pcsx2/pcsx2
Jonathan Li 2436480d9b gui: Use Bind instead of Connect for panels and dialogs 2016-06-17 00:03:59 +01:00
..
CDVD Revert "PCSX2-Counters: Some Changes to Video mode counter stuffs" 2016-06-09 00:44:14 +02:00
Darwin pcsx2: aio: Complete POSIX AIO reader 2016-05-21 13:23:10 +01:00
DebugTools GetBreakPointCondition handle temp breakpoints 2016-05-30 16:16:32 +12:00
Docs Introduce end-of-line normalization 2015-08-04 23:52:48 +02:00
IPU ipu: Convert yuv2rgb sse2 inline assembly to intrinsics 2016-05-21 23:26:17 +01:00
Linux linux:async-iso: Fix invalid file descriptor checks 2016-05-18 23:31:32 +01:00
RDebug Deci2: port to std::atomic 2016-02-28 15:29:31 +01:00
Reference Add Memory Card File System documentation to repository for easy reference. 2016-01-31 20:42:29 +01:00
System System: port to std::atomic 2016-02-28 15:29:00 +01:00
Utilities Introduce end-of-line normalization 2015-08-04 23:52:48 +02:00
ZipTools pcsx2: Fix savestate saving crash 2016-02-13 14:57:55 +00:00
gui gui: Use Bind instead of Connect for panels and dialogs 2016-06-17 00:03:59 +01:00
ps2 dmac: madr msb bit is fixed to 0 in 8/9 channels 2016-01-28 21:16:20 +01:00
windows windows: Remove unneeded library dependencies 2016-06-04 22:55:48 +01:00
x86 A wild bracket has appeared! I choose you, delete button! 2016-05-29 14:13:45 +01:00
AsyncFileReader.h pcsx2: aio: Complete POSIX AIO reader 2016-05-21 13:23:10 +01:00
CMakeLists.txt pcsx2:freebsd: Fix build 2016-05-20 22:32:41 +01:00
COP0.cpp pcsx2:interpreter: always false condition 2015-09-11 20:01:01 +02:00
COP0.h * Rename cpuBranch[...] functions and vars to cpuEvent[...], which should be more clear and consistent as to their true purpose. (to clarify: events typically run during cpu branch instructions, but most branches don't actually have anything to do with whether or not there are events pending or events being run). 2010-09-05 15:38:14 +00:00
COP2.cpp VIF: Reworked the VU delays in to scheduled events to simulate VU run time without killing Metal Saga or Fahrenheit. Adjusted the COP checks on the VU's to use the same method as the VPU_STAT is never set essentially so the VU is never "running". 2012-04-07 01:48:34 +00:00
Cache.cpp Fix a possibility for out of bound accesses in logging within Cache.cpp 2014-07-03 00:24:16 -04:00
Cache.h Cache Emulation: Updated cache emulation for new VTLB, Dead or Alive 2 (Japanese Version only) now playable. You can enable this under the Recompiler options by ticking the "Enable EE Cache" box, however it will only work with the EE in Interpreter mode. Also fixed some cache bugs from the old implementation. 2011-02-17 21:27:24 +00:00
Common.h * Redid the VIFunpacker's wrapped memory address detection (a bit more compact now) 2010-08-24 17:53:27 +00:00
Config.h Revert "PCSX2-Counters: Some Changes to Video mode counter stuffs" 2016-06-09 00:44:14 +02:00
Counters.cpp Revert "PCSX2-Counters: Some Changes to Video mode counter stuffs" 2016-06-09 00:44:14 +02:00
Counters.h MAJOR: All new hwRead and hwWrite handlers (expect regressions). Details: 2010-08-31 05:22:26 +00:00
Dmac.h GIF: 2014-02-26 22:34:02 +00:00
Dump.cpp Fix Linux build. 2016-01-30 17:56:35 +01:00
Dump.h debug: add a new function to dump EE block 2016-01-09 22:59:31 +01:00
Elfheader.cpp pcsx2: Throw the exception 2015-10-07 00:37:40 +01:00
Elfheader.h pcsx2: Pass IsoFile parameter by reference 2015-10-05 20:02:31 +01:00
FPU.cpp FPU: sqrt(-0) == 0 2016-01-31 23:43:55 +01:00
FiFo.cpp Removed `using std::min/max` from PCH 2014-08-14 14:55:52 -07:00
GS.cpp Revert "PCSX2-Counters: Some Changes to Video mode counter stuffs" 2016-06-09 00:44:14 +02:00
GS.h Revert "PCSX2-Counters: Some Changes to Video mode counter stuffs" 2016-06-09 00:44:14 +02:00
GSState.cpp pcsx2: Convert ScopedPtr to unique_ptr 2016-02-08 22:31:45 +00:00
GameDatabase.cpp Simplified loops by declaring iterators with 'auto' 2014-08-10 01:48:57 -07:00
GameDatabase.h pcsx2: replace wxStrtoul by ToUlong method 2014-09-27 11:50:31 +02:00
Gif.cpp Removed `using std::min/max` from PCH 2014-08-14 14:55:52 -07:00
Gif.h Path3 Masking: Games should no longer need the EE Timing fix. General fixes for Need for Speed Underground 2 and other games affected by the change. Hopefully Outrun and Terminator 3 will be ok now too, no promises (as i don't have the games) 2012-05-23 16:22:03 +00:00
Gif_Logger.cpp Introduce end-of-line normalization 2015-08-04 23:52:48 +02:00
Gif_Unit.cpp Gif: port code to std::atomic 2016-02-28 15:29:31 +01:00
Gif_Unit.h pcsx2:gif: initialize gif unit member 2016-03-30 19:56:19 +02:00
Hardware.h Merge const qualifiers and cleanups from ReorderingMTGS: Includes the VIF DIRECT changes, which seem to be stable this time. ;) 2010-07-22 12:20:11 +00:00
Hw.cpp Removed redundant initialisation code (covered in the resets), reverted a little pointless shuffling. 2014-08-15 14:09:18 +01:00
Hw.h Initial work on getting further with PSX mode. Because the PSX rules! 2014-03-06 23:00:09 +00:00
HwRead.cpp Removed `using std::min/max` from PCH 2014-08-14 14:55:52 -07:00
HwWrite.cpp dmac: wrap source address to remain in 16K 2016-01-27 22:39:39 +01:00
Interpreter.cpp pcsx2:tlb:goemon: allocation can be called from 2 places 2014-12-12 22:25:56 +01:00
IopBios.cpp pcsx2|common: Use _WIN32 for Windows preprocessor macro 2016-01-27 22:41:45 +00:00
IopBios.h partially revert c5d2343f51 2014-07-12 13:30:34 +02:00
IopCommon.h IOP: Readd GTE now we know it exists, plus a couple of devcon outputs. 2016-01-20 20:29:18 +00:00
IopCounters.cpp IOP Counters: Silly error fixed. 2015-10-17 12:52:49 +01:00
IopCounters.h Copyright 2010 : PCSX2 and plugins! (notable exception: didn't update copyright info in any Gabest plugins) 2010-05-03 14:08:02 +00:00
IopDma.cpp Initial work on getting further with PSX mode. Because the PSX rules! 2014-03-06 23:00:09 +00:00
IopDma.h Copyright 2010 : PCSX2 and plugins! (notable exception: didn't update copyright info in any Gabest plugins) 2010-05-03 14:08:02 +00:00
IopGte.cpp iop: Use count_leading_sign_bits for err, counting sign bits 2016-05-21 23:26:18 +01:00
IopGte.h IOP: Readd GTE now we know it exists, plus a couple of devcon outputs. 2016-01-20 20:29:18 +00:00
IopHw.cpp IOP Counter/IRQ: Misc Counter and IRQ handling changes based on NoCash documents for PS1. 2015-10-16 00:48:26 +01:00
IopHw.h Initial work on getting further with PSX mode. Because the PSX rules! 2014-03-06 23:00:09 +00:00
IopIrq.cpp Tests with Grandia Extreme's debugger suggest that SBUS interrupts *never* fire. 2012-03-14 13:10:14 +00:00
IopMem.cpp Remove redundant memzero_ptr. All compilers use SSE implementation anyway. 2014-08-17 23:23:55 +10:00
IopMem.h newHostVM: (WIP, may not run!) -- Applied host virtual memory mapping to the EE/IOP/VU main and on-chip memory banks. Added a new OO-based system allocator object for handling said virtual memory resources. Plus many code cleanups, and some added mess that needs to be cleaned up. 2010-11-15 14:05:02 +00:00
IopModuleNames.cpp Fixed inconsistent newlines / added as many svn:eol-style=native properties as I could without killing myself. 2011-03-25 05:06:49 +00:00
IopSio2.cpp pcsx2: avoid couple of out-of-bounds access 2015-09-10 14:20:51 +02:00
IopSio2.h Copyright 2010 : PCSX2 and plugins! (notable exception: didn't update copyright info in any Gabest plugins) 2010-05-03 14:08:02 +00:00
MMI.cpp interpreter: fix a subtle bug in a QFSRV 2016-01-12 19:29:10 +01:00
MTGS.cpp MTGS: port to std::atomic 2016-02-28 15:29:31 +01:00
MTVU.cpp MTVU: partially port code to MTVU 2016-02-28 15:29:31 +01:00
MTVU.h MTVU: port ScopedLockBool to std::atomic 2016-02-28 15:29:31 +01:00
Mdec.cpp spu2-x: Misc Alsa stuff. Added a few missing files into the pcsx2 codeblocks project. 2010-10-13 09:15:54 +00:00
Mdec.h Removed all trailing whitespace in *.c *.cpp *.h because it irritates me. 2010-04-25 00:31:27 +00:00
Memory.cpp ee: use enum for mmap_GetRamPageInfo returned value 2015-11-12 10:35:10 +01:00
Memory.h pcsx2: use a common general intrin include 2016-01-11 09:13:52 +01:00
MemoryTypes.h newHostVM: (WIP, may not run!) -- Applied host virtual memory mapping to the EE/IOP/VU main and on-chip memory banks. Added a new OO-based system allocator object for handling said virtual memory resources. Plus many code cleanups, and some added mess that needs to be cleaned up. 2010-11-15 14:05:02 +00:00
MultipartFileReader.cpp Removed `using std::min/max` from PCH 2014-08-14 14:55:52 -07:00
NakedAsm.h Darwin/OSX __POSIX__ definitions. 2015-12-02 05:00:41 +02:00
OutputIsoFile.cpp Introduce end-of-line normalization 2015-08-04 23:52:48 +02:00
Patch.cpp pcsx2: auto_ptr is deprecated in favor of unique_ptr 2015-10-19 13:41:34 +02:00
Patch.h patches: unify patch application verbosity 2015-02-21 16:19:24 +02:00
Patch_Memory.cpp Introduce end-of-line normalization 2015-08-04 23:52:48 +02:00
PathDefs.h Help button/window in debugger (Windows only) 2014-03-23 13:27:48 +01:00
Pcsx2Config.cpp Revert "PCSX2-Counters: Some Changes to Video mode counter stuffs" 2016-06-09 00:44:14 +02:00
PluginManager.cpp Merge pull request #1275 from AdmiralCurtiss/memcard-plugin-switch-filter-reset 2016-04-06 23:59:36 +01:00
Plugins.h Merge pull request #1275 from AdmiralCurtiss/memcard-plugin-switch-filter-reset 2016-04-06 23:59:36 +01:00
PrecompiledHeader.cpp [copyright] 2010-07-08 16:40:44 +00:00
PrecompiledHeader.h pcsx2:freebsd: Fix build 2016-05-20 22:32:41 +01:00
R3000A.cpp Initial work on getting further with PSX mode. Because the PSX rules! 2014-03-06 23:00:09 +00:00
R3000A.h newHostVM: improving error handling and memory management (WIP) 2010-10-28 13:14:18 +00:00
R3000AInterpreter.cpp pcsx2: add --irx option to inject an irx module 2016-01-22 19:46:03 +01:00
R3000AOpcodeTables.cpp iop:interpreter: remove special case for unsigned division 2016-01-27 18:20:54 +01:00
R5900.cpp Check delay breakpoint condition 2016-03-04 11:26:37 +13:00
R5900.h EE: intruder detected 2016-02-11 18:43:33 +01:00
R5900Exceptions.h Mostly-new host exception system (host meaning the C++ / SEH exceptions, not the VM's PS2/MIPS exceptions). Main purpose is to make specifying diagnostic and end-user messages more sane. Secondary goal was to remove the need for C++ multiple and virtual inheritance, which are buggy in MSVC still, and problematic even when they aren't buggy. 2010-06-28 18:03:54 +00:00
R5900OpcodeImpl.cpp Revert "PCSX2-Counters: Some Changes to Video mode counter stuffs" 2016-06-09 00:44:14 +02:00
R5900OpcodeTables.cpp Fill in flags for most debugger relevant opcodes 2014-08-22 21:50:05 +02:00
R5900OpcodeTables.h Fill in flags for most debugger relevant opcodes 2014-08-22 21:50:05 +02:00
SPR.cpp dmac: implement memcpy wrapping for SPR 2016-01-28 21:02:35 +01:00
SPR.h Remove init procedures from Hw.cpp 2014-08-15 14:17:35 +10:00
SamplProf.h pcsx2|common: Use _WIN32 for Windows preprocessor macro 2016-01-27 22:41:45 +00:00
SaveState.cpp Remove all custom memcpy usage from core pcsx2 and remove memcpy_fast from plugins. 2014-08-27 13:45:23 +10:00
SaveState.h GIF Unit: Stop multiple fires of FINISH IRQ's 2015-08-12 02:16:23 +01:00
ShiftJisToUnicode.cpp [copyright] 2010-07-09 15:36:09 +00:00
Sif.cpp Remove init procedures from Hw.cpp 2014-08-15 14:17:35 +10:00
Sif.h Remove all custom memcpy usage from core pcsx2 and remove memcpy_fast from plugins. 2014-08-27 13:45:23 +10:00
Sif0.cpp Sif: Limit/Mask transfer size to 1mb-16, thanks to jpd002 (Play!) for the fix! 2015-10-08 20:02:15 +01:00
Sif1.cpp Sif: Limit/Mask transfer size to 1mb-16, thanks to jpd002 (Play!) for the fix! 2015-10-08 20:02:15 +01:00
Sifcmd.h Copyright 2010 : PCSX2 and plugins! (notable exception: didn't update copyright info in any Gabest plugins) 2010-05-03 14:08:02 +00:00
Sio.cpp Handle filter management in the folder memcard class rather than outside. 2016-04-02 15:22:11 +02:00
Sio.h Handle filter management in the folder memcard class rather than outside. 2016-04-02 15:22:11 +02:00
SourceLog.cpp PCSX2-WX: MainFrame keyboard navigation improvement (#1388) 2016-06-08 21:48:16 +01:00
SysForwardDefs.h Bump version number 2016-01-08 19:04:49 +01:00
System.cpp pcsx2: Convert ScopedPtr to unique_ptr 2016-02-08 22:31:45 +00:00
System.h pcsx2: Convert ScopedPtr to unique_ptr 2016-02-08 22:31:45 +00:00
VU.h microVU: 2013-03-11 21:54:05 +00:00
VU0.cpp -Bumped savestate version, forgot to do that in my last commit. 2012-04-07 12:27:19 +00:00
VU0micro.cpp VIF: EXPERIMENTAL, NOT SANITY CHECKED: Delayed VU execution until the next flush, mpg, microprogram call or (as a fallback) end of dma packet to deal with cases like MSCAL, UNPACK, MSCAL (expects the first program to receive the unpack data). 2012-09-05 20:13:50 +00:00
VU0microInterp.cpp microVU: 2013-03-11 21:54:05 +00:00
VU1micro.cpp VIF: EXPERIMENTAL, NOT SANITY CHECKED: Delayed VU execution until the next flush, mpg, microprogram call or (as a fallback) end of dma packet to deal with cases like MSCAL, UNPACK, MSCAL (expects the first program to receive the unpack data). 2012-09-05 20:13:50 +00:00
VU1microInterp.cpp VU Interpreter: Fix uninitialized scalar variable Coverity CID #146964. 2015-09-26 12:35:03 +01:00
VUflags.cpp Refactoring: 2010-08-09 04:10:38 +00:00
VUflags.h Copyright 2010 : PCSX2 and plugins! (notable exception: didn't update copyright info in any Gabest plugins) 2010-05-03 14:08:02 +00:00
VUmicro.cpp Add a dev notice for a tweak point with VU0 Macro/Micro updates. 2012-11-13 16:47:51 +00:00
VUmicro.h VU: port BaseVUmicroCPU to std::atomic 2016-02-28 15:29:31 +01:00
VUmicroMem.cpp pcsx2: Implemented Threaded VU1 :D 2011-08-12 02:31:49 +00:00
VUops.cpp pcsx2: avoid couple of out-of-bounds access 2015-09-10 14:20:51 +02:00
VUops.h General emulator memory work, regarding my new policy that most (or all) cpu and hardware registers should be standard globals, as it makes our lives a lot easier in general (and their memory footprint is small so it won't adversely affect the virtual memory availability of the host operating systems). Details: 2010-08-27 03:21:16 +00:00
Vif.cpp VIF MFifo: Simulate buffer filling time from Scratchpad. 2015-10-24 13:25:29 +01:00
Vif.h VIF: Put in a check to make sure VIF doesn't break during a FIFO write. 2013-02-18 21:17:35 +00:00
Vif0_Dma.cpp VIF-MFIFO: Fix for stalls on wait instructions, fixes Stuart Little 3 2015-06-27 22:47:44 +01:00
Vif1_Dma.cpp VIF-MFIFO: Fix for stalls on wait instructions, fixes Stuart Little 3 2015-06-27 22:47:44 +01:00
Vif1_MFIFO.cpp VIF MFifo: Simulate buffer filling time from Scratchpad. 2015-10-24 13:25:29 +01:00
Vif_Codes.cpp VIF: Only delay MSCAL - Fixes #1218 Downhill Domination and Twisted Metal Head-On. Snowblind games still fine 2016-03-20 17:18:17 +00:00
Vif_Dma.h Vif: Fix for Warship Gunner 2 geometry holes. Fixes Issue 665 2015-11-08 18:42:55 +00:00
Vif_Transfer.cpp Removed `using std::min/max` from PCH 2014-08-14 14:55:52 -07:00
Vif_Unpack.cpp Vif-Int: Fix mode = 3 2016-01-29 23:11:54 +00:00
Vif_Unpack.h Vif-Int: Fix mode = 3 2016-01-29 23:11:54 +00:00
cheatscpp.h Removed all trailing whitespace in *.c *.cpp *.h because it irritates me. 2010-04-25 00:31:27 +00:00
sif2.cpp Removed `using std::min/max` from PCH 2014-08-14 14:55:52 -07:00
sio_internal.h SIO: KrossX new changes for Memcards, seems ok on a test of random 10-15 random games, please report if any errors appear! 2013-12-29 21:57:17 +00:00
vtlb.cpp vtlb: remove SetBaseAddr 2016-01-10 14:31:49 +01:00
vtlb.h vtlb: remove SetBaseAddr 2016-01-10 14:31:49 +01:00