mirror of https://github.com/PCSX2/pcsx2.git
windows: Remove unneeded library dependencies
Some are unnecessary since they're already taken care of by project references, while others are duplicates or unused.
This commit is contained in:
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8dd16b1fdb
commit
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@ -100,7 +100,6 @@
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<EnableEnhancedInstructionSet>NoExtensions</EnableEnhancedInstructionSet>
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</ClCompile>
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<Link>
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<AdditionalDependencies>zlib-dbg.lib;rpcrt4.lib;%(AdditionalDependencies)</AdditionalDependencies>
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<OutputFile>$(OutDir)$(ProjectName)-dbg.exe</OutputFile>
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<LargeAddressAware>Yes</LargeAddressAware>
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</Link>
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@ -124,7 +123,6 @@
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<EnableEnhancedInstructionSet>NoExtensions</EnableEnhancedInstructionSet>
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</ClCompile>
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<Link>
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<AdditionalDependencies>zlib-dev.lib;rpcrt4.lib;%(AdditionalDependencies)</AdditionalDependencies>
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<OutputFile>$(OutDir)$(TargetName)$(TargetExt)</OutputFile>
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<LargeAddressAware>Yes</LargeAddressAware>
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</Link>
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@ -147,7 +145,6 @@
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<CompileAs>CompileAsCpp</CompileAs>
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</ClCompile>
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<Link>
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<AdditionalDependencies>zlib.lib;rpcrt4.lib;%(AdditionalDependencies)</AdditionalDependencies>
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<ProgramDatabaseFile>$(TargetDir)$(TargetName).pdb</ProgramDatabaseFile>
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<LargeAddressAware>Yes</LargeAddressAware>
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</Link>
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@ -18,11 +18,11 @@
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<PrecompiledHeaderOutputFile>$(IntDir)pcsx2.pch</PrecompiledHeaderOutputFile>
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<CompileAs>Default</CompileAs>
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<MultiProcessorCompilation>true</MultiProcessorCompilation>
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<PreprocessorDefinitions Condition="'$(Platform)'=='x64'">_ARCH_64=1;_M_X86_64;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<PreprocessorDefinitions Condition="'$(Platform)'=='Win32'">_ARCH_32=1;_M_X86_32;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<PreprocessorDefinitions Condition="'$(Platform)'=='x64'">_ARCH_64=1;_M_X86_64;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<PreprocessorDefinitions Condition="'$(Platform)'=='Win32'">_ARCH_32=1;_M_X86_32;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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</ClCompile>
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<Link>
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<AdditionalDependencies>odbc32.lib;odbccp32.lib;comctl32.lib;ws2_32.lib;shlwapi.lib;winmm.lib;%(AdditionalDependencies)</AdditionalDependencies>
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<AdditionalDependencies>comctl32.lib;ws2_32.lib;shlwapi.lib;winmm.lib;rpcrt4.lib;%(AdditionalDependencies)</AdditionalDependencies>
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<AdditionalLibraryDirectories>..\;..\libs;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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<SubSystem>Windows</SubSystem>
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@ -85,7 +85,6 @@
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<AdditionalIncludeDirectories>$(SvnRootDir)\3rdparty\bzip2;$(SvnRootDir)\3rdparty\zlib;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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</ClCompile>
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<Link>
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<AdditionalDependencies>bzip2-dbg.lib;zlib-dbg.lib;%(AdditionalDependencies)</AdditionalDependencies>
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<OutputFile>$(OutDir)$(TargetName)$(TargetExt)</OutputFile>
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<ModuleDefinitionFile>.\CDVDiso.def</ModuleDefinitionFile>
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<TargetMachine>MachineX86</TargetMachine>
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@ -99,7 +98,6 @@
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<AdditionalIncludeDirectories>$(SvnRootDir)\3rdparty\bzip2;$(SvnRootDir)\3rdparty\zlib;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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</ClCompile>
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<Link>
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<AdditionalDependencies>bzip2.lib;zlib.lib;%(AdditionalDependencies)</AdditionalDependencies>
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<OutputFile>$(OutDir)$(TargetName)$(TargetExt)</OutputFile>
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<ModuleDefinitionFile>.\CDVDiso.def</ModuleDefinitionFile>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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@ -116,7 +114,6 @@
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<AdditionalIncludeDirectories>$(SvnRootDir)\3rdparty\bzip2;$(SvnRootDir)\3rdparty\zlib;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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</ClCompile>
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<Link>
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<AdditionalDependencies>bzip2-dev.lib;zlib-dev.lib;%(AdditionalDependencies)</AdditionalDependencies>
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<OutputFile>$(OutDir)$(TargetName)$(TargetExt)</OutputFile>
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<ModuleDefinitionFile>.\CDVDiso.def</ModuleDefinitionFile>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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@ -17,7 +17,7 @@
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<MultiProcessorCompilation>true</MultiProcessorCompilation>
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</ClCompile>
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<Link>
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<AdditionalDependencies>d3d11.lib;d3d10_1.lib;d3d9.lib;dxgi.lib;dxguid.lib;winmm.lib;strmiids.lib;opengl32.lib;opencl.lib;comsuppw.lib;comctl32.lib;%(AdditionalDependencies)</AdditionalDependencies>
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<AdditionalDependencies>d3d11.lib;d3d9.lib;dxgi.lib;dxguid.lib;winmm.lib;strmiids.lib;opengl32.lib;comsuppw.lib;comctl32.lib;%(AdditionalDependencies)</AdditionalDependencies>
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<DelayLoadDLLs>d3d9.dll;d3d11.dll;dxgi.dll;opengl32.dll;%(DelayLoadDLLs)</DelayLoadDLLs>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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<SubSystem>Windows</SubSystem>
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@ -17,7 +17,7 @@
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<MultiProcessorCompilation>true</MultiProcessorCompilation>
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</ClCompile>
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<Link>
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<AdditionalDependencies>d3d11.lib;d3d10_1.lib;d3d9.lib;dxgi.lib;dxguid.lib;winmm.lib;strmiids.lib;opengl32.lib;opencl.lib;comsuppw.lib;comctl32.lib;%(AdditionalDependencies)</AdditionalDependencies>
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<AdditionalDependencies>d3d11.lib;d3d9.lib;dxgi.lib;dxguid.lib;winmm.lib;strmiids.lib;opengl32.lib;comsuppw.lib;comctl32.lib;%(AdditionalDependencies)</AdditionalDependencies>
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<DelayLoadDLLs>d3d9.dll;d3d11.dll;dxgi.dll;opengl32.dll;%(DelayLoadDLLs)</DelayLoadDLLs>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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<SubSystem>Windows</SubSystem>
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@ -25,7 +25,7 @@
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<AdditionalLibraryDirectories>$(VTUNE_AMPLIFIER_XE_2015_DIR)lib32;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
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</Link>
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<PreBuildEvent>
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<Command>"$(SvnCommonDir)\vsprops\preBuild.cmd" "$(ProjectRootDir)"</Command>
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<Command>"$(SolutionDir)common\vsprops\preBuild.cmd"</Command>
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</PreBuildEvent>
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</ItemDefinitionGroup>
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</Project>
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@ -72,7 +72,7 @@
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</PropertyGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<Link>
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<AdditionalDependencies>dsound.lib;winmm.lib;soundtouch-dbg.lib;%(AdditionalDependencies)</AdditionalDependencies>
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<AdditionalDependencies>dsound.lib;winmm.lib;%(AdditionalDependencies)</AdditionalDependencies>
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<OutputFile>$(OutDir)$(TargetName)$(TargetExt)</OutputFile>
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<ModuleDefinitionFile>ZeroSPU2.def</ModuleDefinitionFile>
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<SubSystem>Windows</SubSystem>
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@ -85,7 +85,7 @@
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<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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</ClCompile>
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<Link>
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<AdditionalDependencies>dsound.lib;winmm.lib;soundtouch.lib;%(AdditionalDependencies)</AdditionalDependencies>
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<AdditionalDependencies>dsound.lib;winmm.lib;%(AdditionalDependencies)</AdditionalDependencies>
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<ModuleDefinitionFile>ZeroSPU2.def</ModuleDefinitionFile>
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<SubSystem>Windows</SubSystem>
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<RandomizedBaseAddress>false</RandomizedBaseAddress>
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@ -99,7 +99,7 @@
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<BufferSecurityCheck>false</BufferSecurityCheck>
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</ClCompile>
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<Link>
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<AdditionalDependencies>dsound.lib;winmm.lib;soundtouch-dev.lib;%(AdditionalDependencies)</AdditionalDependencies>
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<AdditionalDependencies>dsound.lib;winmm.lib;%(AdditionalDependencies)</AdditionalDependencies>
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<OutputFile>$(OutDir)$(TargetName)$(TargetExt)</OutputFile>
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<ModuleDefinitionFile>ZeroSPU2.def</ModuleDefinitionFile>
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<SubSystem>Windows</SubSystem>
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