mirror of https://github.com/PCSX2/pcsx2.git
Common: Add HashCombine.h
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@ -76,6 +76,7 @@ target_sources(common PRIVATE
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General.h
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GL/Context.h
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GL/StreamBuffer.h
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HashCombine.h
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MemcpyFast.h
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MemsetFast.inl
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Path.h
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@ -0,0 +1,26 @@
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/* PCSX2 - PS2 Emulator for PCs
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* Copyright (C) 2002-2021 PCSX2 Dev Team
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*
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* PCSX2 is free software: you can redistribute it and/or modify it under the terms
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* of the GNU Lesser General Public License as published by the Free Software Found-
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* ation, either version 3 of the License, or (at your option) any later version.
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*
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* PCSX2 is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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* PURPOSE. See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along with PCSX2.
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* If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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#include <functional>
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#include <utility>
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template <typename T, typename... Rest>
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static inline void HashCombine(std::size_t& seed, const T& v, Rest&&... rest)
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{
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seed ^= std::hash<T>{}(v) + 0x9e3779b9u + (seed << 6) + (seed >> 2);
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(HashCombine(seed, std::forward<Rest>(rest)), ...);
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}
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@ -112,6 +112,7 @@
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<ClInclude Include="GL\ContextWGL.h" />
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<ClInclude Include="GL\StreamBuffer.h" />
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<ClInclude Include="FileSystem.h" />
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<ClInclude Include="HashCombine.h" />
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<ClInclude Include="ProgressCallback.h" />
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<ClInclude Include="ScopedGuard.h" />
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<ClInclude Include="StringUtil.h" />
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@ -330,6 +330,9 @@
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<ClInclude Include="ScopedGuard.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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<ClInclude Include="HashCombine.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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</ItemGroup>
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<ItemGroup>
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<Filter Include="Source Files">
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@ -355,4 +358,4 @@
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<Filter>Source Files</Filter>
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</MASM>
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</ItemGroup>
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</Project>
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</Project>
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