mirror of https://github.com/PCSX2/pcsx2.git
GSdx-d3d: Change DATE variable to local.
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@ -379,7 +379,7 @@ void GSRendererDX::DrawPrims(GSTexture* rt, GSTexture* ds, GSTextureCache::Sourc
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const GSVector2i& rtsize = ds ? ds->GetSize() : rt->GetSize();
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const GSVector2& rtscale = ds ? ds->GetScale() : rt->GetScale();
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DATE = m_context->TEST.DATE && m_context->FRAME.PSM != PSM_PSMCT24;
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bool DATE = m_context->TEST.DATE && m_context->FRAME.PSM != PSM_PSMCT24;
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bool ate_first_pass = m_context->TEST.DoFirstPass();
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bool ate_second_pass = m_context->TEST.DoSecondPass();
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@ -46,8 +46,6 @@ protected:
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int UserHacks_HPO;
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bool DATE;
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GSDeviceDX* dev;
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GSDeviceDX::VSSelector m_vs_sel;
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