[Glide64] Move system settings id in to Settings.cpp
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4561494303
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@ -50,8 +50,6 @@
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#include "trace.h"
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#include <Common/StdString.h>
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short Set_basic_mode = 0, Set_texture_dir = 0, Set_log_dir = 0, Set_log_flush = 0;
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#ifdef _WIN32
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#include <Common/CriticalSection.h>
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#include "resource.h"
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@ -49,7 +49,6 @@ void ConfigCleanup(void);
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#endif
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extern short Set_basic_mode, Set_texture_dir, Set_log_dir, Set_log_flush;
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extern void general_setting(short setting_ID, const char * name, unsigned int value);
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extern void game_setting(short setting_ID, const char * name, unsigned int value);
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@ -5,6 +5,8 @@
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int GetCurrentResIndex(void);
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#endif
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short Set_basic_mode = 0, Set_texture_dir = 0, Set_log_dir = 0, Set_log_flush = 0;
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CSettings::CSettings() :
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card_id(0),
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res_x(640),
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@ -7,6 +7,8 @@
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#include <Common/LogClass.h>
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#include <Settings/Settings.h>
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extern short Set_log_dir, Set_log_flush;
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#ifdef ANDROID
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#include <android/log.h>
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@ -31,6 +31,8 @@
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#include <Glide64/Config.h>
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#include <Settings/Settings.h>
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extern short Set_log_dir;
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TxDbg::TxDbg()
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{
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