project64/Source/Project64-core/N64System/Mips/MemoryVirtualMem.h

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#pragma once
#include <Project64-core\N64System\Mips\MemoryVirtualMem.h>
#include <Project64-core\N64System\Recompiler\RecompilerOps.h>
#include <Project64-core\N64System\Interpreter\InterpreterOps.h>
#include <Project64-core\N64System\Mips\PifRam.h>
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#include <Project64-core\N64System\SaveType\FlashRam.h>
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#include <Project64-core\N64System\MemoryHandler\AudioInterfaceHandler.h>
#include <Project64-core\N64System\MemoryHandler\CartridgeDomain1Address1Handler.h>
#include <Project64-core\N64System\MemoryHandler\CartridgeDomain1Address3Handler.h>
#include <Project64-core\N64System\MemoryHandler\CartridgeDomain2Address1Handler.h>
#include <Project64-core\N64System\MemoryHandler\CartridgeDomain2Address2Handler.h>
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#include <Project64-core\N64System\MemoryHandler\DisplayControlRegHandler.h>
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#include <Project64-core\N64System\MemoryHandler\ISViewerHandler.h>
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#include <Project64-core\N64System\MemoryHandler\MIPSInterfaceHandler.h>
#include <Project64-core\N64System\MemoryHandler\PeripheralInterfaceHandler.h>
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#include <Project64-core\N64System\MemoryHandler\PifRamHandler.h>
#include <Project64-core\N64System\MemoryHandler\RDRAMInterfaceHandler.h>
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#include <Project64-core\N64System\MemoryHandler\RDRAMRegistersHandler.h>
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#include <Project64-core\N64System\MemoryHandler\RomMemoryHandler.h>
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#include <Project64-core\N64System\MemoryHandler\SerialInterfaceHandler.h>
#include <Project64-core\N64System\MemoryHandler\SPRegistersHandler.h>
#include <Project64-core\N64System\MemoryHandler\VideoInterfaceHandler.h>
#include <Project64-core\Settings\GameSettings.h>
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#ifdef __arm__
#include <sys/ucontext.h>
#endif
#ifndef _WIN32
#include <signal.h>
// siginfo_t
#endif
/*
* TODO: Have address translation functions here?
* `return` either the translated address or the mask to XOR by?
*
* This will help us gradually be able to port Project64 to big-endian CPUs.
* Currently it is written to assume 32-bit little-endian, like so:
*
* 0xAABBCCDD EEFFGGHH --> 0xDDCCBBAA HHGGFFEE
* GPR bits[63..0] b1b2b3b4 b5b6b7b8
*/
#if defined(__i386__) || defined(_M_IX86)
class CX86RecompilerOps;
#elif defined(__arm__) || defined(_M_ARM)
class CArmRecompilerOps;
#endif
class CMipsMemoryVM :
private R4300iOp,
public CPifRam,
private CGameSettings
{
public:
CMipsMemoryVM(CN64System & System, bool SavesReadOnly);
~CMipsMemoryVM();
static void ReserveMemory();
static void FreeReservedMemory();
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bool Initialize(bool SyncSystem);
void Reset(bool EraseMemory);
uint8_t * Rdram() const { return m_RDRAM; }
uint32_t RdramSize() const { return m_AllocatedRdramSize; }
uint8_t * Dmem() const { return m_DMEM; }
uint8_t * Imem() const { return m_IMEM; }
uint8_t * PifRam() { return &m_PifRam[0]; }
CSram & GetSram() { return m_CartridgeDomain2Address2Handler.Sram(); }
CFlashRam & GetFlashRam() { return m_CartridgeDomain2Address2Handler.FlashRam(); }
uint8_t * MemoryPtr(uint32_t VAddr, uint32_t Size, bool Read);
bool MemoryValue8(uint32_t VAddr, uint8_t & Value);
bool MemoryValue16(uint32_t VAddr, uint16_t & Value);
bool MemoryValue32(uint32_t VAddr, uint32_t & Value);
bool MemoryValue64(uint32_t VAddr, uint64_t & Value);
bool UpdateMemoryValue8(uint32_t VAddr, uint8_t Value);
bool UpdateMemoryValue16(uint32_t VAddr, uint16_t Value);
bool UpdateMemoryValue32(uint32_t VAddr, uint32_t Value);
bool LB_Memory(uint32_t VAddr, uint8_t & Value);
bool LH_Memory(uint32_t VAddr, uint16_t & Value);
bool LW_Memory(uint32_t VAddr, uint32_t & Value);
bool LD_Memory(uint32_t VAddr, uint64_t & Value);
bool SB_Memory(uint32_t VAddr, uint32_t Value);
bool SH_Memory(uint32_t VAddr, uint32_t Value);
bool SW_Memory(uint32_t VAddr, uint32_t Value);
bool SD_Memory(uint32_t VAddr, uint64_t Value);
int32_t MemoryFilter(uint32_t dwExptCode, void * lpExceptionPointer);
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#ifndef _WIN32
static bool SetupSegvHandler(void);
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static void segv_handler(int signal, siginfo_t *siginfo, void *sigcontext);
#endif
void ClearMemoryWriteMap(uint32_t VAddr, uint32_t Length);
// Protect the memory from being written to
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void ProtectMemory(uint32_t StartVaddr, uint32_t EndVaddr);
void UnProtectMemory(uint32_t StartVaddr, uint32_t EndVaddr);
// Functions for TLB notification
void TLB_Mapped(uint32_t VAddr, uint32_t Len, uint32_t PAddr, bool bReadOnly);
void TLB_Unmaped(uint32_t Vaddr, uint32_t Len);
bool ValidVaddr(uint32_t VAddr) const;
bool VAddrToPAddr(uint32_t VAddr, uint32_t & PAddr) const;
// Labels
const char * LabelName(uint32_t Address) const;
AudioInterfaceHandler & AudioInterface(void) { return m_AudioInterfaceHandler; }
VideoInterfaceHandler & VideoInterface(void) { return m_VideoInterfaceHandler; }
RomMemoryHandler & RomMemory(void) { return m_RomMemoryHandler; };
private:
CMipsMemoryVM();
CMipsMemoryVM(const CMipsMemoryVM&);
CMipsMemoryVM& operator=(const CMipsMemoryVM&);
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#if defined(__i386__) || defined(_M_IX86)
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friend class CX86RecompilerOps;
#elif defined(__arm__) || defined(_M_ARM)
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friend class CArmRegInfo;
friend class CArmRecompilerOps;
#endif
static void RdramChanged(CMipsMemoryVM * _this);
static void ChangeSpStatus();
static void ChangeMiIntrMask();
bool LB_NonMemory(uint32_t VAddr, uint8_t & Value);
bool LH_NonMemory(uint32_t VAddr, uint16_t & Value);
bool LW_NonMemory(uint32_t VAddr, uint32_t & Value);
bool LD_NonMemory(uint32_t VAddr, uint64_t & Value);
bool SB_NonMemory(uint32_t VAddr, uint32_t Value);
bool SH_NonMemory(uint32_t VAddr, uint32_t Value);
bool SW_NonMemory(uint32_t VAddr, uint32_t Value);
bool SD_NonMemory(uint32_t VAddr, uint64_t Value);
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#if defined(__i386__) || defined(_M_IX86)
typedef struct _X86_CONTEXT
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{
uint32_t * Edi;
uint32_t * Esi;
uint32_t * Ebx;
uint32_t * Edx;
uint32_t * Ecx;
uint32_t * Eax;
uint32_t * Eip;
uint32_t * Esp;
uint32_t * Ebp;
} X86_CONTEXT;
static bool FilterX86Exception(uint32_t MemAddress, X86_CONTEXT & context);
#endif
#ifdef __arm__
static void DumpArmExceptionInfo(uint32_t MemAddress, mcontext_t & context);
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static bool FilterArmException(uint32_t MemAddress, mcontext_t & context);
#endif
void FreeMemory();
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static uint8_t * m_Reserve1, *m_Reserve2;
CN64System & m_System;
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CRegisters & m_Reg;
AudioInterfaceHandler m_AudioInterfaceHandler;
CartridgeDomain1Address1Handler m_CartridgeDomain1Address1Handler;
CartridgeDomain1Address3Handler m_CartridgeDomain1Address3Handler;
CartridgeDomain2Address1Handler m_CartridgeDomain2Address1Handler;
CartridgeDomain2Address2Handler m_CartridgeDomain2Address2Handler;
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DisplayControlRegHandler m_DPCommandRegistersHandler;
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ISViewerHandler m_ISViewerHandler;
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MIPSInterfaceHandler m_MIPSInterfaceHandler;
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PeripheralInterfaceHandler m_PeripheralInterfaceHandler;
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PifRamHandler m_PifRamHandler;
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RomMemoryHandler m_RomMemoryHandler;
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RDRAMInterfaceHandler m_RDRAMInterfaceHandler;
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RDRAMRegistersHandler m_RDRAMRegistersHandler;
SerialInterfaceHandler m_SerialInterfaceHandler;
SPRegistersHandler m_SPRegistersHandler;
VideoInterfaceHandler m_VideoInterfaceHandler;
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uint8_t * m_RDRAM, *m_DMEM, *m_IMEM;
uint32_t m_AllocatedRdramSize;
CN64Rom & m_Rom;
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mutable char m_strLabelName[100];
uint32_t * m_TLB_ReadMap;
uint32_t * m_TLB_WriteMap;
size_t * m_MemoryReadMap;
size_t * m_MemoryWriteMap;
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static uint32_t RegModValue;
};