Fix some bad dumps of pyramids to use the correct mapper 0, other emulators don't and allow it to run through mapper 79 which just happens to work since they don't lock down to valid prg and chr sizes

This commit is contained in:
adelikat 2016-10-27 17:54:57 -05:00
parent 785271a781
commit 503449a519
1 changed files with 2 additions and 0 deletions

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@ -186,6 +186,8 @@ sha1:387E7B477F5A61A165A41CD2BFE8A467B3816323 O Family Circuit '91 (J) [o2] NES
sha1:68ADA89BC7539679871AD14C5C1FFADF04D71280 O Family Circuit '91 (J) [o3] NES board=MAPPER210;PAD_V=1;PAD_H=0
sha1:8A5FD1061ADACDEABF422A2D2E555FF70749AE7C B Mississippi Satsujin Jiken (J) [h2] NES board=MAPPER066
sha1:C1F7AD0A347078B9213B2748D4ADFF33305A6647 O Mississippi Satsujin Jiken (J) [h2][o1] NES board=MAPPER066
sha1:4BBD4C55C37F531031177DE51F007B10418AD760 O Pyramid (AVE) (PRG1) [o1] NES board=MAPPER000
sha1:BAF860940369C54B3FF547DA7E759515015B1131 O Pyramid (AVE) (PRG1) [o2] NES board=MAPPER000
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