nattthebear
d354faeec1
probably fix linux waterbox issue
2020-07-12 07:49:18 -04:00
alyosha-tas
39bbe30b8e
O2: fix sprite shifting and add some homebrew to DB
2020-07-11 08:29:11 -04:00
nattthebear
a67fa70632
waterbox linux - rework to avoid possible memory leak
...
Bizhawk never would hit this because it only ever runs waterboxes in one host thread, but an application that spun up many threads and ran waterboxes in each would leak 32 bytes of heap for each native thread destroyed, which is super duper not really meaningful at all
2020-07-08 07:22:15 -04:00
nattthebear
c8985e3007
Waterbox: Stack Marshalling ( #2209 )
...
Waterbox guest code now runs on a stack inside the guest memory space. This removes some potential opportunities for nondeterminism and makes future porting of libco-enabled cores easier.
2020-07-07 17:48:12 -04:00
alyosha-tas
fee733480f
O2Hawk: change PAL timing
2020-07-06 09:38:24 -04:00
zeromus
ae763f2eef
fix hq2x in glsl ( fixes #2196 )
2020-07-05 18:15:05 -04:00
alyosha-tas
fa7ac3d4c1
A7800Hawk: Fix pokey 0x450 detection
2020-07-05 15:45:08 -04:00
alyosha-tas
e4e078a1c9
DS: Fix default binding for stat key
2020-07-04 19:53:54 -04:00
nattthebear
3a18f6356d
Rebuild all of waterbox as sysvabi, not msabi
...
This helps linux at the expense of windows, except it seems like windows gets a nice little speed up as well
2020-07-03 18:21:48 -04:00
alyosha-tas
32031d0f67
Atari 7800: support serpentine
2020-07-03 16:07:26 -04:00
nattthebear
fa5885d7a1
Rewrite WaterboxHost in rust. ( #2190 )
...
This replaces the old managed one. The only direct effect of this is to fix some hard to reproduce crashes in bsnes.
In the long run, we'll use this new code to help build more waterbox features.
2020-07-03 11:45:59 -04:00
YoshiRulz
314dc391ae
Fix typo
...
these are backwards; fixes 73a905214
2020-06-28 19:45:39 +10:00
YoshiRulz
73a905214e
Fix possible bug when symlinking EmuHawkMono.sh
2020-06-28 19:42:49 +10:00
adelikat
c13430896f
remove empty controller mappings from defctrl, also remove duplicates that caused it to be invalid json (.net happily was deserilizing it anyway), don't save empty mappings when saving from the ui
2020-06-22 19:54:36 -05:00
zeromus
e3dd8870c6
fix hq2x shader ( fixes #2160 )
2020-06-21 21:52:49 -04:00
adelikat
b9f59337dd
fix Saturn and NGP default controls
2020-06-21 17:31:28 -05:00
adelikat
123f1b3c99
default controls for Nyma PCE cores
2020-06-21 16:27:06 -05:00
zeromus
703a51be09
fix retroizer
2020-06-20 22:25:41 -04:00
zeromus
1b4a6f6415
get gl display method working, at least, minimally, with the scanlines shader. someone else can fix up the others if they need to or make me a bug. at least the hard part is past
2020-06-20 00:48:42 -04:00
zeromus
d4cb18aff8
actual remove CGC.exe, that was the whole point wasnt it
2020-06-20 00:48:42 -04:00
zeromus
00e546a537
keep working on CGC-removal
2020-06-20 00:48:42 -04:00
zeromus
b842f3ed16
remove cgc (step 1)
2020-06-20 00:48:42 -04:00
alyosha-tas
0d9f0d2af1
A2600: update gamedb for quad run fixes #2127
2020-06-15 14:08:45 -04:00
nattthebear
abc1f502b9
remove no longer used vbanext file
2020-06-14 19:42:32 -04:00
nattthebear
ec3a288377
my bad
2020-06-07 09:26:56 -04:00
nattthebear
3bc1ed4bbc
snes9x - take advantage of new waterbox change tracking to fix special chip games
2020-06-03 19:25:58 -04:00
YoshiRulz
0714376afe
Let EmuHawk pick up the shipped libblip_buf; packaging it is too hard
2020-05-15 17:05:12 +10:00
YoshiRulz
a1b501fe5a
Fix OpenAL sound on Unix
...
TODO copy this file from NuGet cache w/ MSBuild
2020-05-15 15:37:29 +10:00
adelikat
e76c89ce7a
add some genesis games to the gamedb that weren't there, most don't work however
2020-05-09 13:17:01 -05:00
nattthebear
a040e67c95
Add option to force sram in genesis core ( #1991 )
...
gpgx upstream automatically gives 64KiB sram to every game of size 2MB or lower, unless specifically overrided. That sucks and we don't do it. But some games do need it; there's not enough information to autodetect otherwise. So add a flag that we can set in gameDB for it, and set it true for two known games that have problems otherwise.
2020-05-09 13:48:46 -04:00
alyosha-tas
0e7e93b205
O2Hawk: various bug fixes
2020-04-17 18:38:44 -04:00
alyosha-tas
535a586422
O2hawk: add console version of happy bird
2020-04-10 15:19:16 -04:00
YoshiRulz
cc4b12b0ae
Fix remaining "Nintento 64" typo
...
see eb1d87933
2020-04-10 09:58:59 +10:00
zeromus
8084fce648
rename
2020-04-01 18:00:57 -04:00
zeromus
d60b83791c
fix StyleusInputDisplay
2020-04-01 18:00:42 -04:00
adelikat
2fbbe01347
DS - fix sylus lua script to use client.transformPoint, still doesn't work since it scales down to 1x
2020-04-01 11:55:23 -05:00
adelikat
cea0e80637
DS cross hair display script - account for movie playback
2020-03-28 17:27:51 -05:00
adelikat
d1032f38f8
DS - add a DS lua library with a touchScreenStart() method, add a cross hair stylus input display script
2020-03-28 15:43:31 -05:00
SuuperW
c59d8130bb
DS Hawk ( #1884 )
...
* Add MelonDS.cs, support opening (but not really) .nds files.
* init MelonDS
* MelonDS: Load selected ROM.
* MelonDS: FrameAdvance and frame counter.
* MelonDS: IVideoProvider
* MelonDS: Add DLL files.
* MelonDS: IInputPollable
* MelonDS: IStatable (and add forgotten file MelonDS_InputPollable.cs)
* update libmelonDS.dll
* MelonDS: ISoundProvider
* Add NDS to Global.SystemInfo, and convert screen coords when running NDS.
* set up default NDS controller
* MelonDS: ISaveRam
* MelonDS: remove romlist.bin
* MelonDS: ISettable
* Create firmware folder if it doesn't exist on Windows; otherwise, an exception is thrown.
* Add database entries for NDS bios/firmware files.
* MelonDS: Use the bios/firmware files selected in BizHawk's "Firmwares" dialog.
* MelonDS: Re-work sync settings a bit.
* NDS's firmware file contains user settings; these are over-written by sync settings, so we shouldn't allow them to impact the hash
* MelonDS: Add (currently unused) bootToFirmware sync setting, and NDSSettings dialog.
* Update NDS firmware hash; it seems I had somehow corrupted mine.
* MelonDS: Use boot to firmware sync setting.
* MelonDS: Allow user to set some firmware user settings via the NDS settings dialog.
* MelonDS: Add singleInstance attribute to core.
* MelonDS: IMemoryDomains
* update libmelonDS.dll
* MelonDS: Set up default sync settings if none are provided.
* MelonDS: Allow user to reset settings to default.
* MelonDS: bios+firmware files are recommended
* libmelonDS.dll
* MelonDS: Don't use real time.
* MelonDS: Update to reflect new way of handling RTC in MelonDS.
* MelonDS: Notify if savestate load failed.
* update MelonDS.dll
* MelonDS: Allow user to set startup date/time in settings dialog.
* MelonDS: Create melon directory if it doesn't already exist.
* Don't include Designer's "fixes" in PR (partially reverts 56b474c00
)
* Don't show a broken console window; alert user of need to restart instead.
This fixes an error related to MelonDS trying to use the broken stdout stream.
* update default NDS controls to match other updated controls
* Implement a system bus, using ARM9 read/writes.
* MelonDS: Allow BizHawk to change the contents of the frame buffer.
* update libmelonDS.dll
* fix stuff that was merged incorrectly, or was broken by merge
* update libmelonDS.dll
(includes memory leak fix)
* update libmelonDS.dll
(fixes memory leak and an occasional savestate crash)
* fix stuff that broke with the merge
* cleanups, remove stuff that is no longer needed by service interaces
* simplify DS MemoryDomains
* DS - fix order of controller buttons to be consistent with other consoles. This probably breaks any existing movies made on this core, but those would have been experiments, right?
* NDSSettings - make min value for day and month 0, whiel those aren't "valid" values they are the default values in the core for whatever reason, better to not crash on load and not show a value that isn't actually the setting. This can easily be reverted if the core changes to default to 1
Co-authored-by: YoshiRulz <OSSYoshiRulz@gmail.com>
Co-authored-by: adelikat <adelikat@tasvideos.org>
2020-03-21 10:53:30 -05:00
alyosha-tas
aa165f36d2
O2Hawk: add PAL mode
2020-03-20 16:39:14 -04:00
Asnivor
75188e1c85
O2Hawk: Add homebrew rom status identifier to gamedb manual entries
2020-02-21 09:47:26 +00:00
alyosha-tas
585ebd50e5
O2Hawk: uncomment some homebrew
2020-02-20 17:34:43 -05:00
Asnivor
b75b41ad64
Odyssey2: gamedb file generated from tosec
2020-02-20 11:07:48 +00:00
adelikat
7cc4e3db7d
add some default controls for odyssey 2, don't know how much of the keyboard is needed for typical games, but the numbers seem to be needed to start a game
2020-02-18 18:28:30 -06:00
alyosha-tas
b3fac6ba12
O2Hawk: fix color output
2020-02-16 21:04:28 -05:00
alyosha-tas
eb03f28e99
O2Hawk: fix noise bit
2020-02-15 21:38:57 -05:00
Asnivor
0b6210efb3
MSXHawk: Add gamedb files parsed from TOSEC
2020-02-07 11:24:14 +00:00
Asnivor
09dc6ad7eb
VectrexHawk: Update GameDB with everything from NOINTRO and TOSEC (including region and rom status)
2020-01-27 14:07:56 +00:00
alyosha-tas
551a7e2893
MSXHawk: cleanup and bug fixes
2020-01-25 19:10:48 -05:00
adelikat
cce1fb6123
add default controls for vectrex
2020-01-25 15:47:29 -06:00
YoshiRulz
fe0ff1d983
Update default keybinds (incl. X* for controllers) to OpenTK values
...
Fixes N64 keybinds being blank since eb1d87933; does not remove DirectInput J*
controllers
2020-01-15 09:49:42 +10:00
alyosha-tas
f76db6202a
O2Hawk: a few more bug fixes
2020-01-02 20:13:11 -05:00
alyosha-tas
8b29df987c
GG: Fix Pro yakyuu, needed EEPROM
2020-01-02 17:13:54 -05:00
alyosha-tas
2d8d8cc1cd
O2Hawk: debuggable stuff
2019-12-29 09:06:39 -05:00
YoshiRulz
3d0ccdac45
Add --mono-no-redirect to run script, disables writing stdout to file
...
must be first flag, will not be passed to EmuHawk
2019-12-28 02:15:51 +10:00
YoshiRulz
2e8e2bfab4
Pass arguments through to EmuHawk
2019-12-26 16:57:21 +10:00
alyosha-tas
cba08040f7
O2Hawk: color and display work
2019-12-22 11:18:38 -05:00
alyosha-tas
b5090b5a63
O2Hawk: bug fixes
...
and a2600 db update
2019-12-21 12:49:28 -05:00
alyosha-tas
859ff267a6
A2600 gamedb: add princess resuce.
2019-12-17 23:04:19 -05:00
alyosha-tas
4619e7a862
O2Hawk: cleanup and bug fixes
2019-12-17 17:40:57 -05:00
alyosha-tas
89c87b0581
O2Hawk: More display work
2019-12-16 11:50:00 -05:00
alyosha-tas
bd7233f2cd
O2Hawk: start displaying stuff and making sound
2019-12-13 20:43:33 -05:00
feos
5ca08b6c29
Camhack support ( #1725 )
...
for the camhack to work we have to save a state, hack memory, advance twice to see the changes, then load the state to prevent desync. since we can omit the framebuffer in savestates, loading them can happen without updating the screen, so the hacked camera remains visible.
advancing 2 frames automatically is done like tastudio does it when it seeks to a frame, only from lua now.
and the most questionable part is "invisible emulation", which is how Gens calls this IIRC, when everything that can distract or slow us down is skipped: sound, video, tools updates.
new lua functions:
- client.invisibleemulation()
- client.seekframe()
* for a test, mGBA core uses fake video and audio buffers and renders to them when we want to "skip" rendering. proper setup would involve actually skipping rendering those inside the core.
* allow disabling video and audio updates for gpgx too (proper approach, no fake buffers involved)
* add the script for Sonic Advance
2019-11-23 12:27:14 +03:00
alyosha-tas
61038a13ae
O2Hawk: Expose Core and start running code
2019-11-18 17:33:55 -05:00
alyosha-tas
2750a420ef
A2600: audio bug fix (Space Jockey)
2019-11-03 20:21:25 -05:00
adelikat
6c7653e158
Merge branch 'master' into MoreUnixMonoCompatWork
...
This doesn't compile because of Input.cs, didn't know what to do. Also search for Merge TODO for some commenting things that probably need to be deleted
# Conflicts:
# BizHawk.Client.EmuHawk/BizHawk.Client.EmuHawk.csproj
# BizHawk.Client.EmuHawk/CustomControls/InputRoll.Drawing.cs
# BizHawk.Client.EmuHawk/CustomControls/InputRoll/InputRoll.cs
# BizHawk.Client.EmuHawk/Program.cs
# BizHawk.Client.EmuHawk/tools/Lua/LuaConsole.cs
# BizHawk.Client.EmuHawk/tools/TAStudio/TAStudio.cs
# BizHawk.Client.EmuHawk/tools/ToolHelpers.cs
# BizHawk.Client.EmuHawk/tools/ToolManager.cs
# BizHawk.Client.EmuHawk/tools/TraceLogger.Designer.cs
# BizHawk.Client.EmuHawk/tools/TraceLogger.cs
# BizHawk.Client.EmuHawk/tools/Watch/RamSearch.Designer.cs
# BizHawk.Client.EmuHawk/tools/Watch/RamSearch.cs
# BizHawk.Common/BizInvoke/DynamicLibraryImportResolver.cs
2019-10-31 17:01:19 -05:00
alyosha-tas
520ba97caa
O2Hawk start
2019-10-31 09:43:25 -04:00
YoshiRulz
41caf0e616
Reduce "pause lag" on Paper Mario ( #558 ) by using CopyColorToRDRAM = 1
2019-10-31 03:32:29 +10:00
YoshiRulz
ada256b0f1
Port Gambatte
2019-10-25 22:07:14 +10:00
YoshiRulz
0f687ff84e
Port Cygne (Wonderswan core)
...
also updates blup_buf headers? blame @Asnivor
2019-10-25 21:46:17 +10:00
YoshiRulz
d963f91707
Port VBA-Next
2019-10-25 21:39:46 +10:00
YoshiRulz
12e83ac257
Port Handy (Lynx core)
2019-10-25 21:36:18 +10:00
YoshiRulz
8c7862aa8a
Fix .so versioning
2019-10-25 21:33:05 +10:00
Loren
b1554be720
Use WebUtility.HtmlDecode() to decode game names ( #1698 )
...
Change '&' to '&' in gamedb_goodnes.txt. Fixes #1667 .
2019-10-20 22:35:31 -04:00
YoshiRulz
1992856655
Export env var so the command string is shorter
2019-08-12 20:16:35 +10:00
alyosha-tas
7f29c4173b
A2600: Fix a test rom mapper
2019-07-14 17:06:50 -04:00
alyosha-tas
90436811b9
GG: Fix World Derby
2019-07-12 15:07:58 -04:00
YoshiRulz
4842442ef7
Set MONO_WINFORMS_XIM_STYLE=disabled on all Debian-based distros
2019-07-02 16:34:37 +10:00
feos
dfd80d23fc
update gargoyles script (with a 2yo version)
2019-06-15 19:06:49 +03:00
alyosha-tas
c48d5be02a
Merge branch 'master' of https://github.com/TASVideos/BizHawk
2019-06-01 12:25:57 -04:00
alyosha-tas
dd0d34593e
Vectrex: More bug fixes
2019-06-01 12:25:30 -04:00
YoshiRulz
e8f66570ad
Update EmuHawkMono.sh
2019-05-18 14:09:50 +10:00
alyosha-tas
c036e670be
A2600: another DB update
2019-05-06 06:24:56 -04:00
alyosha-tas
86461b0692
A2600: gamedb update
2019-05-05 08:03:43 -04:00
Asnivor
f0384b7e83
ChannelF: Extreme WIP! I promise nothing...
2019-04-16 16:10:56 +01:00
alyosha-tas
9296092b84
Vectrex: Start running the cpu and fixing bugs
2019-04-08 18:57:21 -05:00
alyosha-tas
ec333fe1b8
A2600: Bang! Demo ccorrect mapper
2019-02-02 09:10:37 -06:00
Asnivor
d7caf48a70
EmuHawkMono.sh 'I suck at shell scripts' fix
2019-01-09 17:50:57 +00:00
Asnivor
c2bc9893e5
Add Debian as option in EmuHawkMono.sh runscript
2019-01-09 14:37:11 +00:00
James Groom
42764f0019
Add preliminary Unix compatibility (using Mono; resolves #1384 ) ( #1380 )
...
* Move PlatformSpecificLinkedLibs and implementations to common and rename
* Specify file ext. at LoadPlatformSpecific call site
* Move Client.Common.Global.RunningOnUnix to PlatformLinkedLibSingleton
* Inline var Resolver
* Use PlatformLinkedLibManager internally
* Move plugin load check to LinkedLibManager, use LinkedLibManager
* Interpolate
* Return exit code from dlclose/FreeLibrary
* Skip all calls to externs in BlipBufDll when using mono
* Use PlatformLinkedLibManager in SevenZipLibraryManager
* Add expected return value to workaround (from testing on Win32)
* Remove ".dll" from DllImport attr, remove temporary workaround, see desc.
The library can be built by changing the output file name in
`.../blip_buf/Makefile` to `libblip_buf.so`, and running `make`. It will be
loaded if placed in the `.../output` folder.
* Remove unused code, add TODO (this class is req. for Waterbox.PeWrapper)
The TODO is to [rewrite with
C#](https://docs.microsoft.com/en-us/dotnet/standard/io/memory-mapped-files )
instead of importing from `kernel32.dll`.
* Update OpenTK again but better (for #1384 )
* Add Mono run script
* Add libblip_buf.so (temporary)
Temporary because it should be a separate package which BizHawk depends on.
* Add distro detection, add "already running" and "unknown distro" messages
* Gray-out Lua Console on Unix
* Extract superclass from EmuLuaLibrary, add shell implementation for Unix
* Specify libdl version, Fedora doesn't have the versionless symlink
* Remove empty `ToolStripMenuItem`, null `Text` caused crash on Unix
* Transform OpenTK keyboard input into a `List<KeyEvent>` and read that
Also fixes crash on rebind
* Remove debug `using ...;`
2019-01-04 01:50:55 +03:00
alyosha-tas
62c178ff2e
GBHawk: add default bindings
2018-12-24 12:33:09 -06:00
alyosha-tas
69fe1bdf97
NESHawk: VRAM write timing glitch
2018-12-16 13:10:04 -06:00
adelikat
76bfd7c355
Merge pull request #1355 from Gikkman/lua-joypad-intersection
...
Create JoypadIntersection.lua
2018-11-25 08:02:28 -06:00
alyosha-tas
2891f501df
zx-spectrum: clean up multiple DB entries
2018-11-22 12:00:09 -06:00
zeromus
9d6997692f
Merge remote-tracking branch 'remotes/peeweek/retroizer'
2018-11-18 11:09:53 -05:00
alyosha-tas
4c5723b95e
A7800: pokey version of pacman collection
2018-11-17 14:54:13 -06:00
alyosha-tas
c8bb21ab38
A7800: more pokey work, starting to sound correct
2018-11-17 10:18:11 -06:00
alyosha-tas
ca52715673
A7800: Audio Overhaul
2018-11-12 09:29:11 -06:00
alyosha-tas
3eefa19d68
A2600: MegaBoy special frame setting
2018-11-04 14:04:08 -06:00
alyosha-tas
2dc13967ce
A7800: Add db entry and fix mirroring
2018-10-27 19:51:18 -05:00
alyosha-tas
738ffe596d
A7800: DB update and bug fix
2018-10-25 19:28:21 -05:00
Simon
0a82411c21
Create JoypadIntersection.lua
...
Adds a small script which, when run, only allows input to P1's controller if both P1 and P2 holds down the specific button simultaneously. Also useful since it demonstrates joypad manipulation.
2018-10-22 21:52:07 +02:00
Asnivor
ffcd7993f9
GameDB: Super Tetris (Pirate) - GG_in_SMS - #1157
2018-10-08 12:14:42 +01:00
Asnivor
abb1242cc9
GameDB: Jang Pung II (Korean pirated SMSGG) - GG_in_SMS - #1157
2018-10-08 12:09:05 +01:00
Asnivor
d0f9951634
GameDB: Excellent Dizzy Collection, The (Europe) - GG_in_SMS - #1157
2018-10-08 12:01:22 +01:00
Asnivor
c11004cf19
GameDB: Fantastic Dizzy (Europe) (En,Fr,De,Es,It) GG_in_SMS - #1157
2018-10-08 11:59:11 +01:00
Asnivor
a3a5250e39
GameDB: Super KickOff (J) GG_in_SMS - #1157
2018-10-08 11:55:58 +01:00
Asnivor
c64eff6baa
GameDB (GG): moved Out Run Europa (E) to gg and set compat mode - #1157
2018-09-25 10:18:23 +01:00
Asnivor
0f6cd4bda6
GG: Fixed Olympic Gold (E) & (JU) - moved to gamedb_sega_gg.txt and set GG_in_SMS compat mode - #1157
2018-09-25 09:58:24 +01:00
Asnivor
4d92a9f04a
gamedb: added NGP/NGPC and improved homebrew detection
2018-09-21 16:10:35 +01:00
Asnivor
2202efb124
gamedb: fixed some formatting in zxs and cpc files
2018-09-21 15:30:50 +01:00
Asnivor
0d1cfa843b
GameDB: Added AmstradCPC
2018-09-21 14:13:00 +01:00
Asnivor
5207d2436a
GameDB: Added ZXSpectrum
2018-09-21 14:01:57 +01:00
Asnivor
864021031b
SMSHawk: moved rastan saga (japan) to GG gamebd and set GG_in_SMS compat mode. This fixes controls not working - #1157
2018-09-18 11:46:45 +01:00
Asnivor
becaff7e48
SMSHawk: moved castle of illusion to GG gamedb and set GG_in_SMS compat mode - #1157
2018-09-18 11:43:05 +01:00
Asnivor
b3e79d5474
SMSHawk: GG WWF Steel cage challenge - moved to gg gamedb and set GG_in_SMS compat - #1157
2018-09-18 11:38:59 +01:00
Asnivor
64d053187d
SMSHawk: GG Predator 2 - moved to gamedb_sega_gg.txt and set GG_in_SMS - now working. - #1157
2018-09-18 11:35:19 +01:00
Asnivor
ef1a39dd99
SMSHawk: GG Prince of Persia - moved from SMS to GG gamesdb.txt - set GG_in_SMS compat mode - now working - #1157
2018-09-18 11:32:05 +01:00
Asnivor
1025167104
SMSHawk: GG - fixed double dragon missing background - #1157 #1320
2018-09-18 11:11:59 +01:00
alyosha-tas
8dff214eec
A7800: fix Sirius
2018-07-07 09:33:50 -04:00
alyosha-tas
7767ed6fb9
SMSHawk: Fix pause button
...
Fixes #1236
2018-07-02 08:23:29 -04:00
Asnivor
b397cb58fb
ZXHawk: small update to defctrl.json
2018-06-22 17:11:25 +01:00
alyosha-tas
62d1005ed9
A2600: Fix special reset cases
2018-06-10 07:48:44 -04:00
alyosha-tas
173bb2a50f
A2600: Add special cases for games that turn off screen to do calculations
2018-06-09 21:15:26 -04:00
alyosha-tas
942454e327
SMS/GG: Implement SMS compatibility mode for some games
...
(Technically the screen is supposed to be modified too but not implementing yet)
2018-05-11 20:08:42 -04:00
alyosha-tas
0535223592
GG: Terminator needs SRAM for background display
2018-05-11 15:48:21 -04:00
alyosha-tas
f2529fa0e0
NESHawk: Fix mapper 219
2018-04-09 12:48:47 -04:00
Asnivor
e2eac983a1
Merge pull request #1149 from TASVideos/master
...
Bringing ZXSpectrum branch up to date with master
2018-03-19 15:52:55 +00:00
adelikat
4c98ee9ab9
NESHawk - Support a couple bad dumps of Super Donkey Kong (Unl)
2018-03-16 17:35:55 -05:00
zeromus
b179a30d99
Merge remote-tracking branch 'remotes/origin/pr/1080'
...
# Conflicts:
# BizHawk.Client.EmuHawk/BizHawk.Client.EmuHawk.csproj
merges PR #1080
closes PR #1080
(let's see if either of these can do it)
2018-03-13 16:33:53 -04:00
Asnivor
deba6b18b8
Added 'Get Tape Status' keybinding - fires an OSD message with state info about the current tape
2018-03-12 14:37:45 +00:00
Asnivor
35bb1d0c93
Fixed default keys and also fixed a major syncsettings snafu
2018-03-06 16:40:25 +00:00
Asnivor
3cc4b94406
Added default control bindings and prettified the controller configuration panels
2018-03-06 11:17:30 +00:00
alyosha-tas
bc7a53abb5
Add FM to Wonder boy in Monster World (J)
2018-02-25 16:13:22 -05:00
alyosha-tas
6ae8bcfcf9
SMS: Fix Haja no Fuuin 'FM' Chip designation
2018-02-06 18:09:01 -05:00
Ashafix
07da0170fa
unified camelCase for Lua functions, changed Lua test script
2017-12-24 11:42:51 +01:00
Ashafix
4d063f6061
new library for communicating with other programs via Lua
2017-12-24 00:24:22 +01:00
alyosha-tas
5e481a6083
NESHawk: Fix some unlicensed games
2017-12-02 10:03:27 -05:00
alyosha-tas
d840769a70
NESHawk: GameDB update
2017-12-01 20:52:41 -05:00
Tastyfish
bc11c34e99
Eh make the SK-1100 defaults for Graph and Kana keys more reliable
2017-11-25 01:23:12 -05:00
Tastyfish
480f3b73f9
Keyboard support for SG-1000/Mark III
2017-11-25 01:23:12 -05:00
alyosha-tas
41282bfc21
Update gamedb_nes.txt
...
Pocahontus and Super Donkey Kong use mapper 182
2017-10-31 10:46:21 -04:00
Tastyfish
9693d812d2
Adds SEGA Sports Pad for SMS support, also make controller syncsetting
2017-10-27 20:34:12 -04:00
peeweek
8c503f0e7e
Retroizer Shader + Time uniform in custom shaders
2017-10-23 23:31:56 +02:00
Tastyfish
5e87b45df0
EEPROM (93c46) support for SMS
2017-10-23 14:17:51 -04:00
alyosha-tas
b367f28971
Delete FCEUX.pal
2017-10-22 13:22:21 -04:00
alyosha-tas
edc40edd46
NESHawk: FCEUX palette update
2017-10-22 13:21:37 -04:00
Tastyfish
5e0a373c6f
SMS Bart vs Space Mutants needs to run in PAL
2017-10-20 00:45:00 -04:00
Tastyfish
d0fdc75a1e
SMS Light Phaser support
2017-09-01 22:39:01 -04:00
Tastyfish
1069a50219
Adds Sega Master System paddle support
2017-08-30 23:16:14 -04:00
alyosha-tas
2a590cad30
Delete EMU7800.csv
2017-08-29 09:45:26 -04:00
alyosha-tas
1eca64d17b
Update NES DB: Fix Don Doko Don 2
2017-08-01 10:31:19 -04:00
adelikat
ed0d65498b
Add a bunch of genesis roms to the game db
2017-07-30 18:16:53 -05:00
alyosha-tas
2277c58122
A7800 DB: Add some unique carts
2017-07-24 19:35:48 -04:00
alyosha-tas
e983fc8419
Update gamedb_a7800.txt
2017-07-24 15:16:30 -04:00
alyosha-tas
0edebe167e
A7800Hawk: Update game DB
2017-07-22 12:24:56 -04:00
alyosha-tas
676a7d0721
Atari7800Hawk Game DB Update
2017-07-21 16:36:54 -04:00
alyosha-tas
182cf4228b
Update A7800 DB
2017-07-20 19:42:31 -04:00
alyosha-tas
9e76c8aa2f
Update A7800 DB
2017-07-19 17:08:10 -04:00
alyosha-tas
46ea0cfd32
A7800: Update gameDB
2017-07-16 11:53:06 -04:00
adelikat
c70dce5b85
default controls for pizza boy
2017-07-14 14:52:58 -05:00
adelikat
8399cbc7c6
PC-FX - default controls
2017-07-14 13:52:47 -05:00
adelikat
d701e67e54
picoDrive - default controller assignments
2017-07-13 12:07:50 -05:00
nattthebear
d1ff443540
PicoDrive: Add the rest of the games to the DB. Expose IRegionable information and use it to inform FPS rate
2017-07-09 11:59:54 -04:00
adelikat
d46e81ed5f
Rom loader - support loading the pico core from gamedb, set 32x games to pico and 32x mode
2017-07-09 10:23:26 -05:00
adelikat
7156d9c7c8
SNES - allow setting core from gamdb, set a bunch of roms to bsnes that either crash or do not run in snes9x, should fix #906
2017-07-08 21:33:21 -05:00
alyosha-tas
643f487638
Game DB: add SRAM to desert trap
...
Fixes #902
2017-07-05 08:51:32 -04:00
alyosha-tas
8a13ab1719
GameDB: Remove patch bytes from wonder boy III
...
Why were they there and what did they do?
I don't know, but they broke the game so remove them.
Fixes #898
2017-07-01 16:36:50 -04:00
alyosha-tas
c4557a69e1
GameDB clean up repeated entries
...
except for the psx one, not sure which one is correct
2017-06-27 18:21:33 -04:00
adelikat
05eb3b5abe
snes - mark some junko roms as junko
2017-06-21 20:00:01 -05:00
adelikat
810979dab2
Fix defctrl.json json parse error, Saturn keyboard - change names of keyboard R and L to not collide with the controller button names
2017-06-19 12:49:13 -05:00
adelikat
e1e7652c76
Saturn - default controls for other peripherals
2017-06-18 20:12:59 -05:00
adelikat
7caafc5437
Saturn - Keyboard - change some names to not have the same name as buttons, add default controls
2017-06-18 19:56:01 -05:00
adelikat
97d7dd7f42
merging master into waterbox2 this one was messy may be regressions
2017-06-13 08:16:25 -05:00
alyosha-tas
fdc458343b
Create gamedb.txt
2017-06-11 18:45:28 -04:00
alyosha-tas
614fe6eed0
Update gamedb
2017-06-09 20:43:51 -04:00
alyosha-tas
ef14794181
oops
2017-06-09 20:14:55 -04:00
alyosha-tas
d74fcd122d
another gamedb fix
2017-06-09 20:13:42 -04:00
alyosha-tas
2b0851159c
Game DB update
2017-06-08 14:59:45 -04:00
alyosha-tas
fd3683c3cd
Update game db
2017-06-07 21:36:25 -04:00
alyosha-tas
9cb46847a0
more game db
2017-06-07 21:12:24 -04:00
alyosha-tas
bf5e795062
Add files via upload
2017-06-06 19:50:39 -04:00
alyosha-tas
0d7ddd9eb2
Update gamedb_nes.txt
2017-06-06 07:55:41 -04:00
alyosha-tas
d38afa045d
Update gamedb_nes.txt
2017-06-05 15:57:30 -04:00
alyosha-tas
6eb112ae76
Update gamedb_nes.txt
2017-06-04 20:04:55 -04:00
adelikat
4ae0b2cd22
Merge branch 'master' into waterbox2
...
Conflicts:
BizHawk.Client.EmuHawk/MainForm.Events.cs
BizHawk.Client.EmuHawk/MainForm.cs
2017-06-04 18:18:11 -05:00
alyosha-tas
38793b1ebf
Update gamedb_nes.txt
2017-06-04 17:25:09 -04:00
alyosha-tas
1815c4699b
Update gamedb_nes.txt
2017-06-03 14:10:41 -04:00
alyosha-tas
69c6e3d077
Add files via upload
2017-06-03 08:01:04 -04:00
alyosha-tas
a1c7b02f59
Update gameDB to split off NES and clean up
2017-06-03 07:37:38 -04:00
alyosha-tas
c566bdb43b
Update gamedb.txt
2017-06-02 19:48:50 -04:00
alyosha-tas
2e4d1ef2ab
Update gamedb.txt
2017-06-02 09:08:55 -04:00
adelikat
5394e6336b
NGP - default controls
2017-05-31 17:51:43 -05:00
adelikat
95353188c7
Merge branch 'master' into waterbox2
2017-05-31 13:38:01 -05:00
alyosha-tas
52f3dc5bca
Update gamedb.txt
2017-05-30 19:03:36 -04:00
alyosha-tas
e926c4159e
Update gamedb.txt
2017-05-30 18:46:08 -04:00
adelikat
1a54ff1818
Merge branch 'master' into waterbox2
2017-05-30 17:31:30 -05:00
alyosha-tas
fd93e1bb65
Update gamedb.txt
2017-05-30 18:26:27 -04:00
alyosha-tas
11be8b18c1
Update gamedb.txt
2017-05-30 12:42:40 -04:00
alyosha-tas
30c6f2e10a
Update gamedb.txt
2017-05-29 20:28:33 -04:00
alyosha-tas
5d79e432ee
Update gamedb.txt
2017-05-29 18:51:03 -04:00
adelikat
556c8a02fd
VB - default cotnroller bindings
2017-05-29 16:49:10 -05:00
alyosha-tas
7661c87a39
Update gamedb.txt
2017-05-26 21:36:56 -04:00
alyosha-tas
18ef587c11
Update gamedb.txt
2017-05-26 18:22:35 -04:00
alyosha-tas
77c20a6776
Merge pull request #859 from alyosha-tas/master
...
A7800Hawk initial PR
2017-05-25 15:56:46 -04:00
alyosha-tas
6bf2fd17c3
add 7800 db entry
...
not linked up yet
2017-05-22 11:36:18 -04:00
adelikat
bc637928b1
Apple II - Add default binding for the Return key, remove default bindings for keys that don't exist (yet)
2017-05-13 16:32:57 -05:00
alyosha-tas
2407220273
Update gamedb_sega_sms.txt
2017-05-06 18:09:16 -04:00
alyosha-tas
eb02639748
oops
2017-05-03 12:17:20 -04:00
alyosha-tas
4490348c79
Update gamedb.txt
...
Fix #836 since the ines header had wrong mirroring info
2017-05-03 12:07:23 -04:00
adelikat
350f4facf5
snes - some default controller bindings for some new peripherals
2017-04-22 13:53:04 -05:00
alyosha-tas
27739a719b
Update gamedb.txt
...
Fixes Aladdin SuperGame
2017-02-04 09:21:47 -05:00
zeromus
de19726f73
re #787 how about we just make the default xpad controls for n64 not be AWFUL
2017-01-29 22:43:15 -06:00
feos
d2642eaf59
Gargoyles.lua: fix last frame comparisons
2017-01-19 14:50:15 +03:00
feos
7a6c4ca986
Gargoyles.lua: heavy refactoring for the sake of speed (by caching map entries)
2017-01-08 15:25:50 +03:00
feos
9884d47a07
update Gargoyles.lua:
...
- use M64K Bus properly
- input display
- fceux font
- map and screen borders when camhack is on
- refactor out some functions
- manual lagtount tweaks
- use r24 alias instead of rl for reading addresses from RAM
2017-01-04 15:58:34 +03:00
alyosha-tas
9cd47a2058
Update Intv game db
2016-12-22 18:11:32 -05:00
alyosha-tas
62f674a8f7
Update gamedb_sega_gg.txt
2016-12-20 20:51:11 -05:00
alyosha-tas
c199d4bdf3
Add no skip flag tosome coleco games
...
fixes #752
2016-12-20 10:32:08 -05:00
alyosha-tas
fcc9cec205
Update gamedb_intv.txt
2016-12-20 10:07:44 -05:00
alyosha-tas
d8c39235bf
Update gamedb_intv.txt
2016-12-17 18:32:36 -05:00
alyosha-tas
3789485d3b
Update intv game db
2016-12-17 18:24:12 -05:00
alyosha-tas
8102674411
Update gamedb.txt
2016-12-17 12:11:44 -05:00
alyosha-tas
a2d366a20d
Start intellivision gamedb
2016-12-17 12:10:58 -05:00
alyosha-tas
745f813577
Remove duplicate #include from gamedb
...
cleans up all the VS duplicate hash entries from console log
2016-12-02 10:50:09 -05:00
alyosha-tas
baded06902
Specify A12 test rom is SNROM
2016-11-26 20:23:07 -05:00
hegyak
438e891358
Add BeefDrop and FailSafe to the EMU7800.csv
...
This corrects their input.
2016-11-20 08:21:56 -08:00
hegyak
1390e26371
Update the Atari 7800 GameDB to support a few new hacks.
2016-11-20 07:57:20 -08:00
zeromus
621adc7f61
add ArcadePit's romhack as a (H)ack
...
add documentation for that new core forcing field to top of gamedb with other field docs
2016-11-12 19:27:27 -06:00
zeromus
0b4fc8b6a5
apply Arcade Pit work: "Extract NesCarts.xml for easier modification"
2016-11-12 18:32:18 -06:00
zeromus
339ecb9885
add a random mystery dump of pcecd `Fire Pro Jyoshi` for a user who went to the trouble to debug it
2016-11-11 19:13:59 -06:00
adelikat
4732cb768b
add some gamedb entries for some bad VS SMB hacks
2016-11-10 18:32:38 -06:00
adelikat
955b136517
oops
2016-11-10 18:12:12 -06:00
adelikat
ec4353ee9b
Fix gamedb entry for a bad dump of Platoon VS
2016-11-10 18:11:00 -06:00
alyosha-tas
726c326930
Update gamedb_vs.txt
...
The game Spy vs. Spy does not appear to be a VS system game (at least this rom isn't, and works as expected on the default ines mapper selection.)
2016-11-09 20:40:49 -05:00
alyosha-tas
322397517f
Update game DB
2016-11-09 20:19:23 -05:00
alyosha-tas
109b21239b
Update game db
2016-11-09 18:10:55 -05:00
alyosha-tas
12427f5c9a
More VS updates
2016-11-08 22:44:44 -05:00
alyosha-tas
d123709a72
More VS gamedb updates
2016-11-08 20:04:07 -05:00
adelikat
8041d6b85c
reroute some Free Fall roms to MAPPER011_HACKY to avoid discrete bus conflict notifications
2016-11-08 10:14:38 -06:00
alyosha-tas
d8e9175a9b
VS gamedb updates
2016-11-06 21:10:04 -05:00
alyosha-tas
04c7837aec
Update gamedb_vs.txt
2016-11-05 21:23:57 -04:00
alyosha-tas
4d12197cc0
Update gamedb_vs.txt
2016-11-05 20:46:20 -04:00
alyosha-tas
1674190aa5
Update gamedb.txt
2016-11-04 22:54:23 -04:00
alyosha-tas
17d171148b
Update gamedb.txt
2016-11-02 17:04:06 -04:00
alyosha-tas
9bd12464d5
Update gamedb.txt
2016-11-02 15:32:58 -04:00
alyosha-tas
0afbe7771d
Update gamedb.txt
2016-11-01 12:36:20 -04:00
alyosha-tas
eda700d393
VS security in gamedb
2016-10-31 09:56:49 -04:00
alyosha-tas
a28e016cbb
Update for VS Castlevania
2016-10-30 19:30:39 -04:00
adelikat
cfe08d347b
oops
2016-10-30 15:42:14 -05:00
adelikat
65c245f601
properly wire up VS palette selection from the gamedb
2016-10-30 15:36:52 -05:00
adelikat
1d862554ad
More gamedb overrides for various junk
2016-10-30 14:36:13 -05:00
adelikat
aab5da044c
Support Bubble Bobble (FDS Conversion, Kaiser Hacked) (Unl) [p1][!]
2016-10-30 13:55:58 -05:00
nattthebear
b763b29297
NES VS: Move palettes to gamedb
2016-10-30 12:27:07 -04:00
adelikat
112423ec9b
Sort out Mapper 176
2016-10-30 11:25:20 -05:00
adelikat
ba317c9d90
more nes junko
2016-10-30 09:08:36 -05:00
adelikat
eb292026cc
nes - more junko support
2016-10-30 08:51:15 -05:00
alyosha-tas
5cc269e347
VS System Updates
2016-10-29 16:06:58 -04:00
adelikat
b9f4d20de9
NES - support 800-in-1
2016-10-28 16:52:29 -05:00
adelikat
ee7a70524d
more junko in gamedb
2016-10-28 07:52:49 -05:00
adelikat
386cec5106
Support U-Force Power Games (U) (32kb prg GNROM), also add some junko overrides to the gamedb
2016-10-28 07:52:48 -05:00
adelikat
b931e79052
blacklist a rom in quicknes, add a gamedb override for a random hacked rom
2016-10-28 07:52:47 -05:00
adelikat
503449a519
Fix some bad dumps of pyramids to use the correct mapper 0, other emulators don't and allow it to run through mapper 79 which just happens to work since they don't lock down to valid prg and chr sizes
2016-10-28 07:52:47 -05:00
adelikat
e1fca3ae59
Add some gamedb entries for a few games with incorrect ines headers
2016-10-27 17:43:39 -05:00
adelikat
d173d954c7
add some more gamedb overrides
2016-10-25 20:01:57 -05:00
adelikat
61e6fedd18
Falsion (FDS Conversion, Whirlwind Manu) (Unl) - override bogus WRAM assignment
2016-10-25 19:51:27 -05:00
adelikat
a008117275
Assign an overdump of DOn Doko Don 2 to mapper 48
2016-10-25 19:41:22 -05:00
adelikat
1580a29cd1
assign mapper 60 to some more bad dumps
2016-10-25 19:28:57 -05:00
adelikat
9cfaed8c49
add a bad dump of 46-in-1 to the gamedb to assign it to mapper 60
2016-10-25 19:21:09 -05:00
adelikat
8274ef854b
add some gamedb entries to fix some bad headers for some chinese roms that need vram
2016-10-25 18:10:05 -05:00
alyosha-tas
029a76fed5
Update gamedb.txt
...
Add Mapper 243 Variant games
2016-10-22 12:59:05 -04:00
adelikat
542db672b6
NesHawk - implement mapper 198
2016-10-19 18:54:55 -05:00
alyosha-tas
e85d969e3d
Update gamedb.txt
2016-10-17 19:27:09 -04:00
adelikat
54d232ef04
Camerica Pegasus 4-in-1 needs the same initial wram conditions as Camerica Golden 5
2016-10-17 18:06:06 -05:00
adelikat
ad7d3a33bb
Mapper 74 - mask vram access, and remove erroneous zu qiu xiao gamedb overrides, fixes this game from crashing bizhawk
2016-10-15 09:21:48 -05:00
adelikat
2be736d99d
More nes junk support
2016-10-15 08:49:18 -05:00
adelikat
b29f7ef009
Support an unlicensed version of Super Mario Bros 2
2016-10-15 08:12:43 -05:00
adelikat
a45028bbff
Support a bad dump that has the wrong header info
2016-10-15 07:41:49 -05:00
adelikat
347413c2e5
NESHawk - Support Contra FIghter (Unl)
2016-10-14 20:29:20 -05:00
adelikat
843208e274
Support an overdump - Bakushou!! Jinsei Gekijou 3 (J) [01] by mapping it to the correct board in gamedb
2016-10-14 20:03:02 -05:00
adelikat
8adac1de1e
use Mapper 235 for 150-in-1 [a1]
2016-10-14 17:41:28 -05:00
adelikat
c5021ebbe9
assign Young Chivalry (Ch) to mapper 192
2016-10-14 16:00:45 -05:00
adelikat
79fa3b8967
assign Wei Luo CHuan Qi (Ch) to Mapper 192
2016-10-14 15:54:56 -05:00
adelikat
5de27799c0
Mapper 191 - Fix bug in read/write PPU, also assign Sugoro Quest - Dice no Senshitachi (Ch) to mapper 191
2016-10-14 15:51:45 -05:00
adelikat
97d3be6eef
Fix q-boy
2016-10-14 15:40:21 -05:00
adelikat
cdcc154d4f
Use mapper 195 for Luo Ke Ren X (Sugoro Quest - Dice no Senshitachi) (Ch)
2016-10-14 15:23:27 -05:00
adelikat
1006262899
NesHawk - Support Columbus - Ougon no Yoake (Ch)
2016-10-14 14:23:37 -05:00
adelikat
7ea767aa1e
map a few roms of Chaos World (Ch) to the correct mapper, still doesn't work, but at least doesn't crash
2016-10-14 14:12:48 -05:00
adelikat
081e1069c8
Override the ines for Captain Tsubasa Vol. II - Super Striker (J) [T+Chi20060406_Kanou] to use mapper 195
2016-10-14 14:03:54 -05:00
alyosha-tas
3adb129e2c
Update gamedb.txt
2016-10-02 20:26:22 -04:00
alyosha-tas
5387c89372
Add Pocahontas 2 to gamedb
2016-10-02 11:54:17 -04:00
alyosha-tas
7763f79e6f
add gameDB entry for 223 mapper
2016-09-28 21:59:14 -04:00
alyosha-tas
81d6247522
Add in MK3 Extra 60
2016-09-28 12:52:36 -04:00
alyosha-tas
c2f545faf5
Add in 3D Blocks
2016-09-24 12:52:00 -04:00
alyosha-tas
5533207161
Fix mapper 199 entries
2016-09-24 10:42:19 -04:00
alyosha-tas
90f52e6919
Correctly Set God Slayer
2016-09-23 19:14:26 -04:00
alyosha-tas
4fbbd15be0
Add Super 24 entry
2016-09-23 17:48:50 -04:00
alyosha-tas
8821d1ca3c
Updates for mapper 195
2016-09-23 13:50:24 -04:00
alyosha-tas
9a06c726a6
Add Street Heroes entry
2016-09-23 11:45:24 -04:00
alyosha-tas
3d157851a3
Add SD Gundam Gaiden
...
Picks proper mapper (159)
2016-09-22 22:02:43 -04:00
pjgat09
e6a84f151c
Merge branch 'GLideN64'
2016-09-22 14:35:46 -04:00
pjgat09
85376d854f
GLideN64: Applied settings to the gamedb.
2016-09-22 13:30:44 -04:00
adelikat
abbdc4d2a9
Support a bad dump of Pegasus 5-in-1 (Golden Five)
2016-09-21 21:36:22 -04:00
adelikat
2a64a17cf1
NESHawk - a bunch of stubs and incomplete board implementations
2016-09-19 11:16:34 -04:00
adelikat
d39a8abf3c
add game db entry for Street Fighter IV (Unl)
2016-09-18 14:48:34 -04:00
adelikat
7263041f3a
Start mapper 199, everything seems to be working except chr mapping
2016-09-18 13:32:58 -04:00
adelikat
7d1da4bdaf
a few more board attempts
2016-09-17 14:04:47 -04:00
adelikat
33225700ad
Failed attempt at supporting Mapper 121
2016-09-17 12:40:01 -04:00
alyosha-tas
2ed7c8d474
Add in Shen Hua Jian Yun
2016-09-17 11:07:16 -04:00
adelikat
df2836c8ff
Add a few bad dumps of San Guo Zhi to the gamedb
2016-09-16 19:12:28 -04:00
alyosha-tas
48aa3bc7cc
Add in San Guo Zhi
2016-09-16 18:37:56 -04:00
adelikat
8bf4d6e5bc
start mapper 195
2016-09-16 11:01:13 -04:00
hegyak
d6d2e4c6f9
Updated gamedb_sega_sms.txt to have the SHA-1 for the No-Intro Micro Machines Hash and feed it the proper Mapper Data.
2016-09-08 03:46:00 -07:00
adelikat
228f0e4408
Support a bad dump of Family BASIC
2016-09-07 20:42:35 -04:00
adelikat
fd07f0eb3c
fix another bad dump of Magical Taruruuto Kun
2016-09-07 14:11:58 -04:00
alyosha-tas
cf06130970
Fix Magical Tarururuuto Kun
...
Game was incorrectly identified in game db. The default ines header ID was correct.
2016-09-07 14:04:58 -04:00
adelikat
fed7c743e0
Summer Carnival 92 is Mapper 4 not 220
2016-09-03 20:30:32 -04:00
adelikat
8214e4ce17
NESHawk - Street Fighter II - The World Warrior is Mapper 189 not 187
2016-09-03 20:26:43 -04:00
adelikat
c77499fdbc
route 168-in-1 to Mapper 15
2016-09-03 20:16:32 -04:00
alyosha-tas
5e69a4fa45
Pick correct mapper for micro machines
2016-09-03 17:12:20 -04:00
adelikat
90bcaebeac
Jovial Race (Sachen) is Mapper 133 not Mapper 150
2016-09-03 17:04:40 -04:00
adelikat
259bc2c5b7
Mortal Kombat 2 (Unl) is mapper 90
2016-09-02 23:34:59 -04:00
adelikat
146e68e06c
Q Boy (Sachen) is mapper 141
2016-09-02 23:25:21 -04:00
adelikat
00c3b3775b
Super 35-in-1 is Mapper 60 not Mapper 203
2016-09-02 21:50:01 -04:00
hegyak
1705d03c6c
Update gamedb_gba.txt to Support Super Mario Advance 4 - Super Mario Bros. 3 (USA VC)
2016-09-02 11:07:25 -07:00
hegyak
1bc55b7eec
Updated NesCarts.7z for XML dated 2016-08-20
2016-08-25 01:52:13 -07:00
alyosha-tas
a42e52aca9
Add Venture to list of no skips
2016-07-31 14:32:01 -04:00
hegyak
df45b49f91
Re-add the Custom Hashes for the NES ROMs.
2016-06-29 16:22:28 -07:00
hegyak
842a3b6e13
Rearrange the gamedb.txt to have all it's Includes first instead of the break in the middle.
2016-06-28 05:22:16 -07:00
hegyak
b7cfc07461
Add GoodNES 3.32a Database.
2016-06-28 03:02:57 -07:00
hegyak
562971a032
Add MSX1 and MSX2 ROM Hashses
2016-06-27 17:52:09 -07:00
hegyak
3342e89275
Added GBA E-Reader Card DB
2016-06-27 08:25:22 -07:00
zeromus
6ced541abe
ok, it's over. exe packing is for the birds
2016-03-24 19:10:08 -05:00
zeromus
d7cd62c4d6
compress cgc.exe differently (cexe, doesn't really trip virus scanners) since upx can't handle it; add Firmware directory to dist script
2016-03-24 16:42:33 -05:00
nattthebear
76ccefb3c6
Properly move cgc to the Assets/dll folder
2016-03-01 22:12:36 -05:00
zeromus
d8554ee536
move assorting junk from the Output directory to Assets; add build step to copy them from Assets to the appropriate 32/64 output directory
2016-02-28 21:59:17 -06:00