pause on menu pulldown on windows only
On Windows we still need to pause on menu pulldown until we figure out how to keep the game running, with the code disabled it still pauses and the audio loops.
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@ -600,9 +600,10 @@ EVT_DROP_FILES(MainFrame::OnDropFile)
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// keyboard game keys on mac, so we will disable it for now.
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//
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// On Winodws, there will still be a pause because of how the windows event
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// model works, that needs to be investigated.
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// model works, in addition the audio will loop with SDL, so we still pause on
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// Windows, TODO: this needs to be fixed properly
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//
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#if 0
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#ifndef __WXMSW__
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EVT_MENU_OPEN(MainFrame::MenuPopped)
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EVT_MENU_CLOSE(MainFrame::MenuPopped)
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EVT_MENU_HIGHLIGHT_ALL(MainFrame::MenuPopped)
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