.. |
PSX
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gsdx: Prefix std:: to shared_ptr
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2017-09-08 09:56:28 +02:00 |
docs
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gsdx: Add some comment on GSTextureCache + schematics
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2014-11-08 21:30:14 +01:00 |
res
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glsl, fx: Update point sampler comment.
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2018-10-09 09:07:45 +02:00 |
vsprops
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gsdx:windows: Fix screenshot/GS dump path issues
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2018-07-23 00:51:02 +01:00 |
xbyak
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gsdx: cpu detection take 3! Don't use 64 bits type in Xbyak::Cpu
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2017-04-01 11:14:18 +02:00 |
CMakeLists.txt
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Removing some warnings from GSdx and pcsx2 because gcc 8 spams them mercilessly. They should probably be fixed properly, but in the meantime, this'll prevent them from masking other compiler warnings.
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2018-10-13 13:56:38 -07:00 |
GLLoader.cpp
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gsdx: Prefix std:: to string and to_string
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2017-09-08 09:56:28 +02:00 |
GLLoader.h
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GSdx-ogl:
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2017-09-06 18:08:37 +02:00 |
GLState.cpp
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gsdx ogl: use an invalid value for stencil state
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2016-10-14 19:01:18 +02:00 |
GLState.h
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gsdx ogl: only print an error when VRAM is low
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2016-07-09 11:43:28 +02:00 |
GS.cpp
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gsdx: remove DirectCompute backend
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2018-05-06 02:01:22 +01:00 |
GS.h
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Merge pull request #2122 from PCSX2/target_load
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2018-03-03 03:31:25 +00:00 |
GSAlignedClass.cpp
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gsdx: update the copyrigh address thank to sed
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2012-09-09 18:16:11 +00:00 |
GSAlignedClass.h
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gsdx: update the copyrigh address thank to sed
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2012-09-09 18:16:11 +00:00 |
GSBlock.cpp
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gsdx: Defer vector initialisation to GS/GPUinit
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2016-07-27 23:34:14 +01:00 |
GSBlock.h
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gsdx: Defer vector initialisation to GS/GPUinit
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2016-07-27 23:34:14 +01:00 |
GSCapture.cpp
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baseclasses|gsdx: Move code from baseclasses to GSdx
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2018-04-29 02:19:17 +01:00 |
GSCapture.h
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gsdx: Fix minor user visible typos
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2017-01-13 23:52:02 +00:00 |
GSCaptureDlg.cpp
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baseclasses|gsdx: Move code from baseclasses to GSdx
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2018-04-29 02:19:17 +01:00 |
GSCaptureDlg.h
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baseclasses: Move from unfree to 3rdparty
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2018-04-29 02:19:17 +01:00 |
GSClut.cpp
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gsdx: Prefix std:: to min and max
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2017-09-08 09:56:28 +02:00 |
GSClut.h
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gsdx sw: handle the invalidation of the palette when written by the GS
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2016-09-03 00:21:56 +02:00 |
GSCodeBuffer.cpp
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GSdx GSCodeBuffer: std::vector instead of std::list, to speedup linear scan. Using range loop on destruction.
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2017-08-30 11:43:18 +02:00 |
GSCodeBuffer.h
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GSdx GSCodeBuffer: std::vector instead of std::list, to speedup linear scan. Using range loop on destruction.
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2017-08-30 11:43:18 +02:00 |
GSCrc.cpp
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GSdx: Add a crc id for Burnout Revenge EU.
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2018-10-01 23:29:46 +02:00 |
GSCrc.h
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GSdx: Add Ape Escape 2 to automatic mipmapping.
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2018-08-21 17:28:14 +02:00 |
GSDevice.cpp
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GSdx GSDevice: Using FastList instead of std::list. Using range loops (correctly). Using auto instead of declaring iterator type.
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2017-08-30 11:43:18 +02:00 |
GSDevice.h
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GSdx GSDevice: Using FastList instead of std::list. Using range loops (correctly). Using auto instead of declaring iterator type.
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2017-08-30 11:43:18 +02:00 |
GSDevice9.cpp
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GSdx-d3d: Port mipmap max_layer calculation from opengl to direct3d.
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2018-09-25 08:35:05 +02:00 |
GSDevice9.h
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GSdx-d3d: Port mipmap max_layer calculation from opengl to direct3d.
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2018-09-25 08:35:05 +02:00 |
GSDevice11.cpp
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GSdx-d3d: Update nvidia hack with vendor id detection.
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2018-09-25 08:35:05 +02:00 |
GSDevice11.h
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GSdx-d3d: Update nvidia hack with vendor id detection.
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2018-09-25 08:35:05 +02:00 |
GSDeviceDX.cpp
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GSdx-d3d: Port directly set impossible mode in the blending table from OpenGL.
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2018-10-08 01:06:45 +02:00 |
GSDeviceDX.h
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GSdx-d3d: Mask alpha channel on 24bit format.
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2018-09-16 12:54:47 +02:00 |
GSDeviceNull.cpp
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gsdx: use shared_ptr instead of raw GSWnd*
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2017-02-26 19:09:16 +01:00 |
GSDeviceNull.h
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gsdx: use shared_ptr instead of raw GSWnd*
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2017-02-26 19:09:16 +01:00 |
GSDeviceOGL.cpp
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gsdx ogl: use vector for layout parameter of Vertex Array
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2018-08-28 15:30:56 +02:00 |
GSDeviceOGL.h
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Gsdx: Point Sampler changes.
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2018-08-22 20:12:53 +02:00 |
GSDialog.cpp
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gsdx: Prefix std:: to vector
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2017-09-08 09:56:28 +02:00 |
GSDialog.h
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gsdx: Prefix std:: to vector
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2017-09-08 09:56:28 +02:00 |
GSDirtyRect.cpp
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GSdx GSDirtyRect: std::vector instead of std::list, to speedup linear scan. Improved const-ness. Using range loop.
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2017-08-30 11:43:18 +02:00 |
GSDirtyRect.h
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GSdx GSDirtyRect: std::vector instead of std::list, to speedup linear scan. Improved const-ness. Using range loop.
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2017-08-30 11:43:18 +02:00 |
GSDrawScanline.cpp
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gsdx: use = default instead of trivial constructor/destructor
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2017-05-13 10:38:35 +02:00 |
GSDrawScanline.h
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gsdx: use = default instead of trivial constructor/destructor
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2017-05-13 10:38:35 +02:00 |
GSDrawScanlineCodeGenerator.cpp
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gsdx sw: port code to the new constant object
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2016-11-24 23:03:26 +01:00 |
GSDrawScanlineCodeGenerator.h
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gsdx sw: port code to the new constant object
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2016-11-24 23:03:26 +01:00 |
GSDrawScanlineCodeGenerator.x64.avx.cpp
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GSDX: Cleanup warnings on MSVC (#1694)
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2016-12-21 23:21:07 +00:00 |
GSDrawScanlineCodeGenerator.x64.avx2.cpp
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gsdx sw: port code to the new constant object
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2016-11-24 23:03:26 +01:00 |
GSDrawScanlineCodeGenerator.x64.cpp
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gsdx sw JIT: dynamically select SSE41 at runtime even on SSE2 build (scanline)
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2016-11-19 17:00:33 +01:00 |
GSDrawScanlineCodeGenerator.x86.avx.cpp
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GSDX: Cleanup warnings on MSVC (#1694)
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2016-12-21 23:21:07 +00:00 |
GSDrawScanlineCodeGenerator.x86.avx2.cpp
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gsdx sw: port code to the new constant object
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2016-11-24 23:03:26 +01:00 |
GSDrawScanlineCodeGenerator.x86.cpp
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GSDX: Cleanup warnings on MSVC (#1694)
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2016-12-21 23:21:07 +00:00 |
GSDrawingContext.cpp
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gsdx sw: help debug
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2016-09-03 00:10:23 +02:00 |
GSDrawingContext.h
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gsdx debug: dump mipmap register could be useful now :)
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2016-09-25 20:00:51 +02:00 |
GSDrawingEnvironment.h
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gsdx: use correct format in printf
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2016-08-13 12:48:35 +02:00 |
GSDump.cpp
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gsdx:windows: Fix screenshot/GS dump path issues
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2018-07-23 00:51:02 +01:00 |
GSDump.h
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unix: Remove LZMA_SUPPORTED define
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2017-06-03 14:52:01 +02:00 |
GSFastList.h
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GSdx GSFastList: Introducing the custom container template class.
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2017-08-30 11:43:18 +02:00 |
GSFunctionMap.cpp
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gsdx: update the copyrigh address thank to sed
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2012-09-09 18:16:11 +00:00 |
GSFunctionMap.h
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gsdx: Remove hash_{map,set} macros
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2017-09-08 09:56:28 +02:00 |
GSHwHack.cpp
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GSdx: Revert disabled crc hack on native res for SFEX3.
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2018-10-18 16:13:45 +02:00 |
GSLinuxDialog.cpp
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gsdx: Split TC offset hack into X and Y components
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2018-09-20 01:01:49 +01:00 |
GSLocalMemory.cpp
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gsdx: Prefix std:: to min and max
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2017-09-08 09:56:28 +02:00 |
GSLocalMemory.h
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gsdx: Prefix std:: to vector
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2017-09-08 09:56:28 +02:00 |
GSLzma.cpp
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gsdx: Prefix std:: to min and max
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2017-09-08 09:56:28 +02:00 |
GSLzma.h
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gsdx: Fix GS dump readback EOF handling
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2017-06-03 14:52:01 +02:00 |
GSOsdManager.cpp
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gsdx: Prefix std:: to ostringstream, pair, codecvt*
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2017-09-08 09:56:28 +02:00 |
GSOsdManager.h
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Revert "Update Copyright notices/disclaimers 2017"
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2017-01-26 17:12:13 +01:00 |
GSPerfMon.cpp
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gsdx:freebsd: Fix compilation
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2016-05-21 13:34:18 +01:00 |
GSPerfMon.h
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gsdx: update the copyrigh address thank to sed
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2012-09-09 18:16:11 +00:00 |
GSPng.cpp
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gsdx:windows: Fix screenshot/GS dump path issues
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2018-07-23 00:51:02 +01:00 |
GSPng.h
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gsdx: Prefix std:: to string and to_string
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2017-09-08 09:56:28 +02:00 |
GSRasterizer.cpp
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gsdx: Prefix std:: to shared_ptr
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2017-09-08 09:56:28 +02:00 |
GSRasterizer.h
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gsdx: Prefix std:: to shared_ptr
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2017-09-08 09:56:28 +02:00 |
GSRenderer.cpp
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gsdx: Prefix std:: to min and max
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2017-09-08 09:56:28 +02:00 |
GSRenderer.h
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gsdx: Prefix std:: to string and to_string
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2017-09-08 09:56:28 +02:00 |
GSRendererCL.cpp
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gsdx: Prefix std:: to ostringstream, pair, codecvt*
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2017-09-08 09:56:28 +02:00 |
GSRendererCL.h
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gsdx: Prefix std:: to ostringstream, pair, codecvt*
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2017-09-08 09:56:28 +02:00 |
GSRendererDX.cpp
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GSdx-d3d: Move around some functions in DrawPrims to better match ogl.
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2018-10-18 07:02:45 +02:00 |
GSRendererDX.h
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GSdx-d3d: Change DATE variable to local.
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2018-10-04 05:39:01 +02:00 |
GSRendererDX9.cpp
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GSdx-d3d: Use Colormask instead of GSDXRecoverableError on d3d9 texture shuffle.
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2018-10-08 21:12:05 +02:00 |
GSRendererDX9.h
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GSdx-D3D: Texture and channel shuffle improvements.
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2018-03-23 13:38:34 +01:00 |
GSRendererDX11.cpp
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GSdx-d3d: Reformat GSRendererDX11.cpp.
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2018-10-08 07:19:07 +02:00 |
GSRendererDX11.h
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GSdx-D3D: Texture and channel shuffle improvements.
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2018-03-23 13:38:34 +01:00 |
GSRendererHW.cpp
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gsdx: Split TC offset hack into X and Y components
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2018-09-20 01:01:49 +01:00 |
GSRendererHW.h
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gsdx: Split TC offset hack into X and Y components
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2018-09-20 01:01:49 +01:00 |
GSRendererNull.cpp
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gsdx: update the copyrigh address thank to sed
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2012-09-09 18:16:11 +00:00 |
GSRendererNull.h
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gsdx tc: re-implement frame lookup
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2016-04-04 21:30:37 +02:00 |
GSRendererOGL.cpp
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gsdx: Split TC offset hack into X and Y components
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2018-09-20 01:01:49 +01:00 |
GSRendererOGL.h
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gsdx:hw: Move TC offset variables to GSRendererHW
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2018-09-20 01:01:49 +01:00 |
GSRendererSW.cpp
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gsdx: Prefix std:: to shared_ptr
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2017-09-08 09:56:28 +02:00 |
GSRendererSW.h
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gsdx: Prefix std:: to shared_ptr
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2017-09-08 09:56:28 +02:00 |
GSScanlineEnvironment.h
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gsdx: defer GSScanlineConstantData init
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2016-11-28 19:40:25 +01:00 |
GSSetting.cpp
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GSdx-gui: Adjust space/rows on some tooltips so they fit better, rename Auto to Automatic list on adv. gl settings in hw hacks.
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2018-10-03 15:27:42 +02:00 |
GSSetting.h
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GSdx-gui: Minor adjustements.
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2018-09-03 20:48:17 +02:00 |
GSSettingsDlg.cpp
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gsdx: Split TC offset hack into X and Y components
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2018-09-20 01:01:49 +01:00 |
GSSettingsDlg.h
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gsdx:windows: Show different adapters for each renderer
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2018-08-29 00:48:16 +01:00 |
GSSetupPrimCodeGenerator.cpp
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gsdx sw: port code to the new constant object
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2016-11-24 23:03:26 +01:00 |
GSSetupPrimCodeGenerator.h
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gsdx sw: port code to the new constant object
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2016-11-24 23:03:26 +01:00 |
GSSetupPrimCodeGenerator.x64.avx.cpp
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CP update
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2017-01-26 17:12:13 +01:00 |
GSSetupPrimCodeGenerator.x64.avx2.cpp
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CP update
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2017-01-26 17:12:13 +01:00 |
GSSetupPrimCodeGenerator.x64.cpp
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gsdx sw: port code to the new constant object
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2016-11-24 23:03:26 +01:00 |
GSSetupPrimCodeGenerator.x86.avx.cpp
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gsdx sw: port code to the new constant object
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2016-11-24 23:03:26 +01:00 |
GSSetupPrimCodeGenerator.x86.avx2.cpp
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gsdx sw: port code to the new constant object
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2016-11-24 23:03:26 +01:00 |
GSSetupPrimCodeGenerator.x86.cpp
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gsdx sw: port code to the new constant object
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2016-11-24 23:03:26 +01:00 |
GSShaderOGL.cpp
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gsdx: Prefix std:: to string and to_string
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2017-09-08 09:56:28 +02:00 |
GSShaderOGL.h
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gsdx: Remove hash_{map,set} macros
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2017-09-08 09:56:28 +02:00 |
GSState.cpp
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gsdx:hw: Enable skipdraw hack to skip a range of draw calls
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2018-08-20 23:35:01 +01:00 |
GSState.h
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gsdx:hw: Enable skipdraw hack to skip a range of draw calls
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2018-08-20 23:35:01 +01:00 |
GSTables.cpp
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gsdx: update the copyrigh address thank to sed
|
2012-09-09 18:16:11 +00:00 |
GSTables.h
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gsdx: update the copyrigh address thank to sed
|
2012-09-09 18:16:11 +00:00 |
GSTexture.cpp
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gsdx: initialize members in constructor of objects
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2015-09-23 09:46:53 +02:00 |
GSTexture.h
|
gsdx: Prefix std:: to string and to_string
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2017-09-08 09:56:28 +02:00 |
GSTexture9.cpp
|
GSdx-d3d: Port mipmap max_layer calculation from opengl to direct3d.
|
2018-09-25 08:35:05 +02:00 |
GSTexture9.h
|
GSdx-d3d: Port mipmap max_layer calculation from opengl to direct3d.
|
2018-09-25 08:35:05 +02:00 |
GSTexture11.cpp
|
GSdx-d3d: Port mipmap max_layer calculation from opengl to direct3d.
|
2018-09-25 08:35:05 +02:00 |
GSTexture11.h
|
GSdx-d3d: Port mipmap max_layer calculation from opengl to direct3d.
|
2018-09-25 08:35:05 +02:00 |
GSTextureCache.cpp
|
GSdx-tc: Update fb conversion hack comment with latest d3d changes.
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2018-09-15 14:27:04 +02:00 |
GSTextureCache.h
|
GSdx: Add CPU Frame buffer Conversion Hack
|
2017-11-02 10:38:07 +01:00 |
GSTextureCache9.cpp
|
gsdx: Skip texture cache read if any dimension is 0
|
2016-11-09 22:39:53 +00:00 |
GSTextureCache9.h
|
gsdx tc: implement a read function of Source texture
|
2016-04-04 21:29:31 +02:00 |
GSTextureCache11.cpp
|
gsdx: Skip texture cache read if any dimension is 0
|
2016-11-09 22:39:53 +00:00 |
GSTextureCache11.h
|
gsdx tc: implement a read function of Source texture
|
2016-04-04 21:29:31 +02:00 |
GSTextureCacheOGL.cpp
|
gsdx: Skip texture cache read if any dimension is 0
|
2016-11-09 22:39:53 +00:00 |
GSTextureCacheOGL.h
|
Merge pull request #1222 from PCSX2/gsdx-black-fmv
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2016-04-21 09:25:36 +02:00 |
GSTextureCacheSW.cpp
|
gsdx: Prefix std:: to string and to_string
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2017-09-08 09:56:28 +02:00 |
GSTextureCacheSW.h
|
gsdx: Remove hash_{map,set} macros
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2017-09-08 09:56:28 +02:00 |
GSTextureFX.cpp
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gsdx: update the copyrigh address thank to sed
|
2012-09-09 18:16:11 +00:00 |
GSTextureFX9.cpp
|
GSdx-d3d: Remove point sampler from d3d9.
|
2018-10-08 21:22:34 +02:00 |
GSTextureFX11.cpp
|
GSdx-d3d: Port directly set impossible mode in the blending table from OpenGL.
|
2018-10-08 01:06:45 +02:00 |
GSTextureNull.cpp
|
gsdx: update the copyrigh address thank to sed
|
2012-09-09 18:16:11 +00:00 |
GSTextureNull.h
|
gsdx: Prefix std:: to string and to_string
|
2017-09-08 09:56:28 +02:00 |
GSTextureOGL.cpp
|
gsdx:ogl: Remove unused variables
|
2018-08-07 00:15:10 +01:00 |
GSTextureOGL.h
|
gsdx:ogl: Remove unused variables
|
2018-08-07 00:15:10 +01:00 |
GSTextureSW.cpp
|
gsdx: Prefix std:: to string and to_string
|
2017-09-08 09:56:28 +02:00 |
GSTextureSW.h
|
gsdx: Prefix std:: to string and to_string
|
2017-09-08 09:56:28 +02:00 |
GSThread.h
|
gsdx: add atomic for transaction scope object
|
2016-02-22 19:12:50 +01:00 |
GSThread_CXX11.h
|
gsdx: Don't use atomic for exit variable
|
2017-01-07 13:54:45 +01:00 |
GSUniformBufferOGL.h
|
gsdx: Prefix std:: to string and to_string
|
2017-09-08 09:56:28 +02:00 |
GSUtil.cpp
|
gsdx: Prefix std:: to list
|
2017-09-08 09:56:28 +02:00 |
GSUtil.h
|
gsdx: Prefix std:: to list
|
2017-09-08 09:56:28 +02:00 |
GSVector.cpp
|
gsdx: Defer vector initialisation to GS/GPUinit
|
2016-07-27 23:34:14 +01:00 |
GSVector.h
|
gsdx: split GSVector.h into smaller files
|
2017-03-19 13:50:13 +01:00 |
GSVector4.h
|
gsdx: split GSVector.h into smaller files
|
2017-03-19 13:50:13 +01:00 |
GSVector4i.h
|
gsdx: Prefix std:: to min and max
|
2017-09-08 09:56:28 +02:00 |
GSVector8.h
|
gsdx: split GSVector.h into smaller files
|
2017-03-19 13:50:13 +01:00 |
GSVector8i.h
|
gsdx: split GSVector.h into smaller files
|
2017-03-19 13:50:13 +01:00 |
GSVertex.h
|
gsdx: Add color component to OGL shaders
|
2016-10-14 18:13:20 +02:00 |
GSVertexArrayOGL.h
|
round count in constructor (to squash)
|
2018-08-28 15:30:56 +02:00 |
GSVertexHW.h
|
gsdx: Use alignas instead of __aligned
|
2016-05-21 13:23:11 +01:00 |
GSVertexList.cpp
|
gsdx: update the copyrigh address thank to sed
|
2012-09-09 18:16:11 +00:00 |
GSVertexList.h
|
gsdx: use size_t for loop index when it used countof macro
|
2013-06-29 12:02:03 +00:00 |
GSVertexSW.cpp
|
GSdx: one more try to fix vs2010
|
2013-06-10 20:43:03 +00:00 |
GSVertexSW.h
|
gsdx: Use alignas instead of __aligned
|
2016-05-21 13:23:11 +01:00 |
GSVertexTrace.cpp
|
gsdx ogl: improve ST/Q precision
|
2017-03-11 00:24:38 +01:00 |
GSVertexTrace.h
|
gsdx ogl: improve ST/Q precision
|
2017-03-11 00:24:38 +01:00 |
GSWnd.cpp
|
gsdx:ogl: Call swap interval function on rendering thread
|
2017-08-30 21:08:54 +01:00 |
GSWnd.h
|
gsdx: Prefix std:: to string and to_string
|
2017-09-08 09:56:28 +02:00 |
GSWndDX.cpp
|
gsdx: Prefix std:: to string and to_string
|
2017-09-08 09:56:28 +02:00 |
GSWndDX.h
|
gsdx: Prefix std:: to string and to_string
|
2017-09-08 09:56:28 +02:00 |
GSWndEGL.cpp
|
gsdx: Prefix std:: to string and to_string
|
2017-09-08 09:56:28 +02:00 |
GSWndEGL.h
|
gsdx: Prefix std:: to string and to_string
|
2017-09-08 09:56:28 +02:00 |
GSWndOGL.cpp
|
gsdx: Prefix std:: to string and to_string
|
2017-09-08 09:56:28 +02:00 |
GSWndOGL.h
|
gsdx: Prefix std:: to string and to_string
|
2017-09-08 09:56:28 +02:00 |
GSWndWGL.cpp
|
gsdx: Prefix std:: to string and to_string
|
2017-09-08 09:56:28 +02:00 |
GSWndWGL.h
|
gsdx: Prefix std:: to string and to_string
|
2017-09-08 09:56:28 +02:00 |
GSdx.cpp
|
GSdx-gui: Change internal resolution drop down list names.
|
2018-10-16 16:48:50 +02:00 |
GSdx.def
|
gsdx: remove the unused GSsetFrameLimit API
|
2017-07-02 15:09:47 +02:00 |
GSdx.h
|
gsdx ogl: allow to reallocate the vertex/index buffer
|
2018-08-28 15:30:56 +02:00 |
GSdx.rc
|
GSdx-gui: Forgot to update the buttons in Capture Settings.
|
2018-10-10 21:44:11 +02:00 |
GSdx.vcxproj
|
gsdx:windows: Don't refer to D3D10
|
2018-08-29 00:48:16 +01:00 |
GSdx.vcxproj.filters
|
gsdx:windows: Don't refer to D3D10
|
2018-08-29 00:48:16 +01:00 |
boost_spsc_queue.hpp
|
gsdx: Avoid "using namespace std" in spsc queue
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2017-03-21 00:10:35 +00:00 |
config.h
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GSdx-TC: Fix load size calculation in target update
|
2018-02-06 18:00:22 +05:30 |
linux_replay.cpp
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gsdx-replayer:linux: Fix strict-aliasing warnings
|
2016-12-12 18:14:38 +00:00 |
resource.h
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GSdx-gui: Minor osd gui adjustments.
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2018-09-13 03:23:36 +02:00 |
stdafx.cpp
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GSdx: Memory Wrapping Windows port
|
2017-04-01 11:16:25 +02:00 |
stdafx.h
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gsdx:windows: Fix screenshot/GS dump path issues
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2018-07-23 00:51:02 +01:00 |
targetver.h
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windows: Set _WIN32_WINNT to 0x0600 (Windows Vista)
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2016-03-13 13:41:16 +00:00 |