fix StyleusInputDisplay

This commit is contained in:
zeromus 2020-04-01 18:00:42 -04:00
parent 2fbbe01347
commit d60b83791c
1 changed files with 2 additions and 5 deletions

View File

@ -24,9 +24,6 @@ while true do
break
end
local bufferX = client.bufferwidth()
local bufferY = client.bufferheight()
local btns = joypad.get()
if movie.mode() == "PLAY" and emu.framecount() > 0 then
@ -46,8 +43,8 @@ while true do
pts = client.transformPoint(x, y)
local tx = pts["x"];
local ty = pts["y"];
Draw(tx, ty, bufferX, bufferY, isDown)
gui.DrawNew("native")
Draw(tx, ty, 10000, 10000, isDown)
emu.frameadvance()
end