Break up MGBAHawk into separate files

This commit is contained in:
adelikat 2017-04-25 11:42:03 -05:00
parent 010c04f421
commit 167ed41a51
12 changed files with 563 additions and 496 deletions

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@ -121,7 +121,6 @@ namespace BizHawk.Emulation.Common
BitSize = 64;
}
public static implicit operator RegisterValue(bool val)
{
return new RegisterValue(val);

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@ -479,7 +479,7 @@
<DependentUpon>GambatteLink.cs</DependentUpon>
</Compile>
<Compile Include="Consoles\Nintendo\Gameboy\GambatteLink.IEmulator.cs">
<DependentUpon>GambatteLink.cs</DependentUpon>
<DependentUpon>GambatteLink.cs</DependentUpon>
</Compile>
<Compile Include="Consoles\Nintendo\Gameboy\GambatteLink.IInputPollable.cs">
<DependentUpon>GambatteLink.cs</DependentUpon>
@ -500,7 +500,7 @@
<DependentUpon>GambatteLink.cs</DependentUpon>
</Compile>
<Compile Include="Consoles\Nintendo\Gameboy\GamebatteLink.ISoundProvider.cs">
<DependentUpon>GambatteLink.cs</DependentUpon>
<DependentUpon>GambatteLink.cs</DependentUpon>
</Compile>
<Compile Include="Consoles\Nintendo\Gameboy\GBColors.cs" />
<Compile Include="Consoles\Nintendo\Gameboy\GBDisassembler.cs" />
@ -511,6 +511,30 @@
<Compile Include="Consoles\Nintendo\GBA\LibmGBA.cs" />
<Compile Include="Consoles\Nintendo\GBA\LibVBANext.cs" />
<Compile Include="Consoles\Nintendo\GBA\MGBAHawk.cs" />
<Compile Include="Consoles\Nintendo\GBA\MGBAHawk.IDebuggable.cs">
<DependentUpon>MGBAHawk.cs</DependentUpon>
</Compile>
<Compile Include="Consoles\Nintendo\GBA\MGBAHawk.IInputPollable.cs">
<DependentUpon>MGBAHawk.cs</DependentUpon>
</Compile>
<Compile Include="Consoles\Nintendo\GBA\MGBAHawk.IMemoryDomains.cs">
<DependentUpon>MGBAHawk.cs</DependentUpon>
</Compile>
<Compile Include="Consoles\Nintendo\GBA\MGBAHawk.ISaveRam.cs">
<DependentUpon>MGBAHawk.cs</DependentUpon>
</Compile>
<Compile Include="Consoles\Nintendo\GBA\MGBAHawk.ISettable.cs">
<DependentUpon>MGBAHawk.cs</DependentUpon>
</Compile>
<Compile Include="Consoles\Nintendo\GBA\MGBAHawk.ISoundProvider.cs">
<DependentUpon>MGBAHawk.cs</DependentUpon>
</Compile>
<Compile Include="Consoles\Nintendo\GBA\MGBAHawk.IStatable.cs">
<DependentUpon>MGBAHawk.cs</DependentUpon>
</Compile>
<Compile Include="Consoles\Nintendo\GBA\MGBAHawk.IVideoProvider.cs">
<DependentUpon>MGBAHawk.cs</DependentUpon>
</Compile>
<Compile Include="Consoles\Nintendo\GBA\VBANext.cs" />
<Compile Include="Consoles\Nintendo\GBA\VBANext.IDebuggable.cs">
<DependentUpon>VBANext.cs</DependentUpon>

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@ -0,0 +1,75 @@
using System;
using System.Collections.Generic;
using BizHawk.Emulation.Common;
namespace BizHawk.Emulation.Cores.Nintendo.GBA
{
public partial class MGBAHawk : IDebuggable
{
public IMemoryCallbackSystem MemoryCallbacks
{
get
{
throw new NotImplementedException();
}
}
public int TotalExecutedCycles
{
get
{
throw new NotImplementedException();
}
}
private static readonly string[] RegisterNames =
{
"R0",
"R1",
"R2",
"R3",
"R4",
"R5",
"R6",
"R7",
"R8",
"R9",
"R10",
"R11",
"R12",
"R13",
"R14",
"R15",
"CPSR",
"SPSR"
};
public IDictionary<string, RegisterValue> GetCpuFlagsAndRegisters()
{
var values = new int[RegisterNames.Length];
LibmGBA.BizGetRegisters(_core, values);
var ret = new Dictionary<string, RegisterValue>();
for (var i = 0; i < RegisterNames.Length; i++)
{
ret[RegisterNames[i]] = new RegisterValue(values[i]);
}
return ret;
}
public void SetCpuRegister(string register, int value)
{
throw new NotImplementedException();
}
public bool CanStep(StepType type)
{
throw new NotImplementedException();
}
public void Step(StepType type)
{
throw new NotImplementedException();
}
}
}

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@ -0,0 +1,17 @@
using System;
using BizHawk.Emulation.Common;
namespace BizHawk.Emulation.Cores.Nintendo.GBA
{
public partial class MGBAHawk : IInputPollable
{
public int LagCount { get; set; }
public bool IsLagFrame { get; set; }
[FeatureNotImplemented]
public IInputCallbackSystem InputCallbacks
{
get { throw new NotImplementedException(); }
}
}
}

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@ -0,0 +1,89 @@
using System;
using System.Collections.Generic;
using BizHawk.Emulation.Common;
namespace BizHawk.Emulation.Cores.Nintendo.GBA
{
public partial class MGBAHawk
{
unsafe byte PeekWRAM(IntPtr xwram, long addr) { return ((byte*)xwram)[addr]; }
unsafe void PokeWRAM(IntPtr xwram, long addr, byte value) { ((byte*)xwram)[addr] = value; }
void WireMemoryDomainPointers()
{
var s = new LibmGBA.MemoryAreas();
LibmGBA.BizGetMemoryAreas(_core, s);
_iwram.Data = s.iwram;
_ewram.Data = s.wram;
_bios.Data = s.bios;
_palram.Data = s.palram;
_vram.Data = s.vram;
_oam.Data = s.oam;
_rom.Data = s.rom;
_sram.Data = s.sram;
_sram.SetSize(s.sram_size);
// special combined ram memory domain
_cwram.Peek =
delegate (long addr)
{
if (addr < 0 || addr >= (256 + 32) * 1024)
throw new IndexOutOfRangeException();
if (addr >= 256 * 1024)
return PeekWRAM(s.iwram, addr & 32767);
else
return PeekWRAM(s.wram, addr);
};
_cwram.Poke =
delegate (long addr, byte val)
{
if (addr < 0 || addr >= (256 + 32) * 1024)
throw new IndexOutOfRangeException();
if (addr >= 256 * 1024)
PokeWRAM(s.iwram, addr & 32767, val);
else
PokeWRAM(s.wram, addr, val);
};
_gpumem = new GBAGPUMemoryAreas
{
mmio = s.mmio,
oam = s.oam,
palram = s.palram,
vram = s.vram
};
}
private MemoryDomainIntPtr _iwram;
private MemoryDomainIntPtr _ewram;
private MemoryDomainIntPtr _bios;
private MemoryDomainIntPtr _palram;
private MemoryDomainIntPtr _vram;
private MemoryDomainIntPtr _oam;
private MemoryDomainIntPtr _rom;
private MemoryDomainIntPtr _sram;
private MemoryDomainDelegate _cwram;
private void CreateMemoryDomains(int romsize)
{
var LE = MemoryDomain.Endian.Little;
var mm = new List<MemoryDomain>();
mm.Add(_iwram = new MemoryDomainIntPtr("IWRAM", LE, IntPtr.Zero, 32 * 1024, true, 4));
mm.Add(_ewram = new MemoryDomainIntPtr("EWRAM", LE, IntPtr.Zero, 256 * 1024, true, 4));
mm.Add(_bios = new MemoryDomainIntPtr("BIOS", LE, IntPtr.Zero, 16 * 1024, false, 4));
mm.Add(_palram = new MemoryDomainIntPtr("PALRAM", LE, IntPtr.Zero, 1024, true, 4));
mm.Add(_vram = new MemoryDomainIntPtr("VRAM", LE, IntPtr.Zero, 96 * 1024, true, 4));
mm.Add(_oam = new MemoryDomainIntPtr("OAM", LE, IntPtr.Zero, 1024, true, 4));
mm.Add(_rom = new MemoryDomainIntPtr("ROM", LE, IntPtr.Zero, romsize, false, 4));
mm.Add(_sram = new MemoryDomainIntPtr("SRAM", LE, IntPtr.Zero, 0, true, 4)); //size will be fixed in wireup
mm.Add(_cwram = new MemoryDomainDelegate("Combined WRAM", (256 + 32) * 1024, LE, null, null, 4));
MemoryDomains = new MemoryDomainList(mm);
WireMemoryDomainPointers();
}
}
}

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@ -0,0 +1,62 @@
using System;
using System.IO;
using System.Linq;
using System.Text;
using BizHawk.Emulation.Common;
namespace BizHawk.Emulation.Cores.Nintendo.GBA
{
public partial class MGBAHawk : ISaveRam
{
public byte[] CloneSaveRam()
{
int len = LibmGBA.BizGetSaveRam(_core, _saveScratch, _saveScratch.Length);
if (len == _saveScratch.Length)
throw new InvalidOperationException("Save buffer not long enough");
if (len == 0)
return null;
var ret = new byte[len];
Array.Copy(_saveScratch, ret, len);
return ret;
}
private static byte[] LegacyFix(byte[] saveram)
{
// at one point vbanext-hawk had a special saveram format which we want to load.
var br = new BinaryReader(new MemoryStream(saveram, false));
br.ReadBytes(8); // header;
int flashSize = br.ReadInt32();
int eepromsize = br.ReadInt32();
byte[] flash = br.ReadBytes(flashSize);
byte[] eeprom = br.ReadBytes(eepromsize);
if (flash.Length == 0)
return eeprom;
else if (eeprom.Length == 0)
return flash;
else
{
// well, isn't this a sticky situation!
return flash; // woops
}
}
public void StoreSaveRam(byte[] data)
{
if (data.Take(8).SequenceEqual(Encoding.ASCII.GetBytes("GBABATT\0")))
{
data = LegacyFix(data);
}
LibmGBA.BizPutSaveRam(_core, data, data.Length);
}
public bool SaveRamModified
{
get
{
return LibmGBA.BizGetSaveRam(_core, _saveScratch, _saveScratch.Length) > 0;
}
}
}
}

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@ -0,0 +1,136 @@
using System;
using System.ComponentModel;
using BizHawk.Common;
using BizHawk.Emulation.Common;
namespace BizHawk.Emulation.Cores.Nintendo.GBA
{
public partial class MGBAHawk : ISettable<MGBAHawk.Settings, MGBAHawk.SyncSettings>
{
public Settings GetSettings()
{
return _settings.Clone();
}
public bool PutSettings(Settings o)
{
LibmGBA.Layers mask = 0;
if (o.DisplayBG0) mask |= LibmGBA.Layers.BG0;
if (o.DisplayBG1) mask |= LibmGBA.Layers.BG1;
if (o.DisplayBG2) mask |= LibmGBA.Layers.BG2;
if (o.DisplayBG3) mask |= LibmGBA.Layers.BG3;
if (o.DisplayOBJ) mask |= LibmGBA.Layers.OBJ;
LibmGBA.BizSetLayerMask(_core, mask);
LibmGBA.Sounds smask = 0;
if (o.PlayCh0) smask |= LibmGBA.Sounds.CH0;
if (o.PlayCh1) smask |= LibmGBA.Sounds.CH1;
if (o.PlayCh2) smask |= LibmGBA.Sounds.CH2;
if (o.PlayCh3) smask |= LibmGBA.Sounds.CH3;
if (o.PlayChA) smask |= LibmGBA.Sounds.CHA;
if (o.PlayChB) smask |= LibmGBA.Sounds.CHB;
LibmGBA.BizSetSoundMask(_core, smask);
_settings = o;
return false;
}
private Settings _settings;
public class Settings
{
[DisplayName("Display BG Layer 0")]
[DefaultValue(true)]
public bool DisplayBG0 { get; set; }
[DisplayName("Display BG Layer 1")]
[DefaultValue(true)]
public bool DisplayBG1 { get; set; }
[DisplayName("Display BG Layer 2")]
[DefaultValue(true)]
public bool DisplayBG2 { get; set; }
[DisplayName("Display BG Layer 3")]
[DefaultValue(true)]
public bool DisplayBG3 { get; set; }
[DisplayName("Display Sprite Layer")]
[DefaultValue(true)]
public bool DisplayOBJ { get; set; }
[DisplayName("Play Square 1")]
[DefaultValue(true)]
public bool PlayCh0 { get; set; }
[DisplayName("Play Square 2")]
[DefaultValue(true)]
public bool PlayCh1 { get; set; }
[DisplayName("Play Wave")]
[DefaultValue(true)]
public bool PlayCh2 { get; set; }
[DisplayName("Play Noise")]
[DefaultValue(true)]
public bool PlayCh3 { get; set; }
[DisplayName("Play Direct Sound A")]
[DefaultValue(true)]
public bool PlayChA { get; set; }
[DisplayName("Play Direct Sound B")]
[DefaultValue(true)]
public bool PlayChB { get; set; }
public Settings Clone()
{
return (Settings)MemberwiseClone();
}
public Settings()
{
SettingsUtil.SetDefaultValues(this);
}
}
public SyncSettings GetSyncSettings()
{
return _syncSettings.Clone();
}
public bool PutSyncSettings(SyncSettings o)
{
bool ret = SyncSettings.NeedsReboot(o, _syncSettings);
_syncSettings = o;
return ret;
}
private SyncSettings _syncSettings;
public class SyncSettings
{
[DisplayName("Skip BIOS")]
[Description("Skips the BIOS intro. Not applicable when a BIOS is not provided.")]
[DefaultValue(true)]
public bool SkipBios { get; set; }
[DisplayName("RTC Use Real Time")]
[Description("Causes the internal clock to reflect your system clock. Only relevant when a game has an RTC chip. Forced to false for movie recording.")]
[DefaultValue(true)]
public bool RTCUseRealTime { get; set; }
[DisplayName("RTC Initial Time")]
[Description("The initial time of emulation. Only relevant when a game has an RTC chip and \"RTC Use Real Time\" is false.")]
[DefaultValue(typeof(DateTime), "2010-01-01")]
public DateTime RTCInitialTime { get; set; }
public SyncSettings()
{
SettingsUtil.SetDefaultValues(this);
}
public static bool NeedsReboot(SyncSettings x, SyncSettings y)
{
return !DeepEquality.DeepEquals(x, y);
}
public SyncSettings Clone()
{
return (SyncSettings)MemberwiseClone();
}
}
}
}

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@ -0,0 +1,44 @@
using System;
using BizHawk.Emulation.Common;
namespace BizHawk.Emulation.Cores.Nintendo.GBA
{
public partial class MGBAHawk : ISoundProvider
{
private readonly short[] soundbuff = new short[2048];
private int nsamp;
public void GetSamplesSync(out short[] samples, out int nsamp)
{
nsamp = this.nsamp;
samples = soundbuff;
DiscardSamples();
}
public void DiscardSamples()
{
nsamp = 0;
}
public bool CanProvideAsync
{
get { return false; }
}
public void SetSyncMode(SyncSoundMode mode)
{
if (mode == SyncSoundMode.Async)
{
throw new NotSupportedException("Async mode is not supported.");
}
}
public SyncSoundMode SyncMode
{
get { return SyncSoundMode.Sync; }
}
public void GetSamplesAsync(short[] samples)
{
throw new InvalidOperationException("Async mode is not supported.");
}
}
}

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@ -0,0 +1,91 @@
using System;
using System.IO;
using BizHawk.Emulation.Common;
namespace BizHawk.Emulation.Cores.Nintendo.GBA
{
public partial class MGBAHawk : IStatable
{
private byte[] _savebuff = new byte[0];
private byte[] _savebuff2 = new byte[13];
public bool BinarySaveStatesPreferred
{
get { return true; }
}
public void SaveStateText(TextWriter writer)
{
var tmp = SaveStateBinary();
BizHawk.Common.BufferExtensions.BufferExtensions.SaveAsHexFast(tmp, writer);
}
public void LoadStateText(TextReader reader)
{
string hex = reader.ReadLine();
byte[] state = new byte[hex.Length / 2];
BizHawk.Common.BufferExtensions.BufferExtensions.ReadFromHexFast(state, hex);
LoadStateBinary(new BinaryReader(new MemoryStream(state)));
}
private void StartSaveStateBinaryInternal()
{
IntPtr p = IntPtr.Zero;
int size = 0;
if (!LibmGBA.BizStartGetState(_core, ref p, ref size))
throw new InvalidOperationException("Core failed to save!");
if (size != _savebuff.Length)
{
_savebuff = new byte[size];
_savebuff2 = new byte[size + 13];
}
LibmGBA.BizFinishGetState(p, _savebuff, size);
}
private void FinishSaveStateBinaryInternal(BinaryWriter writer)
{
writer.Write(_savebuff.Length);
writer.Write(_savebuff, 0, _savebuff.Length);
// other variables
writer.Write(IsLagFrame);
writer.Write(LagCount);
writer.Write(Frame);
}
public void SaveStateBinary(BinaryWriter writer)
{
StartSaveStateBinaryInternal();
FinishSaveStateBinaryInternal(writer);
}
public void LoadStateBinary(BinaryReader reader)
{
int length = reader.ReadInt32();
if (length != _savebuff.Length)
{
_savebuff = new byte[length];
_savebuff2 = new byte[length + 13];
}
reader.Read(_savebuff, 0, length);
if (!LibmGBA.BizPutState(_core, _savebuff, length))
throw new InvalidOperationException("Core rejected the savestate!");
// other variables
IsLagFrame = reader.ReadBoolean();
LagCount = reader.ReadInt32();
Frame = reader.ReadInt32();
}
public byte[] SaveStateBinary()
{
StartSaveStateBinaryInternal();
var ms = new MemoryStream(_savebuff2, true);
var bw = new BinaryWriter(ms);
FinishSaveStateBinaryInternal(bw);
bw.Flush();
ms.Close();
return _savebuff2;
}
}
}

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@ -0,0 +1,21 @@
using BizHawk.Emulation.Common;
namespace BizHawk.Emulation.Cores.Nintendo.GBA
{
public partial class MGBAHawk : IVideoProvider
{
public int VirtualWidth { get { return 240; } }
public int VirtualHeight { get { return 160; } }
public int BufferWidth { get { return 240; } }
public int BufferHeight { get { return 160; } }
public int BackgroundColor
{
get { return unchecked((int)0xff000000); }
}
public int[] GetVideoBuffer()
{
return videobuff;
}
private readonly int[] videobuff = new int[240 * 160];
}
}

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@ -1,18 +1,11 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using BizHawk.Common;
using BizHawk.Emulation.Common;
using System.Runtime.InteropServices;
using System.IO;
using System.ComponentModel;
namespace BizHawk.Emulation.Cores.Nintendo.GBA
{
[CoreAttributes("mGBA", "endrift", true, true, "0.5.0", "https://mgba.io/", false)]
[ServiceNotApplicable(typeof(IDriveLight), typeof(IRegionable))]
public class MGBAHawk : IEmulator, IVideoProvider, ISoundProvider, IGBAGPUViewable,
public partial class MGBAHawk : IEmulator, IVideoProvider, ISoundProvider, IGBAGPUViewable,
ISaveRam, IStatable, IInputPollable, ISettable<MGBAHawk.Settings, MGBAHawk.SyncSettings>,
IDebuggable
{
@ -176,145 +169,6 @@ namespace BizHawk.Emulation.Cores.Nintendo.GBA
}
}
#region IVideoProvider
public int VirtualWidth { get { return 240; } }
public int VirtualHeight { get { return 160; } }
public int BufferWidth { get { return 240; } }
public int BufferHeight { get { return 160; } }
public int BackgroundColor
{
get { return unchecked((int)0xff000000); }
}
public int[] GetVideoBuffer()
{
return videobuff;
}
private readonly int[] videobuff = new int[240 * 160];
#endregion
#region ISoundProvider
private readonly short[] soundbuff = new short[2048];
private int nsamp;
public void GetSamplesSync(out short[] samples, out int nsamp)
{
nsamp = this.nsamp;
samples = soundbuff;
DiscardSamples();
}
public void DiscardSamples()
{
nsamp = 0;
}
public bool CanProvideAsync
{
get { return false; }
}
public void SetSyncMode(SyncSoundMode mode)
{
if (mode == SyncSoundMode.Async)
{
throw new NotSupportedException("Async mode is not supported.");
}
}
public SyncSoundMode SyncMode
{
get { return SyncSoundMode.Sync; }
}
public void GetSamplesAsync(short[] samples)
{
throw new InvalidOperationException("Async mode is not supported.");
}
#endregion
#region IMemoryDomains
unsafe byte PeekWRAM(IntPtr xwram, long addr) { return ((byte*)xwram)[addr]; }
unsafe void PokeWRAM(IntPtr xwram, long addr, byte value) { ((byte*)xwram)[addr] = value; }
void WireMemoryDomainPointers()
{
var s = new LibmGBA.MemoryAreas();
LibmGBA.BizGetMemoryAreas(_core, s);
_iwram.Data = s.iwram;
_ewram.Data = s.wram;
_bios.Data = s.bios;
_palram.Data = s.palram;
_vram.Data = s.vram;
_oam.Data = s.oam;
_rom.Data = s.rom;
_sram.Data = s.sram;
_sram.SetSize(s.sram_size);
// special combined ram memory domain
_cwram.Peek =
delegate (long addr)
{
if (addr < 0 || addr >= (256 + 32) * 1024)
throw new IndexOutOfRangeException();
if (addr >= 256 * 1024)
return PeekWRAM(s.iwram, addr & 32767);
else
return PeekWRAM(s.wram, addr);
};
_cwram.Poke =
delegate (long addr, byte val)
{
if (addr < 0 || addr >= (256 + 32) * 1024)
throw new IndexOutOfRangeException();
if (addr >= 256 * 1024)
PokeWRAM(s.iwram, addr & 32767, val);
else
PokeWRAM(s.wram, addr, val);
};
_gpumem = new GBAGPUMemoryAreas
{
mmio = s.mmio,
oam = s.oam,
palram = s.palram,
vram = s.vram
};
}
private MemoryDomainIntPtr _iwram;
private MemoryDomainIntPtr _ewram;
private MemoryDomainIntPtr _bios;
private MemoryDomainIntPtr _palram;
private MemoryDomainIntPtr _vram;
private MemoryDomainIntPtr _oam;
private MemoryDomainIntPtr _rom;
private MemoryDomainIntPtr _sram;
private MemoryDomainDelegate _cwram;
private void CreateMemoryDomains(int romsize)
{
var LE = MemoryDomain.Endian.Little;
var mm = new List<MemoryDomain>();
mm.Add(_iwram = new MemoryDomainIntPtr("IWRAM", LE, IntPtr.Zero, 32 * 1024, true, 4));
mm.Add(_ewram = new MemoryDomainIntPtr("EWRAM", LE, IntPtr.Zero, 256 * 1024, true, 4));
mm.Add(_bios = new MemoryDomainIntPtr("BIOS", LE, IntPtr.Zero, 16 * 1024, false, 4));
mm.Add(_palram = new MemoryDomainIntPtr("PALRAM", LE, IntPtr.Zero, 1024, true, 4));
mm.Add(_vram = new MemoryDomainIntPtr("VRAM", LE, IntPtr.Zero, 96 * 1024, true, 4));
mm.Add(_oam = new MemoryDomainIntPtr("OAM", LE, IntPtr.Zero, 1024, true, 4));
mm.Add(_rom = new MemoryDomainIntPtr("ROM", LE, IntPtr.Zero, romsize, false, 4));
mm.Add(_sram = new MemoryDomainIntPtr("SRAM", LE, IntPtr.Zero, 0, true, 4)); //size will be fixed in wireup
mm.Add(_cwram = new MemoryDomainDelegate("Combined WRAM", (256 + 32) * 1024, LE, null, null, 4));
MemoryDomains = new MemoryDomainList(mm);
WireMemoryDomainPointers();
}
#endregion
private Action _scanlinecb;
private GBAGPUMemoryAreas _gpumem;
@ -330,154 +184,6 @@ namespace BizHawk.Emulation.Cores.Nintendo.GBA
_scanlinecb = callback;
}
#region ISaveRam
public byte[] CloneSaveRam()
{
int len = LibmGBA.BizGetSaveRam(_core, _saveScratch, _saveScratch.Length);
if (len == _saveScratch.Length)
throw new InvalidOperationException("Save buffer not long enough");
if (len == 0)
return null;
var ret = new byte[len];
Array.Copy(_saveScratch, ret, len);
return ret;
}
private static byte[] LegacyFix(byte[] saveram)
{
// at one point vbanext-hawk had a special saveram format which we want to load.
var br = new BinaryReader(new MemoryStream(saveram, false));
br.ReadBytes(8); // header;
int flashSize = br.ReadInt32();
int eepromsize = br.ReadInt32();
byte[] flash = br.ReadBytes(flashSize);
byte[] eeprom = br.ReadBytes(eepromsize);
if (flash.Length == 0)
return eeprom;
else if (eeprom.Length == 0)
return flash;
else
{
// well, isn't this a sticky situation!
return flash; // woops
}
}
public void StoreSaveRam(byte[] data)
{
if (data.Take(8).SequenceEqual(Encoding.ASCII.GetBytes("GBABATT\0")))
{
data = LegacyFix(data);
}
LibmGBA.BizPutSaveRam(_core, data, data.Length);
}
public bool SaveRamModified
{
get
{
return LibmGBA.BizGetSaveRam(_core, _saveScratch, _saveScratch.Length) > 0;
}
}
#endregion
#region IStatable
private byte[] _savebuff = new byte[0];
private byte[] _savebuff2 = new byte[13];
public bool BinarySaveStatesPreferred
{
get { return true; }
}
public void SaveStateText(TextWriter writer)
{
var tmp = SaveStateBinary();
BizHawk.Common.BufferExtensions.BufferExtensions.SaveAsHexFast(tmp, writer);
}
public void LoadStateText(TextReader reader)
{
string hex = reader.ReadLine();
byte[] state = new byte[hex.Length / 2];
BizHawk.Common.BufferExtensions.BufferExtensions.ReadFromHexFast(state, hex);
LoadStateBinary(new BinaryReader(new MemoryStream(state)));
}
private void StartSaveStateBinaryInternal()
{
IntPtr p = IntPtr.Zero;
int size = 0;
if (!LibmGBA.BizStartGetState(_core, ref p, ref size))
throw new InvalidOperationException("Core failed to save!");
if (size != _savebuff.Length)
{
_savebuff = new byte[size];
_savebuff2 = new byte[size + 13];
}
LibmGBA.BizFinishGetState(p, _savebuff, size);
}
private void FinishSaveStateBinaryInternal(BinaryWriter writer)
{
writer.Write(_savebuff.Length);
writer.Write(_savebuff, 0, _savebuff.Length);
// other variables
writer.Write(IsLagFrame);
writer.Write(LagCount);
writer.Write(Frame);
}
public void SaveStateBinary(BinaryWriter writer)
{
StartSaveStateBinaryInternal();
FinishSaveStateBinaryInternal(writer);
}
public void LoadStateBinary(BinaryReader reader)
{
int length = reader.ReadInt32();
if (length != _savebuff.Length)
{
_savebuff = new byte[length];
_savebuff2 = new byte[length + 13];
}
reader.Read(_savebuff, 0, length);
if (!LibmGBA.BizPutState(_core, _savebuff, length))
throw new InvalidOperationException("Core rejected the savestate!");
// other variables
IsLagFrame = reader.ReadBoolean();
LagCount = reader.ReadInt32();
Frame = reader.ReadInt32();
}
public byte[] SaveStateBinary()
{
StartSaveStateBinaryInternal();
var ms = new MemoryStream(_savebuff2, true);
var bw = new BinaryWriter(ms);
FinishSaveStateBinaryInternal(bw);
bw.Flush();
ms.Close();
return _savebuff2;
}
#endregion
public int LagCount { get; set; }
public bool IsLagFrame { get; set; }
[FeatureNotImplemented]
public IInputCallbackSystem InputCallbacks
{
get { throw new NotImplementedException(); }
}
private long RTCTime()
{
if (!DeterministicEmulation && _syncSettings.RTCUseRealTime)
@ -488,203 +194,5 @@ namespace BizHawk.Emulation.Cores.Nintendo.GBA
long increment = Frame * 4389L >> 18;
return basetime + increment;
}
#region ISettable
public Settings GetSettings()
{
return _settings.Clone();
}
public bool PutSettings(Settings o)
{
LibmGBA.Layers mask = 0;
if (o.DisplayBG0) mask |= LibmGBA.Layers.BG0;
if (o.DisplayBG1) mask |= LibmGBA.Layers.BG1;
if (o.DisplayBG2) mask |= LibmGBA.Layers.BG2;
if (o.DisplayBG3) mask |= LibmGBA.Layers.BG3;
if (o.DisplayOBJ) mask |= LibmGBA.Layers.OBJ;
LibmGBA.BizSetLayerMask(_core, mask);
LibmGBA.Sounds smask = 0;
if (o.PlayCh0) smask |= LibmGBA.Sounds.CH0;
if (o.PlayCh1) smask |= LibmGBA.Sounds.CH1;
if (o.PlayCh2) smask |= LibmGBA.Sounds.CH2;
if (o.PlayCh3) smask |= LibmGBA.Sounds.CH3;
if (o.PlayChA) smask |= LibmGBA.Sounds.CHA;
if (o.PlayChB) smask |= LibmGBA.Sounds.CHB;
LibmGBA.BizSetSoundMask(_core, smask);
_settings = o;
return false;
}
private Settings _settings;
public class Settings
{
[DisplayName("Display BG Layer 0")]
[DefaultValue(true)]
public bool DisplayBG0 { get; set; }
[DisplayName("Display BG Layer 1")]
[DefaultValue(true)]
public bool DisplayBG1 { get; set; }
[DisplayName("Display BG Layer 2")]
[DefaultValue(true)]
public bool DisplayBG2 { get; set; }
[DisplayName("Display BG Layer 3")]
[DefaultValue(true)]
public bool DisplayBG3 { get; set; }
[DisplayName("Display Sprite Layer")]
[DefaultValue(true)]
public bool DisplayOBJ { get; set; }
[DisplayName("Play Square 1")]
[DefaultValue(true)]
public bool PlayCh0 { get; set; }
[DisplayName("Play Square 2")]
[DefaultValue(true)]
public bool PlayCh1 { get; set; }
[DisplayName("Play Wave")]
[DefaultValue(true)]
public bool PlayCh2 { get; set; }
[DisplayName("Play Noise")]
[DefaultValue(true)]
public bool PlayCh3 { get; set; }
[DisplayName("Play Direct Sound A")]
[DefaultValue(true)]
public bool PlayChA { get; set; }
[DisplayName("Play Direct Sound B")]
[DefaultValue(true)]
public bool PlayChB { get; set; }
public Settings Clone()
{
return (Settings)MemberwiseClone();
}
public Settings()
{
SettingsUtil.SetDefaultValues(this);
}
}
public SyncSettings GetSyncSettings()
{
return _syncSettings.Clone();
}
public bool PutSyncSettings(SyncSettings o)
{
bool ret = SyncSettings.NeedsReboot(o, _syncSettings);
_syncSettings = o;
return ret;
}
private SyncSettings _syncSettings;
public class SyncSettings
{
[DisplayName("Skip BIOS")]
[Description("Skips the BIOS intro. Not applicable when a BIOS is not provided.")]
[DefaultValue(true)]
public bool SkipBios { get; set; }
[DisplayName("RTC Use Real Time")]
[Description("Causes the internal clock to reflect your system clock. Only relevant when a game has an RTC chip. Forced to false for movie recording.")]
[DefaultValue(true)]
public bool RTCUseRealTime { get; set; }
[DisplayName("RTC Initial Time")]
[Description("The initial time of emulation. Only relevant when a game has an RTC chip and \"RTC Use Real Time\" is false.")]
[DefaultValue(typeof(DateTime), "2010-01-01")]
public DateTime RTCInitialTime { get; set; }
public SyncSettings()
{
SettingsUtil.SetDefaultValues(this);
}
public static bool NeedsReboot(SyncSettings x, SyncSettings y)
{
return !DeepEquality.DeepEquals(x, y);
}
public SyncSettings Clone()
{
return (SyncSettings)MemberwiseClone();
}
}
#endregion
#region IDebuggable
public IMemoryCallbackSystem MemoryCallbacks
{
get
{
throw new NotImplementedException();
}
}
public int TotalExecutedCycles
{
get
{
throw new NotImplementedException();
}
}
private static readonly string[] RegisterNames =
{
"R0",
"R1",
"R2",
"R3",
"R4",
"R5",
"R6",
"R7",
"R8",
"R9",
"R10",
"R11",
"R12",
"R13",
"R14",
"R15",
"CPSR",
"SPSR"
};
public IDictionary<string, RegisterValue> GetCpuFlagsAndRegisters()
{
var values = new int[RegisterNames.Length];
LibmGBA.BizGetRegisters(_core, values);
var ret = new Dictionary<string, RegisterValue>();
for (var i = 0; i < RegisterNames.Length; i++)
{
ret[RegisterNames[i]] = new RegisterValue(values[i]);
}
return ret;
}
public void SetCpuRegister(string register, int value)
{
throw new NotImplementedException();
}
public bool CanStep(StepType type)
{
throw new NotImplementedException();
}
public void Step(StepType type)
{
throw new NotImplementedException();
}
#endregion
}
}

View File

@ -35,6 +35,7 @@
<s:String x:Key="/Default/CodeStyle/Naming/CSharpNaming/Abbreviations/=IO/@EntryIndexedValue">IO</s:String>
<s:String x:Key="/Default/CodeStyle/Naming/CSharpNaming/Abbreviations/=IPS/@EntryIndexedValue">IPS</s:String>
<s:String x:Key="/Default/CodeStyle/Naming/CSharpNaming/Abbreviations/=IRQ/@EntryIndexedValue">IRQ</s:String>
<s:String x:Key="/Default/CodeStyle/Naming/CSharpNaming/Abbreviations/=MGBA/@EntryIndexedValue">MGBA</s:String>
<s:String x:Key="/Default/CodeStyle/Naming/CSharpNaming/Abbreviations/=NES/@EntryIndexedValue">NES</s:String>
<s:String x:Key="/Default/CodeStyle/Naming/CSharpNaming/Abbreviations/=NMI/@EntryIndexedValue">NMI</s:String>
<s:String x:Key="/Default/CodeStyle/Naming/CSharpNaming/Abbreviations/=OBJ/@EntryIndexedValue">OBJ</s:String>