[Project64] Rmove windows.h from Flashram code
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@ -13,41 +13,29 @@
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#include <Project64-core/N64System/SystemGlobals.h>
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#include <Project64-core/N64System/Mips/MemoryVirtualMem.h>
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#include <Common/path.h>
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#include <Windows.h>
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CFlashram::CFlashram(bool ReadOnly) :
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m_FlashRamPointer(NULL),
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m_FlashFlag(FLASHRAM_MODE_NOPES),
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m_FlashStatus(0),
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m_FlashRAM_Offset(0),
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m_ReadOnly(ReadOnly),
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m_hFile(NULL)
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m_ReadOnly(ReadOnly)
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{
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}
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CFlashram::~CFlashram()
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{
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if (m_hFile)
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{
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CloseHandle(m_hFile);
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m_hFile = NULL;
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}
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}
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void CFlashram::DmaFromFlashram(uint8_t * dest, int32_t StartOffset, int32_t len)
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{
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uint8_t FlipBuffer[0x10000];
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uint32_t count;
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switch (m_FlashFlag)
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{
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case FLASHRAM_MODE_READ:
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if (m_hFile == NULL)
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if (!m_File.IsOpen() && !LoadFlashram())
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{
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if (!LoadFlashram())
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{
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return;
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}
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return;
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}
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if (len > 0x10000)
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{
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@ -67,21 +55,17 @@ void CFlashram::DmaFromFlashram(uint8_t * dest, int32_t StartOffset, int32_t len
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}
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memset(FlipBuffer, 0, sizeof(FlipBuffer));
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StartOffset = StartOffset << 1;
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SetFilePointer(m_hFile, StartOffset, NULL, FILE_BEGIN);
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DWORD dwRead;
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ReadFile(m_hFile, FlipBuffer, len, &dwRead, NULL);
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for (count = dwRead; (int32_t)count < len; count++)
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m_File.Seek(StartOffset, CFile::begin);
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m_File.Read(FlipBuffer, len);
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for (int32_t count = m_File.GetLength(); count < len; count++)
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{
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FlipBuffer[count] = 0xFF;
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}
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for (count = 0; (int32_t)count < len; count += 4)
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for (int32_t count = 0; count < len; count += 4)
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{
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register uint32_t eax;
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eax = *(uint32_t *)&FlipBuffer[count];
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// eax = swap32by8(eax); // ; bswap eax
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*(uint32_t *)(dest + count) = eax;
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*(uint32_t *)(dest + count) = *(uint32_t *)&FlipBuffer[count];
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}
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break;
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case FLASHRAM_MODE_STATUS:
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@ -135,9 +119,7 @@ uint32_t CFlashram::ReadFromFlashStatus(uint32_t PAddr)
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bool CFlashram::LoadFlashram()
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{
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CPath FileName;
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FileName.SetDriveDirectory(g_Settings->LoadStringVal(Directory_NativeSave).c_str());
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CPath FileName(g_Settings->LoadStringVal(Directory_NativeSave).c_str());
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FileName.SetName(g_Settings->LoadStringVal(Game_GameName).c_str());
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FileName.SetExtension("fla");
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@ -146,22 +128,23 @@ bool CFlashram::LoadFlashram()
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FileName.DirectoryCreate();
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}
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m_hFile = CreateFile(FileName, m_ReadOnly ? GENERIC_READ : GENERIC_WRITE | GENERIC_READ, FILE_SHARE_READ | FILE_SHARE_WRITE, NULL, OPEN_ALWAYS,
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FILE_ATTRIBUTE_NORMAL | FILE_FLAG_RANDOM_ACCESS, NULL);
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if (m_hFile == INVALID_HANDLE_VALUE)
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if (!m_File.Open(FileName, (m_ReadOnly ? CFileBase::modeRead : CFileBase::modeReadWrite) | CFileBase::modeNoTruncate | CFileBase::modeCreate))
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{
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WriteTrace(TraceN64System, TraceError, "Failed to open (%s), ReadOnly = %d, LastError = %X", (LPCTSTR)FileName, m_ReadOnly, GetLastError());
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#ifdef _WIN32
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WriteTrace(TraceN64System, TraceError, "Failed to open (%s), ReadOnly = %d, LastError = %X", (const char *)FileName, m_ReadOnly, GetLastError());
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#else
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WriteTrace(TraceN64System, TraceError, "Failed to open (%s), ReadOnly = %d", (const char *)FileName, m_ReadOnly);
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#endif
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g_Notify->DisplayError(GS(MSG_FAIL_OPEN_FLASH));
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return false;
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}
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SetFilePointer(m_hFile, 0, NULL, FILE_BEGIN);
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m_File.SeekToBegin();
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return true;
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}
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void CFlashram::WriteToFlashCommand(uint32_t FlashRAM_Command)
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{
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uint8_t EmptyBlock[128];
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DWORD dwWritten;
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switch (FlashRAM_Command & 0xFF000000)
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{
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@ -173,21 +156,18 @@ void CFlashram::WriteToFlashCommand(uint32_t FlashRAM_Command)
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case FLASHRAM_MODE_STATUS: break;
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case FLASHRAM_MODE_ERASE:
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memset(EmptyBlock, 0xFF, sizeof(EmptyBlock));
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if (m_hFile == NULL) {
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if (!LoadFlashram())
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{
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return;
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}
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if (!m_File.IsOpen() && !LoadFlashram())
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{
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return;
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}
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SetFilePointer(m_hFile, m_FlashRAM_Offset, NULL, FILE_BEGIN);
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WriteFile(m_hFile, EmptyBlock, 128, &dwWritten, NULL);
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m_File.Seek(m_FlashRAM_Offset, CFile::begin);
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m_File.Write(EmptyBlock, 128);
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m_File.Flush();
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break;
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case FLASHRAM_MODE_WRITE:
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if (m_hFile == NULL) {
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if (!LoadFlashram())
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{
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return;
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}
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if (!m_File.IsOpen() && !LoadFlashram())
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{
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return;
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}
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{
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uint8_t FlipBuffer[128];
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@ -197,15 +177,12 @@ void CFlashram::WriteToFlashCommand(uint32_t FlashRAM_Command)
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memset(FlipBuffer, 0, sizeof(FlipBuffer));
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for (edx = 0; edx < 128; edx += 4)
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{
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register uint32_t eax;
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eax = *(unsigned __int32 *)&FlashRamPointer[edx];
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// eax = swap32by8(eax); // ; bswap eax
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*(unsigned __int32 *)(FlipBuffer + edx) = eax;
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*(unsigned __int32 *)(FlipBuffer + edx) = *(unsigned __int32 *)&FlashRamPointer[edx];
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}
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SetFilePointer(m_hFile, m_FlashRAM_Offset, NULL, FILE_BEGIN);
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WriteFile(m_hFile, FlipBuffer, 128, &dwWritten, NULL);
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m_File.Seek(m_FlashRAM_Offset, CFile::begin);
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m_File.Write(FlipBuffer, 128);
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m_File.Flush();
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}
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break;
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default:
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@ -44,5 +44,5 @@ private:
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uint64_t m_FlashStatus;
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uint32_t m_FlashRAM_Offset;
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bool m_ReadOnly;
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void * m_hFile;
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CFile m_File;
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};
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