windows: Remove unneeded library dependencies

Some are unnecessary since they're already taken care of by project
references, while others are duplicates or unused.
This commit is contained in:
Jonathan Li 2016-06-04 21:48:03 +01:00
parent 8dd16b1fdb
commit c7940856ce
6 changed files with 9 additions and 15 deletions

View File

@ -100,7 +100,6 @@
<EnableEnhancedInstructionSet>NoExtensions</EnableEnhancedInstructionSet>
</ClCompile>
<Link>
<AdditionalDependencies>zlib-dbg.lib;rpcrt4.lib;%(AdditionalDependencies)</AdditionalDependencies>
<OutputFile>$(OutDir)$(ProjectName)-dbg.exe</OutputFile>
<LargeAddressAware>Yes</LargeAddressAware>
</Link>
@ -124,7 +123,6 @@
<EnableEnhancedInstructionSet>NoExtensions</EnableEnhancedInstructionSet>
</ClCompile>
<Link>
<AdditionalDependencies>zlib-dev.lib;rpcrt4.lib;%(AdditionalDependencies)</AdditionalDependencies>
<OutputFile>$(OutDir)$(TargetName)$(TargetExt)</OutputFile>
<LargeAddressAware>Yes</LargeAddressAware>
</Link>
@ -147,7 +145,6 @@
<CompileAs>CompileAsCpp</CompileAs>
</ClCompile>
<Link>
<AdditionalDependencies>zlib.lib;rpcrt4.lib;%(AdditionalDependencies)</AdditionalDependencies>
<ProgramDatabaseFile>$(TargetDir)$(TargetName).pdb</ProgramDatabaseFile>
<LargeAddressAware>Yes</LargeAddressAware>
</Link>

View File

@ -18,11 +18,11 @@
<PrecompiledHeaderOutputFile>$(IntDir)pcsx2.pch</PrecompiledHeaderOutputFile>
<CompileAs>Default</CompileAs>
<MultiProcessorCompilation>true</MultiProcessorCompilation>
<PreprocessorDefinitions Condition="'$(Platform)'=='x64'">_ARCH_64=1;_M_X86_64;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions Condition="'$(Platform)'=='Win32'">_ARCH_32=1;_M_X86_32;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions Condition="'$(Platform)'=='x64'">_ARCH_64=1;_M_X86_64;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions Condition="'$(Platform)'=='Win32'">_ARCH_32=1;_M_X86_32;%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ClCompile>
<Link>
<AdditionalDependencies>odbc32.lib;odbccp32.lib;comctl32.lib;ws2_32.lib;shlwapi.lib;winmm.lib;%(AdditionalDependencies)</AdditionalDependencies>
<AdditionalDependencies>comctl32.lib;ws2_32.lib;shlwapi.lib;winmm.lib;rpcrt4.lib;%(AdditionalDependencies)</AdditionalDependencies>
<AdditionalLibraryDirectories>..\;..\libs;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
<GenerateDebugInformation>true</GenerateDebugInformation>
<SubSystem>Windows</SubSystem>

View File

@ -85,7 +85,6 @@
<AdditionalIncludeDirectories>$(SvnRootDir)\3rdparty\bzip2;$(SvnRootDir)\3rdparty\zlib;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
</ClCompile>
<Link>
<AdditionalDependencies>bzip2-dbg.lib;zlib-dbg.lib;%(AdditionalDependencies)</AdditionalDependencies>
<OutputFile>$(OutDir)$(TargetName)$(TargetExt)</OutputFile>
<ModuleDefinitionFile>.\CDVDiso.def</ModuleDefinitionFile>
<TargetMachine>MachineX86</TargetMachine>
@ -99,7 +98,6 @@
<AdditionalIncludeDirectories>$(SvnRootDir)\3rdparty\bzip2;$(SvnRootDir)\3rdparty\zlib;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
</ClCompile>
<Link>
<AdditionalDependencies>bzip2.lib;zlib.lib;%(AdditionalDependencies)</AdditionalDependencies>
<OutputFile>$(OutDir)$(TargetName)$(TargetExt)</OutputFile>
<ModuleDefinitionFile>.\CDVDiso.def</ModuleDefinitionFile>
<GenerateDebugInformation>true</GenerateDebugInformation>
@ -116,7 +114,6 @@
<AdditionalIncludeDirectories>$(SvnRootDir)\3rdparty\bzip2;$(SvnRootDir)\3rdparty\zlib;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
</ClCompile>
<Link>
<AdditionalDependencies>bzip2-dev.lib;zlib-dev.lib;%(AdditionalDependencies)</AdditionalDependencies>
<OutputFile>$(OutDir)$(TargetName)$(TargetExt)</OutputFile>
<ModuleDefinitionFile>.\CDVDiso.def</ModuleDefinitionFile>
<GenerateDebugInformation>true</GenerateDebugInformation>

View File

@ -17,7 +17,7 @@
<MultiProcessorCompilation>true</MultiProcessorCompilation>
</ClCompile>
<Link>
<AdditionalDependencies>d3d11.lib;d3d10_1.lib;d3d9.lib;dxgi.lib;dxguid.lib;winmm.lib;strmiids.lib;opengl32.lib;opencl.lib;comsuppw.lib;comctl32.lib;%(AdditionalDependencies)</AdditionalDependencies>
<AdditionalDependencies>d3d11.lib;d3d9.lib;dxgi.lib;dxguid.lib;winmm.lib;strmiids.lib;opengl32.lib;comsuppw.lib;comctl32.lib;%(AdditionalDependencies)</AdditionalDependencies>
<DelayLoadDLLs>d3d9.dll;d3d11.dll;dxgi.dll;opengl32.dll;%(DelayLoadDLLs)</DelayLoadDLLs>
<GenerateDebugInformation>true</GenerateDebugInformation>
<SubSystem>Windows</SubSystem>

View File

@ -17,7 +17,7 @@
<MultiProcessorCompilation>true</MultiProcessorCompilation>
</ClCompile>
<Link>
<AdditionalDependencies>d3d11.lib;d3d10_1.lib;d3d9.lib;dxgi.lib;dxguid.lib;winmm.lib;strmiids.lib;opengl32.lib;opencl.lib;comsuppw.lib;comctl32.lib;%(AdditionalDependencies)</AdditionalDependencies>
<AdditionalDependencies>d3d11.lib;d3d9.lib;dxgi.lib;dxguid.lib;winmm.lib;strmiids.lib;opengl32.lib;comsuppw.lib;comctl32.lib;%(AdditionalDependencies)</AdditionalDependencies>
<DelayLoadDLLs>d3d9.dll;d3d11.dll;dxgi.dll;opengl32.dll;%(DelayLoadDLLs)</DelayLoadDLLs>
<GenerateDebugInformation>true</GenerateDebugInformation>
<SubSystem>Windows</SubSystem>
@ -25,7 +25,7 @@
<AdditionalLibraryDirectories>$(VTUNE_AMPLIFIER_XE_2015_DIR)lib32;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
</Link>
<PreBuildEvent>
<Command>"$(SvnCommonDir)\vsprops\preBuild.cmd" "$(ProjectRootDir)"</Command>
<Command>"$(SolutionDir)common\vsprops\preBuild.cmd"</Command>
</PreBuildEvent>
</ItemDefinitionGroup>
</Project>

View File

@ -72,7 +72,7 @@
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<Link>
<AdditionalDependencies>dsound.lib;winmm.lib;soundtouch-dbg.lib;%(AdditionalDependencies)</AdditionalDependencies>
<AdditionalDependencies>dsound.lib;winmm.lib;%(AdditionalDependencies)</AdditionalDependencies>
<OutputFile>$(OutDir)$(TargetName)$(TargetExt)</OutputFile>
<ModuleDefinitionFile>ZeroSPU2.def</ModuleDefinitionFile>
<SubSystem>Windows</SubSystem>
@ -85,7 +85,7 @@
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ClCompile>
<Link>
<AdditionalDependencies>dsound.lib;winmm.lib;soundtouch.lib;%(AdditionalDependencies)</AdditionalDependencies>
<AdditionalDependencies>dsound.lib;winmm.lib;%(AdditionalDependencies)</AdditionalDependencies>
<ModuleDefinitionFile>ZeroSPU2.def</ModuleDefinitionFile>
<SubSystem>Windows</SubSystem>
<RandomizedBaseAddress>false</RandomizedBaseAddress>
@ -99,7 +99,7 @@
<BufferSecurityCheck>false</BufferSecurityCheck>
</ClCompile>
<Link>
<AdditionalDependencies>dsound.lib;winmm.lib;soundtouch-dev.lib;%(AdditionalDependencies)</AdditionalDependencies>
<AdditionalDependencies>dsound.lib;winmm.lib;%(AdditionalDependencies)</AdditionalDependencies>
<OutputFile>$(OutDir)$(TargetName)$(TargetExt)</OutputFile>
<ModuleDefinitionFile>ZeroSPU2.def</ModuleDefinitionFile>
<SubSystem>Windows</SubSystem>