Revert to a default audio api (SDL) when config is invalid
Prevents crash when an invalid or a non existing api is used in vbam.conf
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0d1b23c5e8
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0c579b20a1
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@ -254,10 +254,18 @@ opt_desc opts[] = {
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INTOPT("preferences/vsync", "VSync", wxTRANSLATE("Wait for vertical sync"), vsync, 0, 1),
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/// Sound
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#ifdef __WXMSW__
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ENUMOPT("Sound/AudioAPI", "", wxTRANSLATE("Sound API; if unsupported, default API will be used"), gopts.audio_api, wxTRANSLATE("sdl|openal|directsound|xaudio2")),
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#ifdef NO_OAL
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#ifdef __WXMSW__
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ENUMOPT("Sound/AudioAPI", "", wxTRANSLATE("Sound API; if unsupported, default API will be used"), gopts.audio_api, wxTRANSLATE("sdldirectsound|xaudio2")),
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#else
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ENUMOPT("Sound/AudioAPI", "", wxTRANSLATE("Sound API; if unsupported, default API will be used"), gopts.audio_api, wxTRANSLATE("sdl")),
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#endif
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#else
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#ifdef __WXMSW__
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ENUMOPT("Sound/AudioAPI", "", wxTRANSLATE("Sound API; if unsupported, default API will be used"), gopts.audio_api, wxTRANSLATE("sdl|openal|directsound|xaudio2")),
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#else
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ENUMOPT("Sound/AudioAPI", "", wxTRANSLATE("Sound API; if unsupported, default API will be used"), gopts.audio_api, wxTRANSLATE("sdl|openal")),
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#endif
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#endif
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INTOPT("Sound/Buffers", "", wxTRANSLATE("Number of sound buffers"), gopts.audio_buffers, 2, 10),
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INTOPT("Sound/Enable", "", wxTRANSLATE("Bit mask of sound channels to enable"), gopts.sound_en, 0, 0x30f),
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