.. |
CDVD
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Merge pull request #1518 from PCSX2/pcsx2-high-level-fopen
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2016-08-15 15:41:27 +02:00 |
Darwin
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pcsx2: aio: Complete POSIX AIO reader
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2016-05-21 13:23:10 +01:00 |
DebugTools
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pcsx2: fix gcc warning
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2016-08-17 21:23:06 +02:00 |
Docs
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Introduce end-of-line normalization
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2015-08-04 23:52:48 +02:00 |
IPU
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ipu: Convert yuv2rgb sse2 inline assembly to intrinsics
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2016-05-21 23:26:17 +01:00 |
Linux
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pcsx2:linux: leaking allocation isn't necessary
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2016-07-21 09:51:15 +02:00 |
RDebug
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Deci2: port to std::atomic
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2016-02-28 15:29:31 +01:00 |
Reference
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Add Memory Card File System documentation to repository for easy reference.
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2016-01-31 20:42:29 +01:00 |
System
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Merge pull request #1474 from turtleli/windows-64-bit-fixes
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2016-07-28 00:19:04 +01:00 |
Utilities
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Introduce end-of-line normalization
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2015-08-04 23:52:48 +02:00 |
ZipTools
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pcsx2: Fix savestate saving crash
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2016-02-13 14:57:55 +00:00 |
gui
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console: Remove scrollbar mouse drag pause behaviour
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2016-08-17 22:07:42 +01:00 |
ps2
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game settings/patches: don't apply acidentally to the bios
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2016-07-29 20:55:58 +03:00 |
windows
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console: Remove scrollbar mouse drag pause behaviour
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2016-08-17 22:07:42 +01:00 |
x86
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Merge pull request #1516 from PCSX2/emitter-manual-void-cast
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2016-08-17 18:56:55 +02:00 |
AsyncFileReader.h
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pcsx2: aio: Complete POSIX AIO reader
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2016-05-21 13:23:10 +01:00 |
CMakeLists.txt
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console: Remove scrollbar mouse drag pause behaviour
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2016-08-17 22:07:42 +01:00 |
COP0.cpp
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Changed the M[FT]P[CS] instruction decoding logic to match results from this test:
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2016-06-23 20:57:43 +01:00 |
COP0.h
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* Rename cpuBranch[...] functions and vars to cpuEvent[...], which should be more clear and consistent as to their true purpose. (to clarify: events typically run during cpu branch instructions, but most branches don't actually have anything to do with whether or not there are events pending or events being run).
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2010-09-05 15:38:14 +00:00 |
COP2.cpp
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VIF: Reworked the VU delays in to scheduled events to simulate VU run time without killing Metal Saga or Fahrenheit. Adjusted the COP checks on the VU's to use the same method as the VPU_STAT is never set essentially so the VU is never "running".
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2012-04-07 01:48:34 +00:00 |
Cache.cpp
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Fix a possibility for out of bound accesses in logging within Cache.cpp
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2014-07-03 00:24:16 -04:00 |
Cache.h
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Cache Emulation: Updated cache emulation for new VTLB, Dead or Alive 2 (Japanese Version only) now playable. You can enable this under the Recompiler options by ticking the "Enable EE Cache" box, however it will only work with the EE in Interpreter mode. Also fixed some cache bugs from the old implementation.
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2011-02-17 21:27:24 +00:00 |
Common.h
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* Redid the VIFunpacker's wrapped memory address detection (a bit more compact now)
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2010-08-24 17:53:27 +00:00 |
Config.h
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PCSX2-Counters: Remove default video mode variable
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2016-07-09 21:50:37 +05:30 |
Counters.cpp
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Counters: Move interlace detection code to SetGsCrt
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2016-08-20 23:32:20 +05:30 |
Counters.h
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Counters: Add a new function GetVerticalFrequency()
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2016-08-05 18:23:55 +05:30 |
Dmac.h
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GIF:
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2014-02-26 22:34:02 +00:00 |
Dump.cpp
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Fix Linux build.
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2016-01-30 17:56:35 +01:00 |
Dump.h
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debug: add a new function to dump EE block
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2016-01-09 22:59:31 +01:00 |
Elfheader.cpp
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pcsx2: Throw the exception
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2015-10-07 00:37:40 +01:00 |
Elfheader.h
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pcsx2: Pass IsoFile parameter by reference
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2015-10-05 20:02:31 +01:00 |
FPU.cpp
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FPU: sqrt(-0) == 0
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2016-01-31 23:43:55 +01:00 |
FiFo.cpp
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Removed `using std::min/max` from PCH
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2014-08-14 14:55:52 -07:00 |
GS.cpp
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Counters: Move interlace detection code to SetGsCrt
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2016-08-20 23:32:20 +05:30 |
GS.h
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Counters: Move interlace detection code to SetGsCrt
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2016-08-20 23:32:20 +05:30 |
GSState.cpp
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pcsx2: Convert ScopedPtr to unique_ptr
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2016-02-08 22:31:45 +00:00 |
GameDatabase.cpp
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Simplified loops by declaring iterators with 'auto'
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2014-08-10 01:48:57 -07:00 |
GameDatabase.h
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pcsx2: replace wxStrtoul by ToUlong method
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2014-09-27 11:50:31 +02:00 |
Gif.cpp
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Removed `using std::min/max` from PCH
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2014-08-14 14:55:52 -07:00 |
Gif.h
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Path3 Masking: Games should no longer need the EE Timing fix. General fixes for Need for Speed Underground 2 and other games affected by the change. Hopefully Outrun and Terminator 3 will be ok now too, no promises (as i don't have the games)
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2012-05-23 16:22:03 +00:00 |
Gif_Logger.cpp
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Introduce end-of-line normalization
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2015-08-04 23:52:48 +02:00 |
Gif_Unit.cpp
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Gif: port code to std::atomic
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2016-02-28 15:29:31 +01:00 |
Gif_Unit.h
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pcsx2:gif: initialize gif unit member
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2016-03-30 19:56:19 +02:00 |
Hardware.h
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Merge const qualifiers and cleanups from ReorderingMTGS: Includes the VIF DIRECT changes, which seem to be stable this time. ;)
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2010-07-22 12:20:11 +00:00 |
Hw.cpp
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Removed redundant initialisation code (covered in the resets), reverted a little pointless shuffling.
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2014-08-15 14:09:18 +01:00 |
Hw.h
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Initial work on getting further with PSX mode. Because the PSX rules!
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2014-03-06 23:00:09 +00:00 |
HwRead.cpp
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Removed `using std::min/max` from PCH
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2014-08-14 14:55:52 -07:00 |
HwWrite.cpp
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dmac: wrap source address to remain in 16K
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2016-01-27 22:39:39 +01:00 |
Interpreter.cpp
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More robust eeload hooking to monitor and interfere with bios and game loading.
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2016-07-29 16:51:18 +01:00 |
IopBios.cpp
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pcsx2|common: Use _WIN32 for Windows preprocessor macro
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2016-01-27 22:41:45 +00:00 |
IopBios.h
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partially revert c5d2343f51
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2014-07-12 13:30:34 +02:00 |
IopCommon.h
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IOP: Readd GTE now we know it exists, plus a couple of devcon outputs.
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2016-01-20 20:29:18 +00:00 |
IopCounters.cpp
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IOP Counters: Silly error fixed.
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2015-10-17 12:52:49 +01:00 |
IopCounters.h
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Copyright 2010 : PCSX2 and plugins! (notable exception: didn't update copyright info in any Gabest plugins)
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2010-05-03 14:08:02 +00:00 |
IopDma.cpp
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Initial work on getting further with PSX mode. Because the PSX rules!
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2014-03-06 23:00:09 +00:00 |
IopDma.h
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Copyright 2010 : PCSX2 and plugins! (notable exception: didn't update copyright info in any Gabest plugins)
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2010-05-03 14:08:02 +00:00 |
IopGte.cpp
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iop: Use count_leading_sign_bits for err, counting sign bits
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2016-05-21 23:26:18 +01:00 |
IopGte.h
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IOP: Readd GTE now we know it exists, plus a couple of devcon outputs.
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2016-01-20 20:29:18 +00:00 |
IopHw.cpp
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IOP Counter/IRQ: Misc Counter and IRQ handling changes based on NoCash documents for PS1.
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2015-10-16 00:48:26 +01:00 |
IopHw.h
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Initial work on getting further with PSX mode. Because the PSX rules!
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2014-03-06 23:00:09 +00:00 |
IopIrq.cpp
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Tests with Grandia Extreme's debugger suggest that SBUS interrupts *never* fire.
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2012-03-14 13:10:14 +00:00 |
IopMem.cpp
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Remove redundant memzero_ptr. All compilers use SSE implementation anyway.
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2014-08-17 23:23:55 +10:00 |
IopMem.h
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newHostVM: (WIP, may not run!) -- Applied host virtual memory mapping to the EE/IOP/VU main and on-chip memory banks. Added a new OO-based system allocator object for handling said virtual memory resources. Plus many code cleanups, and some added mess that needs to be cleaned up.
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2010-11-15 14:05:02 +00:00 |
IopModuleNames.cpp
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Fixed inconsistent newlines / added as many svn:eol-style=native properties as I could without killing myself.
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2011-03-25 05:06:49 +00:00 |
IopSio2.cpp
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pcsx2: avoid couple of out-of-bounds access
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2015-09-10 14:20:51 +02:00 |
IopSio2.h
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Copyright 2010 : PCSX2 and plugins! (notable exception: didn't update copyright info in any Gabest plugins)
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2010-05-03 14:08:02 +00:00 |
MMI.cpp
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interpreter: fix a subtle bug in a QFSRV
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2016-01-12 19:29:10 +01:00 |
MTGS.cpp
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pcsx2:windows: Remove unused sampling profiler
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2016-07-24 21:42:53 +01:00 |
MTVU.cpp
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common: remove old atomic wrapper
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2016-07-14 18:29:41 +02:00 |
MTVU.h
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MTVU: port vuCycles to std::atomic
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2016-07-14 18:29:41 +02:00 |
Mdec.cpp
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spu2-x: Misc Alsa stuff. Added a few missing files into the pcsx2 codeblocks project.
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2010-10-13 09:15:54 +00:00 |
Mdec.h
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Removed all trailing whitespace in *.c *.cpp *.h because it irritates me.
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2010-04-25 00:31:27 +00:00 |
Memory.cpp
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ee: use enum for mmap_GetRamPageInfo returned value
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2015-11-12 10:35:10 +01:00 |
Memory.h
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pcsx2: use a common general intrin include
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2016-01-11 09:13:52 +01:00 |
MemoryTypes.h
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newHostVM: (WIP, may not run!) -- Applied host virtual memory mapping to the EE/IOP/VU main and on-chip memory banks. Added a new OO-based system allocator object for handling said virtual memory resources. Plus many code cleanups, and some added mess that needs to be cleaned up.
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2010-11-15 14:05:02 +00:00 |
MultipartFileReader.cpp
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Removed `using std::min/max` from PCH
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2014-08-14 14:55:52 -07:00 |
NakedAsm.h
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Darwin/OSX __POSIX__ definitions.
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2015-12-02 05:00:41 +02:00 |
OutputIsoFile.cpp
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Introduce end-of-line normalization
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2015-08-04 23:52:48 +02:00 |
Patch.cpp
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patches: simplify by unifying patches/cheats (effectively no-op)
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2016-07-27 18:15:17 +03:00 |
Patch.h
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patches: more consistency with console messages
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2016-07-31 19:07:14 +03:00 |
Patch_Memory.cpp
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patches: simplify by unifying patches/cheats (effectively no-op)
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2016-07-27 18:15:17 +03:00 |
PathDefs.h
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Help button/window in debugger (Windows only)
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2014-03-23 13:27:48 +01:00 |
Pcsx2Config.cpp
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PCSX2-Counters: Remove default video mode variable
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2016-07-09 21:50:37 +05:30 |
PluginManager.cpp
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pcsx2: properly init structure with the { } pattern
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2016-08-12 19:30:14 +02:00 |
Plugins.h
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Merge pull request #1275 from AdmiralCurtiss/memcard-plugin-switch-filter-reset
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2016-04-06 23:59:36 +01:00 |
PrecompiledHeader.cpp
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[copyright]
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2010-07-08 16:40:44 +00:00 |
PrecompiledHeader.h
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Merge pull request #1287 from mogaika/debug_window_improve
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2016-07-07 19:59:33 +02:00 |
R3000A.cpp
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Initial work on getting further with PSX mode. Because the PSX rules!
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2014-03-06 23:00:09 +00:00 |
R3000A.h
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newHostVM: improving error handling and memory management (WIP)
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2010-10-28 13:14:18 +00:00 |
R3000AInterpreter.cpp
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pcsx2: add --irx option to inject an irx module
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2016-01-22 19:46:03 +01:00 |
R3000AOpcodeTables.cpp
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iop:interpreter: remove special case for unsigned division
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2016-01-27 18:20:54 +01:00 |
R5900.cpp
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More robust eeload hooking to monitor and interfere with bios and game loading.
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2016-07-29 16:51:18 +01:00 |
R5900.h
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More robust eeload hooking to monitor and interfere with bios and game loading.
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2016-07-29 16:51:18 +01:00 |
R5900Exceptions.h
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Mostly-new host exception system (host meaning the C++ / SEH exceptions, not the VM's PS2/MIPS exceptions). Main purpose is to make specifying diagnostic and end-user messages more sane. Secondary goal was to remove the need for C++ multiple and virtual inheritance, which are buggy in MSVC still, and problematic even when they aren't buggy.
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2010-06-28 18:03:54 +00:00 |
R5900OpcodeImpl.cpp
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R5900: Add an enum class for SYSCALL
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2016-08-20 23:32:31 +05:30 |
R5900OpcodeTables.cpp
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Fill in flags for most debugger relevant opcodes
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2014-08-22 21:50:05 +02:00 |
R5900OpcodeTables.h
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R5900: Add an enum class for SYSCALL
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2016-08-20 23:32:31 +05:30 |
SPR.cpp
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dmac: implement memcpy wrapping for SPR
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2016-01-28 21:02:35 +01:00 |
SPR.h
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Remove init procedures from Hw.cpp
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2014-08-15 14:17:35 +10:00 |
SaveState.cpp
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Remove all custom memcpy usage from core pcsx2 and remove memcpy_fast from plugins.
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2014-08-27 13:45:23 +10:00 |
SaveState.h
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GIF Unit: Stop multiple fires of FINISH IRQ's
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2015-08-12 02:16:23 +01:00 |
ShiftJisToUnicode.cpp
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[copyright]
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2010-07-09 15:36:09 +00:00 |
Sif.cpp
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Remove init procedures from Hw.cpp
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2014-08-15 14:17:35 +10:00 |
Sif.h
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Remove all custom memcpy usage from core pcsx2 and remove memcpy_fast from plugins.
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2014-08-27 13:45:23 +10:00 |
Sif0.cpp
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Sif: Limit/Mask transfer size to 1mb-16, thanks to jpd002 (Play!) for the fix!
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2015-10-08 20:02:15 +01:00 |
Sif1.cpp
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Sif: Limit/Mask transfer size to 1mb-16, thanks to jpd002 (Play!) for the fix!
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2015-10-08 20:02:15 +01:00 |
Sifcmd.h
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Copyright 2010 : PCSX2 and plugins! (notable exception: didn't update copyright info in any Gabest plugins)
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2010-05-03 14:08:02 +00:00 |
Sio.cpp
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Handle filter management in the folder memcard class rather than outside.
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2016-04-02 15:22:11 +02:00 |
Sio.h
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Handle filter management in the folder memcard class rather than outside.
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2016-04-02 15:22:11 +02:00 |
SourceLog.cpp
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PCSX2-WX: MainFrame keyboard navigation improvement (#1388)
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2016-06-08 21:48:16 +01:00 |
SysForwardDefs.h
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Bump version number
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2016-01-08 19:04:49 +01:00 |
System.cpp
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game settings/patches: don't apply acidentally to the bios
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2016-07-29 20:55:58 +03:00 |
System.h
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game settings/patches: don't apply acidentally to the bios
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2016-07-29 20:55:58 +03:00 |
VU.h
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microVU:
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2013-03-11 21:54:05 +00:00 |
VU0.cpp
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-Bumped savestate version, forgot to do that in my last commit.
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2012-04-07 12:27:19 +00:00 |
VU0micro.cpp
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VIF: EXPERIMENTAL, NOT SANITY CHECKED: Delayed VU execution until the next flush, mpg, microprogram call or (as a fallback) end of dma packet to deal with cases like MSCAL, UNPACK, MSCAL (expects the first program to receive the unpack data).
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2012-09-05 20:13:50 +00:00 |
VU0microInterp.cpp
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microVU:
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2013-03-11 21:54:05 +00:00 |
VU1micro.cpp
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VIF: EXPERIMENTAL, NOT SANITY CHECKED: Delayed VU execution until the next flush, mpg, microprogram call or (as a fallback) end of dma packet to deal with cases like MSCAL, UNPACK, MSCAL (expects the first program to receive the unpack data).
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2012-09-05 20:13:50 +00:00 |
VU1microInterp.cpp
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VU Interpreter: Fix uninitialized scalar variable Coverity CID #146964.
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2015-09-26 12:35:03 +01:00 |
VUflags.cpp
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Refactoring:
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2010-08-09 04:10:38 +00:00 |
VUflags.h
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Copyright 2010 : PCSX2 and plugins! (notable exception: didn't update copyright info in any Gabest plugins)
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2010-05-03 14:08:02 +00:00 |
VUmicro.cpp
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Add a dev notice for a tweak point with VU0 Macro/Micro updates.
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2012-11-13 16:47:51 +00:00 |
VUmicro.h
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VU: port BaseVUmicroCPU to std::atomic
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2016-02-28 15:29:31 +01:00 |
VUmicroMem.cpp
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pcsx2: Implemented Threaded VU1 :D
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2011-08-12 02:31:49 +00:00 |
VUops.cpp
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pcsx2: avoid couple of out-of-bounds access
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2015-09-10 14:20:51 +02:00 |
VUops.h
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General emulator memory work, regarding my new policy that most (or all) cpu and hardware registers should be standard globals, as it makes our lives a lot easier in general (and their memory footprint is small so it won't adversely affect the virtual memory availability of the host operating systems). Details:
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2010-08-27 03:21:16 +00:00 |
Vif.cpp
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VIF MFifo: Simulate buffer filling time from Scratchpad.
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2015-10-24 13:25:29 +01:00 |
Vif.h
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VIF: Put in a check to make sure VIF doesn't break during a FIFO write.
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2013-02-18 21:17:35 +00:00 |
Vif0_Dma.cpp
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VIF-MFIFO: Fix for stalls on wait instructions, fixes Stuart Little 3
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2015-06-27 22:47:44 +01:00 |
Vif1_Dma.cpp
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VIF: Fix up some scenarios with Reverse VIF FIFO. Fixes #1502
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2016-08-07 12:27:28 +01:00 |
Vif1_MFIFO.cpp
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VIF MFifo: Simulate buffer filling time from Scratchpad.
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2015-10-24 13:25:29 +01:00 |
Vif_Codes.cpp
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pcsx2: don't compare pointer with 0
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2016-08-12 19:30:14 +02:00 |
Vif_Dma.h
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Vif: Fix for Warship Gunner 2 geometry holes. Fixes Issue 665
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2015-11-08 18:42:55 +00:00 |
Vif_Transfer.cpp
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Removed `using std::min/max` from PCH
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2014-08-14 14:55:52 -07:00 |
Vif_Unpack.cpp
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Vif-Int: Fix mode = 3
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2016-01-29 23:11:54 +00:00 |
Vif_Unpack.h
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Vif-Int: Fix mode = 3
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2016-01-29 23:11:54 +00:00 |
cheatscpp.h
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Removed all trailing whitespace in *.c *.cpp *.h because it irritates me.
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2010-04-25 00:31:27 +00:00 |
sif2.cpp
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Removed `using std::min/max` from PCH
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2014-08-14 14:55:52 -07:00 |
sio_internal.h
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SIO: KrossX new changes for Memcards, seems ok on a test of random 10-15 random games, please report if any errors appear!
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2013-12-29 21:57:17 +00:00 |
vtlb.cpp
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vtlb: remove SetBaseAddr
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2016-01-10 14:31:49 +01:00 |
vtlb.h
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vtlb: remove SetBaseAddr
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2016-01-10 14:31:49 +01:00 |