gibbed
01c656b77b
[Base] Add split_string.
2019-08-04 06:46:07 -05:00
gibbed
2048239f30
[Base] Move implementation out of header where appropriate, and qualify std namespace.
2019-08-04 04:40:19 -05:00
gibbed
40cc8c52d7
[Base] Qualify std namespace.
2019-08-04 04:39:22 -05:00
gibbed
8b1f728d85
[Base] Use vwsprintf instead of _vsnwprintf.
2019-08-04 03:44:08 -05:00
gibbed
5ea54d9326
[Core] Fix config load/save not using wide strings for path.
2019-08-04 03:30:57 -05:00
gibbed
b685211b96
[Base] Add wide versions of FatalError.
2019-08-04 03:26:18 -05:00
gibbed
85b4b561bf
[Base] Fix Travis complaints with cvar code.
2019-08-04 02:52:28 -05:00
gibbed
a1c9d57afc
[App] Make target into a transient cvar.
2019-08-04 02:18:03 -05:00
gibbed
f360053198
[Base/Core] Bring cvar/config code in line with the style guide.
2019-08-04 02:17:22 -05:00
gibbed
7ba460552c
[Base/Core] Add support for transient cvars.
2019-08-04 02:12:46 -05:00
gibbed
9a9a55aa49
[Core] Report the actual reason config parse failed.
2019-08-04 01:22:01 -05:00
gibbed
53b564c1a6
[APU] Only set the work event/wait on the worker thread when they actually exist.
2019-08-04 00:49:32 -05:00
gibbed
38a6d110e7
[APU] Only wait on the worker thread if it actually exists.
2019-08-04 00:27:49 -05:00
gibbed
e48f4ce004
[Core] Only wait on the main thread if it actually exists.
2019-08-03 23:48:05 -05:00
gibbed
4970fc8673
[Kernel] Make XObject type() const.
2019-08-03 23:47:16 -05:00
gibbed
b2f62b1982
Clean up cvars (rename, recategorize).
2019-08-03 23:46:03 -05:00
emoose
313e81ec38
[Kernel] Add XN_SYS_UI notifications to XamShow*UI exports
2019-08-04 03:57:06 +01:00
emoose
c3476e8e19
[Kernel] Make XNotifyListener::notifications_ a std::vector, allowing multiple to use the same ID.
...
Previously adding a notification that already exists would just overwrite the older notifications value, meaning the game would never see that older notification.
This would break games like Project Sylpheed, which seems to require seeing XN_SYS_UI = true eventually followed by XN_SYS_UI = false for the game to realize all system UIs are closed.
2019-08-04 03:55:57 +01:00
gibbed
0ac83f99dc
[App] Add winkey input driver last.
2019-08-03 20:47:39 -05:00
gibbed
f2dac86b3f
[App] Use make_unique when creating a derived type instance.
2019-08-03 20:46:03 -05:00
gibbed
02ea74becd
[App] Only create input nop driver when explicitly requested.
2019-08-03 20:07:19 -05:00
gibbed
e5eb59df71
[App] Remove unnecessary type aliasing (which also broke Travis).
2019-08-03 18:10:49 -05:00
gibbed
f5cddbbf3f
[App] Simplify and improve factory template.
...
[App] Rework audio and input system creation.
2019-08-03 17:36:50 -05:00
gibbed
848e2a4088
[App] Rework graphics system creation.
2019-08-03 16:42:38 -05:00
Triang3l
890a32bd98
[App] Only start D3D12 if DLL exists
2019-08-03 22:33:09 +03:00
Triang3l
d20c2fa9da
[Memory/Vulkan] Move old memory watches to the Vulkan backend
2019-08-03 21:06:59 +03:00
Triang3l
0370f8bbd9
[Memory] Pass exact_range to watch callbacks
2019-08-03 19:16:04 +03:00
Triang3l
a0c92e30ce
[Main] Add --gpu=d3d12 hint
2019-08-03 17:16:52 +03:00
Triang3l
cc7f26ada8
[GPU] Remove one merge conflict resolution line
2019-08-03 17:15:37 +03:00
Triang3l
e04dfe8833
Merge branch 'master' into d3d12
2019-08-03 16:53:37 +03:00
Triang3l
352f12f92e
[D3D12] Switch from gflags to cvars
2019-08-03 16:53:23 +03:00
gibbed
5593773a07
[Discord] Better image keys and avoid setting a small image for now.
2019-08-03 08:16:08 -05:00
gibbed
112bf6c8ab
Properly reset title id/game title.
2019-08-03 08:16:08 -05:00
gibbed
c16ef67ff9
[App/Discord] Rework how rich presence is managed.
...
Updating rich presence state every time the window title changes
is a bad idea(tm).
2019-08-03 08:16:04 -05:00
Jonathan Goyvaerts
2a1d67eada
[Base] Fix snprintf not working correctly
...
This seems to be an issue with Microsoft declaring a snprintf macro which causes issues.
Related issues:
- https://github.com/nlohmann/json/issues/1408
- https://github.com/kodi-pvr/pvr.vuplus/issues/162
2019-08-03 02:34:19 +02:00
Jonathan Goyvaerts
81fe22f1c8
Get rid of gflags alltogether
2019-08-03 02:34:19 +02:00
Jonathan Goyvaerts
67cc8b7316
Load game config on game load
2019-08-03 02:34:17 +02:00
Jonathan Goyvaerts
d12871b8b4
[App] Initialize config on emulator startup
2019-08-03 02:34:08 +02:00
Jonathan Goyvaerts
c1af632562
Replace all gflag implementations with cvar implementations
2019-08-03 02:34:07 +02:00
Jonathan Goyvaerts
a01908aa15
Add config class for loading and saving of config file
2019-08-03 02:34:07 +02:00
Jonathan Goyvaerts
bedd8ea40f
[Base] Add cvar class, a better, more flexible implementation of storing configuration variables than gflags
2019-08-03 02:33:56 +02:00
Jonathan Goyvaerts
bc6c047152
[Base] Add generic implementation for converting from string to T, and add specific implementation for string to bool
2019-08-03 02:33:40 +02:00
Triang3l
e071ca852c
Merge branch 'master' into d3d12
2019-08-02 21:50:43 +03:00
Rick Gibbed
372928cd57
Merge pull request #1387 from Margen67/update_capstone
...
Update Capstone to latest stable (4.0.1).
2019-08-02 11:09:02 -05:00
gibbed
e05f3288e4
Merge remote-tracking branch 'origin/master' into d3d12
2019-08-02 10:00:36 -05:00
Wes Taylor
ce38e7b0b1
[App] Add support for Discord rich presence.
2019-08-02 09:06:02 -05:00
Triang3l
90c9c24ca5
[D3D12] Add d3d12_readback_resolve gflag
2019-08-01 08:55:47 +03:00
Triang3l
68b2ddee86
Merge branch 'master' into d3d12
2019-07-31 23:09:44 +03:00
Triang3l
e466687f11
[Base] Fix tzcnt logic
2019-07-31 23:08:41 +03:00
Triang3l
9d0986030f
[Memory] Don't mark non-writable pages as watched
2019-07-31 08:40:26 +03:00
Triang3l
24383b9137
[Memory/D3D12] Unwatch up to 256 KB ranges
2019-07-31 00:18:12 +03:00
Triang3l
b5fb84473d
[Memory] Replace forgotten InvalidateRange in NtReadFile
2019-07-30 09:06:23 +03:00
Triang3l
4aceeb73c4
[Memory] Move new watches to heap-aware Memory from MMIOHandler
2019-07-30 08:00:20 +03:00
Triang3l
83da671bb4
Merge branch 'master' into d3d12
2019-07-30 07:59:38 +03:00
gibbed
669d83896d
[Kernel] Implement RtlImageNtHeader.
2019-07-29 19:23:16 -05:00
gibbed
cd18b702a6
[Kernel] Implement ExAllocatePool.
2019-07-29 19:21:01 -05:00
gibbed
3d67ffad81
[Kernel] Implement NtOpenSymbolicLinkObject, NtQuerySymbolicLinkObject.
2019-07-29 18:04:06 -05:00
gibbed
05d2d76cff
[VFS] Reimplement ResolvePath. Add FindSymbolicLink, ResolveSymbolicLink.
2019-07-29 17:55:46 -05:00
gibbed
54b0e2aff6
[Kernel] Add XSymbolicLink.
2019-07-29 17:52:46 -05:00
gibbed
e72cacc986
[VFS] Make ResolvePath argument a const reference.
2019-07-29 16:04:25 -05:00
gibbed
7c7d80103e
[Kernel] Use type constant instead of type enum when calling base constructor.
2019-07-29 13:53:44 -05:00
gibbed
0d6bfc1a6b
[Kernel] Rename NotifyListener to XNotifyListener to bring it in line with the naming scheme of kernel objects.
2019-07-29 13:43:13 -05:00
gibbed
e38be4c294
[Core] Use a macro for loading kernel modules (which also explicitly discards return value).
2019-07-29 13:26:09 -05:00
gibbed
ecf64d8e05
[Core] Keep a reference to the main thread's XThread rather than its underlying thread.
2019-07-29 13:24:36 -05:00
gibbed
a4d2f5e4ed
[Core] Initialize all members of Emulator.
2019-07-29 13:22:45 -05:00
Triang3l
211f59740c
Merge branch 'master' into d3d12
2019-07-21 22:02:12 +03:00
Triang3l
bc2eaf9b64
[CPU] VectorAverage CPU-independent constant propagation
2019-07-21 22:01:24 +03:00
Triang3l
547345b12d
Merge branch 'master' into d3d12
2019-07-21 18:31:06 +03:00
Triang3l
ab664e38a0
Merge pull request #1406 from Gliniak/vsvgsb
...
Added support for Altivec: vavgsb
2019-07-21 18:30:03 +03:00
Triang3l
3f968c3760
[D3D12] YUV texture formats
2019-07-21 15:38:25 +03:00
Triang3l
7648e45661
Merge branch 'master' into d3d12
2019-07-20 22:05:34 +03:00
Triang3l
8c00aea5ff
[CPU] vpkd3d VPACK_NORMPACKED64
2019-07-20 22:04:37 +03:00
Triang3l
bcd37d7938
Merge branch 'master' into d3d12
2019-07-20 16:15:02 +03:00
Triang3l
2350810f4e
[Base] Add typename to sat_add/sub
2019-07-20 16:14:13 +03:00
Triang3l
0488766452
Merge branch 'master' into d3d12
2019-07-19 23:13:38 +03:00
Triang3l
26c24b4726
[CPU] Move saturating add/sub to base/math.h
2019-07-19 23:12:11 +03:00
Triang3l
808d6d6025
Merge branch 'master' into d3d12
2019-07-19 08:22:59 +03:00
Triang3l
2b411f4c8b
[CPU] Saturating VectorSub: fix typo in last commit
2019-07-19 08:22:30 +03:00
Triang3l
2c2808ce00
Merge branch 'master' into d3d12
2019-07-19 08:19:03 +03:00
Triang3l
f14f44e729
[CPU] Saturating VectorAdd/Sub of constants without DID_SATURATE yet
2019-07-19 08:17:55 +03:00
gibbed
23c9341642
Merge remote-tracking branch 'origin/master' into d3d12
2019-07-18 18:39:17 -05:00
gibbed
0bed6e565b
[Base/GPU] Fix some usage of xe::find_base_path.
2019-07-18 18:37:47 -05:00
gibbed
887609ba44
[Base] Only attempt to create non-empty base paths in CreateParentFolder.
2019-07-18 18:32:04 -05:00
gibbed
706c810a3a
[Base] Fix find_base_path returning original string with no separator is found.
2019-07-18 18:31:21 -05:00
gibbed
48b04d186b
Merge remote-tracking branch 'origin/master' into d3d12
2019-07-18 18:02:01 -05:00
gibbed
0d3039f5ba
[VFS] Fix an outdated commit of OpenFile that somehow slipped through.
2019-07-18 17:49:15 -05:00
gibbed
9a8d77137c
[Base] Fix Windows CreateFolder so it creates the entire path properly.
2019-07-18 17:47:25 -05:00
gibbed
324d28adba
[VFS] Fix comment.
2019-07-18 17:24:44 -05:00
gibbed
bf989f0aae
[Kernel/VFS] Maybe fix creation of directories. See #1403 .
2019-07-18 17:15:57 -05:00
Radosław Gliński
53eb95d33c
Added support for Altivec: vavgsb
...
Also little size adjustments for vavgsh
2019-07-18 21:22:42 +02:00
gibbed
e024cbc3f0
Merge remote-tracking branch 'origin/master' into d3d12
2019-07-18 12:33:52 -05:00
gibbed
e14639c6c0
[CPU] Fix lzx_decompress misuse of xe::bit_count. Fixes #1402 .
2019-07-18 12:33:16 -05:00
gibbed
1e5fa61030
Merge remote-tracking branch 'origin/master' into d3d12
2019-07-17 17:56:48 -05:00
gibbed
c213f7d7a3
[CPU] Properly clear LZX window.
2019-07-17 17:53:59 -05:00
gibbed
29665ae79c
[CPU] Minor LZX code cleanup.
2019-07-17 17:51:36 -05:00
emoose
71780838f0
[CPU] Use window size for LZX ref_data_size
2019-07-17 22:53:39 +01:00
Triang3l
7a88789ebd
[D3D12] RB_STENCILREFMASK_BF and stencil constants cleanup
2019-07-14 23:49:30 +03:00
Triang3l
f393c621d7
[D3D12] Fix typos in shader_compiler_main
2019-07-14 00:18:37 +03:00
Triang3l
4825e69fda
[D3D12] Cleanup primitive types and front/back facing
2019-07-13 22:25:03 +03:00
Triang3l
a16a746432
Merge branch 'master' into d3d12
2019-07-13 22:22:42 +03:00
Triang3l
1cc06ea3e7
[GPU] VGT major mode info, swap IsPrimitiveTwoFaced arguments
2019-07-13 22:18:06 +03:00
Triang3l
863217217e
Merge branch 'master' into d3d12
2019-07-13 15:33:45 +03:00
Triang3l
244f5d4f1c
[GPU] xenos.h: Add IsPrimitiveTwoFaced
2019-07-13 15:30:14 +03:00
Triang3l
929ecfa15c
[D3D12] ROV: Fix stencil test result being ignored for depth
2019-07-13 12:27:15 +03:00
Triang3l
35c8b66c93
[D3D12] Add forgotten shader implicit early Z check
2019-07-11 10:15:33 +03:00
Triang3l
6672997108
[D3D12] ROV early Z and full rewrite, shader scalar optimizations
2019-07-11 09:31:58 +03:00
Margen67
aea0d8d6b3
[third_party] Update capstone to latest stable
2019-06-24 23:15:28 -07:00
Triang3l
f7ea93148a
Merge branch 'master' into d3d12
2019-05-25 23:03:21 +03:00
gibbed
8afb93e2d9
[PPC] Fix trailing comment in ppc_opcode_disasm.h.
2019-05-13 00:59:40 -05:00
gibbed
9d7058ac96
[PPC] Shuffle code around to make it cleaner to modify by hand.
...
- [PPC] Rename ppc_opcode_lookup.cc, ppc_opcode_table.cc to have a _gen
suffix to make it more obvious about their autogenerated nature.
- [PPC] Move autogenerated code from ppc_opcode_disasm.cc to
ppc_opcode_disasm_gen.cc.
- [PPC] Update ppc-table-gen to allow for blacklisting of certain
instructions that have custom disasm code.
2019-05-13 00:49:57 -05:00
eladash
67e3b1f453
[PPC] disasm: BC formatting improvements
2019-05-13 00:27:40 -05:00
gibbed
6789873620
Merge branch 'master' into d3d12
2019-05-12 07:48:18 -05:00
Rick Gibbed
f0aae00e4f
Merge pull request #1353 from emoose/kernel-funcs
...
[Kernel] Add ObReferenceObjectByName.
2019-05-12 07:02:41 -05:00
Rick Gibbed
e51686bbac
Merge pull request #1369 from jgoyvaerts/logger_fix
...
[Base] Flush the logger before exiting on a fatal error.
2019-05-11 11:45:00 -05:00
Jonathan Goyvaerts
eb5baa41bb
Shutdown logging when a fatal error occurs, this fixes the error not showing up in the log file
2019-05-11 14:58:34 +02:00
gibbed
f54dddee90
Merge branch 'master' into d3d12
2019-05-04 13:09:08 -05:00
Rick Gibbed
00e061c4e4
Merge pull request #1316 from chris-hawley/master
...
[Base] Remove hacky fix for missing codecvt on linux.
2019-05-04 11:40:33 -05:00
Rick Gibbed
9bb20bfc36
Merge pull request #1254 from Wildenhaus/master
...
Games on Demand / Multi-file STFS (SVOD) support.
2019-05-04 11:30:48 -05:00
gibbed
fac37e7c50
Merge branch 'master' into d3d12
2019-05-01 21:00:21 -05:00
gibbed
bc9d82e2b0
[Base] Fix Travis whining.
2019-04-30 18:16:20 -05:00
gibbed
7ddcd4e32d
Oops. Missed a log line for previous two commits.
2019-04-30 17:45:45 -05:00
gibbed
bc0ebcb26e
- Clean up log level names, no need for LOG_LEVEL_ prefix when it is an
...
enum class.
- Clarify usage of log level in comment.
2019-04-30 17:41:27 -05:00
gibbed
179883dc0a
[App] Fix "Open" menu item text.
2019-04-30 16:44:45 -05:00
gibbed
6b772c01b9
[Base] Oops. Fix missing include.
2019-04-30 16:44:00 -05:00
gibbed
cfa0a40343
[App] Add "Show content directory..." menu item.
2019-04-30 16:30:49 -05:00
gibbed
2c3207e5cc
[Base] Widen LaunchBrowser.
2019-04-30 16:30:17 -05:00
Triang3l
08675ab65e
[D3D12] 3D texture resolve
2019-04-25 08:37:55 +03:00
gibbed
4ceafcdf68
[UI] Reduce SetProcessDpiAwareness failure to warning.
2019-04-20 13:21:36 -05:00
Triang3l
66a9c9d812
[GPU] Store ALU result after both vector and scalar instructions
2019-04-20 20:30:01 +03:00
gibbed
cd1aadef74
Merge remote-tracking branch 'origin/master' into d3d12
2019-04-20 10:59:05 -05:00
gibbed
d0d18ff570
[APU] Proper register file for XMA.
2019-04-20 10:57:42 -05:00
gibbed
1dd15d4abc
[App] Stub main_init for posix.
2019-04-20 10:57:41 -05:00
gibbed
c965751911
Merge remote-tracking branch 'origin/master' into d3d12
2019-04-20 02:40:46 -05:00
gibbed
4f44bc3362
[App] Fix AVX check. For good this time. Hopefully.
2019-04-20 02:32:45 -05:00
gibbed
1145d57007
Undo main/wWinMain changes in preparation for new method
...
of doing a startup AVX check.
This reverts commit 4030cff3ec
.
2019-04-20 02:32:45 -05:00
Triang3l
40ffba97d9
Merge branch 'master' into d3d12
2019-04-19 15:32:10 +03:00
gibbed
18d8a59cfa
[Kernel] Initialize COM on all new XThreads.
2019-04-19 04:02:32 -05:00
gibbed
4030cff3ec
- Move main, wWinMain entrypoints to their own file.
...
- Fix startup AVX checks.
2019-04-18 16:57:42 -05:00
gibbed
a296e17f06
[App] Don't redirect stdout/stderr as the default debug arguments.
2019-04-18 15:00:25 -05:00
gibbed
827567a21a
Merge branch 'master' into d3d12
2019-04-18 11:23:41 -05:00
gibbed
28a7334f5c
[Vulkan] Fix missing aes_128 link for trace viewer/dumper.
2019-04-18 10:20:18 -05:00
Triang3l
ec92d46480
Merge branch 'master' into d3d12
2019-04-18 17:54:57 +03:00
gibbed
593a871c84
[x64] Use vmovaps instead of movaps in emitted function prolog/epilog.
2019-04-18 09:36:06 -05:00
gibbed
ffbc99926b
- Update premake build script for VS2017+ build support.
...
- Update premake (for VS2019 support).
- Update Xenia build script to detect VS2017+ version.
- Update Xenia premake scripts due to updated premake.
- Fix cc override in Xenia build script.
2019-04-18 09:28:31 -05:00
Triang3l
35061880d9
Merge branch 'master' into d3d12
2019-04-17 16:41:03 +03:00
Triang3l
63e135590c
[UI] Host breakpoint shortcut (pauses WinDbg)
2019-04-17 16:40:35 +03:00
Triang3l
3f22ff3645
[D3D12] DXT3A_AS_1_1_1_1 texture loading
2019-04-17 14:38:41 +03:00
Triang3l
4eae7d9d65
Merge branch 'master' into d3d12
2019-04-14 19:20:39 +03:00
Triang3l
ab4d344fb0
[Kernel] Add forgotten aes_128 library reference
2019-04-14 19:20:06 +03:00
Triang3l
ddd2a6922c
Merge branch 'master' into d3d12
2019-04-14 18:09:44 +03:00
Triang3l
85e26c5dde
[Kernel] XeCryptAes using openluopworld/aes_128
2019-04-14 18:08:07 +03:00
emoose
88bb173c9d
[Kernel] Add XeCryptRc4* funcs
2019-04-14 15:19:56 +03:00
emoose
e86bc83eee
[Kernel] Add ObReferenceObjectByName
2019-04-13 19:58:06 +01:00
Triang3l
286628b75b
Merge branch 'master' into d3d12
2019-04-13 20:30:17 +03:00
Triang3l
5a6b42c611
[Kernel] ExGetXConfigSetting: correct null buffer handling, better fake country
2019-04-13 20:29:00 +03:00
Triang3l
293851d0c9
[D3D12] Re-add accidentally deleted RT update trigger
2019-04-12 20:09:31 +03:00
Triang3l
8f51855c8f
Revert "[D3D12] Re-add accidentally deleted RT update trigger and treat Z test and write bits separately"
...
This reverts commit 25cc189e99
.
2019-04-12 20:04:50 +03:00
Triang3l
25cc189e99
[D3D12] Re-add accidentally deleted RT update trigger and treat Z test and write bits separately
2019-04-12 19:13:03 +03:00
Triang3l
ecc056912d
[D3D12] Don't drop draw calls with no render targets
2019-04-12 16:59:45 +03:00
Triang3l
93a18a517b
[D3D12] Place UAV barriers for the EDRAM ROV when layout changes
2019-04-12 15:59:09 +03:00
Triang3l
45cee3f871
[D3D12] Don't create RT store pipelines with ROV
2019-04-11 12:05:13 +03:00
Triang3l
88c594ca3b
[D3D12] Fix RB_COPY_DEST_PITCH handling in ResolveCopy
2019-04-10 22:35:05 +03:00
Triang3l
5e30f3a947
[D3D12] User clip planes and constant/signature refactoring
2019-04-10 16:37:06 +03:00
Triang3l
8c56d5cb98
[D3D12] Fix lint failure in RenderTargetCache::BeginFrame
2019-04-09 23:04:13 +03:00
Triang3l
4e8e75c549
[D3D12] Remove TODO for initial EDRAM clear since Windows clears allocations anyway
2019-04-09 19:45:35 +03:00
Triang3l
959b8ef19e
[D3D12] Draw rectangles by mirroring one vertex across diagonal
2019-04-09 17:19:47 +03:00
Triang3l
b38f9ade1b
Merge branch 'master' into d3d12
2019-04-09 13:56:11 +03:00
Triang3l
81cd2506e8
[Kernel] VdSwap: Front buffer in 0xE0000000 range
2019-04-09 13:55:37 +03:00
chris-hawley
fed4cb63a7
implement linux filesystem support
2019-04-08 01:06:06 -04:00
Christian Hawley
b1f2f177cd
Remove hacky fix for missing codecvt on linux
2019-04-08 01:06:06 -04:00
Triang3l
0367e1a536
[D3D12] Fix ps_param_gen rounding ignored with ROV
2019-04-05 23:57:29 +03:00
Triang3l
6db0ad663b
[D3D12] mb_used -> used_mb in the profiler
2019-04-05 15:31:59 +03:00
Triang3l
d0c8725270
[D3D12] Limit texture memory usage with LRU deletion
2019-04-05 15:19:16 +03:00
Triang3l
9a1008dacb
Merge branch 'master' into d3d12
2019-04-05 13:33:11 +03:00
Triang3l
84b8b444cf
[Base] Clock::QueryHostUptimeMillis: change to 64-bit
2019-04-05 13:32:34 +03:00
Triang3l
5582e63ef1
[D3D12] Resolve 16-bit RTs to unorm textures, not snorm
2019-03-07 11:21:39 +03:00
Triang3l
7049d52dbb
[D3D12] Display texture cache size in the profiler
2019-03-05 10:26:40 +03:00
Triang3l
d8fccb2fa0
Merge branch 'master' into d3d12
2019-03-03 18:32:32 +03:00
Triang3l
3f576b0d5a
[Kernel] Expose display gamma as gflags
2019-03-03 18:31:54 +03:00
Triang3l
05c1f57007
Merge branch 'master' into d3d12
2019-03-03 14:42:11 +03:00
Maksim Derbasov
142148e594
[GPU] Fix bit check in Make Coherent logging.
2019-03-02 04:13:03 -06:00
Triang3l
57e8f05234
[D3D12] Make RG16/RGBA16 RTVs range switchable
2019-01-29 14:39:04 +03:00
Triang3l
cb99afffcb
[D3D12] Revert changing the sign of tfetch epsilon
2019-01-29 12:41:06 +03:00
Triang3l
0c8ce2af04
[D3D12] tfetch: change epsilon sign, add 0.5 to getWeights coords
2019-01-29 12:35:22 +03:00
Triang3l
61fd5a6dc2
[D3D12] Replicate red channel of single-channel textures
2019-01-26 14:11:09 +03:00
Triang3l
189ffca234
[D3D12] DXBC: Fix aL incrementing
2019-01-25 22:43:16 +03:00
Triang3l
80e5c56340
Merge branch 'master' into d3d12
2019-01-25 20:44:51 +03:00
Triang3l
e706cf0d54
[GPU] Fix addsc/mulsc/subsc r# addressing mode not initialized
2019-01-25 20:43:53 +03:00
Triang3l
ba7b6d6081
[D3D12] Memexport CPU readback, disabled by default
2019-01-25 16:33:25 +03:00
Triang3l
4a3245650f
[D3D12] Optional non-GS path for quads for PIX
2019-01-25 15:09:58 +03:00
Triang3l
eaefc3862f
Merge branch 'master' into d3d12
2019-01-24 17:46:06 +03:00
Triang3l
4ae9266f13
[CPU] Fix vpkd3d half4 component order
2019-01-24 17:45:41 +03:00
Triang3l
9dd62c1e15
[D3D12] Alpha to coverage (w/o dithering) with RTV, tiny AtoC fixes
2019-01-21 23:41:47 +03:00
Triang3l
0a9feb5eca
[D3D12] ROV: Alpha to coverage (without dithering)
2019-01-21 21:28:26 +03:00
Triang3l
6f5d616372
Merge branch 'master' into d3d12
2019-01-19 15:17:17 +03:00
Triang3l
c3fcb47efe
[Kernel] ExEventObjectType in ObReferenceObjectByHandle
2019-01-19 15:16:26 +03:00
Triang3l
0fc8497905
[D3D12] Fix debug config crash in back buffer stretching code
2019-01-19 14:48:46 +03:00
Triang3l
b7bcdf3e8b
[D3D12] Pre-create EDRAM and shared memory buffer descriptors
2019-01-17 16:39:51 +03:00
Triang3l
cf7c981991
[D3D12] Cache SRV descriptors in the texture cache to copy instead of creating
2019-01-16 19:06:11 +03:00
Triang3l
cf3ce4f98b
[D3D12] Unhardcode forgotten pipeline creation thread count
2019-01-15 21:04:17 +03:00
Triang3l
a1a1110784
[D3D12] Non-indexed line loops
2019-01-15 14:19:59 +03:00
Triang3l
17dfd84f71
[D3D12] Free two alphatest-related system constant dwords
2019-01-15 12:58:36 +03:00
Triang3l
7d7a539aee
Merge branch 'master' into d3d12
2019-01-13 19:07:06 +03:00
Triang3l
8e5a11aeb4
[CPU] Add D3DCOLOR vpkd3d test with 0xFFFFFFFF
2019-01-13 19:06:14 +03:00
Triang3l
58d9c6f33f
Merge branch 'master' into d3d12
2019-01-13 17:29:44 +03:00
Triang3l
949b05f517
[CPU] Fix saturation in D3DCOLOR vpkd3d
2019-01-13 17:29:06 +03:00
Triang3l
27a8e4259e
[D3D12] DXBC: Fix 0*anything check with negated operands
2019-01-12 18:52:06 +03:00
Triang3l
b8d1bb740b
[GPU/D3D12] Fix CTX1 component order
2019-01-12 14:28:32 +03:00
Triang3l
e5bcedfd1f
[D3D12] DXBC: Fix 0*anything check in muls_prev
2019-01-12 13:07:45 +03:00
Triang3l
ef523823d5
[D3D12] Force early Z with DSV, fix blend disabled flag in rb_colorcontrol ignored
2019-01-11 17:07:33 +03:00
Triang3l
d7ed044be1
[D3D12] Don't cull points and rectangles
2019-01-09 16:25:03 +03:00
Triang3l
8ad12480a4
[D3D12] Copy index buffer to a scratch buffer for memexporting draws
2019-01-09 13:19:49 +03:00
Triang3l
aabe6dec9c
[D3D12] Fix log level of pipeline creation messages
2019-01-08 14:14:14 +03:00
Triang3l
0e9428f1bc
Merge branch 'master' into d3d12
2019-01-08 01:40:08 +03:00
Triang3l
ae6fd98c3c
[CPU] Ignore upper bits of shift amount in srdx/srwx
2019-01-08 01:39:21 +03:00
Triang3l
77e9ab342c
[D3D12] DXBC: Don't update coverage in the depth-only pixel shader
2019-01-06 20:13:23 +03:00
Triang3l
75ec48d225
[D3D12] DXBC: Don't declare shared memory SRV in the depth-only pixel shader
2019-01-06 18:41:54 +03:00
Triang3l
6c48f209a1
[D3D12] Fix 7e3 and 20e4 denormal conversion
2019-01-06 15:10:55 +03:00
Triang3l
bc89a5822b
[D3D12] Memexport: Fix red/blue swap not being in the write mask
2019-01-05 21:14:06 +03:00
Triang3l
1523a1f662
[D3D12] Use 3/4 of logical cores for pipeline creation, cleanup pipeline log messages
2019-01-04 14:30:26 +03:00
Triang3l
890228b6f3
[D3D12] Prototype multithreaded PSO creation
2019-01-04 00:30:11 +03:00
Triang3l
364cae6cc8
[D3D12] Use deferred command list
2019-01-03 15:08:49 +03:00
Triang3l
f0c662fa1e
[D3D12] Deferred command list class
2019-01-02 23:46:24 +03:00
Triang3l
a97fc28ee2
[D3D12] Use multimap for pipelines
2019-01-01 23:13:26 +03:00
Triang3l
1cea4062c0
[D3D12] Rewrite pipeline cache for compact storage of pipeline descriptions
2019-01-01 22:20:50 +03:00
Triang3l
317e5c3ce2
[D3D12] Some stats in the profiler, tweak tiled buffer heap sizes
2018-12-30 15:09:58 +03:00
Triang3l
87d663d7e0
[D3D12] Disable adaptive tessellation temporarily because of cracks
2018-12-29 21:12:21 +03:00
Triang3l
928e46c8b2
[D3D12] Adaptive tessellation of triangle patches
2018-12-29 20:53:41 +03:00
Triang3l
14476e5453
[D3D12] Rename 2_10_10_10 AS_16 RT format to AS_10
2018-12-29 14:59:10 +03:00
Triang3l
616739048b
Merge branch 'master' into d3d12
2018-12-29 14:55:17 +03:00
Triang3l
54b211ed18
[GPU] Rename 2_10_10_10 AS_16 RT format to AS_10
2018-12-29 14:54:01 +03:00
Triang3l
af96b68398
[GPU] Copy SurfaceNumFormat comment from D3D12 branch
2018-12-29 14:18:10 +03:00
Triang3l
cbfc00f80e
[D3D12] Debug option to display tessellation as wireframe
2018-12-28 14:37:39 +03:00
Triang3l
43866092a5
[D3D12] Update some comments about numeric formats
2018-12-28 14:12:09 +03:00
Triang3l
f3e3bbc4fa
Revert "[D3D12] ROV: Round unorm/snorm to nearest rather than nearest even"
...
This reverts commit 216998eb56
.
2018-12-28 14:05:13 +03:00
Triang3l
216998eb56
[D3D12] ROV: Round unorm/snorm to nearest rather than nearest even
2018-12-28 08:25:41 +03:00
Triang3l
5860a8fdc6
[D3D12] DXBC: Add a missing STAT increment to memexport
2018-12-28 08:13:35 +03:00
Triang3l
ed09cac440
[D3D12] DXBC: vfetch RoundIndex, vertex index signedness fixes
2018-12-28 08:11:34 +03:00
Triang3l
ec7667ce1b
[D3D12] Broken memexport shader code
2018-12-27 20:43:17 +03:00
Triang3l
bd9aae016f
[D3D12] DXBC: eA and eM registers
2018-12-22 19:51:12 +03:00
Triang3l
e803ee84d5
[D3D12] Bind shared memory as UAV with memexport
2018-12-22 15:39:47 +03:00
Triang3l
645f450321
[D3D12] DXBC: Fix UAV and sampler operands
2018-12-22 14:26:18 +03:00
Triang3l
6025599d3b
[D3D12] Request memory for memexport in shared memory
2018-12-22 00:57:31 +03:00
Triang3l
0aeff797e5
[D3D12] DXBC: Allocate multiple registers with PushSystemTemp
2018-12-21 22:54:26 +03:00
Triang3l
72e9ac5c28
[GPU] Shader translator: More memexport validation
2018-12-21 22:24:09 +03:00
Triang3l
73baaa8e89
[GPU] Gather eA/eM# writes in shader translator
2018-12-21 10:06:41 +03:00
Triang3l
090bf8e353
[D3D12] Change RT in the title to something less ambiguous and more googlable
2018-12-20 20:48:15 +03:00
Triang3l
adc0eb87f6
[GPU] Gather used memexport constants in shader translator
2018-12-20 10:14:18 +03:00
Triang3l
dc0b468ea8
Merge branch 'master' into d3d12
2018-12-19 22:51:26 +03:00
Triang3l
486a5725e3
[GPU] xenos.h: tessellation, memexport constant
2018-12-19 22:50:43 +03:00