[Glide64] Move system settings id in to Settings.cpp

This commit is contained in:
zilmar 2017-01-24 08:11:51 +11:00
parent 4561494303
commit d070196cd2
5 changed files with 6 additions and 3 deletions

View File

@ -50,8 +50,6 @@
#include "trace.h"
#include <Common/StdString.h>
short Set_basic_mode = 0, Set_texture_dir = 0, Set_log_dir = 0, Set_log_flush = 0;
#ifdef _WIN32
#include <Common/CriticalSection.h>
#include "resource.h"

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@ -49,7 +49,6 @@ void ConfigCleanup(void);
#endif
extern short Set_basic_mode, Set_texture_dir, Set_log_dir, Set_log_flush;
extern void general_setting(short setting_ID, const char * name, unsigned int value);
extern void game_setting(short setting_ID, const char * name, unsigned int value);

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@ -5,6 +5,8 @@
int GetCurrentResIndex(void);
#endif
short Set_basic_mode = 0, Set_texture_dir = 0, Set_log_dir = 0, Set_log_flush = 0;
CSettings::CSettings() :
card_id(0),
res_x(640),

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@ -7,6 +7,8 @@
#include <Common/LogClass.h>
#include <Settings/Settings.h>
extern short Set_log_dir, Set_log_flush;
#ifdef ANDROID
#include <android/log.h>

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@ -31,6 +31,8 @@
#include <Glide64/Config.h>
#include <Settings/Settings.h>
extern short Set_log_dir;
TxDbg::TxDbg()
{