gibbed
39c3f72c41
[Kernel] Implement RtlComputeCrc32.
2019-08-07 19:50:17 -05:00
Triang3l
2334e475de
[Vulkan v2] Physical device, [D3D12] Small cleanup
2019-08-08 00:08:20 +03:00
Triang3l
40471dff32
[D3D12] Remove gflags from premake5.lua
2019-08-06 23:16:51 +03:00
emoose
e68057affb
[Kernel] Update profile-gpds to work with latest master
2019-08-05 18:26:07 +01:00
emoose
ad47cd7022
[Kernel] Allow loading info from "Account" file (gamertag etc)
...
This should let Xenia load in Account files from an actual 360, one step closer to fully supporting 360 profiles!
Only decrypts/reads atm, but the code is there for re-encrypting, maybe once new UI is ready we can make use of that for creating new 360-compatible profiles?
2019-08-05 18:26:06 +01:00
emoose
981eff5902
[Kernel] Move HmacSha function to seperate file, add RC4
2019-08-05 18:26:05 +01:00
emoose
fa61106984
[Kernel] Remove redundant 'Xdbf' from names
2019-08-05 18:26:04 +01:00
emoose
c1eaf6879a
[Kernel] Move XDBF code to its own namespace
2019-08-05 18:26:03 +01:00
emoose
8f5a82b444
[Kernel] Fix GpdFile missing default constructor & init dash with proper ID
2019-08-05 18:26:01 +01:00
emoose
fa2cd63b1f
[Kernel] Add UserProfile::GetTitles, add title_id param to UpdateTitleGpd
...
Also changed GetTItleGpd to check for -1 to use current GPD (some games might be using 00... as title id, eg. protos)
2019-08-05 18:26:00 +01:00
emoose
00cffcacbb
[Kernel] Add GpdFile::GetTitleId() member
2019-08-05 18:25:59 +01:00
emoose
69eca79402
[Kernel] Format XdbfFile class members like rest of project
...
Oops, holdover from when this was XbdfWrapper :P
2019-08-05 18:25:58 +01:00
emoose
9b8ebcfe7b
[Kernel] Fix achievement iterator inside XGIUserWriteAchievements
...
Thanks to jgoyvaerts for noticing it!
2019-08-05 18:25:56 +01:00
emoose
40145b8dbb
[Kernel] Implement XamProfileEnumerate functions
2019-08-05 18:25:55 +01:00
emoose
be8d85b168
[Kernel] Add --profile_directory flag, print achievements to log
...
Also added more error checking, and changed XELOG statements that use %ws to use %s & xe::to_string instead, seems to_string handles some non-latin strings better than %ws does.
2019-08-05 18:25:54 +01:00
emoose
66fca40b04
[Kernel] Update CreateAchEnum to actually use the title_id parameter
2019-08-05 18:25:53 +01:00
emoose
04fcdeb24d
[Kernel] GPD: Set unlock/played times, add missing SPA achievements to existing GPDs...
...
For example if a user applies a TU that adds achievements after already running the non-patched game, this should add any new achievements it finds.
Will also update the last_played time of a title when the SPA gets loaded in (on game launch), and also set the unlock_time when unlocking achievements.
Unlocking also only updates the title GPD (+ dash GPD) now, instead of needing to rewrite every GPD.
2019-08-05 18:25:52 +01:00
emoose
faeddbd34d
[Kernel] Copy title image/name from SPA->GPD, fix XDBF free data...
...
Velocity should now load Xenia-created GPDs fine :D
To try it just make a new profile package in Velocity, inject GPDs from Xenia, and inject random Account file from a 360 profile.
Then close created package, use Tools -> Profile Tools -> Profile Editor to open the package you just created, and if all goes well the profile should load up fine.
2019-08-05 18:25:51 +01:00
emoose
e510972691
[Kernel] Update XamUserCreateAchievementEnumerator to work with GPDs
...
Seems to work fine, tested with Tetris TGM ACE which uses achievements to track progression & unlock things in the game, and unlocking achievements in the GPDs does unlock things in game as intended.
Haven't actually tested unlocking the achievements in-game and then checking though (my tetris skills are awful :P), but I think it should work fine.
Strings aren't copied into it yet since I didn't want to alloc guest memory for every CreateEnumerator call...
Not many games actually have in-game achievement lists though, but I've added a placeholder string for any that might.
Like said in the comment, maybe we should alloc those strings in guest mem when the game GPD/SPA is first loaded in?
2019-08-05 18:25:49 +01:00
emoose
8368e8ce06
[Kernel] Let XGIUserWriteAchievements unlock achievements
...
XGIUserWriteAchievements seems to be the main (only?) way achievements are unlocked, when used that'll now try getting the GPD from UserProfile and unlock the achievements passed to it.
Dash GPD info is recalced and GPDs get written to disk whenever achievements are unlocked, letting achievements persist across instances.
TODO:
- "Achievement Unlocked!" UI, writing to log isn't much of an indicator :P
- XamUserCreateAchievementEnumerator, needs to return XACHIEVEMENT_DETAILS structs, which also contain pointers to strings in guest memory...
- Copy over more data from SPA? (need to check what data 360 copies to it)
- Optimize GPD writing, atm every GPD gets rewritten even if it hasn't been changed...
- Change profile folder path? Maybe allow using 360 profiles eventually?
- GPD settings
2019-08-05 18:25:48 +01:00
emoose
2a5ab07024
[Kernel] Let UserProfile load/save GPDs, convert SPA -> GPD on XEX load
...
UserProfile will now try loading dash GPD + any game GPDs from the "profile" folder when initialized.
After loading an XEX the title's SPA data gets passed to UserProfile, which will then either set current GPD based on title ID in the SPA, or create new GPD and copy achievements/images over to it.
2019-08-05 18:25:46 +01:00
emoose
734bbc7515
[Kernel] Add XdbfTitlePlayed support to GpdFile, used by dash GPD
...
Eventually user_profile would read dash GPD, loop through XdbfTitlePlayed entries, load GPD for each one...
Also eventually settings will be stored in dash GPD (eg. the ones currently defined in user_profile.cc)
2019-08-05 18:25:44 +01:00
emoose
00f3627715
[Base] Make Emulator::CompleteLaunch use SpaFile instead
2019-08-05 18:25:43 +01:00
emoose
52984280c3
[Kernel] Add achievement stuff to XdbfWrapper, convert it to a full XDBF parser...
...
XdbfWrapper would only wrap existing in-memory data, making modifying data (or creating new data) non-trivial.
The new XdbfFile class parses all the XDBF stuff into different vectors, making modifications a lot easier.
GpdFile and SpaFile are both children of XdbfWrapper, SpaFile has the same functions as the older XdbfGameData class, but now includes support for parsing achievements too.
The GpdFile class also supports achievements, and both classes parse into a common XdbfAchievement struct, which makes it simple to eg. copy achievements from a SPA file into a new GPD file.
TODO:
- images?
- GPD settings (user_profile has some code for this, not sure how much we can use here though...)
- modify user_profile to make use of this
2019-08-05 18:25:41 +01:00
gibbed
35e79d1979
[Base] Fix checks in cvar string escaping.
2019-08-04 21:55:06 -05:00
Triang3l
cb0e18c7dc
[Memory] BaseHeap::host_address_offset
2019-08-04 23:55:54 +03:00
Triang3l
25675cb8b8
[Memory] E0000000 adjustment in watches only for Windows
2019-08-04 23:10:59 +03:00
gibbed
bbe4d416ff
[Core] Fix writing of multiline values in config.
2019-08-04 13:00:15 -05:00
gibbed
41b8dbdd76
[Core] Fix SaveConfig on non-Windows.
2019-08-04 12:48:41 -05:00
gibbed
13a67d64a9
[Core] Fix ParseFile on non-Windows.
2019-08-04 12:20:51 -05:00
gibbed
306f358c07
[Base] Drop inline on string_util/vec128 implementations for now because clang is whining.
2019-08-04 12:00:04 -05:00
gibbed
7d6d732999
[Kernel] Of course I forget to commit another local change.
2019-08-04 11:44:18 -05:00
gibbed
36bd0df586
[Base] Move float/double to_hex_string implementation out of header. Maybe fix Travis complaining.
2019-08-04 11:38:01 -05:00
gibbed
1ebf7bb484
[Kernel] Implement KeTryToAcquireSpinLockAtRaisedIrql. Maybe correctly.
2019-08-04 11:36:49 -05:00
Triang3l
68017eadea
[Vulkan] Add missing line to mark a texture as watched
2019-08-04 18:29:20 +03:00
gibbed
4248f9ed19
[Base] Fix formatting in string_util.cc.
2019-08-04 07:32:24 -05:00
gibbed
693958f8b7
[Base] Fix escaping quote runs.
2019-08-04 07:29:29 -05:00
gibbed
bee55ce5bb
[Base/Core] Work on config/cvars. Properly escape string values when saving config.
2019-08-04 07:09:05 -05:00
gibbed
82f85c98f0
[Base] Add wide version of split_path.
2019-08-04 06:47:09 -05:00
gibbed
01c656b77b
[Base] Add split_string.
2019-08-04 06:46:07 -05:00
emoose
70df4f42ae
Merge branch 'master' into dashboard
2019-08-04 12:41:39 +01:00
gibbed
2048239f30
[Base] Move implementation out of header where appropriate, and qualify std namespace.
2019-08-04 04:40:19 -05:00
gibbed
40cc8c52d7
[Base] Qualify std namespace.
2019-08-04 04:39:22 -05:00
gibbed
8b1f728d85
[Base] Use vwsprintf instead of _vsnwprintf.
2019-08-04 03:44:08 -05:00
gibbed
5ea54d9326
[Core] Fix config load/save not using wide strings for path.
2019-08-04 03:30:57 -05:00
gibbed
b685211b96
[Base] Add wide versions of FatalError.
2019-08-04 03:26:18 -05:00
gibbed
85b4b561bf
[Base] Fix Travis complaints with cvar code.
2019-08-04 02:52:28 -05:00
gibbed
a1c9d57afc
[App] Make target into a transient cvar.
2019-08-04 02:18:03 -05:00
gibbed
f360053198
[Base/Core] Bring cvar/config code in line with the style guide.
2019-08-04 02:17:22 -05:00
gibbed
7ba460552c
[Base/Core] Add support for transient cvars.
2019-08-04 02:12:46 -05:00
gibbed
9a9a55aa49
[Core] Report the actual reason config parse failed.
2019-08-04 01:22:01 -05:00
gibbed
53b564c1a6
[APU] Only set the work event/wait on the worker thread when they actually exist.
2019-08-04 00:49:32 -05:00
gibbed
38a6d110e7
[APU] Only wait on the worker thread if it actually exists.
2019-08-04 00:27:49 -05:00
gibbed
e48f4ce004
[Core] Only wait on the main thread if it actually exists.
2019-08-03 23:48:05 -05:00
gibbed
4970fc8673
[Kernel] Make XObject type() const.
2019-08-03 23:47:16 -05:00
gibbed
b2f62b1982
Clean up cvars (rename, recategorize).
2019-08-03 23:46:03 -05:00
emoose
313e81ec38
[Kernel] Add XN_SYS_UI notifications to XamShow*UI exports
2019-08-04 03:57:06 +01:00
emoose
c3476e8e19
[Kernel] Make XNotifyListener::notifications_ a std::vector, allowing multiple to use the same ID.
...
Previously adding a notification that already exists would just overwrite the older notifications value, meaning the game would never see that older notification.
This would break games like Project Sylpheed, which seems to require seeing XN_SYS_UI = true eventually followed by XN_SYS_UI = false for the game to realize all system UIs are closed.
2019-08-04 03:55:57 +01:00
gibbed
0ac83f99dc
[App] Add winkey input driver last.
2019-08-03 20:47:39 -05:00
gibbed
f2dac86b3f
[App] Use make_unique when creating a derived type instance.
2019-08-03 20:46:03 -05:00
gibbed
02ea74becd
[App] Only create input nop driver when explicitly requested.
2019-08-03 20:07:19 -05:00
gibbed
e5eb59df71
[App] Remove unnecessary type aliasing (which also broke Travis).
2019-08-03 18:10:49 -05:00
gibbed
f5cddbbf3f
[App] Simplify and improve factory template.
...
[App] Rework audio and input system creation.
2019-08-03 17:36:50 -05:00
gibbed
848e2a4088
[App] Rework graphics system creation.
2019-08-03 16:42:38 -05:00
Triang3l
890a32bd98
[App] Only start D3D12 if DLL exists
2019-08-03 22:33:09 +03:00
Triang3l
d20c2fa9da
[Memory/Vulkan] Move old memory watches to the Vulkan backend
2019-08-03 21:06:59 +03:00
Triang3l
0370f8bbd9
[Memory] Pass exact_range to watch callbacks
2019-08-03 19:16:04 +03:00
Triang3l
a0c92e30ce
[Main] Add --gpu=d3d12 hint
2019-08-03 17:16:52 +03:00
Triang3l
cc7f26ada8
[GPU] Remove one merge conflict resolution line
2019-08-03 17:15:37 +03:00
Triang3l
e04dfe8833
Merge branch 'master' into d3d12
2019-08-03 16:53:37 +03:00
Triang3l
352f12f92e
[D3D12] Switch from gflags to cvars
2019-08-03 16:53:23 +03:00
gibbed
5593773a07
[Discord] Better image keys and avoid setting a small image for now.
2019-08-03 08:16:08 -05:00
gibbed
112bf6c8ab
Properly reset title id/game title.
2019-08-03 08:16:08 -05:00
gibbed
c16ef67ff9
[App/Discord] Rework how rich presence is managed.
...
Updating rich presence state every time the window title changes
is a bad idea(tm).
2019-08-03 08:16:04 -05:00
Jonathan Goyvaerts
2a1d67eada
[Base] Fix snprintf not working correctly
...
This seems to be an issue with Microsoft declaring a snprintf macro which causes issues.
Related issues:
- https://github.com/nlohmann/json/issues/1408
- https://github.com/kodi-pvr/pvr.vuplus/issues/162
2019-08-03 02:34:19 +02:00
Jonathan Goyvaerts
81fe22f1c8
Get rid of gflags alltogether
2019-08-03 02:34:19 +02:00
Jonathan Goyvaerts
67cc8b7316
Load game config on game load
2019-08-03 02:34:17 +02:00
Jonathan Goyvaerts
d12871b8b4
[App] Initialize config on emulator startup
2019-08-03 02:34:08 +02:00
Jonathan Goyvaerts
c1af632562
Replace all gflag implementations with cvar implementations
2019-08-03 02:34:07 +02:00
Jonathan Goyvaerts
a01908aa15
Add config class for loading and saving of config file
2019-08-03 02:34:07 +02:00
Jonathan Goyvaerts
bedd8ea40f
[Base] Add cvar class, a better, more flexible implementation of storing configuration variables than gflags
2019-08-03 02:33:56 +02:00
Jonathan Goyvaerts
bc6c047152
[Base] Add generic implementation for converting from string to T, and add specific implementation for string to bool
2019-08-03 02:33:40 +02:00
Triang3l
e071ca852c
Merge branch 'master' into d3d12
2019-08-02 21:50:43 +03:00
Rick Gibbed
372928cd57
Merge pull request #1387 from Margen67/update_capstone
...
Update Capstone to latest stable (4.0.1).
2019-08-02 11:09:02 -05:00
gibbed
e05f3288e4
Merge remote-tracking branch 'origin/master' into d3d12
2019-08-02 10:00:36 -05:00
Wes Taylor
ce38e7b0b1
[App] Add support for Discord rich presence.
2019-08-02 09:06:02 -05:00
Triang3l
90c9c24ca5
[D3D12] Add d3d12_readback_resolve gflag
2019-08-01 08:55:47 +03:00
Triang3l
68b2ddee86
Merge branch 'master' into d3d12
2019-07-31 23:09:44 +03:00
Triang3l
e466687f11
[Base] Fix tzcnt logic
2019-07-31 23:08:41 +03:00
Triang3l
9d0986030f
[Memory] Don't mark non-writable pages as watched
2019-07-31 08:40:26 +03:00
Triang3l
24383b9137
[Memory/D3D12] Unwatch up to 256 KB ranges
2019-07-31 00:18:12 +03:00
Triang3l
b5fb84473d
[Memory] Replace forgotten InvalidateRange in NtReadFile
2019-07-30 09:06:23 +03:00
Triang3l
4aceeb73c4
[Memory] Move new watches to heap-aware Memory from MMIOHandler
2019-07-30 08:00:20 +03:00
Triang3l
83da671bb4
Merge branch 'master' into d3d12
2019-07-30 07:59:38 +03:00
gibbed
669d83896d
[Kernel] Implement RtlImageNtHeader.
2019-07-29 19:23:16 -05:00
gibbed
cd18b702a6
[Kernel] Implement ExAllocatePool.
2019-07-29 19:21:01 -05:00
gibbed
3d67ffad81
[Kernel] Implement NtOpenSymbolicLinkObject, NtQuerySymbolicLinkObject.
2019-07-29 18:04:06 -05:00
gibbed
05d2d76cff
[VFS] Reimplement ResolvePath. Add FindSymbolicLink, ResolveSymbolicLink.
2019-07-29 17:55:46 -05:00
gibbed
54b0e2aff6
[Kernel] Add XSymbolicLink.
2019-07-29 17:52:46 -05:00
gibbed
e72cacc986
[VFS] Make ResolvePath argument a const reference.
2019-07-29 16:04:25 -05:00
gibbed
7c7d80103e
[Kernel] Use type constant instead of type enum when calling base constructor.
2019-07-29 13:53:44 -05:00
gibbed
0d6bfc1a6b
[Kernel] Rename NotifyListener to XNotifyListener to bring it in line with the naming scheme of kernel objects.
2019-07-29 13:43:13 -05:00
gibbed
e38be4c294
[Core] Use a macro for loading kernel modules (which also explicitly discards return value).
2019-07-29 13:26:09 -05:00
gibbed
ecf64d8e05
[Core] Keep a reference to the main thread's XThread rather than its underlying thread.
2019-07-29 13:24:36 -05:00
gibbed
a4d2f5e4ed
[Core] Initialize all members of Emulator.
2019-07-29 13:22:45 -05:00
emoose
7e2a163a51
[Kernel] Fix bug with deleting StfsContentPackage & ensure instance gets
...
deleted
2019-07-23 18:46:34 +01:00
emoose
dcb45e800f
[Kernel] Add virtual dtor to ContentPackage, hopefully fix travis...
2019-07-23 18:02:15 +01:00
emoose
ef00742d3d
[Kernel] Allow reading FolderContentPackage thumb from headers.bin file
2019-07-23 17:45:16 +01:00
emoose
54f9ce14c4
[Kernel/VFS] Split code into StfsContentPackage / FolderContentPackage classes
2019-07-23 17:36:32 +01:00
emoose
81d88de912
[Kernel] Add APC support to NtWriteFile
2019-07-23 09:46:44 +01:00
emoose
ab9dab806d
[Kernel] Read STFS headers for unpackaged files from [path].headers
2019-07-23 08:40:37 +01:00
emoose
cb8d23aa08
[Kernel/VFS] Allow reading XCONTENT_DATA info from STFS headers
2019-07-23 08:38:34 +01:00
emoose
846b3e2315
[Kernel] ContentManager: add support for STFS packages
2019-07-23 08:37:57 +01:00
Triang3l
211f59740c
Merge branch 'master' into d3d12
2019-07-21 22:02:12 +03:00
Triang3l
bc2eaf9b64
[CPU] VectorAverage CPU-independent constant propagation
2019-07-21 22:01:24 +03:00
Triang3l
547345b12d
Merge branch 'master' into d3d12
2019-07-21 18:31:06 +03:00
Triang3l
ab664e38a0
Merge pull request #1406 from Gliniak/vsvgsb
...
Added support for Altivec: vavgsb
2019-07-21 18:30:03 +03:00
Triang3l
3f968c3760
[D3D12] YUV texture formats
2019-07-21 15:38:25 +03:00
Triang3l
7648e45661
Merge branch 'master' into d3d12
2019-07-20 22:05:34 +03:00
Triang3l
8c00aea5ff
[CPU] vpkd3d VPACK_NORMPACKED64
2019-07-20 22:04:37 +03:00
Triang3l
bcd37d7938
Merge branch 'master' into d3d12
2019-07-20 16:15:02 +03:00
Triang3l
2350810f4e
[Base] Add typename to sat_add/sub
2019-07-20 16:14:13 +03:00
Triang3l
0488766452
Merge branch 'master' into d3d12
2019-07-19 23:13:38 +03:00
Triang3l
26c24b4726
[CPU] Move saturating add/sub to base/math.h
2019-07-19 23:12:11 +03:00
Triang3l
808d6d6025
Merge branch 'master' into d3d12
2019-07-19 08:22:59 +03:00
Triang3l
2b411f4c8b
[CPU] Saturating VectorSub: fix typo in last commit
2019-07-19 08:22:30 +03:00
Triang3l
2c2808ce00
Merge branch 'master' into d3d12
2019-07-19 08:19:03 +03:00
Triang3l
f14f44e729
[CPU] Saturating VectorAdd/Sub of constants without DID_SATURATE yet
2019-07-19 08:17:55 +03:00
emoose
5df5ec022b
[Kernel] Return device type in XamContentGetDeviceData
2019-07-19 01:47:20 +01:00
gibbed
23c9341642
Merge remote-tracking branch 'origin/master' into d3d12
2019-07-18 18:39:17 -05:00
gibbed
0bed6e565b
[Base/GPU] Fix some usage of xe::find_base_path.
2019-07-18 18:37:47 -05:00
gibbed
887609ba44
[Base] Only attempt to create non-empty base paths in CreateParentFolder.
2019-07-18 18:32:04 -05:00
gibbed
706c810a3a
[Base] Fix find_base_path returning original string with no separator is found.
2019-07-18 18:31:21 -05:00
gibbed
48b04d186b
Merge remote-tracking branch 'origin/master' into d3d12
2019-07-18 18:02:01 -05:00
gibbed
0d3039f5ba
[VFS] Fix an outdated commit of OpenFile that somehow slipped through.
2019-07-18 17:49:15 -05:00
gibbed
9a8d77137c
[Base] Fix Windows CreateFolder so it creates the entire path properly.
2019-07-18 17:47:25 -05:00
gibbed
324d28adba
[VFS] Fix comment.
2019-07-18 17:24:44 -05:00
gibbed
bf989f0aae
[Kernel/VFS] Maybe fix creation of directories. See #1403 .
2019-07-18 17:15:57 -05:00
Radosław Gliński
53eb95d33c
Added support for Altivec: vavgsb
...
Also little size adjustments for vavgsh
2019-07-18 21:22:42 +02:00
gibbed
e024cbc3f0
Merge remote-tracking branch 'origin/master' into d3d12
2019-07-18 12:33:52 -05:00
gibbed
e14639c6c0
[CPU] Fix lzx_decompress misuse of xe::bit_count. Fixes #1402 .
2019-07-18 12:33:16 -05:00
gibbed
1e5fa61030
Merge remote-tracking branch 'origin/master' into d3d12
2019-07-17 17:56:48 -05:00
gibbed
c213f7d7a3
[CPU] Properly clear LZX window.
2019-07-17 17:53:59 -05:00
gibbed
29665ae79c
[CPU] Minor LZX code cleanup.
2019-07-17 17:51:36 -05:00
emoose
71780838f0
[CPU] Use window size for LZX ref_data_size
2019-07-17 22:53:39 +01:00
Triang3l
7a88789ebd
[D3D12] RB_STENCILREFMASK_BF and stencil constants cleanup
2019-07-14 23:49:30 +03:00
Triang3l
f393c621d7
[D3D12] Fix typos in shader_compiler_main
2019-07-14 00:18:37 +03:00
Triang3l
4825e69fda
[D3D12] Cleanup primitive types and front/back facing
2019-07-13 22:25:03 +03:00
Triang3l
a16a746432
Merge branch 'master' into d3d12
2019-07-13 22:22:42 +03:00
Triang3l
1cc06ea3e7
[GPU] VGT major mode info, swap IsPrimitiveTwoFaced arguments
2019-07-13 22:18:06 +03:00
Triang3l
863217217e
Merge branch 'master' into d3d12
2019-07-13 15:33:45 +03:00
Triang3l
244f5d4f1c
[GPU] xenos.h: Add IsPrimitiveTwoFaced
2019-07-13 15:30:14 +03:00
Triang3l
929ecfa15c
[D3D12] ROV: Fix stencil test result being ignored for depth
2019-07-13 12:27:15 +03:00
ObsidianNA
ccfe911567
Recent Files List
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Overview:
Added a Pop-up menu named 'Open Recent' under the 'File' menu bar item that lists 10 recently opened files.
- It stores the paths of opened games inside a file named 'recent.txt' in the same folder where the xenia.exe is located.
- If the file doesn't exits, the program creates it, then paths are stored when a new file is opened.
- Each time a file is opened, the program compares stored paths with the new one, if it exists then the path is moved to the top of the list to indicate that it is the most recent file opened.
- 'Open Recent' entries are refreshed once xenia is re-started.
2019-07-11 23:07:52 -04:00
Triang3l
35c8b66c93
[D3D12] Add forgotten shader implicit early Z check
2019-07-11 10:15:33 +03:00
Triang3l
6672997108
[D3D12] ROV early Z and full rewrite, shader scalar optimizations
2019-07-11 09:31:58 +03:00
Margen67
aea0d8d6b3
[third_party] Update capstone to latest stable
2019-06-24 23:15:28 -07:00
Triang3l
f7ea93148a
Merge branch 'master' into d3d12
2019-05-25 23:03:21 +03:00
gibbed
8afb93e2d9
[PPC] Fix trailing comment in ppc_opcode_disasm.h.
2019-05-13 00:59:40 -05:00
gibbed
9d7058ac96
[PPC] Shuffle code around to make it cleaner to modify by hand.
...
- [PPC] Rename ppc_opcode_lookup.cc, ppc_opcode_table.cc to have a _gen
suffix to make it more obvious about their autogenerated nature.
- [PPC] Move autogenerated code from ppc_opcode_disasm.cc to
ppc_opcode_disasm_gen.cc.
- [PPC] Update ppc-table-gen to allow for blacklisting of certain
instructions that have custom disasm code.
2019-05-13 00:49:57 -05:00
eladash
67e3b1f453
[PPC] disasm: BC formatting improvements
2019-05-13 00:27:40 -05:00
gibbed
6789873620
Merge branch 'master' into d3d12
2019-05-12 07:48:18 -05:00
Rick Gibbed
f0aae00e4f
Merge pull request #1353 from emoose/kernel-funcs
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[Kernel] Add ObReferenceObjectByName.
2019-05-12 07:02:41 -05:00
Rick Gibbed
e51686bbac
Merge pull request #1369 from jgoyvaerts/logger_fix
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[Base] Flush the logger before exiting on a fatal error.
2019-05-11 11:45:00 -05:00
Jonathan Goyvaerts
eb5baa41bb
Shutdown logging when a fatal error occurs, this fixes the error not showing up in the log file
2019-05-11 14:58:34 +02:00
gibbed
f54dddee90
Merge branch 'master' into d3d12
2019-05-04 13:09:08 -05:00
Rick Gibbed
00e061c4e4
Merge pull request #1316 from chris-hawley/master
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[Base] Remove hacky fix for missing codecvt on linux.
2019-05-04 11:40:33 -05:00
Rick Gibbed
9bb20bfc36
Merge pull request #1254 from Wildenhaus/master
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Games on Demand / Multi-file STFS (SVOD) support.
2019-05-04 11:30:48 -05:00
gibbed
fac37e7c50
Merge branch 'master' into d3d12
2019-05-01 21:00:21 -05:00
gibbed
bc9d82e2b0
[Base] Fix Travis whining.
2019-04-30 18:16:20 -05:00
gibbed
7ddcd4e32d
Oops. Missed a log line for previous two commits.
2019-04-30 17:45:45 -05:00
gibbed
bc0ebcb26e
- Clean up log level names, no need for LOG_LEVEL_ prefix when it is an
...
enum class.
- Clarify usage of log level in comment.
2019-04-30 17:41:27 -05:00
gibbed
179883dc0a
[App] Fix "Open" menu item text.
2019-04-30 16:44:45 -05:00
gibbed
6b772c01b9
[Base] Oops. Fix missing include.
2019-04-30 16:44:00 -05:00
gibbed
cfa0a40343
[App] Add "Show content directory..." menu item.
2019-04-30 16:30:49 -05:00
gibbed
2c3207e5cc
[Base] Widen LaunchBrowser.
2019-04-30 16:30:17 -05:00
Triang3l
08675ab65e
[D3D12] 3D texture resolve
2019-04-25 08:37:55 +03:00
gibbed
4ceafcdf68
[UI] Reduce SetProcessDpiAwareness failure to warning.
2019-04-20 13:21:36 -05:00
Triang3l
66a9c9d812
[GPU] Store ALU result after both vector and scalar instructions
2019-04-20 20:30:01 +03:00
gibbed
cd1aadef74
Merge remote-tracking branch 'origin/master' into d3d12
2019-04-20 10:59:05 -05:00
gibbed
d0d18ff570
[APU] Proper register file for XMA.
2019-04-20 10:57:42 -05:00
gibbed
1dd15d4abc
[App] Stub main_init for posix.
2019-04-20 10:57:41 -05:00
gibbed
c965751911
Merge remote-tracking branch 'origin/master' into d3d12
2019-04-20 02:40:46 -05:00
gibbed
4f44bc3362
[App] Fix AVX check. For good this time. Hopefully.
2019-04-20 02:32:45 -05:00
gibbed
1145d57007
Undo main/wWinMain changes in preparation for new method
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of doing a startup AVX check.
This reverts commit 4030cff3ec
.
2019-04-20 02:32:45 -05:00
Triang3l
40ffba97d9
Merge branch 'master' into d3d12
2019-04-19 15:32:10 +03:00
gibbed
18d8a59cfa
[Kernel] Initialize COM on all new XThreads.
2019-04-19 04:02:32 -05:00
gibbed
4030cff3ec
- Move main, wWinMain entrypoints to their own file.
...
- Fix startup AVX checks.
2019-04-18 16:57:42 -05:00
gibbed
a296e17f06
[App] Don't redirect stdout/stderr as the default debug arguments.
2019-04-18 15:00:25 -05:00
gibbed
827567a21a
Merge branch 'master' into d3d12
2019-04-18 11:23:41 -05:00
gibbed
28a7334f5c
[Vulkan] Fix missing aes_128 link for trace viewer/dumper.
2019-04-18 10:20:18 -05:00
Triang3l
ec92d46480
Merge branch 'master' into d3d12
2019-04-18 17:54:57 +03:00
gibbed
593a871c84
[x64] Use vmovaps instead of movaps in emitted function prolog/epilog.
2019-04-18 09:36:06 -05:00
gibbed
ffbc99926b
- Update premake build script for VS2017+ build support.
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- Update premake (for VS2019 support).
- Update Xenia build script to detect VS2017+ version.
- Update Xenia premake scripts due to updated premake.
- Fix cc override in Xenia build script.
2019-04-18 09:28:31 -05:00
Triang3l
35061880d9
Merge branch 'master' into d3d12
2019-04-17 16:41:03 +03:00
Triang3l
63e135590c
[UI] Host breakpoint shortcut (pauses WinDbg)
2019-04-17 16:40:35 +03:00
Triang3l
3f22ff3645
[D3D12] DXT3A_AS_1_1_1_1 texture loading
2019-04-17 14:38:41 +03:00
Triang3l
4eae7d9d65
Merge branch 'master' into d3d12
2019-04-14 19:20:39 +03:00
Triang3l
ab4d344fb0
[Kernel] Add forgotten aes_128 library reference
2019-04-14 19:20:06 +03:00
Triang3l
ddd2a6922c
Merge branch 'master' into d3d12
2019-04-14 18:09:44 +03:00
Triang3l
85e26c5dde
[Kernel] XeCryptAes using openluopworld/aes_128
2019-04-14 18:08:07 +03:00
emoose
88bb173c9d
[Kernel] Add XeCryptRc4* funcs
2019-04-14 15:19:56 +03:00
emoose
5b7c67fe71
[Kernel] Fix running import library entrypoints via new XThread param
...
This is fixed by adding a new startup_type parameter to XThread, which
lets us create an XThread that can run DllMain with correct arguments.
LaunchModule is then modified to use that param when launching a DLL
module that has an entrypoint. UserModule::LoadXexContinue also has code
added to call SetExecutableModule prior to loading any import libraries
2019-04-14 04:02:16 +01:00
emoose
7df678d2c5
[Kernel] Fix loading import library modules
2019-04-13 20:45:59 +01:00
emoose
e86bc83eee
[Kernel] Add ObReferenceObjectByName
2019-04-13 19:58:06 +01:00
Triang3l
286628b75b
Merge branch 'master' into d3d12
2019-04-13 20:30:17 +03:00
Triang3l
5a6b42c611
[Kernel] ExGetXConfigSetting: correct null buffer handling, better fake country
2019-04-13 20:29:00 +03:00
Triang3l
293851d0c9
[D3D12] Re-add accidentally deleted RT update trigger
2019-04-12 20:09:31 +03:00
Triang3l
8f51855c8f
Revert "[D3D12] Re-add accidentally deleted RT update trigger and treat Z test and write bits separately"
...
This reverts commit 25cc189e99
.
2019-04-12 20:04:50 +03:00
Triang3l
25cc189e99
[D3D12] Re-add accidentally deleted RT update trigger and treat Z test and write bits separately
2019-04-12 19:13:03 +03:00
Triang3l
ecc056912d
[D3D12] Don't drop draw calls with no render targets
2019-04-12 16:59:45 +03:00
Triang3l
93a18a517b
[D3D12] Place UAV barriers for the EDRAM ROV when layout changes
2019-04-12 15:59:09 +03:00
Triang3l
45cee3f871
[D3D12] Don't create RT store pipelines with ROV
2019-04-11 12:05:13 +03:00
Triang3l
88c594ca3b
[D3D12] Fix RB_COPY_DEST_PITCH handling in ResolveCopy
2019-04-10 22:35:05 +03:00
Triang3l
5e30f3a947
[D3D12] User clip planes and constant/signature refactoring
2019-04-10 16:37:06 +03:00
Triang3l
8c56d5cb98
[D3D12] Fix lint failure in RenderTargetCache::BeginFrame
2019-04-09 23:04:13 +03:00
Triang3l
4e8e75c549
[D3D12] Remove TODO for initial EDRAM clear since Windows clears allocations anyway
2019-04-09 19:45:35 +03:00
Triang3l
959b8ef19e
[D3D12] Draw rectangles by mirroring one vertex across diagonal
2019-04-09 17:19:47 +03:00
Triang3l
b38f9ade1b
Merge branch 'master' into d3d12
2019-04-09 13:56:11 +03:00
Triang3l
81cd2506e8
[Kernel] VdSwap: Front buffer in 0xE0000000 range
2019-04-09 13:55:37 +03:00
chris-hawley
fed4cb63a7
implement linux filesystem support
2019-04-08 01:06:06 -04:00
Christian Hawley
b1f2f177cd
Remove hacky fix for missing codecvt on linux
2019-04-08 01:06:06 -04:00
Triang3l
0367e1a536
[D3D12] Fix ps_param_gen rounding ignored with ROV
2019-04-05 23:57:29 +03:00
Triang3l
6db0ad663b
[D3D12] mb_used -> used_mb in the profiler
2019-04-05 15:31:59 +03:00
Triang3l
d0c8725270
[D3D12] Limit texture memory usage with LRU deletion
2019-04-05 15:19:16 +03:00
Triang3l
9a1008dacb
Merge branch 'master' into d3d12
2019-04-05 13:33:11 +03:00
Triang3l
84b8b444cf
[Base] Clock::QueryHostUptimeMillis: change to 64-bit
2019-04-05 13:32:34 +03:00
Dr. Chat
782f435548
Add heavily WIP / nonworking networking code
2019-04-04 18:20:53 -05:00
Triang3l
5582e63ef1
[D3D12] Resolve 16-bit RTs to unorm textures, not snorm
2019-03-07 11:21:39 +03:00
emoose
a5d5f635e1
[Kernel] UserModule: minor cleanup
2019-03-05 18:11:33 +00:00
emoose
a904f297c8
Merge branch 'master' into title-updates
2019-03-05 17:52:52 +00:00
Triang3l
7049d52dbb
[D3D12] Display texture cache size in the profiler
2019-03-05 10:26:40 +03:00
Triang3l
d8fccb2fa0
Merge branch 'master' into d3d12
2019-03-03 18:32:32 +03:00
Triang3l
3f576b0d5a
[Kernel] Expose display gamma as gflags
2019-03-03 18:31:54 +03:00
Triang3l
05c1f57007
Merge branch 'master' into d3d12
2019-03-03 14:42:11 +03:00
Maksim Derbasov
142148e594
[GPU] Fix bit check in Make Coherent logging.
2019-03-02 04:13:03 -06:00
Triang3l
57e8f05234
[D3D12] Make RG16/RGBA16 RTVs range switchable
2019-01-29 14:39:04 +03:00
Triang3l
cb99afffcb
[D3D12] Revert changing the sign of tfetch epsilon
2019-01-29 12:41:06 +03:00
Triang3l
0c8ce2af04
[D3D12] tfetch: change epsilon sign, add 0.5 to getWeights coords
2019-01-29 12:35:22 +03:00
Triang3l
61fd5a6dc2
[D3D12] Replicate red channel of single-channel textures
2019-01-26 14:11:09 +03:00
Triang3l
189ffca234
[D3D12] DXBC: Fix aL incrementing
2019-01-25 22:43:16 +03:00
Triang3l
80e5c56340
Merge branch 'master' into d3d12
2019-01-25 20:44:51 +03:00
Triang3l
e706cf0d54
[GPU] Fix addsc/mulsc/subsc r# addressing mode not initialized
2019-01-25 20:43:53 +03:00
Triang3l
ba7b6d6081
[D3D12] Memexport CPU readback, disabled by default
2019-01-25 16:33:25 +03:00
Triang3l
4a3245650f
[D3D12] Optional non-GS path for quads for PIX
2019-01-25 15:09:58 +03:00
Triang3l
eaefc3862f
Merge branch 'master' into d3d12
2019-01-24 17:46:06 +03:00
Triang3l
4ae9266f13
[CPU] Fix vpkd3d half4 component order
2019-01-24 17:45:41 +03:00
Triang3l
9dd62c1e15
[D3D12] Alpha to coverage (w/o dithering) with RTV, tiny AtoC fixes
2019-01-21 23:41:47 +03:00
Triang3l
0a9feb5eca
[D3D12] ROV: Alpha to coverage (without dithering)
2019-01-21 21:28:26 +03:00
Triang3l
6f5d616372
Merge branch 'master' into d3d12
2019-01-19 15:17:17 +03:00