use values calculated from the Videopac+ RGB
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encoder specs by René van den Enden, instead of guessed values.
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- Other minor fixes.
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V1.01: 10/23/2002
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- Major speed optimization.
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- Implemented VDC <-> VP+ collision detection.
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- On the original machines it is possible to make all VDC
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colors bright by clearing P17. This affects the background and
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dark grid colors. Implemented. Now the Killer Bees! intro screen
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works correctly.
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- Fixed the wrong color order when mixing between VP+ and VDC graphics.
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Jopac Moto Crash now works. Fixed by Soeren Gust.
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- Now the VBLANK pulse is visible on the T1 input. This can be used
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to differentiate between PAL and NTSC.
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- Other minor fixes.
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V1.00: 09/12/2002
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- Implemented complete Videopac+ G7400 emulation. Implemented it from
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scratch, based on the EF9340/41 datasheet (sent by Simon Scudder), on
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the technical docs made by Soeren Gust and disassembling the VP+ bios.
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You will need a Videopac+ bios image file in order to use this feature.
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You can use the -bios option to select it, rename the file to o2rom.bin,
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or select it in O2EM Launcher settings. Please note that a few O2 games
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do not work with the VP+ bios, so most likely you will need both bios
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versions to be able to run all the games. For copyright reasons these
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files are not included with O2EM, but you can find them in the Internet.
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- Added a default configuration file. Now you can specify your preferred
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options in a configuration file, instead of typing it every time you
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execute the emulator. The command line options override the default
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settings in the file. See O2EM.txt for more.
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- Extended the -s1 and -s2 switches to allow customizable keys with the
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joystick emulation. Based on a patch written by Zimmerman that
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implemented customizable keys it in a different way. See O2EM.txt for
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more.
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- Added support to the Four in 1 Row game.
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- Added the -exrom switch to enable the use of a special ROM mapping mode.
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See O2EM.txt for more.
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- Improved the sound with Frogger and Popeye.
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- Minor fixes.
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V0.90: 08/07/2002
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- Fixed the color palette, based on screen shots from a real O2 console.
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- Fixed a bug in the sprite drawing priority. Now in several games the
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sprites look better (Demon Attack, Turtles, Atlantis, Computer Golf,
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Football, Helicopter Rescue, etc.).
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- Modified the emulation of sprites and characters in the border region of
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the screen. Fixed the bug of character wrapping to the other side of the
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screen and other problems (Atlantis and others). Now the main characters of
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P.T.Barnum's Acrobats! do not fall from the edge of screen.
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- Fixed the audio pitch and implemented white noise emulation. Now
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explosions sound much better!
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- Fixed a background line blinking problem that used to affect lots of
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games.
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- Fixed the color bar at the left of the screen.
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- Enhanced the support for European/Pal games. Now several games look and
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play better. Shark Hunter intro works correctly. Frogger and Depth Charge
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are fully playable !
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- Implemented an audio filter that accurately emulates the behavior of the
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low-pass filter present in the audio output of the real console. The sound
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is better now. (Enable it with -filter).
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- Fixed the screen size. Now you can see all the graphics in the game,
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including the time in Labyrinth.
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- Implemented Dot Grid emulation. Now Marksman is playable.
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- Implemented a cached video emulation, to make it run faster with slow
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machines / video cards.
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- Implemented screen shots (use the F8 key and the -scshot option)
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- Implemented the sprite shifted/smooth modes. Now the main character of
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Q*bert looks hi-res.
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- Several minor fixes.
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The following fixes were made by Soeren Gust:
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- Implemented the missing JNI instruction.
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- Implemented the 1kb data ROM / 3kb program ROM addressing mode used by
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Musician.
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- Fixed the height of the grid lines.
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- Added support for 3Kb per bank
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V0.87: 06/21/2002
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- Fixed a collision bug introduced with version 0.86.
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Now Cosmic Conflict runs again. Thanks to Dan Boris for reporting
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this bug.
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- Implemented the option to set the O2 bios file name/dir, as
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requested by my friend Heitor, to enable him to support it with his
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nice O2EMLauncher frontend for O2EM 0.8x, as requested by its users.
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Get O2EMLauncher here: http://www.odyssey.com.br/o2emlauncher/
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Version 0.86:
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- Fixed a bug in the drawing of quad characters. Now you can play
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Q*Bert and Nimble Numbers Ned. Some other games will also have
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improved graphics or text (Popeye, Super Cobra, etc.) .
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- Fixed another bug in the collision detection. Now Demon Attack
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works correctly.
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Version 0.85:
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- Fixed the collision detection. Now you can play Killer Bees!
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- Implemented partial support to mid-screen changes to the VDC
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registers without interrupts. Now several games look better, and some
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that didn't work can be played, including Power Lords and Super Cobra.
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- Fixed a bug in the video emulation that made some games like Turtles
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and Shark Hunter appear with some strange static characters.
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Version 0.80:
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The following changes were already implemented by Daniel Boris in version
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0.701. Implemented them again in the sources based on version v0.65:
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||||
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||||
- Fixed a bug in the CPU core related to the handling of branch
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||||
instructions near page boundaries. (Without it Sid the Spellbinder
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||||
crashed after the first level).
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||||
|
||||
- CPU core now jumps to the correct address on an external interrupt.
|
||||
Killer Bees runs again.
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||||
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||||
- Fixed shape of '$' character and added missing 64th character to
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||||
character set (ripped the correct character data from the v0.701
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||||
executable file).
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||||
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||||
- Fixed bug in drawing of bottom grid line.
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||||
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||||
- Added Voice support. Re implemented it from scratch, based on O2
|
||||
technical specs released by Dan Boris and disassembling Smithereens
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||||
and Turtles (now it always work with Turtles).
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||||
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||||
The following changes are new to version 0.80:
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||||
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||||
- Updated the code to compile with Allegro 4.0.x and to work
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||||
without changes under Windows, Linux and DOS, with optimizations
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||||
for each.
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||||
|
||||
- Implemented the option of windowed or fullscreen video modes,
|
||||
with scaling, centering and optional 50% scanlines.
|
||||
|
||||
- Cleaned the code to make it more portable and maintainable.
|
||||
|
||||
- Improved timing, using the most accurate way available for
|
||||
each platform.
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||||
|
||||
- Fixed the keyboard scan code translation table.
|
||||
|
||||
- Fixed and improved the built-in debugger.
|
||||
|
||||
- Fixed the reset. It now works with Turtles.
|
||||
|
||||
- Fixed joystick detection code.
|
||||
|
||||
- Implemented variable speed control relative to original O2.
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||||
|
||||
- Implemented individual volume control for sounds and voice.
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||||
|
||||
- Implemented Pause/Information (F1).
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||||
|
||||
- Avoided collision of keyboard input with key joystick
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||||
emulation. Now Caps Lock enables/disables the W,D,S,A,Space keys
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||||
for keyboard input when they are used by joystick emulation.
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||||
Works well with games like K.C.'s Krazy Chase.
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||||
|
||||
- It now releases more CPU time to the system (if possible).
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||||
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||||
- Other minor changes/fixes.
|
||||
|
||||
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|
|
@ -0,0 +1,138 @@
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|||
|
||||
The Clarified Artistic License
|
||||
|
||||
Preamble
|
||||
|
||||
The intent of this document is to state the conditions under which a
|
||||
Package may be copied, such that the Copyright Holder maintains some
|
||||
semblance of artistic control over the development of the package,
|
||||
while giving the users of the package the right to use and distribute
|
||||
the Package in a more-or-less customary fashion, plus the right to make
|
||||
reasonable modifications.
|
||||
|
||||
Definitions:
|
||||
|
||||
"Package" refers to the collection of files distributed by the
|
||||
Copyright Holder, and derivatives of that collection of files
|
||||
created through textual modification.
|
||||
|
||||
"Standard Version" refers to such a Package if it has not been
|
||||
modified, or has been modified in accordance with the wishes
|
||||
of the Copyright Holder as specified below.
|
||||
|
||||
"Copyright Holder" is whoever is named in the copyright or
|
||||
copyrights for the package.
|
||||
|
||||
"You" is you, if you're thinking about copying or distributing
|
||||
this Package.
|
||||
|
||||
"Distribution fee" is a fee you charge for providing a copy
|
||||
of this Package to another party.
|
||||
|
||||
"Freely Available" means that no fee is charged for the right to
|
||||
use the item, though there may be fees involved in handling the
|
||||
item. It also means that recipients of the item may redistribute
|
||||
it under the same conditions they received it.
|
||||
|
||||
1. You may make and give away verbatim copies of the source form of the
|
||||
Standard Version of this Package without restriction, provided that you
|
||||
duplicate all of the original copyright notices and associated disclaimers.
|
||||
|
||||
2. You may apply bug fixes, portability fixes and other modifications
|
||||
derived from the Public Domain, or those made Freely Available, or from
|
||||
the Copyright Holder. A Package modified in such a way shall still be
|
||||
considered the Standard Version.
|
||||
|
||||
3. You may otherwise modify your copy of this Package in any way, provided
|
||||
that you insert a prominent notice in each changed file stating how and
|
||||
when you changed that file, and provided that you do at least ONE of the
|
||||
following:
|
||||
|
||||
a) place your modifications in the Public Domain or otherwise make them
|
||||
Freely Available, such as by posting said modifications to Usenet or an
|
||||
equivalent medium, or placing the modifications on a major network
|
||||
archive site allowing unrestricted access to them, or by allowing the
|
||||
Copyright Holder to include your modifications in the Standard Version
|
||||
of the Package.
|
||||
|
||||
b) use the modified Package only within your corporation or organization.
|
||||
|
||||
c) rename any non-standard executables so the names do not conflict
|
||||
with standard executables, which must also be provided, and provide
|
||||
a separate manual page for each non-standard executable that clearly
|
||||
documents how it differs from the Standard Version.
|
||||
|
||||
d) make other distribution arrangements with the Copyright Holder.
|
||||
|
||||
e) permit and encourge anyone who receives a copy of the modified Package
|
||||
permission to make your modifications Freely Available
|
||||
in some specific way.
|
||||
|
||||
|
||||
4. You may distribute the programs of this Package in object code or
|
||||
executable form, provided that you do at least ONE of the following:
|
||||
|
||||
a) distribute a Standard Version of the executables and library files,
|
||||
together with instructions (in the manual page or equivalent) on where
|
||||
to get the Standard Version.
|
||||
|
||||
b) accompany the distribution with the machine-readable source of
|
||||
the Package with your modifications.
|
||||
|
||||
c) give non-standard executables non-standard names, and clearly
|
||||
document the differences in manual pages (or equivalent), together
|
||||
with instructions on where to get the Standard Version.
|
||||
|
||||
d) make other distribution arrangements with the Copyright Holder.
|
||||
|
||||
e) offer the machine-readable source of the Package, with your
|
||||
modifications, by mail order.
|
||||
|
||||
5. You may charge a distribution fee for any distribution of this Package.
|
||||
If you offer support for this Package, you may charge any fee you choose
|
||||
for that support. You may not charge a license fee for the right to use
|
||||
this Package itself. You may distribute this Package in aggregate with
|
||||
other (possibly commercial and possibly nonfree) programs as part of a
|
||||
larger (possibly commercial and possibly nonfree) software distribution,
|
||||
and charge license fees for other parts of that software distribution,
|
||||
provided that you do not advertise this Package as a product of your own.
|
||||
If the Package includes an interpreter, You may embed this Package's
|
||||
interpreter within an executable of yours (by linking); this shall be
|
||||
construed as a mere form of aggregation, provided that the complete
|
||||
Standard Version of the interpreter is so embedded.
|
||||
|
||||
6. The scripts and library files supplied as input to or produced as
|
||||
output from the programs of this Package do not automatically fall
|
||||
under the copyright of this Package, but belong to whoever generated
|
||||
them, and may be sold commercially, and may be aggregated with this
|
||||
Package. If such scripts or library files are aggregated with this
|
||||
Package via the so-called "undump" or "unexec" methods of producing a
|
||||
binary executable image, then distribution of such an image shall
|
||||
neither be construed as a distribution of this Package nor shall it
|
||||
fall under the restrictions of Paragraphs 3 and 4, provided that you do
|
||||
not represent such an executable image as a Standard Version of this
|
||||
Package.
|
||||
|
||||
7. C subroutines (or comparably compiled subroutines in other
|
||||
languages) supplied by you and linked into this Package in order to
|
||||
emulate subroutines and variables of the language defined by this
|
||||
Package shall not be considered part of this Package, but are the
|
||||
equivalent of input as in Paragraph 6, provided these subroutines do
|
||||
not change the language in any way that would cause it to fail the
|
||||
regression tests for the language.
|
||||
|
||||
8. Aggregation of the Standard Version of the Package with a commercial
|
||||
distribution is always permitted provided that the use of this Package
|
||||
is embedded; that is, when no overt attempt is made to make this Package's
|
||||
interfaces visible to the end user of the commercial distribution.
|
||||
Such use shall not be construed as a distribution of this Package.
|
||||
|
||||
9. The name of the Copyright Holder may not be used to endorse or promote
|
||||
products derived from this software without specific prior written permission.
|
||||
|
||||
10. THIS PACKAGE IS PROVIDED "AS IS" AND WITHOUT ANY EXPRESS OR
|
||||
IMPLIED WARRANTIES, INCLUDING, WITHOUT LIMITATION, THE IMPLIED
|
||||
WARRANTIES OF MERCHANTIBILITY AND FITNESS FOR A PARTICULAR PURPOSE.
|
||||
|
||||
The End
|
||||
|
|
@ -0,0 +1,41 @@
|
|||
CC = x86_64-nt64-midipix-gcc
|
||||
|
||||
CCFLAGS:= \
|
||||
-Wall -Werror=pointer-to-int-cast -Werror=int-to-pointer-cast -Werror=implicit-function-declaration \
|
||||
-std=c99 -fomit-frame-pointer -fvisibility=hidden \
|
||||
-D_GNU_SOURCE \
|
||||
-O0 -g
|
||||
|
||||
TARGET = o2em.wbx
|
||||
|
||||
LDFLAGS = -Wl,--dynamicbase,--export-all-symbols
|
||||
|
||||
ROOT_DIR:=$(shell dirname $(realpath $(lastword $(MAKEFILE_LIST))))
|
||||
SRCS:=$(shell find $(ROOT_DIR) -type f -name '*.c')
|
||||
OBJ_DIR:=$(ROOT_DIR)/obj
|
||||
|
||||
_OBJS:=$(SRCS:.c=.o)
|
||||
OBJS:=$(patsubst $(ROOT_DIR)%,$(OBJ_DIR)%,$(_OBJS))
|
||||
|
||||
$(OBJ_DIR)/%.o: %.c
|
||||
@mkdir -p $(@D)
|
||||
@$(CC) -c -o $@ $< $(CCFLAGS)
|
||||
|
||||
all: $(TARGET)
|
||||
|
||||
.PHONY: clean all
|
||||
|
||||
$(TARGET).in: $(OBJS)
|
||||
@$(CC) -o $@ $(LDFLAGS) $(CCFLAGS) $(OBJS) ../emulibc/libemuhost.so
|
||||
|
||||
$(TARGET): $(TARGET).in
|
||||
# strip $< -o $@ -R /4 -R /14 -R /29 -R /41 -R /55 -R /67 -R /78 -R /89 -R /104
|
||||
cp $< $@
|
||||
|
||||
clean:
|
||||
rm -rf $(OBJ_DIR)
|
||||
rm -f $(TARGET).in
|
||||
rm -f $(TARGET)
|
||||
|
||||
#install:
|
||||
# $(CP) $(TARGET) $(DEST_$(ARCH))
|
|
@ -0,0 +1,341 @@
|
|||
|
||||
|
||||
O2EM v1.18 (Jan/2007)
|
||||
|
||||
an Odyssey 2 & Videopac+ emulator
|
||||
|
||||
copyright 1996/1998 by Daniel Boris <dboris@comcast.net>
|
||||
|
||||
Developed by Daniel Boris, Andre de la Rocha and Arlindo Oliveira
|
||||
|
||||
This package is released under the
|
||||
Clarified Artistic License (see COPYING)
|
||||
|
||||
Project Homepage
|
||||
http://o2em.sourceforge.net
|
||||
|
||||
---------------------------------------------------------------------------
|
||||
|
||||
|
||||
O2EM is an open source Odyssey2 / Videopac console emulator, created by
|
||||
Daniel Boris in 1996. Since version 0.80 it has been developed by André de
|
||||
la Rocha and since version 1.16 it has been developed by Arlindo M. de Oliveira.
|
||||
|
||||
This release includes the source code for O2EM v1.18 and binaries for
|
||||
Windows. The sources probably can also be compiled under other platforms
|
||||
that support the Allegro game library. The binary version for Linux/X11 and
|
||||
DOS continues available just until the version 1.16.
|
||||
|
||||
With the Windows binary, the latest stable version of the Allegro DLL is also
|
||||
included. To use the Linux version you must get the Allegro library for Linux
|
||||
yourself and install it as root. The DOS version does not need additional
|
||||
files.
|
||||
|
||||
O2EM is a command line based program, but there are several Windows frontends
|
||||
you can use. The "official" one is O2EM Launcher, created by Heitor
|
||||
Barcellos.
|
||||
|
||||
In order to build O2EM from its sources, you need either the MingW or Cygwin
|
||||
packages on Windows, DJGPP on DOS and GCC on Linux. See the links below.
|
||||
|
||||
The latest version of O2EM can be found at http://o2em.sourceforge.net If you
|
||||
want to send bug reports, or be part of the O2EM development, go to the O2EM
|
||||
project page at SourceForge : http://sourceforge.net/projects/o2em/
|
||||
|
||||
|
||||
|
||||
Useful links:
|
||||
|
||||
Dan Boris' home page: http://www.atarihq.com/danb/
|
||||
Allegro library: http://alleg.sourceforge.net/
|
||||
MingW C/C++ compiler: http://sourceforge.net/projects/mingw/
|
||||
Soeren Gust page : http://soeren.informationstheater.de/
|
||||
Odyssey2 Home: http://www.classicgaming.com/o2home/
|
||||
Odysseymania the brazilian webpage : http://odysseymania.classicgaming.com.br
|
||||
OdysseyBR Group: http://gamesource.groups.yahoo.com/group/OdysseyBR/
|
||||
Videopac Forum: http://www.videopac.org
|
||||
|
||||
Acknowledgments:
|
||||
|
||||
|
||||
We wish to thank the following people:
|
||||
|
||||
Keita Iida (Keita/Pooka/Fygar)
|
||||
for his enthusiasm, for the O2EM beta testing, and general encouragement.
|
||||
|
||||
Marco Kerstens (MarcoK)
|
||||
for providing Videopac schematics, and general support.
|
||||
|
||||
Matthew Pritchard
|
||||
for sending some official O2 programming documents.
|
||||
|
||||
Bo Krogsgaard (Therion23)
|
||||
for putting the idea of doing the emulator into my head to start with.
|
||||
|
||||
Jason F. Gohlke
|
||||
for providing valuable Voice tech info as well as the voice samples.
|
||||
|
||||
Soeren Gust : For sending his patches to O2EM and for technical
|
||||
information about the console. Part of his technical document was
|
||||
used to implement VP+ emulation.
|
||||
|
||||
René van den Enden : for providing information about several
|
||||
unsupported games and other help.
|
||||
|
||||
Simon Scudder : for sending technical information about the O2
|
||||
(including the datasheet of the VP+ gfx chipset), sampled sounds and
|
||||
his nice O2 disassembler.
|
||||
|
||||
Heitor Barcellos : for creating the O2EM Launcher frontend.
|
||||
|
||||
Marcelo Ribeiro : for the icon used with the windows version of O2EM,
|
||||
bug reports, and for information about O2 games.
|
||||
|
||||
Rafael : for compiling a big list of bugs present in O2EM v0.87.
|
||||
|
||||
Zimmerman : for sending his patch to add key customization, on which
|
||||
v1.00 customization was based.
|
||||
|
||||
Arlindo de Oliveira : for sending patches to fix bugs in O2EM and for
|
||||
his interest in keeping the O2 emulation alive.
|
||||
|
||||
The members of the OdysseyBR user group: for several bug reports, as
|
||||
well for support in general.
|
||||
|
||||
-----------------------------------------------------------------------------
|
||||
|
||||
Building:
|
||||
|
||||
o2em depends on Allegro, for Ubuntu / Debian, run:
|
||||
|
||||
sudo apt-get install liballegro4-dev
|
||||
|
||||
-----------------------------------------------------------------------------
|
||||
|
||||
Quick Setup:
|
||||
|
||||
To get O2EM up and running quickly follow these steps:
|
||||
|
||||
1. Unzip the O2EM archive on your hard drive, that will create the necessary
|
||||
standard directories: ROMS, BIOS and VOICE into the main directory O2EM118.
|
||||
2. Download the bios ROM O2ROM.BIN (or G7400.BIN, or C52.BIN, or JOPAC.BIN)
|
||||
and put it into BIOS directory.
|
||||
3. Download one or more game ROMs, for example KCMUNCH.BIN for KC Munchkin and
|
||||
put the ROM in ROMS directory.
|
||||
4. From the O2EM118 directory type: o2em KCMUNCH.BIN to start the game.If wants
|
||||
to play KC Munchkin with BIOS VP+, type: o2em KCMUNCH.BIN -g7400
|
||||
|
||||
---------------------------------------------------------------------------
|
||||
Setup:
|
||||
|
||||
Before you can run O2EM you need a copy of the Odyssey2 or Videopac bios
|
||||
ROM. For copyright reasons, this ROM image can not be included in this
|
||||
archive. This ROM image is stored inside the 8048 processor and can be read
|
||||
out with the appropriate equipment. The image should be 1024 bytes long and
|
||||
should be in the BIOS directory into the main directory O2EM118.
|
||||
|
||||
You will also need cartridge images, but again for copyright reasons
|
||||
these can not be provided. PLEASE DO NOT E-mail us asking for ROM images! All
|
||||
messages asking for ROM images will be promptly deleted.
|
||||
|
||||
If you wish to use Voice emulation for games like KC's Krazy Chase.
|
||||
Download the voice samples and unzip them into the VOICE directory
|
||||
into the main directory O2EM118. There are two sets of voice samples,
|
||||
mainsamp.zip which is the main voice samples and sidsamp.zip which are the
|
||||
samples used by the game Sid the Spellbinder. You only need the Sid samples
|
||||
if you want voice in that game.
|
||||
|
||||
---------------------------------------------------------------------------
|
||||
|
||||
|
||||
Usage:
|
||||
|
||||
|
||||
o2em <file> [options]
|
||||
|
||||
<file> = file to load with extension
|
||||
|
||||
|
||||
options:
|
||||
|
||||
-help Help display
|
||||
|
||||
-wsize=n Window size used by the emulator (1=original, 2=double size, etc.)
|
||||
|
||||
-fullscreen Use full screen mode
|
||||
|
||||
-scanlines Enable scanlines use by the video emulation. Scanlines are a
|
||||
feature that makes your display look like a TV screen.
|
||||
|
||||
-nosound Turn off sound emulation
|
||||
|
||||
-novoice Turn off voice emulation
|
||||
|
||||
-svolume=n Set sound volume (0-100)
|
||||
|
||||
-vvolume=n Set voice volume (0-100)
|
||||
|
||||
-debug Start the emulator in debug mode
|
||||
|
||||
-speed=n Relative speed (100 = original speed)
|
||||
|
||||
-nolimit Turn off speed limiter
|
||||
|
||||
-bios=file Set the file name and directory to find the console
|
||||
bios. By default it looks for a file named o2rom.bin.
|
||||
You can use a bios file from an Odyssey2, Videopac or
|
||||
Videopac+ console. If you want to run VP+ games (in
|
||||
VP+ mode) then you need a VP+ bios.
|
||||
|
||||
-romdir=path Set the directory to find the game rom. By default it
|
||||
looks for path named .../roms
|
||||
|
||||
-biosdir=path Set the directory to find the console bios. By default it
|
||||
looks for path named .../bios
|
||||
|
||||
-o2rom Start the emulator with Odyssey 2 bios (default for most games).
|
||||
|
||||
-c52 Start the emulator with french Odyssey 2 bios.
|
||||
|
||||
-g7400 Start the emulator with VP+ bios (default for detected VP+ only games).
|
||||
|
||||
-jopac Start the emulator with french VP+ bios.
|
||||
|
||||
-euro This option enables the use of European timing / 50Hz mode.
|
||||
This option is usually not needed as most of the games that
|
||||
really require this mode will be auto-detected.
|
||||
|
||||
-filter Enable the low-pass audio filter.
|
||||
|
||||
-scshot=file Set the screen shot file name or template. The screen shot
|
||||
will be saved when you press the F8 key in the emulator.
|
||||
The extension of the file you give will set the file type.
|
||||
supported file types are bmp, pcx and tga. You can also give
|
||||
a template to save several files, using the @ character.
|
||||
Using an option like -scshot=dump@.bmp will save files with
|
||||
names like dump00.bmp, dump01.bmp, etc. The pictures will
|
||||
have a resolution of (320x240)*wsize.
|
||||
|
||||
-exrom Enable the use of an alternative ROM mapping for 4Kb games, to
|
||||
support some games that use a special 3kb program rom/1kb data
|
||||
ROM mode. The only known that use it are Four in 1 Row and
|
||||
Musician and both are detected by their CRC and set correctly.
|
||||
So this option is to be used only with games that are currently
|
||||
unknown to O2EM. Do not enable it as default, as it will make
|
||||
all the 4kb games that do not use this special mode crash.
|
||||
|
||||
-s0=QUIT,PAUSE,DEBUG,RESET,SCREENCAP,SAVE,LOAD,INJECT_HIGH
|
||||
These option defines which keys are used for some of the system
|
||||
keys, if you use this option, you have to enter all 8 keys, to
|
||||
override the original keys (ESC,F1,F4,F5,F8,F2,F3,F6)
|
||||
|
||||
-s1=mode/keys Define stick 1 mode/keys
|
||||
-s2=mode/keys Define stick 2 mode/keys
|
||||
|
||||
These options define how the console joysticks are emulated.
|
||||
You can use a joystick connected to your computer or use
|
||||
the keyboard. You can specify a mode number (compatible with
|
||||
previous versions of O2EM) to disable the joystick emulation,
|
||||
to select an actual joystick or to set a default keyboard
|
||||
emulation mode :
|
||||
0=Disable,
|
||||
1=Default Right keys (arrows keys and right shift)
|
||||
2=Default Left keys (W,S,A,D,SPACE)
|
||||
3=Joystick
|
||||
Example: -s1=1 -s2=3
|
||||
|
||||
You can also specify a list of 5 keyboard codes that will
|
||||
be used to emulate the joystick, separated by comas
|
||||
(without spaces), using this order : UP,DOWN,LEFT,RIGHT,FIRE.
|
||||
The following codes are accepted (not case sensitive):
|
||||
A,B,C,D,E,F,G,H,I,J,K,L,M,N,O,P,Q,R,S,T,U,V,W,X,Y,Z,
|
||||
0, 1, 2, 3, 4, 5, 6, 7, 8, 9,
|
||||
0_PAD,1_PAD,2_PAD,3_PAD,4_PAD,5_PAD,6_PAD,7_PAD,8_PAD,9_PAD,
|
||||
TILDE, MINUS, EQUALS, BACKSPACE, TAB, OPENBRACE, CLOSEBRACE,
|
||||
ENTER, COLON, QUOTE, BACKSLASH, BACKSLASH2, COMMA, STOP,
|
||||
SLASH, SPACE, INSERT, DEL, HOME, END, PGUP, PGDN, LEFT,
|
||||
RIGHT, UP, DOWN, SLASH_PAD, ASTERISK, MINUS_PAD, PLUS_PAD,
|
||||
DEL_PAD, ENTER_PAD, PRTSCR, PAUSE, ABNT_C1, YEN, KANA, AT,
|
||||
CIRCUMFLEX, COLON2, KANJI, LSHIFT, RSHIFT, LCONTROL,
|
||||
RCONTROL, ALT, ALTGR, LWIN, RWIN, MENU, SCRLOCK, NUMLOCK
|
||||
Example: -s1=y,h,g,j,lcontrol -s2=8_PAD,5_PAD,4_PAD,6_PAD,RCONTROL
|
||||
|
||||
-scoreadr=address where the high-score is saved for specific rom
|
||||
-scoretype=type how the high-score is saved for specific rom
|
||||
-score=highscore default highscore on launch ("inject" with F6)
|
||||
-scorefile=file file where the highscore is saved on exit
|
||||
|
||||
-savefile=file filename for save/load state
|
||||
|
||||
|
||||
|
||||
|
||||
----------------------------------------------------------------------------
|
||||
|
||||
Default configuration file:
|
||||
|
||||
O2EM now can use a configuration file to set the default options, so you can
|
||||
specify your preferred options in this file, instead of typing it every time
|
||||
you execute the emulator. The command line options override the default
|
||||
settings in the file. This file must be called o2em_def.cfg and be in the
|
||||
same directory of O2EM118. This configuration file is a text file where you can
|
||||
put the same options you would use when calling O2EM by the command line, but
|
||||
each option must be in a different line and you should not precede it with
|
||||
the - character. You can also put comment lines in the file, starting the
|
||||
line with the # character. Example configuration file:
|
||||
|
||||
# My config
|
||||
wsize=3
|
||||
Euro
|
||||
scanlines
|
||||
filter
|
||||
g7400
|
||||
s1=8_pad,5_pad,4_pad,6_pad,rcontrol
|
||||
|
||||
|
||||
You disable any option set in this file when you call O2EM in the command
|
||||
line, passing the =0 parameter to the option. For this example configuration,
|
||||
you could disable the filter option set in the file putting -filter=0 when
|
||||
you call O2EM.
|
||||
|
||||
|
||||
----------------------------------------------------------------------------
|
||||
|
||||
Controls:
|
||||
|
||||
Arrow keys + L = Default joystick 1 emulation
|
||||
|
||||
W,D,S,A + Space = Default joystick 2 emulation
|
||||
|
||||
ESC/F12 = Leave the emulator
|
||||
|
||||
F1 = Pause/Information
|
||||
|
||||
F2 = Save State-File
|
||||
|
||||
F3 = Load State-File
|
||||
|
||||
F4 = Enter debugger
|
||||
|
||||
F5 = Reset emulator (same as pressing the reset on the O2 keyboard)
|
||||
|
||||
F6 = Inject Highscore
|
||||
|
||||
F8 = Make a screen shot
|
||||
|
||||
Caps Lock = Enables/Disables the O2 keyboard input of the keys used by
|
||||
joystick emulation
|
||||
|
||||
----------------------------------------------------------------------------
|
||||
|
||||
Debugger:
|
||||
|
||||
The emulator comes with a built in debugger that was used for development.
|
||||
The debugger is not very polished and fairly incomplete but it can be useful
|
||||
for single stepping through programs and watching their behavior.
|
||||
|
||||
H = display help
|
||||
|
||||
----------------------------------------------------------------------------
|
||||
|
||||
|
|
@ -0,0 +1,95 @@
|
|||
|
||||
/*
|
||||
* O2EM Free Odyssey2 / Videopac+ Emulator
|
||||
*
|
||||
* Created by Daniel Boris <dboris@comcast.net> (c) 1997,1998
|
||||
*
|
||||
* Developed by Andre de la Rocha <adlroc@users.sourceforge.net>
|
||||
* Arlindo M. de Oliveira <dgtec@users.sourceforge.net>
|
||||
*
|
||||
* http://o2em.sourceforge.net
|
||||
*
|
||||
*
|
||||
*
|
||||
* O2 audio emulation
|
||||
*/
|
||||
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
#include <string.h>
|
||||
#include "cpu.h"
|
||||
#include "types.h"
|
||||
#include "config.h"
|
||||
#include "vmachine.h"
|
||||
#include "audio.h"
|
||||
|
||||
#define SAMPLE_RATE 44100
|
||||
#define PERIOD1 11
|
||||
#define PERIOD2 44
|
||||
|
||||
#define SOUND_BUFFER_LEN 1056
|
||||
|
||||
#define AUD_CTRL 0xAA
|
||||
#define AUD_D0 0xA7
|
||||
#define AUD_D1 0xA8
|
||||
#define AUD_D2 0xA9
|
||||
|
||||
int sound_IRQ;
|
||||
|
||||
static double flt_a = 0.0, flt_b = 0.0;
|
||||
static unsigned char flt_prv = 0;
|
||||
|
||||
void audio_process(unsigned char *buffer)
|
||||
{
|
||||
unsigned long aud_data;
|
||||
int volume, re_circ, noise, enabled, intena, period, pnt, cnt, rndbit, pos;
|
||||
|
||||
aud_data = (VDCwrite[AUD_D2] | (VDCwrite[AUD_D1] << 8) | (VDCwrite[AUD_D0] << 16));
|
||||
|
||||
intena = VDCwrite[0xA0] & 0x04;
|
||||
|
||||
pnt = cnt = 0;
|
||||
|
||||
noise = VDCwrite[AUD_CTRL] & 0x10;
|
||||
enabled = VDCwrite[AUD_CTRL] & 0x80;
|
||||
rndbit = (enabled && noise) ? (rand() % 2) : 0;
|
||||
|
||||
while (pnt < SOUND_BUFFER_LEN)
|
||||
{
|
||||
pos = (tweakedaudio) ? (pnt / 3) : (MAXLINES - 1);
|
||||
volume = AudioVector[pos] & 0x0F;
|
||||
enabled = AudioVector[pos] & 0x80;
|
||||
period = (AudioVector[pos] & 0x20) ? PERIOD1 : PERIOD2;
|
||||
re_circ = AudioVector[pos] & 0x40;
|
||||
|
||||
buffer[pnt++] = (enabled) ? ((aud_data & 0x01) ^ rndbit) * (0x10 * volume) : 0;
|
||||
cnt++;
|
||||
|
||||
if (cnt >= period)
|
||||
{
|
||||
cnt = 0;
|
||||
aud_data = (re_circ) ? ((aud_data >> 1) | ((aud_data & 1) << 23)) : (aud_data >> 1);
|
||||
rndbit = (enabled && noise) ? (rand() % 2) : 0;
|
||||
|
||||
if (enabled && intena && (!sound_IRQ))
|
||||
{
|
||||
sound_IRQ = 1;
|
||||
ext_IRQ();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
//if (app_data.filter)
|
||||
//filter(buffer, SOUND_BUFFER_LEN);
|
||||
}
|
||||
|
||||
void update_audio(void)
|
||||
{
|
||||
unsigned char scratch[4096];
|
||||
audio_process(scratch);
|
||||
}
|
||||
|
||||
void init_audio(void)
|
||||
{
|
||||
sound_IRQ = 0;
|
||||
}
|
|
@ -0,0 +1,14 @@
|
|||
#ifndef __AUDIO_H
|
||||
#define __AUDIO_H
|
||||
|
||||
void update_audio(void);
|
||||
void init_audio(void);
|
||||
void init_sound_stream(void);
|
||||
|
||||
|
||||
extern int sound_IRQ;
|
||||
|
||||
|
||||
#endif
|
||||
|
||||
|
|
@ -0,0 +1,22 @@
|
|||
#include "bitmap.h"
|
||||
#include <string.h>
|
||||
#include <stdlib.h>
|
||||
|
||||
void clear(Bitmap* b)
|
||||
{
|
||||
memset(b->dat, 0, b->w * b->h);
|
||||
}
|
||||
|
||||
Bitmap* NewBitmap(int w, int h)
|
||||
{
|
||||
Bitmap* b = malloc(sizeof(Bitmap) + w * h);
|
||||
b->w = w;
|
||||
b->h = h;
|
||||
b->line = malloc(sizeof(uint8_t*) * h);
|
||||
b->dat = malloc(w * h);
|
||||
for (int i = 0; i < h; i++)
|
||||
b->line[i] = b->dat + w * i;
|
||||
|
||||
clear(b);
|
||||
return b;
|
||||
}
|
|
@ -0,0 +1,13 @@
|
|||
#pragma once
|
||||
#include <stdint.h>
|
||||
|
||||
typedef struct
|
||||
{
|
||||
uint8_t** line;
|
||||
uint8_t* dat;
|
||||
int w;
|
||||
int h;
|
||||
} Bitmap;
|
||||
|
||||
void clear(Bitmap* b);
|
||||
Bitmap* NewBitmap(int w, int h);
|
|
@ -0,0 +1,14 @@
|
|||
#ifndef __CONFIG_H
|
||||
#define __CONFIG_H
|
||||
|
||||
#define O2EM_VERSION "1.18"
|
||||
#define RELEASE_DATE "(Jan/2007)"
|
||||
|
||||
#define ROM_O2 1
|
||||
#define ROM_G7400 2
|
||||
#define ROM_C52 3
|
||||
#define ROM_JOPAC 4
|
||||
#define ROM_UNKNOWN 99
|
||||
|
||||
#endif
|
||||
|
File diff suppressed because it is too large
Load Diff
|
@ -0,0 +1,63 @@
|
|||
#ifndef CPU_H
|
||||
#define CPU_H
|
||||
|
||||
#include "types.h"
|
||||
|
||||
extern Byte acc; /* Accumulator */
|
||||
extern ADDRESS pc; /* Program counter */
|
||||
|
||||
extern Byte itimer; /* Internal timer */
|
||||
extern Byte reg_pnt; /* pointer to register bank */
|
||||
extern Byte timer_on; /* 0=timer off/1=timer on */
|
||||
extern Byte count_on; /* 0=count off/1=count on */
|
||||
|
||||
extern Byte t_flag; /* Timer flag */
|
||||
|
||||
extern Byte psw; /* Processor status word */
|
||||
extern Byte sp; /* Stack pointer (part of psw) */
|
||||
|
||||
extern Byte p1; /* I/O port 1 */
|
||||
extern Byte p2; /* I/O port 2 */
|
||||
|
||||
extern Byte xirq_pend;
|
||||
extern Byte tirq_pend;
|
||||
|
||||
void init_cpu(void);
|
||||
int64_t cpu_exec(int64_t ncycles);
|
||||
void ext_IRQ(void);
|
||||
void tim_IRQ(void);
|
||||
void make_psw_debug(void);
|
||||
|
||||
Byte acc; /* Accumulator */
|
||||
ADDRESS pc; /* Program counter */
|
||||
|
||||
Byte itimer; /* Internal timer */
|
||||
Byte reg_pnt; /* pointer to register bank */
|
||||
Byte timer_on; /* 0=timer off/1=timer on */
|
||||
Byte count_on; /* 0=count off/1=count on */
|
||||
Byte psw; /* Processor status word */
|
||||
Byte sp; /* Stack pointer (part of psw) */
|
||||
|
||||
Byte p1; /* I/O port 1 */
|
||||
Byte p2; /* I/O port 2 */
|
||||
Byte xirq_pend; /* external IRQ pending */
|
||||
Byte tirq_pend; /* timer IRQ pending */
|
||||
Byte t_flag; /* Timer flag */
|
||||
|
||||
ADDRESS lastpc;
|
||||
ADDRESS A11; /* PC bit 11 */
|
||||
ADDRESS A11ff;
|
||||
Byte bs; /* Register Bank (part of psw) */
|
||||
Byte f0; /* Flag Bit (part of psw) */
|
||||
Byte f1; /* Flag Bit 1 */
|
||||
Byte ac; /* Aux Carry (part of psw) */
|
||||
Byte cy; /* Carry flag (part of psw) */
|
||||
Byte xirq_en; /* external IRQ's enabled */
|
||||
Byte tirq_en; /* Timer IRQ enabled */
|
||||
Byte irq_ex; /* IRQ executing */
|
||||
|
||||
int master_count;
|
||||
|
||||
|
||||
#endif /* CPU_H */
|
||||
|
|
@ -0,0 +1,97 @@
|
|||
|
||||
/*
|
||||
* O2EM Free Odyssey2 / Videopac+ Emulator
|
||||
*
|
||||
* Created by Daniel Boris <dboris@comcast.net> (c) 1997,1998
|
||||
*
|
||||
* Developed by Andre de la Rocha <adlroc@users.sourceforge.net>
|
||||
* Arlindo M. de Oliveira <dgtec@users.sourceforge.net>
|
||||
*
|
||||
* http://o2em.sourceforge.net
|
||||
*
|
||||
*
|
||||
*
|
||||
* CRC32 functions used to identify files
|
||||
*/
|
||||
|
||||
// Some stuff ported from here:
|
||||
// http://www.opensource.apple.com/source/xnu/xnu-1504.7.4/bsd/libkern/crc32.c
|
||||
|
||||
#include "crc32.h"
|
||||
|
||||
static const uint32_t crc32tab[256] = {
|
||||
0x00000000, 0x77073096, 0xee0e612c, 0x990951ba,
|
||||
0x076dc419, 0x706af48f, 0xe963a535, 0x9e6495a3,
|
||||
0x0edb8832, 0x79dcb8a4, 0xe0d5e91e, 0x97d2d988,
|
||||
0x09b64c2b, 0x7eb17cbd, 0xe7b82d07, 0x90bf1d91,
|
||||
0x1db71064, 0x6ab020f2, 0xf3b97148, 0x84be41de,
|
||||
0x1adad47d, 0x6ddde4eb, 0xf4d4b551, 0x83d385c7,
|
||||
0x136c9856, 0x646ba8c0, 0xfd62f97a, 0x8a65c9ec,
|
||||
0x14015c4f, 0x63066cd9, 0xfa0f3d63, 0x8d080df5,
|
||||
0x3b6e20c8, 0x4c69105e, 0xd56041e4, 0xa2677172,
|
||||
0x3c03e4d1, 0x4b04d447, 0xd20d85fd, 0xa50ab56b,
|
||||
0x35b5a8fa, 0x42b2986c, 0xdbbbc9d6, 0xacbcf940,
|
||||
0x32d86ce3, 0x45df5c75, 0xdcd60dcf, 0xabd13d59,
|
||||
0x26d930ac, 0x51de003a, 0xc8d75180, 0xbfd06116,
|
||||
0x21b4f4b5, 0x56b3c423, 0xcfba9599, 0xb8bda50f,
|
||||
0x2802b89e, 0x5f058808, 0xc60cd9b2, 0xb10be924,
|
||||
0x2f6f7c87, 0x58684c11, 0xc1611dab, 0xb6662d3d,
|
||||
0x76dc4190, 0x01db7106, 0x98d220bc, 0xefd5102a,
|
||||
0x71b18589, 0x06b6b51f, 0x9fbfe4a5, 0xe8b8d433,
|
||||
0x7807c9a2, 0x0f00f934, 0x9609a88e, 0xe10e9818,
|
||||
0x7f6a0dbb, 0x086d3d2d, 0x91646c97, 0xe6635c01,
|
||||
0x6b6b51f4, 0x1c6c6162, 0x856530d8, 0xf262004e,
|
||||
0x6c0695ed, 0x1b01a57b, 0x8208f4c1, 0xf50fc457,
|
||||
0x65b0d9c6, 0x12b7e950, 0x8bbeb8ea, 0xfcb9887c,
|
||||
0x62dd1ddf, 0x15da2d49, 0x8cd37cf3, 0xfbd44c65,
|
||||
0x4db26158, 0x3ab551ce, 0xa3bc0074, 0xd4bb30e2,
|
||||
0x4adfa541, 0x3dd895d7, 0xa4d1c46d, 0xd3d6f4fb,
|
||||
0x4369e96a, 0x346ed9fc, 0xad678846, 0xda60b8d0,
|
||||
0x44042d73, 0x33031de5, 0xaa0a4c5f, 0xdd0d7cc9,
|
||||
0x5005713c, 0x270241aa, 0xbe0b1010, 0xc90c2086,
|
||||
0x5768b525, 0x206f85b3, 0xb966d409, 0xce61e49f,
|
||||
0x5edef90e, 0x29d9c998, 0xb0d09822, 0xc7d7a8b4,
|
||||
0x59b33d17, 0x2eb40d81, 0xb7bd5c3b, 0xc0ba6cad,
|
||||
0xedb88320, 0x9abfb3b6, 0x03b6e20c, 0x74b1d29a,
|
||||
0xead54739, 0x9dd277af, 0x04db2615, 0x73dc1683,
|
||||
0xe3630b12, 0x94643b84, 0x0d6d6a3e, 0x7a6a5aa8,
|
||||
0xe40ecf0b, 0x9309ff9d, 0x0a00ae27, 0x7d079eb1,
|
||||
0xf00f9344, 0x8708a3d2, 0x1e01f268, 0x6906c2fe,
|
||||
0xf762575d, 0x806567cb, 0x196c3671, 0x6e6b06e7,
|
||||
0xfed41b76, 0x89d32be0, 0x10da7a5a, 0x67dd4acc,
|
||||
0xf9b9df6f, 0x8ebeeff9, 0x17b7be43, 0x60b08ed5,
|
||||
0xd6d6a3e8, 0xa1d1937e, 0x38d8c2c4, 0x4fdff252,
|
||||
0xd1bb67f1, 0xa6bc5767, 0x3fb506dd, 0x48b2364b,
|
||||
0xd80d2bda, 0xaf0a1b4c, 0x36034af6, 0x41047a60,
|
||||
0xdf60efc3, 0xa867df55, 0x316e8eef, 0x4669be79,
|
||||
0xcb61b38c, 0xbc66831a, 0x256fd2a0, 0x5268e236,
|
||||
0xcc0c7795, 0xbb0b4703, 0x220216b9, 0x5505262f,
|
||||
0xc5ba3bbe, 0xb2bd0b28, 0x2bb45a92, 0x5cb36a04,
|
||||
0xc2d7ffa7, 0xb5d0cf31, 0x2cd99e8b, 0x5bdeae1d,
|
||||
0x9b64c2b0, 0xec63f226, 0x756aa39c, 0x026d930a,
|
||||
0x9c0906a9, 0xeb0e363f, 0x72076785, 0x05005713,
|
||||
0x95bf4a82, 0xe2b87a14, 0x7bb12bae, 0x0cb61b38,
|
||||
0x92d28e9b, 0xe5d5be0d, 0x7cdcefb7, 0x0bdbdf21,
|
||||
0x86d3d2d4, 0xf1d4e242, 0x68ddb3f8, 0x1fda836e,
|
||||
0x81be16cd, 0xf6b9265b, 0x6fb077e1, 0x18b74777,
|
||||
0x88085ae6, 0xff0f6a70, 0x66063bca, 0x11010b5c,
|
||||
0x8f659eff, 0xf862ae69, 0x616bffd3, 0x166ccf45,
|
||||
0xa00ae278, 0xd70dd2ee, 0x4e048354, 0x3903b3c2,
|
||||
0xa7672661, 0xd06016f7, 0x4969474d, 0x3e6e77db,
|
||||
0xaed16a4a, 0xd9d65adc, 0x40df0b66, 0x37d83bf0,
|
||||
0xa9bcae53, 0xdebb9ec5, 0x47b2cf7f, 0x30b5ffe9,
|
||||
0xbdbdf21c, 0xcabac28a, 0x53b39330, 0x24b4a3a6,
|
||||
0xbad03605, 0xcdd70693, 0x54de5729, 0x23d967bf,
|
||||
0xb3667a2e, 0xc4614ab8, 0x5d681b02, 0x2a6f2b94,
|
||||
0xb40bbe37, 0xc30c8ea1, 0x5a05df1b, 0x2d02ef8d,
|
||||
};
|
||||
|
||||
uint32_t crc32_buf(const void *buf, size_t size)
|
||||
{
|
||||
uint32_t crc = ~0;
|
||||
const uint8_t *p = buf;
|
||||
|
||||
while (size--)
|
||||
crc = (crc >> 8) ^ crc32tab[(crc ^ (*p++)) & 0xFF];
|
||||
return ~crc;
|
||||
}
|
|
@ -0,0 +1,4 @@
|
|||
#pragma once
|
||||
#include <stddef.h>
|
||||
#include "types.h"
|
||||
uint32_t crc32_buf(const void *buf, size_t len);
|
|
@ -0,0 +1,83 @@
|
|||
/*
|
||||
* O2EM Free Odyssey2 / Videopac+ Emulator
|
||||
*
|
||||
* Created by Daniel Boris <dboris@comcast.net> (c) 1997,1998
|
||||
*
|
||||
* Developed by Andre de la Rocha <adlroc@users.sourceforge.net>
|
||||
* Arlindo M. de Oliveira <dgtec@users.sourceforge.net>
|
||||
*
|
||||
* http://o2em.sourceforge.net
|
||||
*
|
||||
*
|
||||
*
|
||||
* O2 character table
|
||||
*/
|
||||
|
||||
#include "types.h"
|
||||
#include "cset.h"
|
||||
|
||||
const Byte cset[512] = {
|
||||
0x7C, 0xC6, 0xC6, 0xC6, 0xC6, 0xC6, 0x7C, 0x00,
|
||||
0x18, 0x38, 0x18, 0x18, 0x18, 0x18, 0x3C, 0x00,
|
||||
0x3C, 0x66, 0x0C, 0x18, 0x30, 0x60, 0x7E, 0x00,
|
||||
0x7C, 0xC6, 0x06, 0x3C, 0x06, 0xC6, 0x7C, 0x00,
|
||||
0xCC, 0xCC, 0xCC, 0xFE, 0x0C, 0x0C, 0x0C, 0x00,
|
||||
0xFE, 0xC0, 0xC0, 0x7C, 0x06, 0xC6, 0x7C, 0x00,
|
||||
0x7C, 0xC6, 0xC0, 0xFC, 0xC6, 0xC6, 0x7C, 0x00,
|
||||
0xFE, 0x06, 0x0C, 0x18, 0x30, 0x60, 0xC0, 0x00,
|
||||
0x7C, 0xC6, 0xC6, 0x7C, 0xC6, 0xC6, 0x7C, 0x00,
|
||||
0x7C, 0xC6, 0xC6, 0x7E, 0x06, 0xC6, 0x7C, 0x00,
|
||||
0x00, 0x18, 0x18, 0x00, 0x18, 0x18, 0x00, 0x00,
|
||||
0x18, 0x7E, 0x58, 0x7E, 0x1A, 0x7E, 0x18, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x3C, 0x66, 0x0C, 0x18, 0x18, 0x00, 0x18, 0x00,
|
||||
0xC0, 0xC0, 0xC0, 0xC0, 0xC0, 0xC0, 0xFE, 0x00,
|
||||
0xFC, 0xC6, 0xC6, 0xFC, 0xC0, 0xC0, 0xC0, 0x00,
|
||||
0x00, 0x18, 0x18, 0x7E, 0x18, 0x18, 0x00, 0x00,
|
||||
0xC6, 0xC6, 0xC6, 0xD6, 0xFE, 0xEE, 0xC6, 0x00,
|
||||
0xFE, 0xC0, 0xC0, 0xF8, 0xC0, 0xC0, 0xFE, 0x00,
|
||||
0xFC, 0xC6, 0xC6, 0xFC, 0xD8, 0xCC, 0xC6, 0x00,
|
||||
0x7E, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x00,
|
||||
0xC6, 0xC6, 0xC6, 0xC6, 0xC6, 0xC6, 0x7C, 0x00,
|
||||
0x3C, 0x18, 0x18, 0x18, 0x18, 0x18, 0x3C, 0x00,
|
||||
0x7C, 0xC6, 0xC6, 0xC6, 0xC6, 0xC6, 0x7C, 0x00,
|
||||
0x7C, 0xC6, 0xC6, 0xC6, 0xDE, 0xCC, 0x76, 0x00,
|
||||
0x7C, 0xC6, 0xC0, 0x7C, 0x06, 0xC6, 0x7C, 0x00,
|
||||
0xFC, 0xC6, 0xC6, 0xC6, 0xC6, 0xC6, 0xFC, 0x00,
|
||||
0xFE, 0xC0, 0xC0, 0xF8, 0xC0, 0xC0, 0xC0, 0x00,
|
||||
0x7C, 0xC6, 0xC0, 0xC0, 0xCE, 0xC6, 0x7E, 0x00,
|
||||
0xC6, 0xC6, 0xC6, 0xFE, 0xC6, 0xC6, 0xC6, 0x00,
|
||||
0x06, 0x06, 0x06, 0x06, 0x06, 0xC6, 0x7C, 0x00,
|
||||
0xC6, 0xCC, 0xD8, 0xF0, 0xD8, 0xCC, 0xC6, 0x00,
|
||||
0x38, 0x6C, 0xC6, 0xC6, 0xFE, 0xC6, 0xC6, 0x00,
|
||||
0x7E, 0x06, 0x0C, 0x18, 0x30, 0x60, 0x7E, 0x00,
|
||||
0xC6, 0xC6, 0x6C, 0x38, 0x6C, 0xC6, 0xC6, 0x00,
|
||||
0x7C, 0xC6, 0xC0, 0xC0, 0xC0, 0xC6, 0x7C, 0x00,
|
||||
0xC6, 0xC6, 0xC6, 0xC6, 0xC6, 0x6C, 0x38, 0x00,
|
||||
0xFC, 0xC6, 0xC6, 0xFC, 0xC6, 0xC6, 0xFC, 0x00,
|
||||
0xC6, 0xEE, 0xFE, 0xD6, 0xC6, 0xC6, 0xC6, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x38, 0x38, 0x00,
|
||||
0x00, 0x00, 0x00, 0x7E, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x66, 0x3C, 0x18, 0x3C, 0x66, 0x00, 0x00,
|
||||
0x00, 0x18, 0x00, 0x7E, 0x00, 0x18, 0x00, 0x00,
|
||||
0x00, 0x00, 0x7C, 0x00, 0x7C, 0x00, 0x00, 0x00,
|
||||
0x66, 0x66, 0x66, 0x3C, 0x18, 0x18, 0x18, 0x00,
|
||||
0xC6, 0xE6, 0xF6, 0xFE, 0xDE, 0xCE, 0xC6, 0x00,
|
||||
0x03, 0x06, 0x0C, 0x18, 0x30, 0x60, 0xC0, 0x00,
|
||||
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0x00,
|
||||
0xCE, 0xDB, 0xDB, 0xDB, 0xDB, 0xDB, 0xCE, 0x00,
|
||||
0x00, 0x00, 0x3C, 0x7E, 0x7E, 0x7E, 0x3C, 0x00,
|
||||
0x1C, 0x1C, 0x18, 0x1E, 0x18, 0x18, 0x1C, 0x00,
|
||||
0x1C, 0x1C, 0x18, 0x1E, 0x18, 0x34, 0x26, 0x00,
|
||||
0x38, 0x38, 0x18, 0x78, 0x18, 0x2C, 0x64, 0x00,
|
||||
0x38, 0x38, 0x18, 0x78, 0x18, 0x18, 0x38, 0x00,
|
||||
0x00, 0x18, 0x0C, 0xFE, 0x0C, 0x18, 0x00, 0x00,
|
||||
0x18, 0x3C, 0x7E, 0xFF, 0xFF, 0x18, 0x18, 0x00,
|
||||
0x03, 0x07, 0x0F, 0x1F, 0x3F, 0x7F, 0xFF, 0x00,
|
||||
0xC0, 0xE0, 0xF0, 0xF8, 0xFC, 0xFE, 0xFF, 0x00,
|
||||
0x38, 0x38, 0x12, 0xFE, 0xB8, 0x28, 0x6C, 0x00,
|
||||
0xC0, 0x60, 0x30, 0x18, 0x0C, 0x06, 0x03, 0x00,
|
||||
0x00, 0x00, 0x0C, 0x08, 0x08, 0xFF, 0x7E, 0x00,
|
||||
0x00, 0x03, 0x63, 0xFF, 0xFF, 0x18, 0x08, 0x00,
|
||||
0x00, 0x00, 0x00, 0x10, 0x38, 0xFF, 0x7E, 0x00,
|
||||
0x00, 0x00, 0x00, 0x06, 0x6E, 0xFF, 0x7E, 0x00};
|
|
@ -0,0 +1,6 @@
|
|||
#ifndef __CSET_H
|
||||
#define __CSET_H
|
||||
|
||||
extern const Byte cset[512];
|
||||
|
||||
#endif
|
|
@ -0,0 +1,41 @@
|
|||
/*
|
||||
* O2EM Free Odyssey2 / Videopac+ Emulator
|
||||
*
|
||||
* Created by Daniel Boris <dboris@comcast.net> (c) 1997,1998
|
||||
*
|
||||
* Developed by Andre de la Rocha <adlroc@users.sourceforge.net>
|
||||
* Arlindo M. de Oliveira <dgtec@users.sourceforge.net>
|
||||
*
|
||||
* http://o2em.sourceforge.net
|
||||
*
|
||||
*
|
||||
*
|
||||
* Keyboard emulation
|
||||
*/
|
||||
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
#include <string.h>
|
||||
#include "types.h"
|
||||
#include "cpu.h"
|
||||
#include "config.h"
|
||||
#include "vmachine.h"
|
||||
#include "vdc.h"
|
||||
#include "audio.h"
|
||||
#include "voice.h"
|
||||
#include "vpp.h"
|
||||
#include "keyboard.h"
|
||||
#include "score.h"
|
||||
|
||||
void do_reset(void)
|
||||
{
|
||||
init_cpu();
|
||||
init_roms();
|
||||
init_vpp();
|
||||
clearscr();
|
||||
}
|
||||
|
||||
void do_highscore(void)
|
||||
{
|
||||
set_score(app_data.scoretype, app_data.scoreaddress, app_data.default_highscore);
|
||||
}
|
|
@ -0,0 +1,7 @@
|
|||
#ifndef __KEYBOARD_H
|
||||
#define __KEYBOARD_H
|
||||
|
||||
void handle_key(void);
|
||||
|
||||
#endif
|
||||
|
|
@ -0,0 +1,312 @@
|
|||
/*
|
||||
* O2EM Free Odyssey2 / Videopac+ Emulator
|
||||
*
|
||||
* Created by Daniel Boris <dboris@comcast.net> (c) 1997,1998
|
||||
*
|
||||
* Developed by Andre de la Rocha <adlroc@users.sourceforge.net>
|
||||
* Arlindo M. de Oliveira <dgtec@users.sourceforge.net>
|
||||
*
|
||||
* http://o2em.sourceforge.net
|
||||
*
|
||||
*/
|
||||
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
#include <string.h>
|
||||
#include <ctype.h>
|
||||
#include "crc32.h"
|
||||
#include "audio.h"
|
||||
#include "vmachine.h"
|
||||
#include "config.h"
|
||||
#include "vdc.h"
|
||||
#include "cpu.h"
|
||||
#include "keyboard.h"
|
||||
#include "voice.h"
|
||||
#include "score.h"
|
||||
|
||||
#include "../emulibc/emulibc.h"
|
||||
#include "../emulibc/waterboxcore.h"
|
||||
|
||||
char name_f, rom_f, c_j;
|
||||
char pathx, *k, identify;
|
||||
static int load_bios(const char *data, int size);
|
||||
static int load_cart(const char *data, int size);
|
||||
int parse_option(char *attr, char *val);
|
||||
|
||||
ECL_EXPORT int Init(const char *rom, int romlen, const char *bios, int bioslen)
|
||||
{
|
||||
int i, cnt, cnt2;
|
||||
|
||||
app_data.bank = 0;
|
||||
app_data.voice = 1;
|
||||
app_data.exrom = 0;
|
||||
app_data.three_k = 0;
|
||||
app_data.crc = 0;
|
||||
app_data.euro = 0;
|
||||
app_data.openb = 0;
|
||||
app_data.vpp = 0;
|
||||
app_data.bios = 0;
|
||||
app_data.scoretype = 0;
|
||||
app_data.scoreaddress = 0;
|
||||
app_data.default_highscore = 0;
|
||||
app_data.megaxrom = 0;
|
||||
|
||||
init_audio();
|
||||
|
||||
if (!load_bios(bios, bioslen))
|
||||
return 0;
|
||||
|
||||
if (!load_cart(rom, romlen))
|
||||
return 0;
|
||||
|
||||
//if (app_data.voice)
|
||||
//load_voice_samples(NULL);
|
||||
init_display();
|
||||
init_cpu();
|
||||
init_system();
|
||||
//set_score(app_data.scoretype, app_data.scoreaddress, app_data.default_highscore);
|
||||
|
||||
//run();
|
||||
//if (app_data.scoretype != 0)
|
||||
//save_highscore(get_score(app_data.scoretype, app_data.scoreaddress),
|
||||
//scorefile);
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
ECL_EXPORT void FrameAdvance(FrameInfo* f)
|
||||
{
|
||||
cpu_exec(20000);
|
||||
f->Samples = 735;
|
||||
f->Width = 320;
|
||||
f->Height = 240;
|
||||
blit(f->VideoBuffer);
|
||||
}
|
||||
ECL_EXPORT void GetMemoryAreas(MemoryArea* m)
|
||||
{
|
||||
m[0].Data = intRAM;
|
||||
m[0].Name = "RAM";
|
||||
m[0].Size = 64;
|
||||
m[0].Flags = MEMORYAREA_FLAGS_WRITABLE | MEMORYAREA_FLAGS_PRIMARY | MEMORYAREA_FLAGS_WORDSIZE1;
|
||||
}
|
||||
|
||||
ECL_EXPORT void SetInputCallback(void (*callback)(void))
|
||||
{
|
||||
// TODO
|
||||
}
|
||||
|
||||
int parse_option(char *attr, char *val)
|
||||
{
|
||||
int control_scheme;
|
||||
if (!strcmp(attr, "nolimit"))
|
||||
{
|
||||
}
|
||||
else if (!strcmp(attr, "novoice"))
|
||||
{
|
||||
app_data.voice = !(val[0] != '0');
|
||||
}
|
||||
else if ((!strcmp(attr, "s1")) || (!strcmp(attr, "s2")))
|
||||
{
|
||||
}
|
||||
else if (!strcmp(attr, "fullscreen"))
|
||||
{
|
||||
}
|
||||
else if (!strcmp(attr, "euro"))
|
||||
{
|
||||
app_data.euro = (val[0] != '0');
|
||||
}
|
||||
else if (!strcmp(attr, "exrom"))
|
||||
{
|
||||
app_data.exrom = (val[0] != '0');
|
||||
}
|
||||
else if (!strcmp(attr, "3k"))
|
||||
{
|
||||
app_data.three_k = (val[0] != '0');
|
||||
}
|
||||
else if (!strcmp(attr, "g7400"))
|
||||
{
|
||||
}
|
||||
else if (!strcmp(attr, "scoreadr"))
|
||||
{
|
||||
control_scheme = -1;
|
||||
sscanf(val, "%d", &control_scheme);
|
||||
if ((control_scheme >= 0) && (control_scheme <= 255))
|
||||
app_data.scoreaddress = control_scheme;
|
||||
else
|
||||
{
|
||||
fprintf(stderr, "Invalid value for option %s\n", attr);
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
else if (!strcmp(attr, "scoretype"))
|
||||
{
|
||||
control_scheme = -1;
|
||||
sscanf(val, "%d", &control_scheme);
|
||||
if ((control_scheme >= 0) && (control_scheme <= 9999))
|
||||
app_data.scoretype = control_scheme;
|
||||
else
|
||||
{
|
||||
fprintf(stderr, "Invalid value for option %s\n", attr);
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
else if (!strcmp(attr, "score"))
|
||||
{
|
||||
control_scheme = -1;
|
||||
sscanf(val, "%d", &control_scheme);
|
||||
if ((control_scheme >= 0) && (control_scheme <= 999999))
|
||||
app_data.default_highscore = control_scheme;
|
||||
else
|
||||
{
|
||||
fprintf(stderr, "Invalid value for option %s\n", attr);
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
return 1;
|
||||
}
|
||||
|
||||
static int load_bios(const char *data, int size)
|
||||
{
|
||||
if (size != 1024)
|
||||
return 0;
|
||||
|
||||
for (int i = 0; i < 8; i++)
|
||||
{
|
||||
memcpy(rom_table[i], data, 1024);
|
||||
}
|
||||
uint32_t crc = crc32_buf(rom_table[0], 1024);
|
||||
if (crc == 0x8016A315)
|
||||
{
|
||||
printf("Odyssey2 bios ROM loaded\n");
|
||||
app_data.vpp = 0;
|
||||
app_data.bios = ROM_O2;
|
||||
}
|
||||
else if (crc == 0xE20A9F41)
|
||||
{
|
||||
printf("Videopac+ G7400 bios ROM loaded\n");
|
||||
app_data.vpp = 1;
|
||||
app_data.bios = ROM_G7400;
|
||||
}
|
||||
else if (crc == 0xA318E8D6)
|
||||
{
|
||||
printf("C52 bios ROM loaded\n");
|
||||
app_data.vpp = 0;
|
||||
app_data.bios = ROM_C52;
|
||||
}
|
||||
else if (crc == 0x11647CA5)
|
||||
{
|
||||
printf("Jopac bios ROM loaded\n");
|
||||
app_data.vpp = 1;
|
||||
app_data.bios = ROM_JOPAC;
|
||||
}
|
||||
else
|
||||
{
|
||||
printf("Bios ROM loaded (unknown version)\n");
|
||||
app_data.vpp = 0;
|
||||
app_data.bios = ROM_UNKNOWN;
|
||||
return 0;
|
||||
}
|
||||
return 1;
|
||||
}
|
||||
|
||||
static int load_cart(const char *data, int size)
|
||||
{
|
||||
app_data.crc = crc32_buf(data, size);
|
||||
if (app_data.crc == 0xAFB23F89)
|
||||
app_data.exrom = 1; /* Musician */
|
||||
if (app_data.crc == 0x3BFEF56B)
|
||||
app_data.exrom = 1; /* Four in 1 Row! */
|
||||
if (app_data.crc == 0x9B5E9356)
|
||||
app_data.exrom = 1; /* Four in 1 Row! (french) */
|
||||
|
||||
if (app_data.crc == 0x975AB8DA || app_data.crc == 0xE246A812)
|
||||
{
|
||||
fprintf(stderr, "Error: file is an incomplete ROM dump\n");
|
||||
return 0;
|
||||
}
|
||||
|
||||
if (size & 1023)
|
||||
{
|
||||
fprintf(stderr, "Error: file is an invalid ROM dump\n");
|
||||
return 0;
|
||||
}
|
||||
|
||||
const int l = size;
|
||||
int nb, i;
|
||||
|
||||
/* special MegaCART design by Soeren Gust */
|
||||
if ((l == 32768) || (l == 65536) || (l == 131072) || (l == 262144) || (l == 524288) || (l == 1048576))
|
||||
{
|
||||
app_data.megaxrom = 1;
|
||||
app_data.bank = 1;
|
||||
megarom = malloc(1048576);
|
||||
memcpy(megarom, data, size);
|
||||
|
||||
/* mirror shorter files into full megabyte */
|
||||
if (l < 65536)
|
||||
memcpy(megarom + 32768, megarom, 32768);
|
||||
if (l < 131072)
|
||||
memcpy(megarom + 65536, megarom, 65536);
|
||||
if (l < 262144)
|
||||
memcpy(megarom + 131072, megarom, 131072);
|
||||
if (l < 524288)
|
||||
memcpy(megarom + 262144, megarom, 262144);
|
||||
if (l < 1048576)
|
||||
memcpy(megarom + 524288, megarom, 524288);
|
||||
/* start in bank 0xff */
|
||||
memcpy(&rom_table[0][1024], megarom + 4096 * 255 + 1024, 3072);
|
||||
printf("MegaCart %ldK", l / 1024);
|
||||
nb = 1;
|
||||
}
|
||||
else if (((l % 3072) == 0))
|
||||
{
|
||||
app_data.three_k = 1;
|
||||
nb = l / 3072;
|
||||
|
||||
for (int offset = 0, i = nb - 1; i >= 0; i--, offset += 3072)
|
||||
{
|
||||
memcpy(&rom_table[i][1024], data + offset, 3072);
|
||||
}
|
||||
printf("%dK", nb * 3);
|
||||
}
|
||||
else
|
||||
{
|
||||
nb = l / 2048;
|
||||
if ((nb == 2) && (app_data.exrom))
|
||||
{
|
||||
memcpy(&extROM[0], data, 1024);
|
||||
memcpy(&rom_table[0][1024], data + 1024, 3072);
|
||||
printf("3K EXROM");
|
||||
}
|
||||
else
|
||||
{
|
||||
for (int offset = 0, i = nb - 1; i >= 0; i--, offset += 2048)
|
||||
{
|
||||
memcpy(&rom_table[i][1024], data + offset, 2048);
|
||||
memcpy(&rom_table[i][3072], &rom_table[i][2048], 1024); /* simulate missing A10 */
|
||||
}
|
||||
printf("%dK", nb * 2);
|
||||
}
|
||||
}
|
||||
|
||||
rom = rom_table[0];
|
||||
if (nb == 1)
|
||||
app_data.bank = 1;
|
||||
else if (nb == 2)
|
||||
app_data.bank = app_data.exrom ? 1 : 2;
|
||||
else if (nb == 4)
|
||||
app_data.bank = 3;
|
||||
else
|
||||
app_data.bank = 4;
|
||||
|
||||
if ((rom_table[nb - 1][1024 + 12] == 'O') && (rom_table[nb - 1][1024 + 13] == 'P') && (rom_table[nb - 1][1024 + 14] == 'N') && (rom_table[nb - 1][1024 + 15] == 'B'))
|
||||
app_data.openb = 1;
|
||||
|
||||
printf(" CRC: %08lX\n", app_data.crc);
|
||||
return 1;
|
||||
}
|
||||
|
||||
int main(void)
|
||||
{
|
||||
return 0;
|
||||
}
|
|
@ -0,0 +1,143 @@
|
|||
|
||||
/*
|
||||
* O2EM Free Odyssey2 / Videopac+ Emulator
|
||||
*
|
||||
* Created by Daniel Boris <dboris@comcast.net> (c) 1997,1998
|
||||
*
|
||||
* Developed by Andre de la Rocha <adlroc@users.sourceforge.net>
|
||||
*
|
||||
* http://o2em.sourceforge.net
|
||||
*
|
||||
*
|
||||
*
|
||||
* Score loading/saving by manopac
|
||||
*/
|
||||
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
#include <string.h>
|
||||
#include <ctype.h>
|
||||
#include <time.h>
|
||||
#include <errno.h>
|
||||
#include "vmachine.h"
|
||||
#include "types.h"
|
||||
#include "score.h"
|
||||
|
||||
/*--------------------------------------------------
|
||||
Calculate Score from given Values
|
||||
Scoretype = abcd:
|
||||
ramtype a = 1: ext ram / 2: int ram
|
||||
valuetype b = 1: 1 Byte each Digit / 2: 1/2 Byte each Digit
|
||||
direct<EFBFBD>on c = 1: higher value digits first / 2: low value digits first
|
||||
count d = number of digits
|
||||
--------------------------------------------------*/
|
||||
int get_score(int scoretype, int scoreaddress)
|
||||
{
|
||||
int score=0;
|
||||
|
||||
if (scoretype!=0)
|
||||
{
|
||||
int position;
|
||||
int i;
|
||||
Byte *RAM;
|
||||
|
||||
int count = scoretype%10;
|
||||
int direction = ((scoretype/10)%10)==1?1:-1;
|
||||
float valuetype = (float) (3-((scoretype/100)%10))/2;
|
||||
int ramtype = scoretype/1000;
|
||||
|
||||
position = scoreaddress+ (direction==1?0:(count*valuetype-1));
|
||||
RAM = ramtype==1?extRAM:intRAM;
|
||||
|
||||
for(i=0;i<count;i++)
|
||||
{
|
||||
score = score*10+((RAM[position+(int)(valuetype*i*direction)]>>(((i+1)%2)*4)*(abs((int) ((valuetype-1)*2))))&15);
|
||||
}
|
||||
}
|
||||
|
||||
return(score);
|
||||
}
|
||||
|
||||
/*--------------------------------------------------
|
||||
Set HighScore into Memory
|
||||
Scoretype = abcd:
|
||||
ramtype a = 1: ext ram / 2: int ram
|
||||
valuetype b = 1: 1 Byte each Digit / 2: 1/2 Byte each Digit
|
||||
direct<EFBFBD>on c = 1: higher value digits first / 2: low value digits first
|
||||
count d = number of digits
|
||||
--------------------------------------------------*/
|
||||
|
||||
void set_score(int scoretype, int scoreaddress, int score)
|
||||
{
|
||||
|
||||
if (scoretype!=0 && score>0)
|
||||
{
|
||||
int position;
|
||||
int i;
|
||||
Byte *RAM;
|
||||
int digit;
|
||||
|
||||
int count = scoretype%10;
|
||||
int direction = ((scoretype/10)%10)==1?-1:1;
|
||||
float valuetype = (float) (3-((scoretype/100)%10))/2;
|
||||
int ramtype = scoretype/1000;
|
||||
|
||||
position = scoreaddress+ (direction==1?0:(count*valuetype-1));
|
||||
RAM = ramtype==1?extRAM:intRAM;
|
||||
|
||||
for(i=count-1;i>=0;i--)
|
||||
{
|
||||
digit = score / power(10,i);
|
||||
RAM[position+(int)(valuetype*i*direction)]=((valuetype==0.5)&&(i%2==0))?(RAM[position+(int)(valuetype*i*direction)]<<4)+digit:digit;
|
||||
score = score - digit*power(10,i);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
/*-----------------------------------------------------
|
||||
Save Highscore to File
|
||||
-------------------------------------------------------*/
|
||||
void save_highscore(int highscore,char *scorefile)
|
||||
{
|
||||
FILE *fn;
|
||||
|
||||
highscore = highscore==app_data.default_highscore?0:highscore;
|
||||
|
||||
fn = fopen(scorefile,"w");
|
||||
if (fn==NULL) {
|
||||
fprintf(stderr,"Error opening highscore-file %s: %i\n",scorefile,errno);
|
||||
exit(EXIT_FAILURE);
|
||||
}
|
||||
|
||||
if (fprintf(fn,"%i",highscore)<=0)
|
||||
{
|
||||
fprintf(stderr,"Error writing to highscore-file %s: %i\n",scorefile,errno);
|
||||
exit(EXIT_FAILURE);
|
||||
}
|
||||
|
||||
fclose(fn);
|
||||
}
|
||||
|
||||
|
||||
/***********************************
|
||||
Integer-Implementation of pow
|
||||
***********************************/
|
||||
int power(int base, int higher)
|
||||
{
|
||||
if (higher==0) {
|
||||
return(1);
|
||||
} else if (higher==1) {
|
||||
return(base);
|
||||
} else {
|
||||
int i;
|
||||
int value=base;
|
||||
|
||||
for (i=2;i<=higher;i++)
|
||||
{
|
||||
value = value*base;
|
||||
}
|
||||
return(value);
|
||||
}
|
||||
}
|
|
@ -0,0 +1,10 @@
|
|||
#ifndef __SCORE_H
|
||||
#define __SCORE_H
|
||||
|
||||
int get_score(int scoretype, int scoreaddress);
|
||||
void set_score(int scoretype, int scoreaddress, int highscore);
|
||||
void save_highscore(int highscore,char *scorefile);
|
||||
int power(int base, int higher);
|
||||
|
||||
#endif
|
||||
|
|
@ -0,0 +1,7 @@
|
|||
#pragma once
|
||||
|
||||
#include <stdint.h>
|
||||
|
||||
typedef uint8_t Byte;
|
||||
typedef uint16_t ADDRESS;
|
||||
#define MAXC 1024
|
|
@ -0,0 +1,556 @@
|
|||
/*
|
||||
* O2EM Free Odyssey2 / Videopac+ Emulator
|
||||
*
|
||||
* Created by Daniel Boris <dboris@comcast.net> (c) 1997,1998
|
||||
*
|
||||
* Developed by Andre de la Rocha <adlroc@users.sourceforge.net>
|
||||
* Arlindo M. de Oliveira <dgtec@users.sourceforge.net>
|
||||
*
|
||||
* http://o2em.sourceforge.net
|
||||
*
|
||||
*
|
||||
*
|
||||
* O2 Video Display Controller emulation
|
||||
*/
|
||||
|
||||
#include <stdlib.h>
|
||||
#include <string.h>
|
||||
#include <stdio.h>
|
||||
#include "types.h"
|
||||
#include "vmachine.h"
|
||||
#include "config.h"
|
||||
#include "keyboard.h"
|
||||
#include "cset.h"
|
||||
#include "cpu.h"
|
||||
#include "vpp.h"
|
||||
#include "vdc.h"
|
||||
#include "audio.h"
|
||||
#include "voice.h"
|
||||
#include "bitmap.h"
|
||||
|
||||
#define COL_SP0 0x01
|
||||
#define COL_SP1 0x02
|
||||
#define COL_SP2 0x04
|
||||
#define COL_SP3 0x08
|
||||
#define COL_VGRID 0x10
|
||||
#define COL_HGRID 0x20
|
||||
#define COL_VPP 0x40
|
||||
#define COL_CHAR 0x80
|
||||
|
||||
#define X_START 8
|
||||
#define Y_START 24
|
||||
|
||||
static const uint32_t colortable[2][16] = {
|
||||
/* O2 palette */
|
||||
{0x000000, 0x0e3dd4, 0x00981b, 0x00bbd9, 0xc70008, 0xcc16b3, 0x9d8710,
|
||||
0xe1dee1, 0x5f6e6b, 0x6aa1ff, 0x3df07a, 0x31ffff, 0xff4255, 0xff98ff,
|
||||
0xd9ad5d, 0xffffff},
|
||||
/* VP+ G7400 palette */
|
||||
{0x000000, 0x0000b6, 0x00b600, 0x00b6b6, 0xb60000, 0xb600b6, 0xb6b600,
|
||||
0xb6b6b6, 0x494949, 0x4949ff, 0x49ff49, 0x49ffff, 0xff4949, 0xff49ff,
|
||||
0xffff49, 0xffffff}};
|
||||
|
||||
static Bitmap* bitmap;
|
||||
|
||||
/* Collision buffer */
|
||||
static Byte *col = NULL;
|
||||
|
||||
/* The pointer to the graphics buffer */
|
||||
static Byte *vscreen = NULL;
|
||||
|
||||
static int cached_lines[MAXLINES];
|
||||
|
||||
Byte coltab[256];
|
||||
|
||||
long clip_low;
|
||||
long clip_high;
|
||||
|
||||
int wsize;
|
||||
|
||||
static void create_cmap(void);
|
||||
static void draw_char(Byte ypos, Byte xpos, Byte chr, Byte col);
|
||||
static void draw_quad(Byte ypos, Byte xpos, Byte cp0l, Byte cp0h, Byte cp1l,
|
||||
Byte cp1h, Byte cp2l, Byte cp2h, Byte cp3l, Byte cp3h);
|
||||
static void draw_grid(void);
|
||||
void mputvid(unsigned int ad, unsigned int len, Byte d, Byte c);
|
||||
|
||||
void draw_region(void)
|
||||
{
|
||||
int i;
|
||||
if (regionoff == 0xffff)
|
||||
{
|
||||
i = (master_clk / (LINECNT - 1) - 5);
|
||||
}
|
||||
else
|
||||
{
|
||||
i = (master_clk / 22 + regionoff);
|
||||
}
|
||||
i = (snapline(i, VDCwrite[0xA0], 0));
|
||||
if (app_data.crc == 0xA7344D1F)
|
||||
{
|
||||
i = (master_clk / 22 + regionoff) + 6;
|
||||
i = (snapline(i, VDCwrite[0xA0], 0) + 6);
|
||||
} /*Atlantis*/
|
||||
|
||||
if (app_data.crc == 0xD0BC4EE6)
|
||||
{
|
||||
i = (master_clk / 24 + regionoff) - 6;
|
||||
i = (snapline(i, VDCwrite[0xA0], 0) + 7);
|
||||
} /*Frogger*/
|
||||
|
||||
if (app_data.crc == 0x26517E77)
|
||||
{
|
||||
i = (master_clk / 22 + regionoff);
|
||||
i = (snapline(i, VDCwrite[0xA0], 0) - 5);
|
||||
} /*Comando Noturno*/
|
||||
|
||||
if (app_data.crc == 0xA57E1724)
|
||||
{
|
||||
i = (master_clk / (LINECNT - 1) - 5);
|
||||
i = (snapline(i, VDCwrite[0xA0], 0) - 3);
|
||||
} /*Catch the ball*/
|
||||
|
||||
if (i < 0)
|
||||
i = 0;
|
||||
clip_low = last_line * (long)BMPW;
|
||||
clip_high = i * (long)BMPW;
|
||||
if (clip_high > BMPW * BMPH)
|
||||
clip_high = BMPW * BMPH;
|
||||
if (clip_low < 0)
|
||||
clip_low = 0;
|
||||
if (clip_low < clip_high)
|
||||
draw_display();
|
||||
last_line = i;
|
||||
}
|
||||
|
||||
static uint32_t colors[256];
|
||||
|
||||
static void create_cmap(void)
|
||||
{
|
||||
int i;
|
||||
|
||||
/* Initialise parts of the colors array */
|
||||
for (i = 0; i < 16; i++)
|
||||
{
|
||||
/* Use the color values from the color table */
|
||||
colors[i] = colortable[app_data.vpp ? 1 : 0][i];
|
||||
colors[i + 32] = colors[i];
|
||||
}
|
||||
|
||||
for (i = 16; i < 32; i++)
|
||||
colors[i] = 0;
|
||||
for (i = 48; i < 256; i++)
|
||||
colors[i] = 0;
|
||||
}
|
||||
|
||||
void clearscr(void)
|
||||
{
|
||||
clear(bitmap);
|
||||
}
|
||||
|
||||
void mputvid(unsigned int ad, unsigned int len, Byte d, Byte c)
|
||||
{
|
||||
if ((ad > (unsigned long)clip_low) && (ad < (unsigned long)clip_high))
|
||||
{
|
||||
unsigned int i;
|
||||
if (((len & 3) == 0) && (sizeof(unsigned long) == 4))
|
||||
{
|
||||
unsigned long dddd = (((unsigned long)d) & 0xff) | ((((unsigned long)d) & 0xff) << 8) | ((((unsigned long)d) & 0xff) << 16) | ((((unsigned long)d) & 0xff) << 24);
|
||||
unsigned long cccc = (((unsigned long)c) & 0xff) | ((((unsigned long)c) & 0xff) << 8) | ((((unsigned long)c) & 0xff) << 16) | ((((unsigned long)c) & 0xff) << 24);
|
||||
for (i = 0; i<len>> 2; i++)
|
||||
{
|
||||
*((unsigned long *)(vscreen + ad)) = dddd;
|
||||
cccc |= *((unsigned long *)(col + ad));
|
||||
*((unsigned long *)(col + ad)) = cccc;
|
||||
coltab[c] |= ((cccc | (cccc >> 8) | (cccc >> 16) | (cccc >> 24)) & 0xff);
|
||||
ad += 4;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
for (i = 0; i < len; i++)
|
||||
{
|
||||
vscreen[ad] = d;
|
||||
col[ad] |= c;
|
||||
coltab[c] |= col[ad++];
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static void draw_grid(void)
|
||||
{
|
||||
unsigned int pnt, pn1;
|
||||
Byte mask, d;
|
||||
int j, i, x, w;
|
||||
Byte color;
|
||||
|
||||
if (VDCwrite[0xA0] & 0x40)
|
||||
{
|
||||
for (j = 0; j < 9; j++)
|
||||
{
|
||||
pnt = (((j * 24) + 24) * BMPW);
|
||||
for (i = 0; i < 9; i++)
|
||||
{
|
||||
pn1 = pnt + (i * 32) + 20;
|
||||
color = ColorVector[j * 24 + 24];
|
||||
mputvid(
|
||||
pn1,
|
||||
4,
|
||||
(color & 0x07) | ((color & 0x40) >> 3) | (color & 0x80 ? 0 : 8), COL_HGRID);
|
||||
color = ColorVector[j * 24 + 25];
|
||||
mputvid(
|
||||
pn1 + BMPW,
|
||||
4,
|
||||
(color & 0x07) | ((color & 0x40) >> 3) | (color & 0x80 ? 0 : 8), COL_HGRID);
|
||||
color = ColorVector[j * 24 + 26];
|
||||
mputvid(
|
||||
pn1 + BMPW * 2,
|
||||
4,
|
||||
(color & 0x07) | ((color & 0x40) >> 3) | (color & 0x80 ? 0 : 8), COL_HGRID);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
mask = 0x01;
|
||||
for (j = 0; j < 9; j++)
|
||||
{
|
||||
pnt = (((j * 24) + 24) * BMPW);
|
||||
for (i = 0; i < 9; i++)
|
||||
{
|
||||
pn1 = pnt + (i * 32) + 20;
|
||||
if ((pn1 + BMPW * 3 >= (unsigned long)clip_low) && (pn1 <= (unsigned long)clip_high))
|
||||
{
|
||||
d = VDCwrite[0xC0 + i];
|
||||
if (j == 8)
|
||||
{
|
||||
d = VDCwrite[0xD0 + i];
|
||||
mask = 1;
|
||||
}
|
||||
if (d & mask)
|
||||
{
|
||||
color = ColorVector[j * 24 + 24];
|
||||
mputvid(
|
||||
pn1,
|
||||
36,
|
||||
(color & 0x07) | ((color & 0x40) >> 3) | (color & 0x80 ? 0 : 8), COL_HGRID);
|
||||
color = ColorVector[j * 24 + 25];
|
||||
mputvid(
|
||||
pn1 + BMPW,
|
||||
36,
|
||||
(color & 0x07) | ((color & 0x40) >> 3) | (color & 0x80 ? 0 : 8), COL_HGRID);
|
||||
color = ColorVector[j * 24 + 26];
|
||||
mputvid(
|
||||
pn1 + BMPW * 2,
|
||||
36,
|
||||
(color & 0x07) | ((color & 0x40) >> 3) | (color & 0x80 ? 0 : 8), COL_HGRID);
|
||||
}
|
||||
}
|
||||
}
|
||||
mask = mask << 1;
|
||||
}
|
||||
|
||||
mask = 0x01;
|
||||
w = 4;
|
||||
if (VDCwrite[0xA0] & 0x80)
|
||||
{
|
||||
w = 32;
|
||||
}
|
||||
for (j = 0; j < 10; j++)
|
||||
{
|
||||
pnt = (j * 32);
|
||||
mask = 0x01;
|
||||
d = VDCwrite[0xE0 + j];
|
||||
for (x = 0; x < 8; x++)
|
||||
{
|
||||
pn1 = pnt + (((x * 24) + 24) * BMPW) + 20;
|
||||
if (d & mask)
|
||||
{
|
||||
for (i = 0; i < 24; i++)
|
||||
{
|
||||
if ((pn1 >= (unsigned long)clip_low) && (pn1 <= (unsigned long)clip_high))
|
||||
{
|
||||
color = ColorVector[x * 24 + 24 + i];
|
||||
mputvid(
|
||||
pn1,
|
||||
w,
|
||||
(color & 0x07) | ((color & 0x40) >> 3) | (color & 0x80 ? 0 : 8), COL_VGRID);
|
||||
}
|
||||
pn1 += BMPW;
|
||||
}
|
||||
}
|
||||
mask = mask << 1;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void finish_display(void)
|
||||
{
|
||||
vpp_finish_bmp(vscreen, 9, 5, BMPW - 9, BMPH - 5, bitmap->w, bitmap->h);
|
||||
}
|
||||
|
||||
void blit(uint32_t* dst)
|
||||
{
|
||||
uint8_t* src = vscreen;
|
||||
src += 5 * BMPW;
|
||||
src += 9;
|
||||
for (int j = 0; j < 240; j++)
|
||||
{
|
||||
for (int i = 0; i < 320; i++)
|
||||
{
|
||||
*dst++ = colors[*src++];
|
||||
}
|
||||
src += 20;
|
||||
}
|
||||
}
|
||||
|
||||
void clear_collision(void)
|
||||
{
|
||||
load_colplus(col);
|
||||
coltab[0x01] = coltab[0x02] = 0;
|
||||
coltab[0x04] = coltab[0x08] = 0;
|
||||
coltab[0x10] = coltab[0x20] = 0;
|
||||
coltab[0x40] = coltab[0x80] = 0;
|
||||
}
|
||||
|
||||
void draw_display(void)
|
||||
{
|
||||
int i, j, x, sm, t;
|
||||
Byte y, b, d1, cl, c;
|
||||
|
||||
unsigned int pnt, pnt2;
|
||||
|
||||
for (i = clip_low / BMPW; i < clip_high / BMPW; i++)
|
||||
memset(
|
||||
vscreen + i * BMPW,
|
||||
((ColorVector[i] & 0x38) >> 3) | (ColorVector[i] & 0x80 ? 0 : 8), BMPW);
|
||||
|
||||
if (VDCwrite[0xA0] & 0x08)
|
||||
draw_grid();
|
||||
|
||||
if (useforen && (!(VDCwrite[0xA0] & 0x20)))
|
||||
return;
|
||||
|
||||
for (i = 0x10; i < 0x40; i += 4)
|
||||
draw_char(VDCwrite[i], VDCwrite[i + 1], VDCwrite[i + 2],
|
||||
VDCwrite[i + 3]);
|
||||
|
||||
/* draw quads, position mapping happens in ext_write (vmachine.c)*/
|
||||
for (i = 0x40; i < 0x80; i += 0x10)
|
||||
draw_quad(VDCwrite[i], VDCwrite[i + 1], VDCwrite[i + 2],
|
||||
VDCwrite[i + 3], VDCwrite[i + 6], VDCwrite[i + 7],
|
||||
VDCwrite[i + 10], VDCwrite[i + 11], VDCwrite[i + 14],
|
||||
VDCwrite[i + 15]);
|
||||
|
||||
c = 8;
|
||||
for (i = 12; i >= 0; i -= 4)
|
||||
{
|
||||
pnt2 = 0x80 + (i * 2);
|
||||
y = VDCwrite[i];
|
||||
x = VDCwrite[i + 1] - 8;
|
||||
t = VDCwrite[i + 2];
|
||||
cl = ((t & 0x38) >> 3);
|
||||
cl = ((cl & 2) | ((cl & 1) << 2) | ((cl & 4) >> 2)) + 8;
|
||||
/*174*/
|
||||
if ((x < 164) && (y > 0) && (y < 232))
|
||||
{
|
||||
pnt = y * BMPW + (x * 2) + 20 + sproff;
|
||||
if (t & 4)
|
||||
{
|
||||
if ((pnt + BMPW * 32 >= (unsigned long)clip_low) && (pnt <= (unsigned long)clip_high))
|
||||
{
|
||||
for (j = 0; j < 8; j++)
|
||||
{
|
||||
sm = (((j % 2 == 0) && (((t >> 1) & 1) != (t & 1))) || ((j % 2 == 1) && (t & 1))) ? 1 : 0;
|
||||
d1 = VDCwrite[pnt2++];
|
||||
for (b = 0; b < 8; b++)
|
||||
{
|
||||
if (d1 & 0x01)
|
||||
{
|
||||
if ((x + b + sm < 159) && (y + j < 247))
|
||||
{
|
||||
mputvid(sm + pnt, 4, cl, c);
|
||||
mputvid(sm + pnt + BMPW, 4, cl, c);
|
||||
mputvid(sm + pnt + 2 * BMPW, 4, cl, c);
|
||||
mputvid(sm + pnt + 3 * BMPW, 4, cl, c);
|
||||
}
|
||||
}
|
||||
pnt += 4;
|
||||
d1 = d1 >> 1;
|
||||
}
|
||||
pnt += BMPW * 4 - 32;
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
if ((pnt + BMPW * 16 >= (unsigned long)clip_low) && (pnt <= (unsigned long)clip_high))
|
||||
{
|
||||
for (j = 0; j < 8; j++)
|
||||
{
|
||||
sm = (((j % 2 == 0) && (((t >> 1) & 1) != (t & 1))) || ((j % 2 == 1) && (t & 1))) ? 1 : 0;
|
||||
d1 = VDCwrite[pnt2++];
|
||||
for (b = 0; b < 8; b++)
|
||||
{
|
||||
if (d1 & 0x01)
|
||||
{
|
||||
if ((x + b + sm < 160) && (y + j < 249))
|
||||
{
|
||||
mputvid(sm + pnt, 2, cl, c);
|
||||
mputvid(sm + pnt + BMPW, 2, cl, c);
|
||||
}
|
||||
}
|
||||
pnt += 2;
|
||||
d1 = d1 >> 1;
|
||||
}
|
||||
pnt += BMPW * 2 - 16;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
c = c >> 1;
|
||||
}
|
||||
}
|
||||
|
||||
void draw_char(Byte ypos, Byte xpos, Byte chr, Byte col)
|
||||
{
|
||||
int j, c;
|
||||
Byte cl, d1;
|
||||
int y, b, n;
|
||||
unsigned int pnt;
|
||||
|
||||
y = (ypos & 0xFE);
|
||||
pnt = y * BMPW + ((xpos - 8) * 2) + 20;
|
||||
|
||||
ypos = ypos >> 1;
|
||||
n = 8 - (ypos % 8) - (chr % 8);
|
||||
if (n < 3)
|
||||
n = n + 7;
|
||||
|
||||
if ((pnt + BMPW * 2 * n >= (unsigned long)clip_low) && (pnt <= (unsigned long)clip_high))
|
||||
{
|
||||
|
||||
c = (int)chr + ypos;
|
||||
if (col & 0x01)
|
||||
c += 256;
|
||||
if (c > 511)
|
||||
c = c - 512;
|
||||
|
||||
cl = ((col & 0x0E) >> 1);
|
||||
cl = ((cl & 2) | ((cl & 1) << 2) | ((cl & 4) >> 2)) + 8;
|
||||
|
||||
if ((y > 0) && (y < 232) && (xpos < 157))
|
||||
{
|
||||
for (j = 0; j < n; j++)
|
||||
{
|
||||
d1 = cset[c + j];
|
||||
for (b = 0; b < 8; b++)
|
||||
{
|
||||
if (d1 & 0x80)
|
||||
{
|
||||
if ((xpos - 8 + b < 160) && (y + j < 240))
|
||||
{
|
||||
mputvid(pnt, 2, cl, COL_CHAR);
|
||||
mputvid(pnt + BMPW, 2, cl, COL_CHAR);
|
||||
}
|
||||
}
|
||||
pnt += 2;
|
||||
d1 = d1 << 1;
|
||||
}
|
||||
pnt += BMPW * 2 - 16;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/* This quad drawing routine can display the quad cut off effect used in KTAA.
|
||||
* It needs more testing with other games, especially the clipping.
|
||||
* This code is quite slow and needs a rewrite by somebody with more experience
|
||||
* than I (sgust) have */
|
||||
|
||||
void draw_quad(Byte ypos, Byte xpos, Byte cp0l, Byte cp0h, Byte cp1l, Byte cp1h,
|
||||
Byte cp2l, Byte cp2h, Byte cp3l, Byte cp3h)
|
||||
{
|
||||
/* char set pointers */
|
||||
int chp[4];
|
||||
/* colors */
|
||||
Byte col[4];
|
||||
/* pointer into screen bitmap */
|
||||
unsigned int pnt;
|
||||
/* offset into current line */
|
||||
unsigned int off;
|
||||
/* loop variables */
|
||||
int i, j, lines;
|
||||
|
||||
/* get screen bitmap position of quad */
|
||||
pnt = (ypos & 0xfe) * BMPW + ((xpos - 8) * 2) + 20;
|
||||
/* abort drawing if completely below the bottom clip */
|
||||
if (pnt > (unsigned long)clip_high)
|
||||
return;
|
||||
/* extract and convert char-set offsets */
|
||||
chp[0] = cp0l | ((cp0h & 1) << 8);
|
||||
chp[1] = cp1l | ((cp1h & 1) << 8);
|
||||
chp[2] = cp2l | ((cp2h & 1) << 8);
|
||||
chp[3] = cp3l | ((cp3h & 1) << 8);
|
||||
for (i = 0; i < 4; i++)
|
||||
chp[i] = (chp[i] + (ypos >> 1)) & 0x1ff;
|
||||
lines = 8 - (chp[3] + 1) % 8;
|
||||
/* abort drawing if completely over the top clip */
|
||||
if (pnt + BMPW * 2 * lines < (unsigned long)clip_low)
|
||||
return;
|
||||
/* extract and convert color information */
|
||||
col[0] = (cp0h & 0xe) >> 1;
|
||||
col[1] = (cp1h & 0xe) >> 1;
|
||||
col[2] = (cp2h & 0xe) >> 1;
|
||||
col[3] = (cp3h & 0xe) >> 1;
|
||||
for (i = 0; i < 4; i++)
|
||||
col[i] = ((col[i] & 2) | ((col[i] & 1) << 2) | ((col[i] & 4) >> 2)) + 8;
|
||||
/* now draw the quad line by line controlled by the last quad */
|
||||
while (lines-- > 0)
|
||||
{
|
||||
off = 0;
|
||||
/* draw all 4 sub-quads */
|
||||
for (i = 0; i < 4; i++)
|
||||
{
|
||||
/* draw sub-quad pixel by pixel, but stay in same line */
|
||||
for (j = 0; j < 8; j++)
|
||||
{
|
||||
if ((cset[chp[i]] & (1 << (7 - j))) && (off < BMPW))
|
||||
{
|
||||
mputvid(pnt + off, 2, col[i], COL_CHAR);
|
||||
mputvid(pnt + off + BMPW, 2, col[i], COL_CHAR);
|
||||
}
|
||||
/* next pixel */
|
||||
off += 2;
|
||||
}
|
||||
/* space between sub-quads */
|
||||
off += 16;
|
||||
}
|
||||
/* advance char-set pointers */
|
||||
for (i = 0; i < 4; i++)
|
||||
chp[i] = (chp[i] + 1) & 0x1ff;
|
||||
/* advance screen bitmap pointer */
|
||||
pnt += BMPW * 2;
|
||||
}
|
||||
}
|
||||
|
||||
void init_display(void)
|
||||
{
|
||||
create_cmap();
|
||||
bitmap = NewBitmap(BMPW, BMPH);
|
||||
if (!bitmap)
|
||||
{
|
||||
fprintf(stderr, "Could not allocate memory for screen buffer.\n");
|
||||
exit(EXIT_FAILURE);
|
||||
}
|
||||
vscreen = (Byte *)bitmap->dat;
|
||||
clear(bitmap);
|
||||
col = (Byte *)malloc(BMPW * BMPH);
|
||||
if (!col)
|
||||
{
|
||||
fprintf(stderr, "Could not allocate memory for collision buffer.\n");
|
||||
free(vscreen);
|
||||
exit(EXIT_FAILURE);
|
||||
}
|
||||
memset(col, 0, BMPW * BMPH);
|
||||
}
|
|
@ -0,0 +1,29 @@
|
|||
#ifndef __VDC_H
|
||||
#define __VDC_H
|
||||
|
||||
#define BMPW 340
|
||||
#define BMPH 250
|
||||
#define WNDW 320
|
||||
#define WNDH 240
|
||||
|
||||
#define BOX_W MIN(512, SCREEN_W-16)
|
||||
#define BOX_H MIN(256, (SCREEN_H-64)&0xFFF0)
|
||||
|
||||
#define BOX_L ((SCREEN_W - BOX_W) / 2)
|
||||
#define BOX_R ((SCREEN_W + BOX_W) / 2)
|
||||
#define BOX_T ((SCREEN_H - BOX_H) / 2)
|
||||
#define BOX_B ((SCREEN_H + BOX_H) / 2)
|
||||
|
||||
extern Byte coltab[];
|
||||
extern long clip_low;
|
||||
extern long clip_high;
|
||||
|
||||
void init_display(void);
|
||||
void draw_display(void);
|
||||
void draw_region(void);
|
||||
void finish_display();
|
||||
void clear_collision(void);
|
||||
void clearscr(void);
|
||||
|
||||
void blit(uint32_t* dst);
|
||||
#endif
|
|
@ -0,0 +1,746 @@
|
|||
/*
|
||||
* O2EM Free Odyssey2 / Videopac+ Emulator
|
||||
*
|
||||
* Created by Daniel Boris <dboris@comcast.net> (c) 1997,1998
|
||||
*
|
||||
* Developed by Andre de la Rocha <adlroc@users.sourceforge.net>
|
||||
* Arlindo M. de Oliveira <dgtec@users.sourceforge.net>
|
||||
*
|
||||
* http://o2em.sourceforge.net
|
||||
*
|
||||
*
|
||||
*
|
||||
* Main O2 machine emulation
|
||||
*/
|
||||
|
||||
#include <stdlib.h>
|
||||
#include <stdio.h>
|
||||
#include <time.h>
|
||||
#include "audio.h"
|
||||
#include "types.h"
|
||||
#include "cpu.h"
|
||||
#include "keyboard.h"
|
||||
#include "config.h"
|
||||
#include "vdc.h"
|
||||
#include "vpp.h"
|
||||
#include "voice.h"
|
||||
#include "vmachine.h"
|
||||
|
||||
static Byte x_latch, y_latch;
|
||||
static int romlatch = 0;
|
||||
static Byte line_count;
|
||||
static int fps = FPS_NTSC;
|
||||
|
||||
static Byte snapedlines[MAXLINES + 2 * MAXSNAP][256][2];
|
||||
|
||||
int evblclk = EVBLCLK_NTSC;
|
||||
|
||||
struct resource app_data;
|
||||
int frame = 0;
|
||||
|
||||
int int_clk; /* counter for length of /INT pulses */
|
||||
int master_clk; /* Master clock */
|
||||
int h_clk; /* horizontal clock */
|
||||
unsigned long clk_counter;
|
||||
int last_line;
|
||||
int key2vcnt = 0;
|
||||
int mstate;
|
||||
|
||||
int pendirq = 0;
|
||||
int enahirq = 1;
|
||||
int useforen = 0;
|
||||
long regionoff = 0xffff;
|
||||
int mxsnap = 2;
|
||||
int sproff = 0;
|
||||
int tweakedaudio = 0;
|
||||
|
||||
Byte rom_table[8][4096];
|
||||
|
||||
Byte intRAM[64];
|
||||
Byte extRAM[256];
|
||||
Byte extROM[1024];
|
||||
Byte VDCwrite[256];
|
||||
Byte ColorVector[MAXLINES];
|
||||
Byte AudioVector[MAXLINES];
|
||||
Byte *rom;
|
||||
Byte *megarom;
|
||||
|
||||
int key2[128];
|
||||
|
||||
static void do_kluges(void);
|
||||
static void setvideomode(int t);
|
||||
|
||||
void handle_vbl(void)
|
||||
{
|
||||
update_audio();
|
||||
update_voice();
|
||||
draw_region();
|
||||
ext_IRQ();
|
||||
mstate = 1;
|
||||
}
|
||||
|
||||
void handle_evbl(void)
|
||||
{
|
||||
static long last = 0;
|
||||
int i;
|
||||
|
||||
last_line = 0;
|
||||
master_clk -= evblclk;
|
||||
frame++;
|
||||
finish_display();
|
||||
|
||||
if (app_data.crc == 0xA7344D1F)
|
||||
{
|
||||
for (i = 0; i < 140; i++)
|
||||
{
|
||||
ColorVector[i] = (VDCwrite[0xA3] & 0x7f) | (p1 & 0x80);
|
||||
AudioVector[i] = VDCwrite[0xAA];
|
||||
}
|
||||
} /*Atlantis*/
|
||||
else
|
||||
{
|
||||
for (i = 0; i < MAXLINES; i++)
|
||||
{
|
||||
ColorVector[i] = (VDCwrite[0xA3] & 0x7f) | (p1 & 0x80);
|
||||
AudioVector[i] = VDCwrite[0xAA];
|
||||
}
|
||||
}
|
||||
if (key2vcnt++ > 10)
|
||||
{
|
||||
key2vcnt = 0;
|
||||
for (i = 0; i < 128; i++)
|
||||
key2[i] = 0;
|
||||
}
|
||||
mstate = 0;
|
||||
}
|
||||
|
||||
void handle_evbll(void)
|
||||
{
|
||||
static long last = 0;
|
||||
int i;
|
||||
|
||||
/******************* 150 */
|
||||
|
||||
for (i = 150; i < MAXLINES; i++)
|
||||
{
|
||||
ColorVector[i] = (VDCwrite[0xA3] & 0x7f) | (p1 & 0x80);
|
||||
AudioVector[i] = VDCwrite[0xAA];
|
||||
}
|
||||
|
||||
if (key2vcnt++ > 10)
|
||||
{
|
||||
key2vcnt = 0;
|
||||
for (i = 0; i < 128; i++)
|
||||
key2[i] = 0;
|
||||
}
|
||||
mstate = 0;
|
||||
}
|
||||
|
||||
void init_system(void)
|
||||
{
|
||||
int i, j, k;
|
||||
|
||||
last_line = 0;
|
||||
mstate = 0;
|
||||
master_clk = 0;
|
||||
h_clk = 0;
|
||||
line_count = 0;
|
||||
itimer = 0;
|
||||
clk_counter = 0;
|
||||
init_roms();
|
||||
for (i = 0; i < 256; i++)
|
||||
{
|
||||
VDCwrite[i] = 0;
|
||||
extRAM[i] = 0;
|
||||
}
|
||||
for (i = 0; i < 64; i++)
|
||||
{
|
||||
intRAM[i] = 0;
|
||||
}
|
||||
for (i = 0; i < MAXLINES; i++)
|
||||
AudioVector[i] = ColorVector[i] = 0;
|
||||
|
||||
for (i = 0; i < MAXLINES + 2 * MAXSNAP; i++)
|
||||
for (j = 0; j < 256; j++)
|
||||
for (k = 0; k < 2; k++)
|
||||
snapedlines[i][j][k] = 0;
|
||||
|
||||
for (i = 0; i < 128; i++)
|
||||
key2[i] = 0;
|
||||
key2vcnt = 0;
|
||||
if (app_data.euro)
|
||||
setvideomode(1);
|
||||
else
|
||||
setvideomode(0);
|
||||
do_kluges();
|
||||
init_vpp();
|
||||
clear_collision();
|
||||
}
|
||||
|
||||
void init_roms(void)
|
||||
{
|
||||
rom = rom_table[0];
|
||||
romlatch = 0;
|
||||
}
|
||||
|
||||
Byte read_t1(void)
|
||||
{
|
||||
/*17*/
|
||||
if ((h_clk > 16) || (master_clk > VBLCLK))
|
||||
return 1;
|
||||
else
|
||||
return 0;
|
||||
}
|
||||
|
||||
void write_p1(Byte d)
|
||||
{
|
||||
if ((d & 0x80) != (p1 & 0x80))
|
||||
{
|
||||
int i, l;
|
||||
l = snapline((int)((float)master_clk / 22.0 + 0.1), VDCwrite[0xA3],
|
||||
1);
|
||||
for (i = l; i < MAXLINES; i++)
|
||||
ColorVector[i] = (VDCwrite[0xA3] & 0x7f) | (d & 0x80);
|
||||
}
|
||||
p1 = d;
|
||||
if (app_data.bank == 2)
|
||||
{
|
||||
rom = rom_table[~p1 & 0x01];
|
||||
}
|
||||
else if (app_data.bank == 3)
|
||||
{
|
||||
rom = rom_table[~p1 & 0x03];
|
||||
}
|
||||
else if (app_data.bank == 4)
|
||||
{
|
||||
rom = rom_table[(p1 & 1) ? 0 : romlatch];
|
||||
}
|
||||
}
|
||||
|
||||
Byte read_P2(void)
|
||||
{
|
||||
int i, si, so, km;
|
||||
|
||||
return 0;
|
||||
// TODO
|
||||
/*if (NeedsPoll)
|
||||
poll_keyboard();
|
||||
|
||||
if (!(p1 & 0x04))
|
||||
{
|
||||
si = (p2 & 7);
|
||||
so = 0xff;
|
||||
if (si < 6)
|
||||
{
|
||||
for (i = 0; i < 8; i++)
|
||||
{
|
||||
km = key_map[si][i];
|
||||
if ((key[km] && ((!joykeystab[km]) || (key_shifts & KB_CAPSLOCK_FLAG))) || (key2[km]))
|
||||
{
|
||||
so = i ^ 0x07;
|
||||
}
|
||||
}
|
||||
}
|
||||
if (so != 0xff)
|
||||
{
|
||||
p2 = p2 & 0x0F;
|
||||
p2 = p2 | (so << 5);
|
||||
}
|
||||
else
|
||||
{
|
||||
p2 = p2 | 0xF0;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
p2 = p2 | 0xF0;
|
||||
}
|
||||
return (p2);*/
|
||||
}
|
||||
|
||||
Byte ext_read(ADDRESS adr)
|
||||
{
|
||||
Byte d;
|
||||
Byte si;
|
||||
Byte m;
|
||||
int i;
|
||||
|
||||
if (!(p1 & 0x08) && !(p1 & 0x40))
|
||||
{
|
||||
/* Handle VDC Read */
|
||||
switch (adr)
|
||||
{
|
||||
case 0xA1:
|
||||
d = VDCwrite[0xA0] & 0x02;
|
||||
if (master_clk > VBLCLK)
|
||||
d = d | 0x08;
|
||||
if (h_clk < (LINECNT - 7))
|
||||
d = d | 0x01;
|
||||
if (sound_IRQ)
|
||||
d = d | 0x04;
|
||||
sound_IRQ = 0;
|
||||
return d;
|
||||
case 0xA2:
|
||||
si = VDCwrite[0xA2];
|
||||
m = 0x01;
|
||||
d = 0;
|
||||
for (i = 0; i < 8; i++)
|
||||
{
|
||||
if (si & m)
|
||||
{
|
||||
if (coltab[1] & m)
|
||||
d = d | (coltab[1] & (m ^ 0xFF));
|
||||
if (coltab[2] & m)
|
||||
d = d | (coltab[2] & (m ^ 0xFF));
|
||||
if (coltab[4] & m)
|
||||
d = d | (coltab[4] & (m ^ 0xFF));
|
||||
if (coltab[8] & m)
|
||||
d = d | (coltab[8] & (m ^ 0xFF));
|
||||
if (coltab[0x10] & m)
|
||||
d = d | (coltab[0x10] & (m ^ 0xFF));
|
||||
if (coltab[0x20] & m)
|
||||
d = d | (coltab[0x20] & (m ^ 0xFF));
|
||||
if (coltab[0x80] & m)
|
||||
d = d | (coltab[0x80] & (m ^ 0xFF));
|
||||
}
|
||||
m = m << 1;
|
||||
}
|
||||
clear_collision();
|
||||
return d;
|
||||
case 0xA5:
|
||||
if (!(VDCwrite[0xA0] & 0x02))
|
||||
{
|
||||
return x_latch;
|
||||
}
|
||||
else
|
||||
{
|
||||
x_latch = h_clk * 12;
|
||||
return x_latch;
|
||||
}
|
||||
case 0xA4:
|
||||
if (!(VDCwrite[0xA0] & 0x02))
|
||||
{
|
||||
return y_latch;
|
||||
}
|
||||
else
|
||||
{
|
||||
y_latch = master_clk / 22;
|
||||
if (y_latch > 241)
|
||||
y_latch = 0xFF;
|
||||
return y_latch;
|
||||
}
|
||||
default:
|
||||
return VDCwrite[adr];
|
||||
}
|
||||
}
|
||||
else if (!(p1 & 0x10))
|
||||
{
|
||||
/* Handle ext RAM Read */
|
||||
if (app_data.megaxrom && (adr >= 0x80))
|
||||
{
|
||||
/* MegaCART registers are mirrored every 4 bytes */
|
||||
if ((adr & 0x83) == 0x83)
|
||||
{
|
||||
/* TODO: emulate EEPROM data in */
|
||||
return 0xff;
|
||||
}
|
||||
else
|
||||
return extRAM[adr & 0x83];
|
||||
}
|
||||
else
|
||||
return extRAM[adr & 0xFF];
|
||||
}
|
||||
else if (!(p1 & 0x20))
|
||||
{
|
||||
/* Read a Videopac+ register */
|
||||
return vpp_read(adr);
|
||||
}
|
||||
else if (app_data.exrom && (p1 & 0x02))
|
||||
{
|
||||
/* Handle read from exrom */
|
||||
return extROM[(p2 << 8) | (adr & 0xFF)];
|
||||
}
|
||||
else if (app_data.megaxrom && !(p1 & 0x02) && !(p1 & 0x40))
|
||||
{
|
||||
/* Handle data read from MegaCART */
|
||||
return megarom[(extRAM[0x81] << 12) | ((p2 & 0x0f) << 8) | (adr & 0xff)];
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
Byte in_bus(void)
|
||||
{
|
||||
Byte si = 0, d = 0, mode = 0, jn = 0, sticknum = 0;
|
||||
|
||||
if ((p1 & 0x08) && (p1 & 0x10))
|
||||
{
|
||||
/* Handle joystick read */
|
||||
if (!(p1 & 0x04))
|
||||
{
|
||||
si = (p2 & 7);
|
||||
}
|
||||
d = 0xFF;
|
||||
// si == 1 => joystick 0
|
||||
// si != 1 => joystick 1
|
||||
// &= 0xfe up
|
||||
// &= 0xfd right
|
||||
// &= 0xfb down
|
||||
// &= 0xf7 left
|
||||
// &= 0xef both (?) buttons
|
||||
}
|
||||
return d;
|
||||
}
|
||||
|
||||
void ext_write(Byte dat, ADDRESS adr)
|
||||
{
|
||||
int i;
|
||||
|
||||
if (!(p1 & 0x08))
|
||||
{
|
||||
/* Handle VDC Write */
|
||||
if (adr == 0xA0)
|
||||
{
|
||||
if ((VDCwrite[0xA0] & 0x02) && !(dat & 0x02))
|
||||
{
|
||||
y_latch = master_clk / 22;
|
||||
x_latch = h_clk * 12;
|
||||
if (y_latch > 241)
|
||||
y_latch = 0xFF;
|
||||
}
|
||||
if ((master_clk <= VBLCLK) && (VDCwrite[0xA0] != dat))
|
||||
{
|
||||
draw_region();
|
||||
}
|
||||
}
|
||||
else if (adr == 0xA3)
|
||||
{
|
||||
int l;
|
||||
l = snapline((int)((float)master_clk / 22.0 + 0.5), dat, 1);
|
||||
for (i = l; i < MAXLINES; i++)
|
||||
ColorVector[i] = (dat & 0x7f) | (p1 & 0x80);
|
||||
}
|
||||
else if (adr == 0xAA)
|
||||
{
|
||||
for (i = master_clk / 22; i < MAXLINES; i++)
|
||||
AudioVector[i] = dat;
|
||||
}
|
||||
else if ((adr >= 0x40) && (adr <= 0x7f) && ((adr & 2) == 0))
|
||||
{
|
||||
/* simulate quad: all 4 sub quad position registers
|
||||
* are mapped to the same internal register */
|
||||
adr = adr & 0x71;
|
||||
/* Another minor thing: the y register always returns
|
||||
* bit 0 as 0 */
|
||||
if ((adr & 1) == 0)
|
||||
dat = dat & 0xfe;
|
||||
VDCwrite[adr] = VDCwrite[adr + 4] = VDCwrite[adr + 8] = VDCwrite[adr + 12] = dat;
|
||||
}
|
||||
VDCwrite[adr] = dat;
|
||||
}
|
||||
else if (!(p1 & 0x10) && !(p1 & 0x40))
|
||||
{
|
||||
adr = adr & 0xFF;
|
||||
|
||||
if (adr < 0x80)
|
||||
{
|
||||
/* Handle ext RAM Write */
|
||||
extRAM[adr] = dat;
|
||||
}
|
||||
else
|
||||
{
|
||||
if (app_data.bank == 4)
|
||||
{
|
||||
romlatch = (~dat) & 7;
|
||||
rom = rom_table[(p1 & 1) ? 0 : romlatch];
|
||||
}
|
||||
|
||||
/* Handle The Voice */
|
||||
if (!(dat & 0x20))
|
||||
reset_voice();
|
||||
else
|
||||
{
|
||||
if (adr == 0xE4)
|
||||
set_voice_bank(0);
|
||||
else if ((adr >= 0xE8) && (adr <= 0xEF))
|
||||
set_voice_bank(adr - 0xE7);
|
||||
else if (((adr >= 0x80) && (adr <= 0xDF)) || ((adr >= 0xF0) && (adr <= 0xFF)))
|
||||
trigger_voice(adr);
|
||||
}
|
||||
}
|
||||
}
|
||||
else if (!(p1 & 0x20))
|
||||
{
|
||||
/* Write to a Videopac+ register */
|
||||
vpp_write(dat, adr);
|
||||
}
|
||||
}
|
||||
|
||||
static void do_kluges(void)
|
||||
{
|
||||
if (app_data.crc == 0xA7344D1F)
|
||||
pendirq = 1; /* Atlantis */
|
||||
if (app_data.crc == 0xFB83171E)
|
||||
pendirq = 1; /* Blockout */
|
||||
if (app_data.crc == 0xD38153F6)
|
||||
pendirq = 1; /* Blockout (french) */
|
||||
if (app_data.crc == 0x881CEAE4)
|
||||
pendirq = 1; /* Wall Street */
|
||||
|
||||
if (app_data.crc == 0x9E42E766)
|
||||
useforen = 1; /* Turtles */
|
||||
if (app_data.crc == 0x1C750349)
|
||||
useforen = 1; /* Turtles (European version) */
|
||||
if (app_data.crc == 0x202F2749)
|
||||
useforen = 1; /* Q*bert */
|
||||
if (app_data.crc == 0x06861A9C)
|
||||
useforen = 1; /* Flashpoint 5 (Videopac adaption) */
|
||||
|
||||
if (app_data.crc == 0xFB83171E)
|
||||
enahirq = 0; /* Blockout*/
|
||||
if (app_data.crc == 0xD38153F6)
|
||||
enahirq = 0; /* Blockout (french) */
|
||||
|
||||
if (app_data.crc == 0xFB83171E)
|
||||
regionoff = 1; /* Blockout*/
|
||||
if (app_data.crc == 0xD38153F6)
|
||||
regionoff = 1; /* Blockout (french) */
|
||||
if (app_data.crc == 0x202F2749)
|
||||
regionoff = 0; /* Q*bert */
|
||||
if (app_data.crc == 0x5216771A)
|
||||
regionoff = 1; /* Popeye */
|
||||
if (app_data.crc == 0x0C2E4811)
|
||||
regionoff = 11; /* Out of this World! / Helicopter Rescue! */
|
||||
if (app_data.crc == 0x67069924)
|
||||
regionoff = 11; /* Smithereens! */
|
||||
if (app_data.crc == 0x44D1A8A5)
|
||||
regionoff = 11; /* Smithereens! (European version) */
|
||||
if (app_data.crc == 0x2391C2FB)
|
||||
regionoff = 11; /* Smithereens! + */
|
||||
if (app_data.crc == 0xBB4AD548)
|
||||
regionoff = 11; /* Smithereens! modified 1 */
|
||||
if (app_data.crc == 0x25057C11)
|
||||
regionoff = 11; /* Smithereens! modified 2 */
|
||||
if (app_data.crc == 0xB936BD78)
|
||||
regionoff = 12; /* Type & Tell */
|
||||
if (app_data.crc == 0xAD8B9AE0)
|
||||
regionoff = 2; /* Type & Tell modified 1 */
|
||||
if (app_data.crc == 0x5C02BEE6)
|
||||
regionoff = 2; /* Type & Tell modified 2 */
|
||||
if (app_data.crc == 0xDC30AD3D)
|
||||
regionoff = 10; /* Dynasty! */
|
||||
if (app_data.crc == 0x7810BAD5)
|
||||
regionoff = 8; /* Dynasty! (European) */
|
||||
if (app_data.crc == 0xA7344D1F)
|
||||
regionoff = 0; /* Atlantis */
|
||||
if (app_data.crc == 0xD0BC4EE6)
|
||||
regionoff = 12; /* Frogger */
|
||||
if (app_data.crc == 0xA57D84F3)
|
||||
regionoff = 8; /* Frogger BR */
|
||||
if (app_data.crc == 0x825976A9)
|
||||
regionoff = 0; /* Mousing Cat 8kb */
|
||||
if (app_data.crc == 0xF390BFEC)
|
||||
regionoff = 0; /* Mousing Cat 4kb */
|
||||
if (app_data.crc == 0x61A350E6)
|
||||
regionoff = 0; /* Mousing Cat (french) */
|
||||
if (app_data.crc == 0x3BFEF56B)
|
||||
regionoff = 1; /* Four in 1 Row! */
|
||||
if (app_data.crc == 0x7C747245)
|
||||
regionoff = 1; /* Four in 1 Row! modified */
|
||||
if (app_data.crc == 0x9B5E9356)
|
||||
regionoff = 1; /* Four in 1 Row! (french) */
|
||||
|
||||
if (app_data.crc == 0x6CEBAB74)
|
||||
regionoff = 12; /* P.T. Barnum's Acrobats! (European version) */
|
||||
if (app_data.crc == 0xE7B26A56)
|
||||
regionoff = 12; /* P.T. Barnum's Acrobats! (European version - Extra keys) */
|
||||
|
||||
if (app_data.crc == 0xFB83171E)
|
||||
mxsnap = 3; /* Blockout*/
|
||||
if (app_data.crc == 0xD38153F6)
|
||||
mxsnap = 3; /* Blockout (french) */
|
||||
if (app_data.crc == 0xA57E1724)
|
||||
mxsnap = 12; /* Catch the Ball / Noughts and Crosses */
|
||||
if (app_data.crc == 0xBE4FF48E)
|
||||
mxsnap = 12; /* Catch the Ball / Noughts and Crosses modified */
|
||||
if (app_data.crc == 0xFD179F6D)
|
||||
mxsnap = 3; /* Clay Pigeon! */
|
||||
if (app_data.crc == 0x9C9DDDF9)
|
||||
mxsnap = 3; /* Verkehr */
|
||||
if (app_data.crc == 0x95936B07)
|
||||
mxsnap = 3; /* Super Cobra */
|
||||
if (app_data.crc == 0x881CEAE4)
|
||||
mxsnap = 3; /* Wall Street */
|
||||
if (app_data.crc == 0x9E42E766)
|
||||
mxsnap = 0; /* Turtles */
|
||||
if (app_data.crc == 0x1C750349)
|
||||
mxsnap = 0; /* Turtles (European version) */
|
||||
if (app_data.crc == 0xD0BC4EE6)
|
||||
mxsnap = 3; /* Frogger */
|
||||
if (app_data.crc == 0xA57D84F3)
|
||||
mxsnap = 3; /* Frogger BR */
|
||||
if (app_data.crc == 0x3BFEF56B)
|
||||
mxsnap = 6; /* Four in 1 Row! */
|
||||
if (app_data.crc == 0x9B5E9356)
|
||||
mxsnap = 6; /* Four in 1 Row! (french) */
|
||||
if (app_data.crc == 0x7C747245)
|
||||
mxsnap = 6; /* Four in 1 Row! modified */
|
||||
|
||||
if (app_data.crc == 0xA7344D1F)
|
||||
setvideomode(1); /* Atlantis */
|
||||
if (app_data.crc == 0x39E31BF0)
|
||||
setvideomode(1); /* Jake */
|
||||
if (app_data.crc == 0x92D0177B)
|
||||
setvideomode(1); /* Jake (hack) */
|
||||
if (app_data.crc == 0x3351FEDA)
|
||||
setvideomode(1); /* Power Lords */
|
||||
if (app_data.crc == 0x40AE062D)
|
||||
setvideomode(1); /* Power Lords (alternate) */
|
||||
if (app_data.crc == 0xD158EEBA)
|
||||
setvideomode(1); /* Labirinth */
|
||||
if (app_data.crc == 0x26B0FF5B)
|
||||
setvideomode(1); /* Nightmare */
|
||||
if (app_data.crc == 0xDF36683F)
|
||||
setvideomode(1); /* Shark Hunter */
|
||||
if (app_data.crc == 0xAF307559)
|
||||
setvideomode(1); /* Super Bee 8Kb */
|
||||
if (app_data.crc == 0x9585D511)
|
||||
setvideomode(1); /* Super Bee 4Kb */
|
||||
if (app_data.crc == 0x58FA6766)
|
||||
setvideomode(1); /* War of the Nerves */
|
||||
if (app_data.crc == 0x58FA6766)
|
||||
setvideomode(1); /* War of the Nerves */
|
||||
if (app_data.crc == 0x39989464)
|
||||
setvideomode(1); /* Hockey! / Soccer! */
|
||||
if (app_data.crc == 0x3BFEF56B)
|
||||
setvideomode(1); /* Four in 1 Row! */
|
||||
if (app_data.crc == 0x9B5E9356)
|
||||
setvideomode(1); /* Four in 1 Row! (french) */
|
||||
if (app_data.crc == 0x7C747245)
|
||||
setvideomode(1); /* Four in 1 Row! modified */
|
||||
if (app_data.crc == 0x68560DC7)
|
||||
setvideomode(1); /* Jopac Moto Crash */
|
||||
if (app_data.crc == 0x020FCA15)
|
||||
setvideomode(1); /* Jopac Moto Crash modified (non VP+) */
|
||||
if (app_data.crc == 0xC4134DF8)
|
||||
setvideomode(1); /* Helicopter Rescue + */
|
||||
if (app_data.crc == 0x0D2D721D)
|
||||
setvideomode(1); /* Trans American Rally + */
|
||||
if (app_data.crc == 0x9D72D4E9)
|
||||
setvideomode(1); /* Blobbers */
|
||||
if (app_data.crc == 0xB2F0F0B4)
|
||||
setvideomode(1); /* Le Tresor Englouti + */
|
||||
if (app_data.crc == 0x0B2DEB61)
|
||||
setvideomode(1); /* Tutankham */
|
||||
if (app_data.crc == 0x313547EB)
|
||||
setvideomode(1); /* VP53 */
|
||||
if (app_data.crc == 0x06861A9C)
|
||||
setvideomode(1); /* Flashpoint 5 (Videopac adaption) */
|
||||
if (app_data.crc == 0xA57E1724)
|
||||
setvideomode(0); /* Catch the Ball / Noughts and Crosses */
|
||||
if (app_data.crc == 0xBE4FF48E)
|
||||
setvideomode(0); /* Catch the Ball / Noughts and Crosses modified */
|
||||
if (app_data.crc == 0xFB83171E)
|
||||
setvideomode(0); /* Blockout*/
|
||||
if (app_data.crc == 0xD38153F6)
|
||||
setvideomode(0); /* Blockout (french) */
|
||||
if (app_data.crc == 0x9BFC3E01)
|
||||
setvideomode(0); /* Demon Attack */
|
||||
if (app_data.crc == 0x50AF9D45)
|
||||
setvideomode(0); /* Demon Attack + */
|
||||
if (app_data.crc == 0x9884EF36)
|
||||
setvideomode(0); /* Demon Attack + modified */
|
||||
if (app_data.crc == 0x4A578DFE)
|
||||
setvideomode(0); /* Restaurant ntsc */
|
||||
if (app_data.crc == 0x863D5E2D)
|
||||
setvideomode(0); /* Shark Hunter ntsc */
|
||||
|
||||
if (app_data.crc == 0xD62814A3)
|
||||
evblclk = 12000; /* Pick Axe Pete */
|
||||
if (app_data.crc == 0xB2FFB353)
|
||||
evblclk = 12000; /* Pick Axe Pete + */
|
||||
if (app_data.crc == 0x81C20196)
|
||||
evblclk = 12000; /* Pick Axe Pete + (modified) */
|
||||
|
||||
if ((app_data.crc == 0xF390BFEC) || (app_data.crc == 0x825976A9) || (app_data.crc == 0x61A350E6))
|
||||
{ /* Mousing Cat */
|
||||
setvideomode(1);
|
||||
evblclk = 7642;
|
||||
}
|
||||
|
||||
if (app_data.crc == 0xD0BC4EE6)
|
||||
{ /* Frogger */
|
||||
setvideomode(1);
|
||||
evblclk = 7642;
|
||||
}
|
||||
if (app_data.crc == 0x26517E77)
|
||||
{ /* Commando Noturno */
|
||||
setvideomode(1);
|
||||
evblclk = 6100;
|
||||
regionoff = 12;
|
||||
}
|
||||
if (app_data.crc == 0xA57E1724)
|
||||
{ /* Catch the ball*/
|
||||
regionoff = 5;
|
||||
sproff = 1;
|
||||
}
|
||||
|
||||
if ((app_data.crc == 0x2DCB77F0) || (app_data.crc == 0xF6882734))
|
||||
{ /* Depth Charge / Marksman */
|
||||
setvideomode(1);
|
||||
evblclk = 8000;
|
||||
}
|
||||
if (app_data.crc == 0x881CEAE4)
|
||||
{ /* Wall Street */
|
||||
setvideomode(1);
|
||||
evblclk = 6100;
|
||||
}
|
||||
if (app_data.crc == 0xD0BC4EE6)
|
||||
tweakedaudio = 1; /* Frogger */
|
||||
if (app_data.crc == 0xA57D84F3)
|
||||
tweakedaudio = 1; /* Frogger BR */
|
||||
if (app_data.crc == 0x5216771A)
|
||||
tweakedaudio = 1; /* Popeye */
|
||||
if (app_data.crc == 0xAFB23F89)
|
||||
tweakedaudio = 1; /* Musician */
|
||||
if (app_data.crc == 0xC4134DF8)
|
||||
tweakedaudio = 1; /* Helicopter Rescue + */
|
||||
if (app_data.crc == 0x0D2D721D)
|
||||
tweakedaudio = 1; /* Trans American Rally + */
|
||||
|
||||
if (app_data.crc == 0xD3B09FEC)
|
||||
sproff = 1; /* Volleyball! */
|
||||
if (app_data.crc == 0x551E38A2)
|
||||
sproff = 1; /* Volleyball! (french) */
|
||||
}
|
||||
|
||||
int snapline(int pos, Byte reg, int t)
|
||||
{
|
||||
int i;
|
||||
if (pos < MAXLINES + MAXSNAP + MAXSNAP)
|
||||
{
|
||||
for (i = 0; i < mxsnap; i++)
|
||||
{
|
||||
if (snapedlines[pos + MAXSNAP - i][reg][t])
|
||||
return pos - i;
|
||||
if (snapedlines[pos + MAXSNAP + i][reg][t])
|
||||
return pos + i;
|
||||
}
|
||||
snapedlines[pos + MAXSNAP][reg][t] = 1;
|
||||
}
|
||||
return pos;
|
||||
}
|
||||
|
||||
static void setvideomode(int t)
|
||||
{
|
||||
if (t)
|
||||
{
|
||||
evblclk = EVBLCLK_PAL;
|
||||
fps = FPS_PAL;
|
||||
}
|
||||
else
|
||||
{
|
||||
evblclk = EVBLCLK_NTSC;
|
||||
fps = FPS_NTSC;
|
||||
}
|
||||
}
|
|
@ -0,0 +1,82 @@
|
|||
#ifndef VMACHINE_H
|
||||
#define VMACHINE_H
|
||||
|
||||
#include "types.h"
|
||||
|
||||
#define LINECNT 21
|
||||
#define MAXLINES 500
|
||||
#define MAXSNAP 50
|
||||
|
||||
#define VBLCLK 5493
|
||||
#define EVBLCLK_NTSC 5964
|
||||
#define EVBLCLK_PAL 7259
|
||||
|
||||
#define FPS_NTSC 60
|
||||
#define FPS_PAL 50
|
||||
|
||||
extern int last_line;
|
||||
|
||||
extern int evblclk;
|
||||
|
||||
extern int master_clk; /* Master clock */
|
||||
extern int int_clk; /* counter for length of /INT pulses for JNI */
|
||||
extern int h_clk; /* horizontal clock */
|
||||
extern Byte coltab[256];
|
||||
extern int mstate;
|
||||
|
||||
extern Byte rom_table[8][4096];
|
||||
extern Byte intRAM[];
|
||||
extern Byte extRAM[];
|
||||
extern Byte extROM[];
|
||||
extern Byte VDCwrite[256];
|
||||
extern Byte ColorVector[MAXLINES];
|
||||
extern Byte AudioVector[MAXLINES];
|
||||
extern Byte *rom;
|
||||
extern Byte *megarom;
|
||||
|
||||
extern int frame;
|
||||
extern int key2[128];
|
||||
extern int key2vcnt;
|
||||
extern unsigned long clk_counter;
|
||||
|
||||
extern int enahirq;
|
||||
extern int pendirq;
|
||||
extern int useforen;
|
||||
extern long regionoff;
|
||||
extern int sproff;
|
||||
extern int tweakedaudio;
|
||||
|
||||
Byte read_P2(void);
|
||||
int snapline(int pos, Byte reg, int t);
|
||||
void ext_write(Byte dat, ADDRESS adr);
|
||||
Byte ext_read(ADDRESS adr);
|
||||
void handle_vbl(void);
|
||||
void handle_evbl(void);
|
||||
void handle_evbll(void);
|
||||
Byte in_bus(void);
|
||||
void write_p1(Byte d);
|
||||
Byte read_t1(void);
|
||||
void init_system(void);
|
||||
void init_roms(void);
|
||||
void run(void);
|
||||
|
||||
extern struct resource {
|
||||
int bank;
|
||||
int speed;
|
||||
int voice;
|
||||
int exrom;
|
||||
int three_k;
|
||||
int euro;
|
||||
int openb;
|
||||
int megaxrom;
|
||||
int vpp;
|
||||
int bios;
|
||||
uint32_t crc;
|
||||
int scoretype;
|
||||
int scoreaddress;
|
||||
int default_highscore;
|
||||
} app_data;
|
||||
|
||||
|
||||
#endif /* VMACHINE_H */
|
||||
|
|
@ -0,0 +1,143 @@
|
|||
/*
|
||||
* O2EM Free Odyssey2 / Videopac+ Emulator
|
||||
*
|
||||
* Created by Daniel Boris <dboris@comcast.net> (c) 1997,1998
|
||||
*
|
||||
* Developed by Andre de la Rocha <adlroc@users.sourceforge.net>
|
||||
* Arlindo M. de Oliveira <dgtec@users.sourceforge.net>
|
||||
*
|
||||
* http://o2em.sourceforge.net
|
||||
*
|
||||
*
|
||||
*
|
||||
* O2 Voice emulation
|
||||
*/
|
||||
|
||||
#include <stdio.h>
|
||||
#include "vmachine.h"
|
||||
#include "cpu.h"
|
||||
#include "voice.h"
|
||||
|
||||
//static SAMPLE *voices[9][128];
|
||||
static int voice_bank = 0;
|
||||
static int voice_num = -1;
|
||||
static int voice_addr = 0;
|
||||
static int voice_ok = 0;
|
||||
static int voice_st = 0;
|
||||
static unsigned long clk_voice_start = 0;
|
||||
|
||||
void load_voice_samples(char *path)
|
||||
{
|
||||
/*int bank, sam, i, ld = 0;
|
||||
char name[MAXC];
|
||||
SAMPLE *sp = NULL;
|
||||
|
||||
printf("Loading voice samples... ");
|
||||
fflush(stdout);
|
||||
|
||||
for (i = 0; i < 9; i++) {
|
||||
for (sam = 0; sam < 128; sam++) {
|
||||
if (i)
|
||||
bank = 0xE8 + i - 1;
|
||||
else
|
||||
bank = 0xE4;
|
||||
sprintf(name, "%svoice/%02x%02x.wav", path, bank, sam + 0x80);
|
||||
|
||||
voices[i][sam] = load_sample(name);
|
||||
|
||||
if (!voices[i][sam]) {
|
||||
sprintf(name, "%svoice/%02X%02X.WAV", path, bank, sam + 0x80);
|
||||
voices[i][sam] = load_sample(name);
|
||||
}
|
||||
|
||||
if (voices[i][sam]) {
|
||||
ld++;
|
||||
if (!sp)
|
||||
sp = voices[i][sam];
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
printf("%d samples loaded\n", ld);
|
||||
|
||||
if (ld > 0) {
|
||||
voice_num = allocate_voice(sp);
|
||||
if (voice_num != -1)
|
||||
voice_ok = 1;
|
||||
else {
|
||||
printf(" ERROR: could not allocate sound card voice\n");
|
||||
voice_ok = 0;
|
||||
}
|
||||
}*/
|
||||
|
||||
}
|
||||
|
||||
void update_voice(void)
|
||||
{
|
||||
/*if (!voice_ok)
|
||||
return;
|
||||
if (voice_st == 2) {
|
||||
if (voice_get_position(voice_num) < 0) {
|
||||
if ((voice_bank >= 0) && (voice_bank < 9) && (voice_addr >= 0x80)
|
||||
&& (voice_addr <= 0xff)) {
|
||||
if (voices[voice_bank][voice_addr - 0x80]) {
|
||||
reallocate_voice(voice_num,
|
||||
voices[voice_bank][voice_addr - 0x80]);
|
||||
voice_set_volume(voice_num, (255 * app_data.vvolume) / 100);
|
||||
voice_start(voice_num);
|
||||
clk_voice_start = clk_counter;
|
||||
voice_st = 1;
|
||||
} else {
|
||||
voice_st = 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
} else if (voice_st == 1) {
|
||||
if ((voice_get_position(voice_num) < 0)
|
||||
|| (clk_counter - clk_voice_start > 20)) {
|
||||
voice_st = 0;
|
||||
}
|
||||
}*/
|
||||
}
|
||||
|
||||
void trigger_voice(int addr)
|
||||
{
|
||||
/*if (voice_ok) {
|
||||
if (voice_st)
|
||||
update_voice();
|
||||
if ((voice_st == 0) && (voice_bank >= 0) && (voice_bank < 9)
|
||||
&& (addr >= 0x80) && (addr <= 0xff)) {
|
||||
voice_addr = addr;
|
||||
voice_st = 2;
|
||||
update_voice();
|
||||
}
|
||||
}*/
|
||||
}
|
||||
|
||||
void set_voice_bank(int bank)
|
||||
{
|
||||
/*if (!voice_ok)
|
||||
return;
|
||||
if ((bank >= 0) && (bank <= 8))
|
||||
voice_bank = bank;*/
|
||||
}
|
||||
|
||||
int get_voice_status(void)
|
||||
{
|
||||
/*if (voice_ok) {
|
||||
update_voice();
|
||||
if (voice_st)
|
||||
return 1;
|
||||
}*/
|
||||
return 0;
|
||||
}
|
||||
|
||||
void reset_voice(void)
|
||||
{
|
||||
/*if (voice_ok) {
|
||||
voice_stop(voice_num);
|
||||
voice_bank = 0;
|
||||
voice_addr = 0;
|
||||
voice_st = 0;
|
||||
}*/
|
||||
}
|
|
@ -0,0 +1,12 @@
|
|||
#ifndef __VOICE_H
|
||||
#define __VOICE_H
|
||||
|
||||
void load_voice_samples(char *path);
|
||||
void update_voice(void);
|
||||
void trigger_voice(int addr);
|
||||
void reset_voice(void);
|
||||
void set_voice_bank(int bank);
|
||||
int get_voice_status(void);
|
||||
|
||||
#endif
|
||||
|
|
@ -0,0 +1,588 @@
|
|||
/*
|
||||
* O2EM Free Odyssey2 / Videopac+ Emulator
|
||||
*
|
||||
* Created by Daniel Boris <dboris@comcast.net> (c) 1997,1998
|
||||
*
|
||||
* Developed by Andre de la Rocha <adlroc@users.sourceforge.net>
|
||||
* Arlindo M. de Oliveira <dgtec@users.sourceforge.net>
|
||||
*
|
||||
* http://o2em.sourceforge.net
|
||||
*
|
||||
*
|
||||
*
|
||||
* Videopac+ G7400 emulation
|
||||
*/
|
||||
|
||||
#include <stdlib.h>
|
||||
#include <string.h>
|
||||
#include <stdio.h>
|
||||
#include "types.h"
|
||||
#include "vmachine.h"
|
||||
#include "vdc.h"
|
||||
#include "vpp_cset.h"
|
||||
#include "vpp.h"
|
||||
#include "bitmap.h"
|
||||
|
||||
static void vpp_draw_char(int x, int y, Byte ch, Byte c0, Byte c1, Byte ext,
|
||||
Byte dw, Byte dh, Byte ul);
|
||||
static void vpp_update_screen(void);
|
||||
|
||||
static Byte LumReg = 0xff, TraReg = 0xff;
|
||||
static Byte *colplus = NULL;
|
||||
static int vppon = 1;
|
||||
static int vpp_cx = 0;
|
||||
static int vpp_cy = 0;
|
||||
static Byte vpp_data = 0;
|
||||
static int inc_curs = 1;
|
||||
static int slice = 0;
|
||||
static int vpp_y0 = 0;
|
||||
static Byte vpp_r = 0;
|
||||
Byte dchars[2][960];
|
||||
Byte vpp_mem[40][32][4];
|
||||
static int frame_cnt = 0;
|
||||
static int blink_st = 0;
|
||||
static int slicemode = 0;
|
||||
static int need_update = 0;
|
||||
static Bitmap* vppbmp;
|
||||
|
||||
Byte read_PB(Byte p)
|
||||
{
|
||||
p &= 0x3;
|
||||
switch (p)
|
||||
{
|
||||
case 0:
|
||||
return LumReg >> 4;
|
||||
break;
|
||||
case 1:
|
||||
return LumReg & 0xf;
|
||||
break;
|
||||
case 2:
|
||||
return TraReg >> 4;
|
||||
break;
|
||||
case 3:
|
||||
return TraReg & 0xf;
|
||||
break;
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
void write_PB(Byte p, Byte val)
|
||||
{
|
||||
p &= 0x3;
|
||||
val &= 0xf;
|
||||
|
||||
switch (p)
|
||||
{
|
||||
case 0:
|
||||
LumReg = (val << 4) | (LumReg & 0xf);
|
||||
break;
|
||||
case 1:
|
||||
LumReg = (LumReg & 0xf0) | val;
|
||||
break;
|
||||
case 2:
|
||||
TraReg = (val << 4) | (TraReg & 0xf);
|
||||
break;
|
||||
case 3:
|
||||
TraReg = (TraReg & 0xf0) | val;
|
||||
break;
|
||||
}
|
||||
need_update = 1;
|
||||
}
|
||||
|
||||
Byte vpp_read(ADDRESS adr)
|
||||
{
|
||||
Byte t;
|
||||
static Byte ta = 0;
|
||||
static Byte tb = 0;
|
||||
|
||||
switch (adr)
|
||||
{
|
||||
case 4:
|
||||
return ta;
|
||||
case 5:
|
||||
/* get return value from last read */
|
||||
t = tb;
|
||||
/* the real VPP starts a read cycle,
|
||||
* the data gets returned at next read */
|
||||
if (slicemode)
|
||||
{
|
||||
Byte ext, chr;
|
||||
chr = vpp_mem[vpp_cx][vpp_cy][0];
|
||||
ext = (vpp_mem[vpp_cx][vpp_cy][1] & 0x80) ? 1 : 0;
|
||||
if (chr < 0xA0)
|
||||
{
|
||||
ta = 0;
|
||||
fprintf(stderr, "unsupported: CHARROM read %d %d %d\n", chr,
|
||||
ext, slice);
|
||||
}
|
||||
else
|
||||
{
|
||||
ta = dchars[ext][(chr - 0xA0) * 10 + slice];
|
||||
ta = ((ta & 0x80) >> 7) | ((ta & 0x40) >> 5) | ((ta & 0x20) >> 3) | ((ta & 0x10) >> 1) | ((ta & 0x08) << 1) | ((ta & 0x04) << 3) | ((ta & 0x02) << 5) | ((ta & 0x01) << 7);
|
||||
}
|
||||
tb = 0xff; /* real VPP seems to return junk */
|
||||
slice = (slice + 1) % 10;
|
||||
}
|
||||
else
|
||||
{
|
||||
ta = vpp_mem[vpp_cx][vpp_cy][1];
|
||||
tb = vpp_mem[vpp_cx][vpp_cy][0];
|
||||
if (inc_curs)
|
||||
{
|
||||
vpp_cx++;
|
||||
if (vpp_cx >= 40)
|
||||
{
|
||||
vpp_cx = 0;
|
||||
vpp_cy++;
|
||||
if (vpp_cy >= 24)
|
||||
vpp_cy = 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
return t;
|
||||
case 6:
|
||||
return 0;
|
||||
default:
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
|
||||
void vpp_write(Byte dat, ADDRESS adr)
|
||||
{
|
||||
static Byte ta;
|
||||
|
||||
switch (adr)
|
||||
{
|
||||
case 0:
|
||||
if (!slicemode)
|
||||
vpp_mem[vpp_cx][vpp_cy][1] = dat;
|
||||
else
|
||||
ta = dat;
|
||||
break;
|
||||
case 1:
|
||||
if (slicemode)
|
||||
{
|
||||
Byte ext, chr;
|
||||
chr = vpp_mem[vpp_cx][vpp_cy][0];
|
||||
ext = (vpp_mem[vpp_cx][vpp_cy][1] & 0x80) ? 1 : 0;
|
||||
if (chr >= 0xA0)
|
||||
dchars[ext][(chr - 0xA0) * 10 + slice] = ((ta & 0x80) >> 7) | ((ta & 0x40) >> 5) | ((ta & 0x20) >> 3) | ((ta & 0x10) >> 1) | ((ta & 0x08) << 1) | ((ta & 0x04) << 3) | ((ta & 0x02) << 5) | ((ta & 0x01) << 7);
|
||||
slice = (slice + 1) % 10;
|
||||
}
|
||||
else
|
||||
{
|
||||
vpp_mem[vpp_cx][vpp_cy][0] = dat;
|
||||
if ((dat > 0x7f) && (dat < 0xa0) && (!(vpp_mem[vpp_cx][vpp_cy][1] & 0x80)))
|
||||
{
|
||||
vpp_mem[vpp_cx][vpp_cy][2] = dat;
|
||||
vpp_mem[vpp_cx][vpp_cy][3] = vpp_mem[vpp_cx][vpp_cy][1];
|
||||
}
|
||||
else
|
||||
{
|
||||
vpp_mem[vpp_cx][vpp_cy][2] = vpp_mem[vpp_cx][vpp_cy][3] = 0;
|
||||
}
|
||||
if (inc_curs)
|
||||
{
|
||||
vpp_cx++;
|
||||
if (vpp_cx >= 40)
|
||||
{
|
||||
vpp_cx = 0;
|
||||
vpp_cy++;
|
||||
if (vpp_cy >= 24)
|
||||
vpp_cy = 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
break;
|
||||
case 2:
|
||||
vpp_data = dat;
|
||||
break;
|
||||
case 3:
|
||||
switch (dat & 0xe0)
|
||||
{
|
||||
case 0x00: /* plus_cmd_brow */
|
||||
vpp_cy = vpp_data & 0x1f;
|
||||
vpp_cx = 0;
|
||||
break;
|
||||
case 0x20: /* plus_cmd_loady */
|
||||
vpp_cy = vpp_data & 0x1f;
|
||||
break;
|
||||
case 0x40: /* plus_cmd_loadx */
|
||||
vpp_cx = (vpp_data & 0x3f) % 40;
|
||||
break;
|
||||
case 0x60: /* plus_cmd_incc */
|
||||
vpp_cx++;
|
||||
if (vpp_cx >= 40)
|
||||
{
|
||||
vpp_cx = 0;
|
||||
vpp_cy++;
|
||||
if (vpp_cy >= 24)
|
||||
vpp_cy = 0;
|
||||
}
|
||||
break;
|
||||
case 0x80: /* plus_cmd_loadm */
|
||||
slicemode = 0;
|
||||
slice = (vpp_data & 0x1f) % 10;
|
||||
switch (vpp_data & 0xe0)
|
||||
{
|
||||
case 0x00: /* plus_loadm_wr */
|
||||
inc_curs = 1;
|
||||
break;
|
||||
case 0x20: /* plus_loadm_rd */
|
||||
inc_curs = 1;
|
||||
break;
|
||||
case 0x40: /* plus_loadm_wrni */
|
||||
inc_curs = 0;
|
||||
break;
|
||||
case 0x60: /* plus_loadm_rdni */
|
||||
inc_curs = 0;
|
||||
break;
|
||||
case 0x80: /* plus_loadm_wrsl */
|
||||
slicemode = 1;
|
||||
break;
|
||||
case 0xA0: /* plus_loadm_rdsl */
|
||||
slicemode = 1;
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
break;
|
||||
case 0xA0: /* plus_cmd_loadr */
|
||||
vpp_r = vpp_data;
|
||||
break;
|
||||
case 0xC0: /* plus_cmd_loady0 */
|
||||
if (vpp_data & 0x20)
|
||||
fprintf(stderr, "unsupported: global double height");
|
||||
vpp_y0 = (vpp_data & 0x1f) % 24;
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
|
||||
need_update = 1;
|
||||
}
|
||||
|
||||
void vpp_finish_bmp(Byte *vmem, int offx, int offy, int w, int h, int totw,
|
||||
int toth)
|
||||
{
|
||||
int i, x, y, t, c, nc, clrx, clry;
|
||||
int tcol[16], m[8] = {0x01, 0x10, 0x04, 0x40, 0x02, 0x20, 0x08, 0x80};
|
||||
Byte *pnt, *pnt2, *pnt3;
|
||||
|
||||
if (vppon)
|
||||
{
|
||||
memset(colplus, 0, BMPW * BMPH);
|
||||
vppon = 0;
|
||||
}
|
||||
|
||||
if (TraReg == 0xff)
|
||||
return;
|
||||
|
||||
vppon = 1;
|
||||
|
||||
frame_cnt--;
|
||||
if (frame_cnt <= 0)
|
||||
{
|
||||
frame_cnt = 100;
|
||||
blink_st = 1 - blink_st;
|
||||
need_update = 1;
|
||||
}
|
||||
|
||||
if (need_update)
|
||||
vpp_update_screen();
|
||||
|
||||
for (i = 0; i < 8; i++)
|
||||
tcol[i] = tcol[i + 8] = !(TraReg & m[i]);
|
||||
|
||||
if (w > totw - offx)
|
||||
w = totw - offx;
|
||||
if (h > toth - offy)
|
||||
h = toth - offy;
|
||||
|
||||
if (w > vppbmp->w)
|
||||
w = vppbmp->w;
|
||||
if (h > vppbmp->h)
|
||||
h = vppbmp->h;
|
||||
|
||||
clrx = clry = 0;
|
||||
for (i = 0; (!clrx) && (i < totw); i++)
|
||||
if (tcol[vmem[offy * totw + i] & 7])
|
||||
clrx = 1;
|
||||
for (i = 0; (!clry) && (i < toth); i++)
|
||||
if (tcol[vmem[i * totw + offx] & 7])
|
||||
clry = 1;
|
||||
if (clrx)
|
||||
for (y = 0; y < offy; y++)
|
||||
for (x = 0; x < totw; x++)
|
||||
vmem[y * totw + x] = 0;
|
||||
if (clry)
|
||||
for (y = 0; y < toth; y++)
|
||||
for (x = 0; x < offx; x++)
|
||||
vmem[y * totw + x] = 0;
|
||||
|
||||
for (y = 0; y < h; y++)
|
||||
{
|
||||
pnt = vmem + (offy + y) * totw + offx;
|
||||
pnt2 = (Byte *)vppbmp->line[y];
|
||||
|
||||
x = 0;
|
||||
while (x < w)
|
||||
{
|
||||
pnt3 = pnt;
|
||||
c = *pnt++;
|
||||
t = x++;
|
||||
|
||||
if ((((x + offx) & 3) == 0) && (sizeof(unsigned long) == 4))
|
||||
{
|
||||
unsigned long cccc, dddd, *p = (unsigned long *)pnt;
|
||||
int t2 = x, w2 = w - 4;
|
||||
cccc = (((unsigned long)c) & 0xff) | ((((unsigned long)c) & 0xff) << 8) | ((((unsigned long)c) & 0xff) << 16) | ((((unsigned long)c) & 0xff) << 24);
|
||||
dddd = *p++;
|
||||
while ((x < w2) && (dddd == cccc))
|
||||
{
|
||||
x += 4;
|
||||
dddd = *p++;
|
||||
}
|
||||
pnt += x - t2;
|
||||
}
|
||||
|
||||
if (c < 16)
|
||||
{
|
||||
if (tcol[c])
|
||||
{
|
||||
if (app_data.openb)
|
||||
for (i = 0; i < x - t; i++)
|
||||
*pnt3++ = *pnt2++ & 0xf;
|
||||
else
|
||||
{
|
||||
memcpy(pnt3, pnt2, x - t);
|
||||
pnt2 += x - t;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
for (i = 0; i < x - t; i++)
|
||||
{
|
||||
nc = *pnt2++;
|
||||
if ((nc & 0x10) && app_data.openb)
|
||||
{
|
||||
*pnt3++ = nc & 0xf;
|
||||
}
|
||||
else if (nc & 8)
|
||||
{
|
||||
colplus[pnt3++ - vmem] = 0x40;
|
||||
}
|
||||
else
|
||||
{
|
||||
pnt3++;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static void vpp_draw_char(int x, int y, Byte ch, Byte c0, Byte c1, Byte ext,
|
||||
Byte dw, Byte dh, Byte ul)
|
||||
{
|
||||
int xx, yy, d, m, k;
|
||||
|
||||
if ((x > 39) || (y > 24) || (ext > 1))
|
||||
return;
|
||||
|
||||
d = (dh == 2) ? 5 : 0;
|
||||
|
||||
for (yy = 0; yy < 10; yy++)
|
||||
{
|
||||
if (ul && (d == 9))
|
||||
k = 255;
|
||||
else if (ch >= 0xA0)
|
||||
k = dchars[ext][(ch - 0xA0) * 10 + d];
|
||||
else if (ch >= 0x80)
|
||||
k = 255;
|
||||
else
|
||||
k = vpp_cset[ext][ch * 10 + d];
|
||||
|
||||
m = (dw == 2) ? 0x08 : 0x80;
|
||||
|
||||
for (xx = 0; xx < 8; xx++)
|
||||
{
|
||||
vppbmp->line[y * 10 + yy][x * 8 + xx] = (k & m) ? c1 : c0;
|
||||
if ((xx % 2) || (dw == 0))
|
||||
m >>= 1;
|
||||
}
|
||||
if ((yy % 2) || (dh == 0))
|
||||
d++;
|
||||
}
|
||||
}
|
||||
|
||||
static void vpp_update_screen(void)
|
||||
{
|
||||
int i, x, y, l, chr, attr, ext, c0, c1, dw, dh, hpar, vpar, lvd, lhd,
|
||||
ser_chr, ser_atr, ul, conc, box, swapcol;
|
||||
int tlum[8], m[8] = {0x01, 0x10, 0x04, 0x40, 0x02, 0x20, 0x08, 0x80};
|
||||
|
||||
clear(vppbmp);
|
||||
|
||||
for (i = 0; i < 8; i++)
|
||||
tlum[i] = (LumReg & m[i]) ? 0 : 8;
|
||||
|
||||
vpar = lvd = 0;
|
||||
for (y = 0; y < 25; y++)
|
||||
{
|
||||
|
||||
vpar = (lvd == 0) ? 0 : 1 - vpar;
|
||||
|
||||
l = (y == 0) ? 31 : (y - 1 + vpp_y0) % 24;
|
||||
c0 = ul = conc = box = 0;
|
||||
|
||||
hpar = lhd = 0;
|
||||
for (x = 0; x < 40; x++)
|
||||
{
|
||||
hpar = (lhd == 0) ? 0 : 1 - hpar;
|
||||
|
||||
chr = vpp_mem[x][l][0];
|
||||
attr = vpp_mem[x][l][1];
|
||||
c1 = attr & 0x7;
|
||||
c1 = ((c1 & 2) | ((c1 & 1) << 2) | ((c1 & 4) >> 2));
|
||||
ext = (attr & 0x80) ? 1 : 0;
|
||||
|
||||
ser_chr = vpp_mem[x][l][2];
|
||||
ser_atr = vpp_mem[x][l][3];
|
||||
if (ser_chr)
|
||||
{
|
||||
c0 = (ser_atr >> 4) & 0x7;
|
||||
c0 = ((c0 & 2) | ((c0 & 1) << 2) | ((c0 & 4) >> 2));
|
||||
ul = ser_chr & 4;
|
||||
conc = ser_chr & 1;
|
||||
box = ser_chr & 2;
|
||||
}
|
||||
|
||||
if (ext)
|
||||
{
|
||||
c0 = (attr >> 4) & 0x7;
|
||||
c0 = ((c0 & 2) | ((c0 & 1) << 2) | ((c0 & 4) >> 2));
|
||||
dw = dh = 0;
|
||||
}
|
||||
else
|
||||
{
|
||||
dw = (attr & 0x20) ? (hpar ? 2 : 1) : 0;
|
||||
dh = (attr & 0x10) ? (vpar ? 2 : 1) : 0;
|
||||
if (dw)
|
||||
lhd = 1;
|
||||
if (dh)
|
||||
lvd = 1;
|
||||
}
|
||||
|
||||
swapcol = 0;
|
||||
|
||||
/* cursor display */
|
||||
if ((x == vpp_cx) && (l == vpp_cy))
|
||||
{
|
||||
/* on cursor position */
|
||||
if (vpp_r & 0x10)
|
||||
{
|
||||
/* cursor display active */
|
||||
swapcol = !swapcol;
|
||||
if ((vpp_r & 0x80) && blink_st)
|
||||
{
|
||||
/* blinking active */
|
||||
swapcol = !swapcol;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/* invert attribute */
|
||||
if ((!ext) && (attr & 0x40))
|
||||
swapcol = !swapcol;
|
||||
|
||||
/* blinking chars */
|
||||
if ((vpp_r & 0x80) && !(attr & 8) && !blink_st)
|
||||
{
|
||||
/* cursor handling is done already */
|
||||
if (!(vpp_r & 0x10) || (x != vpp_cx) || (l != vpp_cy))
|
||||
{
|
||||
c1 = c0;
|
||||
}
|
||||
}
|
||||
|
||||
if (((y == 0) && (vpp_r & 8)) || ((y != 0) && (vpp_r & 1)))
|
||||
{
|
||||
if ((!conc) || (!(vpp_r & 4)))
|
||||
{
|
||||
if (box || (!(vpp_r & 2)))
|
||||
{
|
||||
if (swapcol)
|
||||
vpp_draw_char(x, y, chr, c1 | tlum[c1],
|
||||
c0 | tlum[c0], ext, dw, dh, ul);
|
||||
else
|
||||
vpp_draw_char(x, y, chr, c0 | tlum[c0],
|
||||
c1 | tlum[c1], ext, dw, dh, ul);
|
||||
}
|
||||
else
|
||||
{
|
||||
vpp_draw_char(x, y, 255, (app_data.openb) ? 16 : 0, 0,
|
||||
0, 0, 0, 0);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (vpp_r & 0x20)
|
||||
{
|
||||
for (y = vppbmp->h - 1; y >= 10; y--)
|
||||
for (x = 0; x < vppbmp->w; x++)
|
||||
vppbmp->line[y][x] = vppbmp->line[(y - 10) / 2 + 10][x];
|
||||
}
|
||||
|
||||
need_update = 0;
|
||||
}
|
||||
|
||||
void load_colplus(Byte *col)
|
||||
{
|
||||
if (vppon)
|
||||
memcpy(col, colplus, BMPW * BMPH);
|
||||
else
|
||||
memset(col, 0, BMPW * BMPH);
|
||||
}
|
||||
|
||||
void init_vpp(void)
|
||||
{
|
||||
int i, j, k;
|
||||
if (!colplus)
|
||||
colplus = (Byte *)malloc(BMPW * BMPH);
|
||||
if (!vppbmp)
|
||||
vppbmp = NewBitmap(BMPW, BMPH);
|
||||
clear(vppbmp);
|
||||
|
||||
memset(colplus, 0, BMPW * BMPH);
|
||||
|
||||
LumReg = TraReg = 0xff;
|
||||
vpp_cx = 0;
|
||||
vpp_cy = 0;
|
||||
vpp_y0 = 0;
|
||||
vpp_r = 0;
|
||||
inc_curs = 1;
|
||||
vpp_data = 0;
|
||||
frame_cnt = 0;
|
||||
blink_st = 0;
|
||||
slice = 0;
|
||||
slicemode = 0;
|
||||
need_update = 1;
|
||||
vppon = 1;
|
||||
|
||||
for (i = 0; i < 2; i++)
|
||||
for (j = 0; j < 960; j++)
|
||||
dchars[i][j] = 0;
|
||||
|
||||
for (i = 0; i < 40; i++)
|
||||
for (j = 0; j < 32; j++)
|
||||
for (k = 0; k < 4; k++)
|
||||
vpp_mem[i][j][k] = 0;
|
||||
}
|
|
@ -0,0 +1,12 @@
|
|||
#ifndef __VPP_H
|
||||
#define __VPP_H
|
||||
|
||||
Byte read_PB(Byte p);
|
||||
void write_PB(Byte p, Byte val);
|
||||
Byte vpp_read(ADDRESS adr);
|
||||
void vpp_write(Byte dat, ADDRESS adr);
|
||||
void vpp_finish_bmp(Byte *vmem, int offx, int offy, int w, int h, int totw, int toth);
|
||||
void init_vpp(void);
|
||||
void load_colplus(Byte *col);
|
||||
|
||||
#endif
|
|
@ -0,0 +1,279 @@
|
|||
|
||||
/*
|
||||
* O2EM Free Odyssey2 / Videopac+ Emulator
|
||||
*
|
||||
* Created by Daniel Boris <dboris@comcast.net> (c) 1997,1998
|
||||
*
|
||||
* Developed by Andre de la Rocha <adlroc@users.sourceforge.net>
|
||||
* Arlindo M. de Oliveira <dgtec@users.sourceforge.net>
|
||||
*
|
||||
* http://o2em.sourceforge.net
|
||||
*
|
||||
*
|
||||
*
|
||||
* Videopac+ character table
|
||||
*/
|
||||
|
||||
#include "types.h"
|
||||
#include "vpp_cset.h"
|
||||
|
||||
const Byte vpp_cset[2][1280] = {
|
||||
{/* Alphanumeric */
|
||||
0x00, 0x38, 0x44, 0x40, 0x20, 0x10, 0x00, 0x10, 0x00, 0x00,
|
||||
0x00, 0x10, 0x28, 0x00, 0x38, 0x44, 0x7c, 0x44, 0x00, 0x00,
|
||||
0x00, 0x08, 0x10, 0x3c, 0x20, 0x30, 0x20, 0x3c, 0x00, 0x00,
|
||||
0x00, 0x08, 0x14, 0x10, 0x38, 0x10, 0x24, 0x3c, 0x00, 0x00,
|
||||
0x00, 0x10, 0x38, 0x50, 0x38, 0x14, 0x54, 0x38, 0x10, 0x00,
|
||||
0x00, 0x38, 0x44, 0x40, 0x40, 0x40, 0x44, 0x38, 0x10, 0x20,
|
||||
0x00, 0x28, 0x28, 0x7c, 0x28, 0x7c, 0x28, 0x28, 0x00, 0x00,
|
||||
0x00, 0x20, 0x18, 0x00, 0x38, 0x44, 0x7c, 0x44, 0x00, 0x00,
|
||||
0x00, 0x20, 0x18, 0x00, 0x44, 0x44, 0x44, 0x38, 0x00, 0x00,
|
||||
0x00, 0x10, 0x08, 0x3c, 0x20, 0x30, 0x20, 0x3c, 0x00, 0x00,
|
||||
0x00, 0x3c, 0x50, 0x50, 0x58, 0x50, 0x50, 0x3c, 0x00, 0x00,
|
||||
0x00, 0x08, 0x14, 0x3c, 0x20, 0x30, 0x20, 0x3c, 0x00, 0x00,
|
||||
0x00, 0x00, 0x10, 0x20, 0x7f, 0x20, 0x10, 0x00, 0x00, 0x00,
|
||||
0x00, 0x10, 0x38, 0x54, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10,
|
||||
0x00, 0x00, 0x08, 0x04, 0xfe, 0x04, 0x08, 0x00, 0x00, 0x00,
|
||||
0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x54, 0x38, 0x10, 0x00,
|
||||
0x00, 0x18, 0x24, 0x18, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x10, 0x10, 0x7c, 0x10, 0x10, 0x00, 0x7c, 0x00, 0x00,
|
||||
0x00, 0x08, 0x10, 0x38, 0x44, 0x7c, 0x40, 0x38, 0x00, 0x00,
|
||||
0x00, 0x28, 0x00, 0x38, 0x44, 0x7c, 0x40, 0x38, 0x00, 0x00,
|
||||
0x00, 0x28, 0x00, 0x30, 0x10, 0x10, 0x10, 0x38, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x38, 0x40, 0x40, 0x40, 0x38, 0x10, 0x20,
|
||||
0x00, 0x10, 0x28, 0x00, 0x44, 0x44, 0x4c, 0x34, 0x00, 0x00,
|
||||
0x00, 0x20, 0x10, 0x34, 0x4c, 0x44, 0x4c, 0x34, 0x00, 0x00,
|
||||
0x00, 0x00, 0x10, 0x00, 0x7c, 0x00, 0x10, 0x00, 0x00, 0x00,
|
||||
0x00, 0x20, 0x10, 0x38, 0x44, 0x7c, 0x40, 0x38, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x3c, 0x52, 0x5e, 0x50, 0x3e, 0x00, 0x00,
|
||||
0x00, 0x10, 0x28, 0x38, 0x44, 0x7c, 0x40, 0x38, 0x00, 0x00,
|
||||
0x00, 0x40, 0xc0, 0x40, 0x44, 0x4c, 0x14, 0x3e, 0x04, 0x00,
|
||||
0x00, 0x40, 0xc0, 0x40, 0x4c, 0x52, 0x04, 0x08, 0x1e, 0x00,
|
||||
0x00, 0xe0, 0x20, 0x40, 0x24, 0xcc, 0x14, 0x3e, 0x04, 0x00,
|
||||
0x00, 0x10, 0x28, 0x00, 0x38, 0x44, 0x44, 0x38, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x10, 0x10, 0x10, 0x10, 0x10, 0x00, 0x10, 0x00, 0x00,
|
||||
0x00, 0x28, 0x28, 0x28, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x28, 0x00, 0x3c, 0x20, 0x30, 0x20, 0x3c, 0x00, 0x00,
|
||||
0x00, 0x10, 0x28, 0x34, 0x4c, 0x44, 0x4c, 0x34, 0x00, 0x00,
|
||||
0x00, 0x60, 0x64, 0x08, 0x10, 0x20, 0x4c, 0x0c, 0x00, 0x00,
|
||||
0x00, 0x20, 0x50, 0x50, 0x20, 0x54, 0x48, 0x34, 0x00, 0x00,
|
||||
0x00, 0x10, 0x10, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x08, 0x10, 0x20, 0x20, 0x20, 0x10, 0x08, 0x00, 0x00,
|
||||
0x00, 0x20, 0x10, 0x08, 0x08, 0x08, 0x10, 0x20, 0x00, 0x00,
|
||||
0x00, 0x10, 0x54, 0x38, 0x10, 0x38, 0x54, 0x10, 0x00, 0x00,
|
||||
0x00, 0x00, 0x10, 0x10, 0x7c, 0x10, 0x10, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x20, 0x20, 0x40, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x3c, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00,
|
||||
0x01, 0x02, 0x02, 0x04, 0x08, 0x10, 0x20, 0x20, 0x40, 0x80,
|
||||
0x00, 0x10, 0x28, 0x44, 0x44, 0x44, 0x28, 0x10, 0x00, 0x00,
|
||||
0x00, 0x10, 0x30, 0x10, 0x10, 0x10, 0x10, 0x10, 0x00, 0x00,
|
||||
0x00, 0x38, 0x44, 0x04, 0x18, 0x20, 0x40, 0x7c, 0x00, 0x00,
|
||||
0x00, 0x7c, 0x04, 0x08, 0x18, 0x04, 0x44, 0x38, 0x00, 0x00,
|
||||
0x00, 0x08, 0x18, 0x28, 0x48, 0x7c, 0x08, 0x08, 0x00, 0x00,
|
||||
0x00, 0x7c, 0x40, 0x78, 0x04, 0x04, 0x44, 0x38, 0x00, 0x00,
|
||||
0x00, 0x18, 0x20, 0x40, 0x78, 0x44, 0x44, 0x38, 0x00, 0x00,
|
||||
0x00, 0x7c, 0x04, 0x08, 0x10, 0x20, 0x20, 0x20, 0x00, 0x00,
|
||||
0x00, 0x38, 0x44, 0x44, 0x38, 0x44, 0x44, 0x38, 0x00, 0x00,
|
||||
0x00, 0x38, 0x44, 0x44, 0x3c, 0x04, 0x04, 0x38, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x20, 0x20, 0x40, 0x00,
|
||||
0x00, 0x04, 0x08, 0x10, 0x20, 0x10, 0x08, 0x04, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x7c, 0x00, 0x7c, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x40, 0x20, 0x10, 0x08, 0x10, 0x20, 0x40, 0x00, 0x00,
|
||||
0x00, 0x38, 0x44, 0x04, 0x08, 0x10, 0x00, 0x10, 0x00, 0x00,
|
||||
0x00, 0x38, 0x44, 0x5c, 0x54, 0x5c, 0x40, 0x38, 0x00, 0x00,
|
||||
0x00, 0x38, 0x44, 0x44, 0x44, 0x7c, 0x44, 0x44, 0x00, 0x00,
|
||||
0x00, 0x78, 0x44, 0x44, 0x78, 0x44, 0x44, 0x78, 0x00, 0x00,
|
||||
0x00, 0x38, 0x44, 0x40, 0x40, 0x40, 0x44, 0x38, 0x00, 0x00,
|
||||
0x00, 0x78, 0x44, 0x44, 0x44, 0x44, 0x44, 0x78, 0x00, 0x00,
|
||||
0x00, 0x7c, 0x40, 0x40, 0x70, 0x40, 0x40, 0x7c, 0x00, 0x00,
|
||||
0x00, 0x7c, 0x40, 0x40, 0x70, 0x40, 0x40, 0x40, 0x00, 0x00,
|
||||
0x00, 0x38, 0x44, 0x40, 0x40, 0x4c, 0x44, 0x3c, 0x00, 0x00,
|
||||
0x00, 0x44, 0x44, 0x44, 0x7c, 0x44, 0x44, 0x44, 0x00, 0x00,
|
||||
0x00, 0x38, 0x10, 0x10, 0x10, 0x10, 0x10, 0x38, 0x00, 0x00,
|
||||
0x00, 0x1c, 0x08, 0x08, 0x08, 0x08, 0x48, 0x30, 0x00, 0x00,
|
||||
0x00, 0x44, 0x48, 0x50, 0x60, 0x50, 0x48, 0x44, 0x00, 0x00,
|
||||
0x00, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x7c, 0x00, 0x00,
|
||||
0x00, 0x44, 0x6c, 0x54, 0x44, 0x44, 0x44, 0x44, 0x00, 0x00,
|
||||
0x00, 0x44, 0x44, 0x64, 0x54, 0x4c, 0x44, 0x44, 0x00, 0x00,
|
||||
0x00, 0x38, 0x44, 0x44, 0x44, 0x44, 0x44, 0x38, 0x00, 0x00,
|
||||
0x00, 0x78, 0x44, 0x44, 0x78, 0x40, 0x40, 0x40, 0x00, 0x00,
|
||||
0x00, 0x38, 0x44, 0x44, 0x44, 0x54, 0x48, 0x34, 0x00, 0x00,
|
||||
0x00, 0x78, 0x44, 0x44, 0x78, 0x50, 0x48, 0x44, 0x00, 0x00,
|
||||
0x00, 0x38, 0x44, 0x40, 0x38, 0x04, 0x44, 0x38, 0x00, 0x00,
|
||||
0x00, 0x7c, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x00, 0x00,
|
||||
0x00, 0x44, 0x44, 0x44, 0x44, 0x44, 0x44, 0x38, 0x00, 0x00,
|
||||
0x00, 0x44, 0x44, 0x44, 0x28, 0x28, 0x10, 0x10, 0x00, 0x00,
|
||||
0x00, 0x44, 0x44, 0x44, 0x54, 0x54, 0x54, 0x28, 0x00, 0x00,
|
||||
0x00, 0x44, 0x44, 0x28, 0x10, 0x28, 0x44, 0x44, 0x00, 0x00,
|
||||
0x00, 0x44, 0x44, 0x28, 0x10, 0x10, 0x10, 0x10, 0x00, 0x00,
|
||||
0x00, 0x7c, 0x04, 0x08, 0x10, 0x20, 0x40, 0x7c, 0x00, 0x00,
|
||||
0x00, 0x1c, 0x10, 0x10, 0x10, 0x10, 0x10, 0x1c, 0x00, 0x00,
|
||||
0x80, 0x40, 0x40, 0x20, 0x10, 0x08, 0x04, 0x04, 0x02, 0x01,
|
||||
0x00, 0x38, 0x08, 0x08, 0x08, 0x08, 0x08, 0x38, 0x00, 0x00,
|
||||
0x00, 0x10, 0x28, 0x00, 0x30, 0x10, 0x10, 0x38, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xff,
|
||||
0x00, 0x00, 0x00, 0x00, 0xff, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x34, 0x4c, 0x44, 0x4c, 0x34, 0x00, 0x00,
|
||||
0x00, 0x40, 0x40, 0x78, 0x44, 0x44, 0x44, 0x78, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x38, 0x40, 0x40, 0x40, 0x38, 0x00, 0x00,
|
||||
0x00, 0x04, 0x04, 0x3c, 0x44, 0x44, 0x44, 0x3c, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x38, 0x44, 0x7c, 0x40, 0x38, 0x00, 0x00,
|
||||
0x00, 0x18, 0x24, 0x20, 0x70, 0x20, 0x20, 0x20, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x3c, 0x44, 0x44, 0x3c, 0x04, 0x24, 0x18,
|
||||
0x00, 0x40, 0x40, 0x58, 0x64, 0x44, 0x44, 0x44, 0x00, 0x00,
|
||||
0x00, 0x10, 0x00, 0x30, 0x10, 0x10, 0x10, 0x38, 0x00, 0x00,
|
||||
0x00, 0x08, 0x00, 0x18, 0x08, 0x08, 0x08, 0x08, 0x48, 0x30,
|
||||
0x00, 0x20, 0x20, 0x24, 0x28, 0x30, 0x28, 0x24, 0x00, 0x00,
|
||||
0x00, 0x30, 0x10, 0x10, 0x10, 0x10, 0x10, 0x38, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x68, 0x54, 0x54, 0x54, 0x54, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x58, 0x64, 0x44, 0x44, 0x44, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x38, 0x44, 0x44, 0x44, 0x38, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x78, 0x44, 0x44, 0x44, 0x78, 0x40, 0x40,
|
||||
0x00, 0x00, 0x00, 0x3c, 0x44, 0x44, 0x44, 0x3c, 0x04, 0x04,
|
||||
0x00, 0x00, 0x00, 0x58, 0x64, 0x40, 0x40, 0x40, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x38, 0x40, 0x38, 0x04, 0x78, 0x00, 0x00,
|
||||
0x00, 0x20, 0x20, 0x38, 0x20, 0x20, 0x20, 0x18, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x44, 0x44, 0x44, 0x4c, 0x34, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x44, 0x44, 0x28, 0x28, 0x10, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x44, 0x44, 0x54, 0x54, 0x28, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x44, 0x28, 0x10, 0x28, 0x44, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x44, 0x44, 0x4c, 0x34, 0x04, 0x44, 0x38,
|
||||
0x00, 0x00, 0x00, 0x7c, 0x08, 0x10, 0x20, 0x7c, 0x00, 0x00,
|
||||
0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80,
|
||||
0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10,
|
||||
0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01,
|
||||
0xff, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff},
|
||||
{/* Separated semi-graphic */
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x70, 0x70, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x07, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x77, 0x77, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x70, 0x70, 0x70, 0x00, 0x00, 0x00, 0x00,
|
||||
0x70, 0x70, 0x00, 0x70, 0x70, 0x70, 0x00, 0x00, 0x00, 0x00,
|
||||
0x07, 0x07, 0x00, 0x70, 0x70, 0x70, 0x00, 0x00, 0x00, 0x00,
|
||||
0x77, 0x77, 0x00, 0x70, 0x70, 0x70, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x07, 0x07, 0x07, 0x00, 0x00, 0x00, 0x00,
|
||||
0x70, 0x70, 0x00, 0x07, 0x07, 0x07, 0x00, 0x00, 0x00, 0x00,
|
||||
0x07, 0x07, 0x00, 0x07, 0x07, 0x07, 0x00, 0x00, 0x00, 0x00,
|
||||
0x77, 0x77, 0x00, 0x07, 0x07, 0x07, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x77, 0x77, 0x77, 0x00, 0x00, 0x00, 0x00,
|
||||
0x70, 0x70, 0x00, 0x77, 0x77, 0x77, 0x00, 0x00, 0x00, 0x00,
|
||||
0x07, 0x07, 0x00, 0x77, 0x77, 0x77, 0x00, 0x00, 0x00, 0x00,
|
||||
0x77, 0x77, 0x00, 0x77, 0x77, 0x77, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x70, 0x70, 0x00,
|
||||
0x70, 0x70, 0x00, 0x00, 0x00, 0x00, 0x00, 0x70, 0x70, 0x00,
|
||||
0x07, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x70, 0x70, 0x00,
|
||||
0x77, 0x77, 0x00, 0x00, 0x00, 0x00, 0x00, 0x70, 0x70, 0x00,
|
||||
0x00, 0x00, 0x00, 0x70, 0x70, 0x70, 0x00, 0x70, 0x70, 0x00,
|
||||
0x70, 0x70, 0x00, 0x70, 0x70, 0x70, 0x00, 0x70, 0x70, 0x00,
|
||||
0x07, 0x07, 0x00, 0x70, 0x70, 0x70, 0x00, 0x70, 0x70, 0x00,
|
||||
0x77, 0x77, 0x00, 0x70, 0x70, 0x70, 0x00, 0x70, 0x70, 0x00,
|
||||
0x00, 0x00, 0x00, 0x07, 0x07, 0x07, 0x00, 0x70, 0x70, 0x00,
|
||||
0x70, 0x70, 0x00, 0x07, 0x07, 0x07, 0x00, 0x70, 0x70, 0x00,
|
||||
0x07, 0x07, 0x00, 0x07, 0x07, 0x07, 0x00, 0x70, 0x70, 0x00,
|
||||
0x77, 0x77, 0x00, 0x07, 0x07, 0x07, 0x00, 0x70, 0x70, 0x00,
|
||||
0x00, 0x00, 0x00, 0x77, 0x77, 0x77, 0x00, 0x70, 0x70, 0x00,
|
||||
0x70, 0x70, 0x00, 0x77, 0x77, 0x77, 0x00, 0x70, 0x70, 0x00,
|
||||
0x07, 0x07, 0x00, 0x77, 0x77, 0x77, 0x00, 0x70, 0x70, 0x00,
|
||||
0x77, 0x77, 0x00, 0x77, 0x77, 0x77, 0x00, 0x70, 0x70, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x07, 0x07, 0x00,
|
||||
0x70, 0x70, 0x00, 0x00, 0x00, 0x00, 0x00, 0x07, 0x07, 0x00,
|
||||
0x07, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x07, 0x07, 0x00,
|
||||
0x77, 0x77, 0x00, 0x00, 0x00, 0x00, 0x00, 0x07, 0x07, 0x00,
|
||||
0x00, 0x00, 0x00, 0x70, 0x70, 0x70, 0x00, 0x07, 0x07, 0x00,
|
||||
0x70, 0x70, 0x00, 0x70, 0x70, 0x70, 0x00, 0x07, 0x07, 0x00,
|
||||
0x07, 0x07, 0x00, 0x70, 0x70, 0x70, 0x00, 0x07, 0x07, 0x00,
|
||||
0x77, 0x77, 0x00, 0x70, 0x70, 0x70, 0x00, 0x07, 0x07, 0x00,
|
||||
0x00, 0x00, 0x00, 0x07, 0x07, 0x07, 0x00, 0x07, 0x07, 0x00,
|
||||
0x70, 0x70, 0x00, 0x07, 0x07, 0x07, 0x00, 0x07, 0x07, 0x00,
|
||||
0x07, 0x07, 0x00, 0x07, 0x07, 0x07, 0x00, 0x07, 0x07, 0x00,
|
||||
0x77, 0x77, 0x00, 0x07, 0x07, 0x07, 0x00, 0x07, 0x07, 0x00,
|
||||
0x00, 0x00, 0x00, 0x77, 0x77, 0x77, 0x00, 0x07, 0x07, 0x00,
|
||||
0x70, 0x70, 0x00, 0x77, 0x77, 0x77, 0x00, 0x07, 0x07, 0x00,
|
||||
0x07, 0x07, 0x00, 0x77, 0x77, 0x77, 0x00, 0x07, 0x07, 0x00,
|
||||
0x77, 0x77, 0x00, 0x77, 0x77, 0x77, 0x00, 0x07, 0x07, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x77, 0x77, 0x00,
|
||||
0x70, 0x70, 0x00, 0x00, 0x00, 0x00, 0x00, 0x77, 0x77, 0x00,
|
||||
0x07, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x77, 0x77, 0x00,
|
||||
0x77, 0x77, 0x00, 0x00, 0x00, 0x00, 0x00, 0x77, 0x77, 0x00,
|
||||
0x00, 0x00, 0x00, 0x70, 0x70, 0x70, 0x00, 0x77, 0x77, 0x00,
|
||||
0x70, 0x70, 0x00, 0x70, 0x70, 0x70, 0x00, 0x77, 0x77, 0x00,
|
||||
0x07, 0x07, 0x00, 0x70, 0x70, 0x70, 0x00, 0x77, 0x77, 0x00,
|
||||
0x77, 0x77, 0x00, 0x70, 0x70, 0x70, 0x00, 0x77, 0x77, 0x00,
|
||||
0x00, 0x00, 0x00, 0x07, 0x07, 0x07, 0x00, 0x77, 0x77, 0x00,
|
||||
0x70, 0x70, 0x00, 0x07, 0x07, 0x07, 0x00, 0x77, 0x77, 0x00,
|
||||
0x07, 0x07, 0x00, 0x07, 0x07, 0x07, 0x00, 0x77, 0x77, 0x00,
|
||||
0x77, 0x77, 0x00, 0x07, 0x07, 0x07, 0x00, 0x77, 0x77, 0x00,
|
||||
0x00, 0x00, 0x00, 0x77, 0x77, 0x77, 0x00, 0x77, 0x77, 0x00,
|
||||
0x70, 0x70, 0x00, 0x77, 0x77, 0x77, 0x00, 0x77, 0x77, 0x00,
|
||||
0x07, 0x07, 0x00, 0x77, 0x77, 0x77, 0x00, 0x77, 0x77, 0x00,
|
||||
0x77, 0x77, 0x00, 0x77, 0x77, 0x77, 0x00, 0x77, 0x77, 0x00,
|
||||
/* Mosaic semi-graphic */
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0xf0, 0xf0, 0xf0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x0f, 0x0f, 0x0f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0xff, 0xff, 0xff, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0xf0, 0xf0, 0xf0, 0xf0, 0x00, 0x00, 0x00,
|
||||
0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0x00, 0x00, 0x00,
|
||||
0x0f, 0x0f, 0x0f, 0xf0, 0xf0, 0xf0, 0xf0, 0x00, 0x00, 0x00,
|
||||
0xff, 0xff, 0xff, 0xf0, 0xf0, 0xf0, 0xf0, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x0f, 0x0f, 0x0f, 0x0f, 0x00, 0x00, 0x00,
|
||||
0xf0, 0xf0, 0xf0, 0x0f, 0x0f, 0x0f, 0x0f, 0x00, 0x00, 0x00,
|
||||
0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0x00, 0x00, 0x00,
|
||||
0xff, 0xff, 0xff, 0x0f, 0x0f, 0x0f, 0x0f, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0xff, 0xff, 0xff, 0xff, 0x00, 0x00, 0x00,
|
||||
0xf0, 0xf0, 0xf0, 0xff, 0xff, 0xff, 0xff, 0x00, 0x00, 0x00,
|
||||
0x0f, 0x0f, 0x0f, 0xff, 0xff, 0xff, 0xff, 0x00, 0x00, 0x00,
|
||||
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xf0, 0xf0, 0xf0,
|
||||
0xf0, 0xf0, 0xf0, 0x00, 0x00, 0x00, 0x00, 0xf0, 0xf0, 0xf0,
|
||||
0x0f, 0x0f, 0x0f, 0x00, 0x00, 0x00, 0x00, 0xf0, 0xf0, 0xf0,
|
||||
0xff, 0xff, 0xff, 0x00, 0x00, 0x00, 0x00, 0xf0, 0xf0, 0xf0,
|
||||
0x00, 0x00, 0x00, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0,
|
||||
0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0,
|
||||
0x0f, 0x0f, 0x0f, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0,
|
||||
0xff, 0xff, 0xff, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0,
|
||||
0x00, 0x00, 0x00, 0x0f, 0x0f, 0x0f, 0x0f, 0xf0, 0xf0, 0xf0,
|
||||
0xf0, 0xf0, 0xf0, 0x0f, 0x0f, 0x0f, 0x0f, 0xf0, 0xf0, 0xf0,
|
||||
0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0xf0, 0xf0, 0xf0,
|
||||
0xff, 0xff, 0xff, 0x0f, 0x0f, 0x0f, 0x0f, 0xf0, 0xf0, 0xf0,
|
||||
0x00, 0x00, 0x00, 0xff, 0xff, 0xff, 0xff, 0xf0, 0xf0, 0xf0,
|
||||
0xf0, 0xf0, 0xf0, 0xff, 0xff, 0xff, 0xff, 0xf0, 0xf0, 0xf0,
|
||||
0x0f, 0x0f, 0x0f, 0xff, 0xff, 0xff, 0xff, 0xf0, 0xf0, 0xf0,
|
||||
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xf0, 0xf0, 0xf0,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0f, 0x0f, 0x0f,
|
||||
0xf0, 0xf0, 0xf0, 0x00, 0x00, 0x00, 0x00, 0x0f, 0x0f, 0x0f,
|
||||
0x0f, 0x0f, 0x0f, 0x00, 0x00, 0x00, 0x00, 0x0f, 0x0f, 0x0f,
|
||||
0xff, 0xff, 0xff, 0x00, 0x00, 0x00, 0x00, 0x0f, 0x0f, 0x0f,
|
||||
0x00, 0x00, 0x00, 0xf0, 0xf0, 0xf0, 0xf0, 0x0f, 0x0f, 0x0f,
|
||||
0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0x0f, 0x0f, 0x0f,
|
||||
0x0f, 0x0f, 0x0f, 0xf0, 0xf0, 0xf0, 0xf0, 0x0f, 0x0f, 0x0f,
|
||||
0xff, 0xff, 0xff, 0xf0, 0xf0, 0xf0, 0xf0, 0x0f, 0x0f, 0x0f,
|
||||
0x00, 0x00, 0x00, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f,
|
||||
0xf0, 0xf0, 0xf0, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f,
|
||||
0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f,
|
||||
0xff, 0xff, 0xff, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f,
|
||||
0x00, 0x00, 0x00, 0xff, 0xff, 0xff, 0xff, 0x0f, 0x0f, 0x0f,
|
||||
0xf0, 0xf0, 0xf0, 0xff, 0xff, 0xff, 0xff, 0x0f, 0x0f, 0x0f,
|
||||
0x0f, 0x0f, 0x0f, 0xff, 0xff, 0xff, 0xff, 0x0f, 0x0f, 0x0f,
|
||||
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x0f, 0x0f, 0x0f,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xff, 0xff, 0xff,
|
||||
0xf0, 0xf0, 0xf0, 0x00, 0x00, 0x00, 0x00, 0xff, 0xff, 0xff,
|
||||
0x0f, 0x0f, 0x0f, 0x00, 0x00, 0x00, 0x00, 0xff, 0xff, 0xff,
|
||||
0xff, 0xff, 0xff, 0x00, 0x00, 0x00, 0x00, 0xff, 0xff, 0xff,
|
||||
0x00, 0x00, 0x00, 0xf0, 0xf0, 0xf0, 0xf0, 0xff, 0xff, 0xff,
|
||||
0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xff, 0xff, 0xff,
|
||||
0x0f, 0x0f, 0x0f, 0xf0, 0xf0, 0xf0, 0xf0, 0xff, 0xff, 0xff,
|
||||
0xff, 0xff, 0xff, 0xf0, 0xf0, 0xf0, 0xf0, 0xff, 0xff, 0xff,
|
||||
0x00, 0x00, 0x00, 0x0f, 0x0f, 0x0f, 0x0f, 0xff, 0xff, 0xff,
|
||||
0xf0, 0xf0, 0xf0, 0x0f, 0x0f, 0x0f, 0x0f, 0xff, 0xff, 0xff,
|
||||
0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0xff, 0xff, 0xff,
|
||||
0xff, 0xff, 0xff, 0x0f, 0x0f, 0x0f, 0x0f, 0xff, 0xff, 0xff,
|
||||
0x00, 0x00, 0x00, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
|
||||
0xf0, 0xf0, 0xf0, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
|
||||
0x0f, 0x0f, 0x0f, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
|
||||
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff}};
|
|
@ -0,0 +1,6 @@
|
|||
#ifndef __VPP_CSET_H
|
||||
#define __VPP_CSET_H
|
||||
|
||||
extern const Byte vpp_cset[2][1280];
|
||||
|
||||
#endif
|
Loading…
Reference in New Issue