Connor McLaughlin
81a139b875
Vulkan: Force textures to be allocated in device local memory
2022-01-08 05:19:45 +00:00
Connor McLaughlin
1a3c20f0f7
Vulkan: Use memory budget extension where available
2022-01-08 05:19:45 +00:00
Connor McLaughlin
220c7c271b
GS/Vulkan: Use VK_EXT_provoking_vertex where supported
2022-01-08 05:19:45 +00:00
Connor McLaughlin
6187f36c33
Vulkan/StreamBuffer: Use VulkanMemoryAllocator
2022-01-08 05:19:45 +00:00
Connor McLaughlin
1a8a5a5e8e
GS: Add Vulkan renderer
2022-01-08 05:19:45 +00:00
Connor McLaughlin
a27b6a113a
Common: Add Vulkan helper classes
2022-01-08 05:19:45 +00:00
Connor McLaughlin
0c36647506
GS: Rewrite presentation interface and OSD
2022-01-02 15:06:39 +00:00
Filipe da Silva Santos
9e705b2f53
FileSystem: follow c++17 and unbreak FreeBSD
2021-12-28 19:11:18 -06:00
Connor McLaughlin
65d22406a3
SettingsWrapper: Fix enums being stored as ints
2021-12-28 05:22:45 +00:00
Connor McLaughlin
92689a60ae
Common/StringUtil: Add whitespace strip methods
2021-12-28 05:22:45 +00:00
Connor McLaughlin
1a598ccf0d
Common/StringUtil: Add wide string conversion for non-windows
2021-12-28 05:22:45 +00:00
Connor McLaughlin
3f81b7e56d
GL/ShaderCache: Time various shader compilation tasks
2021-12-26 13:21:51 +00:00
Connor McLaughlin
69ff12645c
Common: Add GL/ShaderCache
2021-12-26 13:21:51 +00:00
Connor McLaughlin
efb93d22d9
Common: Add GL Program wrapper class
2021-12-26 13:21:51 +00:00
Connor McLaughlin
cdb0068dcc
Common: Add MD5Digest
2021-12-26 13:21:51 +00:00
Connor McLaughlin
b0a0d714c4
Common: Add HashCombine.h
2021-12-26 13:21:51 +00:00
Tyler Wilding
70145eb150
macos: add `undef` to fix macOS builds
2021-12-25 15:11:01 +00:00
Tyler Wilding
85bd8555c0
common: add some file-path helpers to `Path` ns
2021-12-25 15:11:01 +00:00
Tyler Wilding
e313eadcd2
common: pull our string functions into common
2021-12-25 15:11:01 +00:00
Tyler Wilding
be952e40ba
vs: update project configuration to include `rapidyaml`
2021-12-25 15:11:01 +00:00
TellowKrinkle
ea25f49c65
Common: Fix GetWorkingDirectory on unix
2021-12-23 07:49:14 +00:00
Connor McLaughlin
120ee6c673
Get rid of wxChar in EnumToString
2021-12-12 03:27:43 +00:00
Connor McLaughlin
38e288ef6a
Common: Add utility classes
2021-12-12 03:27:43 +00:00
Connor McLaughlin
a083343c6e
Common: Add FileSystem
2021-12-12 03:27:43 +00:00
TellowKrinkle
8b086a3898
Common: Clean up ScopedAlloc
2021-12-09 05:26:26 -06:00
Ziemas
7a4191e16d
Fix compilation with LTO on GCC
2021-11-30 02:25:06 +00:00
Connor McLaughlin
0d40661b33
VSProps: Set MultiProcessorCompilation in CodeGen props
2021-11-16 10:08:20 +00:00
TellowKrinkle
67299fcd9f
Core: Remove __packed macro
2021-11-14 13:52:20 -06:00
TellowKrinkle
f7476dfb63
Core: Replace alignment macros with alignas
2021-11-14 13:52:20 -06:00
TellowKrinkle
648a958290
GS: Split GS.h into multiple smaller headers
2021-11-14 13:52:20 -06:00
TellowKrinkle
b74be70ffc
GS: Switch integer typedefs to match rest of pcsx2
...
Had to capitalize the names of some struct params that had the same names
2021-11-14 13:52:20 -06:00
TellowKrinkle
2351431d71
Misc: Remove custom countof macros in favor of std::size
2021-11-14 13:52:20 -06:00
TellowKrinkle
7435f76609
Misc: Move GS preprocessor defs to main PCSX2 file
2021-11-14 13:52:20 -06:00
TellowKrinkle
e37fbfddc3
Misc: Better GCC defs
...
Less warnings about fastcall being unsupported, proper __assume implementation
2021-11-14 13:52:20 -06:00
TellowKrinkle
8ab884a89e
Misc: Format Pcsx2Defs.h
2021-11-14 13:52:20 -06:00
TellowKrinkle
cbcd9b5004
wx: Remove wxString implicit constructor from std::string
...
On windows, it uses the current system's character encoding instead of utf-8, which breaks a lot of things. We should avoid it.
2021-11-13 18:44:26 -06:00
Ty Lamontagne
be71b98c55
Debugger: Update enums and fix 32 bit support
...
Also move bitcast to a proper location
2021-11-11 00:41:40 +00:00
tellowkrinkle
37e2142cca
Common: Fix Darwin thread times
...
Percentages will now actually be percentages instead of permille (units of 1/1000)
Was caused by trying to match Windows's returns of 100ns units, but then reporting 1µs units from `GetThreadTicksPerSecond()`
2021-11-05 23:11:53 -05:00
TellowKrinkle
ed5a7802f3
Common: Add non-constant offsetof macro
2021-11-04 19:32:27 +00:00
Tyler Wilding
c4e5a21c86
build: If available - use the current git tag for the build metadata
2021-11-01 20:07:31 -05:00
Connor McLaughlin
20ab4dbf20
GL/StreamBuffer: Use partial instead of exact match for NVIDIA
...
It's "NVIDIA Corporation" on Macs, and on Windows we don't support any
GL3 GPUs anyway.
2021-10-30 16:01:55 +01:00
TellowKrinkle
9d2bdd5681
ContextAGL main thread & wx compatibility fixes
2021-10-30 02:00:21 +01:00
Connor McLaughlin
198fc2629e
Common: Add GL context wrappers
2021-10-30 02:00:21 +01:00
Connor McLaughlin
fadd97c021
Common: Add WindowInfo
2021-10-30 02:00:21 +01:00
Connor McLaughlin
09764393e0
Common: Add align helpers
2021-10-30 02:00:21 +01:00
Connor McLaughlin
de8b4f17a1
Common: Add ScopedGuard
2021-10-30 02:00:21 +01:00
lightningterror
7ac56a0d11
emitter: Fix Wsign-compare warnings.
2021-10-27 01:00:38 +02:00
TellowKrinkle
881b017606
Utilities: Add TryWait and spin waits to semaphore and mutex
2021-10-19 16:04:15 -04:00
TellowKrinkle
5ff89dd695
Utilities: Add functions for spin waiting
2021-10-19 16:04:15 -04:00
TellowKrinkle
cf02893d22
macOS: faster semaphores
...
mach semaphore is kernel-only, and doesn't have a userspace fast path
2021-10-19 16:04:15 -04:00