[Glide64] Remove debugger
This commit is contained in:
parent
52ab4949b4
commit
5961d9cb1d
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@ -44,938 +44,9 @@
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#include "Util.h"
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#include "Debugger.h"
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GLIDE64_DEBUGGER _debugger;
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#define SX(x) ((x)*rdp.scale_1024)
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#define SY(x) ((x)*rdp.scale_768)
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#ifdef COLORED_DEBUGGER
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#define COL_CATEGORY() grConstantColorValue(0xD288F400)
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#define COL_UCC() grConstantColorValue(0xFF000000)
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#define COL_CC() grConstantColorValue(0x88C3F400)
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#define COL_UAC() grConstantColorValue(0xFF808000)
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#define COL_AC() grConstantColorValue(0x3CEE5E00)
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#define COL_TEXT() grConstantColorValue(0xFFFFFF00)
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#define COL_SEL(x) grConstantColorValue((x)?0x00FF00FF:0x800000FF)
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#else
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#define COL_CATEGORY()
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#define COL_UCC()
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#define COL_CC()
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#define COL_UAC()
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#define COL_AC()
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#define COL_TEXT()
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#define COL_SEL(x)
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#endif
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#define COL_GRID 0xFFFFFF80
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int grid = 0;
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static const char *tri_type[4] = { "TRIANGLE", "TEXRECT", "FILLRECT", "BACKGROUND" };
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//Platform-specific stuff
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#ifndef _WIN32
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typedef struct dbgPOINT {
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int x;
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int y;
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} POINT;
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#endif
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void DbgCursorPos(POINT * pt)
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{
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pt->x = pt->y = 0;
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}
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//
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// debug_init - initialize the debugger
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//
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void debug_init ()
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{
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_debugger.capture = 0;
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_debugger.selected = SELECTED_TRI;
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_debugger.screen = NULL;
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_debugger.tri_list = NULL;
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_debugger.tri_last = NULL;
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_debugger.tri_sel = NULL;
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_debugger.tmu = 0;
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_debugger.tex_scroll = 0;
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_debugger.tex_sel = 0;
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_debugger.draw_mode = 0;
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}
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//
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// debug_cacheviewer - views the debugger's cache
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//
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void debug_cacheviewer ()
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{
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grCullMode (GR_CULL_DISABLE);
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int i;
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for (i=0; i<2; i++)
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{
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grTexFilterMode (i,
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(g_settings->filter_cache)?GR_TEXTUREFILTER_BILINEAR:GR_TEXTUREFILTER_POINT_SAMPLED,
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(g_settings->filter_cache)?GR_TEXTUREFILTER_BILINEAR:GR_TEXTUREFILTER_POINT_SAMPLED);
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grTexClampMode (i,
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GR_TEXTURECLAMP_CLAMP,
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GR_TEXTURECLAMP_CLAMP);
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}
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switch (_debugger.draw_mode)
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{
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case 0:
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grColorCombine (GR_COMBINE_FUNCTION_SCALE_OTHER,
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GR_COMBINE_FACTOR_ONE,
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GR_COMBINE_LOCAL_NONE,
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GR_COMBINE_OTHER_TEXTURE,
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FXFALSE);
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grAlphaCombine (GR_COMBINE_FUNCTION_SCALE_OTHER,
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GR_COMBINE_FACTOR_ONE,
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GR_COMBINE_LOCAL_NONE,
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GR_COMBINE_OTHER_TEXTURE,
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FXFALSE);
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break;
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case 1:
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grColorCombine (GR_COMBINE_FUNCTION_SCALE_OTHER,
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GR_COMBINE_FACTOR_ONE,
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GR_COMBINE_LOCAL_NONE,
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GR_COMBINE_OTHER_TEXTURE,
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FXFALSE);
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grAlphaCombine (GR_COMBINE_FUNCTION_LOCAL,
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GR_COMBINE_FACTOR_NONE,
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GR_COMBINE_LOCAL_CONSTANT,
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GR_COMBINE_OTHER_NONE,
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FXFALSE);
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grConstantColorValue (0xFFFFFFFF);
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break;
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case 2:
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grColorCombine (GR_COMBINE_FUNCTION_LOCAL,
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GR_COMBINE_FACTOR_NONE,
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GR_COMBINE_LOCAL_CONSTANT,
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GR_COMBINE_OTHER_NONE,
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FXFALSE);
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grAlphaCombine (GR_COMBINE_FUNCTION_SCALE_OTHER,
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GR_COMBINE_FACTOR_ONE,
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GR_COMBINE_LOCAL_NONE,
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GR_COMBINE_OTHER_TEXTURE,
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FXFALSE);
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grConstantColorValue (0xFFFFFFFF);
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}
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if (_debugger.tmu == 1)
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{
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grTexCombine (GR_TMU1,
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GR_COMBINE_FUNCTION_LOCAL,
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GR_COMBINE_FACTOR_NONE,
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GR_COMBINE_FUNCTION_LOCAL,
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GR_COMBINE_FACTOR_NONE,
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FXFALSE,
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FXFALSE);
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grTexCombine (GR_TMU0,
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GR_COMBINE_FUNCTION_SCALE_OTHER,
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GR_COMBINE_FACTOR_ONE,
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GR_COMBINE_FUNCTION_SCALE_OTHER,
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GR_COMBINE_FACTOR_ONE,
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FXFALSE,
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FXFALSE);
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}
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else
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{
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grTexCombine (GR_TMU0,
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GR_COMBINE_FUNCTION_LOCAL,
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GR_COMBINE_FACTOR_NONE,
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GR_COMBINE_FUNCTION_LOCAL,
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GR_COMBINE_FACTOR_NONE,
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FXFALSE,
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FXFALSE);
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}
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grAlphaBlendFunction (GR_BLEND_SRC_ALPHA,
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GR_BLEND_ONE_MINUS_SRC_ALPHA,
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GR_BLEND_ONE,
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GR_BLEND_ZERO);
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// Draw texture memory
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for (i=0; i<4; i++)
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{
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for (uint32_t x=0; x<16; x++)
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{
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uint32_t y = i+_debugger.tex_scroll;
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if (x+y*16 >= (uint32_t)rdp.n_cached[_debugger.tmu]) break;
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CACHE_LUT * cache = voodoo.tex_UMA?rdp.cache[0]:rdp.cache[_debugger.tmu];
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VERTEX v[4] = {
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{ SX(x*64.0f), SY(512+64.0f*i), 1, 1, 0, 0, 0, 0, {0, 0, 0, 0} },
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{ SX(x*64.0f+64.0f*cache[x+y*16].scale_x), SY(512+64.0f*i), 1, 1, 255*cache[x+y*16].scale_x, 0, 0, 0, {0, 0, 0, 0} },
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{ SX(x*64.0f), SY(512+64.0f*i+64.0f*cache[x+y*16].scale_y), 1, 1, 0, 255*cache[x+y*16].scale_y, 0, 0, {0, 0, 0, 0} },
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{ SX(x*64.0f+64.0f*cache[x+y*16].scale_x), SY(512+64.0f*i+64.0f*cache[x+y*16].scale_y), 1, 1, 255*cache[x+y*16].scale_x, 255*cache[x+y*16].scale_y, 0, 0, {0, 0, 0, 0} }
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};
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for
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(int i=0; i<4; i++)
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{
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v[i].u1 = v[i].u0;
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v[i].v1 = v[i].v0;
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}
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ConvertCoordsConvert (v, 4);
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grTexSource(_debugger.tmu,
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voodoo.tex_min_addr[_debugger.tmu] + cache[x+y*16].tmem_addr,
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GR_MIPMAPLEVELMASK_BOTH,
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&cache[x+y*16].t_info);
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grDrawTriangle (&v[2], &v[1], &v[0]);
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grDrawTriangle (&v[2], &v[3], &v[1]);
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}
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}
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}
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//
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// debug_capture - does a frame capture event (for debugging)
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//
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void debug_capture ()
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{
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uint32_t i,j;
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if (_debugger.tri_list == NULL) goto END;
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_debugger.tri_sel = _debugger.tri_list;
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_debugger.selected = SELECTED_TRI;
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// Connect the list
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_debugger.tri_last->pNext = _debugger.tri_list;
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while (!CheckKeyPressed(G64_VK_INSERT, 0x0001)) //INSERT
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{
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// Check for clicks
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if (CheckKeyPressed(G64_VK_LBUTTON, 0x0001)) //LBUTTON
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{
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POINT pt;
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DbgCursorPos(&pt);
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//int diff = g_settings->scr_res_y-g_settings->res_y;
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if (pt.y <= (int)g_settings->res_y)
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{
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int x = pt.x;
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int y = pt.y;//g_settings->res_y - (pt.y - diff);
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TRI_INFO *start;
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TRI_INFO *tri;
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if (_debugger.tri_sel == NULL) tri = _debugger.tri_list, start = _debugger.tri_list;
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else tri = _debugger.tri_sel->pNext, start = _debugger.tri_sel;
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// Select a triangle (start from the currently selected one)
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do {
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if (tri->v[0].x == tri->v[1].x &&
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tri->v[0].y == tri->v[1].y)
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{
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tri = tri->pNext;
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continue;
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}
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for (i=0; i<tri->nv; i++)
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{
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j=i+1;
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if (j==tri->nv) j=0;
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if ((y-tri->v[i].y)*(tri->v[j].x-tri->v[i].x) -
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(x-tri->v[i].x)*(tri->v[j].y-tri->v[i].y) < 0)
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break; // It's outside
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}
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if (i==tri->nv) // all lines passed
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{
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_debugger.tri_sel = tri;
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break;
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}
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for (i=0; i<tri->nv; i++)
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{
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j=i+1;
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if (j==tri->nv) j=0;
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if ((y-tri->v[i].y)*(tri->v[j].x-tri->v[i].x) -
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(x-tri->v[i].x)*(tri->v[j].y-tri->v[i].y) > 0)
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break; // It's outside
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}
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if (i==tri->nv) // all lines passed
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{
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_debugger.tri_sel = tri;
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break;
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}
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tri = tri->pNext;
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} while (tri != start);
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}
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else
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{
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// on a texture
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_debugger.tex_sel = (((uint32_t)((pt.y-SY(512))/SY(64))+_debugger.tex_scroll)*16) +
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(uint32_t)(pt.x/SX(64));
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}
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}
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debug_keys ();
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grBufferClear (0, 0, 0xFFFF);
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// Copy the screen capture back to the screen:
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grLfbWriteRegion(GR_BUFFER_BACKBUFFER,
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(uint32_t)rdp.offset_x,
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(uint32_t)rdp.offset_y,
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GR_LFB_SRC_FMT_565,
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g_settings->res_x,
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g_settings->res_y,
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FXFALSE,
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g_settings->res_x<<1,
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_debugger.screen);
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// Do the cacheviewer
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debug_cacheviewer ();
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// **
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// 3/16/02: Moved texture viewer out of loop, remade it. Now it's simpler, and
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// supports TMU1. [Dave2001]
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// Original by Gugaman
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CACHE_LUT * cache = voodoo.tex_UMA?rdp.cache[0]:rdp.cache[_debugger.tmu];
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if (_debugger.page == PAGE_TEX_INFO)
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{
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grTexSource(_debugger.tmu,
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voodoo.tex_min_addr[_debugger.tmu] + cache[_debugger.tex_sel].tmem_addr,
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GR_MIPMAPLEVELMASK_BOTH,
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&cache[_debugger.tex_sel].t_info);
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#ifdef SHOW_FULL_TEXVIEWER
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float scx = 1.0f;
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float scy = 1.0f;
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#else
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float scx = cache[_debugger.tex_sel].scale_x;
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float scy = cache[_debugger.tex_sel].scale_y;
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#endif
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VERTEX v[4] = {
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{ SX(704.0f), SY(221.0f), 1, 1, 0, 0, 0, 0, {0, 0, 0, 0} },
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{ SX(704.0f+256.0f*scx), SY(221.0f), 1, 1, 255*scx, 0, 255*scx, 0, {0, 0, 0, 0} },
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{ SX(704.0f), SY(221.0f+256.0f*scy), 1, 1, 0, 255*scy, 0, 255*scy, {0, 0, 0, 0} },
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{ SX(704.0f+256.0f*scx), SY(221.0f+256.0f*scy), 1, 1, 255*scx, 255*scy, 255*scx, 255*scy, {0, 0, 0, 0} }
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};
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ConvertCoordsConvert (v, 4);
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VERTEX *varr[4] = { &v[0], &v[1], &v[2], &v[3] };
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grDrawVertexArray (GR_TRIANGLE_STRIP, 4, varr);
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}
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// **
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grTexFilterMode (GR_TMU0,
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GR_TEXTUREFILTER_BILINEAR,
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GR_TEXTUREFILTER_BILINEAR);
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grColorCombine (GR_COMBINE_FUNCTION_LOCAL,
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GR_COMBINE_FACTOR_NONE,
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GR_COMBINE_LOCAL_CONSTANT,
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GR_COMBINE_OTHER_NONE,
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FXFALSE);
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grAlphaCombine (GR_COMBINE_FUNCTION_LOCAL,
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GR_COMBINE_FACTOR_NONE,
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GR_COMBINE_LOCAL_CONSTANT,
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GR_COMBINE_OTHER_NONE,
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FXFALSE);
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grConstantColorValue (0x0000FFFF);
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VERTEX *v[8];
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if (_debugger.tri_sel)
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{
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// Draw the outline around the selected triangle
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for (i=0; i<_debugger.tri_sel->nv; i++)
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{
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j=i+1;
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if (j>=_debugger.tri_sel->nv) j=0;
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grDrawLine (&_debugger.tri_sel->v[i], &_debugger.tri_sel->v[j]);
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v[i] = &_debugger.tri_sel->v[i];
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}
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}
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// and the selected texture
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uint32_t t_y = ((_debugger.tex_sel & 0xFFFFFFF0) >> 4) - _debugger.tex_scroll;
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uint32_t t_x = _debugger.tex_sel & 0xF;
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VERTEX vt[4] = {
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{ SX(t_x*64.0f), SY(512+64.0f*t_y), 1, 1 },
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{ SX(t_x*64.0f+64.0f), SY(512+64.0f*t_y), 1, 1 },
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{ SX(t_x*64.0f), SY(512+64.0f*t_y+64.0f), 1, 1 },
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{ SX(t_x*64.0f+64.0f), SY(512+64.0f*t_y+64.0f), 1, 1 } };
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if (t_y < 4)
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{
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grDrawLine (&vt[0], &vt[1]);
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grDrawLine (&vt[1], &vt[3]);
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grDrawLine (&vt[3], &vt[2]);
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grDrawLine (&vt[2], &vt[0]);
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}
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grConstantColorValue (0xFF000020);
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if (t_y < 4)
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{
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grDrawTriangle (&vt[2], &vt[1], &vt[0]);
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grDrawTriangle (&vt[2], &vt[3], &vt[1]);
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}
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if (_debugger.tri_sel)
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grDrawVertexArray (GR_TRIANGLE_FAN, _debugger.tri_sel->nv, &v);
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// Draw the outline of the cacheviewer
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if (_debugger.page == PAGE_TEX_INFO)
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{
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float scx = cache[_debugger.tex_sel].scale_x;
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float scy = cache[_debugger.tex_sel].scale_y;
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// And the grid
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if (grid)
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{
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grConstantColorValue (COL_GRID);
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float scale_y = (256.0f * scy) / (float)cache[_debugger.tex_sel].height;
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for (int y=0; y<=(int)cache[_debugger.tex_sel].height; y++)
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{
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float y_val = SY(221.0f+y*scale_y);
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VERTEX vh[2] = {
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{ SX(704.0f), y_val, 1, 1 },
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{ SX(704.0f+255.0f*scx), y_val, 1, 1 } };
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grDrawLine (&vh[0], &vh[1]);
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}
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float scale_x = (256.0f * scx) / (float)cache[_debugger.tex_sel].width;
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for (int x=0; x<=(int)cache[_debugger.tex_sel].width; x++)
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{
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float x_val = SX(704.0f+x*scale_x);
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VERTEX vv[2] = {
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{ x_val, SX(221.0f), 1, 1 },
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{ x_val, SX(221.0f+256.0f*scy), 1, 1 } };
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grDrawLine (&vv[0], &vv[1]);
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}
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}
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}
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grTexCombine (GR_TMU0,
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GR_COMBINE_FUNCTION_LOCAL,
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GR_COMBINE_FACTOR_NONE,
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GR_COMBINE_FUNCTION_LOCAL,
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GR_COMBINE_FACTOR_NONE,
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FXFALSE,
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FXFALSE);
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grColorCombine (GR_COMBINE_FUNCTION_LOCAL,
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GR_COMBINE_FACTOR_NONE,
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GR_COMBINE_LOCAL_CONSTANT,
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GR_COMBINE_OTHER_NONE,
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FXFALSE);
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grAlphaCombine (GR_COMBINE_FUNCTION_SCALE_OTHER,
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GR_COMBINE_FACTOR_ONE,
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GR_COMBINE_LOCAL_NONE,
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GR_COMBINE_OTHER_TEXTURE,
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FXFALSE);
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grConstantColorValue (0xFFFFFF00);
|
||||
|
||||
// Output the information about the selected triangle
|
||||
grTexSource(GR_TMU0, // Text
|
||||
voodoo.tex_min_addr[_debugger.tmu]+ offset_font,
|
||||
GR_MIPMAPLEVELMASK_BOTH,
|
||||
&fontTex);
|
||||
|
||||
static const char *cycle_mode_s[4] = { "1 cycle (0)", "2 cycle (1)", "copy (2)", "fill (3)" };
|
||||
|
||||
#define OUTPUT(fmt,other) output(642,(float)i,1,fmt,other); i-=16;
|
||||
#define OUTPUT1(fmt,other,other1) output(642,(float)i,1,fmt,other,other1); i-=16;
|
||||
#define OUTPUT_(fmt,cc) COL_SEL(cc); x=642; output(x,(float)i,1,fmt,0); x+=8*(strlen(fmt)+1)
|
||||
#define _OUTPUT(fmt,cc) COL_SEL(cc); output(x,(float)i,1,fmt,0); x+=8*(strlen(fmt)+1)
|
||||
i = 740;
|
||||
float x;
|
||||
if (_debugger.page == PAGE_GENERAL && _debugger.tri_sel)
|
||||
{
|
||||
COL_CATEGORY();
|
||||
OUTPUT ("GENERAL (page 1):",0);
|
||||
COL_TEXT();
|
||||
OUTPUT ("tri #%d", _debugger.tri_sel->tri_n);
|
||||
OUTPUT ("type: %s", tri_type[_debugger.tri_sel->type]);
|
||||
OUTPUT ("geom: 0x%08lx", _debugger.tri_sel->geom_mode);
|
||||
OUTPUT ("othermode_h: 0x%08lx", _debugger.tri_sel->othermode_h);
|
||||
OUTPUT ("othermode_l: 0x%08lx", _debugger.tri_sel->othermode_l);
|
||||
OUTPUT ("flags: 0x%08lx", _debugger.tri_sel->flags);
|
||||
OUTPUT ("",0);
|
||||
COL_CATEGORY();
|
||||
OUTPUT ("COMBINE:",0);
|
||||
COL_TEXT();
|
||||
OUTPUT ("cycle_mode: %s", cycle_mode_s[_debugger.tri_sel->cycle_mode]);
|
||||
OUTPUT ("cycle1: 0x%08lx", _debugger.tri_sel->cycle1);
|
||||
OUTPUT ("cycle2: 0x%08lx", _debugger.tri_sel->cycle2);
|
||||
if (_debugger.tri_sel->uncombined & 1)
|
||||
COL_UCC();
|
||||
else
|
||||
COL_CC();
|
||||
OUTPUT ("a0: %s", Mode0[(_debugger.tri_sel->cycle1)&0x0000000F]);
|
||||
OUTPUT ("b0: %s", Mode1[(_debugger.tri_sel->cycle1>>4)&0x0000000F]);
|
||||
OUTPUT ("c0: %s", Mode2[(_debugger.tri_sel->cycle1>>8)&0x0000001F]);
|
||||
OUTPUT ("d0: %s", Mode3[(_debugger.tri_sel->cycle1>>13)&0x00000007]);
|
||||
if (_debugger.tri_sel->uncombined & 2)
|
||||
COL_UAC();
|
||||
else
|
||||
COL_AC();
|
||||
OUTPUT ("Aa0: %s", Alpha0[(_debugger.tri_sel->cycle1>>16)&0x00000007]);
|
||||
OUTPUT ("Ab0: %s", Alpha1[(_debugger.tri_sel->cycle1>>19)&0x00000007]);
|
||||
OUTPUT ("Ac0: %s", Alpha2[(_debugger.tri_sel->cycle1>>22)&0x00000007]);
|
||||
OUTPUT ("Ad0: %s", Alpha3[(_debugger.tri_sel->cycle1>>25)&0x00000007]);
|
||||
if (_debugger.tri_sel->uncombined & 1)
|
||||
COL_UCC();
|
||||
else
|
||||
COL_CC();
|
||||
OUTPUT ("a1: %s", Mode0[(_debugger.tri_sel->cycle2)&0x0000000F]);
|
||||
OUTPUT ("b1: %s", Mode1[(_debugger.tri_sel->cycle2>>4)&0x0000000F]);
|
||||
OUTPUT ("c1: %s", Mode2[(_debugger.tri_sel->cycle2>>8)&0x0000001F]);
|
||||
OUTPUT ("d1: %s", Mode3[(_debugger.tri_sel->cycle2>>13)&0x00000007]);
|
||||
if (_debugger.tri_sel->uncombined & 2)
|
||||
COL_UAC();
|
||||
else
|
||||
COL_AC();
|
||||
OUTPUT ("Aa1: %s", Alpha0[(_debugger.tri_sel->cycle2>>16)&0x00000007]);
|
||||
OUTPUT ("Ab1: %s", Alpha1[(_debugger.tri_sel->cycle2>>19)&0x00000007]);
|
||||
OUTPUT ("Ac1: %s", Alpha2[(_debugger.tri_sel->cycle2>>22)&0x00000007]);
|
||||
OUTPUT ("Ad1: %s", Alpha3[(_debugger.tri_sel->cycle2>>25)&0x00000007]);
|
||||
}
|
||||
if ((_debugger.page == PAGE_TEX1 || _debugger.page == PAGE_TEX2) && _debugger.tri_sel)
|
||||
{
|
||||
COL_CATEGORY ();
|
||||
OUTPUT1 ("TEXTURE %d (page %d):", _debugger.page-PAGE_TEX1, 2+_debugger.page-PAGE_TEX1);
|
||||
COL_TEXT();
|
||||
int tmu = _debugger.page - PAGE_TEX1;
|
||||
OUTPUT1 ("cur cache: %d,%d", _debugger.tri_sel->t[tmu].cur_cache[tmu]&0x0F, _debugger.tri_sel->t[tmu].cur_cache[tmu]>>4);
|
||||
OUTPUT ("tex_size: %d", _debugger.tri_sel->t[tmu].size);
|
||||
OUTPUT ("tex_format: %d", _debugger.tri_sel->t[tmu].format);
|
||||
OUTPUT ("width: %d", _debugger.tri_sel->t[tmu].width);
|
||||
OUTPUT ("height: %d", _debugger.tri_sel->t[tmu].height);
|
||||
OUTPUT ("palette: %d", _debugger.tri_sel->t[tmu].palette);
|
||||
OUTPUT ("clamp_s: %d", _debugger.tri_sel->t[tmu].clamp_s);
|
||||
OUTPUT ("clamp_t: %d", _debugger.tri_sel->t[tmu].clamp_t);
|
||||
OUTPUT ("mirror_s: %d", _debugger.tri_sel->t[tmu].mirror_s);
|
||||
OUTPUT ("mirror_t: %d", _debugger.tri_sel->t[tmu].mirror_t);
|
||||
OUTPUT ("mask_s: %d", _debugger.tri_sel->t[tmu].mask_s);
|
||||
OUTPUT ("mask_t: %d", _debugger.tri_sel->t[tmu].mask_t);
|
||||
OUTPUT ("shift_s: %d", _debugger.tri_sel->t[tmu].shift_s);
|
||||
OUTPUT ("shift_t: %d", _debugger.tri_sel->t[tmu].shift_t);
|
||||
OUTPUT ("ul_s: %d", _debugger.tri_sel->t[tmu].ul_s);
|
||||
OUTPUT ("ul_t: %d", _debugger.tri_sel->t[tmu].ul_t);
|
||||
OUTPUT ("lr_s: %d", _debugger.tri_sel->t[tmu].lr_s);
|
||||
OUTPUT ("lr_t: %d", _debugger.tri_sel->t[tmu].lr_t);
|
||||
OUTPUT ("t_ul_s: %d", _debugger.tri_sel->t[tmu].t_ul_s);
|
||||
OUTPUT ("t_ul_t: %d", _debugger.tri_sel->t[tmu].t_ul_t);
|
||||
OUTPUT ("t_lr_s: %d", _debugger.tri_sel->t[tmu].t_lr_s);
|
||||
OUTPUT ("t_lr_t: %d", _debugger.tri_sel->t[tmu].t_lr_t);
|
||||
OUTPUT ("scale_s: %f", _debugger.tri_sel->t[tmu].scale_s);
|
||||
OUTPUT ("scale_t: %f", _debugger.tri_sel->t[tmu].scale_t);
|
||||
OUTPUT ("s_mode: %s", str_cm[((_debugger.tri_sel->t[tmu].clamp_s << 1) | _debugger.tri_sel->t[tmu].mirror_s)&3]);
|
||||
OUTPUT ("t_mode: %s", str_cm[((_debugger.tri_sel->t[tmu].clamp_t << 1) | _debugger.tri_sel->t[tmu].mirror_t)&3]);
|
||||
}
|
||||
if (_debugger.page == PAGE_COLORS && _debugger.tri_sel)
|
||||
{
|
||||
COL_CATEGORY();
|
||||
OUTPUT ("COLORS (page 4)", 0);
|
||||
COL_TEXT();
|
||||
OUTPUT ("fill: %08lx", _debugger.tri_sel->fill_color);
|
||||
OUTPUT ("prim: %08lx", _debugger.tri_sel->prim_color);
|
||||
OUTPUT ("blend: %08lx", _debugger.tri_sel->blend_color);
|
||||
OUTPUT ("env: %08lx", _debugger.tri_sel->env_color);
|
||||
OUTPUT ("fog: %08lx", _debugger.tri_sel->fog_color);
|
||||
OUTPUT ("prim_lodmin: %d", _debugger.tri_sel->prim_lodmin);
|
||||
OUTPUT ("prim_lodfrac: %d", _debugger.tri_sel->prim_lodfrac);
|
||||
}
|
||||
if (_debugger.page == PAGE_FBL && _debugger.tri_sel)
|
||||
{
|
||||
COL_CATEGORY();
|
||||
OUTPUT ("BLENDER", 0);
|
||||
COL_TEXT();
|
||||
OUTPUT ("fbl_a0: %s", FBLa[(_debugger.tri_sel->othermode_l>>30)&0x3]);
|
||||
OUTPUT ("fbl_b0: %s", FBLb[(_debugger.tri_sel->othermode_l>>26)&0x3]);
|
||||
OUTPUT ("fbl_c0: %s", FBLc[(_debugger.tri_sel->othermode_l>>22)&0x3]);
|
||||
OUTPUT ("fbl_d0: %s", FBLd[(_debugger.tri_sel->othermode_l>>18)&0x3]);
|
||||
OUTPUT ("fbl_a1: %s", FBLa[(_debugger.tri_sel->othermode_l>>28)&0x3]);
|
||||
OUTPUT ("fbl_b1: %s", FBLb[(_debugger.tri_sel->othermode_l>>24)&0x3]);
|
||||
OUTPUT ("fbl_c1: %s", FBLc[(_debugger.tri_sel->othermode_l>>20)&0x3]);
|
||||
OUTPUT ("fbl_d1: %s", FBLd[(_debugger.tri_sel->othermode_l>>16)&0x3]);
|
||||
OUTPUT ("", 0);
|
||||
OUTPUT ("fbl: %08lx", _debugger.tri_sel->othermode_l&0xFFFF0000);
|
||||
OUTPUT ("fbl #1: %08lx", _debugger.tri_sel->othermode_l&0xCCCC0000);
|
||||
OUTPUT ("fbl #2: %08lx", _debugger.tri_sel->othermode_l&0x33330000);
|
||||
}
|
||||
if (_debugger.page == PAGE_OTHERMODE_L && _debugger.tri_sel)
|
||||
{
|
||||
uint32_t othermode_l = _debugger.tri_sel->othermode_l;
|
||||
COL_CATEGORY ();
|
||||
OUTPUT ("OTHERMODE_L: %08lx", othermode_l);
|
||||
OUTPUT_ ("AC_NONE", (othermode_l & 3) == 0);
|
||||
_OUTPUT ("AC_THRESHOLD", (othermode_l & 3) == 1);
|
||||
_OUTPUT ("AC_DITHER", (othermode_l & 3) == 3);
|
||||
i -= 16;
|
||||
OUTPUT_ ("ZS_PIXEL", !(othermode_l & 4));
|
||||
_OUTPUT ("ZS_PRIM", (othermode_l & 4));
|
||||
i -= 32;
|
||||
COL_CATEGORY ();
|
||||
OUTPUT ("RENDERMODE: %08lx", othermode_l);
|
||||
OUTPUT_ ("AA_EN", othermode_l & 0x08);
|
||||
i -= 16;
|
||||
OUTPUT_ ("Z_CMP", othermode_l & 0x10);
|
||||
i -= 16;
|
||||
OUTPUT_ ("Z_UPD", othermode_l & 0x20);
|
||||
i -= 16;
|
||||
OUTPUT_ ("IM_RD", othermode_l & 0x40);
|
||||
i -= 16;
|
||||
OUTPUT_ ("CLR_ON_CVG", othermode_l & 0x80);
|
||||
i -= 16;
|
||||
OUTPUT_ ("CVG_DST_CLAMP", (othermode_l & 0x300) == 0x000);
|
||||
_OUTPUT ("CVG_DST_WRAP", (othermode_l & 0x300) == 0x100);
|
||||
_OUTPUT (".._FULL", (othermode_l & 0x300) == 0x200);
|
||||
_OUTPUT (".._SAVE", (othermode_l & 0x300) == 0x300);
|
||||
i -= 16;
|
||||
OUTPUT_ ("ZM_OPA", (othermode_l & 0xC00) == 0x000);
|
||||
_OUTPUT ("ZM_INTER", (othermode_l & 0xC00) == 0x400);
|
||||
_OUTPUT ("ZM_XLU", (othermode_l & 0xC00) == 0x800);
|
||||
_OUTPUT ("ZM_DEC", (othermode_l & 0xC00) == 0xC00);
|
||||
i -= 16;
|
||||
OUTPUT_ ("CVG_X_ALPHA", othermode_l & 0x1000);
|
||||
i -= 16;
|
||||
OUTPUT_ ("ALPHA_CVG_SEL", othermode_l & 0x2000);
|
||||
i -= 16;
|
||||
OUTPUT_ ("FORCE_BL", othermode_l & 0x4000);
|
||||
}
|
||||
if (_debugger.page == PAGE_OTHERMODE_H && _debugger.tri_sel)
|
||||
{
|
||||
uint32_t othermode_h = _debugger.tri_sel->othermode_h;
|
||||
COL_CATEGORY ();
|
||||
OUTPUT ("OTHERMODE_H: %08lx", othermode_h);
|
||||
OUTPUT_ ("CK_NONE", (othermode_h & 0x100) == 0);
|
||||
_OUTPUT ("CK_KEY", (othermode_h & 0x100) == 1);
|
||||
i -= 16;
|
||||
OUTPUT_ ("TC_CONV", (othermode_h & 0xE00) == 0x200);
|
||||
_OUTPUT ("TC_FILTCONV", (othermode_h & 0xE00) == 0xA00);
|
||||
_OUTPUT ("TC_FILT", (othermode_h & 0xE00) == 0xC00);
|
||||
i -= 16;
|
||||
OUTPUT_ ("TF_POINT", (othermode_h & 0x3000) == 0x0000);
|
||||
_OUTPUT ("TF_AVERAGE", (othermode_h & 0x3000) == 0x3000);
|
||||
_OUTPUT ("TF_BILERP", (othermode_h & 0x3000) == 0x2000);
|
||||
i -= 16;
|
||||
OUTPUT_ ("TT_NONE", (othermode_h & 0xC000) == 0x0000);
|
||||
_OUTPUT ("TT_RGBA16", (othermode_h & 0xC000) == 0x8000);
|
||||
_OUTPUT ("TT_IA16", (othermode_h & 0xC000) == 0xC000);
|
||||
i -= 16;
|
||||
OUTPUT_ ("TL_TILE", (othermode_h & 0x10000) == 0x00000);
|
||||
_OUTPUT ("TL_LOD", (othermode_h & 0x10000) == 0x10000);
|
||||
i -= 16;
|
||||
OUTPUT_ ("TD_CLAMP", (othermode_h & 0x60000) == 0x00000);
|
||||
_OUTPUT ("TD_SHARPEN", (othermode_h & 0x60000) == 0x20000);
|
||||
_OUTPUT ("TD_DETAIL", (othermode_h & 0x60000) == 0x40000);
|
||||
i -= 16;
|
||||
OUTPUT_ ("TP_NONE", (othermode_h & 0x80000) == 0x00000);
|
||||
_OUTPUT ("TP_PERSP", (othermode_h & 0x80000) == 0x80000);
|
||||
i -= 16;
|
||||
OUTPUT_ ("1CYCLE", (othermode_h & 0x300000) == 0x000000);
|
||||
_OUTPUT ("2CYCLE", (othermode_h & 0x300000) == 0x100000);
|
||||
_OUTPUT ("COPY", (othermode_h & 0x300000) == 0x200000);
|
||||
_OUTPUT ("FILL", (othermode_h & 0x300000) == 0x300000);
|
||||
i -= 16;
|
||||
OUTPUT_ ("PM_1PRIM", (othermode_h & 0x400000) == 0x000000);
|
||||
_OUTPUT ("PM_NPRIM", (othermode_h & 0x400000) == 0x400000);
|
||||
}
|
||||
if (_debugger.page == PAGE_TEXELS && _debugger.tri_sel)
|
||||
{
|
||||
// change these to output whatever you need, ou for triangles, or u0 for texrects
|
||||
COL_TEXT();
|
||||
OUTPUT ("n: %d", _debugger.tri_sel->nv);
|
||||
OUTPUT ("",0);
|
||||
for (j=0; j<_debugger.tri_sel->nv; j++)
|
||||
{
|
||||
OUTPUT1 ("v[%d].s0: %f", j, _debugger.tri_sel->v[j].ou);
|
||||
OUTPUT1 ("v[%d].t0: %f", j, _debugger.tri_sel->v[j].ov);
|
||||
}
|
||||
OUTPUT ("",0);
|
||||
for (j=0; j<_debugger.tri_sel->nv; j++)
|
||||
{
|
||||
OUTPUT1 ("v[%d].s1: %f", j, _debugger.tri_sel->v[j].u0);
|
||||
OUTPUT1 ("v[%d].t1: %f", j, _debugger.tri_sel->v[j].v0);
|
||||
}
|
||||
}
|
||||
if (_debugger.page == PAGE_COORDS && _debugger.tri_sel)
|
||||
{
|
||||
COL_TEXT();
|
||||
OUTPUT ("n: %d", _debugger.tri_sel->nv);
|
||||
for (j=0; j<_debugger.tri_sel->nv; j++)
|
||||
{
|
||||
OUTPUT1 ("v[%d].x: %f", j, _debugger.tri_sel->v[j].x);
|
||||
OUTPUT1 ("v[%d].y: %f", j, _debugger.tri_sel->v[j].y);
|
||||
OUTPUT1 ("v[%d].z: %f", j, _debugger.tri_sel->v[j].z);
|
||||
OUTPUT1 ("v[%d].w: %f", j, _debugger.tri_sel->v[j].w);
|
||||
OUTPUT1 ("v[%d].f: %f", j, 1.0f/_debugger.tri_sel->v[j].f);
|
||||
OUTPUT1 ("v[%d].r: %d", j, _debugger.tri_sel->v[j].r);
|
||||
OUTPUT1 ("v[%d].g: %d", j, _debugger.tri_sel->v[j].g);
|
||||
OUTPUT1 ("v[%d].b: %d", j, _debugger.tri_sel->v[j].b);
|
||||
OUTPUT1 ("v[%d].a: %d", j, _debugger.tri_sel->v[j].a);
|
||||
}
|
||||
}
|
||||
if (_debugger.page == PAGE_TEX_INFO && _debugger.tex_sel < (uint32_t)rdp.n_cached[_debugger.tmu])
|
||||
{
|
||||
COL_CATEGORY();
|
||||
OUTPUT ("CACHE (page 0)", 0);
|
||||
COL_TEXT();
|
||||
//OUTPUT ("t_mem: %08lx", rdp.cache[0][_debugger.tex_sel].t_mem);
|
||||
//OUTPUT ("crc: %08lx", rdp.cache[0][_debugger.tex_sel].crc);
|
||||
OUTPUT ("addr: %08lx", cache[_debugger.tex_sel].addr);
|
||||
OUTPUT ("scale_x: %f", cache[_debugger.tex_sel].scale_x);
|
||||
OUTPUT ("scale_y: %f", cache[_debugger.tex_sel].scale_y);
|
||||
OUTPUT ("tmem_addr: %08lx", cache[_debugger.tex_sel].tmem_addr);
|
||||
OUTPUT ("palette: %08lx", cache[_debugger.tex_sel].palette);
|
||||
OUTPUT ("set_by: %08lx", cache[_debugger.tex_sel].set_by);
|
||||
OUTPUT ("texrecting: %d", cache[_debugger.tex_sel].texrecting);
|
||||
|
||||
OUTPUT ("mod: %08lx", cache[_debugger.tex_sel].mod);
|
||||
OUTPUT ("mod_col: %08lx", cache[_debugger.tex_sel].mod_color);
|
||||
OUTPUT ("mod_col1: %08lx", cache[_debugger.tex_sel].mod_color1);
|
||||
i=740;
|
||||
output(800,(float)i,1,"width: %d", cache[_debugger.tex_sel].width);
|
||||
i-=16;
|
||||
output(800,(float)i,1,"height: %d", cache[_debugger.tex_sel].height);
|
||||
i-=16;
|
||||
output(800,(float)i,1,"format: %d", cache[_debugger.tex_sel].format);
|
||||
i-=16;
|
||||
output(800,(float)i,1,"size: %d", cache[_debugger.tex_sel].size);
|
||||
i-=16;
|
||||
output(800,(float)i,1,"crc: %08lx", cache[_debugger.tex_sel].crc);
|
||||
i-=16;
|
||||
#ifdef TEXTURE_FILTER
|
||||
output(800,(float)i,1,"RiceCrc: %08lx", (uint32_t)(rdp.cache[_debugger.tmu][_debugger.tex_sel].ricecrc&0xFFFFFFFF));
|
||||
i-=16;
|
||||
output(800,(float)i,1,"RicePalCrc: %08lx", (uint32_t)(rdp.cache[_debugger.tmu][_debugger.tex_sel].ricecrc>>32));
|
||||
i-=16;
|
||||
#endif
|
||||
output(800,(float)i,1,"flags: %08lx", cache[_debugger.tex_sel].flags);
|
||||
i-=16;
|
||||
output(800,(float)i,1,"line: %d", cache[_debugger.tex_sel].line);
|
||||
i-=16;
|
||||
output(800,(float)i,1,"mod_factor: %08lx", cache[_debugger.tex_sel].mod_factor);
|
||||
i-=32;
|
||||
|
||||
output(800,(float)i,1,"lod: %s", str_lod[cache[_debugger.tex_sel].lod]);
|
||||
i-=16;
|
||||
output(800,(float)i,1,"aspect: %s", str_aspect[cache[_debugger.tex_sel].aspect + 3]);
|
||||
|
||||
// debug_texture(_debugger.tmu, cache[_debugger.tex_sel].addr, _debugger.tex_sel);
|
||||
}
|
||||
|
||||
// Draw the vertex numbers
|
||||
if (_debugger.tri_sel)
|
||||
{
|
||||
for (i=0; i<_debugger.tri_sel->nv; i++)
|
||||
{
|
||||
grConstantColorValue (0x000000FF);
|
||||
output (_debugger.tri_sel->v[i].x+1, g_settings->scr_res_y-_debugger.tri_sel->v[i].y+1, 1,
|
||||
"%d", i);
|
||||
grConstantColorValue (0xFFFFFFFF);
|
||||
output (_debugger.tri_sel->v[i].x, g_settings->scr_res_y-_debugger.tri_sel->v[i].y, 1,
|
||||
"%d", i);
|
||||
}
|
||||
}
|
||||
|
||||
// Draw the cursor
|
||||
debug_mouse ();
|
||||
|
||||
grBufferSwap (1);
|
||||
}
|
||||
|
||||
END:
|
||||
// Release all data
|
||||
delete [] _debugger.screen;
|
||||
TRI_INFO *tri;
|
||||
for (tri=_debugger.tri_list; tri != _debugger.tri_last;)
|
||||
{
|
||||
TRI_INFO *tmp = tri;
|
||||
tri = tri->pNext;
|
||||
delete [] tmp->v;
|
||||
delete tmp;
|
||||
}
|
||||
delete [] tri->v;
|
||||
delete tri;
|
||||
|
||||
// Reset all values
|
||||
_debugger.capture = 0;
|
||||
_debugger.selected = SELECTED_TRI;
|
||||
_debugger.screen = NULL;
|
||||
_debugger.tri_list = NULL;
|
||||
_debugger.tri_last = NULL;
|
||||
_debugger.tri_sel = NULL;
|
||||
_debugger.tex_sel = 0;
|
||||
}
|
||||
|
||||
//
|
||||
// debug_mouse - draws the debugger mouse
|
||||
//
|
||||
|
||||
void debug_mouse ()
|
||||
{
|
||||
grColorCombine (GR_COMBINE_FUNCTION_SCALE_OTHER,
|
||||
GR_COMBINE_FACTOR_ONE,
|
||||
GR_COMBINE_LOCAL_NONE,
|
||||
GR_COMBINE_OTHER_TEXTURE,
|
||||
FXFALSE);
|
||||
|
||||
grAlphaCombine (GR_COMBINE_FUNCTION_SCALE_OTHER,
|
||||
GR_COMBINE_FACTOR_ONE,
|
||||
GR_COMBINE_LOCAL_NONE,
|
||||
GR_COMBINE_OTHER_TEXTURE,
|
||||
FXFALSE);
|
||||
|
||||
// Draw the cursor
|
||||
POINT pt;
|
||||
DbgCursorPos(&pt);
|
||||
float cx = (float)pt.x;
|
||||
float cy = (float)pt.y;
|
||||
|
||||
VERTEX v[4] = {
|
||||
{ cx, cy, 1, 1, 0, 0, 0, 0, {0, 0, 0, 0} },
|
||||
{ cx+32, cy, 1, 1, 255, 0, 0, 0, {0, 0, 0, 0} },
|
||||
{ cx, cy+32, 1, 1, 0, 255, 0, 0, {0, 0, 0, 0} },
|
||||
{ cx+32, cy+32, 1, 1, 255, 255, 0, 0, {0, 0, 0, 0} }
|
||||
};
|
||||
|
||||
ConvertCoordsKeep (v, 4);
|
||||
|
||||
grTexSource(GR_TMU0,
|
||||
voodoo.tex_min_addr[GR_TMU0] + offset_cursor,
|
||||
GR_MIPMAPLEVELMASK_BOTH,
|
||||
&cursorTex);
|
||||
|
||||
if (voodoo.num_tmu >= 3)
|
||||
grTexCombine (GR_TMU2,
|
||||
GR_COMBINE_FUNCTION_NONE,
|
||||
GR_COMBINE_FACTOR_NONE,
|
||||
GR_COMBINE_FUNCTION_NONE,
|
||||
GR_COMBINE_FACTOR_NONE, FXFALSE, FXFALSE);
|
||||
if (voodoo.num_tmu >= 2)
|
||||
grTexCombine (GR_TMU1,
|
||||
GR_COMBINE_FUNCTION_NONE,
|
||||
GR_COMBINE_FACTOR_NONE,
|
||||
GR_COMBINE_FUNCTION_NONE,
|
||||
GR_COMBINE_FACTOR_NONE, FXFALSE, FXFALSE);
|
||||
grTexCombine (GR_TMU0,
|
||||
GR_COMBINE_FUNCTION_LOCAL,
|
||||
GR_COMBINE_FACTOR_NONE,
|
||||
GR_COMBINE_FUNCTION_LOCAL,
|
||||
GR_COMBINE_FACTOR_NONE, FXFALSE, FXFALSE);
|
||||
|
||||
grDrawTriangle (&v[0], &v[1], &v[2]);
|
||||
grDrawTriangle (&v[1], &v[3], &v[2]);
|
||||
}
|
||||
|
||||
//
|
||||
// debug_keys - receives debugger key input
|
||||
//
|
||||
|
||||
void debug_keys ()
|
||||
{
|
||||
if (CheckKeyPressed(G64_VK_RIGHT, 0x0001) && _debugger.tri_sel)
|
||||
{
|
||||
TRI_INFO *start = _debugger.tri_sel;
|
||||
|
||||
while (_debugger.tri_sel->pNext != start)
|
||||
_debugger.tri_sel = _debugger.tri_sel->pNext;
|
||||
}
|
||||
|
||||
if (CheckKeyPressed(G64_VK_LEFT, 0x0001) && _debugger.tri_sel)
|
||||
_debugger.tri_sel = _debugger.tri_sel->pNext;
|
||||
|
||||
// Check for page changes
|
||||
if (CheckKeyPressed(G64_VK_1, 0x0001))
|
||||
_debugger.page = PAGE_GENERAL;
|
||||
if (CheckKeyPressed(G64_VK_2, 0x0001))
|
||||
_debugger.page = PAGE_TEX1;
|
||||
if (CheckKeyPressed(G64_VK_3, 0x0001))
|
||||
_debugger.page = PAGE_TEX2;
|
||||
if (CheckKeyPressed(G64_VK_4, 0x0001))
|
||||
_debugger.page = PAGE_COLORS;
|
||||
if (CheckKeyPressed(G64_VK_5, 0x0001))
|
||||
_debugger.page = PAGE_FBL;
|
||||
if (CheckKeyPressed(G64_VK_6, 0x0001))
|
||||
_debugger.page = PAGE_OTHERMODE_L;
|
||||
if (CheckKeyPressed(G64_VK_7, 0x0001))
|
||||
_debugger.page = PAGE_OTHERMODE_H;
|
||||
if (CheckKeyPressed(G64_VK_8, 0x0001))
|
||||
_debugger.page = PAGE_TEXELS;
|
||||
if (CheckKeyPressed(G64_VK_9, 0x0001))
|
||||
_debugger.page = PAGE_COORDS;
|
||||
if (CheckKeyPressed(G64_VK_0, 0x0001))
|
||||
_debugger.page = PAGE_TEX_INFO;
|
||||
if (CheckKeyPressed(G64_VK_Q, 0x0001))
|
||||
_debugger.tmu = 0;
|
||||
if (CheckKeyPressed(G64_VK_W, 0x0001))
|
||||
_debugger.tmu = 1;
|
||||
|
||||
if (CheckKeyPressed(G64_VK_G, 0x0001))
|
||||
grid = !grid;
|
||||
|
||||
// Go to texture
|
||||
if (CheckKeyPressed(G64_VK_SPACE, 0x0001))
|
||||
{
|
||||
int tile = -1;
|
||||
if (_debugger.page == PAGE_TEX2)
|
||||
tile = 1;
|
||||
else
|
||||
tile = 0;
|
||||
if (tile != -1)
|
||||
{
|
||||
_debugger.tmu = _debugger.tri_sel->t[tile].tmu;
|
||||
_debugger.tex_sel = _debugger.tri_sel->t[tile].cur_cache[_debugger.tmu];
|
||||
_debugger.tex_scroll = (_debugger.tri_sel->t[tile].cur_cache[_debugger.tmu] >> 4) - 1;
|
||||
}
|
||||
}
|
||||
|
||||
// Go to triangle
|
||||
CACHE_LUT * cache = voodoo.tex_UMA?rdp.cache[0]:rdp.cache[_debugger.tmu];
|
||||
if (CheckKeyPressed(G64_VK_CONTROL, 0x0001))
|
||||
{
|
||||
int count = rdp.debug_n - cache[_debugger.tex_sel].uses - 1;
|
||||
if (cache[_debugger.tex_sel].last_used == frame_count)
|
||||
{
|
||||
TRI_INFO *t = _debugger.tri_list;
|
||||
while (count && t) {
|
||||
t = t->pNext;
|
||||
count --;
|
||||
}
|
||||
_debugger.tri_sel = t;
|
||||
}
|
||||
else
|
||||
_debugger.tri_sel = NULL;
|
||||
}
|
||||
|
||||
if (CheckKeyPressed(G64_VK_A, 0x0001))
|
||||
_debugger.draw_mode = 0; // texture & texture alpha
|
||||
if (CheckKeyPressed(G64_VK_S, 0x0001))
|
||||
_debugger.draw_mode = 1; // texture
|
||||
if (CheckKeyPressed(G64_VK_D, 0x0001))
|
||||
_debugger.draw_mode = 2; // texture alpha
|
||||
|
||||
// Check for texture scrolling
|
||||
if (CheckKeyPressed(G64_VK_DOWN, 0x0001))
|
||||
_debugger.tex_scroll ++;
|
||||
if (CheckKeyPressed(G64_VK_UP, 0x0001))
|
||||
_debugger.tex_scroll --;
|
||||
}
|
||||
|
||||
//
|
||||
// output - output debugger text
|
||||
//
|
||||
|
|
|
@ -37,101 +37,4 @@
|
|||
//
|
||||
//****************************************************************
|
||||
|
||||
#define SELECTED_NONE 0x00000000
|
||||
#define SELECTED_TRI 0x00000001
|
||||
#define SELECTED_TEX 0x00000002
|
||||
|
||||
typedef struct TEX_INFO_t
|
||||
{
|
||||
uint32_t cur_cache[2]; // Current cache #
|
||||
uint8_t format;
|
||||
uint8_t size;
|
||||
uint32_t width, height;
|
||||
uint16_t line, wid;
|
||||
uint8_t palette;
|
||||
uint8_t clamp_s, clamp_t;
|
||||
uint8_t mirror_s, mirror_t;
|
||||
uint8_t mask_s, mask_t;
|
||||
uint8_t shift_s, shift_t;
|
||||
uint16_t ul_s, ul_t, lr_s, lr_t;
|
||||
uint16_t t_ul_s, t_ul_t, t_lr_s, t_lr_t;
|
||||
float scale_s, scale_t;
|
||||
int tmu;
|
||||
} TEX_INFO;
|
||||
|
||||
typedef struct TRI_INFO_t
|
||||
{
|
||||
uint32_t nv; // Number of vertices
|
||||
VERTEX *v; // Vertices (2d screen coords) of the triangle, used to outline
|
||||
uint32_t cycle1, cycle2, cycle_mode; // Combine mode at the time of rendering
|
||||
uint8_t uncombined; // which is uncombined: 0x01=color 0x02=alpha 0x03=both
|
||||
uint32_t geom_mode; // geometry mode flags
|
||||
uint32_t othermode_h; // setothermode_h flags
|
||||
uint32_t othermode_l; // setothermode_l flags
|
||||
uint32_t tri_n; // Triangle number
|
||||
uint32_t flags;
|
||||
|
||||
int type; // 0-normal, 1-texrect, 2-fillrect
|
||||
|
||||
// texture info
|
||||
TEX_INFO t[2];
|
||||
|
||||
// colors
|
||||
uint32_t fog_color;
|
||||
uint32_t fill_color;
|
||||
uint32_t prim_color;
|
||||
uint32_t blend_color;
|
||||
uint32_t env_color;
|
||||
uint32_t prim_lodmin, prim_lodfrac;
|
||||
|
||||
TRI_INFO_t *pNext;
|
||||
} TRI_INFO;
|
||||
|
||||
typedef struct DEBUGGER_t
|
||||
{
|
||||
int capture; // Capture moment for debugging?
|
||||
|
||||
uint32_t selected; // Selected object (see flags above)
|
||||
TRI_INFO *tri_sel;
|
||||
|
||||
uint32_t tex_scroll; // texture scrolling
|
||||
uint32_t tex_sel;
|
||||
|
||||
// CAPTURE INFORMATION
|
||||
uint8_t *screen; // Screen capture
|
||||
TRI_INFO *tri_list; // Triangle information list
|
||||
TRI_INFO *tri_last; // Last in the list (first in)
|
||||
|
||||
uint32_t tmu; // tmu #
|
||||
|
||||
uint32_t draw_mode;
|
||||
|
||||
// Page number
|
||||
int page;
|
||||
|
||||
} GLIDE64_DEBUGGER;
|
||||
|
||||
#define PAGE_GENERAL 0
|
||||
#define PAGE_TEX1 1
|
||||
#define PAGE_TEX2 2
|
||||
#define PAGE_COLORS 3
|
||||
#define PAGE_FBL 4
|
||||
#define PAGE_OTHERMODE_L 5
|
||||
#define PAGE_OTHERMODE_H 6
|
||||
#define PAGE_TEXELS 7
|
||||
#define PAGE_COORDS 8
|
||||
#define PAGE_TEX_INFO 9
|
||||
|
||||
#define TRI_TRIANGLE 0
|
||||
#define TRI_TEXRECT 1
|
||||
#define TRI_FILLRECT 2
|
||||
#define TRI_BACKGROUND 3
|
||||
|
||||
extern GLIDE64_DEBUGGER _debugger;
|
||||
|
||||
void debug_init ();
|
||||
void debug_capture ();
|
||||
void debug_cacheviewer ();
|
||||
void debug_mouse ();
|
||||
void debug_keys ();
|
||||
void output (float x, float y, int scale, const char *fmt, ...);
|
||||
|
|
|
@ -73,7 +73,6 @@ the plugin
|
|||
#include <Settings/Settings.h>
|
||||
#include "GlideExtensions.h"
|
||||
#include "rdp.h"
|
||||
#include "Keys.h"
|
||||
#include "Config.h"
|
||||
#include "Settings.h"
|
||||
|
||||
|
@ -99,8 +98,6 @@ extern "C" {
|
|||
// ** TAKE OUT BEFORE RELEASE!!! **
|
||||
//#define LOG_UCODE
|
||||
|
||||
//#define ALTTAB_FIX
|
||||
|
||||
// note that some of these things are inserted/removed
|
||||
// from within the code & may not be changed by this define.
|
||||
|
||||
|
@ -127,12 +124,6 @@ extern "C" {
|
|||
// Usually enabled
|
||||
#define LARGE_TEXTURE_HANDLING // allow large-textured objects to be split?
|
||||
|
||||
#ifdef ALTTAB_FIX
|
||||
extern HHOOK hhkLowLevelKybd;
|
||||
extern LRESULT CALLBACK LowLevelKeyboardProc(int nCode,
|
||||
WPARAM wParam, LPARAM lParam);
|
||||
#endif
|
||||
|
||||
// Simulations
|
||||
//#define SIMULATE_VOODOO1
|
||||
//#define SIMULATE_BANSHEE
|
||||
|
@ -164,7 +155,6 @@ extern "C" {
|
|||
extern int GfxInitDone;
|
||||
extern bool g_romopen;
|
||||
extern int to_fullscreen;
|
||||
extern int debugging;
|
||||
|
||||
extern int evoodoo;
|
||||
extern int ev_fullscreen;
|
||||
|
|
|
@ -88,7 +88,6 @@
|
|||
<ClInclude Include="Ext_TxFilter.h" />
|
||||
<ClInclude Include="FBtoScreen.h" />
|
||||
<ClInclude Include="GlideExtensions.h" />
|
||||
<ClInclude Include="Keys.h" />
|
||||
<ClInclude Include="rdp.h" />
|
||||
<ClInclude Include="TexBuffer.h" />
|
||||
<ClInclude Include="Util.h" />
|
||||
|
@ -105,7 +104,6 @@
|
|||
<ClCompile Include="DepthBufferRender.cpp" />
|
||||
<ClCompile Include="Ext_TxFilter.cpp" />
|
||||
<ClCompile Include="FBtoScreen.cpp" />
|
||||
<ClCompile Include="Keys.cpp" />
|
||||
<ClCompile Include="Main.cpp" />
|
||||
<ClCompile Include="rdp.cpp" />
|
||||
<ClCompile Include="TexBuffer.cpp" />
|
||||
|
|
|
@ -122,7 +122,6 @@
|
|||
<ClInclude Include="Ext_TxFilter.h" />
|
||||
<ClInclude Include="FBtoScreen.h" />
|
||||
<ClInclude Include="GlideExtensions.h" />
|
||||
<ClInclude Include="Keys.h" />
|
||||
<ClInclude Include="rdp.h" />
|
||||
<ClInclude Include="TexBuffer.h" />
|
||||
<ClInclude Include="Util.h" />
|
||||
|
@ -147,7 +146,6 @@
|
|||
<ClCompile Include="DepthBufferRender.cpp" />
|
||||
<ClCompile Include="Ext_TxFilter.cpp" />
|
||||
<ClCompile Include="FBtoScreen.cpp" />
|
||||
<ClCompile Include="Keys.cpp" />
|
||||
<ClCompile Include="Main.cpp" />
|
||||
<ClCompile Include="rdp.cpp" />
|
||||
<ClCompile Include="TexBuffer.cpp" />
|
||||
|
|
|
@ -54,7 +54,6 @@ FX_ENTRY void FX_CALL grConfigWrapperExt(
|
|||
);
|
||||
FX_ENTRY GrScreenResolution_t FX_CALL grWrapperFullScreenResolutionExt(FxU32*, FxU32*);
|
||||
FX_ENTRY char ** FX_CALL grQueryResolutionsExt(int32_t*);
|
||||
FX_ENTRY FxBool FX_CALL grKeyPressedExt(FxU32 key);
|
||||
FX_ENTRY void FX_CALL grGetGammaTableExt(FxU32, FxU32*, FxU32*, FxU32*);
|
||||
|
||||
FX_ENTRY GrContext_t FX_CALL grSstWinOpenExt(
|
||||
|
|
|
@ -1,80 +0,0 @@
|
|||
/*
|
||||
* Glide64 - Glide video plugin for Nintendo 64 emulators.
|
||||
* Copyright (c) 2002 Dave2001
|
||||
* Copyright (c) 2003-2009 Sergey 'Gonetz' Lipski
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation; either version 2 of the License, or
|
||||
* any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program; if not, write to the Free Software
|
||||
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
*/
|
||||
|
||||
//****************************************************************
|
||||
//
|
||||
// Glide64 - Glide Plugin for Nintendo 64 emulators
|
||||
// Project started on December 29th, 2001
|
||||
//
|
||||
// Authors:
|
||||
// Dave2001, original author, founded the project in 2001, left it in 2002
|
||||
// Gugaman, joined the project in 2002, left it in 2002
|
||||
// Sergey 'Gonetz' Lipski, joined the project in 2002, main author since fall of 2002
|
||||
// Hiroshi 'KoolSmoky' Morii, joined the project in 2007
|
||||
//
|
||||
//****************************************************************
|
||||
//
|
||||
// To modify Glide64:
|
||||
// * Write your name and (optional)email, commented by your work, so I know who did it, and so that you can find which parts you modified when it comes time to send it to me.
|
||||
// * Do NOT send me the whole project or file that you modified. Take out your modified code sections, and tell me where to put them. If people sent the whole thing, I would have many different versions, but no idea how to combine them all.
|
||||
//
|
||||
//****************************************************************
|
||||
//
|
||||
// Keys, used by Glide64.
|
||||
// Since key codes are different for WinAPI and SDL, this difference is managed here
|
||||
// Created by Sergey 'Gonetz' Lipski, July 2009
|
||||
//
|
||||
//****************************************************************
|
||||
|
||||
#include "Gfx_1.3.h"
|
||||
|
||||
Glide64Keys::Glide64Keys()
|
||||
{
|
||||
_keys[G64_VK_CONTROL] = 306;
|
||||
_keys[G64_VK_ALT] = 308;
|
||||
_keys[G64_VK_INSERT] = 277;
|
||||
_keys[G64_VK_LBUTTON] = 1;
|
||||
_keys[G64_VK_UP] = 273;
|
||||
_keys[G64_VK_DOWN] = 274;
|
||||
_keys[G64_VK_LEFT] = 276;
|
||||
_keys[G64_VK_RIGHT] = 275;
|
||||
_keys[G64_VK_SPACE] = 32;
|
||||
_keys[G64_VK_BACK] = 8;
|
||||
_keys[G64_VK_SCROLL] = 302;
|
||||
_keys[G64_VK_1] = 49;
|
||||
_keys[G64_VK_2] = 50;
|
||||
_keys[G64_VK_3] = 51;
|
||||
_keys[G64_VK_4] = 52;
|
||||
_keys[G64_VK_5] = 53;
|
||||
_keys[G64_VK_6] = 54;
|
||||
_keys[G64_VK_7] = 55;
|
||||
_keys[G64_VK_8] = 56;
|
||||
_keys[G64_VK_9] = 57;
|
||||
_keys[G64_VK_0] = 48;
|
||||
_keys[G64_VK_A] = 97;
|
||||
_keys[G64_VK_B] = 98;
|
||||
_keys[G64_VK_D] = 100;
|
||||
_keys[G64_VK_G] = 103;
|
||||
_keys[G64_VK_Q] = 113;
|
||||
_keys[G64_VK_R] = 114;
|
||||
_keys[G64_VK_S] = 115;
|
||||
_keys[G64_VK_V] = 118;
|
||||
_keys[G64_VK_W] = 119;
|
||||
}
|
|
@ -1,93 +0,0 @@
|
|||
/*
|
||||
* Glide64 - Glide video plugin for Nintendo 64 emulators.
|
||||
* Copyright (c) 2002 Dave2001
|
||||
* Copyright (c) 2003-2009 Sergey 'Gonetz' Lipski
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation; either version 2 of the License, or
|
||||
* any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program; if not, write to the Free Software
|
||||
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
*/
|
||||
|
||||
//****************************************************************
|
||||
//
|
||||
// Glide64 - Glide Plugin for Nintendo 64 emulators
|
||||
// Project started on December 29th, 2001
|
||||
//
|
||||
// Authors:
|
||||
// Dave2001, original author, founded the project in 2001, left it in 2002
|
||||
// Gugaman, joined the project in 2002, left it in 2002
|
||||
// Sergey 'Gonetz' Lipski, joined the project in 2002, main author since fall of 2002
|
||||
// Hiroshi 'KoolSmoky' Morii, joined the project in 2007
|
||||
//
|
||||
//****************************************************************
|
||||
//
|
||||
// To modify Glide64:
|
||||
// * Write your name and (optional)email, commented by your work, so I know who did it, and so that you can find which parts you modified when it comes time to send it to me.
|
||||
// * Do NOT send me the whole project or file that you modified. Take out your modified code sections, and tell me where to put them. If people sent the whole thing, I would have many different versions, but no idea how to combine them all.
|
||||
//
|
||||
//****************************************************************
|
||||
//
|
||||
// Keys, used by Glide64.
|
||||
// Since key codes are different for WinAPI and SDL, this difference is managed here
|
||||
// Created by Sergey 'Gonetz' Lipski, July 2009
|
||||
//
|
||||
//****************************************************************
|
||||
|
||||
#ifndef Keys_H
|
||||
#define Keys_H
|
||||
|
||||
#define G64_VK_CONTROL 0
|
||||
#define G64_VK_ALT 1
|
||||
#define G64_VK_INSERT 2
|
||||
#define G64_VK_LBUTTON 3
|
||||
#define G64_VK_UP 4
|
||||
#define G64_VK_DOWN 5
|
||||
#define G64_VK_LEFT 6
|
||||
#define G64_VK_RIGHT 7
|
||||
#define G64_VK_SPACE 8
|
||||
#define G64_VK_BACK 9
|
||||
#define G64_VK_SCROLL 10
|
||||
#define G64_VK_1 11
|
||||
#define G64_VK_2 12
|
||||
#define G64_VK_3 13
|
||||
#define G64_VK_4 14
|
||||
#define G64_VK_5 15
|
||||
#define G64_VK_6 16
|
||||
#define G64_VK_7 17
|
||||
#define G64_VK_8 18
|
||||
#define G64_VK_9 19
|
||||
#define G64_VK_0 20
|
||||
#define G64_VK_A 21
|
||||
#define G64_VK_B 22
|
||||
#define G64_VK_D 23
|
||||
#define G64_VK_G 24
|
||||
#define G64_VK_Q 25
|
||||
#define G64_VK_R 26
|
||||
#define G64_VK_S 27
|
||||
#define G64_VK_V 28
|
||||
#define G64_VK_W 29
|
||||
|
||||
#define G64_NUM_KEYS 30
|
||||
|
||||
class Glide64Keys
|
||||
{
|
||||
public:
|
||||
Glide64Keys();
|
||||
~Glide64Keys(){}
|
||||
int operator[](unsigned int index){return _keys[index];}
|
||||
|
||||
private:
|
||||
int _keys[G64_NUM_KEYS];
|
||||
};
|
||||
|
||||
#endif //Keys_H
|
|
@ -71,7 +71,6 @@ int to_fullscreen = FALSE;
|
|||
int GfxInitDone = FALSE;
|
||||
bool g_romopen = false;
|
||||
GrContext_t gfx_context = 0;
|
||||
int debugging = FALSE;
|
||||
int exception = FALSE;
|
||||
|
||||
int evoodoo = 0;
|
||||
|
@ -81,12 +80,6 @@ int ev_fullscreen = 0;
|
|||
HINSTANCE hinstDLL = NULL;
|
||||
#endif
|
||||
|
||||
#ifdef ALTTAB_FIX
|
||||
HHOOK hhkLowLevelKybd = NULL;
|
||||
LRESULT CALLBACK LowLevelKeyboardProc(int nCode,
|
||||
WPARAM wParam, LPARAM lParam);
|
||||
#endif
|
||||
|
||||
#ifdef PERFORMANCE
|
||||
int64 perf_cur;
|
||||
int64 perf_next;
|
||||
|
@ -133,8 +126,6 @@ RDP rdp;
|
|||
|
||||
CSettings * g_settings;
|
||||
|
||||
HOTKEY_INFO hotkey_info;
|
||||
|
||||
VOODOO voodoo = { 0, 0, 0, 0,
|
||||
0, 0, 0, 0,
|
||||
0, 0, 0, 0
|
||||
|
@ -213,11 +204,6 @@ void _ChangeSize()
|
|||
|
||||
void ChangeSize()
|
||||
{
|
||||
if (debugging)
|
||||
{
|
||||
_ChangeSize();
|
||||
return;
|
||||
}
|
||||
switch (g_settings->aspectmode)
|
||||
{
|
||||
case 0: //4:3
|
||||
|
@ -600,7 +586,6 @@ void WriteSettings(void)
|
|||
|
||||
GRSTIPPLE grStippleModeExt = NULL;
|
||||
GRSTIPPLE grStipplePatternExt = NULL;
|
||||
FxBool(FX_CALL *grKeyPressed)(FxU32) = NULL;
|
||||
|
||||
int GetTexAddrUMA(int /*tmu*/, int texsize)
|
||||
{
|
||||
|
@ -775,7 +760,6 @@ int InitGfx()
|
|||
|
||||
WriteTrace(TraceGlide64, TraceDebug, "-");
|
||||
|
||||
debugging = FALSE;
|
||||
rdp_reset();
|
||||
|
||||
// Initialize Glide
|
||||
|
@ -921,9 +905,6 @@ int InitGfx()
|
|||
if (grStipplePatternExt)
|
||||
grStipplePatternExt(g_settings->stipple_pattern);
|
||||
|
||||
char strKeyPressedExt[] = "grKeyPressedExt";
|
||||
grKeyPressed = (FxBool(FX_CALL *)(FxU32))grGetProcAddress(strKeyPressedExt);
|
||||
|
||||
InitCombine();
|
||||
|
||||
#ifdef SIMULATE_VOODOO1
|
||||
|
@ -1259,14 +1240,6 @@ void CALL CloseDLL(void)
|
|||
{
|
||||
WriteTrace(TraceGlide64, TraceDebug, "-");
|
||||
|
||||
#ifdef ALTTAB_FIX
|
||||
if (hhkLowLevelKybd)
|
||||
{
|
||||
UnhookWindowsHookEx(hhkLowLevelKybd);
|
||||
hhkLowLevelKybd = 0;
|
||||
}
|
||||
#endif
|
||||
|
||||
//CLOSELOG ();
|
||||
|
||||
#ifdef TEXTURE_FILTER // Hiroshi Morii <koolsmoky@users.sourceforge.net>
|
||||
|
@ -1376,8 +1349,6 @@ int CALL InitiateGFX(GFX_INFO Gfx_Info)
|
|||
g_settings->res_data_org = g_settings->res_data;
|
||||
#endif
|
||||
|
||||
debug_init(); // Initialize debugger
|
||||
|
||||
gfx = Gfx_Info;
|
||||
|
||||
util_init();
|
||||
|
@ -1956,64 +1927,6 @@ void newSwapBuffers()
|
|||
output(930.0f, 0, 1, CDateTime().SetToNow().Format("%I:%M:%S %p").c_str(), 0);
|
||||
}
|
||||
}
|
||||
//hotkeys
|
||||
if ((abs((int)(frame_count - curframe)) > 3) && CheckKeyPressed(G64_VK_ALT, 0x8000)) //alt +
|
||||
{
|
||||
if (CheckKeyPressed(G64_VK_B, 0x8000)) //b
|
||||
{
|
||||
hotkey_info.hk_motionblur = 100;
|
||||
hotkey_info.hk_ref = 0;
|
||||
curframe = frame_count;
|
||||
g_settings->frame_buffer ^= fb_motionblur;
|
||||
}
|
||||
else if (CheckKeyPressed(G64_VK_V, 0x8000)) //v
|
||||
{
|
||||
hotkey_info.hk_ref = 100;
|
||||
hotkey_info.hk_motionblur = 0;
|
||||
curframe = frame_count;
|
||||
g_settings->frame_buffer ^= fb_ref;
|
||||
}
|
||||
}
|
||||
if (hotkey_info.hk_ref || hotkey_info.hk_motionblur || hotkey_info.hk_filtering)
|
||||
{
|
||||
set_message_combiner();
|
||||
char buf[256];
|
||||
buf[0] = 0;
|
||||
char * message = 0;
|
||||
if (hotkey_info.hk_ref)
|
||||
{
|
||||
if (g_settings->frame_buffer & fb_ref)
|
||||
message = strcat(buf, "FB READ ALWAYS: ON");
|
||||
else
|
||||
message = strcat(buf, "FB READ ALWAYS: OFF");
|
||||
hotkey_info.hk_ref--;
|
||||
}
|
||||
if (hotkey_info.hk_motionblur)
|
||||
{
|
||||
if (g_settings->frame_buffer & fb_motionblur)
|
||||
message = strcat(buf, " MOTION BLUR: ON");
|
||||
else
|
||||
message = strcat(buf, " MOTION BLUR: OFF");
|
||||
hotkey_info.hk_motionblur--;
|
||||
}
|
||||
if (hotkey_info.hk_filtering)
|
||||
{
|
||||
switch (g_settings->filtering)
|
||||
{
|
||||
case 0:
|
||||
message = strcat(buf, " FILTERING MODE: AUTOMATIC");
|
||||
break;
|
||||
case 1:
|
||||
message = strcat(buf, " FILTERING MODE: FORCE BILINEAR");
|
||||
break;
|
||||
case 2:
|
||||
message = strcat(buf, " FILTERING MODE: FORCE POINT-SAMPLED");
|
||||
break;
|
||||
}
|
||||
hotkey_info.hk_filtering--;
|
||||
}
|
||||
output(120.0f, 0.0f, 1, message, 0);
|
||||
}
|
||||
|
||||
if (capture_screen)
|
||||
{
|
||||
|
@ -2099,61 +2012,6 @@ void newSwapBuffers()
|
|||
}
|
||||
}
|
||||
|
||||
// Capture the screen if debug capture is set
|
||||
if (_debugger.capture)
|
||||
{
|
||||
// Allocate the screen
|
||||
_debugger.screen = new uint8_t[(g_settings->res_x*g_settings->res_y) << 1];
|
||||
|
||||
// Lock the backbuffer (already rendered)
|
||||
GrLfbInfo_t info;
|
||||
info.size = sizeof(GrLfbInfo_t);
|
||||
while (!grLfbLock(GR_LFB_READ_ONLY,
|
||||
GR_BUFFER_BACKBUFFER,
|
||||
GR_LFBWRITEMODE_565,
|
||||
GR_ORIGIN_UPPER_LEFT,
|
||||
FXFALSE,
|
||||
&info));
|
||||
|
||||
uint32_t offset_src = 0, offset_dst = 0;
|
||||
|
||||
// Copy the screen
|
||||
for (uint32_t y = 0; y < g_settings->res_y; y++)
|
||||
{
|
||||
if (info.writeMode == GR_LFBWRITEMODE_8888)
|
||||
{
|
||||
uint32_t *src = (uint32_t*)((uint8_t*)info.lfbPtr + offset_src);
|
||||
uint16_t *dst = (uint16_t*)(_debugger.screen + offset_dst);
|
||||
uint8_t r, g, b;
|
||||
uint32_t col;
|
||||
for (unsigned int x = 0; x < g_settings->res_x; x++)
|
||||
{
|
||||
col = src[x];
|
||||
r = (uint8_t)((col >> 19) & 0x1F);
|
||||
g = (uint8_t)((col >> 10) & 0x3F);
|
||||
b = (uint8_t)((col >> 3) & 0x1F);
|
||||
dst[x] = (r << 11) | (g << 5) | b;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
memcpy(_debugger.screen + offset_dst, (uint8_t*)info.lfbPtr + offset_src, g_settings->res_x << 1);
|
||||
}
|
||||
offset_dst += g_settings->res_x << 1;
|
||||
offset_src += info.strideInBytes;
|
||||
}
|
||||
|
||||
// Unlock the backbuffer
|
||||
grLfbUnlock(GR_LFB_READ_ONLY, GR_BUFFER_BACKBUFFER);
|
||||
}
|
||||
|
||||
if (debugging)
|
||||
{
|
||||
debug_keys();
|
||||
debug_cacheviewer();
|
||||
debug_mouse();
|
||||
}
|
||||
|
||||
if (g_settings->frame_buffer & fb_read_back_to_screen)
|
||||
DrawWholeFrameBufferToScreen();
|
||||
|
||||
|
@ -2183,10 +2041,7 @@ void newSwapBuffers()
|
|||
}
|
||||
}
|
||||
|
||||
if (_debugger.capture)
|
||||
debug_capture();
|
||||
|
||||
if (debugging || g_settings->wireframe || g_settings->buff_clear || (g_settings->hacks&hack_PPL && g_settings->ucode == 6))
|
||||
if (g_settings->wireframe || g_settings->buff_clear || (g_settings->hacks&hack_PPL && g_settings->ucode == 6))
|
||||
{
|
||||
if (g_settings->hacks&hack_RE2 && fb_depth_render_enabled)
|
||||
grDepthMask(FXFALSE);
|
||||
|
@ -2209,39 +2064,6 @@ void newSwapBuffers()
|
|||
DrawWholeFrameBufferToScreen();
|
||||
}
|
||||
frame_count++;
|
||||
|
||||
// Open/close debugger?
|
||||
if (CheckKeyPressed(G64_VK_SCROLL, 0x0001))
|
||||
{
|
||||
if (!debugging)
|
||||
{
|
||||
//if (g_settings->scr_res_x == 1024 && g_settings->scr_res_y == 768)
|
||||
{
|
||||
debugging = 1;
|
||||
|
||||
// Recalculate screen size, don't resize screen
|
||||
g_settings->res_x = (uint32_t)(g_settings->scr_res_x * 0.625f);
|
||||
g_settings->res_y = (uint32_t)(g_settings->scr_res_y * 0.625f);
|
||||
|
||||
ChangeSize();
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
debugging = 0;
|
||||
|
||||
g_settings->res_x = g_settings->scr_res_x;
|
||||
g_settings->res_y = g_settings->scr_res_y;
|
||||
|
||||
ChangeSize();
|
||||
}
|
||||
}
|
||||
|
||||
// Debug capture?
|
||||
if (/*fullscreen && */debugging && CheckKeyPressed(G64_VK_INSERT, 0x0001))
|
||||
{
|
||||
_debugger.capture = 1;
|
||||
}
|
||||
}
|
||||
|
||||
/******************************************************************
|
||||
|
@ -2292,72 +2114,6 @@ void CALL SurfaceChanged(int width, int height)
|
|||
}
|
||||
#endif
|
||||
|
||||
int CheckKeyPressed(int key, int mask)
|
||||
{
|
||||
static Glide64Keys g64Keys;
|
||||
if (g_settings->use_hotkeys == 0)
|
||||
return 0;
|
||||
#ifdef __WINDOWS__
|
||||
return (GetAsyncKeyState(g64Keys[key]) & mask);
|
||||
#else
|
||||
if (grKeyPressed)
|
||||
return grKeyPressed(g64Keys[key]);
|
||||
return 0;
|
||||
#endif
|
||||
}
|
||||
|
||||
#ifdef ALTTAB_FIX
|
||||
int k_ctl = 0, k_alt = 0, k_del = 0;
|
||||
|
||||
LRESULT CALLBACK LowLevelKeyboardProc(int nCode,
|
||||
WPARAM wParam, LPARAM lParam)
|
||||
{
|
||||
if (!fullscreen) return CallNextHookEx(NULL, nCode, wParam, lParam);
|
||||
|
||||
int TabKey = FALSE;
|
||||
|
||||
PKBDLLHOOKSTRUCT p;
|
||||
|
||||
if (nCode == HC_ACTION)
|
||||
{
|
||||
switch (wParam) {
|
||||
case WM_KEYUP: case WM_SYSKEYUP:
|
||||
p = (PKBDLLHOOKSTRUCT) lParam;
|
||||
if (p->vkCode == 162) k_ctl = 0;
|
||||
if (p->vkCode == 164) k_alt = 0;
|
||||
if (p->vkCode == 46) k_del = 0;
|
||||
goto do_it;
|
||||
|
||||
case WM_KEYDOWN: case WM_SYSKEYDOWN:
|
||||
p = (PKBDLLHOOKSTRUCT) lParam;
|
||||
if (p->vkCode == 162) k_ctl = 1;
|
||||
if (p->vkCode == 164) k_alt = 1;
|
||||
if (p->vkCode == 46) k_del = 1;
|
||||
goto do_it;
|
||||
|
||||
do_it:
|
||||
TabKey =
|
||||
((p->vkCode == VK_TAB) && ((p->flags & LLKHF_ALTDOWN) != 0)) ||
|
||||
((p->vkCode == VK_ESCAPE) && ((p->flags & LLKHF_ALTDOWN) != 0)) ||
|
||||
((p->vkCode == VK_ESCAPE) && ((GetKeyState(VK_CONTROL) & 0x8000) != 0)) ||
|
||||
(k_ctl && k_alt && k_del);
|
||||
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (TabKey)
|
||||
{
|
||||
k_ctl = 0;
|
||||
k_alt = 0;
|
||||
k_del = 0;
|
||||
ReleaseGfx ();
|
||||
}
|
||||
|
||||
return CallNextHookEx(NULL, nCode, wParam, lParam);
|
||||
}
|
||||
#endif
|
||||
|
||||
#ifdef ANDROID
|
||||
void Android_JNI_SwapWindow()
|
||||
{
|
||||
|
|
|
@ -527,28 +527,6 @@ void TexCache()
|
|||
{
|
||||
WriteTrace(TraceRDP, TraceDebug, " |-+ TexCache called");
|
||||
|
||||
#ifdef TEXTURE_FILTER /* Hiroshi Morii <koolsmoky@users.sourceforge.net> */ // POSTNAPALM
|
||||
if (g_settings->ghq_use && g_settings->ghq_hirs_dump) {
|
||||
/* Force reload hi-res textures. Useful for texture artists */
|
||||
if (CheckKeyPressed(G64_VK_R, 0x0001)) {
|
||||
if (ext_ghq_reloadhirestex()) ClearCache();
|
||||
}
|
||||
/* Turn on texture dump */
|
||||
else if (CheckKeyPressed(G64_VK_D, 0x0001)) {
|
||||
extern void DisplayLoadProgress(const wchar_t *format, ...);
|
||||
ghq_dmptex_toggle_key = !ghq_dmptex_toggle_key;
|
||||
if (ghq_dmptex_toggle_key) {
|
||||
DisplayLoadProgress(L"Texture dump - ON");
|
||||
ClearCache();
|
||||
}
|
||||
else {
|
||||
DisplayLoadProgress(L"Texture dump - OFF");
|
||||
}
|
||||
pjutil::Sleep(1000);
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
if (rdp.tex & 1)
|
||||
GetTexInfo(0, rdp.cur_tile);
|
||||
if (rdp.tex & 2)
|
||||
|
|
|
@ -1652,83 +1652,6 @@ static void render_tri(uint16_t linew, int old_interpolate)
|
|||
grDrawVertexArray(GR_TRIANGLE_FAN, n, rdp.vtx_buffer ? (&vtx_list2) : (&vtx_list1));
|
||||
}
|
||||
}
|
||||
|
||||
if (_debugger.capture) add_tri(rdp.vtxbuf, n, TRI_TRIANGLE);
|
||||
}
|
||||
|
||||
void add_tri(VERTEX *v, int n, int type)
|
||||
{
|
||||
//WriteTrace(TraceRDP, TraceDebug, "ENTER (%f, %f, %f), (%f, %f, %f), (%f, %f, %f)", v[0].x, v[0].y, v[0].w,
|
||||
// v[1].x, v[1].y, v[1].w, v[2].x, v[2].y, v[2].w);
|
||||
|
||||
// Debug capture
|
||||
if (_debugger.capture)
|
||||
{
|
||||
rdp.debug_n++;
|
||||
|
||||
TRI_INFO *info = new TRI_INFO;
|
||||
info->nv = n;
|
||||
info->v = new VERTEX[n];
|
||||
memcpy(info->v, v, sizeof(VERTEX)*n);
|
||||
info->cycle_mode = rdp.cycle_mode;
|
||||
info->cycle1 = rdp.cycle1;
|
||||
info->cycle2 = rdp.cycle2;
|
||||
info->uncombined = rdp.uncombined;
|
||||
info->geom_mode = rdp.geom_mode;
|
||||
info->othermode_h = rdp.othermode_h;
|
||||
info->othermode_l = rdp.othermode_l;
|
||||
info->tri_n = rdp.tri_n;
|
||||
info->type = type;
|
||||
|
||||
for (int i = 0; i < 2; i++)
|
||||
{
|
||||
int j = rdp.cur_tile + i;
|
||||
if (i == 0)
|
||||
info->t[i].tmu = rdp.t0;
|
||||
else
|
||||
info->t[i].tmu = rdp.t1;
|
||||
info->t[i].cur_cache[0] = rdp.cur_cache_n[rdp.t0];
|
||||
info->t[i].cur_cache[1] = rdp.cur_cache_n[rdp.t1];
|
||||
info->t[i].format = rdp.tiles[j].format;
|
||||
info->t[i].size = rdp.tiles[j].size;
|
||||
info->t[i].width = rdp.tiles[j].width;
|
||||
info->t[i].height = rdp.tiles[j].height;
|
||||
info->t[i].line = rdp.tiles[j].line;
|
||||
info->t[i].palette = rdp.tiles[j].palette;
|
||||
info->t[i].clamp_s = rdp.tiles[j].clamp_s;
|
||||
info->t[i].clamp_t = rdp.tiles[j].clamp_t;
|
||||
info->t[i].mirror_s = rdp.tiles[j].mirror_s;
|
||||
info->t[i].mirror_t = rdp.tiles[j].mirror_t;
|
||||
info->t[i].shift_s = rdp.tiles[j].shift_s;
|
||||
info->t[i].shift_t = rdp.tiles[j].shift_t;
|
||||
info->t[i].mask_s = rdp.tiles[j].mask_s;
|
||||
info->t[i].mask_t = rdp.tiles[j].mask_t;
|
||||
info->t[i].ul_s = rdp.tiles[j].ul_s;
|
||||
info->t[i].ul_t = rdp.tiles[j].ul_t;
|
||||
info->t[i].lr_s = rdp.tiles[j].lr_s;
|
||||
info->t[i].lr_t = rdp.tiles[j].lr_t;
|
||||
info->t[i].t_ul_s = rdp.tiles[7].t_ul_s;
|
||||
info->t[i].t_ul_t = rdp.tiles[7].t_ul_t;
|
||||
info->t[i].t_lr_s = rdp.tiles[7].t_lr_s;
|
||||
info->t[i].t_lr_t = rdp.tiles[7].t_lr_t;
|
||||
info->t[i].scale_s = rdp.tiles[j].s_scale;
|
||||
info->t[i].scale_t = rdp.tiles[j].t_scale;
|
||||
}
|
||||
|
||||
info->fog_color = rdp.fog_color;
|
||||
info->fill_color = rdp.fill_color;
|
||||
info->prim_color = rdp.prim_color;
|
||||
info->blend_color = rdp.blend_color;
|
||||
info->env_color = rdp.env_color;
|
||||
info->prim_lodmin = rdp.prim_lodmin;
|
||||
info->prim_lodfrac = rdp.prim_lodfrac;
|
||||
|
||||
info->pNext = _debugger.tri_list;
|
||||
_debugger.tri_list = info;
|
||||
|
||||
if (_debugger.tri_last == NULL)
|
||||
_debugger.tri_last = _debugger.tri_list;
|
||||
}
|
||||
}
|
||||
|
||||
void update_scissor()
|
||||
|
|
|
@ -45,13 +45,11 @@
|
|||
#define NOT_TMU2 0x02
|
||||
|
||||
void util_init();
|
||||
void render_tri(uint16_t linew = 0);
|
||||
|
||||
int cull_tri(VERTEX **v);
|
||||
void draw_tri(VERTEX **v, uint16_t linew = 0);
|
||||
void do_triangle_stuff(uint16_t linew = 0, int old_interpolate = TRUE);
|
||||
void do_triangle_stuff_2(uint16_t linew = 0);
|
||||
void add_tri(VERTEX *v, int n, int type);
|
||||
void apply_shade_mods(VERTEX *v);
|
||||
|
||||
void update();
|
||||
|
|
|
@ -253,14 +253,6 @@ void RDP::Reset()
|
|||
rdp.update = UPDATE_SCISSOR | UPDATE_COMBINE | UPDATE_ZBUF_ENABLED | UPDATE_CULL_MODE;
|
||||
fog_mode = RDP::fog_enabled;
|
||||
maincimg[0].addr = maincimg[1].addr = last_drawn_ci_addr = 0x7FFFFFFF;
|
||||
|
||||
hotkey_info.hk_ref = 90;
|
||||
hotkey_info.hk_motionblur = (g_settings->buff_clear == 0) ? 0 : 90;
|
||||
hotkey_info.hk_filtering = hotkey_info.hk_motionblur;
|
||||
|
||||
CheckKeyPressed(G64_VK_BACK, 1); //BACK
|
||||
CheckKeyPressed(G64_VK_B, 1);
|
||||
CheckKeyPressed(G64_VK_V, 1);
|
||||
}
|
||||
|
||||
RDP::RDP()
|
||||
|
@ -590,14 +582,6 @@ EXPORT void CALL ProcessDList(void)
|
|||
update_screen_count = 0;
|
||||
ChangeSize();
|
||||
|
||||
#ifdef ALTTAB_FIX
|
||||
if (!hhkLowLevelKybd)
|
||||
{
|
||||
hhkLowLevelKybd = SetWindowsHookEx(WH_KEYBOARD_LL,
|
||||
LowLevelKeyboardProc, hInstance, 0);
|
||||
}
|
||||
#endif
|
||||
|
||||
WriteTrace(TraceGlide64, TraceDebug, "ProcessDList");
|
||||
|
||||
if (reset)
|
||||
|
@ -1444,22 +1428,7 @@ static void rdp_texrect()
|
|||
grDrawVertexArrayContiguous(GR_TRIANGLE_STRIP, n_vertices, vptr, sizeof(VERTEX));
|
||||
}
|
||||
|
||||
if (_debugger.capture)
|
||||
{
|
||||
VERTEX vl[3];
|
||||
vl[0] = vstd[0];
|
||||
vl[1] = vstd[2];
|
||||
vl[2] = vstd[1];
|
||||
add_tri(vl, 3, TRI_TEXRECT);
|
||||
rdp.tri_n++;
|
||||
vl[0] = vstd[2];
|
||||
vl[1] = vstd[3];
|
||||
vl[2] = vstd[1];
|
||||
add_tri(vl, 3, TRI_TEXRECT);
|
||||
rdp.tri_n++;
|
||||
}
|
||||
else
|
||||
rdp.tri_n += 2;
|
||||
rdp.tri_n += 2;
|
||||
|
||||
delete[] vnew;
|
||||
}
|
||||
|
@ -2441,23 +2410,7 @@ static void rdp_fillrect()
|
|||
grDrawTriangle(&v[2], &v[3], &v[1]);
|
||||
}
|
||||
|
||||
if (_debugger.capture)
|
||||
{
|
||||
VERTEX v1[3];
|
||||
v1[0] = v[0];
|
||||
v1[1] = v[2];
|
||||
v1[2] = v[1];
|
||||
add_tri(v1, 3, TRI_FILLRECT);
|
||||
rdp.tri_n++;
|
||||
v1[0] = v[2];
|
||||
v1[1] = v[3];
|
||||
add_tri(v1, 3, TRI_FILLRECT);
|
||||
rdp.tri_n++;
|
||||
}
|
||||
else
|
||||
{
|
||||
rdp.tri_n += 2;
|
||||
}
|
||||
rdp.tri_n += 2;
|
||||
}
|
||||
|
||||
//
|
||||
|
@ -3844,23 +3797,6 @@ void lle_triangle(uint32_t w1, uint32_t w2, int shade, int texture, int zbuffer,
|
|||
ConvertCoordsConvert(vtxbuf, nbVtxs);
|
||||
grCullMode(GR_CULL_DISABLE);
|
||||
grDrawVertexArrayContiguous(GR_TRIANGLE_STRIP, nbVtxs - 1, vtxbuf, sizeof(VERTEX));
|
||||
if (_debugger.capture)
|
||||
{
|
||||
VERTEX vl[3];
|
||||
vl[0] = vtxbuf[0];
|
||||
vl[1] = vtxbuf[2];
|
||||
vl[2] = vtxbuf[1];
|
||||
add_tri(vl, 3, TRI_TRIANGLE);
|
||||
rdp.tri_n++;
|
||||
if (nbVtxs > 4)
|
||||
{
|
||||
vl[0] = vtxbuf[2];
|
||||
vl[1] = vtxbuf[3];
|
||||
vl[2] = vtxbuf[1];
|
||||
add_tri(vl, 3, TRI_TRIANGLE);
|
||||
rdp.tri_n++;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static void rdp_triangle(int shade, int texture, int zbuffer)
|
||||
|
|
|
@ -200,13 +200,6 @@ typedef struct
|
|||
extern const int NumOfFormats;
|
||||
extern SCREEN_SHOT_FORMAT ScreenShotFormats[];
|
||||
|
||||
typedef struct
|
||||
{
|
||||
uint8_t hk_ref;
|
||||
uint8_t hk_motionblur;
|
||||
uint8_t hk_filtering;
|
||||
} HOTKEY_INFO;
|
||||
|
||||
typedef struct
|
||||
{
|
||||
int num_tmu;
|
||||
|
@ -639,7 +632,6 @@ void ChangeSize();
|
|||
void GoToFullScreen();
|
||||
|
||||
extern RDP rdp;
|
||||
extern HOTKEY_INFO hotkey_info;
|
||||
extern VOODOO voodoo;
|
||||
|
||||
extern GrTexInfo fontTex;
|
||||
|
|
|
@ -547,22 +547,7 @@ void DrawImage(DRAWIMAGE & d)
|
|||
|
||||
grDrawVertexArrayContiguous(GR_TRIANGLE_STRIP, 4, v, sizeof(VERTEX));
|
||||
|
||||
if (_debugger.capture)
|
||||
{
|
||||
VERTEX vl[3];
|
||||
vl[0] = v[0];
|
||||
vl[1] = v[2];
|
||||
vl[2] = v[1];
|
||||
add_tri(vl, 3, TRI_BACKGROUND);
|
||||
rdp.tri_n++;
|
||||
vl[0] = v[2];
|
||||
vl[1] = v[3];
|
||||
vl[2] = v[1];
|
||||
add_tri(vl, 3, TRI_BACKGROUND);
|
||||
rdp.tri_n++;
|
||||
}
|
||||
else
|
||||
rdp.tri_n += 2;
|
||||
rdp.tri_n += 2;
|
||||
}
|
||||
else
|
||||
{
|
||||
|
@ -676,22 +661,7 @@ void DrawHiresImage(DRAWIMAGE & d, int screensize = FALSE)
|
|||
grDrawTriangle(&v[0], &v[2], &v[1]);
|
||||
grDrawTriangle(&v[2], &v[3], &v[1]);
|
||||
rdp.update |= UPDATE_ZBUF_ENABLED | UPDATE_COMBINE | UPDATE_TEXTURE | UPDATE_ALPHA_COMPARE | UPDATE_SCISSOR;
|
||||
if (_debugger.capture)
|
||||
{
|
||||
VERTEX vl[3];
|
||||
vl[0] = v[0];
|
||||
vl[1] = v[2];
|
||||
vl[2] = v[1];
|
||||
add_tri(vl, 3, TRI_BACKGROUND);
|
||||
rdp.tri_n++;
|
||||
vl[0] = v[2];
|
||||
vl[1] = v[3];
|
||||
vl[2] = v[1];
|
||||
add_tri(vl, 3, TRI_BACKGROUND);
|
||||
rdp.tri_n++;
|
||||
}
|
||||
else
|
||||
rdp.tri_n += 2;
|
||||
rdp.tri_n += 2;
|
||||
rdp.tbuff_tex = tbuff_tex;
|
||||
}
|
||||
|
||||
|
|
Loading…
Reference in New Issue