[Glide64] Add Unix shell script for linking against Glitch64.

This commit is contained in:
2016-04-01 01:49:42 -04:00
parent f97a4c9d5f
commit eefbbd82c8
1 changed files with 84 additions and 0 deletions

84
Source/Script/Unix/glide64.sh Executable file
View File

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src=./../../Glide64
obj=./Glide64
mkdir -p $obj
FLAGS_x86="\
-I$src/.. \
-I$src/../3rdParty \
-I$src/../3rdParty/wx/include \
-I$src/../3rdParty/wx/lib/vc_lib/msw \
-I$src/../Glitch64/inc \
-I$src/../3rdParty/sdl/include \
-S \
-fPIC \
-masm=intel \
-march=native \
-Os"
# -I$src/../3rdParty/wx/include/msvc \
# -I$src/../3rdParty/wx/include/wx \
C_FLAGS=$FLAGS_x86
CC=g++
AS=as
echo Compiling Glide64 plugin sources...
$CC -o $obj/Main.asm $src/Main.cpp $C_FLAGS
$CC -o $obj/FBtoScreen.asm $src/FBtoScreen.cpp $C_FLAGS
$CC -o $obj/rdp.asm $src/rdp.cpp $C_FLAGS
$CC -o $obj/Keys.asm $src/Keys.cpp $C_FLAGS
$CC -o $obj/CRC.asm $src/CRC.cpp $C_FLAGS
$CC -o $obj/Debugger.asm $src/Debugger.cpp $C_FLAGS
$CC -o $obj/Util.asm $src/Util.cpp $C_FLAGS
$CC -o $obj/TexCache.asm $src/TexCache.cpp $C_FLAGS
$CC -o $obj/3dmath.asm $src/3dmath.cpp $C_FLAGS
$CC -o $obj/Combine.asm $src/Combine.cpp $C_FLAGS
$CC -o $obj/DepthBufferRender.asm $src/DepthBufferRender.cpp $C_FLAGS
$CC -o $obj/Ext_TxFilter.asm $src/Ext_TxFilter.cpp $C_FLAGS
$CC -o $obj/TexBuffer.asm $src/TexBuffer.cpp $C_FLAGS
$CC -o $obj/trace.asm $src/trace.cpp $C_FLAGS
$CC -o $obj/Settings.asm $src/Settings.cpp $C_FLAGS
$CC -o $obj/Config.asm $src/Config.cpp $C_FLAGS
echo Assembling Glide64 sources...
$AS -o $obj/Main.o $obj/Main.asm
$AS -o $obj/FBtoScreen.o $obj/FBtoScreen.asm
$AS -o $obj/rdp.o $obj/rdp.asm
$AS -o $obj/Keys.o $obj/Keys.asm
$AS -o $obj/CRC.o $obj/CRC.asm
$AS -o $obj/Debugger.o $obj/Debugger.asm
$AS -o $obj/Util.o $obj/Util.asm
$AS -o $obj/TexCache.o $obj/TexCache.asm
$AS -o $obj/3dmath.o $obj/3dmath.asm
$AS -o $obj/Combine.o $obj/Combine.asm
$AS -o $obj/DepthBufferRender.o $obj/DepthBufferRender.asm
$AS -o $obj/Ext_TxFilter.o $obj/Ext_TxFilter.asm
$AS -o $obj/TexBuffer.o $obj/TexBuffer.asm
$AS -o $obj/trace.o $obj/trace.asm
$AS -o $obj/Settings.o $obj/Settings.asm
$AS -o $obj/Config.o $obj/Config.asm
OBJ_LIST="\
$obj/Config.o \
$obj/Settings.o \
$obj/trace.o \
$obj/TexBuffer.o \
$obj/Ext_TxFilter.o \
$obj/DepthBufferRender.o \
$obj/Combine.o \
$obj/3dmath.o \
$obj/TexCache.o \
$obj/Util.o \
$obj/Debugger.o \
$obj/CRC.o \
$obj/Keys.o \
$obj/rdp.o \
$obj/FBtoScreen.o \
$obj/Main.o \
-L$obj/../Glitch64 \
-L$obj/../Common \
-L$obj/../Settings"
echo Linking PJGlide64 objects...
g++ -o $obj/PJ64Glide64.so $OBJ_LIST -lglitch64 -lcommon -lsettings -shared -shared-libgcc