[Glide64] got it compiling on Linux
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@ -861,11 +861,7 @@ int InitGfx()
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}
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//*/
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/*
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* 2016.03.27 cxd4 -- to do: #ifdef _WIN32 or #ifndef _ANDROID?
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* Can't tell which one is correct here, but I think the latter.
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*/
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#ifdef _WIN32
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#ifndef ANDROID
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uint32_t res_data = g_settings->res_data;
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if (ev_fullscreen)
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{
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@ -886,7 +882,11 @@ int InitGfx()
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gfx_context = grSstWinOpen(gfx.hWnd, res_data, GR_REFRESH_60Hz, GR_COLORFORMAT_RGBA, GR_ORIGIN_UPPER_LEFT, 2, 1);
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if (!gfx_context)
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{
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#ifdef _WIN32
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MessageBox(gfx.hWnd, "Error setting display mode", "Error", MB_OK | MB_ICONEXCLAMATION);
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#else
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fprintf(stderr, "Error setting display mode\n");
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#endif
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grGlideShutdown();
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return FALSE;
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}
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@ -1437,10 +1437,10 @@ int CALL InitiateGFX(GFX_INFO Gfx_Info)
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ZLUT_init();
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grConfigWrapperExt(
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#ifdef _WIN32
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g_settings->wrpResolution, g_settings->wrpVRAM * 1024 * 1024, g_settings->wrpFBO, g_settings->wrpAnisotropic
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#else
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#ifdef ANDROID
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g_settings->wrpVRAM * 1024 * 1024, g_settings->wrpFBO, g_settings->wrpAnisotropic
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#else
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g_settings->wrpResolution, g_settings->wrpVRAM * 1024 * 1024, g_settings->wrpFBO, g_settings->wrpAnisotropic
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#endif
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);
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