Fix some bad dumps of pyramids to use the correct mapper 0, other emulators don't and allow it to run through mapper 79 which just happens to work since they don't lock down to valid prg and chr sizes
This commit is contained in:
parent
785271a781
commit
503449a519
|
@ -186,6 +186,8 @@ sha1:387E7B477F5A61A165A41CD2BFE8A467B3816323 O Family Circuit '91 (J) [o2] NES
|
|||
sha1:68ADA89BC7539679871AD14C5C1FFADF04D71280 O Family Circuit '91 (J) [o3] NES board=MAPPER210;PAD_V=1;PAD_H=0
|
||||
sha1:8A5FD1061ADACDEABF422A2D2E555FF70749AE7C B Mississippi Satsujin Jiken (J) [h2] NES board=MAPPER066
|
||||
sha1:C1F7AD0A347078B9213B2748D4ADFF33305A6647 O Mississippi Satsujin Jiken (J) [h2][o1] NES board=MAPPER066
|
||||
sha1:4BBD4C55C37F531031177DE51F007B10418AD760 O Pyramid (AVE) (PRG1) [o1] NES board=MAPPER000
|
||||
sha1:BAF860940369C54B3FF547DA7E759515015B1131 O Pyramid (AVE) (PRG1) [o2] NES board=MAPPER000
|
||||
|
||||
;;;;;;;;;;;;;;;;;;;-----------------------------------------------------------------------
|
||||
|
||||
|
|
Loading…
Reference in New Issue