Set mirroringEnable to false
Set mirroring to false when rom loaded is not found in database. Making this true all the time causes some issue, for one with soft-patching some games. Fix this https://github.com/visualboyadvance-m/visualboyadvance-m/issues/182
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@ -269,7 +269,7 @@ void GameArea::LoadGame(const wxString& name)
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else
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saveType = cpuSaveType;
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mirroringEnable = true;
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mirroringEnable = false;
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}
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doMirroring(mirroringEnable);
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