Reduce "pause lag" on Paper Mario (#558) by using CopyColorToRDRAM = 1
This commit is contained in:
parent
f8379d9fd4
commit
41caf0e616
|
@ -555,8 +555,8 @@ A5359E35839B40C414EAE498CA633B28176629AA G Olympic Hockey 98 (Japan) N64 Glide_
|
|||
7592F4C16B8E040539B5DCC201FAB2965A5E8C8D G Onegai Monsters (Japan) N64
|
||||
133F17162B2734286F9E94F64ACB1538B11506B2 G Operation WinBack (Europe) (En,Fr,De,Es,It) N64
|
||||
B8F29E8EFCF51EE9A6A16E2A1E60442B4F304950 G Pachinko 365 Nichi (Japan) N64
|
||||
2111D39265A317414D359E35A7D971C4DFA5F9E1 G Paper Mario (Europe) (En,Fr,De,Es) N64 Glide_enable_hacks_for_game=15;Glide_fb_hires_buf_clear=false;Glide_fb_optimize_texrect=false;Glide_swapmode=2;Glide_fb_smart=true;Glide_fb_read_alpha=true;Glide64mk2_enable_hacks_for_game=20;Glide64mk2_hires_buf_clear=false;Glide64mk2_optimize_texrect=false;Glide64mk2_filtering=1;Glide64mk2_swapmode=2;Glide64mk2_fb_smart=true;Glide64mk2_fb_read_alpha=true;Jabo_Clear_Frame=1;GLideN64_CopyColorToRDRAM=2
|
||||
3837F44CDA784B466C9A2D99DF70D77C322B97A0 G Paper Mario (USA) N64 RiceFrameBufferOption=3;RiceRenderToTextureOption=3;RiceScreenUpdateSettingHack=4;Glide_enable_hacks_for_game=15;Glide_fb_hires_buf_clear=false;Glide_fb_optimize_texrect=false;Glide_swapmode=2;Glide_fb_smart=true;Glide_fb_read_alpha=true;Glide64mk2_enable_hacks_for_game=20;Glide64mk2_hires_buf_clear=false;Glide64mk2_optimize_texrect=false;Glide64mk2_filtering=1;Glide64mk2_swapmode=2;Glide64mk2_fb_smart=true;Glide64mk2_fb_read_alpha=true;Jabo_Clear_Frame=1;GLideN64_CopyColorToRDRAM=2
|
||||
2111D39265A317414D359E35A7D971C4DFA5F9E1 G Paper Mario (Europe) (En,Fr,De,Es) N64 Glide_enable_hacks_for_game=15;Glide_fb_hires_buf_clear=false;Glide_fb_optimize_texrect=false;Glide_swapmode=2;Glide_fb_smart=true;Glide_fb_read_alpha=true;Glide64mk2_enable_hacks_for_game=20;Glide64mk2_hires_buf_clear=false;Glide64mk2_optimize_texrect=false;Glide64mk2_filtering=1;Glide64mk2_swapmode=2;Glide64mk2_fb_smart=true;Glide64mk2_fb_read_alpha=true;Jabo_Clear_Frame=1;GLideN64_CopyColorToRDRAM=1
|
||||
3837F44CDA784B466C9A2D99DF70D77C322B97A0 G Paper Mario (USA) N64 RiceFrameBufferOption=3;RiceRenderToTextureOption=3;RiceScreenUpdateSettingHack=4;Glide_enable_hacks_for_game=15;Glide_fb_hires_buf_clear=false;Glide_fb_optimize_texrect=false;Glide_swapmode=2;Glide_fb_smart=true;Glide_fb_read_alpha=true;Glide64mk2_enable_hacks_for_game=20;Glide64mk2_hires_buf_clear=false;Glide64mk2_optimize_texrect=false;Glide64mk2_filtering=1;Glide64mk2_swapmode=2;Glide64mk2_fb_smart=true;Glide64mk2_fb_read_alpha=true;Jabo_Clear_Frame=1;GLideN64_CopyColorToRDRAM=1
|
||||
7DB4808042B9651B47592E814AC4C125B51D4D2F G Paperboy (Europe) N64
|
||||
B043C47B9758FA6BB289CA7DBA2068BDA6CAFA3A G Paperboy (USA) N64
|
||||
9887A0E4BFE3C5E85E31638853574069F6C41CD3 G Parlor! Pro 64 - Pachinko Jikki Simulation Game (Japan) N64 Glide_force_microcheck=true;Glide64mk2_force_microcheck=true;Glide64mk2_filtering=1
|
||||
|
|
Loading…
Reference in New Issue