I'm pretty sure some of this is very hacky and needs correcting, but it compiles at least.
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@ -387,7 +387,7 @@ bool FAudio_Output::init(long sampleRate)
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// create sound emitter
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//This should be FAudio_CreateSourceVoice()
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//hr = faud->CreateSourceVoice(&sVoice, &wfx, 0, 4.0f, ¬ify);
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hr = FAudio_CreateSourceVoice(faud, &sVoice, (const FAudioWaveFormatEx*)&wfx, 0, 4.0f, ¬ify);
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hr = FAudio_CreateSourceVoice(faud, &sVoice, (const FAudioWaveFormatEx*)&wfx, 0, 4.0f, ¬ify, NULL, NULL);
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if (hr != S_OK) {
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wxLogError(_("FAudio: Creating source voice failed!"));
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@ -561,7 +561,7 @@ void FAudio_Output::write(uint16_t* finalWave, int length)
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buf.pAudioData = &buffers[currentBuffer * soundBufferLen];
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currentBuffer++;
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currentBuffer %= (bufferCount + 1); // + 1 because we need one temporary buffer
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HRESULT hr = FAudioSourceVoice_SubmitSourceBuffer(sVoice, &buf); // send buffer to queue.
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HRESULT hr = FAudioSourceVoice_SubmitSourceBuffer(sVoice, &buf, NULL); // send buffer to queue.
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assert(hr == S_OK);
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}
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