Commit Graph

2093 Commits

Author SHA1 Message Date
zilmar f27579e527 [Common] Make Thread.cpp more android friendly 2016-04-28 17:34:09 +10:00
zilmar 1594c2bed9 [Common] Make SyncEvent.cpp more android friendly 2016-04-28 17:29:27 +10:00
zilmar b2545c108b [Common] Make path.cpp more android friendly 2016-04-28 17:28:22 +10:00
zilmar f83a700f54 [Common] Make MemoryManagement.cpp more Android friendly 2016-04-28 17:27:17 +10:00
zilmar 7df051c876 [Common] Make CriticalSection.cpp more android friendly 2016-04-28 17:25:46 +10:00
zilmar d76a5ce7a2 [Common] Add EntryExists to IniFileClass.cpp 2016-04-28 17:22:59 +10:00
zilmar 0a161408be [Common] Add thread to Common.vcxproj.filters 2016-04-28 17:20:44 +10:00
zilmar 3d67aa563d [Common] Get trace.cpp code more android friendly 2016-04-28 17:12:32 +10:00
zilmar 25056aa2e8 [Android RSP] Add hle RSP plugin for android 2016-04-28 17:09:44 +10:00
8aefa061a7 compiles for a static library on Linux 2016-04-27 22:44:01 -04:00
zilmar d1a8271b36 [Project64] Fix up unique save dirs 2016-04-22 16:44:41 +10:00
zilmar 699f70a0d5 Merge branch 'master' of https://github.com/project64/project64 2016-04-22 06:30:51 +10:00
zilmar 02d7ac014e [Project64] Make sure each game has a unique save dir 2016-04-22 06:29:55 +10:00
1520aaa21f Constrict window message initializers as ANDROID- and WIN32-only. 2016-04-21 00:47:20 -04:00
5ca3354acb unresolved vsprintf() 2016-04-21 00:30:26 -04:00
6be92e9795 standardized zip API #include 2016-04-20 23:55:37 -04:00
zilmar 4e0103b897 [Project64] Get load save state to use cfile 2016-04-21 07:21:15 +10:00
zilmar 112ea9d8da [Project64] Make saving states more cross platform 2016-04-20 19:18:13 +10:00
zilmar 1e222705e4 [Project64] Add platform.h to x86CodeLog.cpp 2016-04-20 19:16:02 +10:00
zilmar 9bcacfb8c3 [Project64] Remove windows.h from x86CodeLog.cpp 2016-04-20 07:57:43 +10:00
zilmar ae266729af [zlib] Add some fixes to deal with smaller types 2016-04-20 07:54:23 +10:00
zilmar e8ab06fac3 [Project64] Get x86CodeLog to use Clog 2016-04-19 20:38:14 +10:00
zilmar b93421c502 [Common] Clean up log class 2016-04-19 20:37:41 +10:00
zilmar f5cf17903b [Project64] Clean up testing around rom list refresh 2016-04-19 17:46:38 +10:00
zilmar 78b7cfe38f [Project64] Change sram to use cfile 2016-04-19 07:29:24 +10:00
zilmar a76a174246 [Project64] Make plugins handle android better 2016-04-18 19:38:20 +10:00
zilmar b55cc5f78e [Project64] fix up so trunc is in for Visual Studio 2012 2016-04-18 17:20:12 +10:00
zilmar 88cdfd58bb [Project64] Add move RomList.cpp in to Core 2016-04-18 17:19:08 +10:00
zilmar 91d88a8191 [Project64] Get Rom List to use common/thread 2016-04-18 16:57:49 +10:00
zilmar 9d5a33df6a [Project64] Use thread class for emulation thread 2016-04-18 05:52:09 +10:00
zilmar bddd3841cc [Common] Add thread class 2016-04-18 05:34:47 +10:00
zilmar 1daa43a6d8 [Project64] Remove windows.h from MemoryVirtualMem.cpp 2016-04-18 05:07:30 +10:00
zilmar 7fec071afc [Project64] Add RomList logging information 2016-04-18 05:06:30 +10:00
zilmar 2d76718d35 [Project64] Make sure pause from menu is always set 2016-04-18 05:05:31 +10:00
zilmar 39a1f4f058 [Project64] Have RomBrowser store internal data as utf8 2016-04-16 19:55:32 +10:00
zilmar 59a4b1de68 Merge branch 'master' of https://github.com/project64/project64 2016-04-16 09:26:19 +10:00
zilmar 58bd4c2adf [Project64] Add CN64Rom::CleanRomName 2016-04-16 09:17:37 +10:00
zilmar c73d91de92 [Project64] Use cfile for looking at an uncompressed file (Rom Browser) 2016-04-16 09:08:44 +10:00
zilmar cad6d7db7b [Project64] Clean up some logging in RomList.cpp 2016-04-16 09:06:57 +10:00
zilmar c72e72a073 [Project64] Remove passing directory in FillRomList 2016-04-16 08:56:10 +10:00
zilmar 98230eb48a [Project64] Move Watch dir code back to rom browser 2016-04-16 06:58:31 +10:00
zilmar 4b70b1c941 [Project64] Make GetCicChipID just in one location in the CN64Rom class 2016-04-15 08:38:02 +10:00
zilmar 71454df424 [Project64] Make sure 7z in rombrowser is win32 only 2016-04-15 08:29:45 +10:00
zilmar 3007139446 [Project64] Remove SelColorBrush from ROM_INFO 2016-04-15 08:26:02 +10:00
zilmar 5b5d30cb69 [Project64] Rename RefreshRomBrowser to RefreshRomList 2016-04-15 08:07:34 +10:00
zilmar bdda447d47 [Project64] Add Romlist to vs 2008 project 2016-04-15 06:42:17 +10:00
zilmar e339b7d787 [Project64] Add some logging to RomList.cpp 2016-04-14 22:18:21 +10:00
zilmar df7f0e524d Merge branch 'master' of https://github.com/project64/project64 2016-04-14 20:15:04 +10:00
zilmar 46e345f99e [Project64] Separate rom list management from Rom Browser 2016-04-14 19:35:08 +10:00
zilmar dfc8b750a3 [Project64] Add UISettings file to visual studio 2008 project 2016-04-14 04:47:36 +10:00
zilmar a1787f7448 [Project64] Add missing UISettings files 2016-04-14 04:29:27 +10:00
zilmar 0b74207b20 [Project64] Clean up RomBrowser.h 2016-04-13 18:06:11 +10:00
zilmar d2d0cc7e2e [Project] Separate out UI settings from core settings 2016-04-13 17:34:19 +10:00
zilmar 500ebf70af Merge pull request #1059 from cxd4/sizeof
Use sizeof() to eliminate respecification of array bounds.
2016-04-13 16:03:32 +10:00
98383267ba Just say 0x10000, not 1 << 16. 2016-04-12 16:55:54 -04:00
cd3960411a Use sizeof() to eliminate respecification of array bounds. 2016-04-12 11:50:57 -04:00
6123eb3df9 [Cheats UI] leftover references to std::strtoul 2016-04-12 11:42:18 -04:00
zilmar 4ee91c655c {project64] Add header to RomBrowserClass.cpp 2016-04-12 19:55:34 +10:00
zilmar 94f71e21be {Project64] Clean up NotificationClass.cpp 2016-04-12 19:54:47 +10:00
zilmar 07c6db1cce [Project64] Cleanup MenuShortCuts.cpp 2016-04-12 19:53:35 +10:00
zilmar 8a5c3990fb [Project64] Clean up UserInterface/MainMenuClass.cpp 2016-04-12 18:13:23 +10:00
zilmar b1239a44b5 [Project4] Clean up GuiClass.cpp 2016-04-12 18:07:01 +10:00
zilmar 13cfd8b728 [Project64] in CheaeClassUI.cpp change std::strtoul to strtoul 2016-04-12 18:01:11 +10:00
zilmar 5942722436 [Project64] Cleanup Settings/SettingsPage.h 2016-04-12 17:57:31 +10:00
zilmar 04747706f2 [Project64] Cleanup Settings/SettingsPage-Game-Status.cpp 2016-04-12 17:55:36 +10:00
zilmar 7424f8bd9d [Project] Update FindFirst attributes in Common/path.h 2016-04-12 17:53:40 +10:00
9ec5f74e13 memcpy() instead of delaying a fix to flash RAM byte order 2016-04-11 21:44:11 -04:00
d3794b4d02 fixed undefined type error in flash pre-buffer aliasing 2016-04-11 21:20:08 -04:00
zilmar afb194ca07 [Project64] Rmove windows.h from Flashram code 2016-04-11 18:28:18 +10:00
zilmar fe8b20e9d1 {Projct64] Put end emulation menu option in critical section 2016-04-02 21:34:28 +11:00
zilmar 5c84e78ee1 [Project64] do not use g_MMU in MemoryFilter if g_MMU is null 2016-04-02 21:32:09 +11:00
zilmar 5f5d24e7e9 [Project64] Remove settings from cfg file if match default 2016-04-02 20:47:01 +11:00
zilmar f0e422742e [Glide64] Make sure settings for game settings are saved 2016-04-02 20:46:22 +11:00
zilmar 723ecb80b3 [Glide64] Update game settings correctly based on selection 2016-04-02 20:44:29 +11:00
zilmar 9cfaede4eb [Glide64] Only add Texture config page when created 2016-04-02 20:01:37 +11:00
daf4e9aa6e [Glitch64] removed some leftover remnants of SDL in make script 2016-04-01 01:54:34 -04:00
f22f20e1ee [Glide64] wx stuff is irrelevant to PJGlide64 now. 2016-04-01 01:54:05 -04:00
10e7853c42 [Glitch64] Add Unix shell script for static Glitch64 lib. 2016-04-01 01:50:13 -04:00
eefbbd82c8 [Glide64] Add Unix shell script for linking against Glitch64. 2016-04-01 01:49:42 -04:00
b1ccf4a1ad [Glide64] got it compiling on Linux 2016-03-28 18:50:01 -04:00
485538d9c0 [Glide64] Only ban Set_Resolution for Android? 2016-03-28 17:20:48 -04:00
zilmar 8709d60852 Merge pull request #1051 from cxd4/Glitch64-fixes
[Glitch64] compiles now on Linux w/o warnings or errors
2016-03-29 07:19:04 +11:00
ec36ce09d2 [Glitch64] Throw an error if initializing GL on non-Windows. 2016-03-28 15:57:13 -04:00
1154a8f209 [Glitch64] Actually, never include SDL.h. 2016-03-28 15:53:47 -04:00
1c08efdd44 [Glitch64] Temporarily include SDL for non-WIN32, non-Android. 2016-03-27 17:53:15 -04:00
zilmar 0a40991049 [Glide64] Fix build problem 2016-03-28 08:19:29 +11:00
2918d6f6fe [Glitch64] fixed an indirect WIN32-ism of unknown origin 2016-03-27 17:09:52 -04:00
57f082f185 [Glide64] [Glitch64] fixed non-WIN32 regressions from 52aea87 2016-03-27 12:51:14 -04:00
zilmar 512a5978ad Merge pull request #1046 from cxd4/fix-glitch64-GL-extensions
[Glitch64] Fix missing GL extension prototypes on non-ES, non-WIN32 systems.
2016-03-27 07:34:00 +11:00
3f02994b18 Any non-GLES platform will need these defined. 2016-03-25 22:16:58 -04:00
b12d729144 Macro-out extension names on platforms where they are core. 2016-03-25 22:16:32 -04:00
2d7418c17c Only use #ifdef _WIN32 for WIN32-specific things, thanks. 2016-03-25 21:56:01 -04:00
0d3d42c7f9 standards-compliant #include of Util.h 2016-03-25 21:26:53 -04:00
d3f00b9897 Don't use _WIN32 to detect non-Android platforms. 2016-03-25 21:20:06 -04:00
zilmar ec23b07302 [Project64] Fix up plugin registering settings with default setting 2016-03-22 07:55:44 +11:00
Nekokabu aa4cc8afce Update MemoryVirtualMem.cpp 2016-03-21 23:00:21 +09:00
Nekokabu 667f95fe47 Update FlashRam.cpp 2016-03-21 22:59:13 +09:00
AmbientMalice a8d4c8e78b Port @Gonetz Bomberman 2 blend mode to Glide64.
I haven't tested this personally, since I can't load the save states because PJ64 has broken save state loading. But it should work. I personally want to see Glide64 replaced as soon as possible, but there's no harm porting such an obvious bug fix.
2016-03-21 11:33:31 +10:00
purplemarshmallow d46a9bc55a correct SemaphoreExit 2016-03-20 20:06:39 +01:00
purplemarshmallow ca3eacab27 add new per-game settings to the PJ64 RSP
mfc0 exit count and semaphore exit
2016-03-20 17:12:13 +01:00