mirror of https://github.com/PCSX2/pcsx2.git
GSdx-gui: Change internal resolution drop down list names.
This should make things a bit easier for users when picking resolutions. Native (PS2) 2x Native (~720p) 3x Native (~1080p) 4x Native (~1440p 2K) 5x Native (~1620p 3K) 6x Native (~2160p 4K) 8x Native (~2880p 5K) Custom (Not Recommended)
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@ -237,15 +237,15 @@ void GSdxApp::Init()
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m_gs_aspectratio.push_back(GSSetting(1, "4:3", ""));
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m_gs_aspectratio.push_back(GSSetting(2, "16:9", ""));
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m_gs_upscale_multiplier.push_back(GSSetting(1, "Native", ""));
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m_gs_upscale_multiplier.push_back(GSSetting(2, "2x Native", ""));
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m_gs_upscale_multiplier.push_back(GSSetting(3, "3x Native", ""));
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m_gs_upscale_multiplier.push_back(GSSetting(4, "4x Native", ""));
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m_gs_upscale_multiplier.push_back(GSSetting(5, "5x Native", ""));
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m_gs_upscale_multiplier.push_back(GSSetting(6, "6x Native", ""));
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m_gs_upscale_multiplier.push_back(GSSetting(8, "8x Native", ""));
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m_gs_upscale_multiplier.push_back(GSSetting(1, "Native", "PS2"));
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m_gs_upscale_multiplier.push_back(GSSetting(2, "2x Native", "~720p"));
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m_gs_upscale_multiplier.push_back(GSSetting(3, "3x Native", "~1080p"));
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m_gs_upscale_multiplier.push_back(GSSetting(4, "4x Native", "~1440p 2K"));
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m_gs_upscale_multiplier.push_back(GSSetting(5, "5x Native", "~1620p 3K"));
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m_gs_upscale_multiplier.push_back(GSSetting(6, "6x Native", "~2160p 4K"));
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m_gs_upscale_multiplier.push_back(GSSetting(8, "8x Native", "~2880p 5K"));
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#ifndef __unix__
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m_gs_upscale_multiplier.push_back(GSSetting(0, "Custom", ""));
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m_gs_upscale_multiplier.push_back(GSSetting(0, "Custom", "Not Recommended"));
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#endif
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m_gs_max_anisotropy.push_back(GSSetting(0, "Off", ""));
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