added a8a35
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@ -150,6 +150,34 @@ else ifeq ($(platform), classic_armv7_a7)
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LDFLAGS += -static-libgcc -static-libstdc++
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endif
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endif
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# (armv8 a35, hard point, neon based) ###
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# PlayStation Classic
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else ifeq ($(platform), classic_armv8_a35)
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TARGET := $(TARGET_NAME)_libretro.so
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fpic := -fPIC
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SHARED := -shared
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TILED_RENDERING = 1
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CFLAGS += -Ofast \
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-flto=4 -fwhole-program -fuse-linker-plugin \
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-fdata-sections -ffunction-sections -Wl,--gc-sections \
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-fno-stack-protector -fno-ident -fomit-frame-pointer \
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-falign-functions=1 -falign-jumps=1 -falign-loops=1 \
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-fno-unwind-tables -fno-asynchronous-unwind-tables -fno-unroll-loops \
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-fmerge-all-constants -fno-math-errno \
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-marm -mtune=cortex-a35 -mfpu=neon-fp-armv8 -mfloat-abi=hard
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CXXFLAGS += $(CFLAGS)
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HAVE_NEON = 1
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ARCH = arm
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ifeq ($(shell echo `$(CC) -dumpversion` "< 4.9" | bc -l), 1)
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CFLAGS += -march=armv8-a
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else
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CFLAGS += -march=armv8-a
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# If gcc is 5.0 or later
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ifeq ($(shell echo `$(CC) -dumpversion` ">= 5" | bc -l), 1)
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LDFLAGS += -static-libgcc -static-libstdc++
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endif
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endif
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#######################################
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# Windows MSVC 2017 all architectures
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