mirror of https://github.com/PCSX2/pcsx2.git
GSdx-gui: Minor adjustements.
Purge unused IDC_CHECK_DISABLE_ALL_HACKS tooltip from old GSdx versions. Rename TC Offsets to Texture Offsets.
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@ -84,13 +84,6 @@ const char* dialog_message(int ID, bool* updateText) {
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return "Extend stencil based emulation of destination alpha to perform stencil operations while drawing.\n\n"
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"Improves many shadows which are normally overdrawn in parts, may affect other effects.\n"
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"Will disable partial transparency in some games or even prevent drawing some elements altogether.";
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case IDC_CHECK_DISABLE_ALL_HACKS:
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return "FOR TESTING ONLY!!\n\n"
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"Disable all CRC hacks - will break many games. Overrides CrcHacksExclusion at gsdx.ini\n"
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"\n"
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"It's possible to exclude CRC hacks also via the gsdx.ini. E.g.:\n"
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"CrcHacksExclusions=all\n"
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"CrcHacksExclusions=0x0F0C4A9C, 0x0EE5646B, 0x7ACF7E03";
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case IDC_ALIGN_SPRITE:
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return "Fixes issues with upscaling(vertical lines) in Namco games like Ace Combat, Tekken, Soul Calibur, etc.";
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case IDC_ROUND_SPRITE:
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@ -103,7 +96,7 @@ const char* dialog_message(int ID, bool* updateText) {
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case IDC_TCOFFSETY2:
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return "Offset for the ST/UV texture coordinates. Fixes some odd texture issues and might fix some post processing alignment too.\n\n"
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" 0500 0500, fixes Persona 3 minimap, helps Haunting Ground.\n"
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" 0000 1000, fixes Xenosaga hair edges (DX10+ Issue)";
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" 0000 1000, fixes Xenosaga hair edges (DX10+ Issue).";
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case IDC_OSD_LOG:
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return "Prints log messages from the Function keys onscreen.";
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case IDC_OSD_MONITOR:
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@ -54,7 +54,6 @@ enum {
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IDC_WILDHACK,
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IDC_MSAACB,
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IDC_ALPHASTENCIL,
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IDC_CHECK_DISABLE_ALL_HACKS,
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IDC_ALIGN_SPRITE,
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IDC_ROUND_SPRITE,
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IDC_TCOFFSETX,
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@ -157,7 +157,7 @@ BEGIN
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CONTROL "",IDC_SKIPDRAWOFFSET,"msctls_updown32",UDS_SETBUDDYINT | UDS_ALIGNRIGHT | UDS_AUTOBUDDY | UDS_ARROWKEYS | UDS_NOTHOUSANDS,0,0,11,14
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EDITTEXT IDC_SKIPDRAWHACKEDIT,138,171,58,14,ES_RIGHT | ES_AUTOHSCROLL | ES_NUMBER
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CONTROL "",IDC_SKIPDRAWHACK,"msctls_updown32",UDS_SETBUDDYINT | UDS_ALIGNRIGHT | UDS_AUTOBUDDY | UDS_ARROWKEYS | UDS_NOTHOUSANDS,0,0,11,14
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RTEXT "TC Offsets",IDC_STATIC,14,190,59,8
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RTEXT "Texture Offsets",IDC_STATIC,14,190,59,8
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RTEXT "X:",IDC_STATIC,81,190,10,8
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EDITTEXT IDC_TCOFFSETX2,94,187,44,14,ES_RIGHT | ES_AUTOHSCROLL | ES_NUMBER
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CONTROL "",IDC_TCOFFSETX,"msctls_updown32",UDS_SETBUDDYINT | UDS_ALIGNRIGHT | UDS_AUTOBUDDY | UDS_ARROWKEYS | UDS_NOTHOUSANDS,0,0,11,14
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@ -24,7 +24,6 @@
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#define IDC_HACKSBUTTON 2019
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#define IDC_OSDBUTTON 2020
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#define IDC_SHADEBUTTON 2021
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#define IDC_CHECK_DISABLE_ALL_HACKS 2022
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// Hardware Renderer Settings:
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#define IDC_PALTEX 2030
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#define IDC_LARGE_FB 2031
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