Commit Graph

1658 Commits

Author SHA1 Message Date
Edênis Freindorfer Azevedo 3fd444da91 XDG related cleanups #94
* Add migration support for 'vbam.cfg' to 'vbam.ini' on MacOS and Windows.

* Cleanup from XDG Base Dir code.

* Set home to NULL after using free().
2019-03-13 22:05:02 -07:00
Edênis Freindorfer Azevedo 1ebb8efdb6 Fix to set correctly position Y. 2019-03-12 11:16:09 -07:00
Edênis Freindorfer Azevedo 944c263e7f auto save/load geometry for wx GUI #94
* Add support to save/load geometry options for GUI window.

* Refactor code to use wxWidgets functions to get window geometry.

* Call update_opts() from ::OnSize and ::OnMove functions.
2019-03-11 10:32:39 -07:00
Rafael Kitover 530af14030
rpi plugins fix + paths enhancements #94
Store the full relative path to found `.rpi` plugins, relative to the
standard Plugins directory, as specified by wxWidgets.

This fixes the problem of plugins being in a subdirectory while only the
basename was stored, making the plugins unusable.

This is done by using `wxFileName::GetFullPath()` instead of
`wxFileName::GetFullName()` with a relative filename instance.

Make a `GetPluginsDir()` method on the app class to simplify getting
this directory, and for possible future overrides.

Also make some minor, functionally equivalent changes to
`get_config_path()` in `wxvbam.cpp`:

- use the new `GetPluginsDir()` method for the plugins directory when
  building the config file search path

- print the XdgConfigDir on all platforms, since the function works on
  all platforms

- make a `add_nonstandard_path` macro which duplicates the `add_path`
  macro for wxWidgets standard paths but for any arbitrary string path

- use `wxFileName` methods to make the XDG config directory path instead
  of string concatenation

Signed-off-by: Rafael Kitover <rkitover@gmail.com>
2019-03-07 07:13:07 -08:00
Rafael Kitover 6a98f3c200
define S_ISDIR for win32 #94
Followup on #383.

Signed-off-by: Rafael Kitover <rkitover@gmail.com>
2019-03-06 18:53:22 -08:00
Edênis Freindorfer Azevedo 7373da1528 Fix segmentation fault issue when using WX port command line
on Linux and MacOS.
2019-03-06 18:03:37 -08:00
Edênis Freindorfer Azevedo 36453885fc XDG Base Dir Spec followup #383
* Add XDG Base Dir Spec for other Unix alike platform.

* Add XDG Base Dir support for the fallback on SDL port.

* Add migration for Unix configuration file.
We migrate from 'vbam.conf' to 'vbam.ini' automatically.

* Refactor code for portability of dir creation functions.

* Fix for MacOS compilation directive.
2019-03-06 15:38:57 -08:00
Wes Smith f87e085079 added a8a35 2019-03-05 15:22:21 -05:00
retro-wertz 286c8ff487 Fix #52 2019-03-03 15:16:11 -05:00
Rafael Kitover 24fd4e91a0
move factory reset to help menu
Per Squall's suggestion.

Signed-off-by: Rafael Kitover <rkitover@gmail.com>
2019-03-02 14:37:08 -08:00
Rafael Kitover 5835dafe9a
translate battery save error #318
Signed-off-by: Rafael Kitover <rkitover@gmail.com>
2019-03-02 11:04:06 -08:00
Rafael Kitover d2922cfc5d
stop showing "wrote battery" msg on panel #318
Remove the "wrote battery" system message that is painted on the panel,
because it annoys people, and show errors writing the battery with
`wxLogError()`.

Signed-off-by: Rafael Kitover <rkitover@gmail.com>
2019-03-02 08:15:30 -08:00
Edênis Freindorfer Azevedo 646557e24e Add support for the XDG Base Dir Spec for Linux with legacy support.
We check if `$HOME/.vbam` exists; if it does, then we use
`$HOME/.vbam/vbam.conf`; otherwise, use
`${XDG_CONFIG_HOME:-$HOME/.config}/visualboyadvance-m/vbam.conf`.
2019-02-28 16:22:09 -08:00
retro-wertz eaa9b6c57b Map Viewer: Fix crash when running a gb/gbc game,
...caused by invalid start address of mapbase.

Fix https://github.com/visualboyadvance-m/visualboyadvance-m/issues/372
2019-02-24 18:31:24 -08:00
Rafael Kitover 98cb298efc
GB: fix 32/64 bit save/state incompatibility
The MBC3 and TAMA5 battery formats save the RTC data including a
`time_t` field which is the last field.

Since `time_t` is 32 bits for 32 bit builds and 64 bits for 64 bit
builds, pad it in the two battery structs with a `uint64_t` and detect
the 4 byte shorter saves made by older 32 bit builds.

Also remove some pointless code in save state reading that also uses
`sizeof(time_t)`.

Add two new constants for RTC data size in gbMemory.h and use them.

Signed-off-by: Rafael Kitover <rkitover@gmail.com>
2019-02-23 13:40:25 -08:00
Rafael Kitover d7cf15e076
implement factory reset option #368
Add a "Factory Reset" item to the Options menu, which calls
`DeleteAll()` on the config object, which actually deletes the config
file. After this the application is relaunched asynchronously without
parameters and the current instance is closed.

Signed-off-by: Rafael Kitover <rkitover@gmail.com>
2019-02-20 19:44:42 -08:00
laqieer 7b350c09b9 bugfix: crash when loading elf 2019-02-05 20:44:17 +08:00
Rafael Kitover eb6dfb4bfa
fix libretro build broken in 16dd5d40 #339
Conditionally compile out the code for the feature implemented in
16dd5d40 (which is the throttle and frame skip configuration for the
speedup button) for libretro, and use the old behavior of skipping 9
frames.

Affects GBA.cpp and GB.cpp .

Signed-off-by: Rafael Kitover <rkitover@gmail.com>
2019-02-03 15:28:26 -08:00
Rafael Kitover 16dd5d4068
make speedup/turbo configurable + misc #339
Add Speedup / Turbo configuration panel which allows setting the
throttle or number of frames to skip for when the speed key is pressed
or turbo is enabled (which just presses the speed key.)

Throttle and frame-skip are mutually exclusive, throttle must be 0 (no
throttle) when number of frames to skip is non-zero. The dialog controls
handle this.

This is implemented in the core in GBA.cpp, GB.cpp and ConfigManager.

Two new options are added both in ConfigManager and in the wx options,
speedup_throttle and speedup_frame_skip, the defaults are:

```
speedup_throttle   = 0 (no throttle)
speedup_frame_skip = 9
```

this was the original behavior.

Add support for unsigned ints to wx/opts.cpp for these and for throttle,
this requires a new validator wxUIntValidator to use them in spin
controls.

Clean up appearance of the throttle spin control in the General dialog.

Maximum throttle and speedup_throttle is 600, values much over 500 will
not behave differently from 0 on modern hardware.

Maximum frame skip is 30 at the moment.

Signed-off-by: Rafael Kitover <rkitover@gmail.com>
2019-02-02 18:43:55 -08:00
ZachBacon 5379708fcc I guess I'll try the gtk2 build of wxwidgets instead 2019-02-02 18:32:38 -05:00
ZachBacon d70dd37326 Let's use the proper wxwidgets package 2019-02-02 18:29:19 -05:00
ZachBacon ede6b371a4 Fix snap deps 2019-02-02 18:23:24 -05:00
ZachBacon 44208c82d7 Add basic snapcraft yaml for building a snap 2019-02-02 18:01:59 -05:00
retro-wertz ba678f4f2e GB: Make gbTimerOn an INT type instead of BOOL 2019-01-31 16:35:36 -08:00
retro-wertz 43647d3234 GB: Prevent gbSpritesTicks from going out-of-bounds 2019-01-31 16:35:36 -08:00
Rafael Kitover f8c6953151 fix drawing panel alignment in frame #325
Add wxEXPAND spacers to frame wxBoxSizer on the top and bottom around
the drawing panel so that panel is correctly centered if maximum zoom is
set.

Set proportion to 1 on the spacers and 0 on the panel so that both
centering with maximum zoom and full expansion work correctly.

Refactor frame OnSize event: pass a dummy userdata pointer to
distinguish resizing the frame from resizing the panel, and call
Layout() when the frame is resized.

Signed-off-by: Rafael Kitover <rkitover@gmail.com>
2019-01-31 14:59:41 -08:00
retro-wertz e912c359f6 GBA: Remove some magic numbers for main pointers and save types size 2019-01-30 04:10:35 -08:00
retro-wertz 0697922179 Update libretro.cpp 2019-01-29 08:28:17 -08:00
retro-wertz 4700a2c1bf libretro: Enable mirroring for classic/famicom games for GBA and update 2019-01-29 08:28:17 -08:00
retro-wertz f2b3496298 GB: Add missing battery save for MMM01 cart 2019-01-29 08:28:17 -08:00
retro-wertz a0cec107a2 Update GBA save type detection and cleanup...
1. EEPROM: move eepromInUse and eepromSize from EepromReset() to eepromInit()
to avoid re-initializing during a reset (makes item below redundant)
2. Remove gbaSaveType variable - this is now redundant due to change above
which probably was added for this reason since games using eeprom fails with
gamepak error after a reset.
3. Add labels to identify cpuSaveTypes
4. libretro: remove workaround for eeprom reset issue (#1), do not apply
custom gbPalettes if not running in GB, change vram size to 0x18000 in
memory map
2019-01-29 08:28:17 -08:00
retro-wertz 2a796d48a0 libretro: Add GB color palettes 2019-01-26 06:45:35 -08:00
Rafael Kitover 4f9003112d persist chosen audio device in config file #353
Write `gopts.audio_dev` to the option `Sound/AudioDevice`.

Clear `gopts.audio_dev` when resetting the driver, because we cannot
assume anything about device enumeration order across sound drivers.

Signed-off-by: Rafael Kitover <rkitover@gmail.com>
2019-01-24 03:14:23 -08:00
retro-wertz 3b87576e41 GB: Fix rumble support (MBC5)
- Fix missing call to rumble function on MBC5
- fix rumble flag gets disabled causing rumble not to work at all.
2019-01-21 05:28:27 -08:00
retro-wertz 089d7a40e5 libretro: Add support for tilt, gyro sensors and rumble pak (WIP)
- Uses analog stick to simulate tilt and gyro hw. By default, tilt uses
the right analog stick while gyro uses the left. The analog stick can be
swapped using a core option provided and with separate sensitivity level
for both sensors. WIP and will be fine tuned later (Kirby was fun to
play at least)
- Minor retro_run() cleanup and some minor stuff i forgot.
2019-01-21 05:28:27 -08:00
retro-wertz a2b3dd76a1 libretro: Update input descriptors for 4-player SGB and cleanup...
- Updates descriptors for 4-player SGB
- Remove alternate gamepad layouts for GBA
- Prevent crash when SGB border option executes at startup when GB is not
initialized yet
- Update input turbo function for 4-player support
- Minor cleanups (texts, style nits, etc)...
2019-01-19 00:11:16 +08:00
Rafael Kitover 9d058abb41 libretro: don't include getopt.h in configmanager
Check for __LIBRETRO__ before including getopt.h in ConfigManager.h,
because windows does not come with this header or function, and libretro
does not need it.
2019-01-17 10:36:18 -08:00
retro-wertz d5642fa333
libretro: Android buildfix (#348) 2019-01-17 23:56:12 +08:00
retro-wertz 093818a1d7 GBA: Resolve shifting negative value issue in some thumb/arm opcodes 2019-01-17 05:54:31 -08:00
retro-wertz 59f76d05b8 libretro: Use gbWram[] for $C000 in CGB mode
This uses full size of gbWram[] so we have a continouos memory block
for RAM addresses $C000 and $D000 in CGB mode. This helps with
retroachievements.
2019-01-14 09:42:53 -08:00
retro-wertz f9efb79a7d libretro: Fix GB games that uses serial (WIP)
Allow serial emulation without having the need to run link-related
communication stuff (NO_LINK define). Some games need this e.g. RC Pro-AM
racing. Dummy funcs/vars are added as placeholders.

Currently work-in-progress and might need to disable some more NO_LINK
sections.
2019-01-14 08:20:18 -08:00
retro-wertz af3fe01822 libretro: Update GB's memory map, expose all usuable ram 2019-01-14 08:20:18 -08:00
retro-wertz 470d86f5c8 libretro: Cleanup 2019-01-13 04:29:02 -08:00
retro-wertz ad432a6f70 libretro: Silence warning 2019-01-13 04:29:02 -08:00
retro-wertz bff08eafb7 libretro: Update Makefile, fix ASAN 2019-01-13 04:29:02 -08:00
retro-wertz c2b31635dd GBA: Only use eepromReset/flashReset during reset event (CPUReset) 2019-01-10 19:29:48 +00:00
retro-wertz 0d73da01a1 GBA: Get rid of blip_time() 2019-01-10 19:29:48 +00:00
Rafael Kitover 83b3ebd7f0 fix audio api radio buttons
Only the first wxRadioButton in a group is supposed to have the wxRB_GROUP
style, I broke this in 964f086b.
2019-01-09 08:32:03 -08:00
Rafael Kitover f6ad9a8ca7 remove bad hardcoded keybinds #298 #334
Remove esc to quit key bind #298.

Remove ctrl+x (cmd+x on mac) to quit key bind #334.

Remove FilterEvent app method, it is no longer being used anyway as key binds
work correctly.
2019-01-05 12:32:10 -08:00
Rafael Kitover ff2d31bf5e faudio: minor change
This translated xaudio2 driver may not be feasible to get working, but
I'll try at some point.
2019-01-02 07:16:08 -08:00
Rafael Kitover 964f086bea fix audioapi opt enum, reorder xrc
The config option name enum needs to match the actual enum, since the
value is an integer. Unavailable APIs are not shown using #ifdefs in
guiinit.cpp.

Also reorder the radio button xrcs to be in the order of the enum.
2019-01-01 18:44:51 -08:00
Rafael Kitover 8cb3f5a78c fix sound api config on linux/mac
Missing "|" in option spec would create the "sdlopenal" option instead
of separate "sdl|openal" options.

Add missing "|" to option spec.
2018-12-31 03:49:31 -08:00
Rafael Kitover 55a60e3e73 only block key event propagation for game keys #88
One bug noted in the #88 discussion is that when a joystick button is
held down, keyboard shortcuts do not work.

Rewrite the logic for process_key_press() to only block further
wxWidgets event propagation if the actual key pressed is a game key, not
if any game keys are being held down.

This takes care of all the issues in #88.

TODO:

- investigate other joystick issues
2018-12-28 21:51:28 -08:00
Rafael Kitover f8b5627bd8 fix support for old SDL versions
Check for at least SDL 2.0.6 when using the
SDL_JoystickGetAxisInitialState() API introduced in e57beed8.
2018-12-28 05:22:17 -08:00
Rafael Kitover e57beed890 ignore depressed gamepad triggers #88
On joystick event notification, filter out axis values that are equal to
their initial state.

The reason for doing this is explained in 539027ca. Triggers on e.g. the
360 controller are an axis that are the max negative value in the
depressed state, and for some reason a constant stream of events are
generated for them, that's another issue that needs to be addressed.

For the time being, this fixes the other half of the main issue in #88:
users with an old config with the default special key bindings will now
be able to use keyboard hotkeys as these spurious joystick events will
be filtered out and will not block keyboard events.

TODO:

- stop generating events for depressed triggers in the first place

- fix joystick events completely blocking keyboard events
2018-12-28 04:36:41 -08:00
Rafael Kitover 979ef8ebbd cmake: fix building without FAudio
Only add FAudio to target_link_libraries() if it's enabld.
2018-12-26 10:56:27 -08:00
Rafael Kitover edf2c0c461 fix xaudio2 when openal is disabled
Move the new faudio driver constant AUD_FAUDIO to the end of the sound
driver enum, otherwise the wrong is used.

Also check for NO_OAL before instantiating an openal driver.
2018-12-26 07:35:42 -08:00
Rafael Kitover 3ed08e8d68 finish connecting new faudio driver
Add cmake code to find and link faudio if enabled.

Fix typo for get devices faudio method in wxvbam.h

Selecting the faudio driver now works, but the driver not does
unfortunately.
2018-12-26 06:53:52 -08:00
Rafael Kitover 296e8e1693 fix valid sound driver config values + faudio fix
Fix name of FAudio option XRC control: "FAudio" and not "Faudio".

Create list of valid sound driver options by using macros for the ones
that are compiled in (with windows being a special case.)
2018-12-26 06:09:29 -08:00
Rafael Kitover 1f4487b836 faudio: add gui code for selecting driver
Add code to swtich to faudio api when the option is selected in the
config dialog in guiinit.cpp.
2018-12-26 05:33:19 -08:00
Rafael Kitover 396227661e add some missing faudio initialization code
Add case for faudio in the code for getting audio devices in
guiinit.cpp.
2018-12-26 05:28:53 -08:00
Rafael Kitover 0c2906d026 fix SDL sound defaulting code
The #if logic was leftover from when OpenAL was the default.

Default to SDL sound always instead.
2018-12-26 05:24:21 -08:00
ZachBacon 580a11e39e Let's not force FAudio just yet 2018-12-26 06:37:53 -05:00
ZachBacon d6f3fd23de Finish hooking up FAudio to the rest of the frontend 2018-12-25 20:58:31 -05:00
Rafael Kitover 539027ca16 remove problematic default joy binds #88
The default keyboard/joystick bindings for the "special" keys have
assumptions about axis numbers that do not hold with modern game pads.

For reference, the 360 controller has the following mappings:

Axis 0/1: left stick
Axis 3/4: right stick
Axis 2:   left trigger
Axis 5:   right trigger

This triggers another bug causing the depressed state of a trigger axis
to fire continuously. In this case, this is the left trigger on a 360
controller which is axis 2.

This triggers yet another bug where a stream of joystick events blocks
keyboard events from registering, resulting in hotkeys like ctrl+p to
pause not working.

Replace all joystick binds for special keys with null values.

With this change, a default installation of vbam will not trigger the
hotkeys not working bug when a joystick is plugged in.

The other bugs here mentioned also need to be fixed.
2018-12-25 17:42:46 -08:00
ZachBacon 5da48769ae fixed a typo and added faudio, but there's still persisting issues 2018-12-25 20:31:29 -05:00
Zach Bacon 514f355664
Merge pull request #337 from visualboyadvance-m/light-weight
Light weight
2018-12-25 20:00:09 -05:00
ZachBacon 429b8ceba2 I'm pretty sure some of this is very hacky and needs correcting, but it compiles at least. 2018-12-25 19:57:49 -05:00
ZachBacon 53e16e0411 Need to hook up the effects chain parameters 2018-12-25 18:48:55 -05:00
ZachBacon 8939455bb9 Next on the list is adding a few more arguments for certain functions 2018-12-25 17:47:21 -05:00
ZachBacon a8c44364e5 Next on the list is correcting the incomplete types 2018-12-25 17:31:22 -05:00
ZachBacon 4b664c69f7 Still not quite ready for d3d, but this one header mingw has anyways. 2018-12-25 16:22:13 -05:00
ZachBacon 14815135bc we need to release with the proper function in faudio 2018-12-25 16:07:12 -05:00
ZachBacon 0bfbcfa332 Needed the FAudio Processor in FAudioCreate 2018-12-25 15:40:14 -05:00
ZachBacon af98f532b1 Inbound FAudio fixes 2018-12-25 15:29:11 -05:00
Rafael Kitover 5f38c0da8a cmake: static: check for link file when editing
When trying to do the necessary edits to linklibs.rsp or link.txt for
static linking, first check if the files were created by cmake,
otherwise a fatal error is generated.
2018-12-23 19:43:32 -08:00
ZachBacon ba563c71b3 Add FAudio to the xrc 2018-12-23 12:46:01 -05:00
retro-wertz 0c579b20a1 Revert to a default audio api (SDL) when config is invalid
Prevents crash when an invalid or a non existing api is used in
vbam.conf
2018-12-23 09:29:48 +08:00
ZachBacon 4361c45b16 Fixed a few things, still have lots to fix though before it's a usable state. 2018-12-18 10:46:45 -05:00
ZachBacon 99795b270d cmake hookup is done, there are some issues that I'll be trying to fix within faudio.cpp before it's ready for mainstream 2018-12-18 10:24:39 -05:00
ZachBacon eab039cd78 This should allow faudio to be supported in vba-m, next is to further modify cmake to find faudio 2018-12-18 08:59:11 -05:00
ZachBacon e00aca18df Initial work on switching to faudio, WIP 2018-12-17 23:20:29 -05:00
retro-wertz 85891fc7fd Reduce input delay by 1 frame and audio timing fix 2018-12-10 18:47:09 +08:00
Rafael Kitover 27a874e3ba
Merge branch 'master' into tasks/add-lldb-support 2018-12-05 14:23:20 -08:00
Scott Knight a52eddb5b4 Handle debugger disconnect and reconnect properly
When connecting the debugger the debugger variable was
being set to true before setting up the dbgMain and other related
function pointers. This caused the idle loop to attempt to call dbgMain
which was still NULL. This change makes sure that debugger isn't
set to true until all function pointers are set and that when disconnecting
the remotePort variable is reset back to 0 so we can reconnect properly.
2018-12-05 14:17:52 -08:00
Scott Knight 6ba3b7791d Set correct register number in gdb stop reply
https://github.com/bminor/binutils-gdb/blob/master/gdb/features/arm/arm-core.xml

According to the current arm register definition file in gdb the cpsr register is
actually register number 25 and not 16.
2018-12-05 14:17:01 -08:00
Scott Knight f385fb2faf Update gdb remote query support
The latest version of gdb from devkitpro expects slightly
different response to some of the remote queries. For instance
when sending back the current thread id there should be no
space or dash between 'm' and the thread id. Additionally a
handful of other common remote gdb query params were
added to better support current versions of gdb
2018-12-05 14:17:01 -08:00
retro-wertz ca56ccffeb libretro: Simplify cheats, add multiline support for GB/GBC 2018-12-01 07:24:54 +08:00
retro-wertz a2d5c260ec libretro: Add turbo buttons 2018-12-01 07:13:14 +08:00
Scott Knight 3484ecc419
Add support for LLDB qHostInfo packet
https://github.com/llvm-mirror/lldb/blob/master/docs/lldb-gdb-remote.txt

The qHostInfo command is listed as a high priority to implement for gdb
stubs that lldb can connect to. Adding support for this command allows
lldb to properly connect with it's `gdb-remote 55555` command and
correctly determine the target and allow debugging.
2018-11-28 08:50:50 -05:00
Scott Knight dd2a1d9b51
Fix stack overflow in remoteMemoryRead
When doing a remote memory read the debugger can ask for any size.
The buffer being allocated however was only 1024 bytes long and the
code in remoteMemoryRead also attempts to write a zero byte at the
end of the array. This code will now take the count of bytes the debugger
is trying to read and allocates a buffer that is count * 2 + 1 large. This is large
enough to hold the $02x formatted hex byte for each byte as well as the zero
byte written at the end.
2018-11-28 08:50:49 -05:00
Scott Knight 4f28e84632
Fix stack overflow in remotePutPacket
If the packet passed into remotePutPacket was 1024 bytes or
larger then the buffer array would not be large enough to hold
the $, checksum and zero byte written. This now allocates a buffer
of size count + 5 to accommodate these extra characters.
2018-11-28 08:50:48 -05:00
Zach Bacon 5e58e4c3e6 when it comes to cross compiling, Most unices like linux are case sensitive 2018-10-23 22:06:18 -04:00
Rafael Kitover 9cb9ce86bd fix Windows XP Compatibility #315
Use the IsWindowsVistaOrGreater() function from VersionHelpers.h, which
fortunately is part of mingw, to check for the availability of the
comctl32 LoadIconWithScaleDown API, which we use to fix issues with the
app icon, like the icon being too big in the volume mixer.
2018-10-23 06:19:34 -07:00
ZachBacon 58083d9d4a Gonna use universaldxsdk for xaudio 2018-09-16 15:20:06 -04:00
retro-wertz 916c091a49 Libretro: Add GB/GBC cheat support...
- Add wram and vram to retro_get_memory* and minor cleanup
2018-08-19 23:34:38 +08:00
retro-wertz 14086d0007 Libretro: Fix crash on some linux systems 2018-08-19 22:19:06 +08:00
Rafael Kitover e67b513e94 rename mac-localizations to mac-translations.cmake
Rename cmake script to copy .gmo files into the .app introduced in
bf4606fc from mac-localizations.cmake to mac-translations.cmake since
these are really translations and not localizations.
2018-08-11 15:05:12 -07:00
Rafael Kitover bf4606fc18 install translations into mac .app
Add a POST_BUILD hook to run a cmake script to install translations into
the .app.

Tested to work correctly, when system language is different a
translation is loaded.
2018-08-11 14:52:18 -07:00
Rafael Kitover 6cbad61f36 fix cmake regression introduced in bfe21aee
Before calling list(REMOVE_ITEM ...) check if the variable exists, if it
doesn't cmake throws an error.
2018-08-10 09:37:55 -07:00
Rafael Kitover bfe21aee3e remove -fpermissive compiler flag
Remove -fpermissive from the list of flags passed to gcc and clang.

Remove -fpermissive from the cxxflags from wxWidgets config as well.

When checking wxWidgets ABI compatibility version, temporarily add
-fpermissive to compiler flags on Win32 because minhook requires it.
2018-08-10 06:46:51 -07:00
Rafael Kitover 571ecbe3e8 support mac-hosted mingw builds, misc. fixes
- Add the cross root from the mingw-w64 mac brew to the cmake toolchain
  files.

- Remove strerror_r/strerror_s from ConfigManager.cpp because the
  mingw-w64 brew does not support strerror_s for some reason.

- Strip the vbam executable from the builder script in the build_project
  phase.

- Change the bzip2 URL to the github mirror because the bzip.org domain
  expired.

- Add libuuid as it's required by the new fontconfig, use the mingw
  version for mingw builds, for mingw also set UUID_LIBS to
  '-luuid_mingw -luuid' in mingw.sh for fontconfig, the mingw version
  is called uuid_mingw because uuid is a core win32 library.

- Lower glib version to 2.57.2 stable.

- Update wxwidgets version to current master sha.

- Fix a bug in flex-2.5.3 post_build where it tries to build flex
  current but flex has been removed, and it was just rebuilding 2.5.3.

- Fix "aggressive" relocation and the relocation of .l[ao] and .pc files
  in install_dist to ignore /usr/local, and only match /usr.

- Add a "project" pre_build and post_build hooks.

- Add getopt to host-only dists in mingw-cross.sh.

- Use perl instead of readlink -f to get the absolute path of the cmake
  toolchain files in mingw-cross.sh, as readlink -f is linux-only.

- In mingw-cross.sh, replace the glib post_build to rebuild
  gettext-target instead of gettext --without-included-glib.

- Add overridable functions set_host_env_hook and unset_host_env_hook in
  mingw.sh to override in other scripts, in this case mac-cross-builder.

- Update mingw glib patches to current fedora versions.

- Add tools/win/mac-cross-builder script to build mingw windows binaries
  on mac, it borrows some necessary parts from the mac native builder
  for host dists, and inherits from mingw-cross.sh.

TODO: currently the resulting mac-built binary segfaults due to gcc
8.2.0, just as the msys2-built binary does, this is a separate issue.
2018-08-10 04:31:05 -07:00
retro-wertz f45935af98
Add vbam_libretro.info
to be copied into <retroarch_folder>/<core_info_folder
2018-08-06 13:46:48 +08:00
Rafael Kitover be508eb2fd simplify check for renamed wx-config, fix gentoo
Use find_program() to check for the existance of wx-config-gtk4, then
wx-config-gtk3 and finally wx-config, instead of calling find_package()
for each separately, FindwxWidgets module does not like being called
multiple times, it screws up some cache variables.
2018-08-05 21:16:33 -07:00
Rafael Kitover 3b44a29948 cmake: fix wrong unset syntax #295 from f78d45c0
unset(VAR PARENT_SCOPE CACHE FORCE)

seemed to work on my version of cmake on gentoo, but does not work on
other versions.

Rewrite the function as a macro and use the syntax:

unset(VAR CACHE)

instead.
2018-08-04 13:13:37 -07:00
Rafael Kitover f78d45c038 cmake: fix regression in finding wx from 2efcb620
Clear FindwxWidgets module variables from the cache after each
unsuccessful try with WX_CONFIG_EXECUTABLE set, otherwise the succeeding
find_package(wxWidgets) call with WX_CONFIG_EXECUTABLE unset will fail,
as it does with cmake on gentoo.
2018-08-04 04:34:24 -07:00
retro-wertz ddea50d3c8 GB: Cleanup sound registers
Seems to be left-overs from switching to blargg
2018-07-26 14:39:06 +08:00
retro-wertz faf01db2cf GB: Backport STAT register behavior
http://www.devrs.com/gb/files/faqs.html#GBBugs
2018-07-26 13:45:06 +08:00
retrowertz d9e0d0f88d GB: Remove references to gbReadOpcode
Merged with gbReadMemory since this basically is just a duplicate
2018-07-26 00:24:06 +08:00
Zach Bacon eb20bb4aad
We don't have a forum anymore
Please kindly use github issues
2018-07-24 17:42:55 -04:00
retro-wertz fca7e175d8 Libretro: Prevent crash when loading an incompatible state file 2018-07-24 14:23:52 -07:00
retro-wertz 1289e08cb4 Libretro: Enable battery save ram support for MBC2 and MBC7 2018-07-24 14:23:52 -07:00
retro-wertz a9ab09f749 Libretro: Fix realtime clock not updating in GB/GBC...
Remove usage of RETRO_MEMORY_RTC - not required since real-time clock is always updated and is using current time and not ingame time.

Add some more rom info to logs during loading
2018-07-24 14:23:52 -07:00
retro-wertz 6cda6c0c24 Libretro: Show basic details in log window during rom loading 2018-07-24 14:23:52 -07:00
retro-wertz 6ef938fc52 Libretro: Add memory descriptors for GB/GBC 2018-07-20 22:21:07 +08:00
retro-wertz bb64e8d8d6 Libretro: Use retro_get_memory_data/size for battery-enabled roms
Supports battery saving for MBC1, MM01, MBC3, MBC3+RTC, MBC5

WIP: TAMA5, MBC2, MBC7

Minor style nits
2018-07-19 03:06:06 +08:00
retro-wertz 119e1f5c99 Libretro: Add core options for GB border and hardware overrides 2018-07-17 21:34:14 +08:00
retro-wertz 76ad84fd28 Opps, accidentally broke borders in standalone 2018-07-17 02:29:03 +08:00
retro-wertz bf447bf89a Libretro: Add GB/GBC core
Gb,gbc and sgb enhanced version of roms and savestates working. Bios loading for gb/gbc works too. No save ram / battery handling yet.

Fix offset and pitch issues with vba rendering and when borders are enabled.
2018-07-17 01:55:19 +08:00
retro-wertz f05a05e622 Libretro: Refactoring for adding GB/GBC core 2018-07-15 17:53:44 +08:00
retro-wertz 0e60c34ab9
Fix this 2018-07-12 16:23:59 +08:00
retro-wertz 02e5f0bdce
Libretro: Bump version number 2018-07-06 22:47:41 +08:00
retro-wertz fc42f88bd7 GB: Fix SIO related issue 2018-07-06 04:23:58 -07:00
Rafael Kitover a8d0508cf2 use GetWindow()->Refresh() in Wayland only
Some people are reporting stuttering, and @retro-wertz tested both
DrawArea() and Refresh() on wxgtk3 under xorg and found that the
Refresh() method produces more stuttering.

Change the compile check for wxgtk2 to a runtime check for wayland, and
use Refresh() under Wayland only.
2018-07-02 18:32:18 -07:00
retro-wertz 9146f878d5 Cleanup 2018-06-30 12:15:08 -07:00
retro-wertz 88a19f7c07 Libretro: Add entries for games using 8KB eeprom 2018-06-30 12:15:08 -07:00
retro-wertz daf50fcdbe Libretro: Remove workaround for save file handling
For the most part, save types should now be identified during rom loading and then allow libretro to correctly use flash or eeprom save types and save size.
2018-06-30 12:15:08 -07:00
retro-wertz c1f281b7ba Libretro: Better auto detection of save types when not found in gbaover 2018-06-30 12:15:08 -07:00
retro-wertz 7337341166 Libretro: Set input descriptors to each retropad mapping options 2018-06-30 12:15:08 -07:00
Rafael Kitover 498019a39b support older 32 bit macs running 10.7, fix build
Make mac builder use -m32 in CFLAGS etc. to produce a 32 bit binary
targetting 10.7 (Lion.) This provides the greatest backward
compatibility for older macs, and also allows for asm filters.

Fix an issue with m4 on 10.13 using a patch from macports.

Support `-pX` patch level args in DIST_PATCHES in builder.

Fix an issue with bison on 10.13 by bumping the version to 3.0.5.

Build libxslt `--without-crypto` so that it doesn't try to link the brew
libgcrypt.

Invoke cmake for dists with -DCMAKE_C_COMPILER_LAUNCHER=ccache and
-DCMAKE_CXX_COMPILER_LAUNCHER=ccache to use ccache, and set
CMAKE_C_COMPILER and CMAKE_CXX_COMPILER to the actual compilers not
prefixed by ccache.

When checking for ccache in vbam cmake code, check that
CMAKE_CXX_COMPILER_LAUNCHER and CMAKE_C_COMPILER_LAUNCHER were not
already defined (generally on the command line.)

Remove align attributes from sections in 2xSaImmx.asm, macho format on
mac does not support this and the filter works fine without them.

In the Quartz2D renderer, pass the NSRect view.bounds through
NSRectToCGRect when calling CGContextDrawImage(), this is necessary for
the 32 bit API.

Bump openssl to 1.0.2o.

Bump libxml2 to 2.9.8.

Update URL for urw fonts, and improve the dist downloading/unpacking
code to handle URLs that do not contain the filename (for .tar.gz and
.zip as identified by `file`.)

Change post-build for harfbuzz from `rebuild_dist freetype;` to
`rebuild_dist freetype --with-harfbuzz=yes;` as it was supposed to have
been.

Build cmake itself with --parallel and --enable-ccache.

Silence errors from killed jobs due to tmp directory being gone.

Write a couple of string functions, rtrim() and gsub().

Make path_exists() handle globs with spaces in them, by escaping the
space.

Use --host and --build args to autoconf configure to "cross-compile" for
32 bits, this is necessary for some dists, and does not work for others,
remove it for dists where it does not work.

Add COMMAND_MODE=unix2003 to the build environment, this is necessary to
fix some build errors, why I have no clue, found it on stackoverflow.

Pass -Wl,-no_compact_unwind in LDFLAGS to openssl, this is necessary for
32 bits.

Force sfml to compile as 32 bit, it normally does not allow this.

Remove shared-mime-info from this build, it's not necessary for anything
and there are issues XML::Parser linked to our expat and brew perl that
need to be resolved.
2018-06-30 03:40:47 -07:00
Rafael Kitover 6b4862581e fix some ELF parsing vulnerabilities #255
Implement the recommendations described in issue #255 by @zzazzdzz:

- Check bounds when reading ELF program header sections.

- Skip reading ELF section headers if the string table pointer is NULL.

- Increase the buffer size for dissassembled instructions in the
  dissassembly view and pass the buffer size to the disArm() and
  disThumb() functions so that rudimentary bounds checking can be done.

Also add the constants WORK_RAM_SIZE and ROM_SIZE to reduce incidence of
magic numbers and make the code a bit cleaner.
2018-06-29 08:17:13 -07:00
retro-wertz ef8c89fce0 Libretro: Do not compile arm disassembly module
fix compile issue in windows
2018-06-28 15:15:18 -07:00
Rafael Kitover e4923e7267 fix save dialogs on Mac #268
In MainFrame::ShowModal, which is used as a wrapper for
wxDialog::ShowModal to also pause emulation, add the current window
style flags to the additional CAPTION and RESIZE_BORDER flags being set
with SetWindowStyle(), otherwise the other style flags of the window are
reset causing erroneous behavior such as save dialogs appearing as open
dialogs on Mac.
2018-06-26 04:38:38 -07:00
Rafael Kitover ed00dc77a9 use GetWindow()->Refresh() on non-GTK too #260
Default to GetWindow()->Refresh() to draw the game area on non-GTK
platforms as well, and only use the DrawArea(dc) method in GTK2 and
lower.
2018-06-18 10:20:29 -07:00
Rafael Kitover 89228b0697 fix high CPU usage under wxgtk2 #260
When using GTK2, call DrawArea(dc) instead of GetWindow()->Refresh(),
this prevents glib from using huge amounts of CPU (as discovered by
@retro-wertz .)

Switching video drivers sometimes crashes the app, the DrawArea() call
is as safe as possible, the problem is elsewhere.
2018-06-18 10:11:14 -07:00
Rafael Kitover d160321811 fix $ENV{WX_CONFIG} check yet again
The expansion must be quoted as "$ENV{WX_CONFIG}" when passed as a
parameter e.g. to if() otherwise it expands to no parameter when empty.
2018-06-18 08:29:14 -07:00
Rafael Kitover 0489756d4c fix $ENV{WX_CONFIG} check in 46f52941
Apparently in cmake empty env vars do not evaluate to false, use
explicit STREQUAL "".
2018-06-18 04:11:35 -07:00
Rafael Kitover 46f5294129 do not prefer wxgtk3 if $ENV{WX_CONFIG} is set
Skip the check for wx-config-gtk3 if the WX_CONFIG environment variable
is set, indicating that the user wants to override the version of wx to
build against.
2018-06-18 04:04:47 -07:00
Rafael Kitover 437b366e39 clean up wxgtk3 finding cmake code
Use a loop to check for wx-config-gtk4 then wx-config-gtk3 and unset the
config executable variable otherwise.

Also remove gl from the initial wx libraries list.
2018-06-18 03:46:30 -07:00
Rafael Kitover 2efcb620bd support and default to wxgtk3 not gtk2 on arch
Change installdeps to install wxgtk3 on arch instead of the wxgtk
package which uses gtk2.

Update the cmake code to check for the renamed wx-config executable
wx-config-gtk3 on arch, first checking for wx-config-gtk4 for the
future.
2018-06-18 02:44:19 -07:00
Rafael Kitover 430b5d638d fix Mac OS 10.13 build issues
Compile out the min/max functions in GBALink.cpp when compiling with
clang, clang does not like them because of some sort of changes in the
preprocessor.

Run the mac builder script with homebrew bash, system bash does not work
and dash no longer works.

TODO: fix dash compat
2018-06-17 16:01:40 -07:00
retro-wertz 9c85991773 Opps 2018-06-16 16:47:44 +08:00
retro-wertz 009c09ef4a GBA: Show log when rom uses SRAM of FLASH save types
Log should only show once during the first write to SRAM or FLASH address using flashSaveDecide()
2018-06-16 15:59:53 +08:00
retro-wertz 90bc79f299 Libretro: implement vbam logging using libretro logging api 2018-06-16 15:55:26 +08:00
retro-wertz f4b88ba63a Libretro: Remove GBA LCD filter
Libretro use shaders for filters etc.
2018-06-16 15:53:20 +08:00
retro-wertz 76389d8e94 RTC: Change this #ifdef to GBA_LOGGING 2018-06-16 15:17:12 +08:00
retro-wertz 710d2f3ebf UtilRetro: Remove LCD filter 2018-06-16 15:08:04 +08:00
retro-wertz e0fe836516 Makefile: Add option for sanitizer, add -DNO_DEBUGGER 2018-06-16 15:02:27 +08:00
retro-wertz 94d076760d Makefile: Remove sources we dont need 2018-06-16 15:00:47 +08:00
retro-wertz 50e91f7973 Remove unrelated function during rom load 2018-06-15 13:07:22 -04:00
retro-wertz 3c0e88bcdf Remove wrong #ifdef decleration
#ifdef __libretro__ is incorrect and function has worked fine without it.
2018-06-15 13:07:22 -04:00
retro-wertz 3791b0a07f Libretro: Fix samplerate not passed correctly to gba core 2018-06-14 12:16:37 -04:00
retro-wertz 3385be2578 Silence some warnings 2018-06-14 11:48:35 -04:00
retro-wertz 4d4819f055 Libretro: Add core options for Sound Interpolation and Filtering 2018-06-14 11:48:35 -04:00
retro-wertz 94f1102395 Libretro: Add core option to mute sound channels 2018-06-14 11:48:35 -04:00
retro-wertz bdb164bd1c
Set mirroringEnable to false
Set mirroring to false when rom loaded is not found in database. Making this true all the time causes some issue, for one with soft-patching some games.

Fix this https://github.com/visualboyadvance-m/visualboyadvance-m/issues/182
2018-06-14 20:04:20 +08:00
retro-wertz 17b681b864 ereader.cpp: Silence warning 2018-06-13 22:54:07 +08:00
retro-wertz 27fa30b43c Libretro: Disable cheats by default, update to bios loading
Minor rework on how bios is loaded when CPUInit is called, removes a few conditions.

Disable cheats by default. This is automatically re-enabled when enabling and applying cheats. Should save a few cycles during runtime if cheats are not needed.
2018-06-13 22:49:26 +08:00
retro-wertz 01c5f465fe Libretro: Cleanup controller layout binds 2018-06-13 22:39:25 +08:00
retro-wertz 319a4869c7 Libretro: Do not allow opposing directions 2018-06-13 21:19:59 +08:00
U-DESKTOP-UVBJEGH\Cloud 2c46522e59 Libretro: Add Solar Sensor 2018-06-11 16:46:17 +08:00
ZachBacon 037e3771b1
let's place these in the correct spot shall we? 2018-06-10 12:37:28 -04:00
ZachBacon 90d2f5c808 Added retro-wertz for his contributions in bringing in libretro back to speed and other things
Signed-off-by: ZachBacon <zachbacon@budgiemedia.rocks>
2018-06-09 12:04:42 -04:00
retro-wertz 991fc74922 Do this for GBA sound enhancements too 2018-06-09 21:42:04 +08:00
retro-wertz 4e4424e806 GB: Fix sound options not working
Fix crash when adjusting echo/stereo sliders.

Fix enhancements not working when selected

Fix settings not loaded at startup

Reviews and/or modifications are welcome. Obviously, im trying out if I understand how options are linked in WX so I am not quite sure if this is the right thing to do this.
2018-06-09 21:08:20 +08:00
Rafael Kitover abb62df6f3 pause on menu pulldown on windows only (FIXED)
Previous commit had an #ifndef when what was needed was an #ifdef.
2018-06-08 17:24:23 -04:00
Rafael Kitover cb3e9e3252 pause on menu pulldown on windows only
On Windows we still need to pause on menu pulldown until we figure out
how to keep the game running, with the code disabled it still pauses and
the audio loops.
2018-06-08 13:58:19 -04:00
U-DESKTOP-UVBJEGH\Cloud bc0e169d23 Add missing file 2018-06-08 23:05:23 +08:00
retro-wertz edf939e96b Gfx: Add #ifdef _MSC_VER, fix tiled rendering on windows
This only affects when using TILED_RENDERING
2018-06-08 21:21:57 +08:00
retro-wertz 57dc0c25ff Move gfxDrawTextScreen() into GBAGfx.cpp 2018-06-08 20:56:39 +08:00
retro-wertz 27aeb6dc67 Re-add Types.h, remove some more #ifdef 2018-06-08 20:14:45 +08:00
U-DESKTOP-UVBJEGH\Cloud 9ec142daa8 Add header guard 2018-06-08 17:45:10 +08:00
Rafael Kitover 7a194fb224 do not pause games when menus are pulled down
Previously I disabled this for mac because of bugs in keyboard handling,
but it turns out most people don't like the game pausing on menu
pulldown anyway, so now I disable it for all platforms.

TODO: the game still pauses for modal dialogs.
2018-06-08 04:14:34 -04:00
ZachBacon 6e18c3c2d4 exclude headers for now 2018-06-06 07:05:18 -04:00
Rafael Kitover 947cd10e2f minor OSD code cleanup
Use strdup instead of a stack variable + strncpy to convert the osd
wxString message to a C string, hopefully fixes an MSVC incompatiblity.
2018-06-06 06:57:34 -04:00
ZachBacon cafe905b6d Fix a cast for msvc compilers 2018-06-06 04:44:05 -04:00
retro-wertz 1606ea7482 libretro: Cleanup some #ifdefs 2018-06-06 16:20:32 +08:00
Zach Bacon 1d4dacc6f9
Merge pull request #244 from retro-wertz/fix_gba_cheats
Fix cheats not working in GBA
2018-06-05 21:50:22 -04:00
retro-wertz e2dff89dec Fix cheats not working in GBA 2018-06-06 09:35:23 +08:00
Zach Bacon a3510c906e
Merge pull request #243 from retro-wertz/fix_opcode
Fix some opcodes in arm
2018-06-05 21:34:54 -04:00
retro-wertz 9ab2ee6730 Fix some opcodes in arm 2018-06-06 07:48:18 +08:00
Zach Bacon a5e717a284
add brace so it doesn't break compilation
Phone editing is a no, but I didn't want to break compilation.
2018-06-05 11:14:47 -04:00
ZachBacon 4a615ab395 Gonna take my time and actually work on a D3D9 panel. Documentation here I come. 2018-06-05 10:13:41 -04:00
Zach Bacon fdb39a1c8f
Merge pull request #242 from retro-wertz/fix_alignments
Fix some formatting alignments in arm/thumb opcodes
2018-06-05 07:00:18 -04:00
retro-wertz 26c8c61b88 Fix some formatting alignments in arm/thumb opcodes 2018-06-05 18:43:32 +08:00
retro-wertz 8edd4ce5de libretro: Fix save types not properly set using overrides 2018-06-05 08:23:19 +08:00
retro-wertz 3411aa33a4 libretro: Use stdint.h instead in most cases 2018-06-05 00:14:06 +08:00
retro-wertz 1f20ba81ad libretro: Update 2018-06-04 23:55:08 +08:00
retro-wertz b0982ac8e1 Always apply map masks
fixes libretro issue where loading rom will only show white screen
2018-06-04 18:12:02 +08:00
retro-wertz ff4f1235aa libretro: Fix wrong file pointer 2018-06-04 18:03:33 +08:00
retro-wertz 8f6e5de50a libretro: Fix error : narrowing conversion 2018-06-04 18:01:58 +08:00
retro-wertz 8a1fd58783 libretro: Add header guard to UtilRetro.h 2018-06-04 17:59:29 +08:00
Rafael Kitover 85dea8a57b add cygwin cross build support
Put shared code for linux cross builds and cygwin cross builds into
builder/mingw-cross.sh .

Call wxrc when the build platform is cygwin with files resolved via
`cygpath -m` in case the wxrc is a native binary.

Add -fpermissive to CXX/OBJCXX flags.

Reenable libzvbi support for ffmpeg.

Stop building ffmpeg and related dists by default until we fix game
recording.

Set CMAKE_PREFIX_PATH in cmake args as a FILEPATH type variable.

Support xml catalog made with native libxml2 using cygpath in related
commands, make cygpath a noop on non-cygwin platforms.

Remove gdb and zip from msys2 deps.

Add a cygwin installdeps routine using a copy of cyg-apt that it
fetches.

When creating symlinks in install_dist() fully resolve all symlinks in
path parts for the source file, so that host and target binaries are
correctly linked.

When cp -af fails to preserve permission related data, fall back to cp
-rf.

When installing libs with a cross suffix, make a symlink for the lib
without the cross suffix.

Make sure cygwin runs with CYGWIN=winsymlinks:native .

Add paths to host gettext executables to cmake args, otherwise it tries
to use the target executables and fails on paths.

For the pkgconfig bundled glib, turn off win32 platform for the cygwin
host build.

For gettext, remove --disable-auto-import from link flags.

Compile target freetype on cygwin with cmake and manually install the
pkgconfig .pc file using sed.

Add a relocation type 'aggressive', when a dist is marked with this
type, rewrite all '/usr' prefixes to the build root. By default only
files that exist in the dist are matched and rewritten.

Fix regression in linux build by adding some iconv related flags to the
cmake invocation for doxygen and disabling -Werror for xorg dists.

When relocating scripts, use the actual resolved root path for host or
target.

Build libxslt --without-python so that it doesn't try to pick up the
msys2 python.

Other misc. minor tweaks and cleanups.
2018-05-01 04:11:57 -04:00
Rafael Kitover 8638c76923 require pkg-config in cmake for gtk checks #227
cmake reconfigure was failing for the gtk2 case because the pkg-config
cmake code was not being loaded.

Load pkg-config cmake code before any gtk checks.
2018-04-26 17:09:21 -04:00
Rafael Kitover d5f90f0a05 fix SDL sound on windows
In SoundSDL, when building on windows add this init code:

```
SDL_setenv("SDL_AUDIODRIVER", "directsound", true);
```

Otherwise there is no sound on windows.

Also update SDL to 2.0.8 from 2.0.7 in build scripts.
2018-04-16 13:10:12 -04:00
Rafael Kitover 70c8dee8bf cmake: default ENABLE_OPENAL to OFF
Since the SDL sound driver is now the default on all platforms, change
the ENABLE_OPENAL default in cmake to OFF.
2018-04-13 12:31:07 -04:00
Eleuin d992cfa214 Finalize vertical draw fixes and code cleanup
Fix shenanigans
2018-04-04 14:33:20 -04:00
Lucas 62e8098f5b Fix forbidden conversion in remote.cpp
Conversion from std::string to char* is forbidden in ISO C++.
2018-04-03 16:00:45 -04:00
Eleuin 80bcdab924 Fix draw height across rendering modes 2018-03-22 21:00:11 -04:00
Rafael Kitover f3f6ee7b1c fix compile errors with ffmpeg git
The FF_MIN_BUFFER_SIZE macro was renamed to AV_INPUT_BUFFER_MIN_SIZE at
some point, so check for the newer variant first.

The AVFMT_RAWPICTURE macro seems to be gone, but affected code was an
edge-case so compile it out if the macro is not present.
2018-03-19 19:36:00 -04:00